Video Gamers Podcast - Clair Obscur: Expedition 33 Deep Dive - Gaming Podcast

Episode Date: September 1, 2025

[REPLAY] Gaming Hosts Josh, Ryan, and John are taking a deep dive into one of the most talked-about titles of the year - Clair Obscur: Expedition 33. With its striking art style, deep story, and inter...esting spin on combat mechanics, this is one of the most unique gaming experiences in a long time. Does it live up to expectations? And more importantly—will this be the game that finally converts Ryan to the glory of turn-based combat? Tune in for our honest breakdown of why Expedition 33, and decide for yourself: Oui or Non! Your weekly hit of gaming insights, hot takes, and all the video games that matter—from the Video Gamers Podcast. Thanks to our MYTHIC supporters: Redletter, Disratory, Ol’ Jake, Gaius, Phelps and Jigglepuf Thanks to our Legendary Supporters: HypnoticPyro, Patrick, PeopleWonder and NorweigenGreaser Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/  Follow us on X: https://twitter.com/VideoGamersPod  Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web: https://videogamerspod.com/  Follow us on Twitch: https://www.twitch.tv/videogamerspodcast Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
Discussion (0)
Starting point is 00:00:00 Hey, everybody, it's Josh, and we all just wanted to wish you all out there a very happy Labor Day. We hope you've got the day off and you are enjoying some time with your friends and family. We're going to re-release this episode of our initial deep dive on Expedition 33. Don't worry, it is the non-spoiler episode, so if you have not played this game yet, and this episode doesn't get you excited, I don't know what can. Expedition 33, in my mind, is still the frontrunner for Game of the Year. Now, we all know Silk Songs coming out this week. it compete with Expedition 33 for game of the year? There's a good chance it might, but my money
Starting point is 00:00:35 is still on Expedition 33. We hope you enjoy this episode. We'll be back tomorrow with our Abysses Deep Dive, and let me tell you, you do not want to miss that one. Enjoy this episode. Hello, fellow expeditioners, and welcome to to the video gamers podcast. Expedition 33 looked glorious from the first trailer up until its launch. Just after Oblivion remaster shadow dropped on us, hype levels were astronomical and it seems like there was no way a game can live up to that level of excitement. Well, on today's episode, we're breaking down our time with Expedition 33 and we're finally ready to give our thoughts on it.
Starting point is 00:01:29 But first, some introductions are in order. I am your host, Josh, and joining me, he's got a fear of missing out on epic games crafted with passion and love that happen to have amazing combat, incredible stories, beautiful worlds, and interesting characters. It's John. Hey, what's up, Expeditioners? Happy to be here. Check out my sweet shirt. Oh, 40. I like it. And joining us, he told us he's got a fear of mimes and that's why he couldn't keep playing. It's Ryan. Oh, come on. You know what? I tell you what, hold on one second. Let me see if you like this. Where do you go? Uh-oh. Ryan has stood up. He has left.
Starting point is 00:02:23 If he comes back with no clothes on. We're going to have. We're going to have. have to start charging for this on only fans dude yeah ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha oh my god oh my god okay listen listen listen i am here for the show's sake to amazon listeners if you have never done the visual part of the show if you've never watched this on video this is the one to do it oh my gosh that is the best thing I've ever seen, dude. Oh my gosh. Okay.
Starting point is 00:03:05 All right. I'm just going to read. I'm just going to read. We can go ahead and end the show here. I was so excited. I knocked out my headphones. All right. Oh, my goodness.
Starting point is 00:03:16 Okay. I know John has said this. But listen, we have video on Spotify. I don't know if you listen on Spotify or not, but you need to go. This here? You need to go and watch. the video on this we're also on YouTube if you want to watch it there but oh
Starting point is 00:03:31 my goodness Ryan I am ready for the episode my friends I don't I just say I am boosting this in France so hard oh my gosh I'm giving everyone your personal address I'm doing the whole rest of the episode this way too I just help you know
Starting point is 00:03:48 Ryan's got the mustache going he's got the full now you had to kill a mind to get that Ryan so maybe maybe my intro for you was not very accurate. Wow. Remember, we have video now. You got to come see this, because it's somewhat ridiculous.
Starting point is 00:04:06 If there was ever a time to tune into the video, this is the one. This is the one. Oh, my gosh. That is great. Also vaguely racist. I don't know. Hey, you type in French costume on Amazon. This is what comes up, bro, in one pack next day in the morning.
Starting point is 00:04:24 This is, okay. Okay, I just have to wear a sense. we're completely off base here. The other day, Greg makes a real, you know, that's a little bit about Expedition 33. And AK DMs, I mean, he's like, Josh, I got an idea, do you have a baguette laying around?
Starting point is 00:04:39 And I'm like, do people have baguettes just laying around all the time? And he was like, well, I figured I'd ask, like, I can Photoshop one on you, but I just wanted to see if you had a baguette. This is what this game is doing to us, man. Oh, my God.
Starting point is 00:04:54 I can't tell you how excited I was to do this. That's the best surprise I have ever seen, Ryan. Oh, my goodness, man. Ace and Greg knew about this, too, by the way. I swarmed the secrecy. So, John, just so you know, Ryan DMs me right before recording, and he's like, hey, can you introduce me second? And I'm like, dude, that's going to throw off the hole. We don't introduce you second. And then he's like, trust me, just do it. And I'm like, all right, man. Well, well, well done, guys. Oh, man. All right. Well, welcome into the video gamers podcast, people. This is, this is what we do, man. We, uh, we have, we have. fun we love talking video games and we love being stupid and i can't look at ryan's face while we're going here okay okay i can do this i'm a professional okay get it together man let's say the weird thing is that that that is not very inaccurate from what many french men dress like for my observation in paris like not non-iron chronically too. Oh, man. All right. Get to the show. Come on. We got to gophing, bro.
Starting point is 00:06:04 Okay. I'm just going to not look at Ryan while I'm talking here. All right. So we are covering Expedition 33 today. We have been playing it. We have been playing it a lot. Our, our community is a buzz with Expedition 33 chatter. Social media is a buzz with it. I mean, if anybody has been listening to this show for, you know, any time. over the last six months, you have heard us or me and John hype this game. Ryan has been cautiously optimistic. Admittedly, this is not his type of game. So we're all very curious to hear Ryan's take on this as well. So we're going to get into that.
Starting point is 00:06:44 We do have one tiny bit of housekeeping to do. And that is a huge thank you to a new supporter of the show. Juan Masari signed up for rare status. Juan, thank you so much. listen you know this podcast exists because of the support of our listeners uh we would not be here if it wasn't for that support so if you love this show and you think that this podcast should continue to happen and continue to do really dumb things like ryan has done today you know come support that you can head over the there's a link in the episode description you just
Starting point is 00:07:18 click that you can sign up for as little as five bucks a month to help this podcast keep going so Juan, thank you once again. Guys, Juan. Yeah, let's, let's get, guys, we got to get into this because we have so much to cover with Expedition 33. I want to start with the pre-release hype on this because, you know, there's a lot of people that have gone, Josh, I don't know that I've ever heard you hype up a game quite this much. John, you were so excited for this game that you went let, before you joined the podcast, you went legendary and
Starting point is 00:07:53 said i am making ryan play expedition 33 this was before we knew very much about this game at all and so john you have been extremely excited for this game as well ryan i'm not i'm not i'm not i'm not picking on you because to your credit you have said listen i do not like turn base combat at all and i worry that this game is going to have turn base combat and it's going to ruin it for me and so like where was your hype level like legitimately now that we're in the episode and we're going to be talking about this like where were you at with this for sure um it was it was uh i always just have that anxious fear with any sort of turn-based combat because i just everything i've ever tried i just you know no matter how good it is no matter how critically acclaimed and all
Starting point is 00:08:44 the people that love it i never seem to vibe with it or get that that that love for it that that people find um i feel turn-based combat a lot of times just breaks up the flow of a game i i love i'm so big on story i love action RPGs and the story and it just continues to flow when you can just get into like a fluid battle i feel that takes away from it but i was very excited with what i saw i loved the the trailers the the gameplay the graphics looked amazing the story looked compelling so I did have more hype than I ever would have for like any other turn-based combat, if that makes any sense. Fair. And John, you, are you, I mean, I feel like you're a fan of this genre in particular.
Starting point is 00:09:28 I mean, you, you've played persona recently. You played metaphor refontasio. You're a huge fan of Final Fantasy. And I feel like this game was just a perfect blend of like that kind of, you know, neat art style of the Final Fantasy series, some of the turn-based combat and the story of the persona series. So, like, where was your hype meter at for this game? My hype meter was about as high as it's ever been for a game in recent memory. There is a particular chord that it was striking with me. Like, peak turn-based combat for me was sort of in the era of Final Fantasy 10, Final Fantasy 12. I really loved 12. 12 is an underrated game. And this
Starting point is 00:10:14 sort of checked a lot of the same boxes it was like this dynamic turn-based um RPG uh but what really kind of caught me from the trailers was with a lot of RPGs and a lot of games in general you have to worry about whether the acting and the story component is going to be up to par and there's like especially in the final fantasy series there's a lot of really weird like anime tropes that you know it's it's over exposition and the plot lines are really diluted. And this really seemed to be laser focused on the storytelling component with a what looked like a really creative turn-based combat system.
Starting point is 00:10:57 So it was my hype level was about as high as I can remember for a game in a very, very long time, maybe ever. I, I, and this is, this is going to give people like a very clear view on how excited it was for this game. Cyberpunk 2077 is the most hyped I have ever been in my intent. higher extended life for a video game. I mean, I requested days off of work and then it kept getting delayed and I had to keep pushing those.
Starting point is 00:11:22 Expedition 33, my, like, as we got closer to release, my hype level was almost, I'll say almost equal to cyberpunk 2077. Like, it was legitimately that high. Now, the reason that I say that is that's an unhealthy level of hype, like legitimately. I mean, like, I'm just going to be fair. At least for me, it's fun to be excited about something. But when your hype level gets to a certain point, you kind of go, there's no way this game can live up to these expectations, man. It's not fair to the game at that point.
Starting point is 00:11:54 Cyberpunk was a kick in the old berries because it didn't live up to the expectation. You know, I mean, it failed miserably at release. And it was like, that was crushing disappointment. And it's like, you've been down this road. Don't do it again, man. Don't get so hyped up over a game release because it's like there's no way that a game can. live up to that. And so as much as like my brain would go, yeah, that makes sense, you know, my gamer brain was like, no, man. I'm like, no. So I just, I kind of wanted to set the stage a
Starting point is 00:12:25 little bit for this because, you know, that's where we kind of were at with going into Expedition 33 before we even started playing it. And so it's like, it's one of those things where, you know, obviously we're going to talk about it. Does it live up to that level of hype? Was there disappointment involved you know that kind of thing so one thing i want to be very clear because we're going to start getting into some of the details of the game and the combat and the world and the music and all of the stuff that is expedition 33 we are going to do our best to avoid any kind of story spoilers this game has an incredible story that really needs to be experienced and we don't want to spoil that for people we actually had a long conversation about this before we started
Starting point is 00:13:08 recording because it's like, listen, sometimes we do spoil games and we talk about that later on and we'll say, hey, spoiler warning. This is the kind of game where if you are on the fence about playing it, you'll make that decision after this episode. But if you choose to play it, we do not want to spoil that. And I know there's people that will listen to the spoilers and go, I'll play it anyway. No, this game needs to be experienced kind of blindly. So we're going to, we're going to not spoil things. We will talk about combat. We will talk about monsters and some skills and things. like that so there will be very minimal spoilers but nothing that will ruin the experience or the gameplay or the story or something like that so if you want to go in completely blind you shouldn't be listening to this episode you know because we're going to talk about the game but don't worry we're not going to spoil things for you all right guys i kind of want to just say what we think man like i want to build up like the the gameplay and the story and the music and all that stuff but I know that there are people that want to know what we think about this game. I would love to take a stab at this if you don't mind me asking.
Starting point is 00:14:16 And it kind of bounces right off what we were just talking about with like hype meter. And this is a little story, so I'm going to keep it as brief as possible. Sarah and I last year, late last year, went to New York for our first time. Mainly most of our vacations that we take are like centered around food. It's like you're going to New York because we wanted to get that new. York cheesecake. We wanted to get the New York pizza, which, by the way, disappointing. And we wanted to visit this famous deli called Katz Deli. Oh, yeah. Yes. Yeah, Katz's Deli, which is, uh, it is a, basically just a big giant pastrami sandwich. Get that $35 pastrami.
Starting point is 00:14:57 Oh, but you get like three pounds of it. With the lion out the door and stuff. So I've been honestly salivating over this sandwich for, I don't know, 10 years or something the first time I saw it on YouTube and Sarah and I were getting closer we were disappointed after disappointed after there was good food but it just doesn't live out to the hype you know I mean like you have this picture of what it is in your head and then you get there and you go oh it's just food you know this is just another meal so by the time we got to cats's deli I was like gosh man you know I've literally been thinking about this sandwich for like 10 years how could it possibly how could it possibly match what I've got in my head?
Starting point is 00:15:37 And I took that first bite and I almost cried because it was so good. It's so good. Expedition 33 has surpassed my expectations in every single quantifiable way. I am obsessed. I'm actually pissed to be talking to you guys right now because I want to be playing the game. My wife and I were just celebrating our ninth wedding anniversary. And the whole time I was sitting there thinking about that I'd rather be playing the Expedition 33. And I'm like, how can I get access to it?
Starting point is 00:16:08 Just like scratching my face like a crackhead, like trying to figure out how to get like a little fix. I love it. Love it, love it, love it, love it. We're just doing this now because I know there's people that said like, hey, we just, you know, what are your thoughts? But then I might play the game based on that. So we're going to just do this kind of in backwards order. I, whereas cyberpunk 2077 was a huge letdown
Starting point is 00:16:33 and it really disappointed me. And again, that's partly my fault from my hype level. Expedition 33 for the people that know this show and know me and the amount of hype I had for this, Expedition 33 has literally exceeded my expectations for it. I cannot think of a game that has captivated me like this game has that is better in every aspect.
Starting point is 00:16:58 that I like then then I thought like the story we knew the story was going to be good but it was kind of like the painters and all this stuff and like these people are disappearing and they're going on this expedition and can it really work oh oh baby does it work the combat turn base combat but with quick time like you know action elements to block and parry oh my goodness the combat in this game is freaking spectacular the builds okay so it's like well you know what about the RPG element and there's different party characters and their builds and the build crafting goes so far beyond what I thought that this game could put in front of somebody. It's bananas, dude. The music? Don't worry, we're going to be talking about the music in this game. But, like, we just got done talking about some of the best music soundtracks in a game.
Starting point is 00:17:49 Dude, Expedition 33 will forever belong in that conversation now for games that have incredible soundtracks. the graphics in this game are incredible the world is incredible i am going to come out and say it right now this game exceeded every expectation that i possibly could have hoped for it is one of the best games i have played in years dude like years i and i don't say that lightly people know i do get hyped but then i'll be like no man this game wasn't quite what i thought it was going to be. I cannot tell you how good Expedition 33 is. And the thing I love is there are people that are in our community that were like, dude, you're freaking hype levels that you guys had for
Starting point is 00:18:36 this game and talking about it all the time. I finally picked it up. And we have people that have literally said, dude, this, this might be my favorite game ever, like, ever. And it is like, it is that caliber of game. So we're going to get into why. But Ryan, the people are here for you man i mean john and i have not hidden our thoughts on this game you know it's one of those things that people that are in our discord server they know because we've been obvious about it but everybody in the world has been like yeah what i want to hear what ryan thinks about it can i predict can i can i make a prediction go ahead lay it on me because if i get it right then you're going to just sound really dumb if you
Starting point is 00:19:15 if you echo what i say laid on me laid on all right so my prediction is Ryan is going to say I can see why this game's incredible. I can see why people love it. I can see how beautiful it is and the music's great and the characters are neat. But man, the turn-based combat really just kind of throws it off for me. So it's, you know, I appreciate it for what it is, but it's not for me. So if I nailed it, now you look silly, Ryan. And if I didn't, well, then people are going to be excited.
Starting point is 00:19:46 So, all right, Ryan. Well, you didn't nail it. Oh, I didn't. You didn't nail it. Okay. But you were close. All right. All right.
Starting point is 00:19:54 But you were close. So I, I, I, okay. It's really hard to take you serious right now. I don't want to say what Josh just said. Don't, don't, listen, dude, this is, this is all real right here. This is how excited I got about this game. No. Dude, you can kind of pull it off, honestly, man.
Starting point is 00:20:13 So I, it did, I will say this game did exceed my expectations. Having said that, my expectations weren't very high. I was excited. I did think it looked good, and I was ready for something to, you know, blow my socks off as far as a turn-based combat would go. It just, I think the world building was beautiful, absolutely insane. The music, like you said, Josh, was next level. The story, it draws you in.
Starting point is 00:20:46 You get kind of absorbed in it and want to be part of it. oh man that turn-based combat no matter what little extra little junk you do and i've i said it before yeah how about char you oh cool it's turn base but now i can parry whoopty-do or i can jump oh wow i can jump now it just to me it just breaks up the flow of the story it's like having to add in the middle of your show or your movie to me like that's what it feels like i i'm so sucked in and I'm exploring and then I have to go fight a trash mob and it takes seven minutes
Starting point is 00:21:22 you know to just fight this little trash mob and I'm like okay whatever and then it just it breaks everything up for me I know you guys are both shaking your heads but that doesn't take away that I do think this is the best turn based game I've ever played by far that's fair
Starting point is 00:21:38 fair praise for far and away I was before this probably Legend of Dragoon because I played that when I was a kid and I just really got sucked into that game when I was kid but um other than that like this is far and away i think it had like like i said amazing story i think the gameplay was great but um to me the ability to parry or dodge or jump like didn't didn't change the the chore that it was to go into a battle if this was an action RPG where i could go and all my fights and battles were fluid and in the moment and just continuous of me running
Starting point is 00:22:12 through like the area and exploration, this would be way up there for me on like just overall status of a video game. That's fair. I mean, here's the thing, right? We like we say all the time that there's different games for different people, right? I'm not a fan of cozy games or sim type games. They just don't resonate with my brain. That doesn't mean there's anything wrong with those games. It's just that for whatever reason, my brain likes a different style of game. We have people in our community, you know, Patrick, one of them, that was a lot of like, dude, I tried it. He was exactly like you, Ryan. He wasn't forced to play this game.
Starting point is 00:22:46 So he kind of went in and said, I tried it. His turn-based combat really doesn't do it for me, man. Like, I can appreciate the story and the game and all that stuff, but I just can't get past this. And I think that's a valid Patrick, debt, debt mark, yeah. Wow, him and I usually
Starting point is 00:23:02 have like spot on. Well, here's the funny part. And I, and this is why I love this too. Patrick, play it again, bud. Well, he is. That's the thing, right? So everybody, everybody that's been chiming in on this game being like, oh my gosh, this game is amazing. I haven't played a game like this in years. It just keeps getting better and better.
Starting point is 00:23:22 Like, I can't believe a like a developer, a 30 man development team made this game that will compete with the best of the best triple A titles in existence, dude. That blows me away. I still can't believe it. But like, so Patrick was like, maybe I need to give this another try. Like, am I missing out on something? I don't know Patrick's final verdict on this, but I do know that he has jumped back in and said, I need to experience this.
Starting point is 00:23:48 Like, I need to kind of get past this, my dislike of turn-based combat to kind of see what, what this game is as a whole. So again, maybe he's just going to come back and be like, yeah, never mind.
Starting point is 00:24:00 But I think if you were the type of person that generally does not like turn-based combat, it is interesting for me to hear that the quick time elements, this dodging and pairing that you, You have to time very, very well. Like, I think the best analogy of this is a turn-based souls-like a game. Now, people go, what the heck a turn-based souls-like? But it kind of is?
Starting point is 00:24:23 Because you have to dodge at the right time. And if you're going to parry, you have to parry. That window to parry is even smaller than the dodge window, but it comes with a huge reward at that point. But that being said, it is still turn-based combat. So even though they try to add that flavor, the heart of that turn-based combat is there. And if you're not a fan of that,
Starting point is 00:24:44 it might be hard for you to overcome, which it sounds like it was for you, Ryan. It's a little bit. All right. I'll tell you what. Let's take a quick break and then we're going to actually get into the story and the combat
Starting point is 00:24:55 and what makes this game what it is. So we'll be right back to talk about that. All right, we're back. Okay, it's time to actually get into the nitty-gritty here, boys. We have to start with the story in this game. For people that aren't aware of the story, this is all in the trailers, this is no, you know, no spoiler stuff here. But the, I freaking love this premise, dude. The overarching story in this game is that the people in the world are, are, they're like, they're at the mercy of this being called the painter.
Starting point is 00:25:32 Every year the painter's arises from sitting down in front of this monolith and she paints a number on this monolith. and everybody that was older than that number fades away like being Thanos snapped into just dust. And they call that the gommage. So this is the event where if, you know, if she had 34 on there and she paints 33, everybody that's 34 just fades away into nothingness. And this is how the game starts off. Like your very first hour in the game is knowing that the gomage is about to happen. You meet the main characters.
Starting point is 00:26:06 It's very sad. it's very kind of gripping as in like man you know what's coming on this what are y'all's thoughts as far as the how they set up the story in the first hour of this game because it is a lot of cutscenes it is a lot of talking to characters I mean that it's kind of by nature required but what are your thoughts on that but it is a lot of cutscenes but I think that they perfectly tempoed the gameplay mechanics within those cutscenes so it never feels like gratuitous to me and as far as cutscenes goes they are world class in my opinion like without giving too much away this game almost had me in tears in the first
Starting point is 00:26:49 10 to 20 minutes of playing it and i don't even know these characters it does such an excellent job of establishing emotional weight behind these characters in this world and how desperate it is And there's no caricatures either. It's not like these silly archetypes of Frenchy guy A and big tank guy B. I mean, every single character, every single NPC has depth to them where you like, you can, you can visualize that there's a backstory behind this and that it was carefully thought out. Even the term gomage, the term gomage in French is a French technique for removing dead skin cells and debris. like even though the carefulness that they like titled these things it's just so good so good
Starting point is 00:27:41 the the um the primary antagonist as you're presented it is is this painter's and uh you know very very little about her and don't i don't i never got the feeling other than some like ambiguousness that this was like an evil thing, you know, like there's like this somberness behind everything where it enhances the death of life for these people. Yeah, exactly. It's like a force in nature. Ah, mash. I'm like, I'm, I'm absolutely, absolutely loving it.
Starting point is 00:28:19 I wish I could shake the hand of every 30 person person on that 30, 30 man team and give them a baguette. What about you, Ryan? how does this beginning of the story and how they set it up how did that strike you um it definitely drew me in i did like because uh i know i often mention like i like when there's like weight to a story there there something that that is heavy and it brings you in and that's what this did right away you felt the somber nature of that society of that world this was the part of their life it almost kind of made me think of just kind of ancient times ancient history where
Starting point is 00:29:01 like war was just what it was like and they would just go off and and they weren't expected to come back like that was just the nature of it like you would hope and dream but you know that was that was your saying your goodbyes you know and that's what it felt like i'm almost getting goosebumps now thinking about it like that's just what it seemed like and you see the festival and the way they tried to like lift everyone's spirits with it but man right off the bat they did such a good job of of drawing you in and giving you a sense of purpose as to why you're going to go do this even if you'd never come back yeah we we we talk a lot about games that want to exposition dump on you and they kind of like try to catch you up on the story and tell you why you should care about something you know and it's like a lot of times that misses because it's like i don't know these people you haven't developed these characters i know you're telling me that i should care about them but i just don't care about them man like you've given me no reason to and the way that expedition 33 goes about their storytelling is is a combination of cutscenes,
Starting point is 00:30:04 character interaction, like mood? Like the beginning of this game is somber. Like, like you said, it is, it's, it's this weird,
Starting point is 00:30:12 like celebration or you're beautifully somber. Yes. Yeah. Yeah. It's not like depressing somber. It's just like you said, it's this for,
Starting point is 00:30:19 this is just the way life is. And these people have accepted it to a degree. And you see that acceptance, but then at the same time, they haven't accepted it because they're sending this expedition of people out to go, try to kill the painter so she'll stop writing these numbers on the monolith and wiping out an entire age of people. And so you get that weird like juxtaposition of people have accepted this.
Starting point is 00:30:44 They know it's going to happen. Kids have lost their parents. People have lost their friends because nobody is immune to the gomage. You're poof. That's it. You know, if you're that age, there is no exception to this. And so there, you know, you see that. But then at the same time, it's, hey, we're going to fight this, you know, and that's why it's called Expedition 33 because everybody that is 33 years old knows that they only have a year to live until the painter's wakes up and wipes their number off the monolith. And so we're going to go try to fight her. And so that is where the game kicks you forward into the world and says, okay, now go play
Starting point is 00:31:22 the game. And my goodness, dude, you get, again, we're not going to spoil anything because this is the first kind of like jaw hitting the floor moment in the game. But things don't go great for you. They kind of hint towards this in the trailer. So again, this is very, very minimal spoilers here. Things don't
Starting point is 00:31:42 go well. And now all poop has hit the fan and now you are left going, what the heck do we do now? And this is where you're kind of dumped into the gameplay world and you start adventuring and you start doing combat and things like that. So you hit him with
Starting point is 00:31:58 the suckle boo. Yeah. oh man so so let's talk about the gameplay elements here guys because you know the story we're not going to spoil anything else it's incredible and i will say this before we before we step off story for for a little bit here this game in the storytelling will absolutely gut punch you i mean in ways that i have not seen a game do in a long time john you mentioned it in the beginning beginning about it will make you emotional it will abs i have not had a game do this i mean honestly since i'm going to put it up there with cyberpunk 2077 and red dead redemption to in the weight that this story can affect you as the player i mean i don't know that i can say any higher praise
Starting point is 00:32:51 to a video game than that uh because people that have played those two games understand but that's how good it really is. So all right. Gameplay wise. Sure, the story's great, but man, it's turn-based combat. Ryan, you know, uh, you know, gameplay portion. Let's kind of break this down into a couple things. I want to talk about the, the exploration in this game because there is a lot of that to be done. It is an RPG. It is a somewhat linear experience in a way. It is also a very refined experience because they have come out and said the campaign in this RPG which normally have 60 to 100 hour epic campaigns is a tight 30 hour campaign there is a lot of side content you can do if you want but to beat this game it's going to be about 30 hours
Starting point is 00:33:42 that's kind of unheard of for an epic RPG so like let's just talk about it let's talk about you're dumped into this world John what you know what What's the first thing you do? Well, the first thing that I did, like, the game immediately hooked me. And so I immediately started exploring every nook and crane. Like, there ain't no way. And heck, this would be a, this is a 100-hour game for me. Like, easy.
Starting point is 00:34:11 There's a point at which the game, the game does a really good job of opening itself up in digestible bits. So you start out and it's very linear and it's very clear kind of where you need to go and there's like little avenues that you can explore. But once you progress to that point and it gives you enough time to get used to a specific gameplay mechanic, it opens up a little bit. And then you get another character and it opens up a little bit. And you meet somebody who gives you a new ability and it opens up a little bit.
Starting point is 00:34:43 Then there is this part where, which again, I don't want to give it away too much, but there's two instances that have experienced so far where you get a scope of how big the explorable area of this world actually is and I was like I am going to be playing this game forever like there is so much to do and I want to experience all of it every unexpected stuff too did I mean Josh did you get to the to the vertical platforming challenge yep I did you yeah yep never in a million years was I expecting that I attempted that for about 10 minutes so so this is not this is again not spoiler it's an optional thing but it's basically the they give you a little mini game that's like the game only up where you are just climbing and trying to jump on platforms
Starting point is 00:35:35 at one point and i did that for about 10 minutes and i was like oh man i'm making great pro then i fell off and i just went no no i will never beat this i will never beat this little mini game dude uh-uh not doing it yeah i i i plan to 100% this game oh man yeah i'm honestly having a hard time with it because there's so many good game like uh midnight walk is coming out man yeah that looks amazing that's like right up my alley uh but i i just can't imagine a scenario where i'm going to want to put this game down i'm absolutely obsessed with it yeah so ryan take the people through because john you touched on this but as far as exploration goes this game does a neat thing where they give you zones where you are running around in this zone that is
Starting point is 00:36:20 it's self-contained kind of environment, whether it's a biome or something like that. These zones are beautiful, dude. I mean, absolutely, the visuals and the world that this team has crafted is unlike anything I have seen, like legitimately, dude. And later on in the game, like, I am at a point where I got to a level and I just stopped and went, oh my goodness, this might be the one of the coolest levels I have seen, like, in a game, like legitimately. I mean, it's insane.
Starting point is 00:36:53 But you have these zones that your main gameplay is in, but then you have an overworld that you can kind of run around in where that's how you get to these different zones. So, Ryan, can you kind of touch on kind of the difference between those two? It was cool because the overworld was, it almost was akin to back to those old school RPGs where you know you get that crazy kind of bird's eye top of view where you're way zoomed out and you're running through
Starting point is 00:37:19 and you can see your objective points off in the distance in different areas that you need to go through. But, you know, you're kind of way zoomed out and you can transfer through there. And there's still things that you can do. There's enemies you can fight. There's items you can pick up. So it doesn't take away from any of that.
Starting point is 00:37:38 But even that was beautiful. Like, as I was playing, I tried to get a lot of gameplay footage for Greg to edit for us, you know, when we do shorts and clips and everything. and I just kept finding myself stopping on cliff sides and just like panning across and looking and I'm just like pan of this pan of that and I'm just I was just recording nonstop because it is just such a beautiful game the transitions are amazing the graphic the graphical detail even in that bird's eye view like off in the distance you see the flow it's not kind of like
Starting point is 00:38:10 you know halfway done like they really took their time making sure they they made that detail fluid and they added depth to that world and every corner is going to have something. Even if it's just like a little picos or whatever little item you need or something like that or just another enemy there's always something around every
Starting point is 00:38:30 corner that you go around. I will say I think they did a masterful job of keeping this game somewhat linear but giving you that exploration option at the same time. That's a hard thing to balance. But it's in the
Starting point is 00:38:46 overworld, like you said, you'll come across little groups of monsters, right? And you're like, well, I know I have to fight these guys, but in the middle of that group of monsters, you see a little glowing thing that says, hey, there's loot right here. So it's kind of like, well, do I want that loot? Because then I got to take these guys out. One of the things that this game does that I absolutely love is sometimes you'll come up against a guy who absolutely just wipes the floor with you. And you're like, well, what the heck, man? He's in the overworld. Am I not supposed to be there yet? So this overworld rewards you for exploring. Like you said, Ryan, it gives you that glimpse that there's going to be a lot more of this game that you are going to experience.
Starting point is 00:39:26 But what the overall does is it also leads you to these zones. Now, some of these zones are part of the main campaign. And some of these zones are just optional for you to go into and explore and fight new monsters and find loot. And it's just optional side content that exists for no other reason than to just give you. something to do which I freaking love dude yeah you know like I went into a zone and I was like what's this and it was like there was nothing there other than some loot and some monsters that were way too tough for me to fight but it was like it was just rewarding to find it to go in there it's beautiful zone all in its own you know and again it was just this finally crafted little 20
Starting point is 00:40:09 minute experience of me getting my butt kicked by guys that I shouldn't be fighting at the time that's that's what I did right when I got there I went to some spot where I should not have been and I remember messaging you and I'm like I don't think I'm supposed to be here bro because he was just like base shot base attack was like 1800 damage and I was just like blah and I had like 400 hell very very first very first attack in your whole party's done all all gone I'm like yeah I don't think I'm supposed to be here so but for me like I've been I've been taking my time with it like I've been grinding through enemies to level up a little bit just so I've got like an edge and stuff and like grinding is something I hate doing in games usually but
Starting point is 00:40:49 the the builds slash counter system is so engaging for me that I'm like I love every encounter but you know running into some of these like little nooks and crannies these this optional content when I get absolutely housed by by by an enemy or group of enemies I love it honestly because it gives me an idea of like the progression that lays ahead of me. You know, like, there's still so much more to grow in this game. I mean, it's great. Yeah. Yeah.
Starting point is 00:41:23 So this is kind of how they set up the structure of the worlds. And again, the zones themselves are very, very well done. And again, this is where a ton of the beauty in the game comes from. The zones all feel drastically different to me. I mean, they are their own little worlds and they are crafted so well. It's ridiculous. Let's get into the combat because this is another major aspect. this game where, you know, this is what's going to put some people off. Admittedly, you know,
Starting point is 00:41:49 I think the combat is absolutely spectacular. It might be my favorite combat system in a turn-based RPG that is more like your classical. It's, it's, you can't really compare this combat to like Balder's Gate 3 combat. Like, while they are both turn-based, they are different in a sense. This follows the much more typical J-R-PG, your party facing the enemies. that you're fighting, you know, that kind of thing, all of Final Fantasy, you know, or any classic RPG that you are used to. But, oh my goodness. Number one, the animations in this game are incredible.
Starting point is 00:42:29 When your characters attack, I mean, you see this trail, like behind their weapon that just makes it seem like they are swinging this thing at a thousand miles an hour. The impact sounds, the spells, the skills, the combos. I mean, even when you parry or a monster attacks you, there is, I can't think of a game off the top of my head that has the weight behind the combat that this game does, and it is masterful, man. Like, you know, the way that you feel when you attack an enemy
Starting point is 00:43:01 or the way that you cringe when an enemy hits you, and you're like, oh, that hurt, like, because you just feel it, man. combat system in this game is absolutely top-notch. I don't think it reinvents the wheel in any way other than throwing in the Perry and Dodge system into a turn-based combat system. So while it is insanely flashy and good-looking, do you feel, John, because you're nodding
Starting point is 00:43:27 and you're kind of like, do you feel like it changed or added anything like that we haven't seen before? First of all, full stop. I want to say, this is in my, in my opinion, the best turn-based combat system that exists. But I would agree it doesn't reinvent the wheel
Starting point is 00:43:42 much like Halo Combat Evolved didn't reinvent the wheel when it came out. It refined a you know, it evolved combat. It refined a,
Starting point is 00:43:52 a premise or a idea that already existed and it just made it the best it could possibly be in. I think that this is an example of that. I think that,
Starting point is 00:44:05 I think that an example i always go to food with this kind of thing i love bacon and blue cheese cheese burgers like bacon black and blue burgers i absolutely love them but they're not for everybody you know there's a lot of people out there who don't like big sort of pub style burgers there's a heck of a lot of people out there that don't like blue cheese but if you like le famage le vomise but but for people out there who like a black and blue burger, you know, there is a really good one out there. If you happen to like turn-based combat, specifically that JRP style fantasy, Final Fantasy 10, 12-ish, well, 12 actually was kind of a something, but Final Fantasy 10-ish sort
Starting point is 00:44:55 of combat style, this is the best it has ever been. Yeah. I find the combat in this game to be absolutely incredible. It's engaging the timing of the Dodge and Perry system adds that like risk reward factor that my brain just absolutely loves. I do think the Souls like turn-based combat
Starting point is 00:45:17 makes sense like honestly. And I know that's that's hard for a gamer brain to kind of wrap our heads around and go like, what are you talking about? But it like it is man. Like you're fighting these fantastical creatures, these giant boss fights.
Starting point is 00:45:32 And it's like if you're going going to with a dodge you are going to pay for it man like this game this game says you need to know how to dodge now you don't necessarily need to be good at parrying because the dodge window is much more lenient than the peri window is but if you are like it see this is where i thought it might get you ryan because it's like that risk reward that gamble because we know you're a gambler oh i know i know and it's like the where were you were you a parrier or were you a dodger so i was um there is that risk reward and I found quickly certain enemies that I very much was like a Dodge guy and there's certain attacks that were Dodge only attacks but then like the timing of some of them because
Starting point is 00:46:15 all the enemies like they have their certain sequences and they have their the way they attack and there is little clues and kind of tip-offs on how it's going to come at you and and there's certain ones where you can time it right but man so that I guess the long of the short is for a turn-based game, I really did enjoy this combat system for what it was. I know you guys are tenfold what I enjoyed, but the ability to time these, figure out when a dodge makes sense, when a roll makes sense, or not a roll, there's the soul's part of it, the parry, when the parry makes sense because of that counterattack and then just throwing up like 2K, 2,800 damage on a parry, and you're like, oh, okay,
Starting point is 00:47:02 maybe that was worth trying to risk that to take my 400 damage when I missed it last time, you know? So there is a lot there, and I think there is that good risk reward, and that did entice me quite a bit with a lot of these enemies. I was heavily obsessed with the boss fights. It's just all the other stuff I was just not a big fan of. But in those boss fights, this combat system was really awesome. So to give people an idea, it's easy to dodge something, and you, just don't take damage. If you decide to parry, you have to time the parry much more tightly, but if you pull it off, not only do you get what's called an action point because
Starting point is 00:47:41 your character spend action points to perform moves, to use skills to just a basic attack kind of thing. So you get an action point, which is very necessary component in combat, but you also get a counterattack. And the game, the feeling of like parrying that attack and then getting that counterattack because it's a unique animation, the game kind of goes like, it like comes in and slows down and then it's like all slow motion. It's so cool. It's freaking amazing, man. It makes it feel so good.
Starting point is 00:48:14 And so it's like you want to parry, but like 60% of the time you're going to whiff your parry and then just get punched in the face by some epic monster. And you're kind of like, oh, I whiffed that, you know. And I love that risk. that it gives you and it's funny because I ask because this is what we see people asking like oh are you a dodger or are you a perry you know and we have people like Perry only baby if I whiff I whiff you know and other people are like those are the souls players too yeah and then you have people just going no man I'm just dodging I ain't risking that Perry so um combat to me the other thing before we move on from the combat is it is supremely entertaining to me I love
Starting point is 00:48:55 I love the combat in this game. The builds, we could talk about the builds that you can do in this game for an hour straight. Oh, man, yeah. You get, you know, you get your party. It's an RPG, you know, so your party might vary.
Starting point is 00:49:09 And every person in your party has unique kind of systems that they use that play into a very unique making each character feel. And all of them are cool, too. They're all cool, dude. They're all cool. I actually really struggle with my party composition
Starting point is 00:49:24 because it's like, oh, but I want to play this person. Same. I want to play that person. Dude, in Final Fantasy, 10 and 12, which, like, those are the two games that I've, like, keep coming back to a comparison because there's some of my favorite JRP's, my favorite JRP's. But I definitely had my party, you know?
Starting point is 00:49:44 Like, my party was, like, set for most of the game, unless, like, you had to complete it with somebody else for some story-based element. Like, I want to play every single. it's a shame you know right i'm at the point of the game i'm at right now i have five available characters but you can only have three in your party and i'm like bummed about i struggle with that i legitimately struggle because and then i try to swap them out but then some combos aren't as effective and then i wind up going back to these other characters um the the other thing that i'll say is there is a fantastic mix in combat of just easier mobs that let you kind of just
Starting point is 00:50:18 practicing your dodging and your parrying and leveling up and just getting that XP to get stronger. You don't have to grind this game, but I think it is helpful if you enjoy the combat to do more of it to kind of level up in that system. And then I love the fact that there are more challenging fights where maybe it's not even a boss fight. Maybe it's just a tougher monster that might take you a little bit longer, that hits a little bit harder or has a unique skill where it's like, dude, if I miss this dodge, this character's probably dying, I'll still win the fight, but man, watch out kind of thing. And then you get into these massive 20 minute long epic showdown boss fight type battles where I am just all clenched up sitting
Starting point is 00:51:01 forward my hands are sweaty and I'm going like don't miss this Perry don't miss this Perry and then I whiff the Perry and I'm like dig it you know it's just brings up six shields no come on yeah and so I love that they give you that variety in the combat itself too right where it's just the you know you're going to get easy fights short fights you know crazy fights these Epic long boss battles, those sorts of things. Do you have the favorite? Who's your main? My main is a loon.
Starting point is 00:51:34 Yeah. Yeah. She's the one that I don't really ever pull out of my party. I tried for a little bit. She's very versatile. And then I went right back to her like 30 minutes later. And I was like, no, I really need her in my party. You got to stay.
Starting point is 00:51:48 You got to stay. Yeah. yeah um so my my l and c l for for for for me man uh c l i think i'm pronouncing yeah but you get to a point where you can actually use her like luna and uh and myel kind like kind of split between the two that was another one i'm at the synergies between the characters is insane i love it the the synergetic builds that you can have from character to character is absolutely insane and even every character has their own sort of like combat um mechanic buffing yeah combat buffing mechanic and they're all
Starting point is 00:52:27 unique and they all work together yeah pairing those up with super cool now did you guys have like when you're traversing the world did you because you can switch between your characters as you're like running did you guys have one that you always used loon the floating yep the floating with that was me too dude not having to like stomp and run and just like floating through the world That's exactly what I did. I was so curious because I was excited to ask you guys that. So, yeah, I was the same way. There's a few points in the game where there's some platforming elements,
Starting point is 00:52:58 whether they're little challenges. And I use her for that because like the running and the arms flailing, like where my character's running, like that would throw me off. But she's just gliding peacefully. Did you do the race, the beach race? Yep. So I don't think it lets you use her on that. I think she might actually have a speed advantage.
Starting point is 00:53:18 I don't think she's faster It just looks She's just smoother Like moving around I don't know Yeah All right So combat's fantastic
Starting point is 00:53:28 If you know If you're a fan You're gonna absolutely love it If you're not a fan I think it's so good That it you know like You know Even with Ryan
Starting point is 00:53:36 It's you know It's hey this is the best one I've ever seen For somebody that's not a fan of it The music in this game Oh my goodness dude Oh Oh yeah
Starting point is 00:53:47 I don't I like I'm trying to think of a soundtrack in a game that will emotionally impact me like the soundtrack does in Expedition 33 and I'm not sure I can think of one dude not off the top of my head halo halo halo halo is close like halo is close and I really like near automata the soundtrack for that game but it is it is amongst the very best like I know people are like you guys are just gushing over this game you're just gushing over it the soundtrack in this game is absolutely top notch and you hear it from the very beginning and you hear it all throughout the game to where there are like songs where I'm like dude this song is incredible right now. Yeah this is the
Starting point is 00:54:31 only game so in lots of RPGs there's an element to him where you like can go around the world and from like the vendors or whatever you want to call them depending on the game is where you buy like a track you buy like one of the soundtracks or whatever and I like I never do that I don't know I don't either I know
Starting point is 00:54:47 Yeah, I just, whatever the game is playing it at that given point is fine. This is the only game where I've, like, gone out of my way to get those because I know when you go back to camp, which is sort of like the area where you enhance your character weapons and stuff, where you can play them. And I'm like, I love all of these. Like I, I remember the first day I played it, which I played it for like eight solid hours the first day, when Sarah and I, my wife and I were getting ready for dinner, like I turned the game off and I put the soundtrack on my, on my Spotify.
Starting point is 00:55:17 because I, like, couldn't get enough of it. It's so good. I imagine it's, like, great study music for those smart enough to study. It's beautiful. It's beautiful. It goes along with the, like, the feeling. If it's a somber part, you get this kind of haunting piano melody. If it's a kind of goofy, happy part, you get, like, it's just this perfect music that accompanies
Starting point is 00:55:38 that. If it's a danger or battle, you get this, like, rousing, like, concerto type. It is insane, man. And I don't, I need to look up who the composer was for this, but oh, my goodness. I'll go so far as to say this. We're going to talk about, you know, is this game a game of the year candidate right at the end of the show, which is coming up pretty soon because we're running low on time. But if Expedition 33 doesn't win best music at the game awards, I will be amazed, dude, amazed.
Starting point is 00:56:07 I don't know, Greg puts together a pretty killer doom clip recently. I don't know where that song came from, but can you think of two games that have such incredible music that could be so different. That double bass. And the palm music guitar. And then you have this slow haunting violin and piano going in Expedition 33. Oh my goodness.
Starting point is 00:56:30 The graphics, I mean, people have seen this in the trailer. I love the graphics in this game. We don't really have to spend a lot of time on this. The worlds are beautiful. We've talked about this kind of already. The animations, the style is just top-notch to me. I could not be more thrilled with the way this game just presents itself graphically whether it's through the the environments
Starting point is 00:56:51 the characters the animations the spell effects in combat the hair is trash though man the hair the hair is so bad dude i know why it's bad though because it looks like they have hay on the reason for that is is that there are a lot of cosmetic unlocks in this game and you can unlock a lot of hair styles for the characters and that's why i don't care i don't care i know i don't care what you can unlock the hair looks horrible i i think in the cut scenes and in the slower scenes it can look really good there are a lot of hair styles that are available for each and every character and they are all over the range i mean it's that every every sort of esoteric hair cut you can think of but i i agree there are certain scenes when the characters are moving around a bit where i'm like like you played a spaghetti
Starting point is 00:57:39 hanging out their head or something yeah all right guys We're running low on time. I want to, you know, we have been gushed. We're going to give our scores on this game here in just a little bit, too. But, you know, as much as we can gush on it, John, you and I, but, you know, there's got to be parts of this game that don't work. We always say what works for you, what doesn't work for you. So, Ryan, I'm going to start with you because I have a feeling I know what you're what doesn't work for you is. But what works for you the best in this game and what doesn't work for you?
Starting point is 00:58:09 Oh, brother. What works for me the best is just, I mean, it's just honestly, it's a great game. Everything they did, you can tell that there was time, thought, and careful input for every single aspect of this game. Gordon Ramsey can make the best whatever, but if it's not my flavor, it's not something I like, then I just, I won't like it. You know, and that's no shame on what these developers did, especially as a 30. man crew like that's that's insane so i am i am extremely proud of what they made and what they created and like i said if if this was an action RPG i would be singing a whole different tune um it's just i just i don't vibe with that i tried it a million times like just like i get
Starting point is 00:58:59 seasick i've gone deep sea fishing four times because i really want a deep sea fish but i just keep getting seasick like i'm trying to love it i just can't like i'm trying to love these these turn based games. I just can't. And I know what I'm missing out on. I know that you guys are just gushing over it over and over. I just can't vibe with it. But I think they did an amazing job at the world, at the flow of the game as far as like the story and the in the structure and the in the base that they created. The graphics are amazing. Like everything about it is just a really, really great game. So is it just the combat that doesn't work for you? I just, every time, every time I find myself intentionally avoiding combat so I don't have to deal with it, and that's not how a game should be played.
Starting point is 00:59:48 And that's, I know it's a me thing, but I will avoid it and then I'll, I'll get to a spot where I'm like, oh, I'm too low level. And then I'll be on those good old fashioned, you know, save spots where I can have an enemy right there, go kill them, rest, refresh, go kill them, just charge up, power up, you know, get my XP, yeah, XP burner, just get them powered up. And I'm like, all right, now I can go to the next spot. I don't want to play a game that I feel that way about. I'm bummed that that's the way it is because I would love to be as excited as you guys are. But that's just the way it played out to me. But yeah, man, it's a really, really cool game. And I get why you guys like it.
Starting point is 01:00:25 It's just, you know, that combat setting just doesn't do anything for me. It's fair. John, what about you? I mean, what works for you? It might be easier to just say what doesn't work. I put on my poncho while he gushes real quick. I'll start with the stuff that doesn't work. And it's really, there's one thing that's nitpicky and we already touched on it,
Starting point is 01:00:45 that the hair animation is a little funky. It's a little dirty. I don't really know what the appropriate word is, but it's not quite right. I will say I've been impressed with the level of emotion they've been able to get out of the facial animations. I think when there's a lot of games that when they try to capture realism, they sort of fall into that uncanny valley and it's like puts me. off, but this game is excellent at it. The hair animation could probably use a patch or something.
Starting point is 01:01:17 And then there are certain things. So we touched on it in the episode a couple of times, but there are like certain platforming elements. And they are really fun, honestly. Like, I like the fact that they're in there and it breaks up the game. Like, I never would have expected this in a game like this. but at the same time it's not like the most crisp you know balanced platforming you know these they're not designed to do this so it's not it's not perfect that being said just about
Starting point is 01:01:53 everything in this game works for me like i don't want to i'm hesitant to even score this game at this point um because i we'll just say that if the rest of this game goes the way that the beginning you know 20 plus hours that I put into this goes my top 10 list will absolutely be shuffling yeah I can I can understand that
Starting point is 01:02:18 so I think for me the what works for me is I don't know that I have played a game that is a complete and total package like Expedition 33 I mean normally if you have incredible combat like you're you're giving me pixel graphics
Starting point is 01:02:35 you know or something like that Or if you've got, you know, a great story and great combat, the music and the sound is atrocious or something along those lines. Like, for me, Expedition 33 has literally perfected almost every aspect of the game and put it together in this package that I have not seen in a game. Like I said, I'm going to put it up there with games like Red Dead, with cyberpunk, with God of War, where it's like every part of those games is incredible. there's not like this one glaring weakness that like holds those games back it's like those those games have the perfect combination of gameplay story characters world building i mean you know everything that you want to touch on an expedition 33 does that in an absolute spades in my opinion i kept waiting for something to be like oh okay well this is the part that lacks or really drags
Starting point is 01:03:27 behind and it doesn't exist like it doesn't exist for me what doesn't work for me I'm like I'm legitimately struggling to try to like figure this out and that's not to be lame but I mean like I think if I had to say what doesn't work is like I mean sometimes I just I'm not 100% sure why I go to a certain zone or like why this boss is one shotting me like there's optional bosses and stuff like that. I'm like is this guy part of the story because they give you this this kind of open world and I come up. across things that absolutely obliterate me and then I kind of go like, I'm going to forget about that. There's not a quest tracking system in this game. There's not a mini map in this game. That's a good one. Yeah, that's a good point. Like the thing that doesn't work for me is unless I keep a notepad that says, go back to this zone and fight this mine because you, you know, you couldn't kill him at the time or remember this boss is in this corner of this area. I'm going to forget, you know? And so I think to me, It's like what doesn't work is I'm afraid I'm going to miss some content, man.
Starting point is 01:04:36 Like, that's legitimately like the only thing I can think of, man. That's a good point. The game would certainly benefit from a quest tracker. Yeah, absolutely. Yeah. So, okay, we got to wrap this up, boys. We're going way too long on this. Is this a game of the year candidate?
Starting point is 01:04:53 I feel like I'm asking this question so many times in 2025 already. I mean, we've had Kingdom come too. I mean, you know, is, is. Is this a game of the year candidate? Without a doubt. This might be a game of this one. A candidate game of all time for me. Okay.
Starting point is 01:05:12 I fully agree that I cannot see a world where Expedition 33 is not nominated. Like, I can't see it, man. With the score, like all the music and then the, the, I mean, these are typically like that. You know, you know when you have like the movie premieres and like the awards and everything, like those artsy movies are the ones that get a lot of recognition and stuff. This is that style of game that always gets that recognition. It's not, you know, any of these kind of just shoot them up, kill them up, crazy fun games that are amazing, but they're just not as polished and have as much depth as something like this.
Starting point is 01:05:52 I think that without a doubt it's going to be for sure nominated, and it has a really good chance to win. Yeah. Okay. So I'm going to put you guys on the spot because I want to, I want to score. I want to score this game. I will start off. And I want to preface this by, yes, I understand I was insanely hyped for this game. I understand that it was like, you know, hey, I wanted this game to be everything that I dreamed of and more. And that's a very hard bar to meet. Expedition 33 for me is is the definition of a 10 out of 10 game like I I you know again I don't say that lightly and I don't give tens out very often at all but oh my goodness if I cannot think of a game that is more perfect for what it is you know and and part of that might be and I said it for a long time was I was really really hungry for this style of game so there might be a little bit of
Starting point is 01:06:55 right game at the right time kind of thing but this game has so few flaws and it is so impressive in almost every single aspect that it throws at you like this is the definition of a 10 out of 10 video game for me i am like you the second we're done recording i'm going to play you know like i i got to see where this goes i got to like experience the end of this game and people know i don't finish video games i am just compelled To play Expedition 33, I am enamored of it. It is almost flawless, in my opinion. It's a 10 out of 10, dude.
Starting point is 01:07:35 And again, I don't say that because I was biased. I don't say it because I was hyped about it. I say it because it is really that good of a video game, in my opinion. So for me, it's a 10. Ryan, I don't remember if it was you or Paul who sort of famously didn't like to give out 10s. That's Ryan. He's never given a 10. Never.
Starting point is 01:07:54 Yeah, and I agree with that philosophy. Like, if you give something a 10, 10 is perfect, basically. And so, like, what if something is, you know, what if, what if Claire Obscira part two comes out and they have a, uh, a, a quest track, a quest tracking. Oh, man, you know, it's better. But functionally for me, this is a 10 out of 10. I mean, like it, it would be a 9.99 blah, blah, blah, blah, blah, blah, to the end power.
Starting point is 01:08:22 But, uh, it is, it is about as perfect a game. as I've ever played. Yeah. That's really good. Yeah, I mean, I get why you guys are giving it the scores for sure. For me, it's something a little bit different just because I couldn't really get into that core of the game. I would say it's more of like a 8.3, 8.5 to me, which is a high score for a turn-based combat
Starting point is 01:08:46 game for me. If it was action RPG with this same story, with the same world, with all these abilities and the different things you could do, I'm in the nines all day. So, great, awesome game. If you like this game style, if you're a turn-based combat type of person, you will love this game
Starting point is 01:09:06 and it will absolutely be one of your favorites of all time, guaranteed. I've seen so many people say this, and this is what I love is that, like, again, people in our community that this wasn't on their radar, you know, and this is one of our joys. It's one of the reasons we do this podcast is, like, legitimately, I can probably name 10 people in our community right now that went
Starting point is 01:09:25 okay so I heard you guys talking about this game I picked it up oh my goodness I mean we have people that said dude this is my favorite game this is literally my favorite game that I have played like I mean that is insane but it's like this is what we want to do is we want to put incredible video games in front of people and say hey this is a game
Starting point is 01:09:45 that needs to be played guys the craziest part about all of this is this is an indie developer A 30-man team. This is a $40 or $50. This is not a $70 AAA title or $100 quadruple-A title.
Starting point is 01:10:03 You know? It's included in GamePass. It's included in Game Pass. You can play it. You don't even need an Xbox. You can play it on your cloud TV. It's unbelievable. Yeah. Like the fact that this is an indie studio
Starting point is 01:10:15 that they had this kind of game and they just said, hey, it's 40 or 50 bucks, you know, and it's, it's doing so well. I could not be happier. I'm with you, John. I really wish I could, like, shake the hands of this development team and be like, number one, thank you for giving me a game that I...
Starting point is 01:10:30 Done France, guys. I love this game more than a game that I had, like, honestly, like, I've played a lot of games, but this game has me so enamored and so in love with it that it's like, I haven't felt this in a while. So if you have been on the fence, this is your call to action to say you need to experience this. even if you maybe aren't a fan of the turn-based combat, you know, see if you can get over it. If you can't, we get it, man, you know?
Starting point is 01:10:57 Like, Ryan, you said it best. I don't like mushrooms. Gordon Ramsey might make the best mushroom stew in the world, but I just don't like mushrooms, man. I'm not going to like it, you know. And I think that's fine. But I think that everybody should experience this game. It is worth it. And you might just find one of your favorite games that you have come across in years and years and years,
Starting point is 01:11:16 because that is exactly how I feel. It's exactly how John feels. That is magic, man. That is the gaming magic that we all hope for. All right. That's going to do it, boys. I want to go play this game some more. I've been saying this.
Starting point is 01:11:35 I've got two weeks until Doom the Dark Ages comes out. I'm going to do all the side content. I'm going to beat this game. I'm going to do everything that I need to do so that I can just say, hey, I got the full experience out of it. So I'm definitely going to be. keep putting in the time. Listen, if you are new to this show, you know, and you enjoyed this
Starting point is 01:11:52 episode, please take a second to follow us in your podcast app. It's a plus button. It's a follow button. But that way you get all of our episodes the day that they release. If you are not part of this community that we always reference, we are, you know, almost a thousand gamers strong. It is the best gaming community on the planet. We say it all the time. We have, it's not just us. People come in all the time and they're like, yo. Like this play. is awesome man like people actually talk about games they suggest games they hang out together we do community nights together where we all play games together because that's part of what makes gaming awesome there is no toxicity it's family friendly uh people of all ages men women i mean it's it's
Starting point is 01:12:35 welcome to everybody if you are a gamer and you would you think that that sounds awesome then you're the kind of person that we're looking for the links in the episode description there as well and if you want to go the extra mile to support the show there is a link in the episode description that you can click to sign up to support the show we'll give you a shout out you get ad free episodes early episodes and all that all right boys that's it for this episode until right listen i'm going to say it one last time go check out video if you if you haven't done it man oh my goodness you're ridiculous ryan all right that's it everybody until next time Happy gaming.
Starting point is 01:13:15 Tudelieu, everybody. Our son off with the French salute. Lévoa! I surrender!

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