Video Gamers Podcast - [Deep Dive] The Outlast Trials [REMASTERED] - Gaming Podcast
Episode Date: September 4, 2026Gaming Hosts Ryan and Josh are bringing you a special Halloween episode you don't want to miss! We’re diving into the INSANE video game world of The Outlast Trials. We do mean INSANE by the way. Thi...s game is nuts and quite possibly one of the craziest games we’ve ever played. We've got the full gaming breakdown on what makes it so nuts, why you should play it and more in this special Halloween episode. Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol’ Jake, Gaius, Jigglepuf, Phelps, Bobby S, NorwegianGreaser, Dettmarp and NightWizard63 Thanks to our Legendary Supporters: Milkman, Drewsky, Jigglepuf and BadGam3rDad Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/h2cHKAvSmu Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on TikTok: https://www.tiktok.com/@videogamerspod Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
Hello fellow test subjects and welcome to the video gamers podcast.
Today we're throwing our morals and humanity to the wind as we deep dive one of the craziest
games ever, The Outlast Trials. It's going to be a wild episode, but first some introductions
are in order. I am your host Josh and joining me, you'll often find him running the killer
straight into our group, asking for res or losing horribly. And I, you'll, you'll,
do mean horribly at arm wrestling. It's Ryan. Oh, you, those are mutually exclusive. You cannot
bear up the arm wrestling with what we do, you know, in the, in the area, you know, when we're running
around fighting these crazy beasts. I don't know, man. I think it's all pretty indicative of just
your general gameplay sense. All I know is you may be the best virtual arm wrestler in the world.
I know I could beat you in real life, so I'm just going to, I'm just going to be happy with that.
You think?
Oh, I know.
Oh, you know.
Oh, I know.
I got 10 years old man strength on you, by it.
That's fine.
You can have 100 years old man strength, brother.
Oh, boy.
Oh, boy.
I'm going to start watching arm wrestling videos after this.
Josh starts his training montage with Rocky music.
Oh, man.
All right.
Well, we've gotten sidetracked already, which is going to be a good indicator of how this
episode is going to go.
listen, we are covering the Outlast trials. This game is unlike any other game that I think that we have played, but we have to start this episode off with kind of like a content warning because the Outlast trials pulls no punches whatsoever. This game is a straight up horror-based game that focuses on gore, uncomfortable situations, psychotic killers, terrible, terrible things.
It ain't PG, baby.
And listen, while we always keep our episode family friendly, we have to kind of preface this episode in particular to say, look, we are going to cover subject matter that we don't normally cover on this show.
So if you are listening with small children, I would say skip it for now, come back to it.
You know, but we're going to cover things like mutilation, nudity, just horrific environments and things like that.
So this is your fair warning as far as the content matter of this episode goes.
Again, we won't be cussing or anything like that.
But just be aware, okay?
We always try to keep it family friendly.
And so if you've got your kids in the car with you right now or something like that,
maybe come back to this episode a little bit later.
Okay.
Well, without that out of the way, let's get into some wholesome content, Ryan,
because we have a new review that we wanted to read.
Love it.
our favorite things is getting reviews from the listeners. If you have been listening to this
podcast for a while and you're enjoying the content, please take the time to leave us a review or rate us
five stars. If this is your first episode, number one, welcome. Thanks for checking us out.
And afterwards, if you're like, yo, that was really good, then maybe think about leaving us a review
after that. But this review comes in from Operator Reality and it's titled Hidden Achievement Found.
And it says,
Find the best gaming podcast.
The goofballs are hands down
two of the most entertaining people
to listen to.
We miss you, Paul.
Ryan and Josh are fantastic hosts
who aren't scared to tell you
their opinions on video games,
especially if they think you should play it.
I was in the search for a good gaming podcast
to listen to for my commute to work.
I started with Game Scoop from IGN
but couldn't get hooked.
But it didn't take long for me to find these guys.
I'd normally listen on Spotify,
but I had to make sure to write a review
and follow on Apple.
Apple podcasts as well.
These guys are amazing.
I'm super excited for the Star Wars Outlaws
Deep Dive. I wish I could rate this
20 out of 10 because that is the quality
and awesomeness of this podcast.
The community is amazing.
I recently joined the Discord and was welcomed
with open arms. I didn't just find
a podcast. I found a
gaming family. So yeah,
achievement completed.
Oh, yeah.
That's a good one, man.
I freaking love these reviews.
That was such a good one.
And I love that, that they listen on Spotify and then they went to Apple just to leave the review, which is awesome.
That's going above and beyond for sure.
And speaking of Spotify, I know I'm on this hashtag Road to 1000.
We're at 974.
I want that thousand reviews so bad.
So bad.
Don't check my math.
26 away.
Oh, man.
Awesome.
All right.
Well, you know what?
That's enough of the non-gaming chatter.
Ryan, let's get into this.
We are going to cover the
Outlast trials. I'm going to start off
by reading a description of the game.
So set in
the era of the Cold War,
human guinea pigs are involuntarily
recruited by the good folks at the
Mercoff Corporation to test advanced
methods of brainwashing and mind
control. In a world of
distrust, fear, and violence,
your morals will be challenged, your endurance
tested, and your sanity
crushed. Well,
that moral's being challenged part really sticks out to me, Ryan.
Just a little bit.
Just a little bit.
I'm not sure if I want to talk about the things that we did in this game or that this
game made us do.
Unspeakable acts.
Do we need a disclaimer just to protect ourselves that, you know, might say, hey, we would
never do this to people.
Video gamers podcast would never do any of these items that we are describing today.
There we go.
Perfect.
Well, there's legal out of the way.
All right.
So let's talk about Outlast first of all.
I have heard of the Outlast games.
Outlast 1, Outlast 2, the Outlast trials.
I remember at one point picking up Outlast 2 when it came out.
I played it for, I think it was an hour in 59 minutes and then I actually wound up refunding it.
Because I just wasn't in the right mood for like a horror game.
And these games generally focus on Gore as their horror.
And Gore, I've said this before.
Gore just doesn't really do it for me in a horror.
game.
I'm the same way.
And so we don't really have any kind of history with the Outlast games prior to this one.
And I'm assuming same for you, right?
You've never played one of these.
Yeah, same for me.
I know we covered it a little bit in our spooky games top fives that we just released last week or earlier in the week.
And yeah, it's just it's not something that I've played a lot of.
And, you know, just not something that jives too much with me.
but, you know, I get why people do love these games in this genre.
Yeah, we actually had quite a few people hop in and after our top scariest games episode
kind of come in and say, you guys didn't talk about Outlast at all.
And it's like, I get it.
And I know for a lot of people, the Outlast games are kind of really up there because they
really, I don't even want to say they push the boundaries.
They just break through it.
Like people are going to find out there.
I mean, they went, you know what, if we're making a horror game, we are making a horror game
and we are not pulling any punches.
And believe me, they don't.
Yes, they do not.
But a lot of people did come out and say,
hey, what about the Outlast games?
And I think they just weren't in our personal top five,
because, again, we've never played any of them.
Until now.
Yeah, and we played it, for sure.
Oh, man.
Oh, boy.
Okay, Ryan, so for somebody that's never heard of the Outlast trials
or the Outlast games in general,
give us the quick, like, fellow gamers summary,
if you can.
Give us, like, the 60-second.
breakdown of what the Outlast trials even is?
Definitely.
If there's a way to describe like utter chaos and psychosis and all the craziness that ensued
for us.
But multiplayer online game, there's tons of different levels and stages where you have to
complete certain trial or mission within each stage.
So you have to go in, you're hunted by different characters throughout the
that area will you try to complete that? And the name of the game is just to survive. As you go through,
you have to do whatever tasks are assigned to you. You have to survive. You're playing with two other
companions that you can all kind of assist each other. You can help each other up through areas.
You can help each other move throughout the environment that you're competing in. And it's just
utter, utter chaos. At the end of the day, all you have to do is you have to complete that objective
that they set forth as crazy as it may be.
Oh, and it's crazy.
And then even the extraction, you know, if you want to call it an extraction,
because it's just let's get the heck out of here, that's even crazy.
So it's, yeah, it's come in, do what you got to do, and get out is the kind of nuts and bolts of it
with a lot of craziness in between.
Yeah, I would say if I had to relate this game to a well-known movie or something,
I would say this is the embodiment of like what Saw would be if it,
it was a video game. You were you were placed into a test or a trial that you have to complete
if you want to live. It is all very intentional what they are doing to you. And, you know,
that's, you kind of said, like, you just have to survive, you know? In that case, your quest is to
complete the objective and then get out alive. And then that's it. Now, we kind of hinted at this
that your main quest for each stage is something horrible. So bad.
This isn't like, hey, just find the exit, buddy.
This is like, hey, go murder this person in horrible fashion and then you can leave.
Oh, yeah, but the whole time you're getting hunted by some psychotic killer, by the way.
But they don't say it that way.
They make it and broadcast it as like some heroic deed you're doing.
You have to cleanse this thing or fix that thing.
And then you're going and just doing these horrific things.
tasks throughout, like at each stage is just, it's so gnarly, man.
It is gnarly indeed.
Okay, Ryan, one of the things that I'm really starting to enjoy as we break down these
games is just talking about the hook.
The part of the game that really caught our attention, because I think it's fairly
indicative and it's always something different, which I really like, you know, as far as
that goes, whether it's the graphics, the gameplay, the setting, whatever it is.
there's always something about a game that you remember as far as being like, oh, this was the
best part of this. Sometimes it's not as easy to put our finger on, you know, as far as like,
oh, the graphics were amazing, right? It's so you and I actually had a little conversation
before we started recording. And we were like, how do we quantify the thing about Atlas trials?
Yeah. What is it? Yeah. What is it? What's the thing?
this game. Well, Ryan, we, after putting our two, uh, you know, significant brains together,
we came up with the it factor for the Outlast trials. And, uh, we'll just let this sound clip,
uh, kind of introduce this. It is bananas, man. That is the thing that stands out about
this game is it's freaking bananas, man. Insane. Everyone, every mission, every objective,
everything you do, it just keeps getting crazier and surprises you more. And you're like,
who came up with this? Dude, we have to just touch on some of the most insane things about this
because people are going like, what do you mean the thing that stands out is this game is
bananas. Okay? So listen, we're not have a ton of spoilers in this game. I mean, there's really
not a big story or anything like that, but we're going to touch on the levels. We're going to touch
on some of the really psychotic things that you wind up doing in this game. So,
if you don't want any spoilers at all, then this is your kind of your warning as far as that goes.
There's no huge reveals or anything like that. So we're not going to reveal any game breaking stuff.
But we're definitely going to talk about some of the trials and some of the crazy things that you have to do.
So when we talk about a game being bananas, well, I'll just start with one, Ryan. How about the fact that you have to saw a guy's legs off as part of one of your missions?
Easy work, dude. Did we mention he's alive?
Who hasn't sought off somebody's legs while they're alive, man? What are you talking about?
Yeah. How about punishing bad kids by grinding them to pieces?
Oh, is there any other way? I mean, you know, now to be fair, these were mannequin kids. These aren't real children, by the way.
There's some things that even this game won't cross the line on.
Which makes it even spookier, too, is like they do do that a lot throughout all the missions as they have these weird mannequins or just things just to throw you off, just to,
freak you out just to make you kind of that extra creepy factor. They just did such a good job at
putting all those little sprinkles of just eerieness throughout the game. Yeah. Yeah, they really do.
How about, oh, I don't know, turning a guy into a living mannequin by melting hot wax all over him?
Doesn't everybody want to be a living mannequin?
I'm not in this way. I can tell you that. Yeah, that's true. How about participating in a trial as the
judge and executioner.
You know, in another life, I think I fashioned myself a lawyer.
So, you know, I felt right at home.
You were definitely a lawyer in this one, Ryan.
You had no qualms about that sentencing at the end of that stage.
Listen, I mean, this game.
And don't forget, we were packing drugs too.
Oh, yeah, yeah, making drugs and then poisoning them.
Oh, and then, you know, just, no biggie, just stuffing them into human corpses.
Well, how else are we going to get them across the?
border, dude.
We need the mules.
Okay.
So listen, for people that are saying like, what the heck?
Yes.
That's the question.
This is real.
That's the question.
What the heck?
What the heck, man?
That's why we said bananas.
It's insane.
Dude, this game puts you in the most awkward, like, horrifying situations to
where you were like, are you kidding me right now?
Yeah.
Like, you want me to do what?
And then that's your mission.
and you're like, okay, I guess we're doing this.
But then it's like, you know, you're in this level.
So that's your overarching goal is to complete this horrifying thing that would go against
every fiber of your moral and your character and all that stuff.
And then it's like, okay, but you have to do this.
And then along the way inside this trial, you have to complete these little like section
of side missions so that you can get to the final objective and then complete whatever
atrocity this game is going to throw at you. And I know that when we were playing this game,
you and I played this game with Good Friend of the Show, Ace of Shame, who, by the way,
a little bit of a spoiler, might be making a guest appearance a little bit later in this episode.
But you, me and Ace, played this entire game together. Yes. And I remember after the first night,
the first night of playing this game, I believe we only did the first trial. And we all stopped
and we just went, what the heck was that?
Dude, we did that after the tutorial, like the intro.
I know I finished it just a little bit before you,
so then me and Ace were watching you finish it.
And I'm like, oh, I know that part.
I know that part.
We're like, run, Josh, run, no.
And that itself was insane.
Just the intro tutorial mission was out of this world.
It was crazy.
This game throws you right in right away.
I mean, it does have a good tutorial.
like the tutorial. This isn't just, oh, you can walk forward by pushing W.
It gets your feet. Get your feet way. You know what you're going to get into for sure.
Yeah. And they throw some some creepiness at you very early on as well. So I know for us and listen,
I know as a listener, as somebody that's like, I want to know more about this game. We're going to
get into a little bit more of the gameplay details and stuff like that. But hands down, I said it
during the intro, this might be the craziest game that I think I've ever played. Do you agree?
Yeah, I think it's when they're like kind of in their discussion board, they're just like, no, no holds barred, nothing off limits.
And they're just throwing the craziest most mutilating, disgusting things.
And I'm like, all right, that, that, that, let's mash them all together into one level.
And they're like, okay.
If people need more stuff to be like, well, that doesn't sound bananas enough to me.
Okay, how about while you're playing the game that there's some, I don't know, eight foot monstasy.
that's chasing you.
Yeah.
But he's just totally naked.
Yeah.
Just completely naked.
And he just grabs you and then he pummles you.
And if you're unlucky enough like you were, he can finish you off as far as like actually like
killing you permanently.
And let me tell you, there is nothing more unpleasant than being murdered by an eight foot
tall naked man that is standing directly over you.
Yeah.
I am, I am not a fan of getting finished off by an eight foot tall naked man.
Yeah. And so, I mean, that that is this game in a nutshell.
It's just giggling, man. Oh, my goodness. That's, yeah, that's what this. We warned everybody. This isn't a family appropriate show. Not today. Not today, baby.
So, listen, we've covered that this game is nuts. We've covered that if you go into this game, just be prepared because it is going to throw things at you that you would not expect a video game to do. I think that's,
part of what makes this game what it is, is that we were constantly just kind of in shock and awe
over like, oh my goodness.
All right, but we're going to get into the actual gameplay, the nuts and bolts, but we're
going to take a quick break before we do that, and then we'll come back and talk about the actual
gameplay and what you do in this.
All right, Ryan, we got the bananas stuff out of the way.
We've kind of, you know, prefaced people as to what to expect from this game.
But, you know, that still doesn't answer the question of, what are you doing, right?
Like, what do you do in this game?
And I'll start off by saying, I had heard about this game a long time ago.
I remember looking for like a multiplayer game and seeing this game pop up.
I remember looking at the reviews, which it gets very good reviews, by the way, and thinking, like, how is that possible?
Like a horror game that's multiplayer that gets really good reviews looks really good at the same time.
I've got to say the graphics are pretty dang good for a horror game.
you know, but I still went like, but I don't know what you're doing, man.
They call it the Outlast trials. Like, what are these trials you're in? And so I actually
followed this game for a little while before we decided to pick it up and play it for this episode.
But I did not know what to expect from a gameplay standpoint. Did you, did you know anything
about this game before we started playing it? Had you seen trailers? Had you heard of it?
I knew. I knew nothing. And I know, uh, I talked about this in, um, our, our scary episodes. I just, I don't
gravitate towards these types of games usually. I'm a big baby coward with all of this stuff. I hate
horror and suspense and gore and jump scares and all that stuff. And this had it all. And so these are
the ones that I don't really see. If I see, I just kind of scroll past or skip past it. So for me,
this was all just brand new. Everything that I looked and saw at was was new to me. So it was fresh eyes
and it did not disappoint. It was pretty intense.
Yeah, I agree with you there. I kind of touched on after the first gameplay session that we had.
I remember us going like, oh my goodness. I didn't know. I don't know what I was expecting,
but I was not expecting that. And then you're like, okay, what the heck else is going to happen?
What are the other missions? And you're not, you're, are you are surprised every time.
Every time you think, like, you got it figured out, it's something else that's absolutely insane that they throw at you.
Yeah. It definitely does not peak at the first mission.
No.
They continue to throw things at you where you're just like, really? Like, really, guys?
Like, we're going there? Like, okay.
We're doing this, huh? And the whole time you're on the mission, you're like, oh, oh, man. And you're making a face and you're kind of like cringing, but you're still doing it.
And that's what it is like the whole session each time.
Yeah. And I think part of that is because.
a lot of the gameplay revolves around survival.
Right?
Like your goal in this game is to survive.
You have to complete these trials, but you're just a dude trying to not die.
You know, I don't want to die horribly, but it's like, well, you're in this trial and there's
only one way out.
So you got to do this thing.
So let's talk about a little bit of the gameplay aspects.
I think for me, the various levels, we're going to call them trials because that's what
they actually are.
but there are six distinct trials in this game that you have to go through.
I would say each trial, if you don't die and have to restart,
I would say that the average length of one of these trials takes about an hour.
Yeah.
You know, and so.
45 to an hour depending.
Yeah.
You know, if you're figuring it out for the first time, I would say it's probably closer to that
hour mark.
But if you know what you're doing, like we did fail one trial and we had to go back and kind
to start it from the beginning. But at that point, we kind of knew what we were doing. So it was much
more accelerated as far as getting past like the first half of it goes. But these trials are kind of
what defined the game. And so these are like the different stages. So there are six main trials in
this game. Let's just, we'll just touch on these very briefly because I don't want to get too far in
the weeds on all these different levels. And there's some stuff for people that might pick this game up
that it's good for them to just kind of find out about. But the very first one,
you play is called Kill the Snitch. You are in a kind of police station building thing.
And this is where you realize that this game is truly bonkers because your goal is to take
this snitch and basically execute this guy in horrific fashion at the end of the level. He is
strapped to a wheelchair with a bag over his head. He knows that you're there. He's talking to you.
He's not been treated nicely.
He's got certain things carved into his skin and things like that.
And your goal for this level is to basically push this wheelchair to the execution room and
then execute this guy.
And man, what an introduction to a video game.
Oh, that's a way to get started right there, brother, right off the bat.
I mean, so while you're in this level and why you're trying to get this snitch, you know,
to the end of the level, Ryan, give us a breakdown of like what the just moment to moment gameplay
is like. I mean, you are trying to survive. There's items in the game. You have to find things. And in this
case, we had to find different keys to unlock doors so that we could progress. So kind of give us a little
quick rundown of like the minute to minute gameplay as far as like once you're in the trial,
you know what your overall goal is. But like, what are you actually doing? So a big thing too to kind of
set the stage for this off the bat. You are being hunted. Your death is imminent. Everyone wants to
kill you that's in the trial.
So anywhere you look, somebody's trying to get you or kill you, you can't fight back.
That's one of the biggest things.
The biggest defense you have, other than some stuff you can unlock, which we'll talk about,
is you can have like a brick or a glass bottle and you can stun them for a second,
but you're not fighting them.
You're not beating them up and killing them and then you can go about your way.
You just have to run an escape and hide or get to a different section where they're not at
and they lose you.
So right off the bat, that's kind of what you're dealing with.
And so you have to do all of these tasks with that in mind where you can't get away from
these guys because they're just constantly hunting you and you can't kill them.
So you're running through.
And then this one is like a track mission where you're pushing this guy through this area,
trying to get through.
Stuff's coming at you.
You keep having to break off to unlock doors.
get through areas.
Every time you get to a new stage,
you've got to unlock more doors.
And so it's just a constant revolving,
just chaos to where something crazy happens.
You're running through the next section.
You're almost dying.
You're trying to hide.
You're trying to recover.
And the guy's back there.
And so then you still got to push them through.
And so it's just nonstop, 100% adrenaline,
100% chaos.
It's every mission.
is that way too, which is just crazy to me. You are, you are never safe in this game. Like,
never. And then the moment you think you're safe where you're like, okay, cool, there's nobody chasing us.
There's nothing around. Like, let's focus on this objective right here. You round a corner and there's the
bad guy. Yep. And, and, you know, they're smart. If they see you, they're coming after you.
If you make sound, they're coming after you. If, you know, and even if you hide, it's one of those
things where they're they're kind of semi-smart. So if they know you just went into a room and you
disappeared all of a sudden, they will start checking like under the bed and under the desk or
maybe inside the locker or something like that. We have some video of me getting yoinked out of
a locker by one of these bosses. Ace was in the same locker with me. You were running around doing
something and I just got yoinked out of there, pummeled to near death and then luckily made my
escape, but it's like, that's what's happening. You are never safe in this game. You never feel like
you get to breathe or, you know, take a rest or something like that. Like, there is always danger
around every corner. I will say the game does throw, I don't want to call them puzzles, but it throws
like mechanics at you, right? So for this first mission, you know, we're taking this guy to the
execution chamber. We're going to electrocute him. So part of that is we have to turn the generators on,
you know, and so now we're downstairs in a creepy basement looking for.
my gosh, I forgot about that, dude.
Yeah, I know, right?
Our brains tend to block out some of this stuff.
We're getting stalked by this dude that is, looks like he's, you know, like a biker with
an electric cattle prod.
He's cussing and freaking out the whole time.
And if he catches you, he's going to kick your butt.
And so we're dodging him.
We're trying to turn on these generators.
We have to get through this locked door.
So we have to go find a key that's buried inside a corpse somewhere.
Yeah.
I mean, these are the little things that you're doing on.
on like the minute to minute basis.
Now, another thing that this game does
in the You're Never Safe category
is you would think,
I'll just hide under the desk.
I'll hide inside this locker.
Yeah, sure.
Except that there's probably some creepy dude
already hiding in there.
And when you go to open up the door,
he freaking jumps out at you
and starts pummeling you in the face,
screaming at you.
Does got me so much.
Dude, I can't tell you,
we'd be playing and you just hear somebody going,
like, ah! And then it's like, oh, that guy was in that barrel, man, he jumped out and grabbed me or
something like that. I mean, they just, they never ease up on this. But for the moment to moment
gameplay, that is the, that's kind of the nuts and bolts, right? Is make your way through
these levels, outrun or out hide the people that are stalking you, dodge the enemy NPCs because
there are, there's always like the main boss or like the psycho of the level, but there's also
of these like NPC characters that just kind of wander around. And if they see you,
they can definitely jack you up, but they're not quite as scary as like the,
the main killer for that level. They're not going to hunt you out. Exactly. Yeah. If you get out
of sight, they kind of just give up quicker and stuff like that as well. But they definitely are
there. The other thing that I'll touch on is in the levels, the longer you take, the more bad guys
start to show up. So you will hear this kind of ominous alarm sound. Yeah. And then that means another bad guy.
is coming into the level.
And it's like, dude,
so you can't just take your good old sweet time
because it's going to get harder and harder
the longer you take on something like this.
Yeah, I know when we would get stuck
and then we'd hear,
and we're like, oh, no, another guy.
We'd start running and.
Or you're in a room.
We're trying to do something.
And then you hear the alarm and then you look
and it's like there's doors in that room
that now open up and you're like,
ride, get out of here.
It's not safe anymore.
Yeah.
Oh, man.
So to kind of just give you a rundown of some of the other levels, we're not going to dive into all these, but I'll give you the names and the kind of the quick synopsis of one. So the first level is kill the snitch. These are in no particular order after this, but there is cleanse the orphans. So that's tamper with some radio broadcasts and videos that these creepy mannequin kids are watching in their classrooms. And you have to swap the reels to this like brainwash footage or something that's honestly kind of creepy in an in an
of itself.
You have to prepare a gruesome communion after that.
I know the second we saw the cleanse the orphans, we were like, oh, no.
Oh, no.
They wouldn't, they wouldn't do that, would they?
And they do.
Another one is vindicate the guilty.
This is the trial slash courtroom one where you have to destroy evidence and then murder
a witness in a deadly courthouse trial.
Nobody wants a witness around.
Where's the evidence?
Oh, my goodness.
Gosh. Yeah, I mean, and then there's the grind the bad apples. This is where you have to grind up naughty children in a dental health themed fairground water ride. So this takes place in kind of this weird amusement park creepy thing. And you're just going. That's the one with the pipes, right? Where we had to. That's the one with the pipes. Okay. So this is two with what we're talking about about in game puzzles to where to get the breakers or the plumbing going.
I think it was the plumbing, like to get the boat through the area.
We had to follow the pipes,
and then there'd be like three or four decoys
where you get psychosis spray and you'd freak out,
and then some guy would run after you if you hit the wrong ones.
You have to actually follow the right colored pipe.
You're yellow.
You have to follow yellow pipe, watch the bends,
go all the way to the right one, turn the right valve,
and then you can move on to the next area.
But if you hit the wrong ones, you're screwed, man.
Like, they're coming after you.
So that's what we mean when we say.
say there's kind of these weird in-game puzzles.
But all that's happening while some crazy characters chasing you.
Yeah, you're never safe ever.
Like that's honestly the thing in this game.
Until you make it out of the trial and that's where you get to kind of breathe that sigh of relief.
But even then, then, you know, chances are probably got a bad grade and now they just mock you for
getting a D on the trials after that.
So, you know, another stage is Pervert the Futterman.
This is the horrible turn this guy into a living mannequin.
one. That one might have disturbed me more than any of the other ones, to be honest.
That one was pretty rough.
For sure.
You know, and then there's the, um, it's called poison the medicine, which is where we basically
have to make drugs and then put poison and then ship them across the world.
So yeah, these levels are not nice.
It's pretty intense for sure.
So Ryan, you know, you can't fight in this game.
You can only run.
You can only hide.
you do get some abilities, and we're going to get to those in just a second,
that allow you at least a moment of, like, reprieve or at least the chance at getting away
or stunning somebody or something like that.
But there's like, you touched on this, there's no fighting back.
There's no, let me kill this guy.
Now I'm safe.
Let me hit him with a baseball bat.
There is none of that in this game.
They do this intentionally, but I want to ask you, because there's going to be people that
be like, well, wouldn't it be more fun if we can fight back, right? Like if I could kill that
NPC that's chasing me or something like that. Do you enjoy the sense of helplessness that this
game puts out there? Because I think they do it on purpose. And I think the purpose is for you to feel
helpless. Like, you cannot stand up to these guys. And I think that lends itself to the overall feeling
of this game. But did you think that that was a smart move as far as the gameplay aspect goes?
I think that's one of the biggest parts of the game.
I think that not having that ability to fight back,
because otherwise, all right, let's just wreck these guys.
You know, what do we have to do to gang up and kill whoever?
And then we can go about our business throughout there.
That takes away all the suspense, all the chaos, all the panic.
You know, there's one mission where you're almost in like a carnival,
and you have to hit these carnival games and you're picking up hearts out of a big vat.
And you take the hearts and you've got to throw them through like these hoops and do these different things throughout these areas.
And it's just wild.
And so you're trying to accomplish that.
Well, guys are chasing after you and trying to kill you.
So there's always somebody like running from something.
You know, a lot of times I'll just be like, I'll kite them away.
I'll kite them away.
And I'll just run off because I'd heal.
And I'll kite them while you guys would flip the breakers or do whatever.
So having that factor in each mission and each level,
is what made the game what it is, I think.
Like, otherwise, it just, it wouldn't be the same.
Like, it's, it's nice to have the stuns to lock them up for a second,
but they're still coming right after you, you know, when they, when they unlock.
And so, yeah, I think that was brilliant.
I think it created so much tension and stress on every single level.
And they were always different how they came at you and what characters came at you.
So I think they did a really good job on, on how they created that kind of artificial,
just stress and tension and panic.
Even when you didn't need to panic, you're like,
I got to get these off.
And before you hear somebody you come in or running,
and there's glass everywhere that you can't step on.
And then there's cans like hanging in the air for some reason.
There's all kinds of sound traps.
There's all kinds of sound traps.
And they even track it.
That's what goes into the factory.
Josh mentioned our grade, you know,
depending on what you do and how many times you're alerted and caught and attacked
and all these things you get a grade at the end.
So you're trying to watch out for all that.
You're trying to watch out for the attackers.
You're trying to accomplish your mission.
You know, there's so much in it.
It's just, it's a whirlwind from start to finish.
It's not one where you can, it's not casual gaming.
It's not one where you can sit back and relax as you play.
Like, you've got to be on point the whole mission for sure.
Yeah, I will say I love the fact that they made it intentional where you can't fight back.
Because a lot of the terror in this game is the,
fact that you are helpless. You can't stand up to these guys. You have to run. And so when they show up
while you're trying to do something, it's terrifying because you have this thing you're trying to do.
And now you have to stop, run away, hide, hope that they don't find you. Hope that they don't
kill your buddy. Because if one of your party dies, you need to go res them or they're just out for
the trial, you know, as far as that goes. So they do give you items that will allow you to
res somebody, but it takes a long time.
And there's pretty good chance that you're getting,
you're getting seen while you're trying to pull that off at the same time.
I know that in the levels, when we were playing the game,
there were times where we were frustrated that we couldn't fight back.
Yeah.
But it adds to the game immensely in that regard as far as really creating that
sense of horror, that sense of tension, uh, and dread as far as that goes when you're
playing this.
So, all right, Ryan, we did touch on it.
I want to talk about the ability.
because this game does have some progression to it.
It does give you some tools on how to get through these trials and things like that.
So I want to dive into that quickly, but we're going to take one more quick break before we do that.
And then we'll come back.
We'll talk about the abilities and kind of the upgrade path on this game.
And then we'll give our overall thoughts on it as well.
We'll do that right after the short break.
All right, we are back.
Ryan, I will say one of the things that I really enjoyed about this, you know I love me some abilities.
you know I love me some skill trees and upgrades and things like that. The game does give you some tools.
So after you beat like the first trial, you kind of level up. You get these tickets that you can spend back at the home base.
They tell you to go talk to the engineer. You go talk to this guy that you never noticed before.
And lo and behold, the guy says, hey, I can give you this rig that you can use while you're in the trial.
And the rig kind of does different things. I know when we were playing with Ace, we kind of diversify.
I went, ooh, I want this stun grenade that says it'll stun somebody so that if we're getting chased by the killer, we can stun them.
And then we have about two, maybe three seconds to get away and hide, but at least it was something.
I know you went with the barrier that lets you kind of barricade a door, which doesn't sound that glorious, but can be pretty darn handy, especially if you're getting chased.
There were some moments.
Yeah.
And then Ace kind of went, well, I'm going to be the team doctor.
I'm going to go with this AOE heal ability that you can get as well.
There were some other ones, but I'll be honest, I don't remember what they were.
None of us picked it, so they probably didn't sound that good.
Yeah.
But the abilities do at least give you the option of kind of using a little strategory, as I like to say.
They're on very long cool-downs.
So for me to throw my stun grenade means I probably don't have it again for three or four minutes.
But I like that they gave you something to work with.
and I like that they gave you the ability to upgrade it
and kind of unlock new things.
So for me, the stun grenade,
I could enhance the duration.
I could enhance where if I threw the stun grenade on the ground,
it would charge everybody's batteries and things like that.
So the game does kind of give you the option of saying,
hey, play a little bit how you want.
It's really not going to make a huge difference,
but at least you have something.
And it's funny because in a game like this,
it's like, oh, man, thank goodness.
I got it.
It may only work for a second.
but at least I have something.
Yeah, it was like, it was almost like the oasis in the desert when you start to upgrade a
little bit of these.
I know I originally, I started with the barricade.
There was some points that it definitely came in handy to where I tried to put a guy in a
back area.
You can barricade the door, then they can't get through and then it has to, you know,
I have to recharge for a while.
I found myself not needing it as much.
And I followed suit with Ace to where I just went to the healing because it just,
it made such a difference when you guys are all down and out.
Everybody's hurting hard.
We're running.
We're stretching a little long on a mission.
And we got no heels at all.
You just pop that bad boy and heel up.
So it does.
It's that just kind of relief in the desert to where, okay, we can breathe for a sec.
Let's try this again, you know?
Yeah.
I do like that.
So you get the equipment that you can use, but then you discover this after you complete another
trial.
but there's also a pharmacist that can medically enhance you through the use of pharmaceuticals
to unlock abilities for your character specifically.
Maybe that's the ability to slide so you can kind of slide under a little...
Oh, slide was sweet.
A little area.
I know I picked the one that let me just barge through a door instead of having to stop and open it.
Oh, what a surprise.
Yeah, I know.
There were things like where you can save.
So you can assist your fellow test subjects if they're getting their butts kicked.
by one of these NPC guys,
you can kind of run up and kick the NPC off of them,
but that takes all your stamina,
so now you can't run away very easily.
So, you know, there's a perk where it's like,
you don't get exhausted by helping one of your friends
or something like that as well.
So all that to say that there are upgrade paths in this game,
and the game does kind of dangle that carrot in front of you,
which I really appreciated.
I will say that with the length of the game
and the length of the trials,
that it was almost a little bit,
too late in the game for some of that stuff where it's like there's some serious upgrade
paths but it's like I've already beaten all the trials maybe we ran it another time or two on a
harder difficulty but like am I really going to spend you know a hundred hours unlocking
everything yeah you know and and I think for me that was kind of like the I like it but I don't
know that it was implemented in the best way according to like the length of the game itself I
suppose. So one thing that I am sure of is my sheer and utter dominance. Oh, here we go.
Of the mini games that it lets you play. So you do have a hub area. This is like, it's basically
looks like a prison. Let's be honest. You have your rooms and there's like the main area.
There's two tables. One has a chess board. One is an arm wrestling table. They are full-fledged
mini games. Like I actually whipped a couple people at chess. And it's full chess. And it's full chess.
I mean, it's just like playing chess online.
All right.
And that's all there is to say about that.
No, no, no, no, no.
The other table is arm wrestling.
The arm wrestling game is a kind of timing-based game where it just spins around in a circle.
And you have to try to stop the pointer or click when the pointer is on a certain color.
And if you can do that really well, your guy will get the advantage in the arm wrestling.
Ryan, why don't you tell how many times did I, did I defeat you handily?
Was it six?
I think it was six.
so. No, I think it was more than that. Was it really? I don't remember, honestly. I've locked it out.
At least like 10 times. There was not 10. I'm pretty sure it was at least. Also, also, you were playing, you know, PC master race with your keyboard. I was on the controller. I was on the controller. I'm at a disadvantage.
Do you know how many people play video games with a controller and have to push a button on time? I will say this. This is the funniest thing to me because I destroyed you.
every single arm wrestling match.
But the best part about it was, because this is going on in the main hub area,
people can come over and watch.
And at one point, we were arm wrestling,
and we had like six people that were standing around the table.
And then they can start beating on the table to like cheer you on.
And then that's when the pressure really gets to.
I think that's the one.
It was one of those where I had you three, three, like it puts like a fist on the screen
as you click it,
depending on what color you hit, the darker the color, like, from like white to red,
you know, the better it is, I guess you would say. So I had like three orange fists.
And then I just went miss, miss, miss. And I had Josh almost all the way down and he went all
the way back and just beat me right in front of everybody. It was over the top. Maybe turn my hat backwards.
Yep. You know. Yep. And then I just got picked on in the in the pen forever and then sit back out.
That's true. Yeah, everybody was mocking you for losing horribly. So that's when I wish Paul was there,
he's really good at those games and I wish he was there to just humble you because you got a little too full
yourself. But you know what? He wasn't and I am the reigning undefeated. Well, I will say this too. I did play some other
people in the game, some randos and I whipped all of them too. Yeah. So you're just too good, man.
So anyway, all that to say, there is a hub area. There are a few activities in that hub area. It's kind of a neat little
thing where you can change your character's appearance, play some mini games, look at other people. See a leaderboard?
I thought that was cool. That was like a leaderboard. And it was like old school where like shut her down with the
tiles to kind of change it and stuff, which was neat. And then also,
screw all those workers, man. They kept talking to me like I'm just kind of like,
they're helping me. And I'm like, you keep sending me out to die. Like they're like,
oh, this rehabilitation is so good for you. You know, no. Yeah. No, no, they don't,
they don't care about you, none. So, all right, um, graphics and audio. This game looks fantastic.
I mean, I think this is one of the things that stood out to me is like, wait a minute,
somebody's making a horror game and they're actually making it with
really good graphics. Dude, these graphics are top-notch. The audio is really good. You hear all the
creepy sounds. You hear when you walk over glass and now you've alerted somebody. You hear your teammates
getting their butts whooped. You know, somebody jumped out and hit Ace with a machete. Boy,
I heard that, you know, while I'm running around for my life and things like that as well. So, you know,
I will say that those stood out to me as positives for this game. I don't know that I've seen a better-looking
horror game that kind of goes to the lengths that this game does really enhances the cutting off
somebody's legs or stuffing poison drugs into a corpse because they don't hold back on any of that
stuff, man.
They do not.
That's for sure.
Yeah.
So, all right.
Ryan, it's time.
We're going to get into our overall thoughts on this game.
We are.
Find out what it does well, what it doesn't do well.
But we have a very special guest.
Is there somebody here?
that is joining us, the one, the only Ace of Shame,
fantastic friend of the show.
Honestly, good friends of ours at this point.
Ace has been with us a long time.
I can say this without a shadow of a doubt.
Absolutely consider Ace a very good friend.
We play games together all the time.
Absolutely enjoy that.
So one of my favorite things from doing this podcast
is the people that we get to meet.
And Ace is one of those fantastic people.
So because Ace played this game with us from start to finish,
and got to experience all this.
We wanted to bring them on the show.
Ace, how you doing, buddy?
I am doing great.
I'm still recovering from the trauma this game has inflicted on me.
Now, I got to ask you, Ace, because you have heard this episode up to this point.
Is there anything that you disagree with, that you agree with?
Is there something just so clutch that you can't believe we didn't mention it about this game?
anything that you think that we should have brought up or want to talk about before we get into kind of our overall thoughts on this.
So the only thing that's really staying out to me is the insanity mechanic.
You didn't bring up that you go crazy.
Oh, yes.
I'm so glad you brought this up, Ace.
Like the Skinner Man that you see when you go completely insane and then you're just running.
So tell people about the psychosis because these bad guys,
in this game, they'll just hack you with a machete.
You know, you can definitely die from just getting killed.
But there are other NPCs in this game that if they catch you,
they will spray you with psychosis gas and cause instant psychosis.
But there's also kind of times where your psychosis meter just kind of slowly builds up over
the game.
But Ace, why don't you do your best to explain what psychosis does in this game?
Because I'm with you.
I think it's absolutely fantastic.
and it leads to some really great moments.
So psychosis, you have three bars.
And when you have all three bars, you're healthy.
If you lose even one of those bars by, you know,
stepping on a gas mine or opening a chest because, you know,
nothing is safe.
Ooh, what's in here?
You get sprayed in the face with psychosis gas.
Suddenly, uh,
every now and then,
things may not be what they seem anymore.
And you'll open a door to a shadowy jittering figure who will run
straight into your face and make you scream.
And all your friends will look at you like, what's wrong with you?
There was nothing.
Dude, the skinner.
So when you go into psychosis, you hallucinate and you see this guy called the Skinner Man.
And the Skinner Man hunts you.
Yeah.
Picture like a scarecrow and Batman.
Remember the gas?
Oh, yeah.
Boom.
That's what it's like.
Boom.
You get the scarecrow guy.
You say that so nonchalantly, Ryan, because let me tell you, when the Skinner Man shows up, you know it.
Here's the problem. Ace, you touched on it.
When you go into full psychosis, you have to just run for your life.
Like the Skinner Man is chasing you.
If he's looking at you, you lose health.
He will find you wherever you're hiding.
So you basically just run through this level like your life would depend on it.
And you forget about everything else.
And you have to do that for probably a solid 30 seconds before the psychosis wears off.
But Ace, you touched on this.
And I think this is where I jumped to the hardest in this game,
was when you have like one bar missing of the sanity meter and then occasionally randomly
you'll just be turning around and look at something and then the freaking Skinner man
just bolts out at you like about out of heck and scares you half to death it is the worst man
yeah i mean i know there's moments where all of us just went i have psychosis see you later
yeah just started trucking through the level it was such a common thing
that that one guy would step out of the elevator,
grab someone, and just start spraying them.
And then you just see that person run by.
Like, I got to get out of here.
The skin man's coming.
And you see them go crazy.
It's like, if you're,
if you see that happen to them,
they kind of like grab their head,
their kind of character freaks out.
And you're just got to run.
You're just running because you can't stay still.
You can't be stagnant.
You just have to run to get away.
And that's what it is.
You have that,
that guy, he's just,
he's there.
He's ready to get you.
And he can actually do damage.
just not just all in your head at that point once you get to that level and you just got to,
you just got to move. Yeah. I do remember trying to hide in a barrel from the Skinner Man and I looked up
because I was terrified number one. So I'm looking down. And then I look at my camera and I see him just
standing over the barrel looking down at me and my health just plummeting. And then I was like,
ah, I got to get out of here. Jump out of the barrel and take off again. So yeah, you can't hide from the
Skinner Man. He knows where you are. Look at this idiot. What is he doing in this barrel? I love it.
I'm so glad you brought that up because the psychosis in this game has done so well and it's so prevalent at the same time.
You guys, you touched on it. You open up a medicine cabinet thinking you're going to get a heel and you look too long.
Boom, psychosis gas to the face.
And the worst is when you're there and then all they have is like a recharge or just a battery.
And you're looking for something else.
You're looking for like some health or syringe or something.
and then you open it up and then you wait a little bit too long and then you get hit with that gas.
It's so frustrating because you're always looking for different materials.
They are scarce in this game.
It's hard to get certain things.
And then there are antidotes.
So there are stuff that you can take to kind of relieve that psychosis.
So we're always looking for that too.
Sometimes when you're looking, you get hit with more and you get hit with more gas and you're like, oh, come on.
Yeah, this game is not nice to you.
So, all right, what I want to do, I don't want to spend too long on this, but I want to hear from all of us.
We'll start with Ace as the guest here, but Ace, I want to know kind of what are your overall thoughts?
I mean, like I said, you played every match with us in this game.
We beat the game.
You can continue to play and up the difficulty and all that, but we played through every trial.
We, you know, we fiddled around with all of the different stuff you can do.
but what does this game do right in your opinion?
And is there an area where you think it could have done something a little bit better?
So first thing, like with what this game does right is it very much still captures that feeling of outlast while being this multiplayer experience.
Like it is still messed up as heck.
And it feeds on that fear of humanity's like ingenuity and what could go wrong.
kind of like a saw version of umbrella corporation.
Yeah.
Oh, yeah, yeah.
That's how I would put it.
The Murkho Institute or whatever they're called.
Yeah, absolutely.
And like, that's just something always impressive now to me is when a multiplayer game is still,
a multiplayer horror game is still managed to be scary with your friends.
That means it's doing it right.
Yeah.
And you have actually played the Outlast, unlike Ryan and myself, you have played, uh, did you do
Outlast one and two or just one of them?
Just the first one?
Half of the first one and I got so scared because I ran out of battery on the camcorder and I couldn't see in the dark anymore.
And I was just in a room by myself.
If you do have night vision in this game and if your night vision battery runs out, you can still kind of sort of see.
Thankfully, but it really, you, you're pretty blind at that point as well.
It's like two feet instead of 10 feet.
Yeah.
Like you can kind of see, you can kind of get away through the area, but you can't like really see where you're going.
you know, as well. Oh, yeah, he'll still walk into people. Yeah. Yeah, absolutely. So,
you know, having played this, you know, you're a little bit more familiar than we are with the
LS games. It seems like they really stayed true to their lane as far as you know, developing
this game and turning it into a multiplayer game. Is there a part of this game that you kind of went,
man, I just wish they had done this part better. I'm not going to say it's the setting,
because I think all the settings were super unique. And it just didn't feel really.
very connected, I guess.
It makes you feel in the beginning, like there's this story that's going to be
happening and you're going to go through this story with your friends.
And then it ends up being, you know, it's all separated in a separate trials or different
rooms.
And then you get to the end, not to be spoilery, but like, it just.
No, it's fine, because this is the right part.
It just ends.
And you're just like, that's it?
Like, no, like, concrete ending?
Like, even both Outlast games had, like, endings.
Now, all three of us,
We beat all the trials.
We puttered around in the hub area.
We played the mini games.
And then I remember we all kind of went, cool.
That was a lot of fun.
See you guys later.
And then we hopped on Discord in just a chat.
And we were both like, Ryan, I think you said it was me.
Yeah.
Yeah.
And you were like, that was kind of anti-climatic.
And we, and A's and I both went, yeah.
It's just over.
Yeah.
It was just like that.
That was it.
I'm like, it's.
So the last mission kind of almost felt like the first mission.
it was crazy. It was chaos. It was substantial with what you had to do, but there was no finality to it.
There was no, okay, this was what the story, you know, unfolds to. You know, there was just,
it was just kind of another just mission. I will say that the game technically does have an ending.
If you, once you beat all of the trials, you can then do the, like the final trial. And it's really
just a mix of all the trials that you just did already. So it's almost like a run through of all of the
levels. And if you beat that, they let you free and let you out of the facility,
even though you're not really free at that point. But they do try to give you some kind of
wrap up, but it's pretty lame in my opinion. For me, I think what this game does
fantastic is really just lean into the horror. I don't know that I've played a game that is
willing to embrace the horror elements more than this game has. As far as what it could have done
better. I'm with you 100% ace. I wanted it. Maybe this is a good thing, but I wanted more.
I wanted more levels. I wanted more missions. I wanted more bad guys. I wanted to upgrade my
abilities and things like that. But because there's only the six trials, I kind of was just left
wanting more. And I think that's where that feeling like it was anticlimatic because it was just like,
well, that was a lot of fun. But fun's over now, guys. I guess we're on to the next game. Yeah.
100%. I left hungry.
Ryan, what about you?
Yeah, exactly.
And that may not be a bad thing because I know that they're continuing to develop this game.
And so they probably will release more trials.
Like the one with the drugs, that was their latest trial.
Like if you search, Google search, how many trials are there?
Almost every site says, well, there's five trials.
Well, there's actually six because they released a new trial recently.
Oh, wow.
But Ryan, what about you?
What works for you?
What doesn't work for you?
So that drug running trial was the six trial?
Yeah.
Oh, okay.
That's the newest one.
that was not there.
They actually only had three trials at release.
And so you can tell that they've released more trials since then.
Geez.
Well,
I'm glad we got it when we did because I would have been definitely let down if there
was only three.
I think the things that worked for me was just being able to play co-op with people
enhance that situation so much more.
Like being able to just have that fear running,
getting people to come over and help you,
getting people to lead a guy off to this area
so you could accomplish this part of the task.
That stuff is what really,
I love the collaboration, you know,
within a mission.
You know,
that part really set with me.
I think,
again,
with like you guys,
I wish there was just a little bit more.
I wish there was a little more depth to it.
Not to say that these missions don't have a lot
to do, but you kind of do them and then there's, no, really not much more after that. So I just wish
there was more we could have done. I think if they could have paced the progression a little better,
it's hard to do, I guess, with six missions or tasks or whatever. But if they got to pace that
a little better, that would have been good as well. But overall is pretty solid. Yeah. All right. Well,
we're going to find out how solid it is because we're going to our leaderboards of
find out where we want to rank this game and that will kind of give people an idea of what we
think about it. And Ace is going to do it with us. Even though Ace doesn't have a leaderboard,
he's been listening to the show long enough. He knows where we rank games. He knows how we do it.
So we have tasked Ace with throwing a score at this game. So you know what, Ace, let's go ahead.
Let's start with you on this. If you were to rank this game, if you were to say, hey, this is my
rating for this game.
Where would you rate it?
And I know that you don't have 100 games that you've covered on this show with us,
but you've been with us for so long now.
You kind of know how we do this anyway.
So where would you rank this game?
What would be the rating that you would give it?
So I've done some thinking.
And I could not find lethal company on the leaderboard, by the way.
Oh, oops.
Whoops.
Yeah.
Paul.
Wasn't us.
but everything the outlast trials does right it does like so perfectly right and it encapsulates
like these different types of horror like you've psychological horror you've got some jump scare
horror you definitely have body horror yeah yeah and honestly mother gooseberry alone puts it
into like a seven high seven for me at least seven point nine seven point nine for you yeah who
we are very close ace i can tell you that so she's so scary
She's so scary.
I would say Ryan has probably played the fewest horror games out of all of us.
If I had to rate this Ace, I know you've played a lot.
Yeah, I would say I've probably played the second most.
And then Ryan is probably the least experienced with horror games.
So Ryan, where would you put this on your leaderboard?
I had so much fun playing this game.
I thoroughly enjoyed myself.
I was always looking for the next time we could hop on and play more and see what
The one thing, and I just want to say this for a sec,
as crazy as I thought the next section would be,
they always outdid my anticipation.
They always outdid what I thought it was going to be.
The sex doll one, again, we're not a family show today.
So that blew my mind.
I'm like, is this really happening?
So it was just, it was one thing after another.
And for these types of games, when they're scary like this,
blood and guts and gore don't scare me that much it's the suspense horror it's the calm silence before an exploding storm that that gets me every time but uh for this i still thoroughly enjoyed it i absolutely loved this game i thought we had an absolute blast playing it i'm gonna give it an 8.1 8.1 yeah so it's it's in the 8s i think it is an absolute solid game i think that everyone should check it out if you love even a little bit of
horror or scary stuff.
Like, this is so much fun.
I can't.
Okay.
So just so people know, we do not share how we're going to rate a game before the show.
I am also giving this game an 8.1.
Yeah.
It is my first, it is my first 8.1.
I don't have one of those on my leaderboard, but I am, I was very impressed with this
game.
Yeah, dude.
I would recommend it to just about anybody that is over the age of 18.
Yeah.
in that regard.
I was quite, quite impressed with almost every aspect of this game.
Now, it's a short game.
We talked about it as kind of we were left wanting more.
And I think that's kind of the biggest drawback to this.
But sometimes that's a good thing, man.
Not every game needs to be a live service game.
They're kind of still developing this game.
You know, they call it live service with an end, which I think is kind of a neat take.
but I'm also with you, Ace,
is that I really wish they had just wrapped it up
and put a bow on it at the end.
You know what?
You completed all these trials.
We've been promising you your freedom.
Let me out.
Let me have my freedom.
I earned it.
It doesn't mean I'm going to have a good life,
but they could have put the bow on it at the end
and just called it.
And people would have come back to it
when they release new levels and stuff like that.
It's an 8.1 for me.
I don't think that this is like a legendary,
oh my goodness,
everybody in the world needs to play it.
But that said,
everybody that likes horror should absolutely play this game.
It is bananas.
We've been saying that from the beginning.
I cannot think of a more memorable in a bad way kind of game.
You know,
like it's just one of those things where it's going to stick with you, right?
I always say, am I going to talk about this game a year from now?
And Outlast Trials is absolutely one of those games where if somebody's like,
dude, I'm looking for something different, maybe horror genre.
I'm going to be like, ooh, oh, you want to play something really crazy?
Like, oh man, you got to pick up Outlast trials.
That game's nuts, you know?
And so I think that's going to be in my like game recommendation cabinet, so to speak.
So yeah, 8.1 for me, I really enjoyed this game.
Ryan, you touched on it too.
You have to have friends to play with.
You have to share this experience.
Don't think it would be the same.
It will matchmake you, but I don't think it's the same if you're not on a Discord
call screaming for help and getting jump scared and stuff like that too.
so I got to say
especially when uh you know
we're we're packing drugs in a body
and he's like he's like get out of the way hold on
I'm almost done and we're just shoving cocaine
or whatever lace with poison
and somebody's
cavity in their chest you know
and then we're running off
it's just nothing nothing else is like it
yeah well ace you said this game
makes you really happy inside I can't
what I'm just so no no not the game
itself I'm just so happy to see a horror game could like
get this reaction of like joy.
It doesn't happen often, man.
It really doesn't.
But they nailed.
They absolutely nailed what they set out to do on this game.
And I'll be honest, as mature as and gruesome as this game was, I love.
I love the fact that they just leaned into it and said, dude, if we're making it, we're
making it the way we're going to do it.
We're not scared of ratings.
We're not scared of what people are going to say about it.
You signed up for this and you're getting what you signed up for.
and to me that was the best thing about like just playing this game.
By far.
They weren't scared.
Yeah.
Like way to go, man.
Like, you know, you knew what you people wanted and you gave it to them in that regard.
So awesome.
Well, that about wraps up this episode.
I want to say thank you, Ace, for coming on the show with us.
Thanks for playing this with us too.
It really was awesome to have you just there alongside us to, uh,
share in the horror and the laughter and the watching me get my butt kicked.
Resing Ryan a few times.
Ace died the least out of all of us, by the way, and consistently had the highest score
in the trial.
So apparently he knows what he's doing in these kinds of games.
So kudos to you, Ace, for that.
But also, thanks for coming on the show and joining us and kind of just given another
perspective on the game as well.
If you enjoyed this episode, remember to leave us a review.
If you're on Spotify, you can rate us five.
Follow us on socials at VideoGamerspod.
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It's as little as five bucks a month.
It's nothing in today's day and age, but it really does go a long way to help us out as well.
And just for a little teaser, as a little surprise for everybody, our next episode,
is going to be our early impressions of Black Op 6.
Ryan and I dove in.
We beat the campaign.
We're playing the multiplayer.
And we are going to break down our thoughts on that as well.
This is only my second ever Call of Duty game.
So as a noob to the franchise, I'll have some thoughts on that as well.
Get wrecked, noob.
That's not too far from the truth to be.
Stop struggling.
I'm struggling with this Omni movement thing, man.
I'm an old man.
Omni what?
But so for Ryan, for myself, and for the one and only Ace of Shame,
thank you for joining us.
And until next time, happy gaming.
Peace out.
See ya.
