Video Gamers Podcast - Deep Dive: Tribes of Midgard - Gaming Podcast
Episode Date: August 9, 2021Gaming Midgardians Paul and Josh are back with another incredible gaming deep dive episode. This week we’re taking on the Jotunn and protecting Yggdrasil in the latest gaming hit Tribes of Midgard. ...Join us as we break down this latest entry into the co-op gaming genre while giving you a complete run down of all the games high points, low points and how we rate Tribes of Midgard. It’s an episode you don’t want to miss! Connect with the show: Support us on Patreon: patreon.com/multiplayerpodcast Join our Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: instagram.com/multiplayerpod/ Follow us on Twitter: twitter.com/MultiplayerPod Subscribe to us on YouTube: youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: multiplayerpodcast.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
The world needs heroes to protect us from bad takes.
There once was a man named Paul who said that Star Trek was better than Star Wars,
and we can't stand for this type of injustice.
Join the fight against bad takes and support the show over at MultiplayerSquad.com.
But Josh, I'm scared of Patreon, but still want to help. What can I do?
Well, future hero, you can now subscribe to us on Apple Podcasts
and get amazing rewards like two bonus episodes each week, early access, and ad-free episodes.
Paul said it's more so that you don't have to listen to my terrible intros anymore,
but we all know how bad his takes are. Now, on to the show. hello to everyone out there listening thank you for joining us here today for the multiplayer
gaming podcast every other monday we have a deep dive episode like what we are doing here today
and for the next hour or so we are going to be talking about Tribes of Midgard.
Please rate us five stars or leave a review in your podcasting app.
And please support the show by subscribing on Apple Podcasts or visiting MultiplayerSquad.com to see our Patreon page.
If you subscribe, you'll get access to two bonus shows every week, and you'll also earn our eternal gratitude.
Well, we can't jump into Tribes of Midgard without introductions, so I'll let you guys
know who I am.
I am your host, Paul, and then we have my co-host.
He's tired after a long night of protecting the seed of Yggdrasil against hell things,
and he's got a pocket full of souls that he can't wait to spend.
It's Josh. against hell things and he's got a pocket full of souls that he can't wait to spend it's josh they're just burning a hole paul and i'm going to spend it on the blacksmith because who cares about anything else except for having cool weapons oh goodness by the way you like how
i totally nailed the name eagdrasil on the first try i couldn't believe that you were going i had
a really hard time saying that. It took me a while.
And the fact that you jumped in like just, you know, face first, man.
You did pretty good, though.
I won't say you nailed it, but.
Yeah, I had the name written down.
I went in with full confidence.
And then you see the YGGDR.
And it's like, yeah, I don't know how to say this.
No, yeah, your tongue just gets locked up.
And it's like, yeah, I don't know how to say this. No, yeah, your tongue just gets locked up and it's like...
Yeah, I don't think anyone ever accused
Norse words of being
terribly easy to read.
Yggdrasil. It's a lot of consonants.
I just nailed that. Yggdrasil.
See, I say it like we're
good friends. Like, hey, me and Yggdrasil
are gonna hang out together.
Big Y is what I call him, for short.
Is that because he's a tree?
Yeah.
And it starts with a Y.
All right.
And then, Josh, before we jump into Tribes,
I think you have a review to read on the show?
I do.
We like to read reviews.
And I have always made it a point that you and I read every review that comes through.
We can't always read every review that comes through um we can't always read
every review on the air um but i i was reading this review the other day and then i felt so
guilty paul so i'm gonna read it today because okay this guy this guy is active on our discord
server he loves playing games with people he famously is on a different time zone than us
so we can hardly ever play with him and so i always feel really bad because it's like hey
he'll be like hey does anybody want to play anything and it's like you and i are always
both like hey sorry we're working because that 10 a.m our time yeah and so you know he hopefully
he's getting excited but he i was reading this review and then I was like, I was heartbroken.
I was like, oh, man.
So I'm going to read it in its entirety without truncating it any, just so you can understand why.
But this one comes in from NexoNinja10.
And it is titled, So Good.
I love your podcast.
It is great.
And if you haven't done it yet, please, can you do an episode on Grounded?
P.S.
Can you please read my review?
Because I sent it a couple months ago, and I listened to every episode waiting for it
to be read.
Oh.
Uh-oh.
Nexo.
Poor Nexo.
We're sorry.
We love you.
And there you go, buddy.
I don't know how that one, we missed that.
But you know what's funny, Paul?
So I talk about all this, but guess who I played Rocket League with today?
Did you play with Nexo?
I played with Nexo and another guy, Red Letter.
So shout out to Red Letter, one of our epic supporters.
But yeah, I got to play with Nexo and Red Letter.
So it was great.
Oh, good.
Yeah, because Nexo and I were talking a little bit about maybe trying to arrange something on the weekend, because he's East Coast.
And when I get on, I think he's getting ready to go to bed, because I can't really normally get on
until the evenings. So that's really good. I'm glad he was able to find a partner, at least here
for today, and maybe a little bit on the weekend. Yeah. And honestly, we may have to do a Grounded
episode. There are a lot of people
that love that game i remember playing the demo um i don't know man it feels like it was almost
a year ago but i was highly impressed with the demo of that game and i know it's come a long way
in the last year um and so that might be one we need to put on our radar as far as an actual like
deep dive goes yeah it's one of those games that I haven't heard anything negative. It seems like
everyone who's played it likes it. And I know famously it's got the mode to remove all spiders
in case you have arachnophobia. So that's always good. All right. Well, I think that's all we have
by way of housekeeping. So let's get into it and let's talk Tribes of Midgard. All right, if you guys are new to the
show, let me tell you a little bit about the structure for what you guys can expect here today.
I'm going to read a description of the game from Steam, and then we're going to just jump into all
aspects of the game. We're going to talk about what works, what did we like, what did we dislike.
We're going to read some community reviews, play a little game that we call Make Love, Marry, or Murder, and then we will rank the game on our
official leaderboard. So starting out here, Tribes of Midgard was developed by a company called
Norsfell, and it just released recently on July 27th, and here is the description on Steam.
The giants are coming!
Form a tribe with up to 10 players to defend your village from the relentless onslaught of deadly spirits and gigantic brutes hellbent on bringing on the end of the world in this
game with a unique blend of action, survival, and roguelite elements.
Alright, I think that's a pretty good description.
And Josh, I thought I would just kind of ask you, how did you first find out about Tribes of Midgard
and what is it that drew you to the game? Because I know that you were very excited to play this
when it came out. I was very hyped to this. I've been saying it for a little while now.
The week before this one was a good week for releases. We had Tribes of Midgard,
we had The Ascents, there's some good stuff coming up. We had Tribes of Midgard. We had The Ascent.
There's some good stuff coming up.
The New World beta was going on.
It was just a good couple weeks for gaming.
I mean, Paul, you know me, man.
I keep up with everything.
Totally found this game all by myself.
You know, was doing my research.
No, just kidding.
It was recommended to us on our Discord.
I think it was Jake.
I think it was Legendary Jake.
Was it?
I'm pretty sure.
I'm pretty sure you're right.
Pretty sure.
I feel like it was Jake.
If not, then I think maybe it was Ace of Shame.
But anyway, I mean, let's be honest.
It's all me, Paul.
So I found it.
So this game, it looked great from the very beginning.
We saw the little preview trailer where it shows all of the Vikings running around.
We saw 10-player co-op, which that is a huge catchphrase, in my opinion, because we love
games that we can play together as a large group.
And I mean, so it checked all the boxes right away.
So I got very hyped for this game
almost instantaneously. I love Norse mythology. I mean, who doesn't love Vikings? Who doesn't
want to fight these absolutely gigantic Jotun that are coming to crush your village?
The tower defense kind of aspect of the game where your village gets raided every night and you have to defend
it sounded really cool. They touted survival elements and crafting and all that kind of stuff.
I mean, it literally just checked every box that you could hope for as far as what this game
described itself as. Yeah, I remember talking about how the game definitely appealed to me.
I really love the isometric view games. This one is not hack and
slash like Diablo. It's a little bit more strategic. I would not call it Souls-like or
anything like that, but it does require a little bit of using your shield and dodging and things
of that nature. The only thing I was not crazy about in seeing the demos was the animation style.
And other than that, I was totally on board. I love survival
games. I love when we can get a big group of players together. I'm not as crazy about Norse
mythology as you, but I like it. So I think we were very excited to jump in. And I think what
we're primarily going to talk about today is the main saga mode. There is technically like survival
mode and some other stuff you can do
in this game, but saga mode is the bread and butter of this game. Do you want to tell the
people a little bit about how each individual match works? Yeah. So with, I mean, we're going
to talk about saga mode first. Survival is basically just saga mode without an ending,
and it just kind of progressively gets harder and harder but you don't have quite the same objectives but with saga mode you do have an actual objective and that's to
defeat like the main boss um who is fenrir which is the giant wolf uh that you've you can see in
thor what's the one where he fights his sister thor ragnarok is that was that ragnarok I think so the one with Cate Blanchett as yeah
yeah that's right so if you remember at the end like the giant wolf that's Fenrir right
so anyway that's your ultimate goal but a match starts off with everybody spawning into the world
you're basically naked you don't have anything and you kind of have to just start off by gathering
some materials so that you can craft you know a pickaxe and a hatchet, which is going to let you gather more materials,
standard survival fare, right? And then as you gather stuff, you can, you know,
use those materials to craft like a sword, you know, once you get some iron or a shield and
some armor and stuff like that. But as you're doing all this and you are
fighting the monsters that are out in the world, you collect souls. And souls are basically like
the currency in this game. And they come into play in a lot of different ways. They're very,
very important, but they're also kind of the choke point in this game that I've found anyway.
Maybe I'm irresponsible with my souls. I'm maybe a little too spendy.
No, no, you're definitely right.
But you can use souls to upgrade the vendors in your village.
And there's a bunch of different ones.
There's a blacksmith and an armor and a tinkerer and a potion guy.
You can give them to Yggdrasil.
I'm just going to keep saying that like I can say it like a pro
to boost the tree's health
so that when it gets attacked,
it can survive longer and stuff like that.
And then as you upgrade your village,
you are able to upgrade your defenses
and survive longer.
Occasionally, a Jotun,
which is one of the mega giants in this game,
will start wandering its way towards your village,
and you do have to address that.
If it gets to your village,
you're basically toast.
It'll take the tree out and nothing flat.
Um,
and then there's a little bit of,
Hey,
you got to work your way to a certain part of the map so that you can try
to unlock these bridges or portals so that you can ultimately make it to
Fenrir and kill him.
And if you can kill Fenrir and then leave, you win?
I mean, it's like, is it? Yeah. And that's it. That's it in a nutshell. So.
Yeah, I think the only major component that you kind of left out is just the fact that the game
does have a night and day cycle. So kind of the whole idea of the game is that you are doing more of your
combat and exploration during the day, and then the game warns you as it becomes night,
and then all of these hell things are going to rush your village and you have to protect it.
So a lot of times you are playing with a big group of 10 people. You don't necessarily need
all 10 to return at night, but you probably need a good five or so. And then you are fighting those hell things that spawn
around the village. And if they make it past your initial defenses, that's when they start attacking
the seat of Idrisil. And if Idrisil falls, then Ragnarok arrives and it's game over. The saga
mode ends. It puts you back at the main menu, and you can start
another round. And if you do play, and you end up defeating one of these Jotuns who spawn every
couple of days, and you can choose to fight them right away, you can choose to let them sit a bit,
but once you defeat the first one, then the Bifrost in the game activates, which allows you to basically leave that match
and return to Valhalla, and then it's going to give you a bunch of XP. It's going to give you
some rewards that you can spend on various things in between matches. And so this is basically why
the game is considered roguelike, is that you are playing individual matches. You are not taking your gear
from one match to the next, but there is progression. Do you want to talk a little
bit about how you progress throughout the game match to match? Yeah. And that should, I mean,
I guess we should have clarified that this is a hundred percent a roguelike game. You are going to
start all over every time you play, you know. And so you have to be okay with that,
or you're not going to like this game at all. Now, there are permanent progression items in
the game. There are, I think, eight different classes. Is it eight or eight classes?
Eight classes. So those are fun because once you unlock a class, it does play differently,
and they do have different skill trees and stuff like that. So that definitely helps to enhance the feeling of progression and combat and what these different classes can do.
So that is a lot of fun in the game to unlock those.
And they're unlocked via different challenges.
So one of them is you have to exit via the Bifrost 10 times.
Okay, well, that's easy enough.
You just have to play
and then kill a Jotun and get out. One of them, like the Sentinel, you have to block 25 attacks
within 10 seconds. And that is not easy to do. So the classes are neat in that aspect because
there's these different ways to go about unlocking them. You can also unlock recipes. So part of the crafting in this game is using the blacksmith
and finding the materials to craft these better and better weapons. And some weapons are locked
until you get the recipes for them. And so as you kill the Jotun, you get these golden horns.
Those are like your permanent currency. When you go back to the main
menu in between rounds, you can spend those golden horns to unlock recipes that will then allow you
to craft these higher tier weapons. And the benefit of those are number one, obviously they
do more damage, but number two, weapons have skills tied to them. And as you move up the
rarity ranks, you get more skills. So whereas
your base weapon might have one ability, your legendary weapons will have three abilities.
And that's where the combat is greatly enhanced because there's a lot of different stuff you can
do at that point. And that's really it. I mean, progression-wise, permanent progression-wise,
there's not really much else, man. This game
is definitely about the gameplay loop, not so much the permanent progression loop.
Yeah, I was going to say the permanent progression that you can do between matches
is a driving force. I almost find that you don't even really need it because I think the gameplay
is so much fun. I love jumping into a match. A saga match can go anywhere from maybe an hour to being several hours. It kind of depends
what your group is like and what you're looking to accomplish. I have played matches by finding
groups in the official Discord server, and you can find and kill Fenrir by day five. And that's maybe about an hour-long
match, and you can beat the saga and then start another match if you want. You can also try to
just survive as many days as possible. And so that's one thing that this game has, is that the
eternal winter is slowly creeping upon the world. And so once hit i don't remember what it is it's like
day 11 the whole world gets significantly colder and you will start to take damage unless you're
wearing special gear that makes you cold proof or if you're taking a certain cold elixir that
makes you immune to it so there's a lot of different ways that you can play and i think
that that game loop is fine as is.
You can hop in for a few hours, knock out a match, and then play as long as you can
and just start over.
But having some of that stuff you can unlock along the way, I think, is just kind of gravy
at that point.
I think the only other progression thing that you can really earn are starter kits.
Do you want to talk a little bit about what it's like initially to play the game and then how the starter kits do help? Yeah, the starter kits help
a lot. So I had mentioned that everybody kind of spawns into the world naked and you have to go
gather branches and flints so you can make your kind of starter tools. Well, the game has some
challenges in it where, for instance, when you craft a rare item for the first time, you'll unlock that achievement.
But the reward for that is that the next time you play the game, well, from here on out anyway, you can start with a pickaxe and a hatchet.
So you don't need to craft those. And then if you craft like an epic piece of gear, that will unlock the ability to start with armor and weapons instead.
But it's a choice that you have to make because if you start with full armor and weapons, you don't have a pickaxe and a hatchet.
So then you're concentrating on like, well, I can't chop these trees down and I can't harvest this iron that I just came across, but I can fight these guys. And if you do the pickaxe and the hatchet, you can't really fight
these guys because you're just punching them in the face at that point. So there is a trade-off
there. I like that aspect because you can kind of decide how you want to play. Another kit that you
can unlock is like a bow and arrow and some arrows and a rune because there's runes in the game that
you can unlock that kind of have different perks, I guess. You might have a greater chance of finding
loot. If you die, maybe you don't lose everything and you keep 20% of stuff. If you're in an area
that's really hot or really cold, your guy might run faster. So there are all these just kind of
different perks that your character can have. And they change every game because, like you said, you don't keep anything from one game to the next.
And so how you start off is pretty huge.
And I do like the fact that they'll give you that chance once you've played a little bit to say, OK, like you don't need to craft a pickaxe and a hatchet if you don't want to.
Like you've played enough at this point that you don't need to do that.
So that is a nice little touch because it does help you not feel so repetitive in the beginning of the game. Yeah, because I think without a doubt, we would probably all agree that the
worst part of playing Tribes is the first few minutes of just getting established. You have
to have some baseline gear. And so once you've got a couple more of the starter kits at least you can pick one area to start out with gear so at least you don't have to worry about
that part but you know i i thought that we should address a little bit about dying because you
brought that up here so what we should say is if you die in the game you do respawn it doesn't
kick you out of the game and go back to the menu.
So you play as long as you can until your village is destroyed or you extract.
But there is a penalty when you die.
You lose all of the souls that you have collected, which is the main currency that is used for
basically almost everything in the game.
So you definitely don't want to die because that is a huge penalty.
It's going to set you behind for
the rest of the game, and you do have to recover your loot. So the map is littered with fast travel
points, so it's usually not too bad to go back and recover your loot, but the deaths do matter,
and you want to avoid it as much as you can. And I think that that's probably a good segue where we can talk about
the combat. So in the game, you are crafting various weapons, you are running around this map,
you are fighting tons of different kinds of enemies, and also slaughtering animals around
the world. There are innocent deer and pigs and boars and penguins. I felt terrible the first time I slaughtered a bunch
of penguins. But hey, you get feathers and you got to use those for crafting certain things in
the game. Dude, if it moves, it dies, in my opinion. There is no animal that I am not just
chopping up because they all give you something. You know, yeah, you're on a beach and I saw these
little crabs moving around and I was like, I wonder. And sure enough, just whack, you know,
and then you get like crab shells and stuff. But all this stuff is used in the crafting.
So it's like, it's important to do. But yeah, it's funny, man. It's everything is fair game.
Oh, yeah, it's a dog eat dog world for sure. Yeah, you got to kill or be killed.
All right, so let's talk a little bit about the weapons. So there are basically
four different
kinds of weapons in this game. You can choose to play with a sword, an axe, a hammer, or bows.
And the game does let you assign two weapons that you can quick swap back and forth. And those four
different weapon types do kind of play a certain way.
So the swords and the axes you can combine along with a shield.
The hammer is more like a giant two hand battle hammer that is going to give
you more offense,
but less defense.
And then of course,
bows and arrows give you some range.
And then Josh had mentioned a little bit about how there are different tiers.
So the weapons go from common
uncommon rare epic legendary which is kind of the standard for all games and the higher the tier
the more abilities you can do with that weapon so did you want to talk about any of those weapon
types are there any ones that you like or dislike give me that hammer buddy you know me i was kind
of surprised about this really i like the
hammer a little bit it's just because i mean don't get me wrong they all feel good actually i take
that back i hate the bows in this game like some people love it and there is definitely a place
because some monsters will tear you up and the yoten you like they do a lot of damage really
close to them and so being able to sit back with a bow and just pew pew with them is very
handy,
but the bows to me feel so underwhelming.
I don't know if it's like the speed of the arrows or the speed at which you
can fire them,
or I don't know what it is,
man,
but I don't like the bows,
but give me that big old two handed hammer where you can just flying over
hand smash leap.
Like if you remember and see,
one of the things we need to mention is
there's two different types of each weapon right so like the swords you'll have a villager sword
and then you have like a hensier sword or something like that and each sword behaves a little bit
differently like one sword does like a whirlwind around you the other one will actually like shoot
out a whirlwind you know and so you one will actually like shoot out a whirlwind,
you know?
And so you can kind of tornado.
Right.
Yeah.
Yeah.
And so it's like,
you can kind of pick which one you like.
And it's the same with the hammers and the axes for that matter.
But I just remember getting this ability because I upgraded my hammer and I
got this like superhero leap where you just two handed overhand smash smash this and i remember going like paul paul
look look at my leap paul look at my leap and you're like what and i'm like watch and then
you're like okay go ahead josh and then i just like leaped forward and i was like isn't that
awesome but yeah the hammers are pretty cool yeah the hammers are pretty neat the the bows
are definitely underpowered i think that's the
one thing i've seen and heard people talk about the most because the game does have communication
a lot of people do use mics a lot of people type within game chat and a lot of people seem to agree
that the bows definitely need to be buffed whether that's bringing buffs to the ranger class and
maybe increase the damage of the
bows, or just increasing damage of all bows across the board. But especially for fighting those
Jotun, so we kind of mentioned that these are these giant bosses that come out every few days
and they slowly march toward your village, but where you are fighting normal enemies that might have i don't know like 800 damage
these yoten will be 580 000 yeah they got a lot of life these are no joke like this will take you
several minutes to fight with a group of four or five people and sometimes as it gets closer to the
village you might have to have all hands on deck all All 10 in your group have to come fight this Jotun.
Otherwise, you're going to lose that match.
It's funny because with the Jotun, they move so slowly that you forget about them for a little while.
Yeah.
I mean, legitimately, you do.
And it's like there's always a big red indicator on the mini map that tells you the direction that the Jotun is.
But it's like you just get lulled into this sense of like, oh, yeah, we don't have to
worry about that right now.
We got two to three days.
Yeah.
Until all of a sudden you get a big warning on your screen that says the Jotun is close
to your village.
And then everybody goes, oh, crap.
And then everybody scrambles for this Jotun.
But like you said, these things have a ton of health, man.
They take a few minutes to take down.
Oh, yeah. And they're not easy fights by any means. Now,
they do telegraph their attacks pretty well.
But when you have eight
people all fighting
and doing whirlwinds and tornado
attacks and overhead hammer smashes,
Paul, I suck
at fighting the Jotun. I die
so many times against these stupid
things because I can't
see what's going on. Curse these old man eyes of mine. Because it's like one stomp and you're toast.
Yeah. It's very easy to die quickly, especially one of the Jotun will put out this giant void
mark on the map. And if you stand in it and you don't roll out of it immediately,
you're just gonna die.
Now, the game does knock you down first
and one of your allies can res you
if they press a button for a couple seconds.
But even then, you're still getting attacked
while you're crawling on the ground
and it's very easy to just die
and get killed at that point.
So let's talk a little bit about defending the village.
So you're out fighting during the day. Maybe you hunt down the Jotun and you kill it before it
gets to the village. But then every evening, you've got these hell things that you have to
fight as you protect the village. And every once in a while, you'll get a blood moon night,
which means you're going to get an extraordinarily strong wave of enemies, including elite mobs that are very hard to fight. But it does give you the
benefit because now the following night, you will not have to defend the village at all. You'll get
one night of peace. So it's, you know, you have to fight the storm and then you get the calm after.
But do you want to talk a little bit about the gates and the archer towers?
I like this aspect of the game, to be honest.
It would not be the same game without it.
And I know a lot of people complain about that nighttime comes quick, right?
I don't know what the day-night cycle is, but it's probably like, I don't know, 10 minutes,
15 minutes of daytime, and then like three minutes of nighttime or something like that.
So it's something that needs to be addressed. And the point of this is that you have three
entrances to your village, and these hell things will come into all three entrances.
And if they get close to the tree, they will start attacking the tree. And that is their
sole focus. They don't care about you.
They're just trying to take the tree out. And so that's why I say it's kind of like a tower defense in that regard, because they're just singular minded, go kill the tree.
And if you don't stop them before they get there, your tree is going to take damage.
Well, that can add up over time. And the only way to heal your tree is with souls,
but souls are a rare commodity and you need to spend those on other things.
So it's very important that you protect the tree and you can do that in a lot of ways.
And one way is that you can build these big old hefty gates that you can close so that when the hell things come, they have to break down the gate before they can even get inside the village. And then what you can do is you can build archer towers on either side of
the gate.
So that while the hell things are trying to smash this gate to smithereens,
your archers are just pelting them and killing them in the process.
Um,
and so there is,
there are ways of defending things.
And then the cool thing is you can upgrade your gates to like level two and
even level three.
And you see the progression,
like,
you know,
at first they're just this like wood gates, but then they start having like iron banding. And then level three. And you see the progression. At first, they're just this wood gates, but then
they start having iron banding. And then level three, they have shields all over them and big
strips of metal and all that stuff. And your archer towers can start shooting fire arrows
and stuff like that. So it is a very neat aspect. The problem is, is that if you don't have a good
group, and I'm guilty of this, I'm just going to go ahead and admit it.
You're out in the world.
You're doing your thing.
You're collecting stuff.
You're fighting.
You're clearing out these little camps that are scattered around the world.
There is quests that you can take and stuff like that.
And nighttime hits, and the game warns you, hey, hell things are attacking you.
And you just kind of go like, eh, everybody else will take care of that.
They got it.
Yeah, like, ah, I'm out doing stuff. But the problem is, is that when everybody goes,
ah, I'm out doing stuff,
I'll let the other guys worry about it
before you know it, your village is overrun
and your tree takes damage quickly.
Like, this is not a tanky tree.
You really got to protect this thing.
You can die in one night.
It can go south really, really quick
if people are not paying attention and working together.
So I really like that aspect of the game. It's something that you have to address.
And so it adds that level of necessity to it and danger to the game that I really enjoy.
Yeah, absolutely. All right. Well, we're at that halfway mark,
Josh. So let's take a quick break and hear from one of our sponsors.
Hey guys, this episode of the Multiplayer Gaming Podcast is brought to you by Logitech.
You have the opportunity to help support the show and also get some awesome gaming accessories to help maintain your competitive edge while gaming. I actually use a Logitech G413 backlit keyboard. I actually bought it with my own money
back in 2017, long before the show, and it's still running great. Actually, as I'm looking around,
I also have a Logitech webcam, and they sell so much more than that. They have tablet keyboards,
they've got mice, speakers, Bluetooth accessories, all kinds of stuff that you might need for your pc or for mobile
devices so you can actually head on over to multiplayerpodcast.com slash logitech store
and that'll forward you right to their website thanks so much for your guys support now let's
get back to the show all right josh we were talking a little bit about being a team player,
and there is one thing that is so necessary. Wait, why are you grinning at me, Paul?
I'm a team player, Paul. You are a team player. But here's the thing. In the game,
you are running around and you're gathering tons of materials. You're using your hatchet to chop down trees. You're using your pickaxe to hit iron, silver, obsidian, garnet nodes.
And you're collecting all these things that you can use for crafting.
Well, the game gives you a big giant war chest.
And they teach you how to use this in the tutorial.
But basically, you can put items in the chest.
And that makes it available for anyone to use to craft items.
And there are so
many games right now because the game is still pretty new it's only been out for about a week
and a half and so many people just hoard the items and they don't have enough to build anything but
they're not sharing their items don't and it just hamstrings the whole group do it man there is a
i get it right i was i was guilty of this for the first probably
three games or so that we played but you're out there you're doing the work you're collecting all
this stuff and you you can craft with this stuff right so it's like oh i want that tier three sword
so let me hoard all this stuff i went and earned it right it's mine you know and then it's like
well i'm gonna craft this sword.
But this is not an individual game. And it takes a little bit for people to learn that. But the games where you work as a team are so much better than the games where everybody is
just this individual, I'm trying to buff up my guy and get this really good sword for me, while that guy over there is
running around with base gear, he can't help. He can't help fight the Jotun. He can't really
help defend the village. It seems counterintuitive for when you're playing this character and you
have your class and you're gathering all this stuff and everything else. But, I mean, public service announcement from Paul and I, put your stuff in the chest.
And I get it, right?
But when everybody does that, guess what happens?
Everybody has the stuff that they need.
That's exactly the thing.
Because if you're hoarding mats, maybe you've got three out of the four mats and you've got double of everything.
But you're just missing that one piece of gear.
Meanwhile, someone else has double of everything except one piece of gear that you have.
And if you both just put everything in the chest, you're both going to get to craft that item.
So the game definitely requires that.
And then there's also on the map, there is always a
quarry, a lumberyard, and a farm. And if you put enough souls and enough materials in them,
they will deliver goods to your war chest every few minutes. And there are so many games I play
where the noobs are putting nothing in the chest. They are not helping build the quarry,
the lumberyard, or the farm. They're not helping build the quarry, the lumber yard,
or the farm. They're not helping build gates. And all they're doing, like you were joking in the
intro, is pumping everything into the blacksmith because they just think, well, if I get a tier
five blacksmith and everything else is level one, that's somehow going to help. And that is not how
this game works. This game is very well balanced. you have to level everything up together you have to share your gear i think the game is actually designed very well in that regard
it definitely rewards that kind of team play and that's why i have loved the matches that i have
played through discord because you're guaranteed to get 10 people who are all using mics and if
and it's very user-friendly right now. If you don't know what
to do, people are very willing to teach you. All gaming communities like this get toxic eventually,
but at least for now, people are very kind and they're willing to help.
It's a cooperative game. I mean, honestly, there's no competition in this game. So this
is one of those games where everybody has to work together. And if you play this game in the
me aspect,
I'm going to go out and collect all this stuff so that I can improve me. You're a detriment to
your team at that point. You really are. And so I like games where everybody has a common goal
because you find that people want to work together and you don't have as much of that toxicity
the competition can bring out and stuff like that.
Like, don't get me wrong.
Like, you know, people mess up and, you know,
maybe you had, you know, 800 souls on you, which is a lot,
and you died and you lost them all.
Like, okay, you probably should have done something with those first.
Or maybe you're that guy that's wandering around at night
that's not helping defend the village, you know, or something like that.
But so there, you know, there are things that you can do wrong. But I have found that the community, for the most part, is very friendly because people are working together.
And so I like that aspect of it a lot. Yeah, I've really only seen one fight break out.
So even though this game's been out, I think, for like nine days or something, I've clocked 20 hours into the game.
And I have seen one fight where a guy dragged two werewolves into another guy, and then he died and lost a ton of souls.
And so they got into a little bit of a lover's spat in the chat.
So honestly, out of only one match, out of all the several that I've played, that's not bad at all.
I really hope it stays that way.
Yeah.
All right.
So we got a couple minutes before we move on to our later segments.
But let's talk a little bit about those classes.
So you talked about how there's some different ways to unlock them by getting these achievements.
You start out with two choices.
You have a warrior and a ranger.
You can probably
guess what that is. You know, the warrior focuses on more melee weapons, the ranger with the bow
and arrow. The ranger does not seem to be terribly popular, but as you defeat enemies and as you
upgrade things in the village, it all gives you XP. And then you start to earn these blessing
points and you spend your first one to choose your class.
And then you cannot change it for the rest of the run.
You're locked in.
And then as you level, you earn more blessing points that you get to put inside your skill tree.
So the classes that you can unlock later are the Guardian, Hunter, Berserker, Sentinel, Seer, and Warden.
I have still not unlocked the Warden uh that's one that's missing that's
one where you got to go 15 days into the game and it seems like with most games you're not going to
make it to 15 or you've already killed fenrir and people are just kind of done so i think the
warden is by far the hardest to unlock but were there any classes that you kind of had fun playing around with a bit? I have not locked unlocked all of them.
Um,
you know,
I think they all play fairly well.
you know,
the Rangers kind of lackluster.
I hate that they made that like a starting class because it didn't really wow me,
you know,
everyone picks warrior.
Yeah.
Everybody goes warrior.
You try Ranger once and then you go,
ah,
I don't really like this guy.
Um, Yeah, everybody goes Warrior. You try Ranger once, and then you go, I don't really like this guy. I think they could have done a little bit better job
making the beginning classes a little bit more interesting,
but then, I mean, that does make it better
when you do unlock some of the other ones.
I mean, they all have something unique,
which is kind of nice.
You know, the Seer is like the healer,
like the actual dedicated healer class.
The Sentinel and the Guardian are your kind of very tanky warrior types that use shields and stuff a lot.
You know, the, what is it, the Hunter that lets, they get like a lot of movement speed abilities, so they make really good scouts.
You know, there's things like that.
The Berserker obviously is a really good fighter, can just do
a ton of damage. And so they all really stand out a lot. Now, because I haven't unlocked all of them,
I mean, I have been enjoying the Sentinel because the Sentinel is basically Captain America,
which I love because you run around with the shield, you can block stuff, but then you get
an ability that lets you throw the shield and that will stun things. And it will bounce from like one monster to the next and stun them all,
which is really cool.
If you hold up your shield,
it gives like an armor bonus to everybody around you.
So they kind of have like team buffs and stuff like that as well.
I think I would like the seer,
but I haven't unlocked this year yet because being able to heal people is
huge in this game.
The only way that you can heal is through potions that you have to craft uh there's like a a seer is she a seer
dagny yeah dagny the seer dagny the seeress maybe something like that yeah but you she'll trigger a
heal every minute and a half um that you can use to heal up but otherwise like healing's not easy
to come by so having a class that could actually heal everybody would be really nice and beneficial um i like that there's classes in this
game the one weird thing to me if i was going to be picky about it is that i wish more abilities
were tied to the classes instead of the weapons you know that makes sense it's it's a little weird
that like you only get more abilities if you upgrade how good your
weapon is versus unlocking them in your skill tree it's like that just doesn't it's a little
backwards in my mind um it works don't get me wrong but it's just it's a little weird for my
brain to wrap itself around because it's like well you should get skills from your skill tree
that's a fair point because the classes will they'll have like passive abilities that can
trigger but they're usually not very active so like as the seer you can put a point where if you
get attacked that an enemy might get snared and you're gonna spawn the little tree that heals
so there are some things like that that are passive but it's not of an active nature
all of the active abilities are tied to the weapons so that that is a little bit funny i know
i have really enjoyed playing as the seer i think one thing that we have not totally talked about is
that there are different biomes in the game as you explore the world so as you increase your gear
the game does give you a level score. And as you enter a new
area, they'll tell you what level the mobs are. And that kind of helps you gauge whether or not
you're going to be able to fight in that area. And as you explore, you'll find desert biomes and
also cold, snowy biomes. And as you spend more time in those areas, you do have a temperature meter and you will start
to take damage if it's too hot or too cold. And the seer has a very special ability that people
really love where it just negates all temperature. And that's also really important because if you
fight Fenrir, he is always where you cross a bridge into the glacier and it's always cold.
And you and I had a match the other day josh that we
had a great group and we could not fight fenrir or do anything because i don't think we had any
seers in our group because i hadn't unlocked it yet and we were just dying from the cold over and
over and over because we couldn't find any mushrooms to craft the potions see this is my
number one complaint with this game right like i'll? Since you brought it up, I'll talk about it now. My biggest complaint with this game is that things can go sour real fast, right? Because souls are so important and because crafting materials are so important later on, that if you start to run low, you've been here, and so you can attest to this, right? Your weapons
have durability. Your armor has durability. The only way that you can repair things is to spend
souls. But if your weapon breaks, it gets very expensive to fix. And so the problem is if you're
out in the world and you die and you lose all your souls, but your weapon was also broken or
very close to being broken, you can't gather enough souls quickly enough.
Like you're useless for the next like 10 minutes.
Like you can't fight anything because your weapon's broken.
I mean, yes, you can go craft another crappy weapon,
but it's like you won't really want to do that.
You have no souls.
You can't fight stuff to go get souls.
You can chop down trees,
but you don't really need wood at this point in the game.
You know, and it just, that part gets very frustrating to me. And then like you mentioned,
we had to be able to make potions to survive the cold. This cold is brutal. You cannot survive it for very long. And the only way to make these cold resist potions is to have mushroom oil.
Well, I don't know if everybody took the mushroom oil
because we died a bunch or what,
but I spent five minutes running around a forest
looking for mushrooms
and couldn't find a single mushroom.
And you need two mushrooms to make one potion.
So after five minutes of nothing,
I'm just like, Paul, this is stupid.
We can't go fight Fenrir
because we can't survive the cold
because we can't find any stupid mushrooms.
Yeah, but see, I thought that was great because this is the stuff that you have to learn in the
game between matches. We spent all of our gear making fancy weapons and we didn't have proper
cold resist gear. We blew all of these mushrooms on other things and then we ran out and we didn't
know to have more seers. And so I thought that was actually kind of these mushrooms on other things. And then we ran out and we didn't know to have more seers.
And so I thought that was actually kind of a cool thing that happened.
And we ended up having to book it for the Bifrost because we were so focused.
Yeah, because we were so focused on trying to survive in the cold.
And that didn't work that a Jotun ended up getting close to the village.
We tried to fight it.
It broke through the first gate. And then we sprinted to the Bifrost to get out.
The Jotun is at the village walls. Everybody's fighting it, but it's still at half health.
And you and I are just going like, Paul, do you think we can kill this? I don't know, man.
Should we just leave? Should we go to the Bifrost? And we're like, no, no, no, we got this. We got
this. And then 45 seconds later,
this thing's health is dropping, but not fast enough. And then we're like, I don't know, man,
maybe we should just call it quits. Because we didn't mention that if the tree dies,
you get nothing. I mean, you don't get the golden horns for killing all the Jotun and stuff like
that. You really want to evac via the Bifrost to get a lot better rewards to get those
permanent things. And so it was a hilarious moment where you and I were wavering back and forth,
do we run or do we fight? And then we were like, let's fight. And then we were like, no,
no, let's run. Yeah. We had to renege on that rather quickly. Yeah, as long as you defeat one Jotun, then if things start to go south, you just go and you evacuate. So it's very hard to have a game where you don't get anything because you kill your first Jotun within day four. So it's honestly not... I think you kind of learn the timeline and the ebbs and flows of the game, but there's definitely that learning curve. And I have found it to be a blast learning that with the general population. I think if you try
to join this game six months from now, you're probably going to find that everyone's doing
the same stuff and it won't be quite as fun. I was really glad that we got in on this from day one
when it released. Yeah. Oh yeah, absolutely. All right, Josh josh well that's what we think about tribes
of midgard what do the steam users have to say about it all right so man i'm not gonna lie this
one was tough paul i i feel like i read a novel today looking through these steam reviews i don't
want to tell you their life story dude i don't know what it is, man. Everybody wanted to just write these eight-page
reviews. And so I was like, well, I'm not reading that on the show. So I did. I was able to find a
few that were good and helpful and touched on some of the good points and the bad points.
So all right. So this first one, this is a recommended review. This person has 20 hours
on record, so a decent bit of playtime. And he says, mix between Terraria, Valheim, and Seven Days to Die. I really like it. Big recommend. Oh,
and guys, it's not the next Assassin's Creed or the next Dark Souls. Why do people always expect
a AAA game? This game is $30. That's for the deluxe version. It's actually only $19.99.
And it's worth the money. It's not a $70 game. And yes, some elements are lacking, but I didn't expect it to be like the next big game.
No.
I have fun playing this, and this is all that matters.
So, I mean, we didn't touch on the price of this game, but it's $19.99 for just the basic version.
The deluxe version gets you, what, cosmetics, I think?
Yeah.
At $20 dollars it is extraordinarily
well priced for what you get out of this yeah it's a very polished game so uh i agree okay so this
one is not recommended two and a half hours on record due to poor marketing this game just really
isn't what i thought it would be the closest comparison i could draw would be risk of rain
where the core gameplay loop is trying to
grow your power enough to beat a boss and get as far as you can before you're overwhelmed i was
expecting it to be more of an action rpg survival game but those aspects are secondary and not the
focus that's a fair comp it's a lot like risk of rain i dude when this guy i was reading this one
and i was like this guy nailed it 100 because they did market the game as like diablo meets valheim and i don't feel
like that is a fair comparison at all like it is at least the saga mode then that's what we've been
talking about right in saga mode the goal is to get strong enough quick enough that you can survive and kill fenrir this is not like a looter or action rpg survival game like the only survival elements like you
don't need food you don't need water you don't need any of that stuff the only survival elements
is just defending your village every night so that your tree doesn't die but in that regard
it's a temperature you know
right yeah i mean the temperature does it does start to get cold but that's not till like day
9 or 10 or 11 or something so you have a long time before that kicks in so i really honestly
if this game made you drink and eat food people would absolutely complain about that and they
would say i want to spend more time fighting i will I will say that the survival, it's a flavor of survival in this game.
It's not really like a Rust game.
Yeah, it's a LaCroix.
They waved survival elements near the code of this game.
Yeah.
All right, so next one is recommended.
26 hours on record.
It's a pretty good game.
I'm not a major fan of not being able to pause single player,
but the save and quit feature is pretty nice. Unlocking some of the other heroes has felt
tedious and or tough for me. Hopefully they change that up a bit in the future.
Using the Bifrost to end a game is a smart move. You don't need to see every round until the bitter
end. And that I think is key because one thing that caught me off guard on
this game was that it's a time commitment that I was not expecting, right? The matches are long.
They are long. I mean, we're used to Overwatch and Rocket League and some of these other just
10, 15 minute matches or rounds or something like that. And with Tribes of Midgard, you're looking at an hour to two hours worth of commitment.
Now, I like this review because it's a good reminder that you're not really. You can hop in,
you can help out, you can kill the first Jotun, and then you can buy Frost out of there. You get
progression, you get fun, and you're not locked in for a few hours stint if you don't want to be. But I think people,
or at least myself, felt very obligated to try to see it through to just death.
I'm hanging in until day 12 when we're overwhelmed finally. And I think that's a
little daunting for some people. So it's a good reminder that it's okay to hop in and hop out
on this game. Yeah, definitely. And there is a little bit of that element of the
community learning how the game works it kind of reminds me like when i first started world of
warcraft you would run scarlet monastery and it would be like a three hour run and then you fast
forward two to three years everyone's knocking it out in 20 to 30 minutes because now everyone
knows what you do and how it works and how it functions.
But yeah, so like when you play with the people who know what they're doing,
you're going to kill Fenrir, get in and out in about an hour. But I have played matches where I've been in there for a full three hours and we're nowhere near fighting Fenrir. And now it's
like day 14 and then we all just have to buy frost out because we can't keep up with the weather. So I think you just have to think of it in terms of not every round you're going to make it day 14, and then we all just have to Bifrost out because we can't keep up with the weather.
So I think you just have to think of it in terms of not every round you're going to make it day 15.
Not every round you're going to kill Fenrir.
Just have fun as long as you're having fun, and then just Bifrost when you want to get out.
Yeah.
Yeah, it's a good reminder, and I think you're right.
I think people are still kind of figuring out how the gameplay loop goes.
So, all right. One more more how many was that sure all right
we'll do one more three all right so i gotta round it out then okay so one more not recommended um
i think this guy has 0.7 hours on record now apparently if you only play less than an hour
and you give it a not recommended,
I don't know that that's a fair shake,
but he had some points.
I didn't like how the menu looked.
So he says, I think it has
potential to be entertaining if you like
games like this. For me, I was excited
about this game until I actually played
it. Just not a fan of the combat
at all. Attacks do not feel
meaty. Bows are horrendous. I actually found switching to a controller made the combat at all attacks do not feel meaty bows are horrendous i actually
found switching to a controller made the game more tolerable but i quickly realized if the combat is
not fun the game is just a hamster wheel with no payoff disappointed but i can see some people
enjoying this type of game i already own valheim i might just go back and play that instead now i
play this with a controller i did try to play it with mouse and keyboard, and I felt like it's way better with a controller.
Yes, I would say it's a must-have.
You must play with a controller.
Yeah, and I mean, the reason that I picked this one is combat, they showcase a ton of
combat in the trailers in the gameplay.
And while combat is fine, I feel like it could be a lot better. So I kind of agree with
the attacks aren't meaty. Sometimes you're just wailing, and you're not really feeling anything.
That's what I was going to say. This might come down to the fact that you love the hammers.
Because when you're using the shield, you quickly learn how the monsters operate. And if I'm
fighting one of the giant lizards in
the swamp i know it does a tail swipe so i gotta block that i do swing swing and now i block swing
swing block and then i can kill it and then i'm gonna go fight another mob and i'm gonna quickly
learn how that mob operates so i feel like the combat is a little bit more involved i think with
the hammer you're gonna get that the least simply because all you're gonna do is Hulk smash yeah Hulk smash at that point yeah yeah but
i i really especially love the combat once you get a legendary weapon you get to do some very
cool things in this game but not every not every saga round are you gonna be able to get gear of
that level. weapon now that same skill throws out five tornadoes you know and so it's just it's just
so much better in every aspect um but you're right yeah you're not always going to get those
really good weapons either so it's kind of like risk of rain where you have those runs where you're
super op and you have the other ones where you're just dinking right you know stuff with a crappy
weapon you just every every round is going to be a little different being a roguelite. All right, Paul. So that's some reviews.
Let's see if I gave away any information.
It is time for us to guess what the overall Steam rating is.
This is a score from 0 to 100.
What do you think?
So I think the community definitely likes this game.
Initially, I was thinking it would be really high, especially because it's
cheap. Because I think for a $20 game, you get a lot out of this. But then I started thinking maybe
$20 is low enough that you're getting so many people, you're going to bring out more of the
naysayers. I really don't know what to think. I'm just going to say 90%.
All right. I guessed 86%. I think it's a plenty good game. There's a lot to like about it. It is
a $20 game. It is not fully fledged. I mean, we talked about some of the things that could be a
little bit better or maybe can be a little bit aggravating. So it's like, well, if I'm feeling
that, I'm sure other people are going to feel that too. But it's a good game. I guessed 86%. The actual 73%.
Ooh.
It is.
Why is it so low?
Did you get a sense reading reviews?
It's just that people don't like the,
they don't like the roguelites.
Yeah.
I mean, honestly, that's it.
And they don't like the fact that,
I will say this,
for a roguelite,
the permanent,
see, part of what makes,
I like roguelites, right?
Like I discovered that I
actually enjoy them. I used to think that I didn't, but I do. But you have to have permanent
progression in a roguelite to make the gameplay loop mean something, right? Like Risk of Rain,
different story in that regard, but you do unlock the characters in that game.
I mean, a lot of the card-based games, you unlock cards and abilities and stuff like that. This game, I feel like the permanent progression is very lacking
in that regard. And so I think that's something that they could easily improve on, but I think
it's holding back a lot of people. And then the only other kind of common theme complaint is just
that there is a shop that you can spend real money on to unlock cosmetics.
And some of the cosmetics are just goofy.
One of them is like a giant rainbow panda head that doesn't really fit inside like a Viking Norse mythology game.
Like that's a little weird.
You know, so I mean, that's very Fortnite-ish in my opinion and apparently in a lot of other people's opinions as well.
I think it's a crime that it's in the 70s.
If it was something in the 80s, I'd say okay.
If it's a marketing issue, fine.
But to complain about roguelite elements of a game that definitely makes it clear that it's a roguelite, I don't know.
I think maybe just people have the wrong expectations.
Maybe watch a streamer or watch a match or two, and that'll give you a sense of what you're up for
yeah all right well that's all right josh you're the winner
yeah all right you get to take us into the next segment oh boy
hey yoten you want to come back to my village and meet my tree? Oh, boy.
That's totally
innocent, Paul.
Family friendly. Why are you looking at me that way?
Oh, boy.
There's a lot I can say.
I'm just going to leave it at that.
Hey, that was 100%
game related, Paul. I don't know what you're thinking,
buddy.
Alright, so this uh this segment
is uh make love marry or murder this is how we are going to rate a game based on those criteria
murder hey we didn't like it you probably shouldn't play it make love hey this game is fun
for a while um but not a game that you're probably going to leave installed on your computer forever
or you know keep the uh you know, taking up space on your console.
Mary is,
I will always come back to this game.
It's amazing.
There's really not a lot that I don't like about it.
Paul,
for me,
it's a make love,
but it's a timid make love.
And I don't know why.
I don't know why either.
I was so, that might be the problem paul maybe i mean maybe i was just so starved right but there's so much good about this game but then at
the same time i feel like there it's just it's missing like that it factor for me and i don't
know if maybe from the gameplay i was expecting the combat to feel better i don't know if maybe from the gameplay, I was expecting the combat to feel better.
I don't know if maybe I thought that there would be cooler progression in it.
Fighting the Jotun is cool, but the Jotun are so slow that it's almost like this weird
slog combat thing.
The beginning of the game is very, very mundane.
It really picks up after the first
couple of days when people can start crafting stuff and you start opening up more of the map
and stuff like that. I, it's not a murder, right? Like this game has a lot about it. That's very,
very good, but there's something about it that just doesn't grab me like I thought it would. And so it's a tentative
make love for me. It is enjoyable. It's a very well done game. I wish I could put my finger on
what I don't like about it, but I think it's just a culmination of a lot of little things that kind
of all come together for me. That said, for 20 bucks, you really can't go wrong with this game either, though. So as much as I'm
sounding negative towards it, it's kind of like, well, man, it's a pretty good game for the price
point, too. Yeah, I feel like if you compare it to a game like Risk of Rain, I think that Tribes
of Midgard just offers so much more. Like, there is just more progression.
There are more achievements.
There's more to do.
We're going to get more chapters in the future.
So right now, this is just Chapter 1, the Wolf Saga.
And you beat it, and there's going to be more in the future.
If this was a $60 game, I don't know that I'd be able to say that it's marriage material.
But for me, at $20 20 it's absolutely a mary
i i guess it's just personal preference because everything you say i would say the opposite
i think this has that it factor in spades i want to play it right now i knew we were in trouble
when the last two days i had a little bit of free time and i start firing up tribes of midgard and
then i see josh is playing Rocket League.
Don't you slander Rocket League, man.
I'll always have my true love, Paul.
I was like, I'm going to have to hear Josh murder this game.
So I'm glad it's not a murder.
I was bracing for murder.
I think the progression's great.
I think the gameplay is everything that you'd want from a roguelite.
I will say that the in-game cosmetics that you can buy in the shop are goofy.
I have not seen anyone running around in the panda suit.
I can't imagine anyone's going to spend real money
or very hard-earned currency that you earn on that stuff,
but maybe we're going to start to see it pop up.
I don't know.
But for me, it's a Mary.
All right.
So any last words on Tribes of Midgard
before we jump into the leaderboard? I mean, it's a fun game, man. Like I said,
I know I came across real negative there. It is a fun game. I would recommend this to people.
It's because of the price point. Like you said, if this was a $40, $60 game, I would be like, no.
But for $20, I think there's a ton of fun to be had there.
It's just, I can't put my finger on why it's not a Mary for me,
but I don't mean to make it sound like this is something people should avoid,
because it is a lot of fun.
Yeah, I would say for me, having 20 hours in the game,
I feel like it's just hit its peak.
I think if I played another 10 hours, which I plan on doing, I think that's when it's
going to start to go downhill a little bit.
So I think 20 to 30 hours is probably the right gameplay where you would have maximum
enjoyment.
And so for me, for a $20 price point, I'll pay a buck an hour to play it.
So that's why I'm going to give it Mary.
But let's go ahead and jump into the leaderboard and see where this game stacks up.
All right, if you're new to the Multiplayer Gaming Podcast, we have an overall leaderboard,
which you can see at multiplayerpodcast.com we like to take
every deep dive game that we do rank it against all the others it's kind of where josh and i
have to hash it out and come to a consensus of where we would place the game sometimes we are
on wildly different planes of a game like outer wilds and stardew valley sometimes we're in
complete agreement i think like like Resident Evil Village,
we were both like,
yeah, just pop it right in between those two
and we agree and it's easy.
This one sounds like it'll be a little bit more negotiating,
but we currently have 52 games on our leaderboard.
Big list.
As we take a look at it, Josh,
where are you thinking that you would put Tribes of Midgard?
I think it's a fun game. I think it's accessible to a lot of people.
My one complaint when we think about the leaderboard is that I don't feel like there's a
ton of... This is going to sound so goofy, right? But like this game revolves around teamwork, but like when me and you and Brandon and, and, you know, other people hop on, I feel like we're
all off doing our own thing, which is part necessity. Like people have to be doing, you know,
20 different things at once, but even when we're playing together, it doesn't really feel like
we're playing together. Does that make sense? You know what I mean? Like you're off doing the quarry. I'm off trying to unlock waypoints, you know, Brandon's
off trying to upgrade the blacksmith and stuff like that. And it's like, I feel like we're not
ever like a, like wandering around the world together. And so I like, I miss that part of it,
you know, and maybe that's just us. because we're trying to be really efficient and everything.
But it's one of those things where it's one of those multiplayer games where I feel like
you're playing alongside other people.
You're not playing with other people.
I think that's fair for during the day.
So during the day, it's more stuff like, hey, do you have any of this material?
Because that's what I need.
So you're still talking. Or it might be, hey, can you take the spawn point next to me i need some help
but the game will kind of pull you together for the yotnar which i learned this week is plural
for yoten so for the yotnar and at nighttime defending the village the game kind of only
forces you to fight together at those times and then of course at the end game
when you fight fenrir but other than that yeah a lot of it is is your own exploration during the day
yeah i feel like i mean i don't want to slander this game because it doesn't deserve that at all
i feel like this game belongs somewhere in probably the low to mid-20s.
Low to mid-20s?
So that would kind of put it all around Operation Tango,
A Way Out, kind of somewhere around there?
Well, oh, I meant low as in closer to 20 to 23. Sure.
Higher ranked, but the lower number.
Yeah, there you go.
So more around No no man's sky
far cry 5 killing floor 2 yeah i feel like i mean we're we're surprisingly not terribly apart josh
because i was just gonna say i think it should be in the mid-teens like i would put it somewhere
around risk of rain destiny 2 rainbow six siege and i know that some of those are like triple a
titles i just think tribes
does so many good things at a low price it belongs to be up there with it so i think if we're looking
at it together we're probably looking at somewhere in the late teens i'll say this i i i think it
should go one under deep rock galactic to be honest with you here's why because deep rock
galactic has a lot more content and gameplay replayability it has it has one-fifth the
content that midgard has dude you're crazy deep rock galactic has like four modes find the egg
no they don't they've added to that you know I mean? And there's all the different weapons.
There's four classes.
I mean, there's only four Jotnar, Paul.
There's eight classes in Midgard.
I was going to say one above Deep Rock.
That's really funny that you say one below.
I mean, I don't know, Paul. I don't think the longevity of Tribes of Midgard.
I think you're in that honeymoon phase right now.
You know what I mean? And i think you're in that honeymoon phase right now you know what i mean and i think you're loving it but i think if we come back a week later you're gonna be like it was a lot of fun but it got old pretty quick because the gameplay loop is exactly
the same i deep rock i have 15 hours i've already passed that on midgard and i was so done with deep
rock 15 hours in and i'm still playing this gamegard, and I was so done with Deep Rock, 15 hours in.
And I'm still playing this game solo, even when I couldn't get you to join me.
I'm playing with my new friends on Discord. We're starting the Super Multiplayer Podcast.
Paul, you know I'll always love Rocket League.
All right, so...
I'll give it to you. I'll give it to you. That give it to you that's fine if you love it that much
i and i don't like i said i don't dislike this game this is not a murder for me it's like i
don't dislike it at all i just have a few issues with it and i wish i liked it more
yeah i hear you so this would put it at number 18 we would have it below the likes of rainbow
six siege call of duty black ops cold war and resident evil village we will have it below the likes of rainbow six siege call of duty black ops cold war and
resident evil village we will have it above deep rock galactic among us and no man's sky
so that's relatively high you know being number number 18 out of 52 not not bad norse fell you
did good they did good man for a small developer it's a it's a good game, man. There's times where I go to bed
at night and I lay there, Paul, and I go, what's wrong with me? Why don't I like Tribes of Midgard
more? That's like me with Outer Wilds. I'm like, I love all the DNA of this game.
That's inexcusable, Paul. That is inexcusable. Outer Wilds is a masterpiece. I don't know.
I'm hoping one day you'll wake up and figure it out. Maybe when that new DLC comes out. i don't know i'm hoping one day you'll you'll wake up and figure it out but
uh maybe when that new dlc comes out i don't know all right well that's all that we have here for
this deep dive episode we were really excited to have you guys with us if you end up playing any
tribes let us know come join our discord server i need more friends who want to play more of midgard
so use that link in the episode description.
You can replace Josh in my tribe and we can go fight the Jotnar together.
And you can also come chat with other people who love the show.
So come find us on Discord.
You can find us on social media at MultiplayerPod.
And as always, we will have our next episode on Thursday where we cover This Week in Gaming.
So I guess, until then, Josh,
you can keep playing Rocket League.
I will be conquering more Jotnar in Midgard.
I did forget my absolute favorite part of this game, Paul.
When you're talking to the sorcerers
that are in the game, the vendors,
there are vendors in this game
that you find out in the wild,
and you leave, they do this really cool,
they go,
and then it's just like this super cool like i guess it's goodbye in norse or something like
that yeah yeah but anyway there you go so all right everybody back at you all right we'll see
you guys on Thursday.