Video Gamers Podcast - Descending Deeper: Hades 2 Indie Deep Dive – Gaming Podcast
Episode Date: October 9, 2025Gaming hosts Josh, Ryan and Ace are descending back into the Underworld for a full-on deep dive into Hades 2! Supergiant Games has returned with another mythic masterpiece, and we’re breaking down e...verything from the new protagonist Melinoë and her magical combat style, to the roguelike evolution that’s redefining modern gaming once again. Is Hades 2 the sequel fans have been waiting for, or does it struggle to escape the shadow of the original? We’ll explore the gameplay changes, the stunning art direction, and how this release is shaping conversations across the gaming community. Plus, we’ll discuss what Hades 2 means for the future of indie video games and why Supergiant continues to dominate the world of storytelling in video games. Don’t miss this fiery, god-slaying episode of the Video Gamers Podcast! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol’ Jake, Gaius, Jigglepuf and Phelps Thanks to our Legendary Supporters: HypnoticPyro, Patrick, NorwegianGreaser and PeopleWonder Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.com/invite/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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Hello, fellow gamers, and welcome to the video gamers podcast.
Today, time itself is our enemies as we dive deep into Hades 2, where every fight, every
failure, and every second is a gift stolen from us by Kronos.
we're breaking down Super Giants' long-awaited sequel
from its new protagonist
to the way it reshapes everything we loved about the first game.
I am your host, Ace,
and joining me,
the man who charges into every boss fight
with a bunch of random boons
and hopes for the best.
It's Josh.
Oh, that is me?
Okay, I was like, is this Ryan?
Because this sounds like a lot like me.
I was wondering who is going to be too.
I'm going to be like me.
Do what do you mean?
Am I supposed to like try to coordinate my boons?
Ace? I thought I just tried to go. Usually that works out all right.
I just, although you have beaten Kronos and I have not, so maybe there's something teaching.
I know, buddy got time for that. Teach me, Senpai.
Oh, you don't have time for that, huh?
And the guy who might just have struck a deal with the gods to get as much game time into Hades as he did this week.
It's right. I am not above striking any deal that I need.
two for more game time for sure
we're married
we know how this goes
so I'll like I'll do this work
in the garage in this project
but then I can play games right
it's like yeah yeah yeah
that's exactly how that'll work
I don't know how Ryan got
time into Hades too and dying light
at the same time
grinding it grinding it like a
national man listen you can do a lot
when everybody else is asleep man
that's the thing I can get a lot
projects done and I can get a lot of gaming done.
I just, you just don't sleep, man.
I'll sleep when I'm dead.
Fellas,
2025, I think it's safe to say, is the year of the Indies because.
Oh, yeah.
Yeah.
The hits just keep common, dude.
We famously were not super hyped for Hades 2, but then that hype just kind of started to grow.
And then, Josh, I know you're with me in the same way.
The hype just got overwhelming.
I mean I I'm going to just say it dude like I was very not interested in Hades too and maybe it's because we had so many good indies this year we've got Battlefield 6 you know that is releasing the day after this episode so I know we're super excited about that I mean it's it's just you know you got megabong taken over the world right now I mean like you said it's kind of the year of Indies man and somehow along the way Hades 2 which is which should be.
be like one of the most giant indie releases ever was just kind of flying under the radar and
I don't mean that like you know they were flying under the radar I just mean it's like things
were very quiet we didn't have a release date for a while it was in early access and then all
of a sudden Hades is like yeah we're coming out and then I even said it I was like dude I'm not
really hearing hype from people everybody that was playing the early access isn't talking
about it like what's going on with Hades too man
they kind of started to pull like a team cherry on us there's like oh we're going to be all silent until we're done and then you then we're just going to shadow drop it on you in two weeks and screw every other indie developer you see ace there's a there's a major difference between team cherry and super giant and that's that hades two is super fun to play and not frustrating at all and silson on the other hand was super frustrating to play and you know oh why didn't
you get good. You should have just got good.
I gave you that clip for free ace. There you go.
Ryan, famously you didn't play Hades
the first game. Where was your hype level
when we said we're going to deep dive this?
Somewhat non-existent.
Well, Ryan's trying to play Metal Gear
at least he's honest. He got to play dying.
There's too many, man. Ghost of Yote comes out.
Ryan's like, you idiots want me to play
another game?
We're like, what are you talking about?
Another rogue land.
Yeah, exactly.
You know, it was, yeah, it was hard to, like, kind of focus on something like this.
I never played the first one, so I didn't have any prior experience in this kind of world of Hades, so I didn't know what to expect.
So, man, yeah, I was just like, another game, really?
Another indie?
I hope it's good.
I like rogue likes.
Like, I enjoy these games, so, I mean, I hope it's good, but I really don't, you know, I
have a big drive to play it because like Josh said like there wasn't a lot of people talking about it
there wasn't that crazy hype all of a sudden I didn't see a million Instagram reels in in YouTube
shorts and stuff of people playing this game and touting it up like so so I was a little cautious on
on what I was going to get I will say as soon as I had it in my library my hype meter just went
and yep yep i'm with you and then i cracked out on it yeah when i got the game and i saw the
hades two splash screen and it was like okay and i jumped in and i felt how like polish this game was
and the controls and it was like okay this feels like hades and i remember why hades was amazing
i mean if there's another roguelike game that tops that genre like it's slay the spire
i don't know where to find it but like i don't know where to find it way to find it way
more than I like Slay the Spire. And I like card-based games, but I don't know that you could pick
another roguelike game that is bigger and more beloved than Hades was. I'd agree. And it's like
we said when we were talking about comparing it to Silk Song and also comparing the original Hades to
Holonite. Hades was just like way more widely loved than Holonite at the time. Yeah. It was just so
much more accessible. Yes, exactly. Yeah. But just to sort of give
a refresh. Hades, in the first
Hades, you play as the son of, you know,
Hades, Zagreus, as you try to make
your way out of the underworld
to the surface to find your mom.
In this one, you play as
Zagreus' sister. Oh, Lord, help me.
Melinoa. Melinoa.
Not melanoma.
Melanoa. Melanoe. I played this game
for like 25 hours, and I still can't
get her name, right?
A lot of crazy names, pronunciations, for
sure. And you're going to be making your way
down into the underworld
from the surface
in order to take down Kronos
who has kidnapped your entire family
what did you think of that kind of
twist on the premise instead of escaping
Hades you're going back to Hades
we're supposed to go down I thought we were just supposed to die
at the first person every time
yes like that wasn't what you were supposed to do
no yeah you're supposed to go see Hickettsie
she kicks your butt you go home yeah
she just like playing torches me
and then and then that's it right
I mean I'll be honest
The thing with Hades is for me, it's never the overarching story.
It is the characters in the game.
It is the voiceover work.
So like this whole, you know, you're Milinaway now.
Your family's been kidnapped, including Zagrius and your dad, Hades and all that.
And you have to go save them from Kronos, who's a Titan instead of just a god, you know, that kind of stuff.
It's like, that sounds grand, but honestly, I'm not playing this for this like overarching story.
I'm playing this for the conversations that happen after each run.
with each character, that kind of thing.
So it's like, you can tell me that I'm going to find the sacred fish, you know,
and that's my goal.
And I'm going to be like, okay, like, that's fine.
And you want a secret fish?
Like, I'll go find it for you.
I don't really care why I'm doing this, but I'm just going to enjoy every moment that I am doing it.
And so it's like, I get that there's a story.
Melinaway's cool.
Like, I don't know, like she's got a ghost arm.
She's got two different colored eyes.
Like she kind of looks like a, like a mutt in a way.
Like, I don't know why she's so...
How dare you?
That's crazy.
Like, she's just a mix of, like, all these different, like, things.
And it's like, I don't know.
I like the character.
You know, like, she's cool.
Like, I actually like playing as Melina.
And I'm like, okay, this is neat.
But, yeah, the overarching story, I could care less, man.
It's something I have to give major props to both Hades games for is there's so much unique dialogue that I never hear.
anything get repeated ever dude i'm 27 hours in and i have not heard a single line get repeated
i haven't heard a single line as far as i'm in and you know how far i'm into the game and then they
just keep referencing things i've done like if i bring like a certain gift in they're like oh those
are odysseus his knuckle bones you brought with you i remember him blah blah blah blah or or when
uh you know you get your butt kicks and then they're like oh you know you you need to do better next time
You walk and you talk to them and they talk crap to you.
You're like, man, come on.
I'm trying.
I'm trying it.
Nemesis lets you have it if you lose.
Oh, yeah.
Yeah, exactly.
She does not like you.
But now we got to get to the main thing about this game, which is the gameplay,
which is what sells Hades to me every single time.
It's snappy.
It's fun.
And Josh, how did they innovate on it this time?
What did they add that made this game different?
So this is something that we talked about before where it's like, dude,
Hades was so beloved.
How can you up the ante on a franchise that like everybody in the world liked?
And that was the big question as we were going into Hades too.
And I mean, this was like the million dollar question.
Oh my goodness, dude.
Did they, did they up the bar on this?
Oh, they did.
I mean, the combat plays the same.
Like you said, it's snappy.
It's responsive.
It behaves the way it's supposed to behave.
You can dodge.
You know, if you die, it's probably your fault.
kind of thing. I will say this is the difference between like difficulty and
frustration. Silk Song had frustration. Hades has difficulty. When I die, it's my fault.
100% of the time. I got too aggressive. I didn't time my dodges right. I wasn't paying attention.
That's on me. But I will say the upgrades for Hades 2 are many in my opinion.
They have given you so many more progression routes
and the different things that you can do,
whether it is unlocking more ways to talk to the various characters,
ways to upgrade your base.
You have the caldron now,
which gives you these permanent unlocks.
You have these Arcana cards,
which give you permanent upgrades to your character,
but you can only spend so many points.
So you have to like select which ones you want
and you think are most valuable.
On top of that,
you have the various weapons and there's more weapons in Hades too than they had in Hades.
That's not counting the fact that you unlock the different aspects for each of these weapons.
So now you have three different aspects for each weapon that you have,
which all play vastly different.
I think they have more gods and more boons now on top of that.
Oh, yeah.
Bro, this is like they just, and I don't know how they did it, man.
I like honestly this is I have to give them the biggest props because you took something that was darn near perfection in Hades and you somehow some way tweaked so many things to make everything better without bloating it to where I like none of these systems felt like they were bloat to me like everything every upgrade is like oh well this is super cool like all this totally makes my base better and now I can get these things and oh my run is totally.
different now because I have this weapon
and now that I got used to this weapon now I have a different
aspect that I unlocked so now my weapon feels
totally different with the new move set
I like dude
kudos
kudos to them dude
they did it is
it is amazing how much
you can refresh combat by adding something
as simple as a monobar
like that's if
they added a monobar
and now you have you know special combos you
could do if you hold down a button you have spells
you can pull off that hold enemies in place
so you could just absolutely
annihilate them.
Yeah, and then you can get certain boons where
if you're still for three seconds, then your
manner recharges and whatnot.
So I think
obviously I haven't played the first Hades
but from what I played
in this one, man, the ability
to when you die
think about
oh, maybe this pairing would work better or that
pairing would work better. And it makes you
think of how you're going to play the next run, that shows how they developed the game and
how they did it well. You're not frustrated. You're not angry. You're like, dang it. Maybe I should
try this next time and this will work. Because you know, like you said, Josh, it's your fault.
It is your fault that you died because you didn't do this or that. And, uh, and that's just the,
the bare bones, kind of nuts and bolts about it. Like you have, you have all the tools. Do it the
right way and you'll, you'll be able to succeed. Um, there's a little bit or
luck and draw but like when you pair things the right way like there's the one where you uh it was my
favorite pairing that i that i fell in love with where you could get the Poseidon um the water run
the boost the water boosts and then and then you pair that with uh your your cards or whatever
where you can get a plus 5% to your run but you go invulnerable when you run through enemies so
then you can just you can just run around the outside edge kill all the ads and for you uh young
uninitiated ads means additional opponents or enemies in the battlefield so you can run around
kill all the ads and then fight on the big guys like so there was there was just so many games
within the game that you could play to develop a better technique or whatever suited you best like
I thought it was it was awesome for not having played the first one and seeing the difference
whatever they did in this one was amazing yeah yeah the combat feels more in depth to me you have
your close range weapons. You have your your long range weapons. They added the cast that is
completely new for Hades 2, which is like this quick AOE circle that basically roots things
in place. But it gives you another ability because now your boons that you can get affect the
cast. Like I had a run where my cast was my primary source of damage, dude. I mean my primary
source of damage and it was wrecking fools, dude. That's risky though. That's so risky. It's exactly
it. Yeah, like they're rooted, but they can still attack. And so if you're not paying attention and
they're, you know, flinging things at you or something, like you can get wrecked real quick. But yeah,
they really, really expanded on the depth of the combat and the options that you have in combat
in this game. And like, one of the things to me that I really didn't expect from this one. And I mean,
we kind of saw that a little bit with Hades. But like, when I fail a run, normally you'd be like,
oh crap man like i've made it so far and now i got to redo all that but the the cool part for me
was that when i get put back to camp which they call the crossroads in hades two i'm excited
i have so many things to do in camp you know i got people to talk to i got recipes that i unlocked
i got permanent upgrades that i can look through and figure out what i want to work on i got weapon
unlocks that it's like oh i found them like the materials for this on my last run let me go
unlock that real quick and test it out like I every time I died I wasn't upset because it's like
well now I'm back at camp where I'm having tons of fun doing this part of the game this was like
permanent progression done right I know absolutely it's like what you said I never felt bad because I lost
I never felt like I failed I felt like okay well I'll get them next time but now I get to go see all
the new stuff I unlocked yeah yeah a roguelike should have this kind of reward system in place
where it is like
every single run I do
I feel like I'm rewarded for
like legitimately
look for those exclamation parts
are points and then you're just like
oh what do I unlock what do I get
what can I brew in the in the cauldron
what can I get over here
you know what weapon could I maybe unlock with my
materials I got like so
so you just did such an awesome job
on creating that other space
to where in between your runs
like you do you you're excited
You're excited to be in the dead zone, which you shouldn't be excited for, but you are.
Like, that's what's crazy.
Yeah.
All right.
We're going to be right back to talk about the bosses after this little break.
All right, fellas.
Rogue likes live or die by their bosses.
How are the bosses in Hades, too?
Incredible.
I agree.
Incredible.
Yeah, the first one, Ryan.
right like now to be fair
Ryan has been playing like four games
so he has the least amount of play time
I think you're probably what for that
have you beaten Hecatee Ryan which is
the first yeah yeah yeah he beat it
have you made it to the second boss
the the in the ocean level
I don't want to spoil any yeah I made
but I have not beat I have not beat that boss yet
but I made it there okay so
you know like here's the thing
I hate repetition in in a lot of rogue likes
I think Abyssus did this really well
I think there's other rogue likes where it's like, bro, I feel like I'm just doing the same thing over and over.
Like, yes, you might give me a thing that gives me 5% more damage, but that's boring.
Like, this doesn't change the gameplay any.
Like, I'm having issues with repetition on this.
And I don't know what the magic formula is between the two.
Sometimes the game will just absolutely keep me playing.
And other times I'm like, bro, if I have to do this for the 30th time, I'm out.
You know, one of the coolest things that Hades 2 does in the boss fights is just when you start to get
comfortable with their
move set and you have grown in power.
What do they do?
They just changed the move set.
Now that's the boss that you fought 15 times has completely different moves all
of a sudden and you're like, wait a minute.
What is this?
And I think it's genius, man.
In the example of Silla, which we're just going to talk about the first two bosses
so we don't spoil all of them, she,
the music changes.
Like she has one song.
It's so good.
Like the dialogue, she's like, oh, you wait for our next.
next single, I'm going to rip off all your limbs and drown you.
And then that's the name of the song she actually sings in the background.
Yeah.
And that fight is so, the music in that fight is so catchy at the same time.
I died because of it.
I just, I love that fight so much.
But yeah, to me, the boss fights are incredible.
I will say this.
I think this is another massive upgrade over Hades where, you know, the bone hydra in
Hades.
It's like, okay, cool.
I hate the bone hydra.
Like everybody hates the bone hydra, man.
you know but but because it became so repetitive and it was just like yeah to kill this head again
I got to kill that one okay now I can break the shields you know but like in Hades too
because you don't know what moveset you're going to get and the fact that they throw new
movesets at you so often just when it starts like it's going to be stale it's like brand new
move set now and it's like wait what like really like dude I they knock this out of the park man
I will say my one complaint, and this is not necessarily unique to Hades 2, is, you know, and this is like Abyst too.
Anytime you have a roguelike game where you have a final boss, it's like I have to fight my way all the way to that final boss and I have no idea what his moveset is.
So there is like a 2% chance that I'm going to succeed.
And he's probably going to wreck me so fast that I probably only learn a little bit about his move set.
So now I'm going to fight my way all the way back again.
to have him kick my butt with a different
move set that I didn't live long enough
to see the first time.
It's like, that's just the nature of the genre, I think.
But man, if Hades 2 doesn't keep you
at least having fun the whole way there
to try to repeat these boss fights.
Like, that's ultimately it.
Ace, you mentioned gameplay.
The gameplay in Hades 2
is some of the best, like, most fun,
rewarding gameplay that I have played in a very long time, dude.
Runs aren't that long either
Runs are 25 minutes
That's what's great
It's like you know
Sorry to keep roasting on on Silk Song
You know we
We were hoping so much for that game
But like
Your runbacks are just running through the same garbage
And you're doing the same stupid
Like guys as you run back to the boss
Like this, it's a whole new run every time
So you have an opportunity for new abilities
New stacks
Getting the right setup that you can use
Better than the last one
you know or something more unique that you haven't experienced before but it works for you so there's
there's just always a freshness to this game which i found really unique and i really um i really
appreciate like again i haven't played the first one but what i've played in this one they'd offered a
sense of just fresh play every time and you you enjoyed it and like you said you go back to the crossroads
restock up get some new abilities maybe maybe some new powers maybe a new weapon and then try it
again you know like oh i'm coming for you this time so yeah i think i think they did very very good job on
that this is what all other roguelikes are trying to capture that feeling of they they want you to
keep playing the game but they're not giving you enough back in return versus hades which gives
you yeah which hadies it gives you the permanent progression it gives you these relationships with
these characters that are actually really endearing and that you care about especially if you're
like you know me and you josh and you love Greek mythology yep like
I'm freaking fan-girls seeing Odysseus there.
I love Odysseus.
Yeah.
And I mean, the beauty too is like, you know, again, I don't want to do spoilers, but like,
there's a run where I just met a new NPC.
And it's like, this is the first time I've seen this NPC.
And then now it's like every, and then I was able to gift to the NPC something.
And when you do that, they generally will give you an item back.
So now you have these amulets that you can use that for each run that have different like,
you know, modifiers on them as well.
that this is the key is I'm 27 hours into Hades 2 and there has not been 30 seconds
where I felt like I was faced with repetitive gameplay and I get you know that sounds
dumb because it's like well you're just making these runs to go fight the same bosses
through the same levels you know and the level order stays the same right so it's like
these are things that I've complained about in the past but somehow
Hades gives you enough.
They give you enough modifiers.
They give you enough variety of weapons,
variety of boons,
variety of NPCs that you might come across,
variety of like special boss,
like mini boss fights during your run
that you haven't experienced before.
NPCs that show up and help you
or that challenge you to something.
Yeah.
I mean,
I did probably 20 runs before I came across
Icarus all of a sudden.
I'm like, bro, it's Icarus.
Oh, yeah.
Like what's that?
Like how?
just now meeting this guy, but then it's like, oh, oh, I got a gift that I can give
Icarus. What's he going to give me? And it gives me an amulet back. And now I'm super stoked to
level up this amulet because it does something cool. Rogue like developers, listen, I know not
everybody can be super giant and I know that not everybody can be Hades. But this is how you
keep people loving your game is you give them variety of gameplay. You give them upgrades. You
give them upgrades you give them carrots to chase i say all the time let me work on that progression
let me chase that carrot the gameplay is second to none dude like honestly it's so freaking good
dude it's it's so good like we're okay so you know how you know everybody's known this like
you watch a move and you're like that was really good but man it could have been like 20 30 minutes
shorter yep like it was it was just too long that's what i feel like a lot of games
They space them out to make them bigger and grander instead of condensing them a little bit more.
Instead of your 40-hour game, make a 25 to 30-hour game and give those carrots, like you said, Josh, every so often to keep people engaged.
I would much rather play 25 hours of pure, just non-stop engagement on a video game than 35, where I have these lulls where I'm just kind of feel like I'm just drudging through the,
depths of the game in the sewers to get to the next big, big, you know, upgrade.
Like, keep it going, keep it moving.
And I think that that's what this game did so well.
They compacted it enough to where it wasn't all at once, but it was just enough of a gap
to where it made you want to keep playing another run every time you died.
You're like, I can do one more.
You know, and you want to keep going.
So I think they did such a good job at that.
I got to say one more masterful upgrade that they made in this is that.
that in Hades, it was always, you're in Tartarus, you know, you're going down to, to, you know,
fight the main boss, right?
In Hades, too, they have that.
But then all of a sudden, after, I don't know, five, six, seven hours worth of gameplay,
you unlock the ability to go up instead of down.
And now you can start going up to Olympus instead of down to Tartarus to get all new crafting
materials all new enemy types new level types and it's like they combined two games into one
to give you even more variety of gameplay options and it's just like guys guys this this is not even
talking about the level of detail in this game oh yeah oh my gosh dude if we were talk about that
we'd be here all day look i know we i know we're running low on time already but listen the this is
how you can tell a game is made with passion the voiceover work is top
notch it's incredible but you know what i love voices dude by the way that is like the biggest thing i'm
sorry josh i'm cutting you off dude how hard is this how hard is this silk song or any other dang
indie game or any game in general pay the freaking money and and have somebody voice over i was
way more engaged to to watch somebody talk to me than to have to read it all yes i don't i don't mind
reading i can read but like listen to have these voices to have some
somebody project that to me and to develop a bond in a relationship with these characters,
especially NPCs that you see every run you freaking do when you run by them, like you
build a bond. So have, have that connection, have that voice that you can, you can, you can kind
of join yourself to and be a part of, man. I just, sorry, I just, that was one thing. I'm glad
you brought that up because I didn't want to forget it. The voiceover work was awesome. I'm so
glad they put that in. It's incredible. And with the cast of characters and the gods that you come
across, it really just helps make this game something special. I'll say this too. I love, love, love,
love the fact that there are unique visuals for almost every boon that you get. If you meet Aphrodite and
you get a boon that makes you do more attack damage to enemies that are closer, your swipe trails hearts
behind it. If you meet Poseidon and you get a boon that affects your cast, when you do your
little AOE circle, now waves splash out through the circle. And that is in every ability,
whether it's your special attack, your main attack, your cast, your charge up attacks. Like all of
these things and all of these boons are represented visually by like the boons. And it is such a nice
little like just design element
that makes the world of difference
to me dude
all right before we end it I want to know
who was your favorite boon
like what do you always go for if you see it
uh for me like I
because I love melee weapons like believe
it or not Aphrodite gives you a lot
of upgrades to your melee attacks so it's like
to be that was one of the ones where it's like
oh oh Aphrodite like she's going to boost my attack
power like 50% to close range
enemies or something like that
So with my play style, her boons fit so well.
That makes sense.
Mine was the Poseidon, the Poseidon run.
Like, I was just, every time I'd see it, I'm like,
the Trident, and I'd run to it and, you know,
and try to get that.
Like, if I could unlock that initially or early on,
I knew it was going to be a good run
because I knew that worked well for me
because I could just clear ads
and then just try to focus on the main boss guys or the heavy guys.
So, yeah, the Poseidon ones were the ones that I really loved.
So I was, I was always using the Eternal Flames, which are like these dual torches.
So I always went for Demeter.
Demeter was my, that's the other one, dude.
Freezing, freezing things is so OP, dude.
It was so good, dude.
Especially from a distance.
I just freeze them and run away.
Yeah, yeah.
All right, boys, right at the end of the episode.
It's time to rate the game.
Ryan, you first.
I want to know.
Ooh, okay.
So this one for me, not having ever played another Hades,
But I do, you guys, thank you to you, have kind of exposed me to the world of rogue likes that I found I really genuinely love.
I enjoy the play style.
I enjoy the kind of the loop that you play in these.
This one actually rated pretty high.
I am only like, like I said, I'm like, you know, 15 or whatever hours.
And I don't know how I got even that much time in.
But, man, this one, I'm going to rate it.
if I get more time it might have changed but and it only changed by going up because I really
like this game but I'm going to give it like an 8-7 um it was it was a very very good game I think
it was a great game it's not top top tier of the world for me but I thoroughly enjoyed my
play through so far I'm gonna play more I'm itching to play more and that's always the sign of
a good game when you you are running especially a roguelike where you're doing kind of the
same thing over and over but like it's unique it's different every time so yeah i i love it awesome
game would recommend everybody should check it out and it's what 30 bucks yes 30 i think it's 40 so
yeah is it 30 i thought it was 40 isn't it bro just don't know it might be right it's i'm pretty
sure it's 30 i thought it was 32 uh well while you look that up i am going to troll ryan because
you can tell ryan has been 29 99 you can tell ryan is forced into playing a lot of video games
Uh, Hades 2 for me, and I do not say this lightly, is a 10 out of 10, dude.
Like, legitimately, it is a 10 out of 10, 100%.
I, I don't say that lightly.
We don't, I don't give out tens very often, but like, there, I can't find fault.
Like, I legitimately cannot find fault in Hades too.
I can't find something they could have done better.
Like, I can't think of anything.
Nope.
Like, I'm trying to think of one thing where I'm like, I'm really.
hate this. I mean, people are like, Josh, you always have something to complain about. And it's like,
you know my complaint? I only have four days left until Battlefield 6 comes out. You couldn't
give it to me like a month ago so I could totally like tap out my love of this game before
Battlefield 6. That's the only complaint I have. Like, I love everything about this game, dude. Like
legitimately, I cannot find a fault with any of it, dude. Not the visual. The sound design isn't
incredible. The visuals are incredible. The voiceover's incredible. The gameplay's incredible. The variety of gameplay. The weapons. The combat. How smooth the gameplay is. The controls. Like, like, I can't think of anything to complain about. I mean, I'm basically. I'm weird right now, guys. No, no, no, no. You got to read. Who are you? Who is this? Say it sucks. Like, Slip song. But no, I'm dude, I'm right there with you. I'm parroting you because it's a 10 out of 10. This is a prime example.
a 10 out of 10 game so much so like I don't know if I'd ever go back to the original 80s
oh this is so much better than Hades 1 dude which is crazy oh really that sounds amazing to say
because it's like how do you get better than Hades 1 but dude they this is hands down better than
Hades 1 man dude all right what a time to be alive boys yeah what a what a time to be alive
indie games what a year for gaming in general there's a reason this is like one of the highest rated
games on metacritic right now it's rightfully so man it's it was amazing there are no faults
the only fault is if this is just not your kind of game like honestly that's the only if you don't like
road like it's just like you know you should know what kind of games you like as a gamer you should
know but my goodness dude and i feel like an idiot because again i was kind of down on hades two for a little
while and I was kind of like man I don't know boy was I wrong like yeah it's a freaking
masterpiece of a game are you glad you didn't play the early access I am a hundred
thousand percent glad that I did not play the early access because I'll be honest guys like
we're recording this on Monday right like I I legitimately in my brain go I have Tuesday
Wednesday and Thursday to play Hades 2 before I move on to Battlefield 6 and as
excited as I am for Battlefield 6
I'm a little sad that my
time with Hades is on like a countdown
timer. I'm not dropping
Hades. I'm going to keep playing
it.
We're not playing Battlefield.
Yeah. No, it's a, yeah, it's a solid one
man. This is a, this is
I think the more you play it right and the more
like you're, you'll understand.
I'm sure. And it, this is like
I started to develop and this
is the thing too. It kind of does
not to get too deep into the weeds here.
but it kind of does teach you
how to play the game by playing the game
like you learn okay
that doesn't work anymore
like I would try certain things
and I try to get too fancy and I'm like
oh I'm gonna get all these guys and just blow them up at once
you know and I'm like oh well that didn't work
because I just got blasted so
you learn what works and what doesn't
and you just get better and better
and you get more powerful and more powerful
and it just makes the game more fun
and more fun so like I'm sure
as I progress it'll get even better
but we got a clock ticking.
I'm going to return it's like such a beautiful clock
at the same time because it's like it's the battlefield 6 o'clock.
The battlefield 6 o'clock.
But yeah, fellas, I'm going to have to end the episode here
because I actually have a game of Hades waiting for me as soon as we get on.
There you go.
I paused my run for this episode.
I was at Kronos and I paused my run.
By the way, audience, only one in this room has beaten Kronos is me.
That's true.
I'm going to twice.
I'll beat them before.
You're almost there.
Ryan,
you'll get there.
Soon enough.
But we would love to hear your thoughts about Hades II,
whether you think we're glazing it too hard or whether you haven't even tried it yet.
And you definitely need to come try it because this is a 10 out of 10 out of 10 game.
I can't think of anything that's come out this year that's even close, rogue likewise.
I was going to say, Ace, that's a dangerous statement.
I'm glad you clarified that.
I was, yep, nope, I was going to cover my butt.
It's 30 bucks.
Cover my butt.
I'm not getting to that one with you.
But be sure to rate and review the show.
If you enjoyed what you heard, five stars, please.
We have a Patreon for as little as $5 a month.
You get bonus pre-show content as well as post show and other dumb extra content we like to put on.
We have a, it's dumb.
That's what it is.
You make a faces with me.
We have a.
Discord with a fantastic community of gamers just waiting to meet you.
Come on, join us.
We've got an awesome Battlefield 6 night.
What is it?
Two days from now?
Yeah.
When this episode comes out?
Yeah, two days from this release, yep.
Come on down, play some customs with us.
You know, we'll all be playing Battlefield sex.
Trust me.
Absolutely.
That's all for this one, fellas.
Until next time.
Happy gaming.
See you.
All right.
See, everybody.
Thank you.
