Video Gamers Podcast - Dredge Review - Gaming Podcast
Episode Date: September 11, 2025Gaming hosts Ace and Josh are back with another incredible indie episode and today we're deep diving Dredge. An indie classic that you've probably heard of, but maybe forgot about. This video game is ...unlike a lot of others out there combining both cozy and horror gaming genres. What's it like, how does it compare to other video games and is it worth your gaming dollars? Check out this awesome gaming packed episode to see if Dredge is something you should play! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol’ Jake, Gaius, Jigglepuf and Phelps Thanks to our Legendary Supporters: HypnoticPyro, Patrick, NorwegianGreaser and PeopleWonder Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.com/invite/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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Ahoy, fellow gamers, and welcome to the video gamers podcast.
Today, we're casting our nets into the murky waters of the most unique kidney fishing game I've ever played.
The game may look simple on the surface, but it hides something dark and mysterious underneath its currents.
I am your host Ace
And joining me
He is set to sail into the murky depths with me
Into the dark and stormy night
For a fish that's probably only worth about 50 bucks
It's Josh
There once was a ship that sailed the sea
And the name of the ship was a bill
I don't know the lyrics but
I kind of know the lyrics
But I just decided I was going to give up right away on that one
You guys always default to the Weller Man
But I always default to the, like, the Mariners revenge song.
Really?
I don't know.
Which one is that?
Sing it for me, Ace.
You know.
Oh, man.
We are two mariners, the sole survivors.
I don't know this one.
All right.
I'm going to have this song.
Yeah.
You've never heard this song?
I mean, I might have, but the other one's just one.
My mind always goes to that one.
That's like the catchiest sea shanty ever.
It did get really big during like lockdown.
Have you ever been on a commercial fishing boat, Ace?
commercial fishing boat no i've been on a like speed boat
or a deep sea like deep sea fishing charter type boat or anything like that no
they're a different i know you have worked on commercial fishing boats for those that don't know
uh also i get seasick uh which i discovered when i took this job working on commercial fishing
boats so man what a time to learn it was not a pleasant experience
welcome aboard everybody today we decided on the spur of the moment that we were going to deep dive one of our uh our personal favorite little indie gems i think i could i think i could confidently say that about it yeah dredge so this is why right is like we we talked about this you and i have played dredge ryan has not ryan's in new york he has not yeah and we kind of went dude we need to talk about this game like we i recommend this game to a lot of people i can't remember who we we
it wasn't our Discord server that actually was asking about Dredge.
And we were like, oh, absolutely, like, you should play this.
Someone started it recently.
Yeah, I know.
Yeah, I can't, I can't remember the name.
But it was like, this is, this is an absolute, like, you should play this game.
So, spoiler people, we do kind of recommend this game to people.
But, yeah, man, Dredge is, you know, we were talking pre-show too.
You, specifically you, were the one that was hyping up Dredge's.
so much that you got me curious about it I wanted a little shorter non-involved game to play
and I was like you know ace has been talking about dredge non-stop so let me pick this game up
and the next thing you know like two days later I'm like bro I just beat dredge and I was like
wait what I mean I'm always shocked if you actually pick up something off my recommendation
I have a spotty record I can look at a game and
this is an ace type indie or this is like a Josh type indie you know and that Josh type indies
I'm in for man like inscription uh you know there's a lot of indies where I'm like okay this is right up
my alley then there's some we call them ace indies where I'm like bro I don't know what deep dark
recesses of the internet you found this indie game I don't know how you found it you and jigglepuff man
you two are like you know it's like there's a dark web for indie games out there where it's like
nobody has heard of these things they're the weirdest looking things of ever
seen in my life.
If there's a barrel, we're scraping the bottom of it.
It doesn't mean they're bad. It's just like, where do you find these games, man?
What was your first impressions of Dredge when you started it?
I will say this, dude. Dredge right away captured my attention.
You know, let's just start off with the premise of this game. You're a fishing boat.
Your goal is to these quaint little islands, you're a fishing boat. That is literally your character.
Uh, you, you're an angler with amnesia.
Yep, yep, you have amnesia, so you don't know who you are, kind of where you came from.
You're just on this boat.
You go fishing.
You can, you can catch fish.
You dock at these towns.
It's, it's, I, I kind of joked around before we actually started recording.
And I'm like, dude, it's like, oddly, this is kind of like a cozy game in a way.
Like, where- It is cozy horror.
Cozy horror.
What the heck is that, man?
That's what, like, Little Nightmares is.
I consider that, like, cozy or.
You think Little Nightmares is cozy?
I don't know. It's cutesy. It's not really that scary to me.
It's not scary. Little Nightmares is eerie, but there is nothing cozy about little nightmares.
Okay, yeah. I think cozy might be too far. Yeah, I was going to say. I take it back. I take it back. I just, dude, I remember the janitor with the long.
Oh, yeah. No, that ain't, no, that ain't cozy. But dude, Dredge is literally the definition of a cozy horror game. And that sounds so baffling to my brain. And yet, that's 100% what this game is.
That's what it is, and it works.
That's the crazy thing.
Dredge is a cozy fishing horror game, and it works.
Like, we always make fun of indie devs for just throwing genres together,
but this is why they do it, because sometimes they strike some kind of gold like this.
When you can pull it off and nobody else has done it, it's like, bro, you did it, man.
Like, kudos to you.
But yeah, it's a fishing game.
You pilot a fishing, you are the fishing boat.
Like, is there any moment in this game where you're not the fishing?
boat?
No, you never step out of the boat.
You are always the boat.
Yeah.
You interact with people as if you stepped off the boat.
Like it's some kind of disco-alesian cutscene.
You are still the boat.
The boat is you.
You are the boat.
And it has this like painterly storybook aesthetic to it.
I like the aesthetic.
It all looks like smudged and I love it.
I freaking love it, dude.
It makes it really stand out in a sea of other indie.
Oh, are we doing the sea puns now?
I'm getting it in on this.
Oh, there's going to be sea ponds.
You're kidding me?
Yeah, there we go.
But yeah, no, I mean, instantly I was grabbed by the art style.
I was grabbed because this boat drives like you would, your brain would expect it to drive.
Like, it's just natural.
It's like this is not a hard like, oh, no, I didn't mean to turn this way.
It's not like steering a canoe where it's like, oh, no way.
I meant to go that way, but I'm paddling on the other side.
So now I'm just going in circles kind of thing.
Like this game right off the, right off the bat is just like, it's pretty.
it plays well
now what the heck is going on like what am I supposed
to be doing in this game and it's not long
before they give you a glimpse at that
oh yeah no it's basically like you get through the tutorial
where they're like okay we're going to teach
first we're going to fix up your boat because you crashed your boat
your boats and tatters we're going to fix
it up you can pay off your debt we're going to
teach you how to fish and they give
you a fishing rod and they just send you out
into the ocean where there's like circles
you park the boat and you just start
fishing and that's kind of
of the loop. You're just going to keep fishing up, you know, all sorts of things to fill up your
cargo hold. And it's kind of like a resonant evil four-esque, like, inventory management, man.
It's inventory management game. I like, that's another thing that I liked about it is I'm like,
oh, wait, I can only fit four fish on my boat. Look, what the heck? Yeah, and that's where, like,
the progression comes in of upgrading your hole and your, and all the things like that, which I
know you love the word progression.
giving that progression.
But overall, like, Dredge has a very simple gameplay loop of just fish up things, bring them back, and sell them.
But it's what you can spend those things on and where you can go with that.
Because not only can you fish during the day to make a little bit of money, you could go out at night and see some horrible things.
I love how this game transitions from the daytime cozy fishing to the night.
night time, eerie, no, like, your field of view is super short now because it's dark and it's
foggy. You can barely see a freaking thing. And then the starter light, man. The, the longer you're out,
at the, the longer you're out, the more like your sanity meter goes down. And the more your sanity meter goes
down, the more this, the horror part of this game starts kicking in. And it is, it is such a neat way that
they did this from daytime cozy fishing to nighttime horror elements and yet if you're willing
to fish at night you can catch some really weird fish that are super valuable so it's like you are
incentivized to go out at night and try to catch fish but now you're in that risk reward like phase
of the game to where it's like are you really willing to push the envelope for this and and then
but this is kind of what kicks off the story part of this game too because I think this game actually
a pretty decent story behind it to where it's like I'd agree yeah don't you start off by like
accidentally catching some weird mutant fish and bringing it back yeah you catch like a weird mutant
fish and they're like you should bring that to the lighthouse or to the to the cabin by uh by the
island over there not the lighthouse lighthouse lighthouse wants nothing to do with yeah she tells
you to go away immediately it's like there's a curator over there in that cabin you should go
talk to him about this yeah and then you you bring it over to him and he
kind of just starts this thing is like wow it's like an ancient fish there's some kind of relics
in the ocean you should go gather those for me yep and it's like yeah all right i don't have any
memory why not yeah i can do that for you but the game does such a good job of pointing you in the
right direction like this is another thing that i really enjoyed with this game is you can you can play
this game a lot of different ways you can just play it as hey i just want to fish dude i just want to go
out i want to drop a line i want to catch some fish fill up my hold rinse and repeat
play that, you know, you do get progression elements as you make money you can improve your
boat and things like that. So, you know, again, I love progression and this game feeds you
that progression perfectly in my opinion. Yes. It's very good at that. It dangles that carrot
of like, hey, you're deeper, now you're out at sea. You're deeper out at sea and you can see
fish, but you can't catch them because you don't have an oceanic fishing rod. So it's like, oh,
I need an upgrade to be able to do this. Okay, well, that keeps me going because it's like,
well, how do I get this oceanic fishing rod now? You know?
And that's where you bring in the dredging up scrap because not only do you have to, you know, sell fish, make money, you've got to dredge up your own parts for your, for your boat.
Yeah.
But then the game does this thing where it starts to introduce the story to you because of this weird mutant fish and then you take it to this guy and he's saying, hey, there's things going on around here.
There's these magical relics.
I'll tell you what, I'm a collector.
So if you get me some of these relics, I'll reward you handsome.
and then the game just kind of sends you on your way out of this beginning kind of tutorial area and you can't venture real far because don't you have fuel I can't remember if you have fuel or not in this game there is a limit to go you can go wherever you want is it just the time oh it's the time of day is that that's the limit of day if you don't have an engine that's fast enough to get you there you'll be stranded in the middle of the ocean and you do not want to you don't want that dude you better you better you better you better
make it back to the little seaside fishing town where there is safety before the deep
of night hits and that that mechanic alone leads you to these terrifying moments where you have
gone a little bit too far like oh I caught some fish way out here I've got a hold full
of valuable fish I might have gone a little too far I don't know if I'm going to make it
back before like before you just see a giant fin
go right by you or some like horrible scaly tail
the terror that a fish can bring to you
when you were trying to just race back to town
and the world is going crazy
you're seeing things like this game does a really good job
of like the hallucinatory effects too
where like you said like something is chasing you now
or you know your vision just completely goes to almost nothing
and it's like you better remember which direction you were going
game does a masterful job at just creating this sense of tension it's really kind of hard to explain
but when you are playing it you just go i don't want that again i'm going to make sure i start
heading back like before it gets dark because i don't like what was happening yeah i you got to get
brave you got to get real brave real fast but you do but the problem is is that there is you know
there's nothing in the game that ever makes nighttime easy like
you know you mentioned it you can get better engines and again well you know back to the progression part of this where it's like you can absolutely part of the gameplay loop is upgrading your boat you know and you get faster engines you get lights so when it is getting dark you can kind of see further around you so you don't get lost because the worst thing to do is not know which direction you were going and getting lost at night yeah you can get better fishing rods that allow you to fish in deeper waters to catch more valuable fit
and like you said, getting scrap and things like that,
there's points of interest all over the map,
but sometimes you can't quite make it to those
because you need upgrades to your boat to be able to do that.
And that loop of upgrading your boat,
being able to go further faster and explore new areas
to catch better fish,
to upgrade your boat,
to go further still,
and get these gear to get a bigger hold
so you can hold more fish
to different abilities that you get
where you get kind of like a turbo boost.
At one point, but the turbo boost comes with a cost where it's like...
The overheats.
Right.
You know, and so this is all this stuff kind of ties together to make this game, just the gameplay,
not talking about the story of the environment, just the gameplay loop, insanely satisfying to me, man.
Oh, yeah.
You're like, you're always having something to do or something to upgrade or work on.
You're like, I love this.
I love having something to always do.
It keeping me distracted from the horrors.
below me. Yeah. Yeah. I mean, honestly, like, everybody knows I love progression, but I,
there are few games that feed you that progression so well and so steadily. And at the same time,
it's like if you want to work for that progression, you can and you can focus on that. But if you
don't necessarily want to grind some progression to upgrade your boat, there are plenty of
points of interest in story elements to distract you as well. Yeah. I'll do the
story the story really starts to take off uh specifically like you you're sent to each of these like
little islands to gather a relic for the collector every time you bring one back to him
things start to unravel more and more for you to the point where you bring the final one back
and do you remember what happens oh i remember what happens yeah we're going to go ahead
spoil this is massive spoiler for dread wait are we spoiling it i mean the game's been out a while
it's been out like a while i don't know man it's a twist i don't like what it would it's such a good one though
i know but i don't think you should spoil it man this is okay fine we can talk about this
we'll talk about the story but don't spoil the twist i won't spoil the twist i think i would like
to think that people are going to play this game because it's if it's not clear we're this is this is
an easy recommend from both of us oh yeah no we're not hiding how we feel about yeah but i i say
don't spoil it i know the game's been out a long time
but it's like this is one where it's like if yeah i think maybe you're right i think that is the
draw maybe to like seeing seeing this through but you you the whole point is to collect these
things but also every time you collect them you gain like a new eldritch ability for your boat
yes which is really cool freaking sweet yeah yeah i mean at this turbo boost i think that's the
first one you get if i remember right but it's like yeah you get the turbo you can override your
end overdrive your engines but it causes damage to your engines and i think it also lowers your
sanity meter or something like that.
I can't remember, but there is a cost to using it.
I will say this.
And you don't want your engines to break.
No, no, you don't want your stuff to break.
You don't want that.
Yeah, it's expensive and then you're limping back and then you're probably going to get stuck
out in the ocean at night, which again is terrifying.
They do a really good job of that.
It's neat to me because this game, I'm just going to go back to the progression, but not
only is the progression in your boat and your abilities and the capacity for
for your boat to do different things.
But the progression part of this game is almost like these circles that it
constantly expand through the map as well.
So that as you start playing the game,
you start discovering these new areas and these areas all feel different.
They all have a much like a unique vibe to them,
you know,
a difficulty increase in how you navigate things and how you have to interact with
things on around these islands or maybe you're trying to pilot this like really
narrow, you know, chasm and not crashing your boat and doing damage to your boat and things
like that. But it's like, I remember the first time like going to an island like way off in the
distance and then realizing that like, bro, this is like a whole new area, man. And I'm supposed to
be here for a little while because there's quests here now. And I'm catching all new fish.
I'm meeting new NPCs that need my help with this and that. Who's this crazy guy? What the
heck's he talking about? Wait, he knows somebody that might have some information on this
relic that I'm trying to find like okay let me go talk to this guy and it just it's like I said
it's it's a really neat way to just constantly keep you moving constantly keep you wondering about
the story constantly discovering things and all at the same time you're constantly upgrading
your boat and kind of finding new areas and doing new things it's like it's it's really really good
dude yeah it's super good at that dude I love it and I really do like you said I really love how much
they were able to put into just water.
It's not just water.
Now you're in a mangrove swamp.
You're going over this giant
whole reef where there's a giant monster in the abyss below.
And if you go over top of him, you really shouldn't.
Yeah.
Like we were talking about like memorable zones in gaming.
That's one of them.
That freaking giant monster below the pit.
And then there's the little like atoll islands that where all of a sudden
everything's like bioluminescent, you know?
It's like super dangerous area, but like now it's nighttime and everything's bioluminescent.
I'm like, dude, this is beautiful, man, but also really deadly because you can't run into any of these things.
But then again, it's like you need samples of things.
So you're out there constantly looking for these samples or this very specific creature that you need to catch that this creature only lives in this one biome area.
So it's like you have to figure out how to fish in this biome.
you have to figure out what the signs are
to catch this rare creature
because when you do
that will give you part of the recipe
that you need to unlock
this thing that's going to let you get this relic
and the overarching story of this game
is finding these five relics
so you've always got that
that you know
main quest line so to speak
but then you've always got these little quests
that you're doing you know
for for various people
or boat upgrades or
convenience items or
more money
so that you can do those things too.
Yeah. The fact that there
are five different like
island groups to the map on this
really does a good job of
not making it feel like you're just cruising
around like an empty ocean.
Yeah, I agree.
Dredge's world feels very alive.
It feels very lived in
even though you would never
want to live in yourself. No, uh-uh.
There's people that
What is it,
Thalasophobia, right?
Where it's just like fear of the ocean.
Yeah.
This game?
Not for you.
No.
Don't play this one.
You know.
Skip this one.
This will really freak you out because there is a lot under the surface of the water in Dredge.
All right.
We're going to take a quick little break, but we'll be right back.
All right.
We've been talking about Dredge.
We've been talking about all the good things about Dredge and what it does right.
Where do you find shortcomings with Dredge?
I'll be honest, dude, there's not a lot.
There isn't.
There really is not a lot of downside to this game.
The only downside that I remember from this, and you kind of mentioned it, is that you,
there is a part of this game where you kind of go into this mangrove swamp area.
And it's a little maze-like.
And I remember it's the only time in the game where I was, I was kind of struggling to, like,
find the items that I needed to find.
And I feel like I spent probably an hour or two, just put,
putting around in my boat to try to find whatever this,
wherever this little area was, it was a guy or it was something that was in one
little corner, this kind of maze like mangrove.
And I remember, I specifically remember going,
this is the only time I didn't enjoy this game, dude, is this one little area.
And it's not a big part of the game.
But I remember when I finally finished that up and I got out there,
I just remember going like, oh, thank God.
Like everything, everything else is just.
super interesting, you know, horrific, scary, enticing, progression-oriented, a neat biome
or something, that stupid mangrove swamp, I was just like, dude, I just want out of here, man.
Yeah, I did not like the mangrove swamp either, especially because, like, the, the gates would just, like, pop up randomly and you'd slam your boat into it and you'd lose something or break something.
You're like, no.
Or there was only one path.
I was almost out. You had, there was only one path through this maze, and it was like, I kept going.
into dead ends and I'm like it's right there like why can how do I get to that area you know
I could see him he's standing there field of view is always limited you have limited field of view
and it was like okay well it's right there but then I'm trucking I'm just making loops around this thing
I'm getting lost like to me when we talk about downsides of dredge like that is it dude like
and I know that sounds crazy but it's like that was the one part of the game where I felt like
the progression slowed down, the exploration slowed down, and it kind of just, compared to
everything else was like the glaring weak spot for me to where I was just like, I just want
to get out of these mangrove area, man.
That's fair.
I think maybe there's one other small downside for dredge, and that is it could get tedious
to some people.
Some people are going to get tired near the end of the grind of, you know, get this fish to
get this, to get this.
And it's like, okay, I get that, but also that's the game.
The game is fishing.
It's really weird because I do.
I'm the kind of person that tends to get bored with repetition in a game.
But with dredge, like I never felt like it was repetitive for the sake of being repetitive.
It was the do you want this next upgrade?
You know, and I will say that you don't need every upgrade in the game to be able to beat the game.
If you're like a completionist or somebody that just enjoys that loop, you can go further than you need to to actually beat the game.
But like I never found the repetition part to.
feel like it was detracting from the game for me because you were always working towards
something and so it's like okay well i don't need to chase this carrot anymore my boat's plenty
strong for what i need to do i'm just going to go focus on the story now but if i wanted to i could
and it didn't feel like i was forced into that yeah no they do a fantastic job of making it
not feel like a grind to just play the game and it's like okay i love that i love that we've
gotten to the point where you're not making me feel like i'm i'm wasted
time.
Right.
Or you're buying time, basically.
You've made this game longer than it needs to be.
I think Dredge is the perfect link.
I literally just Google this because I think this is a, I do know that there are people
that are like, well, the game should have been longer, right?
Like, you know, if I'm going to pick a downside, it's that I wish I had more of this.
But Dredge is, it's a 10 to 12 hour game.
That's it.
It's 10 to 12 hours.
And it does have two DLCs if you want more.
Like, but that's the perfect length for a game like this.
dude like that 10 to 12 hours is perfect it respects your time it is a thoroughly enjoyable game from start to finish in my opinion and it doesn't overstay it's welcome like to me so many games try to fluff their game time their play time by like we just you know we're silk songs all over the place right now and there are a lot of people we talked about this in our silk song episode where it's like dude sometimes i feel like they're just wasting my time the run back to bosses you know why dude
And I get that it's only a 60 second, 40 second run.
But when I have to do that 30 times, guess what?
That adds up, right?
And Dredge is like the opposite of this where it's like it just, it respects your time.
It gives you constant progression.
It doesn't overstay.
It's welcome.
It's fun.
And then it's just done, dude.
And honestly, I don't think I would look at Dredge as favorably as I do if it tried to do more.
And if it tried to be a 25 hour game, dude.
Because it tries to be a.
cozy short game it succeeds it doesn't try to force anything on you and i'm impressed by it because
it proves you don't need jump scares to have a scary game no by the way you don't need loud noises
in jump scares you just need to set that atmosphere and also you know put a ton of fog in front of me
so i don't see the rock right yeah oh oh dude the amount of times that you accidentally just blast a rock
it's like if you ever like run over something in the road in your car or like hit a pothole or
something. And you know how your whole body just kind of
tenses and you're like,
uh,
and then you're like, okay, the car still works, right?
Like, that is dredge when you crash into a rock.
Like your whole body, you just kind of go like,
full speed.
Okay, yeah. And then it's like, okay, am I sinking?
No, okay, I'm all right.
Oh, okay.
Okay. So before we wrap it up,
why do you think dredge is so, you know,
forgotten and put to the wayside?
Because it's, it stands out.
It is a game of its own genre.
There's not a lot of it.
Like, it's,
It's special.
Like, why doesn't it stand out?
I know why it doesn't.
Well, I think I know why it doesn't stand out.
I have talked to people that have played dredge on a recommendation and they go, dude, this game is fun.
It doesn't do anything unique.
Like, that's the, like, I think the, the, if you're trying to say why is, it is unique
in the sense that it is a cozy horror game.
But when you take dredge as a whole, it does not, it's not like pushing the envelope.
It is not introducing gameplay mechanics that nobody's ever seen before.
Like, all of this stuff is things that people have seen, things that we have done.
But in my opinion, it is put together in a perfect little package to where it's like, again, you know, not to just, you know, sound like a parrot, but it's, it's the perfect length.
It gives you constant good progression.
It's got an interesting story.
It's got an interesting art style.
But there, it is, it is the very definition of a jack of all trades.
and a master of none.
You know, like some games have that hook
where it's like, bro, this hook
is one of the coolest things I've ever seen in a game
and it will carry the game.
Dredge doesn't do any of that.
Like, it doesn't push the envelope.
It doesn't reinvent the wheel.
It just takes everything the gamers
are kind of familiar with a no
and puts it together in a tight little package
that is very enjoyable in my opinion.
But I also can understand that it's like
there is nothing that stands out.
about Dredge on its own.
And I think that's why it might hold it back
for some people a little bit.
But again,
it's just a perfect little package, though, man.
Like, it doesn't need to necessarily push the envelope on anything.
That's my opinion on it.
Because, again, I don't hear very many people talk about Dredge,
except for us, you know, but I don't know.
What do you think?
Like, that's my thinking is that it's just,
it's like it doesn't master anything,
but it does everything that it does really,
really, really well, but not excellent in any one aspect.
I think you're on the money with that, honestly.
I think it is just because it doesn't have a hook.
It doesn't have that special something that makes it really stand out in a,
quite frankly, oversaturated market of games right now.
So, like, I mean, you look at dredge, but then you could also look and see Dave the diver,
and you see the screenshots of dredgers, it's the ship.
Like, oh, well, it's just a frigging boat.
Why do I care about the boat?
And then you look at Dave, you're swimming around in the ocean, all these monsters and things
like that.
It's like, well, I want to play Dave the Diver.
Yep.
Yeah, I mean, Dave the Diver stands on its own.
And it does, it does things that I think we haven't necessarily, I don't want to say we
haven't seen before, but it's like, Dave the Diver is insanely memorable.
I mean, it's a really, really good game.
Kind of took the world by storm for a little while.
I think it's part of Dave the Diver is it storytelling.
and the likeability of Dave and the fact that it feels like it's like kind of two to three games in one with like the sushi restaurant management and then like the going out and catching fish part but then you've got this weird story it's a lot deeper and right yeah but it's like but you did have a crossover with dredge I well that and that's what's funny is it's like I do think about these two games kind of when I think about one like the other one kind of comes to mind man and it's like yeah sure go fishing games okay well I get that but it's like but they're both just just
fun games to play man and neither of them get the respect they deserve quite frankly
david diver gets a lot of respect they have a little bit more so i don't think dredge gets the
respect it deserves like in all honesty i don't i don't think it gets the respect or the notoriety
that i think it deserves but i think as gamers were spoiled and we want that like that experience
that we've never had before i want that memorable gaming moment that i'll think about for a really
long time and it's like dredge doesn't really give you any of that but sometimes you just want to play
a good video game that doesn't require a ton of thought doesn't require a ton of effort you know like
that you can just sit and play for you can play for 30 minutes you can play for three hours it doesn't
overstay it's welcome it's not complicated like and again it is we kind of joked at the beginning
that like it is literally the definition of like a seven and a half an eight out of ten games
and I think that is absolutely spot on, dude.
You know, like, it's not blowing your mind.
We are not saying that Dredge is going to just knock your socks off.
Yeah, no.
But if I had the bet that you would leave Dredge going,
I enjoyed that, guys.
Like, that was, you know, didn't shake the earth or anything,
but, like, that's a fun video game.
That's what it is.
No one I've recommended who picked up Dredge was mad about it.
No one was like, oh, I don't like this game.
It was like, oh, that was a great game.
Thank you for the recommendation.
Yeah.
That's usually how it goes.
You're not going to write home about it.
You're not going to start shouting it from the rooftops kind of thing.
But like, you're glad you played it.
Yeah, it was a good time.
All right.
We're going to wrap it up now.
But if any of you have played Dredge or are considering playing Dredge, be sure to
to let us know in the comments.
I'd love to know how many of you actually like, oh, well, Dredge sounds pretty good now.
Yeah.
But be sure to rate us five stars.
Of course, leave us a little comment in a review if you can.
Follow us on all our social medias where you could have seen the short that inspired this little episode, honestly.
All those months back.
Yeah, that was a long time ago.
Dude, that was a while back.
Be sure to join our Discord where you could be part of the greatest gaming community out there.
Like, not lying to you, not hyperbole, we are all super friendly.
We want you there.
You could talk to everyone.
You know there about dredge.
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you get to support the podcast and keep this going and everything as well.
Yeah.
But until next time, happy gaming.
And happy fishing, everybody.