Video Gamers Podcast - Elden Ring Launches, Steam Deck Delivers and Knockout City goes Free- Gaming Podcast
Episode Date: March 3, 2022Gaming hosts Josh, Michael and Paul are back in another spectacular episode of This Week in Gaming. Elden Ring releases, the Steam Deck brings a new piece of hardware to the mobile gaming market, and ...Knockout City goes free to play. Join us as we chat about gaming news you care about in a fun, family friendly podcast for gamers of all ages. Thanks to our LEGENDARY supporters: Redletter, Nevo, Waynerman, TFolls, AceofShame, Jake, RangerMiller, and Ad Connect with the show: Support us on Patreon: patreon.com/multiplayerpodcast Join our Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: instagram.com/multiplayerpod/ Follow us on Twitter: twitter.com/MultiplayerPod Subscribe to us on YouTube: youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: multiplayerpodcast.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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Hey guys, Josh here. I just wanted to take a second and let you know about this amazing
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Hey, who put that in there?
Paul!
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All right, let's do introductions.
I am your host, Paul, and just like Uncle Scar, I'm surrounded by idiots. Josh, go ahead and say hello
to the people. Wait, am I Scar or am I the idiot? No, no, I'm Uncle Scar in this scenario. So I'm
the hyena then? You are Whoopi Goldberg. You know what? Dude, the hyenas are so happy all the time.
I'll take it. You're okay with it? Yeah, they're laughing all the time. Yeah, and we also have Michael with us. Now, Michael's actually an epic supporter of our
show on Patreon. I probably shouldn't be calling him an idiot. Michael, how are you doing today?
Doing pretty well. Maybe I am kind of an idiot because I haven't canceled my epic support yet,
but you keep reminding me to every show, which is great. And speaking of Scar, it's funny.
I think of Jaskar, who was a character from Oblivion.
No, I'm not going to go to the Hero of Kvatch this time.
Let's keep going with the show.
Very nice.
Do you guys think our listeners understand that sarcasm is one of my love languages?
Or do you think that they just get turned off and think that I'm mean here in the intros of the show?
Win-win either way.
If they don't get it, then the show's not for them anyway.
So it's a litmus test.
No, never.
All right.
Well, today is Thursday, which means that we're going to be having a Twig episode here,
which stands for This Week in Gaming.
We had some major releases this week of gaming and hardware.
We also had some huge news stories.
Let's get into it. I'm really excited to talk about these things, guys. First of all,
biggest news of the week, bar none, Elden Ring released on February 25th. We have jumped in.
We are playing the game. It is going to be an upcoming deep dive, but Elden Ring is finally
here, guys. Yeah, that's really exciting.
I've never heard of it, obviously.
But no one says nobody in the entire world.
This game's been touted from the rooftops of every country.
And super excited.
Big game.
Big game.
Yeah, I was very excited to the point where I had even done work ahead of time
so that I could try to play right when the game
released. Clicking Steam going, hey, it's 4pm. It's not letting me patch it to where I can play
yet kind of thing. So I was very, very hyped for it. What got me even more hyped was 24 hours
beforehand, they released the review embargo. And so reviews started coming out. And they were just... I
thought maybe somebody was making a meme or trolling a little bit because 20 out of the 21
reviews were like 10 out of 10. 10 out of 10. And I was like, wait, wait, is it really that good?
It can't be that good, is it? And then we got to play it, and the world got to
play it. We're going to deep dive it. I won't spoil anything other than that I have been playing
it a lot. I have died about 40 times trying to kill the latest boss. Some words may have issued
forth from me. But yeah, it's,
it's,
it's one of the, the people are saying it's one of the highest rated games in like the last
decade before it came out.
Yes.
Now that's,
that's the thing,
right?
Like we saw all these reviews coming in.
I even said the lowest review I could find was an eight out of 10 and almost
all of them were 10 out of 10.
Now, granted, this is a Dark Souls game.
They have made the leap to being open world.
We expected this game to get great reviews.
Very early on, we were saying it's going to be a game of the year,
heavyweight favorite going into the Game Awards.
Now, the people have been having some issues with Elden Ring.
So even though we're not going to go into... Yeah, we're not going to talk about the game.
We're going to save that for the deep dive. But just talking about the news this week,
PC players are not particularly happy with this port.
I'm a PC player, and I'm happy with it.
What about you? What about you, Michael? Are you having any issues on
PC? Yeah. So it's interesting because I didn't know that apparently there's a few bugs out there
and there's only a couple of well-known ones. I experienced both of the bigger ones. That being
said, when it comes to big launches and big releases, I'm used to doing this, but I definitely
did experience the controller issue that has been plaguing a lot of people where if you have a keyboard that's like a non-basic keyboard, like a gaming keyboard, that you might have to actually unplug it while the game is loading.
Otherwise, it thinks your keyboard is a controller and you can't do anything with your controller.
I did experience that.
And then so my solution to that was I don't want to unplug my keyboard because I'm lazy.
I'm going to load it on my laptop real fast.
So I went and loaded on my laptop because I'm like, it's a built-in keyboard.
Can't unplug it.
Let's try it out.
And my laptop gave me the error that frame rate was not supported for online play.
And when that happens, you literally can't do anything.
You have to close the game.
But I was able to work around that on as well because there's immediate Reddit articles talking about how to do it and gave several solutions.
The unplugging the keyboard is pretty common. On the issue with the frame rate not supported,
all I had to do was tell my graphics setting in Windows to prioritize that game on high
performance, and that fixed the issue. I was able to load the game, and I'm ready to rock it and
bang my face against my unplugged keyboard as I want to
throw it out the window because it's really hard. It does seem a little temperamental. Like most
people, I know that Josh has had smooth sales. My controller and keyboard have had no problems
in the game at all. I am suffering from the frame rate issues where several times out of nowhere,
it just drops and I don't understand why. I'm running it with a
2080 Ti. I don't have an absolute top-of-the-line system, but it's a pretty beefy PC.
Yeah, that GPU shouldn't give you a problem at all with almost any game. It's still very
right. Yeah, exactly. So, you know, there are a lot of people out there that are
ranking Elden Ring relatively low,
given the technical issues.
Josh, I think you had some strong feelings on the subject.
I got very strong.
Okay.
All right.
Josh has strong feelings about something?
Let me step on my soapbox for a second, okay?
All right.
I'm a Dark Souls fan of the series, and I'm just going to say the genre at this point,
because I feel like it created its own genre. Yes, I am a fan. Here's the series. And I'm just going to say the genre at this point, because I feel like it created its own genre. Yes, I am a fan. Here's the problem. Elden Ring, in my playtime so far, is a great
game. Does it have issues? Yes, it does. I get it. I understand that there's people that are
frustrated with some of these issues. A very quick Google search and a couple little things.
It took me five minutes to resolve the frame rate issues and the controller bug and all that stuff. And yes, it's not ideal,
but this is not game-breaking type stuff. It wasn't hard to fix.
Right. Exactly. And I get that there might be people that are experiencing bigger technical
issues, but that's any game. Dude, if you ever go onto a game forum and go into the support site,
there's people like, this game crashes every time I try to load it. I want my money back. And it's like, that's not
necessarily the game developer's fault, right? That's the issue with hardware. And that's one
of the problems with PC gaming is that it's not like an Xbox or a PlayStation where it's the exact
same hardware in every single system. So yes, you do run into these things.
Here's where I get upset. I used to have
an ultra wide monitor, right? I love that monitor. Ultra wide is phenomenal. And when a game would
release that didn't have ultra wide support, I would go, ah, this sucks, man. Like, come on.
Now I have to go to a website. I have to download a hacked EXE file so that I can play an ultra wide.
It's just part of the game. Like that's part of having the
fancy peripherals and stuff like that. But there are people that are review bombing Elden Ring
because it doesn't have ultra wide support. And it's like, come on, dude. Like as gamers,
you know, it's getting to the point where it's like, like, it's just sad. it makes me sad as a gamer to see other gamers review bombing a game that is a
great video game because it doesn't have ultra wide support like stop it stop giving it bad
reviews because of one tiny little thing if the game sucks leave a bad review if the game's not
for you i have a feeling that paul and michael are not gonna like elden ring maybe they will
maybe they won't but if they don't like it that's fine Michael are not going to like Elden Ring. Maybe they will. Maybe they won't.
But if they don't like it, that's fine.
It's not their style of game.
But you don't review bomb it and say, oh, it doesn't have ultra wide support.
I'm just going to trash this game into the ground.
Yeah.
So on the review bombing, to your point, Josh, I feel like a review for a game shouldn't
necessarily take into effect, like you said, if there's an issue with your hardware on your computer and you have to do little tweaks here
to get it to work. Because just like we were just talking about, everything is different in a PC.
It's not like the PS4 or PS5, which are the exact same as other ones. You're going to run into
issues here and there. And if you're running an ultra wide, you already know that you're probably
not going to be supported a whole lot. I feel like reviews should really be catered a lot more to the game and the gameplay and the game style the story
all of that stuff now here's a question i have for you guys as i was thinking about the review
bombs i know that elden ring seems to have had a lot more of a widely publicized release than some
of the other dark souls games uh name this it's's open box. It's a full world explorer,
so it might attract a lot more players. Do you think it's possible that because of the larger
word of mouth piece of this, that more casual gamers who aren't used to Elden Ring have been
attracted to this game, have recognized that it's ridiculously hard and are now review bombing it
because they're not used to playing this
game versus something like Skyrim, which is your typical open world.
So here's the thing. Whenever we deep dive a game, we always guess what the Steam score is,
right? So I try to stay away from looking at any reviews. Now, one of the headlines I saw this week
said Elden Ring releases to mixed Steam reviews. So I felt like already,
okay, fine. It's already cats out of the bag. I already know roughly where the score is. So I
looked on Steam and almost all the negative reviews that I'm reading are about the technical
issues, the frame rate dropouts. I think some people feel a little frustrated because I was willing to overlook
Cyberpunk's technical issues because I really loved the story. And Elden Ring barely has a story
at all. And the game is almost entirely gameplay. And so when the game is suddenly dropping down to
nine frames a second, I can get why that would irk people. I don't know that
this is terribly different than any of these other games where we have gone on the show and talked
about, why don't we get final released games that have been widely tested? They knock out all the
bugs. I think people are just kind of sick of that. Like God of War came out on PC. I don't
know that anyone has suffered a single technical issue.
Everyone seems to run the game flawlessly. So I think for a lot of people, it's hard to swallow
these performance issues. Now, do I think it's game-breaking? Absolutely not. You can fix it.
There are workarounds. It's not ideal. But I think people are just feeling like this is the
straw in the camel's back. We've seen it done right.
Why didn't they do it right like the others did?
So it's possible that this is basically just a victim of the fact that people are fatigued
from having all of these issues with bad releases.
And there's a few good eggs out there like God of War that did it right.
And as a result, when they do it wrong, people are just turned off by it.
It makes sense.
It is sad that God of War is the exception to a PC port.
Honestly, Elden Ring, it was developed for console.
Everybody knows, hey, it's Bandai Namco.
They developed this game for console.
And then they went, hey, we want to release this on PC.
So I'm very glad that they released it on PC, because I'd be very upset if I couldn't
play Elden Ring.
So it's one of those things where, yes, maybe the PC port was an afterthought.
Now, I fully admit maybe I'm one of the lucky few,
but I have zero issues with this game
with the exception of the controller bug.
Now, I do have a very beefy GPU.
I've got a good computer.
I get that there's people out there that don't,
and maybe they're suffering more.
My personal experience with it
is I feel like people are overreacting.
When you're slamming
a game because there's no ultra wide support or you're slamming it because it's locked at 60
frames a second. Like, yes. Do I want to play Elder Ring at 144 frames a second? Of course I do.
That's why I have the computer I have. That's why I have the monitor that I have.
But is that a reason for me to go and say, hey, I don't think other people should play this game?
That's the point of a review, right? Is to say, hey, I don't think other people should play this game? That's the point of a review, right?
Is to say, hey, should you play this or shouldn't you?
And the gameplay in Elden Ring is phenomenal.
Now, Paul likes the story better than I do.
I don't care about a story so much.
I care about combat and gameplay, right?
That's why the show is great because we're all different.
So for me, the gameplay is everything, right?
And the gameplay in Elden Ring is great.
And so I get frustrated when somebody is saying, don't play this game because it doesn't work on my ultra-wide monitor, or don't play this
game because I can't get more than 60 frames a second. 90% of the world games at 60 frames per
second. I get it. Yes, you're upset that it's not more, but that doesn't mean that it deserves a
negative review at that point.
We're very spoiled when we complain that we can't get over 60 frames a second.
And it drives me bananas that there's people that are review bombing a game for something so stupid, man.
I remember when we were like teenagers and, you know, you've got your budget PC that's a piece of
crap.
And it's like, well, let's get like 28 frames a second.
I can make this work.
Right.
And then a couple of years later,
yeah, we just go bananas if we can't get a full 144.
Last thing I did want to mention about Elden Ring before we move on to the rest of this week
is that a Japanese developer called Pocket Pair
actually gave all of their employees Friday off because
they admitted ahead of time, we know everyone's going to be distracted and wanting to talk about
and look up videos on Elden Ring, so we're just going to give everybody the day off.
And they are also making Monday after release an optional day as well, giving people a four-day
weekend to just crack out on elden ring we've
seen some other studios do this before with like monster hunter but this just really cracks me up
that even employers are proactively giving days off i i think this really kind of also speaks to
how much video games now have influenced our culture you know yeah as far as like east i man josh you know back when we were
playing everquest yeah when a new expansion came out or even world of warcraft players or anyone
that played back you know during that era of time we did take it to work and it was i was a salesman
on days when there was launches and i had to go to work i didn't sell anything because all i was
doing was thinking about how i just wanted to go home and slay this raid boss and all that stuff. And it's funny that now it's okay.
Employers are saying, we understand you won't be able to focus on this game, which is what the CEO
said. He's worried they won't focus because they're going to be too busy thinking about the
game. I'm like, man, if only we had that back in 2001 with Scars of Velious came out or whatever.
I love the trend, to be honest. It tells you something about a company's
just kind of underlying mindset when they say, hey, we want to give people a day off to go play
video games and do something that they love. To me, that says an awful lot. I really wish that
that would make its way to the US. Heck yeah.
Because there are no companies in the United States that are doing that.
But it always makes me smile. Legitimately, when I hear about a company saying,
Hey, here's a big game release. We know everybody's super excited for it. Why don't
you guys take the day off and go play this game? And then I think, man, how come they're not
jinxing it? How come when I try to take a day off to play a new release, everything goes wrong and
I don't get to play the new release that day. And yet nobody else is taking the blame when entire companies are
getting the day off. It's funny you said that because companies should do that. So a couple
years ago, a company I work for got rid of a couple of holidays and just said, we're going
to replace these with floating holidays and use them for whatever you want. So of course, my
thought was I'm going to use it for the day after the Super Bowl
because I'm either going to be very sad or very happy and I just want to take the day off.
I'm going to use the other one for a video game launch.
Yeah, I've heard a lot of people say the day after the Super Bowl should be made a federal holiday.
Just give everybody the day off.
Right.
All right.
Mostly just clean up my house after the people that come over and trash it.
That too.
Yeah, you need to get the house back in order.
The other big news this week is that the Steam Deck, which we have talked about on the show,
not terribly often, but it's been brought up.
It did technically release on February 25th.
Not a widespread release yet, but we are seeing some of those pre-orders get fulfilled.
Michael, I'm going to toss this one to you because I think you're the one that's most
interested in the Steam Deck out of the three of us. Yeah, right when I heard about the Steam Deck,
I instantly got super excited because it was truly a handheld, full power, a little bit more than
what you have on what Nintendo has with the Switch, where they'll tone down games a little bit to be able to play. A game example for that is Skyrim. Skyrim on the Switch is definitely playable,
but the graphics are toned down a little bit. And Stream Deck is basically saying,
we're not going to have to do that as much. We're going to make it so games are compatible. You can
play them on the go. And I am a person who travels for work quite a bit. So I thought
this was great for me. I pre-ord mine in july of last year and uh i got
a note on steam basically i went in there because i know that i noticed that it launched to get get
this this is july of last year it's quite a while ago and they're saying i won't get mine until after
q2 most likely which is crazy but um i'm super excited about it uh they you know they did launch
that tool though that you can you can actually go in and see which games you have that are compatible that you currently own in your Steam library to go and see if they'll actually work on the actual Steam Deck.
And I actually looked at it.
The tool is super easy to use, guys.
It's the most simple thing on the planet.
It's literally two buttons, and one of those buttons is hitting enter on your login on your Steam ID, which my computer remembered what it was anyways. But it was nice, though, to see that notable games on my Steam library
that actually work are games that I wouldn't have thought would have worked,
like Control works on there.
Oh, wow, really?
Yeah, Control's a pretty crazy game.
Elden Ring is one of them.
Don't forget about Goat Simulator, guys.
Goat Simulator is playable.
You can put it on mobile.
I know, right? I had to mention it because it's the most ridiculous idea for a game I've ever
heard. It's hilarious. But yeah, just a few big games like that are available on there,
which I thought was surprising. Now, I'm going to sound like the curmudgeon here because you
guys know I don't do any kind of mobile gaming, right? My family has a Switch. I've never once played the Switch
undocked. We literally use it as a permanent console. My wife, when she wants to play it,
goes and sits in the living room and turns the Switch on and then plays it on the TV kind of
thing. So I don't find myself mobile gaming very much. I will say, as a non-mobile gamer, not being beholden to just Nintendo games sounds like
an amazing premise. And I think that's the one thing that if I wanted to get into the mobile
gaming market, the Steam Deck would be my go-to choice in that regard. Because it's like,
wait a minute, you're telling me that I have access to like 80% of my Steam library and I can play that anywhere in the world at any time? Like that is pretty exciting.
Now, my initial response to that was like, yeah, but it's not going to play any good games,
you know, or like, yeah, it's all the batteries only going to last like 30 minutes or something
like that. But I mean, if you can play Control and you can play Elden Ring and games like that
on the Steam Deck, this could be pretty groundbreaking for gamers as a whole. It helps being so versatile. And also, I think
there's a huge market for people who want to get into PC gaming and they can't shell out $2,000
to build a PC. If you're a younger teenager who's working, maybe you can save up a little bit of
money, add in your Christmas money, and now you can buy a Steam Deck. And now you can buy super
cheap games, especially when they go on sale on Steam. I feel like there's a huge market and a
lot of people are really excited about the Steam Deck. I know Josh and I don't care quite as much
because 99% of my gaming I do in my office. I think it's a cool product. I don't have
a personal desire to play it, but I can't wait until you get yours, Michael, and you can tell
us how you like it. Yeah. And there's a couple of things that I think are noteworthy too when
you talk about PC gamers or console gamers who have wanted to break into the PC world.
There's three different price points for this. I think it starts at $550 and the top end is $850. Okay, you can't build even a passable gaming PC for $850. It's going to be...
I mean, that's what a mid-tier graphics card really costs right now, or mid to high tier.
And so that's the thing I think that's nice about it is it also saves you money,
not just on building PC hardware, but then if I want to buy a mobile... Let's say I personally own Skyrim on my PC,
and I have it on my Switch, which means I bought it twice because I travel sometimes.
And so being able to buy one game and to play it on the go or on my PC or to make the Steam Deck
my PC, I think it's fantastic, especially for those out there who
really can't afford to build a noteworthy or even okay PC for gaming. They have an answer here,
and it's mobile. I really love that it's going to make PC gaming a little more accessible.
All right. Now, I had no idea we were going to talk this long about Elden Ring and the Steam
Deck, but this is great. We do have a couple of news stories that dropped this week.
I think one of the ones we have to talk about is that we got news.
There is no Call of Duty entry coming in 2023.
We're used to getting these Call of Duties on a regular basis.
We're not getting one next year.
How do you guys feel about that?
It's fine.
Yeah, don't care.
Absence makes the heart grow fonder.
That was the first thing I thought.
It's exactly right.
I mean, are Call of Duty players really going to be upset that there's not a Call of Duty
released every single year?
I wonder, I should have done some research, but I wonder what the last year was where
there was not a Call of Duty released.
2004.
2004. 2004.
See, thank you, Michael.
So it's been a while.
Did the world go bananas in 2004 when they didn't release a Call of Duty that year?
They were probably okay.
Probably.
Yeah, exactly.
It's kind of goofy that, I mean, I go back to Madden, right?
Like Madden 2022 is the same as Madden 2021
will be the same as Madden 2023.
Are we really getting anything different?
Is it worth the $60?
Like every single year to say,
hey, I just played the new Call of Duty guys.
And it's like, give me Modern Warfare 2.
That's the one that I'm excited about.
Yeah.
And I think too about it though is
that you exactly proved like all of our lukewarm reception to this proves the exact point of what
vanguard was saying in all the articles they say we feel like we're putting too many games out
back to back and it's really just inundating the market and causing less excitement for our
releases and that we just prove that exactly by just saying, meh, to the news.
Right. Yeah. I think it's a good thing, right? If you go a few years in between,
you get really excited. Now, you don't necessarily have to wait as long as Halo Infinite,
but maybe an installment every other year is going to be a little more exciting.
20 years too long, every year too short.
Right, right.
Somewhere in the middle, right?
And while we're on the COD train here, we have talked a lot in the past about the issue of
cheaters in Warzone. It's a famous problem. We have seen a lot of attempts to combat cheating
in online battle royales. We have seen things like Cheater Island,
where if you get caught cheating,
you only get matched up against other cheaters.
We've seen all of these measures to ban people's IPs or forcing them to create a new account.
Well, we saw a new anti-cheat initiative
that has just been launched,
where I think Warzone's taking a little bit
of a unique approach to this
what they have done is that if they detect a cheater in the lobby then they actually give
every other pc player god mode which means that they have a damage shield which makes it impossible
for the cheater to get critical hits against them but it keeps everything the same for the cheater to get critical hits against them, but it keeps everything the same
for the non-cheaters battling each other.
And I thought this was kind of an interesting idea
to try to combat the cheating in Warzone.
Well, I applaud their ingenuity, first of all.
Second of all, I feel like they're just throwing spaghetti
against the wall and saying,
what's going to stick?
What's going to stop the cheaters the most?
And we'll go with that. But I think it's hilarious. Why not?
Yeah, I love it. I'm all for creative ways to troll people. And I feel like they're trolling
the cheaters at this point. Because it's like, if they know you're cheating, they could just ban
you. And they could just say like, hey, that's it. You're banned. Bye bye. But it's like,
the cheaters are going to be spending their time playing and then wondering like dang it why can't i kill that
guy the guy's gonna kill them they're gonna get they're gonna rage which is awesome like it's the
perfect solution to cheaters is to make them so mad that they just want to quit the game at that
point i think it's i think it's genius to be Yeah, I think the best strategy is to try to waste
their time. If you just ban them, they're going to create another account. They're going to keep
cheating. Warzone's free. There's nothing you can do to stop it. So you have to just waste their
time. Make them keep playing, but take away the wins. Yeah. Right. Yep. Yeah, I think it's great.
Now, I mean, obviously, let's be honest, it's not going to help because if they could have figured out how to stop cheaters by now, they wouldn't be working on
Warsome 2 at this point. Yeah, it's still a big enough issue, but at least this is a way to kind
of level the playing field a little bit. Yeah, like I said, spaghetti on the wall.
Let's just see if this one works. Is it going to stick? Maybe not, probably not, but it's funny.
Yeah, at least it's an attempt
and since we are basically out of time here i do feel like we need to mention one last story
knockout city which is a game that josh and i deep dove back in the day this is a dodgeball game that
you can play online with your friends they are kind of adopting the Rocket League model, where the game used to be a certain
price to buy it. They are now going to a free-to-play model, and I think that's kind of
exciting news, because it's always exciting when you can get a decent game for free. Josh, I know
you prefer Rocket League vastly to Knockout City. I definitely see these as being similar games,
where it's like an arcade
style sport game. It's free. You can play with your buddies. I'm excited that it's free to play
because I always thought it was a blast to hop in, even if just for a couple of rounds.
Michael, did you ever play Knockout City? I didn't, but mostly because I don't typically
want to pay for games that I'm like, I might casually play it. I might like it. I might not.
Now that it's free to play, though, I actually kind of pick my ears up a little bit because
I might actually give it a shot.
Yeah, we had a lot of fun with it.
We did a deep dive episode.
So if your ears have perked up as a listener and you go, oh, I've heard of Knockout City,
you can easily go back and listen to that episode.
It's a fun game.
It really is.
It's one of those things where we had a good time with it.
Just like any game out there, I personally had a few issues with it, but I do remember having a very good time with this game. I think it's not a long-term game, but there's a lot of fun to be had, especially if you can play with friends, because you can do some really cool stuff with passing the ball and strategies and stuff like that. And I mean, let's be honest, who doesn't love dodgeball? One of my all-time favorite things with an online game like this is when you would get the dodgeball that would freeze an enemy, and you would hit them, and they would get stuck
inside the prison ball, and then you could pick it up and just chuck them off a ledge.
And it was so satisfying every time you could get a kill that way it was truly hilarious
i think anybody could at least squeeze two to three fun hours out of this game for some of
you that's when it'll start to get old but now that it's free anyone can check it out how many
people can play that game at the same time three people on a team so yeah it's 3v3 okay okay yeah
it still sounds like a blast and i want to do it
yeah very fun with the passing and you have to try to time your catches if someone throws a ball at
you and all kinds of different power-ups and maps pretty pretty clever idea of a game i don't know
that i would have ever sought out a dodgeball game but when the masses kind of told us you
should check this game out i found it to be a pleasant surprise. It's not a bad game by any stretch.
It is.
For going free to play,
it is well worth your time to go check it out.
Yeah, exactly.
To go check it out, pick it up.
If it's only fun for three hours for you,
you just got three hours of fun for free,
and you might find that you like it a lot more
and there's more staying power there.
But it is a very well-done game,
so it's definitely worth the effort to pick it up yeah well that's all we have time for today guys these
twig episodes are always over before we know it uh but we really appreciate all of you out there
listening to this episode make sure to come check out our patreon page at multiplayer squad and also
if you want to come join the multiplayer gaming podcast community come check us out on
discord completely free open up to the public anybody can join there is a link in the episode
description and we would also love to hear from you guys on social media so michael's been heading
that up you can find us everywhere at multiplayer pod but we would love to hear from you guys you
know what are the games that you want us to deep dive? What are some of your favorite games and your suggestions?
What are your ideas for future bonus round episodes?
We would love to hear from you guys.
So whether that's on social media or Discord, come hit us up.
We would love to be able to touch base with you that way.
And that's it.
Guys, we're going to be back for our next episode on Monday. Until then,
happy gaming, everyone.
See ya, everybody. It's been fun.
We'll see you guys next time.