Video Gamers Podcast - Gaming Quick Takes - The Council
Episode Date: July 30, 2022From gaming hosts Paul, Michael and Josh, we're bringing you even more content each week. Gaming Quick Takes will release every Saturday. Just another way we want to say thanks to our listeners for s...upport this gaming podcast. Hope you enjoy!Thanks to our LEGENDARY supporters: Phelps, Michele B, Redletter, Nevo, Waynerman, TFolls, AceofShame, Jake, RangerMiller, and Ad Connect with the show: Support us on Patreon: patreon.com/multiplayerpodcast Join our Gaming Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: instagram.com/multiplayerpod/ Follow us on Twitter: twitter.com/MultiplayerPod Subscribe to us on YouTube: youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: multiplayerpodcast.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
This episode is brought to you by Samsung Galaxy.
Ever captured a great night video only for it to be ruined by that one noisy talker?
With Audio Erase on the new Samsung Galaxy S25 Ultra,
you can reduce or remove unwanted noise and relive your favorite moments without the distractions.
And that's not all.
New Galaxy AI features like NowBrief will give you personalized insights based on your day schedule
so that you're prepared no matter what. Buy the Samsung Galaxy S25 Ultra now at Samsung.com. Hey guys, welcome to this
Quick Take episode. We're so excited to have you here with us. In the past, these Quick Take
episodes actually were only available to those who financially supported the show through Apple
subscriptions and Patreon. But due to popular demand, we have decided to shake up the perks for our supporters
and we'll be releasing these Quick Takes on Saturdays to everyone,
giving you all some extra free content
that was previously unavailable to the public.
And these Quick Takes are a little more laid back
and they're hosted by just one of us.
So sit back, relax, and enjoy this Quick Take episode. Shazam! Boom!
Hello, everyone. This is Paul here for another Quick Takes episode. Before we get started,
I just really wanted to thank you so much for supporting us
on Patreon and Apple subscriptions. We really do appreciate the financial support, and the show is
really only possible because of people like you. So thank you very much from the bottom of our
hearts. Today, I wanted to talk to you guys about a lesser known game that came out in 2018 called The Council, which Wikipedia calls an episodic
interactive mystery graphic adventure video game. I think I did mention this on the podcast maybe
once or twice, but never went into really a whole lot of detail. And if you guys have been listening
to the show for a while, you know that I have a huge love for video games that are like interactive
movies. I love movies. I love video games. You mash them together. I always find the experience
to be very rewarding to have a good story that's very interactive. And the Council fits that bill
to a T. Now, for my money, my favorite interactive movie kind of game will always be Heavy Rain,
but the Council brings its own spin on things, and it leans a little more heavily into game
than it does as a purely interactive movie.
So stick with me here for a couple minutes, and I'll do my best to explain why.
I do have a summary here of the game, and here's how it reads.
Set in 1793, the Council follows a French man named Louis de Richet, who in search of his recently missing mother Sarah, the head of the French brand of a secret society known as the Golden Order, arrives on an elusive island near the coast of England where various influential political figures from Europe and the United States are gathering for a mysterious purpose.
Alright, now since The Council is a story-driven game, I want to make sure that I avoid spoilers
at all costs, so I'm going to try to keep things as vague as I can about the actual
story and really only share some very overarching things that I think might pique your
interest. But basically, as you start in the story, you are Louie. You arrive here by boat to this
island, and all you know is that your mother is missing. You don't know if she's alive or dead.
You don't know if she ran or if she was kidnapped or maybe even murdered. And basically, you start
piecing together little clues of information on
the island. You are going to be finding things in the world, you're going to be talking to people,
and the story is going to start to come into focus. And one of the things that's really
interesting is that the game uses a mix of real lifelife characters along with fictional ones.
So with this Golden Order, it actually includes people like George Washington and Napoleon Bonaparte.
And so these are characters that are in the story that you actually talk to and you interact with.
And all of these nations around the world have this secret society.
So a lot of what you're uncovering are these deep rooted political conspiracies and things that are going on. You discover a lot of secrets as you
dig in deeper and deeper. So this game, the story involves politics, religion, sex, the occult,
murder, betrayal, like all of these things that make for a really interesting story.
And they're all kind of, I don't want to say mashed together, but they are like interwoven
in a way that's really fascinating and really interesting as you uncover the story.
Now, like Heavy Rain and games like Detroit Become Human, the main driving force behind the council
are the decisions that you make along the way.
And all of these things are going to impact the story and what happens to your character and what
the ending will be like. And so there's a lot of options and a lot of choices that you make as the
story unfolds. And whether or not you've discovered certain information will drive what options are available to you.
So the more that you explore, the more you dig deep, and the more you find out about the people around you,
the more options you have for how to resolve different puzzles or different circumstances.
And what really heightens the council to make it different than those interactive movies
is that the game actually
incorporates some RPG elements. So that's something that you don't normally see in this kind of game,
and it really, in my opinion, takes it to a whole nother level. So basically, as you solve puzzles
and as you complete different tasks, you do gain XP. And so your character actually does level and you get to
choose between one of three classes that put a different spin on your playthrough. You can either
play as a diplomat, an occultist, or a detective. And then you also have like different skill trees
and traits and things that you work through. So the game actually has 15 character
skills, 44 talents, and 20 traits. And so depending on how you build your character,
you have wildly different options for how your character functions. So if you have a character
who you put points into linguist, then if you find a note scribbled in another language, your character
might be able to read that. Or if you have a character who has medical knowledge, then if he
finds like a bloody crime scene, he's going to be able to analyze the tools and kind of figure out
maybe what they were doing. And so the game actually is replayable, because there are entire
things that are shut off to you completely
dependent on your class and what kind of character you have built for yourself. So I think the
Council is a very memorable game. It is made up of five separate episodes, and you can actually
play the first one completely for free. So that's what I did. When I went through this a couple years ago, the first episode I found
to be so engrossing and so much fun, I really wanted to see the rest of the story. If you do
want to buy the other episodes, it does cost $25 to get all of them. So if you kind of think of it,
it's like $5 per episode, not terribly expensive, and you can always try it for free. The last thing I do
want to say is that I did notice that PC Gamer had a very funny headline for how they reviewed
the game, and so I'll just leave you with this statement because I thought it was really great.
The Council makes conversation feel as meaty as combat. So for a game that's more of like an interactive story, it is so much more than
that. The story is fantastic. The RPG and the character building is fantastic. On a downside,
the game does end in a little bit of an anticlimactic fashion. I know not everyone
loves the ending, but the entire experience is a ton of fun. You will absolutely love certain parts
of this game. So if you want, you can check that out on Steam. I believe it's also on PlayStation.
But anyway, if you have played The Counselor, have any thoughts, come let us know. We'd love
to hear from you. And that's all I have here from today. So happy gaming, everyone. We'll see you
next time