Video Gamers Podcast - Headliners, The Mute House and Sworn looks SWEET - Gaming Podcast
Episode Date: February 5, 2025Gaming hosts Josh, Ryan and AceofShame are back with another indie episode where we’re breaking down some of the upcoming indie video game releases that should be on your gaming radar. In this video... game packed episode, we take a look at Headliners, get a little freaked out by The Mute House, discuss the VERY positive reviews of FlyKnight and then… ohhh baby, it’s time to talk Sworn! It’s another can’t miss indie gaming episode from your favorite video game podcast! Thanks to our MYTHIC Supporters: Redletter, Ol’ Jake, Disratory and Gaius Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on Twitter: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q  Visit us on the web: https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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Donate today at unitedwaygt.org. Hello fellow gamers and welcome to the Video Gamers Podcast.
On this indie-focused episode, we'll be taking a look at the recent release of Tales of Iron 2,
taking a look at a hilarious- looking game called Headliners,
taking a tour of the Mute House, and talking about a very good looking game called Sworn
that looks like Hades with the art style of Darkest Dungeon and its multiplayer, plus more.
But before we get into that, some introductions are in order. I am your host, Josh, and joining me, he's currently running for his
life from some monstrous invader, but he's got his camera filming. Oh, oh, nope, nope. He just
got ripped in half. It's Ryan. My guts, my guts. Make sure you get that on film. Make sure you get
that on film. You guys got that right? You guys got it? Okay. All right. All right. Good. And joining us, he's the indie dude himself, the guy that found Sworn and has me and Ryan
and soon to be all of you excited for it.
It's Ace of Shame.
Oh, dude.
Sworn is a hidden treasure that I cannot wait to talk about.
I don't like you, Ace.
I like you, but I don't like you
because, like, you know,
you did your video for Dredge the other day
and I showed it to my wife
and she's like, well, this game looks great.
So you cost me 30 bucks.
Then you put Sworn in front of us, you know?
And it's like, I don't know how much this game's going to be.
I'm guessing $25.
And now you cost me 25 bucks, Ace.
You're getting expensive, buddy.
Hey, that's the beauty of
indies though at least you know it's not going to be 70 dollars this is very true this is true
it's kind of nice to know like it's probably going to be 25 dollars you know and if it's more than
that that means they're confident enough in this that they're like charge a little more yeah yeah
that's a good question what is premium indie game price?
I'm going to say $40.
I've never seen an IndieGo over 40.
I would say 40 is the highest.
I feel like 40 is like the,
we've got something special here.
We're still an indie company,
so we're going to charge the most we can charge.
And I feel like $40 is that like high point.
What do you think, Ryan?
That's an audacious number for sure.
Like that's, man, 40 for an indie. Currently Googling audacious number for sure. Man, 40 for an indie.
Currently Googling audacious?
40 for an indie seems a little wild, but I would say typically 25, 30.
That's that high spot.
Okay.
So we just also realized that Ryan's the cheap one out of the three of us.
Yes.
Ryan does not support indie dance.
I don't appreciate indies as much as you guys maybe i don't know hey we're here to change that man yeah that's what
we're here for yeah so man we have a lot to talk about ace you being our indie wizard here uh
honestly you found all of these games that we're going to talk about today.
And I'm actually kind of hyped for all of these, man. So why don't we start off with the Tales of
Iron 2? Now, this is a game that you were insanely hyped for. I mean, I feel like almost daily,
you were just posting videos for Tales of Iron 2, tagging Ryan and I, and, and, and you know, a lot of people in the discord server,
and then it finally released.
And I know that you have played it.
I know that.
Have you beaten it yet?
I have a hundred percent of it already.
Actually,
you have a hundred percent of iron too.
Okay.
Okay.
I mean,
I don't know what that says,
but,
but the game did release.
So let's,
without spoiling your thoughts on this case because
we are going to do a deep dive on this um what do you like you know the game has kind of come out to
i don't is it fair to say like mid reception i would say lukewarm to mid yeah mid reception
would be fair a lot of people are unhappy with the length of the game uh that was one thing a lot of people said it should be a dlc for the first game which oh i don't i won't say if i disagree or agree with that
now i saw 15 hours to beat does that sound about right uh yeah i'd be 15 to beat for sure
if you're not familiar with the game especially okay so maybe a little bit less for somebody that is familiar i beat it i
100% it in 12 okay okay so but you know it's 24.99 it's like 12 hours worth of entertainment like
that's still like you can still get value two tickets yeah two tickets to go see a movie is
going to cost you 25 if not more i mean if you and that's if you don't get any popcorn or drinks
or anything so it's like you can get two hours of entertainment out of a movie with somebody
else, or you can get 12 hours of entertainment out of a game for $24.99. This is one of those
things I don't really understand with gamers, man, is it's like, break it down to the, like
the dollar per hour, like breakdown, you know? And it's's like if you're getting 12 hours worth of entertainment for 24.99 that seems like a good deal to me oh yeah i mean and that's 12 hours of
incredible uh backgrounds and unique art and pretty dang good music too i mean like you're
getting a lot out of that for 24.99 you know that's it seems to me like always uh indie games always have the best
music is that just me or is it like that's an indie thing i feel like that's the truth dude
like honestly i don't know if it's just that they're like they go for the artistic thing or
it's like hey if we have a really rocking soundtrack like this is really going to enhance
the game kind of thing um i mean you know it's kind of hard when you
have like skyrim and god of war and some of the music that goes along with those types of games
but yeah i'm with you man i think some of like the music and indies is like really really well done
and i'd be very curious to kind of like hear about that you know it's like is this a focus
is this like a main thing where it's like, hey, we're indie. We really want to nail the soundtrack for this too.
That would be, yeah.
We'll get in the board meeting there and see what's going on.
Yeah.
So yeah, Ace, I mean, it's sitting at 80% on Steam right now.
I don't want you to spoil your thoughts on this.
This is a game that you were very, very hyped for.
We're going to do the deep dive.
So it's like, man, I'm like, I'm kind of dying to know your thoughts on this, but I don't want to spoil the deep dive either.
Is there anything that you can say about this game?
How about this?
Did it?
Are you disappointed?
No, we'll leave it at that.
No.
Okay.
I'm not disappointed with Tales of Iron 2.
Okay. we'll leave it at that if you know okay i'm not disappointed with tales of iron 2 okay i think that's a fair thing to say you know to get a lay of the land on um ryan i mean for you and me like i know as much as ace has tried to like sell us on this game i'm not sure that they
i don't know that i'll ever play it now Now, I do know that John has actually been playing this,
and I think he said he's about 10 hours into it at this point.
And he said he's quite enjoying it.
Well, he's a world traveler.
He's vacationing all over the world and leaving us here in Arizona.
But yeah, I think he said he got like six hours worth
just like on his plane flight and through his travels.
So he's definitely
in in the mode of the game and he's he's liking it so far i think i'm with you josh i probably
won't get into this one i mean we got uh kingdom come like tomorrow tomorrow but once this is
released we've already had a few days in to this this game but um yeah that's not to take away from
people that are interested or want
to play but it's just one of those that we probably won't get into but we'll we'll dive into it for
sure with you know with ace yeah we're gonna do a full deep dive on tales of iron too just it is out
um there is a lot to to like about this game i mean if you read some of the reviews people really
do appreciate like the combat seems kind of hard.
Now,
Ace is the combat harder than the first game.
Cause I think you did mention that.
It's harder.
I think jumping from a faster paced game,
like inner Magnolia back into it,
but comparing it to the first game,
I felt like the combat was a lot more responsive and fluid.
Oh,
okay.
So they kind of improved.
I would say that I would say they definitely improved on the combat
like nicely nice all right well we got to avoid spoilers yeah no more toes of iron no no more no
more like i don't know how to do this to not give it away all right ace now this is a game that i
had actually heard of uh and you found this but i haven't actually seen any trailers or anything
for it and that's headliner so why don't you kind of give us the rundown on what Headliners is, like the type of game it is,
and what makes this kind of on your radar, I guess. So Headliners is a lethal company,
content warning-like game where you're going to play as reporters infiltrating a city that's been
locked down and has like an alien invasion currently
going on and the only way to get the news out to the public is these reporters sneaking in and
snapping pics of the aliens so you're gonna go in with you know a group of friends take pics of the
aliens and hopefully all of you will evac out on a helicopter hopefully hopefully yeah oh that's
awesome the trailer for this game is pretty hilarious.
And I mean, I kind of joked in the intro is you are absolutely seeing your teammates just getting ripped in half.
You know, a guy like some tentacle shoots out of the ground and like grab somebody and is flinging them around all over the place and slamming them up against the wall.
And it's like your buddies are filming it because i guess it's like you're
trying to get extra like credit or something i don't know man that was good footage of your
friend getting dismembered man that's a bonus points yeah but i mean that's kind of what this
game seems like it is like if your friend dies gloriously and you get that footage like that's a good thing in the game
it seems like yeah if you get like uh close-ups of the monsters you know the gore explosions in
the background you get extra points like for your pictures and things like that and like i think each
camera has a certain amount of film so you only get so many uh so many pictures per person but
if someone dies they drop their camera so you can always reclaim it oh if you're
willing to go if you're willing to go into the monsters yeah fight the aliens that's awesome i
always i just i love these games that are like group uh communication games that are just chaos
and craziness and and people die and uh you know things you know are just all over the place i i always are drawn to these types
we may wind up trying this one just because this game's cheap man it's six dollars right now like
it literally just released a few days ago and so they're doing that like you know new release uh
10 off deal where yeah you know it's it's six bucks man and i mean for six dollars dude for you and a couple
buddies to jump into this and have some laughs seems like it's just a no-brainer to can't afford
not to play i mean it looks like honestly i pay six dollars to have a night of just laughter and
shenanigans even literally one night will pay for itself like six bucks oh yeah that's easily that's penance you
know that's nothing yeah like like legitimately i don't this is one of those things like this
i'll be honest like i think this game looks like it's going to be a blast i'm not sure that you're
playing this game for like two or three weeks kind of thing again you know lethal company content
warning uh now headliners i this very much fits in that lane of very simple game,
very simple premise. But because it's open to the things that can happen to you or your party
members, your buddies, I think it's absolutely that kind of game where you are going to have
a good time. You are going to laugh. Something terrible is going to happen at the worst time and people are
going to wind up cracking up and that will alone make it worth the price of
admission to me.
Somebody is getting disemboweled somewhere and then it'll be hilarious.
Yeah.
I tried to convince my kid to get this game because she really likes,
like she just played content warning like,
like two days ago with some of her friends.
And it's like,
I told her about headliners and she was like, Oh, I have to some of her friends and it's like i told her about
headliners and she was like oh i have to look into that so it's like i almost wanted her to
be the guinea pig you know it's like hey play this game and let me know if it's any good but
yeah i could see picking this up on like a friday or saturday night and we all just hop
in and give it a try and you know see how good this thing really is yeah i mean i'll tell you
what let's let's take a quick break.
And then we've actually got a few more games to talk about here.
Cause you've,
you've put together a pretty good list ACE and man sworn.
Oh my goodness.
I really want to talk about sworn.
So wait,
wait.
All right.
We'll be right back after this break.
All right.
Well,
let's talk about sworn after we talk about this game because i'm actually
pretty excited for this one too i did not know this game existed ace you found this game called
the mute house um and i'll be honest when i started watching the trailer it kind of caught
my attention like this looks like a throwback to the
old resident evil type like the old resident evil games where you know it was it was very much more
of like atmosphere and like the horror than it was the action and the shooting and stuff like that
um this game looked pretty creepy to me um so give us the kind of the rundown on the mute house so i i don't actually know any of
the story for this one because uh all the resident evil kind of stories blend together but i know
this is a uh very much a love letter to the original resident evil with the tank controls
and the fixed camera i also know it is incredibly difficult oh really yeah like they bring back a lot of the mechanics from the original
resident evil including uh if you uh if you reload your gun before you're out of ammo you're
out that ammo just like an hell diver oh no i am a reload addict man two bullets and i'm reloading
i would always be out of ammo at that point and then i'm just going to be running
in this house just screaming by trying to not die but it uh it brings back that like original
system too of like limited ink ribbons to get your save so you only have so many saves as well
so you need to use those sort of you know sparingly if you want to actually make it through
the game okay it's definitely um the the camera angles and the effects and the look of it,
100% Resident Evil.
It took me back to old PlayStation 1, running through those games,
with that eerie effect, the dark, kind of gritty nature of it,
and the way the angles are, like I said.
So, man, that's exciting to hear that. I like the fact almost that it's like a throwback,
but also it's going to still be difficult.
Like they're not just going to make it easy for everybody
to just kind of power through.
So it is going to have some difficult nature to it.
There's not going to be a ton of saves.
You're not just going to be able to blast through the game.
So it's going to have still some challenges, you know,
to be in front of you oh yeah absolutely i saw some of the like monsters and bosses later on too and it uh it's going to get pretty intense oh lovely i love the kind of
atmosphere that they build on this one yeah because if you watch the trailer on this the
trailer is pretty creepy man there's like a lady I guess she's a cop. She's standing at
like the entrance to this giant house. She's talking to somebody over the radio, but then
you get these really weird kind of audio things in the background that are creeping me out.
It's always a mansion. Why is the zombies always a mansion, dude? That's what I want to know.
That's a good question, man. Do zombies not like small houses?
It's always a mansion. It's got like a million levels and a million rooms and basements and attics and all these things and courtyards.
It's always a mansion, a big estate that you have to navigate through every time.
So this just made me realize that rich people are much more high risk for zombie invasions.
There you go.
Than just the common folk. much more a high risk for zombie invasions. There you go. And like,
just,
you know,
the common folk,
like,
you know,
zombies aren't breaking into my two bedroom house,
man.
We're going to,
we're going to start selling zombie insurance to the rich.
Perfect.
There you go.
Hey,
you ever played a resident evil game?
They only like mansions,
man.
Look at this mansion,
mansion,
mansion.
See what I'm talking about?
And they were like,
Oh yeah,
man, it's going to sell itself.
Or hospitals, you know, if you're talking Silent Hill.
That's another one.
Right?
Dude, the more rooms you have, the more likely you are to get invaded by zombies.
We just discovered something here.
Room to zombie ratio is just off the charts, man.
Yeah.
Oh, you four bedroom uh you're you're probably
pretty safe you're good oh man don't worry about it eight bedroom with the penthouse oh man oh
oh and a casita oh dude there's already zombies in there yeah
you got a wing oh you're you're infested buddy you have your wings labeled like oh no oh my goodness
we're so stupid yeah slightly so so ace one thing that you did mention is this is a solo
dev yeah this game this is impressive to me man that is oh yeah i couldn't do that i'll tell you
right now i couldn't do a whole game all by myself as a love letter to the biggest franchise of horror known to man.
And I will say as a graphics snob, this game does not look bad. The graphics are very serviceable
in this game. And so to be able to put together a game and the graphics and the sound and the
gameplay as a solo dev is absolutely something that, you know, I think as
gamers that we should, we should check out if nothing else, watch the trailer for this game
to see if it's up your alley. Um, what's the, uh, what's the dev's name on this one?
The dev's name is Texa.
Texa. Okay. Well, kudos Texa for what you've made. Um, I hope I get a chance to actually
try this one out at some point. But again, that game is
called The Mute House, and it is actually out now. So you can go pick that up. $12.99 on Steam,
and it's sitting currently at an 86% Steam rating. That's good.
Which is, I mean, for an indie solo dev game that is an homage to Resident Evil,
that's pretty good, man man that says something's going on
there for sure that speaks to the quality yeah absolutely um speaking of quality so
i found this game i was doing some searching the other day and i found this game guys oh did you
you found this game that's great i'm so glad you found a game. Ace is costing me money, man,
because, dude, where did you
find this game, Ace?
How did I not know this game existed?
It looks so good.
It looks incredible.
Dang it, this is going to be another one.
I got, we got King of the Comet
Deliverance. Yeah, multiplayer.
We can play together.
Yeah.
Has that ever
happened before is that is that a new concept of a hades like with multiplayer oh my goodness i
don't know dude so ace i mean you got me and ryan hyped we're probably getting everybody hyped but
tell us about sworn give people the rundown on this and then why they should be very excited with us i mean sworn is a incredible looking
hades like with the graphics similar to uh darkest dungeon either one two
and it's gritty and it's gruesome and it looks fun as heck man yeah dude if you like hades
okay which i love hades ace i know you loved hades ryan has
not played hades but ryan did play endless dungeon which is you know they are very different but i
kind of get the whole like hey it's the kind of isometric view you're fighting like hordes of
guys you're kind of having to dash around and it's that kind of fast paced gameplay. But look, this game is straight up Hades, but it legitimately
does have that kind of dark, gritty, angular style that Darkest Dungeon has. And I am a big
fan of Darkest Dungeon. Like I loved the art style in that game. Not only that, but this focuses on
the kind of, I don't want to say mythology,
but Camelot.
So this is the, the,
like the premise of Camelot and the Knights of the round table and King
Arthur's core,
which I love.
And so that's kind of the basis instead of like the Greek Pantheon with
Hades,
you're getting like Camelot and the Knights and some of the mythology there.
And it's multiplayer,
dude.
Dude,
that's the biggest selling point for me.
A hundred percent.
That is what matters most.
multiplayer?
With friends?
Yeah.
Give it to me.
Bump it in my veins,
please.
Dude,
I,
I,
uh,
and like I said,
I haven't played Hades,
but,
um,
immediately I was thinking like,
cause I've seen gameplay.
So I'm like,
yeah, Hades, Endless Dungeon. Um, a lot of these kind of, hades but um immediately i was thinking like because i've seen gameplay so i'm like yeah
hades endless dungeon um a lot of these kind of kind of top-down isometric like it just looked
so cool in the effects in the attacks and the even the even the the art style the way the way
everything is drawn it looks awesome and i uh immediately like there are certain things where realistic
graphics like aren't needed this is this is it has that little artistic flair to where you can
tell they intentionally made it look this way and for good reason i i love the look of it i think it
looks absolutely amazing the gameplay looks awesome and And this is one that we are 100%
going to play. Oh, yes. I'm so happy to hear that. We're in. Oh, yes. Yeah. And this is one
of those things too, where I've played a lot. When Hades came out, I fell in love with Hades.
I played it, but then we kind of started to get some like knockoff type games where it's like, oh, let's try to capitalize on this.
And it's this isometric view and it's fast paced combat. And I tried a couple of those and I'll
be honest, like none of them got the pacing, right? None of them got the progression, right?
Um, there is something about sworn that just clicks instantly for clicks instantly for my brain. And I don't know if
it's the pacing where it looks almost identical to Hades, where I'm like, oh, dude. If I didn't
know better, I would say this is like Hades 2 in a way, where it almost looks like it is made by
the same people. But I mean, you get different classes, you get different skills. They showed the upgrade
path where it's like when you beat a room or you get the whatever the thing is in this game where
it lets you choose an upgrade to where you are getting that true roguelike nature out of it as
well. The monsters look good. I mean, there's dodge rolling, there's ranged attacks, there's melee attacks.
Everything in this just screams, this is a top-notch game
that you can actually play with your friends at that point.
Yeah, I am 100% in on Sworn, man.
The only downside to this game
is it's releasing in early access.
It's not fully releasing.
They claim they have a lot of content on this one.
Like they,
I mean,
if you go to their steam page,
which you absolutely should go to their steam page and check this one out,
but it does say,
Hey,
we've been developing this game for over two years now.
It does have a pretty good bit of content,
but early access really does suit us because we want to make sure this game is as good as it can be and you know i get that that's probably
helpful don't get me started on early access man dude i i hate it so much i that's a me thing i
know it and i understand people want to that's why you do pay to test and you check it out.
But, man, I'm not a big early access guy.
But having said that, this already looks pretty dang streamlined,
and it looks clean.
It looks good.
And we're going to learn when we hop in and play,
because we are going to do that, exactly how streamlined it is.
So I'm stoked.
Yeah.
This game looks really good.
Number one, I pick on you, Ace,
but I'm super glad that you found this,
because I did not know this game existed.
And I'm sure a lot of our listeners don't know this game exists.
That's why we do this.
That's why we do this, because we told Ace,
find the diamonds in the rough.
Tell us games that we would not have known otherwise.
And this is one of them.
I would have never, ever have known this game existed
and never have played it.
And now I can't stop thinking about it.
I'm stoked.
Yeah, I'm the same way.
So this actually releases the day after this episode.
So if we have gotten you hyped,
which I know we're hyped,
and we want this game to be as good as it looks.
I mean, again, we don't know.
We don't know what the early access is going to be like,
but it legitimately releases tomorrow.
If you're listening to this, it releases tomorrow.
We don't know the price on it.
It really does look good.
It would not surprise me if the price comes out and it's $25,
but it actually looks like
it's probably worth that as well um but yeah go check out sworn i think you're gonna see why we're
really hyped for this game um this is honestly this is one of the best looking indie games i
think i've seen in a while like as far as like just shooting up my hype meter like instantly um so yeah go check that out um all right and then ace man i
kind of we were talking about this game before we started recording and you said did you did
you watch this trailer and i kind of went no it looked ugly to me and i listen i i admit it okay
like i i started watching this trailer.
I think I watched about 30 seconds of it and I kind of went, yeah, no.
And then we started talking about it and you were like, dude, this game's getting some
serious hype right now.
And then I kind of went, well, dang it.
Maybe I should take a look at this again.
And so I started watching the trailer and I watched about 30 seconds of it and I went,
yeah, no, let me skip ahead a little bit. And so I what like what what does this game look like like
it's getting a ton of hype i mean the steam reviews are off the charts for this thing
but why is this kind of on your radar and it's hard to it's it's hard to ignore like this kind
of hype like when you start seeing a game that's getting insanely good reviews even if the graphics
kind of look like there's probably something there well first and
foremost uh i did not find fly fly night we uh that was given to me by our good buddy jiggle puff
and i'm so glad kudos to jiggle puff so glad he linked it to me because that game is it's
incredible uh it's incredible because it shouldn't work for what it is, but it does.
It's a 3D Souls-like with co-op, but it's in this graphical style of like RuneScape and your bugs.
Your bug knights, like Hollow Knight, but real.
Ah.
Is what I would put it as.
Like live action Hollow Knight.
Well, the good thing is,
just staying on the topic of graphics,
you only need a GeForce 470 GTX to run it
or a Radeon 6870.
So you're good to go with pretty much anything,
including a potato.
You can run this.
I was going to say minimum requirements, potato.
So you're good to go but
as we've said before uh josh josh's uh graphic snob uh requirements aside graphics do not make
a good game uh gameplay and fun does make a good game so this one actually looks pretty cool
i think it looks dope. I really do.
I'm kind of reminded of Abiotic Factor in a way.
And I'll say this, the graphics in Abiotic Factor, I think, are better.
But it is one of those things where when you watch a trailer for Abiotic Factor, you kind of go, this doesn't look like anything special.
How many survival crafting games have we had?
And how many games are kind of made in the art style of Half-Life?
And why should I play this?
But then you kind of get the whispers of like,
guys, have you heard about this game?
Have you played it?
And Ace, you and I, we kind of went like,
hey, Abiotic Factor is getting a ton of hype.
Should we check it out?
We both kind of went, yeah, let's check it out, man.
Yeah, why not?
Two weeks later, you and I have beaten all of the content in Abiotic Factor.
I mean, we're hopping on Dude Will Play.
Yeah, and it is awesome.
It was.
It was great.
And like, I can't help but think like Fly Night probably has something there.
I think it's got that magic.
I think it does.
I kind of think it might, man. So I mean, for me, this looks like a it's almost like a throwback to like an old school dungeon crawler type game where it's like, you know, you're underground. You're kind of moving slowly. You can see the enemies kind of off in the distance in front of you. You know, they don't aggro right away. So it's kind of like, hey hey let me run up to this guy and bash him over the head one of the cool things that i didn't realize and when you watch the trailer i don't
know if this is evident maybe it is and i'm just a dummy but like this game actually has like
targeted like limb damage and stuff like that so you can attack the limbs and then that like
like will disarm them like literally literally and figuratively disarm them.
Dismemberment.
Right.
Yeah.
You know,
and,
and,
and so it,
or you can bash him in the head and then that kind of takes their senses away.
So maybe they can't see you or sense you as well or something like that,
which I think is a really neat aspect.
The co-op nature of this game,
I think is probably going to lend itself to a lot of fun with a buddy.
I mean, you know, they have swords, they have range. I think at one point I lend itself to a lot of fun with a buddy. I mean,
you know,
they have swords,
they have range.
I think at one point I saw him casting a spell if I remember right.
So it looks like there's various ways that you can play like these classes or
something like that.
There is exploration.
This is a crafted experience.
So it's not like procedurally generated levels.
They even say,
Hey,
we've kind of handcrafted all of this.
Um,
the more I watch of the trailer, the more this game kind of goes like i think this might be kind of like the next abiotic factor where i think it's going to gain a lot of traction that it may not
be readily apparent but i mean so this game is fully released by the the way. It came out January 31st.
Yep.
It is currently sitting at an overwhelmingly positive score.
That tells you something right there.
And this is out of 1,400 reviews.
So for being a game that I've never heard of before,
there is obviously something there with Flyknight.
And I don't know man i this is one that's like i'm you got me really curious on this one now i i'm reading reviews here and everybody's
saying they just wish it was more like they just want more of the game which is a good thing yeah
they just they said it was awesome it was a great experience and they just wish it was longer and they had more
to play, which is always a good thing.
That's always good.
Especially something like this, an indie
game like that, when you're
left wanting more.
That's cool.
Did we mention this game is
five whole dollars?
No. Too rich for my blood.
Five bucks, man. Well well for that reason i'm out
i thought it was free if it was 4.99 then maybe
oh man yeah so between fly night the mute house sworn the fun that headliners could be
we're gonna dive further into tales of iron 2 on an actual deep dive so we can get
the full story from ace on that one um man this is this is a good looking list you have put together
ace uh and so for everybody that's listening support your indie devs check these games out
if nothing else just go watch the trailers for them um if you think it looks good, remember that wishlisting on steam is very,
very helpful for indie dubs as well.
And yeah,
I mean,
dude,
like these games look fun to me,
you know?
And so that's,
that's,
that means these indie dubs are doing exactly what they're trying to do.
So yeah,
make sure you support them.
Make sure you check these out.
That's it for this episode fellas
ace thank you uh my pocketbook hates you but you know but when we're all playing sworn together or
fly night and diving into that yeah it'll be good you know i'll take it all back in the past
yeah i'll take it all back at that point. But awesome. Listen, we hope you enjoy these indie episodes.
Thank you so much for joining us for this.
Ace, thank you for putting all of this together.
You know, Ace is the driving factor on these, by the way.
I know I'm doing a lot of talking on these,
but Ace is the guy that found all these.
He's the one that kind of gets us hyped for them,
explains them, puts them on our radar,
puts them on your radar.
And so, you know, thank
you for doing that. And we're
going to keep doing this, man.
These indie episodes are going around, man.
Yeah, we got a huge response
to the first one that we did.
We're not leaving! We're not leaving!
Yeah. More indie! It's locked in, baby!
So, listen, that'll do it for this episode.
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Dude, it's wild.
Oh, dude.
It's the Oasis, man.
Come to the Oasis.
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Yeah.
And it's one of those things like,
you know, we talk about Sworn
and it being multiplayer.
And I know there's somebody listening
that's like, dude, that game sounds awesome.
I watched the trailer,
but I don't have friends to play with.
We'll play.
We're your friends.
We're here.
Yeah.
I mean, I guarantee you,
you'll find people that want to play.
Yeah.
Yeah.
So come join the community.
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server there as well that's it for this one thank you everybody for joining us and until next time
happy gaming peace out see ya Bye.