Video Gamers Podcast - Helldivers 2 Drama, The Forever Winter and the Future of Fallout - Video Games Podcast

Episode Date: May 9, 2024

The Video Gamers Podcast is back with another incredible episode of This Week in Gaming. This week we dive into the Sony vs. Helldivers 2 community fiasco, talk about a very weird game called The Fore...ver Winter that shows some promise, and discuss the future of the beloved video game series Fallout and Elder Scrolls. All the video game news you need in another awesome episode from your favorite gaming podcast.  Thanks to our LEGENDARY Supporters: Disratory, Ole Jake and JigglePuff Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/  Follow us on Twitter: https://twitter.com/VideoGamersPod  Subscribe to us on YouTube: https://www.youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q   Visit us on the web: https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:00 This episode is brought to you by Samsung Galaxy. Ever captured a great night video only for it to be ruined by that one noisy talker? With Audio Erase on the new Samsung Galaxy S25 Ultra, you can reduce or remove unwanted noise and relive your favorite moments without the distractions. And that's not all. New Galaxy AI features like NowBrief will give you personalized insights based on your day schedule so that you're prepared no matter what. Buy the Samsung Galaxy S25 Ultra now at Samsung.com. Hello fellow gamers! Welcome to the Video Gamers Podcast. It is Thursday, so it is time for This
Starting point is 00:00:47 Week in Gaming, where we give our thoughts on recent gaming news. Please make sure to rate our show five stars, hit us up on socials at VideoGamersPod, and come take a look at Patreon support options. Supporters get a shout out on the show, bonus episodes twice a month, access to special channels in our Discord, all kinds of stuff. Go check it out at MultiplayerSquad.com. I am your host, Paul, and joining me, he does not have a PlayStation, but he is busy signing up for a PSN account, even though he's a PC gamer. It's Josh. New major order received. All Helldivers are ordered to defend super earth and arrowhead studios very nice i'm glad you didn't say to defend sony no all right
Starting point is 00:01:31 and then joining josh and me he is working on a paper chain to count down the days until fallout five releases unfortunately it's going to take him a while it's going to be about 2 000 links in the chain that's how many days we've got to wait it's ryan 1999 forget this i'm gonna go uh go defend uh super earth also there you go can i say something real quick i never knew what a paper chain was until about a year and a half ago. Oh, I make reference to them all the time. So I think it's the funniest thing in the world. I don't know if it's an Arizona thing or what, man, because I was arguing with our buddy Andy about this because he was the same.
Starting point is 00:02:12 He's like, oh, paper chains. I'm like, what the heck is a paper chain? And then he explained it to me like it was just the most normal thing that every single person in the world does. And I'm like, dude, I've never heard of this. Well, I don't know if it's like a millennial thing or what, but yeah, when I was a kid, if there was something fun coming up, like a family vacation, it was 20 days away. You would cut out 20 strips of paper,
Starting point is 00:02:36 fold them in, like fold it over onto itself and staple or tape it. And you would build a little paper chain. And every morning you rip one off and that was like your visualization i guess nowadays you would just set like put it on your phone's calendar or whatever for like a lot of kids now but at least for us like you know pre-internet days that's that's how we did it seems like so much work it was fun my day did you do paper chains ryan yeah yeah you guys are both arizona people man yeah i'm telling you man this is not a normal thing and y'all think it's normal and it's not normal well it's not like we go outside in summer so that's true yes you have to keep track somehow
Starting point is 00:03:15 just make paper chains yeah maybe it's arizona maybe it's an age thing who knows hey everyone ryan here just wanted to pop in and give a little update from the recording of this podcast a lot has changed within a couple days sony has since posted on x and i'm going to read that to you real quick helldivers fans we have heard your feedback on the helldivers 2 account linking update the may 6th update which would have required steam and playstation network account linking for new players and for current players beginning may 30th will not be moving forward for liberty for democracy for super earth all right we've got a lot to cover here today for This Week in Gaming.
Starting point is 00:04:08 We gotta start with my intro here for Josh. We gotta talk about Helldivers 2. This has definitely exploded into being the top video game story of the week. Really, I think it's more a story about PlayStation. Helldivers 2 just so happens to be the game getting the short end of the stick here. So Helldivers 2, for those who don't know, it is developed by Arrowhead Game Studios. The game is published by Sony. PlayStation has ported
Starting point is 00:04:36 a ton of games to PC. We've talked about a lot of those in the past, but I believe, if memory serves, Helldivers 2 is the first one to simultaneously release on PlayStation and PC through Steam. And it was announced here just this week, even though Helldivers has been out for a few months, Sony announced that Helldivers 2 players on PC through Steam will need to sign up for a PSN account before the end of the month in order to continue playing the game. And guys, I think it's safe to say that a PSN account before the end of the month in order to continue playing the game. And guys, I think it's safe to say that a lot of people in the community are up in
Starting point is 00:05:10 arms. Oh boy. Are they? Yeah. Oh boy. You know, a couple of bad reviews. Like there were at least like 10 or 12.
Starting point is 00:05:18 I think a few people decided to speak out about, you know, what Sony is doing. You know, people decided to speak out about you know what sony is doing um you know we've said a lot of times that gamers need to pick and choose their battles you know we've always said hey we're not really fans of review bombing a game because of one little thing in the game or something like that um it seems that in today's day and age review bombing is how people make their voices heard. And for the first time ever, I think I'm not opposed to the review bombing on this one. So let me set the stage for people that don't know, because we actually had a good question on X the other day where somebody said, hey, somebody explain this to me.
Starting point is 00:06:04 And I'm going to try to tell both sides of the story kind of thing. So this is not taking a side. It's just doing my best to explain what's going on. When Helldivers 2 launched, when you, if you bought it on Steam, obviously, if you're playing this on PlayStation Network, you don't have an issue because you already had to sign up for the PlayStation Network anyway. So this is not geared towards PlayStation people. If you bought the game on Steam, when you first booted the game, and I remember this screen very distinctly, it said, hey, to play this game, you must sign up for a PlayStation network account or link one.
Starting point is 00:06:34 And I remember going like, ooh, do I have a PlayStation account? I mean, I did play God of War. I've played a few things. It's been a while, but I don't remember if I have an account or not. And down in the bottom corner, there was a little skip button. And I went, well, that's weird that they say you have to have one, but that you can skip it. And so I just clicked skip and it took me to the game and I went, huh, okay, well, no big deal. With the launch issues that Helldivers 2 had, that feature was basically disabled by Arrowhead Studios and communicated to Sony that said, hey, listen, we're having a hard time getting people in. The servers are overloaded. This is one more step that's causing problems. Can we shut it down? And Sony said, yeah, no problem.
Starting point is 00:07:13 Game gets fixed. Everybody's loving it. We all know how awesome Helldivers 2 is. Here we are months and months and months later. And now Sony is going, hey, by the way, that mandatory PlayStation Network link, yeah, that needs to happen. And now Sony is going, Hey, by the way, that mandatory PlayStation network link. Yeah, that needs to happen. And so Sony came out and dictated that this, that you have to link your steam account to a PlayStation account in order to continue playing hell divers too. Now everybody gets up in arms and says, well, I don't want to have to sign up for an account. You know, you can't make me. And then Sony said, yeah, we kind of can because it's in the end user license agreement that you clicked accept on and all this stuff. Then people kind of get mad
Starting point is 00:07:53 because they say, well, okay, it's not about me having to sign up for an account. What about the people that can't sign up for an account? There's countries where you cannot sign up for PSN. That's exactly the point. Yeah. So there are countries that for whatever reason, either you can't sign up for an account or you can't go through the verification process for an account. Some people said, well, yeah, just use a VPN. But apparently in Sony's terms of service, you are not allowed to use a VPN for this. They will ban you for that if they catch you. So there's a lot of people that are saying, I'm not going to risk losing every other PlayStation
Starting point is 00:08:23 game I have to try to authenticate this one game. So that is basically where we're at in a nutshell. The issue comes in that Arrowhead Studios has no say in this whatsoever. In fact, they have very kind of covertly, but come out and said, we're not happy about it. If people want to leave bad reviews on the game, maybe that will get Sony's attention. And so the actual game dev is the one that is hinting saying, Hey, speak out, review bomb the crap out of this game, man. Like that
Starting point is 00:08:58 will actually help our case in this regard, which I don't know that I've ever heard of before. Yeah. Right. You know, but yeah, that's basically where we're at with it is sony is strong arming arrowhead studios and saying listen you don't get a say in this we're the publisher you're the developer you sign an agreement we own the ip you have to do what we say and arrowhead's kind of going everybody hates you you know which everybody does at this point so that's that's it in a nutshell is what's going on so what do you guys think oh i i felt i felt like you with dragon's dogma too like on just taking it to the social media just arguing with people i'm just seeing all these people i'm like oh come on but i've honestly i've gone back and forth i'm like flip-flopping here because new information
Starting point is 00:09:43 will come out or people will make good points and i mean it's always good to be versatile and not just hard and hard-lined on your you know your opinions when new information comes and so i mean i was arguing this guy he has 212 hours in the game and then he's just whining and complaining this is absolutely ridiculous i'll never do sign up for sony and i'm like man he's asking for a refund i'm like you got 212 hours of fun why are you doing this but then i get it you know for all these people who can't ever have the game the thing the thing for me that doesn't make sense is if this was delayed so that they could sell the game and it was for sure going to have to happen at some point why did they sell the game in all these countries that that can't
Starting point is 00:10:26 have the you know the psn account why did then and then you know give the refund after that so they get these people they buy the game they love it they enjoy it they're hooked on it and then they're just going to snatch it away from them you know without a refund with mind you sony's not refunding people that can't play the game that's their sony's basically good and i'm really glad you brought this up right because this is a huge point that people are making is that what about all the people in the world that bought the game that cannot sign up for a PlayStation network account? What happens to them? Gotcha. And PlayStation, Sony has not come out and said our bad. We shouldn't have sold it in these countries. We're going to refund everybody.
Starting point is 00:11:02 They haven't said that at all. So the thinking as of this recording is that if you're one of those people that owns Helldivers 2 and lives in the country that cannot sign up for a PlayStation Network account, you're SOL. Too bad. You're too bad, so sad. Your game is no longer playable that you bought and paid for and have been playing for the last few months. So rightfully so, there's a lot of outrage as to your point directly. Well, and don't forget, Sony does not have a very good history with protecting user data.
Starting point is 00:11:31 No. And that's a huge part of this too. Because yes, on the one hand, you can say, well, what do you care? It's going to take you 45 seconds just sign up for the account. But it goes a little deeper than that. I mean, Sony has lost data many times over the last 10 years. And I took a look because I have a PlayStation. I already have
Starting point is 00:11:50 a PSN account. It's no skin off my back. I don't really care. But I did go to see what do you need minimum to sign up. And it does require your date of birth, your name, your address, your email, and a password. And guess what? If all that gets stolen, that's kind of easy to start accessing your other data. And it can be a very quick avalanche. I get why people are upset. It's one of those things where if it was required from the get-go, I think it would have gone under the radar. People wouldn't have cared, right? I mean, if you play an Xbox game like Sea of Thieves, you need an Xbox account, even if you buy it through Steam. If you buy an EA game or an Ubisoft game through Steam, you have to link it to those accounts. It's the fact that they changed it later and that they
Starting point is 00:12:33 have left a lot of these gamers out to dry. I think I read that it's like 90 countries where if you bought it, you can't sign up for a PSN account. So this is just like, as time goes on, we're just seeing more issues like this pop up where you don't actually own the games and just because you live in this country now you're going to lose access to it this is the stuff that really angers gamers and if there's a community that knows how to work together in partnership it's hell divers don't anger that population they're all going to band together and they're gonna review bomb the crap out of it i mean i just checked again i mean hell divers 2 is arguably the best game this year
Starting point is 00:13:10 it's at a 46 percent rating and like 90 of the recent reviews are all negative so it definitely sucks for like the legacy of arrowhead game studios it It's not their fault. This is definitely our anger and our frustration is pointed directly at Sony for this one. Yeah. The thing here to remember is that the getting you to link an account is not a new thing, right? So if you're on the mindset that it's like, I don't want to link my account, you can't make me link my account. I mean, you do you, but gamers have been doing this for a long time. This is not anything new. So this is not like a company is coming out and trying to say, hey, we've got this new process that we're making people do. This has existed for a while. If you
Starting point is 00:13:56 want to be mad about that, you do you. But again, this is not something new. The issue with this is that it's happening after the fact. Now, three months later, the argument is that Sony said, well, no, it was mandatory from the beginning, which Arrowhead Studios did confirm. And they said, listen, this was actually always mandatory from the beginning. We just disabled it. But Sony never told people about this ahead of time. It wasn't enforced. Right. And it wasn't enforced.
Starting point is 00:14:21 Now, where it starts to get even a little bit more shady is under the FAQ for Helldivers on Sony's website. People have screenshots on May 3rd where it says linking a PlayStation account to this game is optional. We have the screenshots for it. You can see it. And then on May 5th, they changed the FAQ that said to play this game, linking a PlayStation account is mandatory. They didn't announce that. They didn't say anything about it. So there is obviously some scrambling going on here. I hate this for Arrowhead Studios, honestly. The big reminder in all this is don't fault the developer in this case. Don't go after Arrowhead Studios. They've been very open and honest about this. They've been very vocal about being against it. This is 100% an issue where we are seeing a publisher, which we've all said, hey, publishers, really not the best entities in gaming right now. A publisher strong-arming a developer and really ruining a game in a sense that people are not wanting to play it. People are requesting refunds and kind of boycotting that idea. It's not the developer's fault in
Starting point is 00:15:33 this case. You want to be mad? Be mad at Sony. You want to downvote every Sony game or cancel your subscription or all that? That's fine. Again, speak out how you want to speak out. But the issue here is with Sony. Don't blame the devs on this one. The thing is, though, what's going to be enough? What is going to be enough for this huge entity that is Sony to... I mean, it doesn't seem like they're going to backtrack. I don't think they will, to be honest. If there's one thing we know about Sony, it's that they're very stubborn.
Starting point is 00:16:03 The other thing is, from a business aspect, there's two things. PlayStation Network, however many people are signed up for PlayStation Network is a thing that is directly reported to the shareholders, right? Yeah, 100%. Right. So if you get 300,000 new people signing up on PlayStation Network with just an account, that's going to look real good on the books for the shareholders and from a business aspect, right? The other issue is that data is king in our world. I don't know if you guys watch a lot of Shark Tank, but I mean, it's very, very well known that access to people's data is worth a fortune to companies. And when you have 300,000 new accounts that you're hoping to get by enforcing this, the dollar amount that that data is worth
Starting point is 00:16:47 is a lot. So Sony is looking at this going, we don't care what you guys think. This is worth it to us. We don't care about the bad press. We don't care about Arrowhead Studios. We just want your data and we want to be able to take how big the PlayStation network is to our shareholders. And we call that a win. Yeah. And that's the thing. thing over half of the sales of hell divers to are on PC. And so that is a huge untapped market. So for them having the added accounts, and by the way, if you want to find out more about like information brokers and why your
Starting point is 00:17:19 data is so valuable, there's a great video. John Oliver did on this. That's very entertaining and very informational that where you can go find out how information brokers use all this and how they make money. But yeah, I mean it, I don't see Sony backing off because the increase to the stock price is
Starting point is 00:17:38 going to outweigh any negative press about this game. And guess what? Like all news stories, this will blow over people will get mad about something else uh a lot of people review bombed the game but a lot of people are still gonna play it right so ultimately there's a hundred thousand people on right now 101 000 like this second so why is there not an independent like indie massive publisher like i mean i don't i'll honest, I'm ignorant to the whole publisher
Starting point is 00:18:06 aspect of things. We know EA, Ubisoft, things like that. Apparently, self-publishing is hard to do. I could understand back in the day, not to date myself, when you had to print 4 million DVDs with your game on it and the expense of that. But with everything being digital nowadays, I don't understand the publisher kind of aspect. But if everybody hates these publishers, why is there not like an independent conglomeration of like decent hearted publishers? Seems like there would be a market for that, right?
Starting point is 00:18:38 Isn't that what Annapurna does? I believe Annapurna publishes for a lot of indie directors. I mean, they just pick weird games. That's fair. All right. Well, we're going to go ahead and take a short break, and we'll be right back. you're a newbie or a seasoned pro, you can make your investing steps count. And if you're like me and think a TFSA stands for Total Fund Savings Adventure, maybe reach out to TD Direct Investing. All right, we are back. Next up, we have to talk a little bit more about fallout so we did talk a little bit about the fallout series on amazon the series has been an enormous success i don't know if you guys saw but over 65 million people have watched it yeah it's the second biggest debut ever for amazon only
Starting point is 00:19:38 behind rings of power uh all the games have been picked up again even ign this week i saw they released videos on like first 10 things you should do in fallout new vegas and i'm like this game's like 12 years old and they're releasing new that seo yeah it's so funny so like everyone is picking up fallout 4 fallout new vegas i see a lot of people in our Discord playing Fallout 3. Everyone's getting back into it. So this is kind of like a multi-part story here because Bethesda's been in the news so much. But because of all this renewed interest in Fallout, it kind of begs the question, right? Like, when is the next main entry coming? You know, we had Fallout 76. That was a spinoff. Horrendous release. Supposedly, it's great. Who really knows? Josh and I
Starting point is 00:20:26 refunded it way back in the day. But for context, Fallout 4 is nine years old and we have no info whatsoever about Fallout 5. And Todd Howard came out. He did give an interview. In one article we shared, he came out and said that Bethesda is trying to increase their output because they don't like these large gaps between games either. And then to piggyback on that, there was another article where even Xbox weighed in and they kind of said like, hey, we're kind of assuming we're going to have a fallout by 2030, kind of like putting almost like a little bit of a deadline on it so long story short we're gonna have to wait a very long time for the next fallout how do you guys feel about that at this
Starting point is 00:21:11 point not good kind of sucks right we're all so ramped up for fallout and there's nothing coming out yeah i absolutely love the series i love bethesda you know and and for i mean for the length of time on these games, I'm not a developer. I don't write code. I don't do any of that stuff. So I don't know in depth. But I don't see a reason why it would take this long. I mean, what is it?
Starting point is 00:21:36 For Elder Scrolls, like 13 years from the last Elder from Skyrim. So go ahead. It seems like they move the whole team like at a time like they had everyone working on starfield okay now starfield is done let's move everyone to elder scroll six and that's where everyone is right now and then somewhere down the road they're gonna move everyone or maybe they'll hire another studio like the way obsidian did fallout new vegas maybe they'll partner with someone but it almost seems like they only do like 90% of the focus one game at a time. And it stretches out these released yet. Well, I understand wanting
Starting point is 00:22:10 to focus on it and make the best product you can, but at some point you got to get it to the people. You know, I just think a decade in between releases is just, it's just too much. It is way too much, you know, for. We just talked about this on our Squadcast, which is our premium bonus episodes that we do two times a month for people that support the show. If you want to do that, you can head over to MultiplayerSquad.com,
Starting point is 00:22:36 but you do get two awesome bonus episodes. But we literally just talked about this on one of those where we kind of said, hey, there are companies like Ubisoft where they release Far Cry 4, Far Cry 5, Far Cry 6, Far Cry 7 is already in the works and planned. And they do it what every other year, maybe, you know, roughly. Right. But, but, but then we kind of slam them for that and say, there's nothing new here. Right. So if Obsidian or Obsidian, if Bethesda comes out and they say, okay, cool. Guess what, guys?
Starting point is 00:23:05 Far Cry 5 coming out next year. You know what? Far Cry 6 coming out two years after that. Like, is that a good thing? I want five years. We all want it. That's exactly what I was thinking, dude. That's my point.
Starting point is 00:23:18 I would rather a game that is maybe 85% as good every five years than one that's 100% out of the park every decade or 12, 13 years. Because I would just, yeah, that half the time, like for a game that's almost as good, I would totally do that. But look at Starfield, right? They said, oh, it took us 10 years to make this game. We've been working on it for a decade now. And it comes out. Starfield's fine. We won't get into the debate on Starfield,
Starting point is 00:23:46 but you know, I think there's the sentiment that, well, this isn't, this wasn't worth waiting 10 years for, right? Like the game's fine, but what happened to 10 years worth of development,
Starting point is 00:23:56 you know? And so there is that weird fine line between like, yes, you want to speed up development and you want to give people more of what they want. But at the same time, you have to be careful about over diluting things. And then now you've ruined your IP because you released way too much. Look at Marvel right now. You know, like nobody cares about Marvel movies right now, you know, because they just flooded the market with just
Starting point is 00:24:22 mediocre garbage. And now everybody's like i'm out on marvel and and so i get i don't know what the answer is i'm not claiming that i do but i get the idea that it's like hey we have to be careful in how much we put out there the quality of what we put out there because you there is the very real risk of just flooding people and then now they don't care anymore to bethesda's credit they reach far beyond anything we see from ubisoft quite honestly i agree so it's like if they if they could come out with a fallout and an elder scrolls every five years they would unquestionably they'd make so much money so it's like i get that they are trying to make games that are bigger and greater and grander and though that's automatically going to
Starting point is 00:25:05 take a decade. It just kind of sucks. Hopefully with AI, and as we get to see these things implemented more and more, maybe we'll get to see some fast-tracked games where it won't take quite as long. Last thing I will mention about Fallout before we move on to our last story, Todd Howard may have hinted at some side projects that they're doing. I think that some people might be reading into this too much, but Todd Howard was asked, like, in the meantime, are there going to be any other spinoffs like Fallout 76? And he basically said in a nutshell, well, you know, we're kind of working on something here. We're kind of working on something there. And so a lot of articles came out and said, hey hey two spinoffs might be in the works well we don't have any details we don't know what's going to come to
Starting point is 00:25:49 fruition we don't know the scale of these projects if they're even really being worked on for all we know it's kind of like fallout shelter you know where maybe they're looking at something to tide people over in the meantime but it'll be you know a smaller scope thing. Who knows? I just know that with all the hype with the series, it would be awesome if it was simultaneously coming out with a game. It seems like a little bit of a missed opportunity, but I don't think anyone knew the series was going to be this popular. So what are you going to do? Just some poor timing. I mean, we want new games, but look at the life that it's brought to Fallout New Vegas and Fallout 4 and Fallout 3. I mean, these games are all of a sudden just everywhere.
Starting point is 00:26:29 And it's like, guys, these games have been out a long time now. Yeah. I have friends that know that we run this podcast and they're asking me, hey, have you played Fallout 3? Have you played Fallout New Vegas? And I'm like, yeah, but why are you asking me that? 15 years ago. Yeah, like that game is so old. They're like, oh, well, that's the show.
Starting point is 00:26:45 So it is. We are getting a lot of... I real quick, I just want to say on that? 15 years ago. Yeah, that game is so old. They're like, oh, well, that's the show. So it is. We are getting a lot of... Real quick, I just want to say, on that interview, though, Todd Howard, my BS meter went off the charts when he was saying that over the weekend, he just played Starfield, Fallout 76, and Fallout 4 all weekend. I was like, come on, man. I think he's just trying to hype it up,
Starting point is 00:27:02 saying come back and play these games. But that just cracked me up. Well, I got news for you. My BS meter with Todd Howard is always a 10. It's never less. All right, moving on to our last story of the week, we got a cinematic and gameplay trailer for a game called The Forever Winter. This game got announced a little while ago, but I don't believe we ever brought it up. It is, oh my gosh. All right. This is how they describe the game. It is an upcoming co-op squad based tactical survival horror looter shooter with roguelike elements. That's a word salad compliment, you know, courtesy of IGN. Thank you for that one. Basically in this game, you are fighting to survive against gigantic war machines. The reason why they say it has roguelike elements is that you do multiple playthroughs.
Starting point is 00:27:49 You fight against bigger and badder enemies as you get better gear, but you'll never actually win the war. You're just simply trying to fight to survive as long as possible until you lose. This is a pretty gnarly trailer, guys. I was kind of curious to hear what stuck out to you after watching it. Uh, I am really starting to dig this trend of these weird, weird games that are coming out. What's the,
Starting point is 00:28:18 um, I'm having a brain fart, Paul, the, you played the beta with the guys with the lamps for heads and the, you, you, you know, what was that game? The beyond human or something like that? Or what was that game called? You played the beta with the guys with the lamps for heads and you, you, you,
Starting point is 00:28:25 you know, what was that game? The beyond human or something like that. Or what was that game called? That wasn't even that long ago. It's an MMO. I can't, I can't remember just human something. I don't know,
Starting point is 00:28:34 man. Anyway, super weird. Yeah. And it's like, you look at this game and there's, there's school buses with legs crawling around and all this weird imagery and stuff.
Starting point is 00:28:42 And I'm here for it, man. I'm digging that. So forever winter follows that vein like 100%. This game just looks weird. I will say that I like the fact that they mixed their cinematic trailer with some gameplay to it. I have to dig on the trailer for a second because it wouldn't be me if I didn't. Why does the gameplay in this trailer run at 15 frames a second? It's a trailer, man. It's a trailer.
Starting point is 00:29:11 Okay, I'm not the only one, right? No, not at all. Everyone was saying that. I was getting aggravated watching the trailer going, why is this running at 15 frames a second, man? Do what everybody else does and fake your trailer and make it look even better than the game you know these guys were like oh man we're gonna run it straight up yeah
Starting point is 00:29:30 i think i i was uh watching the stuff and looking into comments and everything that's what everybody else was saying the same thing they're like wait this is pre-alpha guys just relax it's okay you know we got time they'll optimize it it'll run clean but because games always look better at release than in the trailer yeah right yeah we've learned that lesson too but no i'm here for this man any anytime you give me this crazy world to go run around in especially with my friends i like the pvevp nature of it i like the exploration i like the crafting i mean there's a lot to see in this trailer that really draws me in. Terrible performance aside, I am really curious about this one because I could see this being the kind of like sandbox experience that you really lose yourself in for weeks at a time with friends.
Starting point is 00:30:17 We always reference Valheim because it was just a game that really, really sucked us in. And we played like crazy for, I don't know, what, a month or two, Paul? You know, we basically beat everything you can do in Valheim. And we loved every second of it. And honestly, I would love to have something like that again. I don't know that this is going to be it. But anytime I kind of see a glimpse of something that might be like that, it really resonates with me.
Starting point is 00:30:43 And so this game is, it looks really neat. I mean, it's well worth checking out the trailer, maybe wishlisting or something along those lines. So it doesn't just get forgotten about. Um, but I,
Starting point is 00:30:56 I think it looks really cool, man. Yeah. To me, this looks so much more like hell divers than anything else. Like, that's like one of the jokes I did see. Some people say it's like hell divers in actual hell.
Starting point is 00:31:08 Yeah. And, and it's kind of interesting because the whole premise here is that you're dropping in, in these runs, but you're in the middle of a war of two PVE factions that are fighting against each other. And you're kind of like stuck in the middle of this.
Starting point is 00:31:25 And so I was reading some other articles and they were saying that more than anything, not just running in guns blazing, but stopping, scouting, doing threat assessment is like paramount to the gameplay here. And that to me sounded very cool. I liked the idea of just having to slow down, actually strategize as a team and move in together. They even specifically said you might actually be able to grab a squad over here on the right, kite them over to the other faction that's on the left, and they'll start fighting each other and you can slip away in the middle of the battle. All that stuff to me sounds awesome honestly the performance issues i think are a real red flag every every trailer we see looks amazing and it's like we'll definitely check this out and
Starting point is 00:32:14 seven times out of ten it ends up being garbage i'm not holding my breath for this one but it does sound like they have some great ideas so i'm'm not writing it off, but I'm also not expecting it to be great. Yeah. Hopefully, fingers crossed that they figure that out because it does. There's something to be said for, I mean, why do we play games? For fun. It's because we enjoy them and we have a good time. And when we have one like that where us or people in our Discord,
Starting point is 00:32:41 if you're not on Discord, sign up. Get over there. It's great. But are all planning to play together. When you are finishing your day and you're just thinking about how can we all get on together to play this game and just have the laughs and have fun like that that's what's there for and that's what this game looks like just kind of chaos and craziness and i mean even when that mech he grabbed you could could see he grabbed the guy and just crushed him and then threw him against the wall. I was like, oh, all right.
Starting point is 00:33:07 Heck yeah. Again, and two, and all the comments were great when we were reading where some people were like, this is where sometimes you choose a bullet over death from one of the other enemies and stuff. So I hope they can kind of clean it up and make it perform better. But this looks great. So I'm definitely going to have to wishlist it and keep my eyes out for when it releases. And they also kind of have that Death Stranding inventory system, which is kind of goofy.
Starting point is 00:33:34 You see all the characters running around with these metal cages on their back, but you see how they're swapping out inventory and parts on the weapons. We'll definitely keep our eye on it for sure. It sounds like a neat idea. If it's like a harder, more strategic Helldivers, I could see something like that really taking off. Yeah, I could too. I just, like I said, any kind of adventure with friends that you can really get into that world and join up together and have those fun adventures together. I mean, games where it lets you kind of tell your own story through the gameplay always, at least for me, really resonate with me.
Starting point is 00:34:09 So this is another one that kind of came out of nowhere. We do not have a release date even announced or projected at at this point. But this is another one. Remember we talked about Jump Ship and how excited we were for that. I'm not saying I'm nearly as excited for this one, but it's another one that's like going on my wish list so i don't forget about and i want
Starting point is 00:34:27 to make sure i check back in on from time to time especially if it's streamable like if if it if it lends to that where people can get on twitch you know and then it just blows up kind of like you know hell divers or pow world or any of those yeah or maybe even pax day down the road i mean who knows there's a lot of stuff we're keeping our eye on. All right. Well, that wraps up everything here for this week in gaming. As a reminder, please swing by our Patreon support page at multiplayer squad.com.
Starting point is 00:34:52 If you want to support what we do here, you can also leave us a five-star rating in Spotify and Apple podcasts, and make sure to toss us a follow at video gamers pod. Thank you so much to everyone out there for listening and subscribing until next time happy gaming all right see everybody see you you sucker i had to think i was like wait how does ryan and then i knew bye everybody oh man i don't even know what to do now. Bye.

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