Video Gamers Podcast - Overwatch 2: Sojourn, Hello Games Moves On and Xbox wants Ads - Gaming Podcast
Episode Date: April 21, 2022Gaming hosts Josh, Paul and Michael are back with This Week in Gaming. We talk about the recently released info on Overwatch 2’s Sojourn, celebrate the gaming turn around story of the century as Hel...lo Games announces it’s next project after No Man’s Sky and then talk about how and why Xbox wants to add ad’s to it’s gaming mix (but only in free to play games).  Thanks to our LEGENDARY supporters: Michele B, Redletter, Nevo, Waynerman, TFolls, AceofShame, Jake, RangerMiller, and Ad Connect with the show: Support us on Patreon: patreon.com/multiplayerpodcast Join our Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: instagram.com/multiplayerpod/ Follow us on Twitter: twitter.com/MultiplayerPod Subscribe to us on YouTube: youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: multiplayerpodcast.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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First up, he's reloading his railgun and itching at the bit to start using it.
It's Josh.
Pew pew, reload. Pew pew, reload.
I know you suffer from reload ascites, Paul.
Oh, I really do. do rail guns do not work well
for me anything with a large magazine sizes is torture because i can't help but constantly hit
the r button and then joining us he isn't asking for much he just wants another game just as
ambitious as no man's sky it's michael i know the game just as ambitious as No Man's Sky. It's called Elite Dangerous, and it's
actually better. And that's
about it, you know?
Fair enough. So,
guys, another Twig episode
here. This week, I feel like we've
got a little bit more to play with.
We've got some really interesting news stories.
We've got some stuff to break down.
Is there anything
that you guys have been playing
lately that you wanted to talk about or bring up or are we just gonna jump right into the articles
this week just playing the game for our next deep dive um i i love and hate battlegrounds i've been
posting they you know the new season started i i spent the gold that I had to unlock the four characters choices. Sure.
The perks.
I hate that game.
I hate it. It's so stupid.
And why do I play it every single day?
You know?
And then it's like, I won a couple matches earlier today.
I came in last place in a couple matches and wanted to break my monitor.
It's one of those games that I absolutely have the stupid love-hate relationship with.
And I don't know why, man.
I have been playing Halo.
Yeah.
Oh.
And by that, I mean...
Halo Infinite?
No, by that, I mean I've been pressing the play button on Paramount Plus's TV show called Halo.
Because I don't know anything about the lore or the characters.
I know people got really upset at one part.
And I was like, you know, I love sci-fi TV, so I'm going to watch it for that.
And I've actually been enjoying it as just a sci-fi TV show.
Yeah.
I've heard moderate to poor reviews of Halo kind of all around.
So I've just kind of just stayed away up to this point.
Yeah, I've been avoiding looking at IMDb.
Because sometimes IMDb scores will subconsciously make me not enjoy something that I'm actually having fun with. And so I'm like, I'm sure they're poor So if the show wants to go in a new direction, that wouldn't bother me. But at the same time, I don't know. I feel like there's just so much TV.
I just can't really be bothered at this point, I guess, to watch Halo.
Makes sense.
Yeah. All right. Well, let's jump into some of these articles. I think this is going to be a
lot of fun. I feel like we first and foremost have to talk about Overwatch 2.
And so this week, we got to see some gameplay footage.
We got to see some developer updates all about Sojourn,
which is a new character that people have been looking forward to for a very long time.
I don't know if you guys know this,
but the last hero that was introduced by Overwatch was Echo,
and that was all the way back to April 2020. So we're talking about when Doom Eternal released,
Animal Crossing, the early days of the pandemic. That's a long time to wait for a new character.
It's one of those things with Overwatch. I think it's smart on Blizzard's behalf, to be honest with you. If I take a step back as a gamer and I say, does this make sense?
I think it does. Because Overwatch is so phenomenal that the game just carries itself.
Is it slowly dying? Yes, I'm sure that it has less player base than it did back in its
heyday. But I have a feeling there's still a ton of people playing Overwatch all the time. I know
I still enjoy hopping in for a few games. So I think it's smart that what they did is they tapered
back the development necessity for that game and put all of their attention onto Overwatch 2.
It's a little cheesy that they give cosmetic updates.
I don't know.
Did you guys see the latest one where the only thing they hyped up
was that they're inverted character skins?
No, I didn't even see that.
Yeah, so it's the same skins that exist.
They just colored them white,
or they changed a few of the colors on them, and that's it.
And, I mean, they're getting lazy with the Overwatch development, but I get it.
It's like they're putting their full effort into Overwatch 2.
But man, it's crazy when you think that it's been two plus years now without a new character
or any kind of significant update to that.
It really shows you that their mindset is just 100% Overwatch 2 at this point.
Yeah, and I completely agree.
It's interesting because when you said April 2020,
it blew my mind just now
because I'm one of those characters...
Not characters.
I'm a character.
Yeah, I'm a character in Overwatch, guys.
I don't know if you know this or not.
Michael's the new DPS class.
He no father.
No, I'm one of those people that...
I still... My friends, when they're like, hey, you want to hop in Overwatch? I still like my friends when they're like,
hey, you want to hop in Overwatch?
I'm like, sure.
But it doesn't happen as often as it used to.
So you're right.
It's kind of falling off.
So Echo to me is still a new character in a certain way.
And so when you said it's been two years, I'm like, there's no way.
But it has been.
But no, Josh is completely right.
But I agree with you, Josh, 100%.
And one of my favorite things to do on this show is disagree with you, quite obviously.
But I do agree with you on this, that it makes sense to move on, get to the new game, get
to the sequel.
The first one's not losing money right now, so it can just kind of drive itself.
And let's move on to getting this stuff out.
That being said, it's crazy how long Overwatch 2 has been rumored and in development and
not off the ground yet.
You'd think during the pandemic, they'd be like, let's try to put this out. We're not changing the
formula much. Let's get it out while people haven't seen the sun in a while. And now people
are actually going outside and seeing the sun. I got my first sunburn in two years the other day.
It was great. I felt the burn and I was like, this hurts. Oh, it's so great.
I avoid the sun at all costs this uh
you don't get much more white than uh paul layman so i i try to stay indoors now michael were you
sad to see that the new character is another dps class i swear that's all overwatch comes out with
these days uh a little bit yeah to be honest with you and i watched the gameplay footage and i i
thought it looked cool i did think it looked cool
and i'm like i don't i mean what was the last time we put out a new tank it was what doomfist
and he's only a pseudo tank right yeah he's dps even though he he's trying to kill like a tank
right but you get the last actual oh sigma yeah sigma oh my goodness see i i paul i get you when
it comes to that reload uh thing because I love playing Orisa.
She's like, her and Reinhardt are my number one, number two go-to,
depending on the meta and the matchup or whatever you want to call it.
But with Orisa, you absolutely cannot hit reload,
and that drove me crazy.
But yeah, no, I don't know.
See, I'm terrible at DPS.
So I was a little disappointed, but at the same point,
she looks kind of cool.
So, Josh, do you want to give us a little bit of a breakdown of how the new character plays yeah she has a dps class um they they have talked about the different abilities that she has they're
they're kind of saying that she's a mobile um i think mobility is one of her traits that will be important. So basically, she's got a railgun.
It's got this rapid firing pew pew.
They look neat.
They're like these little blue energy shot kind of things.
And what they do is they'll generate energy for Sojourn when you hit.
So when you actually land your shots, you'll build up this energy meter.
And then she's got a, I'm assuming it's her right click right click this secondary fire which is a very high impact actual railgun shot like laser beam super high
projectile which looks super cool hitting everything in a single lineup shot so you can
hit multiple enemies that will then consume all of that stored up energy so the more shots you
land the more damage it's going to do when you do this super cool railgun type shot that can go through people and stuff like that as well
then she's got what they're calling the power slide ability which is like a ground slide so
i'm thinking apex legends ish but then you can then cancel that into a high jump a la Baptiste. So it seems like they've kind of combined those
two. So I could see that being where she's kind of squirrely. She's going to be hard to shoot if
you come up against a good one. And then one of her abilities is this thing called a disruptor
shot, which it launches this big energy shot, we're going to call it for now, that slows the
other team and deals damage to people within
it. So that seems pretty cool because slowing people down is always a good thing, right?
Like think May before you actually freeze somebody, you start slowing that Hammond
or that Genji or something and they're in trouble at that point.
And then the ultimate, they're calling overclock. Yeah yeah it's kind of lame to me um but it's just like her
railgun energy auto charges so you don't have to land your shots is what i'm assuming there for a
short duration and then the charge shots pierce through enemies they're saying it's going to be
like flame strike where it will actually go through shields and stuff as well so i think that
sounds really cool as an ultimate with the ability to go through shields and kind of pierce through everybody. So I think it's interesting too that they're
saying that she's very mobile, but not a hard flanker. So she's not going to be like a Genji
or a Tracer or something like that. When I read that part of the article, I was thinking in my
head, where is that middle ground? Where is that where someone doesn't just play her as a hard
flanker because she's very
mobile, she has that slide, she can get behind or whatever. And then the other thing I was thinking
when I read about her accuracy being how she charges it up is I can furthermore never play
this character because I will never charge anything up whatsoever. Michael will still
cue as Mercy or Reinhardt. That is correct. Now, one of the really cool things about Sojourn is that when you're doing that power slide,
the slide actually lasts for longer than you might think.
She can slide for a decent amount, and you can still fire the whole time.
So I think it's almost like you get to be Oddjob from Goldeneye for like a second and a half,
where you are completely on the ground, feet first. I'm
guessing probably kind of hard to land any kind of headshot. So I really love the idea of her being
fast and mobile, shooting and sliding. It's kind of like taking an Apex Legends character and just
adding it into Overwatch. That was the very first thing I thought, but I'm all for it. This character
is unique. I do like the fact that it's built around a railgun. It's something that we didn't have yet in Overwatch. It's amazing how
you can still get pretty creative, even though they have so many characters.
I really, one of the things that Overwatch does, and I think we've touched on this before,
is I love the fact that they have characters that are gun-based, and then they have characters that
are skill-based, right? And so it's like McCree. McCree is 100% based on how good his weapon is.
And if you're good with the-
Cassidy, Josh.
Oh, yeah, Cassidy.
Sorry, Cassidy.
You know, he's very good.
Soldier 76 is another one, right?
If you can aim and you can shoot people,
the weapon carries the character.
But then I really like other characters
where their skills are what they're more based off of
than their weapons necessarily.
Like Doom.
Doomfist, Winston, Reaper's a little in between. I mean, he's really weapon-based still, I guess.
But there's those skill-based... Tracer, right? You have to be really good with Tracer's skills,
not her weapon necessarily, to be very good at Tracer. Genji's probably another one, right?
You have to know how to move and use those abilities more so than just pew-pewing people in the face with
your weapon. And I like that. I think it's very, very dynamic in why they can have the cast of
characters that they have. I mean, what are they up to? 38? Something ridiculous like that?
Somewhere in the mid to high 30s is going to be my guess. Yeah. And 36 of them are dps characters that's my only beef everyone was
like another dps but those are like the easiest ones to add it's really hard to bring in a tank
or a healer that has a unique take so i get it but as a person who tends to queue as well as
tanker heals i would really love a new character to play well and because you have to be careful
with tanks and healers,
because look at Brigitte, right?
She completely ruined Overwatch for how long?
Oh, yeah.
Like a year?
Yeah, honestly, because it's like,
here's this healer tank thing that's completely OP.
And if you nerf them,
you can nerf DPS a lot easier
than you can nerf a tank or a healer.
So I get it.
Yeah, tank or healer can- It's easier to tone down a weapon as opposed to having to remove an ability or something like that.
Yeah, they fundamentally change a whole class that has completely upset the ecosystem of Overwatch.
I completely agree.
Yeah, Brig being able to smash Rein through his shield was just such a stupid harebrained idea.
But man, it was fun when you were Brig.
I still remember you playing Rein.
Like, this is so stupid!
How can she stun me through my shield?
Well, it was always me and Brandon.
I would play as Rein, and Brandon would be Brigitte,
and we would just sync it up and say,
okay, one, two, three, go, and he would smash Rein,
and I would do an instant hammer,
and you would just obliterate the enemy team yeah
well we do have the overwatch 2 pvp beta which starts right around the corner on april 26th
i don't know if yeah i'm really hoping blizzard sent me a questionnaire that was just about their
games in general yeah and i was like i'm filling this out because i want them to know that i'm one
of those people that's helpful in my responses.
I don't know if it has anything to do with Overwatch 2 beta, but I want them to know that I'm a helpful guy.
And if they need me, I'm there for the beta.
I did the same thing for when they announced the post-PlayStation 5 pre-order.
They did another thing where they got rid of the queue and all that system. And system and they said hey you can go in and submit to be selected for a purchase window
all of a sudden i have never played that many playstation games consecutively in a month to
be like look i'm active look i play lots of playstation games i love playstation you know
it's kind of the same thing where you're like they don't care about that but i'm gonna try so hard
it doesn't hurt for beta yeah yeah oh it's too funny all right well the second story that we have up to talk about this
week revolves around xbox i feel like we've been talking about xbox a lot lately the game pass has
been just so successful and xbox now there have been some rumors that have been reported that they are planning to place ads inside free-to-play games.
This could happen as early as this summer.
To be clear, these are not ads that would pop up between matches or before you can play the game.
We are talking about native ads placed inside the game so for example maybe if
you're playing forza they're gonna tell you hey we've been trying to reach you about your car's
warranty and they're gonna hit you up with some ads inside forza maybe on the billboards or on
vehicles what do you guys think about this this is coming out of Xbox? This is a great move for Microsoft, I think, because, you know, financially,
they're broke and they need more money. So this is a great idea for them.
You know what's funny? You know what I found out just a few minutes ago?
Microsoft is not even keeping the money. So they are putting ads into the game,
and they are just splitting it between the developer and the advertising company.
So some people are wondering, maybe this is a way to try to pull in more developers for
Xbox content, because they can actually make a little bit more with ads.
But that seems a little weird to me, because I feel like a lot of gamers are going to push
back on this.
Ads and games are a very slippery slope.
Like we've been, we touched on this recently,
that the gaming industry, I think at this point,
is larger than the movie industry.
If I think like revenue wise,
gaming makes way more money than the movie industry does.
And everybody knows how big the movie industry is.
You know, even if you're thinking like post COVID
and all that stuff or pre COVID,
I know it took a hit during COVID and all that.
So, we don't put up with a lot of stuff, though.
Because you're messing with our entertainment and our escapism.
And we see, because we've mocked them, we see what companies like EA have done.
Right.
Where they literally have inserted commercials into games.
And it's like, dude, you can't do that.
Like, I gave you my money.
You can't try to soak it for more and put commercials in these games.
But you've got to think about, if this industry is mega billions of dollars every year just through sales, you know they're dying to be able to start getting ad revenue from video games as well, because the amount of money that that would be is astronomical.
But as gamers, we're not going to put up with it.
Right. It's one of the things that I think of when I think of free-to-play games
is microtransactions. And now on top of microtransactions, they're not really free-to-play.
Everyone knows that. And now we're going to throw advertisements in it but um i don't know this doesn't bother me i
think as much because do you guys remember a game uh on the playstation one called wipe out excel
it was a racing game no i don't think so you were like a little like spear looking
hoverboard thing and this was the first time in my life, I think it was 1997. And I was playing
this game. And I thought it was all fake stuff. You see advertisements anytime you're racing or
something. And there was this logo with these two bulls going towards this yellow circle.
And it said Red Bull. And I'm like, I thought it was fake. Because at the time,
Red Bull had not even left California. It was being developed out of San Diego or something like that.
No joke.
I went on a mission trip with my church to Tijuana.
Went through San Diego.
We went into a convenience store and I saw Red Bull and I was like,
Oh, it's real.
And even back then in 1997, they were putting real advertisements in games.
So I don't know.
For me, advertisements as a part of media are just there.
It was only a
matter of time before this was actually going to happen. And honestly, if I'm playing Grand Theft
Auto or not, that's a paid game. But if I'm paying that and I see a billboard, who cares?
It's 100% how they're implemented. Don't be like EA and actually try to throw a commercial
in between rounds in a fighting game because that's lame. If it's a driving game and
there's a Coke billboard up there where it's non-intrusive, but it's like, hey, my brain will
pick it out. So there's some value there. I'm fine with that. As long as it's not intrusive,
I don't care. I think we're so conditioned to advertising in general that that's not
disruptive. The problem I have is if you disrupt or interrupt the game itself for an advertisement,
you know, oh, I'm queued for another round of Rocket League. And as I'm queued up waiting,
a commercial comes on. I have a big problem with that. Even though I'm only looking at the
search bar ticking by, you know, like, but that's like, I'm not okay with that.
But if I'm playing rocket league
and there's advertisements in the arena on the side that's fine like i don't care it doesn't
mess up the game at that point what's like you say like duck right right right well it's like
you say though it's only a matter of time before now that loading bar is not complete until the
ad is complete yeah and then you're waiting for... Like YouTube,
skip ad. And you got to wait 30 seconds to watch the video you actually want to watch.
And you're like, this is offensive. I will say this too, that if it's a completely free-to-play
game and they want to put an ad in there, I have a hard time saying that's not fair.
Because if you're giving me this game completely free, I get it. So I think in that case, it's much more digestible to say,
hey, I got this amazing game for free. I might have to deal with an ad or two, but that's okay
because I'm playing for free right now. Versus a game I paid money for and now you're trying to
build on ads or you're trying to build on microtransactions, and I paid $60 for this game,
I've got a big problem now. Well, yeah. And that's the whole thing is eventually it becomes
free to play, and it gets ads. And then like, oh, but if you want to pay $5 a month,
you can skip these ads. And then where's the end of it? Because eventually, this is almost like the
gatekeeper of flooding our gaming with advertising. And I don't want to sound all conspiracy theorist
because I'm really not. But eventually, this becomes advertisements on billboards in Grand
Theft Auto. And they will continually try to press the envelope as well. So it's like,
hey, it starts off as just a billboard in a game, and then it becomes a loading screen.
And then it becomes a, hey, we're going to pause your game for 30 seconds while you watch this
commercial. Yep. Well, I will i will say back in 2016 for the first
time at least i think there were election ads being placed into video games and that is something
that i'd rather stay away from when i'm trying to escape exactly from the real world stress and i
and maybe i do want to play rocket league on some kind of weird whim the last thing i want to see
are like politician names and stuff inside
the game like whether they're candidates i'm for or against doesn't matter when i'm playing a game
i just don't want to have to worry or think about those things so that's a little bit where i draw
my line election season might get rough in gaming that's the only thing i'm worried about your vpn
playing some game that you can't play like lost, Lost Ark before was here, and you're seeing some advertisements for some Korean politician that you have no idea who he is?
I'd rather that, honestly. Sure, I'd love to learn about other world leaders and not worry
about here so much. Just out of curiosity, I did look up the video game industry versus movie industry since josh brought it up and in 2020
video games brought in a revenue of 160 billion dollars the movie industry 45 billion one quarter
what they make for gaming now that was 2020 right so that was the covid was going on and we all like
so it's probably a little bit higher than that, but I still think it's probably 80 billion less.
It's crazy.
And certainly trends gaming is doing nothing,
but going on the rise movies are doing nothing,
but going down.
So yeah,
that's also the trend,
but yeah,
2020 in particular,
you really saw that disparity.
Absolutely.
All right.
Well,
let's go ahead and move on to our last article of the day
i know that josh and i are big fans of no man's sky michael you have not played it right i'm still
hoping to but okay i have a i don't know if you guys know this but i joined a podcast a couple
months ago and they make me they make me play video games and so there's no time to look at anything in the past you just got to move forward
right well no man's sky seem like one of it seems like one of those games that is going to take an
investment of time so yeah it's yeah and so i haven't had a chance to get into it yet because
a lot of the games i'm playing on the side right now are games that i can play for four to six
hours you know and and just kind of hang out for a little bit get through the story get it done
and not invest a ton of time trying to learn how to play it. So I haven't gotten around to it,
which is really disappointing, but I'm still excited about it.
Yeah. And there's a lot of people who just never wanted to give it a chance because of all the bad
press when it first came out. But No Man's Sky is definitely one of those games that was just
so ambitious and expectations were so high that there was no way that people
were going to be satisfied. People were so mad when the game released, but over time,
Hello Games has just kept plugging away at it. And it's now an absolutely fantastic game.
It's really good.
It's one of the biggest turnarounds. Imagine three years from now, people talking about Cyberpunk 2077 being like,
no, it's so good. Please just move on. Make another game. This game is finished. It's perfect.
You don't need to work on it anymore. You've already made up for it. That's honestly where
No Man's Sky is today. And Sean Murray says that they are working on the next project. And he said that it is just as ambitious as No Man's Sky.
And even if he had a team of 1000 developers, it would still seem like an impossible project.
Wow.
Yeah, I'll say this, man.
Number one, we all know that they've learned from the whole release with No Man's Sky.
I don't know that they ever intended the hype
to get to the levels that it did.
And then I think, like, I felt really bad.
I saw like a documentary or an article or something
where like what they went through
after the release of No Man's Sky
where people were like giving them death threats
and people were saying like,
you've ruined gaming for me.
I'll never trust you again.
And they actually showed like Sean Murray
and how it was affecting him. And he said it was the lowest point in his life.
They took all that really to heart. It had to have been terrible. But we've said repeatedly,
they've completely made up for this. No Man's Sky is an absolutely incredible game. And they
just released another free expansion for it. Right. I think it's called Outlaws or something.
Yeah. It's like, dude,
it's crazy.
We keep saying this like every three months,
I feel like they're releasing a new free add on to the game,
which is a phenomenal add on.
This is not like,
oh,
we added a ship.
This is,
we've added 20 hours of content and now space combat feels great.
You know,
and you can be an outlaw and a bandit now and all this stuff,
but you know,
so it seems like they've learned the lesson.
I was reading through this article because I,
I am all aboard the hello games train at this point.
You have proven yourself.
You've made up for your past mistakes.
I have mad respect for you.
Like that developer doing that because they could have done what,
like what dice did with battlefield 2042 and just kind of abandoned it and gone
sorry thanks for the money you know but they didn't and so kudos to them i will absolutely
be excited for whatever game they're releasing i thought it was hilarious that the at the end of
this article he said uh you know yes we're aware of our past mistakes. We've learned our lesson.
Yeah.
And it hit the nail right on the head when it comes to absolutely as far as they've learned from their past mistakes.
And he even goes on to say, we've learned that hyping a game too early is a bad thing.
And again, I'm paraphrasing.
And so what I inferred from that is they have a real product here.
They've got something really good if they're actually announcing that they're working on
something else, because they wouldn't have said a word if they were like,
we're not 100% sure if we've got something quite ready yet.
So that's what I inferred from this is this game is going to be something real,
ambitious.
It's probably going to be pretty good.
I certainly hope so. But guys, seriously, No Man's Sky is made up of something like 522 galaxies.
There are 18 quintillion planets that you can discover in No Man's Sky.
What on earth could be that ambitious?
Do you think it's another space game?
I don't know how you can be that ambitious and it not be in space.
They've actually got the rights to portal 3 yeah oh i you know it's one of those things because i think their technology was in no man's sky's premise was based on procedural you know what
procedural generation generation is that the right term it weird when my brain came up with it. So I have to assume that they're probably going to carry that into something else. But I'm not a huge fan of procedurally generated. Yes, it stuff like that, but they all start to just feel the same after a while because there's nothing there. It's not that handcrafted,
unique experience where somebody had a hand in everything that was going on.
Like Elden Ring just did this, right? Where the world is fully populated with amazing things to
find and do. Whereas No Man's Sky, I can land on a planet,
and if I want to, I can get out and run. And yes, it'll take me two weeks,
real-life time to run across that planet, but what am I going to find?
Yeah. Especially if it's really janky-looking dinosaurs that are just a product of the
algorithm. And that's obviously not the same as the handcrafted levels of cuphead or,
you know,
something like that.
But yeah,
I'm,
I'm very curious to hear more because I don't know how you could be that
ambitious and it not be space.
So I have no idea if they want to do like something at the cellular level or
something underwater or something playing with time.
Yeah.
Like we've explored more of our solar system than the oceans, I believe, is like
the well-known trivia fact.
I've seen abyss, man.
They're down there.
It's real.
The abyss.
All right.
Well, we are actually out of time.
So we want to thank all of you for staying with us here for this episode.
We want to give a special thank you to everyone who currently supports us on patreon and through apple subscriptions we would love to have you guys come
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It's going to be a bonus round tournament,
and it's been a minute since we've done one.
It's going to be a good one.
I think the gloves are going to come off.
I think it'll be a fun one.
They're always fun.
I love the tournaments,
and I don't know how we've gone this long without doing one,
but we are about to remedy that situation.
It's been a couple months.
All right.
Well, thanks so much, everybody. Thanks
for the support and all the love. We'll see you all on Monday. Happy gaming. Thanks, everybody.
All right. See you, everybody.