Video Gamers Podcast - Starfield Gameplay, Diablo 4 Open World, Overwatch 2 Reveals - Gaming Podcast
Episode Date: June 16, 2022Gaming hosts Josh, Paul and Michael are back with This Week in Gaming. A jammed pack episode, the Xbox and Bethesda gaming showcases wrapped up and boy do we have lots of amazing gaming news to talk a...bout! From the gameplay reveal for Starfield, to the announced open world of Diablo 4 to the new tank hero Junker Queen in Overwatch 2, this is THE episode you don’t want to miss! Thanks to our LEGENDARY supporters: Glapsuidir, Phelps, Michele B, Redletter, Nevo, Waynerman, TFolls, AceofShame, Jake, RangerMiller, and Ad  Connect with the show: Support us on Patreon: patreon.com/multiplayerpodcast Join our Gaming Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: instagram.com/multiplayerpod/ Follow us on Twitter: twitter.com/MultiplayerPod Subscribe to us on YouTube: youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: multiplayerpodcast.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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This is a Twig episode where we break down This Week in Gaming by talking about recent gaming news. I am your host, Paul, and joining me, he's busy
commanding the dead, relying on bone and blood spells to lay waste of the armies of Lilith.
It's Michael. Yes, that is me. That's the first character I ever played in Diablo 2 was a
necromancer, and it's got a special place in my heart. I raise the dead. I love Necromancer so much.
I'm very excited to be talking about some Diablo 4 news in a little bit.
Boom.
And then joining us, he's the first Wastelander to make it to the Reckoning.
He's in Junkertown wielding an axe in one hand and a gun in the other.
It's Josh.
I was really disappointed when you did not give me the Necromancer,
but then the Wastelander was a good second place.
I'll take it.
Yeah, yeah.
We got some really cool new class info for Diablo and Overwatch 2.
We have so much to talk about here today, guys.
We just finished the Xbox and Bethesda Games Showcase.
It is Sunday afternoon, and we all had a chance to partake.
And thank goodness, because it was a very weak seven days of news until this showcase. So I'm
glad we have some stuff to actually talk about. It's almost like they knew that this was coming,
and everyone's like, we're saving our news for next week, because this is going to overshadow
everything else. Yeah, I mean, the Summer Games Showcase happened. This is the time of year where we get a lot of game reveals, a lot of game news,
a lot of updates for games that maybe we haven't heard about lately.
And while there is a ton of stuff that has been revealed and shown and stuff like that,
then we got the really good stuff, finally.
And I sat through that whole Xbox and and bethesda showcase from minute one
waiting for the end of the show which we're going to talk about here in a little bit but it was
worth the wait in my opinion oh yeah see some of us waited till it was over and then cherry picked
the parts that they wanted to watch all right so the main three things that we wanted to talk about from the Xbox and Bethesda showcase
are Overwatch 2, Diablo 4, and Starfield.
Where do you guys want to start?
Starfield.
Do we want to start with Starfield?
No, let's save it.
Okay.
Okay.
We'll save it.
When someone asks you, do you want the good news or bad news first, you always do the
bad news first or do the insignificant news since the other stuff's not as important as
Starfield.
We'll save that for last.
All right.
We'll start with Overwatch then.
Yeah, let's do Overwatch 2.
So we got a look at one of the new classes that'll be coming out in Overwatch 2.
We already knew a bit about Sojourn.
We had a chance to play her in the beta.
And now we have some new information
about the Wastelander. What'd you guys think about this new character?
I was watching this video. It starts off with them just Overwatch characters and this kind
of dramatic montage. And you're like, okay, cool. This is Overwatch 2. Are they going to show some
of the PvE content? And then they really didn't. It was a lot of kind of cinematic type stuff.
And you could hear Ryan, instead of hammer down, he had like hammer strike.
And you're like, oh, well, that's different.
So you could tell that they were trying to flesh it out just a little bit.
They were showing a little bit of combat gameplay.
When lo and behold, there's this character on the screen that spins this axe and charges forward through the other team.
And you're like, wait a minute.
What's this?
And that's when it was like, oh, wait.
Oh, they're showing another one of the new characters.
And then it went back to the same old characters as before.
They were showing the new Orisa and stuff like that and then right
at the end again they showed the new character with a shotgun like you know capping somebody
and then spinning the ax thing again and it was like okay they're definitely showing off this new
character now um and then they went into this really well done like like blizzard does with
some of the overwatch lore where they actually get into the full cartoon cinematics,
like the character backstories, which I love those things, to be honest.
And they started doing that.
And that's when they showed like, hey, this is the Wastelander,
aka the Junker Queen, which if you're familiar with Junkertown,
she's the voice that comes over the PA in Junkertown.
So we're going to get to play as the Junker Queen.
Sadly, they didn't go over any of her skills or anything, which I thought was a little bit of a letdown because I was like, well, I want to know what she does.
Now, obviously, from the gameplay footage that we saw, which equated to maybe five seconds worth.
Pretty much.
Yeah, you see that she can spin her axe and charge forward, and she has a shotgun.
It looks like a shotgun anyway in her other hand, and that's all we know.
We also see a little bit where I think this must be inspired by the Leviathan axe from God of War,
because you do see a little bit of a clip where she has thrown her axe into a player and is dragging and pulling the player toward her, and then she hits
him with the axe. So I think that is also a little bit about what we'll see from that character.
Which, of course, the Leviathan Axe stole from Scorpion from Mortal Kombat, quite obviously.
Get over here! So, you know, yeah, I was impressed and disappointed a little bit that we didn't get
more because i was impressed with what i was seeing um and i'm with josh too sometimes i'll
load up youtube people will make compilations of all the of all the overwatch lore and you can just
watch all of those little cinematics back to back to back and just kind of create the story
and it was really interesting seeing that but the one thing that i got from the junker queen um the
little cinematic we got was i
want to see these other people too are these characters can i can i play as like there was
the big dude like in the mech thing like yeah kind of like a like a junker town version of
or something like that you know but it was it was cool to see um i'm sure they'll release a
lot more over the next few weeks now that everyone is talking about it is is wastelander australian yeah definitely that's
what it was yeah i feel like junker towns in australia and that's where junk rats from
and it looks like mad max ish in a way so which that's got to be the australian that is yeah and
we'll find out later on it's actually she's a new zealander we're like samsonite huh we were way off
the other thing too,
I think the big kind of news
from the Overwatch 2 thing
was that they did say completely free to play.
Now, they splashed that up on the screen
and when they said free to play,
they didn't say what was free to play.
Right.
So are they implying that Overwatch 2 PvP
will be completely free to play? Or are they implying that they 2 PvP will be completely free to play?
Or are they implying that they gave the release date of October 4th for the early access period?
So does that mean that you can play early access free to play?
What's free to play?
It's not going to be free to play.
It's just the loot boxes will be twice as expensive now.
That's fine with me because I don't buy any loot boxes.
Right.
It was very confusing because we've always been under the impression that it will be free for those who already own Overwatch 1.
You'll get the Overwatch 2 PvP for free.
So I don't know if that was supposed to be for a beta period or for pre-existing owners i don't know i thought that
was very confusing as well uh yeah i thought that wastelander watching the footage at first i kind
of felt like she seemed like she was from a different game it didn't feel very overwatch to
me but i felt the same way about hammond and i very quickly came around on him and he just feels
like another one of the characters so i'm sure i'll get used to her. Just to confirm, it is going to be free-to-play. The PvP portion
of Overwatch 2, confirmed by Blizzard, will be a free-to-play model, and the early access period
starts on October 4th. Does that mean that PvE is going to be what you're buying the game for,
and they still haven't shown us any of that at all.
They have not.
I'm a little concerned with free-to-play Overwatch 2, though,
because does this mean we have to buy characters?
No.
I mean, obviously, with any free-to-play game,
they have to have a monetization model, right?
Yeah, and they can't just rely on the loot boxes because they
already do that and that's already successful for them so they're going to want the people to buy
the game for some reason so what's the catch this is the halo infinite model give you the pvp for
free in hopes that that'll pull you in and you'll buy the single player content or the pve content
in this case or cosmetics legendary skins you can. You can't get legendary skins anymore.
You have to buy them.
Yeah, maybe.
I'm okay with that because, like I said, I could care less about cosmetics.
So if that's the case, fine.
But if it's like, hey, here's a new character.
You can only get this character if you pay us $10.
That's going to suck.
Yeah, I can't imagine a world wherewatch will gatekeep a whole character unless you buy
them i i i really can't see that happening but i think who knows weirder things have happened
yeah from a pr standpoint i think that'd be a nightmare for them probably yeah so it makes
more sense for them to say we're charging for pve again we're just throwing spaghetti at the
wall right now and seeing what sticks for ideas because we have no idea but if they're charging
for pve it it's got to be enough for them to be able to do that and make it you know because they're going to run the
pnl models and stuff and say hey we'll make enough money off of this and it'll work but we still
haven't seen any of it yeah and no real indication that they can pull off pve well considering the
best they ever did was junkenstein, which is very limited in scope.
Yeah.
All right, well, let's move on to Diablo 4.
In watching this footage, I was kind of confused.
It looked so similar to Diablo Immortal.
I was like, man, we have such good Diablo content right now.
Why do we need any more?
But they did come out and talk about what the fifth and final class will be. So we already knew there was going to be a Barbarian,
Sorceress, Rogue, and Druid.
We now have confirmed that the final class is indeed the Necromancer,
which I think is one of the coolest classes available.
And anything that's stuck out from this reveal in the showcase?
Really just was anybody shocked by this?
Of course it's going to be the Necromancer.
It's Diablo.
I'll be honest.
I haven't played Diablo in so long that I couldn't even remember all the classes.
The last one I played was the Demon Hunter, which was Diablo 3?
The last one.
Yeah.
It's been a minute since I played that one, to be honest with you.
I loved how they introduced it because, again, they started with a really neat cinematic with this necromancer raising somebody from the dead and then lopping off their head.
And then the head becomes magical later on as it's hanging from their bell.
And you're like, ooh, this looks good.
Biggest thing for me from the Diablo 4 news was the open world nature that Diablo 4 is going to be. At first, my very first initial
reaction was, why does everything have to be open world now? But then it was like, oh, wait,
this looks great. Open world, because it's a shared open world. And what they showed from this
was a little minor, hey, you're wandering around the open world and somebody's in trouble.
And so you go and you fight a few monsters and you clean those up and then you get some loot from it.
But then the really neat reveal on this was that there was a world boss, like this gigantic ogre thing with a massive crate on the end of like a chain or a rope or something.
And it was slamming around. And this was almost like a raid level event to where there was a lot of
people fighting this world boss,
which is that's super cool in my opinion.
So you take the action and the fun of Diablo and you let me share that with
more than just a few friends in a cooperative environment with,
with world bosses or something like that.
Like this seems like a really neat route to go.
Yeah. Words, again, are very hard. I found that to be really cool. And they said a couple things
during that reveal when you see the ogre swinging around. One thing they said is that
it's going to be really easy to group up. And so in that, I'm thinking, okay, it's a big online
world. Is it fully online like an MMO?
I don't know. I didn't get that from it. But is it one of those things where you don't necessarily
have to have a guild or group up, be in a pre-made group? If you go around and this event's
happening and you're online, can you just see other players there and just join them or something
like that? Because they did say it was going to be easy to group up, which was really nice. The second thing that I took from it that I don't know why it made me
so excited. I literally was in my living room watching my TV. I threw my arms in the air. I was
like, whoa, was the fact that they're going to make it cross platform and easy to cross platform
because I played I bought this game twice. I bought Diablo three on my PC and I bought it on
my PlayStation because my friends played on
both and i wanted to play with people all the time because it's a lot more fun to play with
your friends and i was like this is great that means i don't have to buy the game multiple times
but also like if i'm playing on my playstation 5 or place i haven't gotten one yet so future state
i'm assuming by the time this game comes out i've've got a PS5. But if I'm playing on my console, because I've always played Diablo games on my console,
primarily, I can still play with Josh and Paul on their PCs, and it's going to be easy.
And that was the biggest reveal to me.
And it's a stupid big reveal, but I was so happy about that.
Yeah.
I really liked also the fact that they talked about how your actions have an impact on the
perpetual world.
So there are different
strongholds that you have to clear out. And they said when you clear them, they might turn into a
friendly town or it might reveal itself as another dungeon that everybody could then run. So I
thought all that stuff was very neat. And then on the PvP side, they did mention that if you're a
big PvP player and you're winning most of your matches that the
game is going to mark you on the map as being like one of the champions so then people are
going to come hunt you because they know you have good loot and josh if you remember i'm pretty sure
that's what was supposed to be in fallout 76 weren't they the first ones yep or yeah they had
that big i can't remember what they called that system but it was like a
bounty basically like if you were going around just ganking people it would put like a flag on
you that said hey this person is here it would mark you on the map and then everybody knew like
oh let's go let's go kill this guy he's griefing people or you know he's just pony noobs or
whatever but yeah i really liked that idea as well. I like that they showed
off a little bit of everything. They showed off the open world. They showed off the cooperative
nature. They showed off a lot of combat and skills. The graphics look great. I have not
even seen Diablo Immortal yet, so I don't know if Paul was trolling with that or if he was actually
being serious. A little bit of both, to be honest. But whereas I have zero interest in Diablo, to be honest. But, you know, whereas I have zero interest in Diablo Immortal, I have a ton of interest in Diablo 4.
And this showcase only really helped to make me even more excited because I didn't know that they were going with an open world nature.
I didn't know if they were going to have, you know, communal PvP areas where it's like, hey, I want a PvP.
Let me go into this area and fight some
people. The skills, everything looks super crisp and good at that point. I think the Necromancer
class was very well done in how they announced it. And then the only other bit of news that we got
is we didn't get an exact date, but we got a year. And at least that year is 2023 for Diablo 4.
Now, here's the thing. Everything in the Xbox and Bethesda showcase, they said from the very
beginning were all games that were going to be playable within 12 months of the showcase.
So that means that we're getting Diablo 4 in the first half of 2023, if they're true to their word
on that. Which is craziness because to make a promise like that, especially right now where
everything's getting delayed is pretty huge. But to Josh's point, the showcase for me was very well
done because they didn't go deep into anything, but they gave you a lot to stew on. They were
high level on multiple things and it
was just like you know the gray words grayish blue words would come across screen be like open world
and all this stuff and it was like every single thing was like but wait there's more you know and
it was just it was really exciting and by the end i almost had goosebumps because i was so excited
um leads me to a question though what both of you guys hit on was pvp are either one of you guys really like big pvp pvp players in a game like this oh absolutely not michael i never never cared about pvp and diablo
i love pvp man give me a chance to wreck other people and i will take that chance nine times
out of ten so basically in this game josh will become a world boss because he's going to be
marked on the map and people are going to constantly go and try and kill him. I mean, I'm not saying I'm going to be that good,
but I will definitely try to PvP people. I love that aspect. It's like, for me,
going up against another human and the strategy and the smarts and the skill involved is infinitely
better than going up against the AI of some NPC monster thing. So I really enjoyed that aspect of PvP.
Yeah, I'm totally with you in theory, Josh. For me, I don't generally like PvP and games that
have that overhead view. There are a couple occasions where I do enjoy it, like Battle
Rite had that kind of perspective. But for Lost Ark, Diablo, The Rising, I'm much less into the PvP.
I prefer my PvP to be more first-person perspective, or at least over-the-shoulder third-person.
That makes sense.
Yeah.
All right.
Well, I think it's time to talk about the biggest news of the event.
All right.
We got to see Starfield gameplay, guys.
Finally.
I was getting worried, man.
I was getting worried.
I think it was
about halfway into this showcase one of the guys that was the other thing michael you touched on
it that it was very well done showcase because it was just game after game after game and there was
very little of the talking like right am i the only one that gets annoyed by the presenters
getting up there and trying to hype up a game and then saying, oh, now let's check out the gameplay.
And then the gameplay is terrible.
Remember Todd Howard in Fallout 76 and everybody went like, I mean, what?
I mean, I've been a salesman almost my entire career up until recently.
And that's all I'm seeing is a salesman on a stage being like, just stop talking.
Show us your stuff.
Right.
And that's what they did,
which was great.
Yep.
So I,
you know,
I liked that.
We knew we were going to get Starfield gameplay.
They said it earlier in the show.
I was waiting though.
I watched the whole show.
Paul was smart and just waited till the end and then just watch the actual
clipped videos.
Um,
but you know,
we knew it was coming.
And when it finally showed up, it was like,
this is the moment. We're finally going to see some Starfield gameplay.
And I'm very curious because it started off with just showing a ship landing on a planet
that looked fairly barren. There was a research...
It started off with showing Prometheus landing on the planet because I thought it looked just
like Prometheus from the movie Prometheus. And then planet because I thought it looked just like Prometheus. Oh, yeah.
Prometheus.
And then your guy gets out of the ship and then voila, we're into the gameplay aspect of it.
What were your initial impressions from that?
My initial impression...
You want the good or the bad first?
You tell me, Paul.
Go ahead, Michael.
What were you going to say?
I thought the graphics looked really good was my initial impression.
But go ahead, Paul.
I think you've got something much more important or influential to say than my graphics rant.
I got to say, I think there's a lot to like.
I think there's a lot to love.
But this game did not seem finished to me.
I thought the combat and the AI in particular seemed completely inept.
When you see these pirates that just stand and don't do anything while they're getting mowed down by the character, and the fact that they died so easily, it had me a little bit worried about the combat side of things.
I am far less concerned about the exploration and the outpost building and even the ship building,
which I thought was super exciting. I was really worried about the combat side and the dog fighting
as well. The dog fighting looked pretty weak. Now, do you feel like maybe you just have,
like, I'm not calling you out on this because it's easy to do, like, maybe that your opinion
is a little bit biased because we've had that negative news on that where we heard them say the combat is not finished. The space flight is,
I think they said, abysmal or something like that. The guy that the whistleblower or whatever
was the guy that broke his NDA. Or do you think that maybe this is just an early mock-up? They're
showing you the graphics, showing you some gameplay, and they're still working on it.
It'll be done. I just think it's got a little bit more work to do than i thought it probably had i think it's still that bun is still baking in the
oven it's not done yeah there's a reason that they delayed it into 2023 at this point which is good
news right like i think we're all agree that them delaying the game to finish the polish on it is
good there was a recent article where todd howard out and said, hey, Starfield is basically done. You can play this game from beginning to end,
all the way through, but they're spending these next however many months polishing everything,
which is good. And I'm with you, Paul, because there was a few moments during the gameplay
where I thought that the gunplay looked weak. The AI was terrible. There's one part where the guy shoots a pirate.
Now, these pirates are only level two.
You can actually see their number in their health bar.
And he shoots a pirate.
It's only level two.
So we're assuming that this is very early in the game.
And then the pirate that's standing next to the guy that's getting shot
is turned around, does not move at all.
And your player shoots him in the back,
lights him up, and he dies in a second.
And that was one of those moments where I was like,
shouldn't that guy have turned around
while his buddy's getting mowed down?
Like, wait a minute.
Like, this is the best gameplay they could show us?
Like, there's not a better take?
Yeah.
And then, you know...
Maybe it's just from the tutorial or something like that,
you know, like we're hoping.
Like, that's the tutorial. Here's how to shoot someone. And the other guy, here's how to shoot someone in the back who's not looking at you. shined was giving you an overall perspective of what this game is going to entail because
they kind of cut back to Todd Howard and he says, Hey, um, I don't remember the name. Was it not the,
the, the coalition or something? What was the name of the main constellation? The constellation.
There you go. They're like, so you're going to interact with constellation, which is this
galaxy wide group of people. And you know And here's their home world. And you
go to their home city. It looks like this massive sprawling city. And that's like,
okay, this is really neat. Apparently, you're going to spend a lot of time there.
And then you're talking to the people. They say, hey, this is your overarching quest.
And then it takes you back into the stars and things like that. That's where they show off a
little bit of the dogfighting because they say, yes, you do get to actually fly your spaceship.
So everybody's kind of waiting for that reveal.
Right.
I didn't find that super impressive,
but the fact that they have all of these systems
where you do have spaceflight,
you're going to have space combat,
you have landing on planets,
you have foot combat, first-person combat,
you have exploration. You
have characters. And boy, is it easy to tell when you have a Bethesda character interaction,
because it's like that person and their face right in front of you taking up the middle of
your screen. Their dead eyes are staring right at you because it's like, we can't get eyes right
in gaming for some reason. Right. Eyes and teeth. What's up with that? Yeah. So, you know, all that was
very, very Bethesda-ish.
One thing I got
very excited about, because we talked
about this, and I know Paul had mentioned this,
was, you know, how big is this game?
Are you going to be able to explore planets?
The answer is yes. A
resounding yes.
1,000 planets, in fact, they
said you can travel to there's over a hundred systems
and over a thousand planets to explore which is very neat you're going to be able to touch base
on these planets they said you can land in the major cities or anywhere you want on that planet
and we all know the things that make games like morrowind and oblivion and skyrim fantastic
is all of the side content that you can find in
the world. Now, when you're trying to program... The world seems alive.
Yeah, it seems alive. Now, trying to program that for a thousand planets,
hopefully they're not biting off more than they can chew. I hope that it's not
largely barren wasteland. Hopefully these things are inhabited and there's stuff to actually find. But yeah,
I thought more than anything, this game is much more No Man's Sky than it is Mass Effect,
at least in this initial gameplay footage. It seemed like the combat is there, but it's far
more focused on resource gathering, exploration, things of that nature. And you do have a robot companion.
I don't know about you guys.
It definitely reminded me of TARS from Interstellar,
where it's got a robotic voice.
Oh, it does.
Yeah, it does.
And it talks to you.
It's kind of got like a janky design where it's like, you know,
very cubic.
It's asymmetrical or something, too.
Yeah.
Yeah.
Felt a little bit like TARS.
But yeah, I mean, I don't know about you guys. I paused it
to read all of the skill trees and all of the different background traits and things of that
nature. I don't know if you guys looked a whole lot into that. But you do get a very robust
character creation, and you get to select different backgrounds. So some of the ones
that you could see on the screen were Bounty Hunter, Chef, guess what I'm going to pick? Combat Medic, Cyberneticist, Gangster, Pilgrim, Professor. I thought that was really neat. And then once you select your background, youvert, unwanted hero, stuff of that nature. And all of those let
you customize your character where it's going to change how they interact in the world and how they
interact with other people. And so that made me really excited. Yeah. I was excited about that
stuff. I didn't really stew on it a whole lot. I just kind of took from it like, this is some
cool stuff. And the idea of just so much customization kind of came in there like picking different
traits picking different classes and that kind of stuff but you kind of hit on something a minute
ago and josh did as well that that is my one negative takeaway because i i sat there of course
i'm starry-eyed about this game no pun intended with the you know the space stuff but um just
looking at the whole thing like
the graphics look amazing oh combat oh space flight oh a thousand worlds all that stuff
and then i sat there and thought about it and if you're if you're a game like this and this is kind
of to paul's thing on not looking baked yet the game doesn't look quite done yet is if you do one
thing you do one thing you do it really right? If you try to do many things,
you might not do many things well, you might do them somewhat average.
And that's the only thing that I'm kind of worried about.
Sorry.
Yeah. So henceforth, code name for this game is Cheesecake Factory. So because their cheesecake
is really good, but they do lots of other things and they're all mediocre. But that's my whole
thing that I'm really worried about in this game because i'm i'm way too much looking forward to this like
big time i'm a bethesda fan boy thick and thin uh i've bought every game immediately or pre-bought
it except for fallout 76 just because it was very pvp based and i'm not a pvp player especially in
a shooter um this one i will still probably buy immediately or pre-order if there's a pre-release
anything like that but i am terrified that it's going to be
a mediocre jack of all trades
and not really good at one thing.
Like, Paul, you brought up Mass Effect
is really good at that single-player narrative,
but they don't have...
You're not flying around in the Normandy
fighting spaceships and stuff
and going to a million different worlds.
You go to seven different planets in Mass Effect 1.
You know what I mean?
And that's just kind of my concern
based on just what I was watching today again. And they didn't show us a lot about story either it was purely
gameplay which i know is the focus but we still don't really know a whole lot outside of just the
different factions so there's not really a hook yet of what we're going to be doing i think that
this game is going to be massive and i think that they're going to pull it off, to be honest with you. The reason I say that is, if you watch the trailer for the game, towards the end of it,
they started flashing a whole bunch of different things. And at some point,
through your questing for Constellation, which is this big government entity or whatever,
you get snippets that there's some discoveries happening and that you're helping humanity.
And at one point, your character is walking towards something that almost looks like
a Stargate or like an atom that's spinning around really fast. It's some kind of portal or alien
machine or something like that. And I couldn't help but remember them talking about those moments
that they try to bake into a game like leaving the vault and fall out right and
it's about moments right and so for me i have to wonder are we exploring these planets are we doing
this combat are we doing these quest lines and then we're going to like uncover this alien
technology and we're going to teleport through that and that's one of those major step out moments
because that would be insanely cool if they pull it off in the right way.
And if there's one thing we know about Bethesda games,
they have these huge worlds,
but they populate them.
Like,
right.
I mean,
look at Skyrim and oblivion and,
and,
and fallout and all of these games,
the worlds are,
are huge and they're filled with things.
And so going off the beaten path is sometimes more rewarding than doing the main quest line a lot of times.
And I feel like they can pull it off.
If there's a developer that can,
I would give Bethesda that chance to do that.
And that's the main thing.
No Man's Sky, 15 gajillion planets,
and there's nothing on them
other than some Kulik implants
and maybe a weird creature.
So it's like, what good is that?
If you have a thousand planets that I can explore, but nothing for me to do, it doesn't
matter at that point. But Bethesda, I feel like knows how to put stuff out there and make it to
where I don't land in the city. I land on the other side of the planet. And now I found something
cool. That's my hope anyway. Yeah, i have that same hope in watching this trailer i
did not get greatest game of all time vibes but i also didn't get this game's gonna fail vibes i
kind of just felt like okay i can see we're not quite there we've got to tweak some things with
optimization and animations were a little janky still too that was the other thing that jumped
out to me is a lot of the animations felt like they were running at like 30 frames a second where the rest of the game was running at like 60
frames a second and it was a little jarring yeah uh the last thing that i did like is that they
did talk about the skill tree and you will select abilities within the skill trees and then by using
those abilities they will rank up over time and get stronger. And I've always loved
that system of leveling up as opposed to just spending experience points. Let me get better
as I get more practice. And to me, that has always just made the most sense. And it's the
most organic experience. So I thought that was a good sign too. Yeah, like real life practical
application. This is how it is. You're not going to spend life experience points to become a better carpenter.
You're going to practice carpentry and be better at it.
Yeah, go make a chair and then make a bed and make a table.
And yeah, you're going to get better.
No, but I ate lots of food today.
I'm going to spend my food eating points in carpentry.
Yeah.
Well, yeah, I do think I will probably play a chef.
They did show that you unlock more recipes.
Cooking seems to be a part of it.
If I get to fry up some alien life forms, I'm all about it.
Or some fish that you just caught.
Some alien fish, Paul.
We know you love fishing and games.
Sure.
Yeah, 100%.
All right.
Well, we are actually out of time for today.
So if you guys want, you can go check out the Xbox and Bethesda game showcase.
I know we had a blast.
If nothing else, I would strongly recommend looking up the Starfield footage since this was a first look at what the game actually is.
And we'll have a Quick Take episode on Saturday.
And then on Monday, we will have...
Is that one a bonus round?
Bonus round.
Yeah, that'll be a bonus round for you guys.
Can't wait till we get to that
one and uh until then happy gaming everybody thanks for hanging out guys cheers yep see you
everybody