Video Gamers Podcast - The Mind of a Gamer [REMASTERED] - Gaming Podcast

Episode Date: April 3, 2026

Gaming hosts Josh and Ryan are back with special guest Jamie Madigan! Jamie is a lifelong gamer who also happens to have a PhD in Psychology (with a focus on gaming culture). This is an INCREDIBLE epi...sode you can’t miss. From Gaming ADD to those that platinum everything, to discussing if online friendships are “real” and more. We get the insight gamers truly want to know and have a blast while doing it. It’s an episode like no other, filled with gaming knowledge and video game chat from the Video Gamers Podcast!   Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol’ Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, and Dettmarp   Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S.   Connect with the show: Support us on Patreon: ⁠patreon.com/videogamerspod⁠ Join our Gaming Community: https://discord.gg/h2cHKAvSmu Follow us on Instagram:⁠ https://www.instagram.com/videogamerspod/⁠  Follow us on X:⁠ https://twitter.com/VideoGamersPod⁠  Subscribe to us on YouTube:⁠ ⁠⁠https://www.youtube.com/@VideoGamersPod?sub_confirmation=1⁠    Visit us on the web:⁠https://videogamerspod.com/⁠ Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:11 Hello, fellow gamers and welcome to the video gamers podcast. You know, gamers come in all different types and of vastly different reasons for the games they play and why they love them. From the hardcore competitive gamers that love a challenge to the chill, relax gamers that want nothing more than to tend their farms. The psychology of gaming is a fascinating and oftenly debated subject, and that's what we're diving into on today's episode. But first, some introductions are in order. I am your host, Josh, and joining me, he still refuses to try Path of Exile 2. And if a game involves Dodge rolling, he's instantly skeptical. Maybe today we'll find out why he's so weird. It's Ryan. Listen, listen, we figured out last time with the sushi roll with the crab's treasure and stuff.
Starting point is 00:01:03 I'm not going there, Ryan. It's just rolls aren't for me, man. That's all it is. Oh, man. And yet I know you love sushi. Yeah. Yeah, I know right. And joining us, he's got an actual PhD in psychology, has been a lifelong gamer. He's one of us and has made analyzing gamers both his career and passion. It's the one, the only, Jamie Madigan. Hey, guys. All right.
Starting point is 00:01:34 Thanks for having me on. Oh, man, we are so pumped to have you, Jamie. Thank you so much for being here with us. Absolutely. Yeah. So just to give our listeners an introduction to you, Jamie, you know, you do have a Ph.D. in psychology. And not only that, but you have written several books on this.
Starting point is 00:01:56 One of them is getting gamers, the psychology of video games, and their impact on the people who play them. And then you had the engagement game, which is why your workplace should look more like a video game. Love that. I'm going to second that one right there. Yeah, that's a good read. And then most recently, the psychology of Dungeons and Dragons, I am a huge D&D fan, as are many of our listeners. Amazing, yes. And not only that, but you also have a podcast that is the psychology of video games.
Starting point is 00:02:30 Yeah, psychology games. I cover both video games and tabletop role-point games like D&D. You're a busy man. Yeah, sounds like it. It's fun. flies, though. Yeah. Oh, absolutely. Yeah, I've been doing this since about 2009. I think was when the first blog post went up. So, been at it a while. That's a long time. It takes, you know, it takes a certain dedication, a touch of, of crazy, uh, and a lot of passion to do that for this long. We've been doing
Starting point is 00:03:00 this for, I think we're getting close to five years now. Yeah. Uh, yeah. And, uh, it's been a blast, but, you know, there's, there's definitely some work involved there as well. And that, I want to say shows the longevity too by uh i don't know how many people today use the term blog anymore which i grew up with i know josh knows and a lot of people used it from from the old days but yeah people uh people don't really blog anymore or vlogs but uh i did always call them articles on my portfolio website there you go it's it's a blog yeah exactly you got to make it official sounding is is blog spot even around anymore probably somebody probably gobbled them up and yeah i used have a bunch of friends that were like, hey, I have a blog.
Starting point is 00:03:41 Check it out, everybody. And then everybody would follow each other's blogs on Blogspot. So the first blog that I ever ran, I actually hand-coded in HTML. Wow. It was before the blogging platforms were even a thing. That's before they made it easy for everybody. Exactly. I go in there and manually update it by editing things and text edit. We have a website that's easy to update, and we don't remember to update that. Well, listen, Jamie, it's awesome to have you with us.
Starting point is 00:04:09 really excited to pick your brain about some of the topics on gamers and gamer behavior. We're really just trying to figure out how Ryan's brain works, honestly. But let's touch on the really important stuff first. And that's that you are a gamer at heart. Have you always been a gamer? Yeah, no, I'm kind of aging myself here a little bit, but I was of the generation that grew up in the arcade. Oh, here we go. Oh, man.
Starting point is 00:04:36 Here we go. Now we're going to have to hear 30 minutes of Street Fighter from Josh. Oh, yeah. No, this was before Street Fighter even. This was best, best Christmas gift I ever got was like a $20 roll of quarters that I, you know, took down to the arcade and spent. And so, yeah, no, I walked down to the two local coin-op arcades that were near my house as a kid growing up and loved doing that. And then sort of graduated from there into like early PC gaming. and then, you know, some of the early consoles,
Starting point is 00:05:09 although I kind of skipped a certain generation of consoles when I went off to college and so forth. But I always kind of stuck with it in my spare time. And yeah, now I play on whatever I got, PC console, switch, phone. People have heard me tell the story of going to Aladdin's Castle in my mall. And, man, we just, we literally just did an episode on like the, it was kind of nostalgia based in arcades. It was one of those things where it's like things that just don't exist anymore in gaming
Starting point is 00:05:41 and arcades were one of those. Slap that corner on the top, right? Or the corner on the top right there. Yeah, challenge that guy. I got next. Yeah. I'm next up. Yeah.
Starting point is 00:05:51 Next on karate champ or something. Oh, there you go. Yep. Yeah. I've told the story of the dark, shady corner of my local 7-Eleven, putting more money into Street Fighter 2 than I can remember as a kid. So I actually played that at a laundromat, oddly enough. Oh, my God.
Starting point is 00:06:08 Anywhere that had one, it was great. Like, if they had an arcade machine that you could walk to, you were like, dude, I just found 50 cents. Like, I know where I'm going. Let's go. Gallagher or Battlefield 42 at a Pizza Hut or something like that. Wherever it's at. You're in good company, Jamie, because I think you and I are probably pretty close in age. Ryan a little bit younger, but he caught the tail end of the arcade craze there as well.
Starting point is 00:06:33 Yeah, so it's just kind of a pastime and a habit that I never gave up. I just kind of clung on to it to one degree or another until like earlier today, like right before we recorded. Yeah, there you go. So what are, what are some of your favorite games that you've played recently? You and I kind of had a little conversation over email, and I'm not going to lie, I kind of nerded out with you over some of your favorite games. But for our listeners, what are some of your favorites? Yeah, I mean, the stuff I'm playing right now, Marvel Rivals, which is the team base competitor. shooter, sort of more
Starting point is 00:07:05 Overwatch than Overwatch. Yeah. Do you have a favorite character in rivals? So I'm like maining usually healers, support classes, so cloak and dagger right now. Yes. And Storm, if I have to go offensive. And I try to stay away from tanks. I don't like tanks in the game.
Starting point is 00:07:21 I never have much success. Yeah, I was a tank player in Overwatch and I just can't do it in rivals for some reason. So I'm a moon night, so you can cloak for me any day of the week. Yeah, that's good stuff. And then the other game that I, put, I don't know, a couple of hundred hours into since it came out in early access is
Starting point is 00:07:38 Path of Exile 2. Yes. So I've been dumping time into that. And I think I had fewer than 10 hours in Path of Exile. So this is like brand new to me. I never played Path of Exile at all ever. I was familiar with it. I was always a Diablo guy. Ryan is still a Diablo guy. Ryan, I just would like to point out the fact that, you know, there's another person that loves Path of Exile too. Yep. Bring it on. I know. Listen, I'm a purist. I'm going to stay with the, you know, the true, the true game. Diablo 2. I'm going back 25 years, man. That's where it's at. My Diablo 2 is Diablo 3. That's the one that I played the most of the series. Oh, man. And then you did mention Eldon Ring in there as well, right? Yeah. So if anybody ever asks, like, what's your favorite game or game series? I always point to the Dark Souls and the Soulsborn series. So, starting with Dark Souls and Bloodbourne, and then most recently, Eldon Ring.
Starting point is 00:08:36 So I played all of those multiple times, you know, through. I did like a play through when Eldering was about to come out, where I played a fresh game of all of those all the way through. So I love those games and have put tons of hours into them. Eldon Ring, I played a bunch of co-op even with some friends with the help of a mod. Oh, the mod is great. Yeah. Yeah, seamless co-op, shout out.
Starting point is 00:09:01 to that if you want to try it out makes it work yes absolutely are you elden lord uh i do believe i got that that ending and a couple of the other ones okay well you beat it the insanity one yeah that's impressive in my book so awesome well and then it's funny because you did mention kind of a gamer blind spot to us when we were chatting and it's it's one of those things that kind of made me realize that that's something i think that we all have and A lot of people in our community, especially some of the older gamers that we have, kind of, we hear this a lot where it's like, I used to love gaming. Then life kind of happened. I had kids. I had a family or a job or whatever. And now I'm back into it. And they kind of have this blind spot there. I know for myself, EverQuest, way back in the day was my big blind spot. I got too far into EverQuest and played that game for years and years and years to the exclusion of all of the video games.
Starting point is 00:09:59 Ryan, it was Destiny 2 for you? Yeah, Destiny and Destiny 2 were weekly raid nights and then just doing runs, you know, almost every other night as it was. And I didn't play anything else for years. So that was definitely the blind spot there until probably about Witcher 3 I dabbled in. And then, you know, God of War. And then I kind of fell off. And Destiny also in turn fell off.
Starting point is 00:10:25 Yeah, yeah. And then Jamie, you mentioned that you kind of have one. where you feel like you missed a little gap in gaming for a little bit? Yeah, I mean, it was kind of, it was kind of a little bit wider than what you guys are talking about. It's a whole generation of games.
Starting point is 00:10:39 Like, I never played any of the consoles back in the 90s because I was in school. Uh-huh. So the, the Sega or Nintendo consoles, you know, when that whole thing was going on. I never really played any of those games.
Starting point is 00:10:56 I think I had an NES that I used to play Tetris. And it was only because I worked at a, toy store and like I got a discount that I picked it up. But yeah, no, I never really played any of that. And as a result, like, I don't have any nostalgia at all for like those characters, like Sonic, Mario, Metroid, that kind of stuff. Like, I don't even pick those games up for the most part. I think I played like the last Zelda game or no, the previous to the last Zelda game on
Starting point is 00:11:26 the switch. Yeah. But you like a challenge in games. Is that, I mean, with Eldon Ring and Dark Souls and some of those, because we always talk about, like, we call it Nintendo hard, like, Nintendo games. They were Nintendo hard games because they were really difficult. I mean, you know, these are some of the things that we grew up on. And you, you kind of had no choice. You either just, you know, banged your head against this game 50 times because you had three lives to beat the whole thing or, you know, that was it. And I kind of credit a little bit of that, like me liking difficult games and a challenge and that sort of thing to the. those days. But you, is it fair to say that you like challenging games? Yeah. I mean, I don't mind a challenging game.
Starting point is 00:12:08 I think the thing that usually attracts me is more of the puzzle of like, well, how do you prepare for the challenge and how do you figure it out? So if you take something like Dark Souls, you know, how do you spec your character out? How do you upgrade your weapon? How do you approach the fight? And especially like Eldon Ring now lately when there's like so many different ways to spec and you got your potions. you can go in with and environmental tactics and so forth.
Starting point is 00:12:35 Like that, that's the sort of stuff that I like. I really like breaking a game and finding a strategy or a build that just makes it easy. Yeah, I agree. If you keep throwing your head, banging your head against the wall, and then I like a game that lets you try something different instead of just
Starting point is 00:12:52 expecting you to get the button presses down, right. Yeah. That's, that's what, um, that's what I enjoy too. I'm not,
Starting point is 00:13:00 a big souls guy, but the ability to craft certain potions and this and that, to have that set up to where, oh, if I link this with this, this is going to power up that, and it'll do this much damage. And then it just makes the battle that was seemingly impossible so much easier. So I thoroughly enjoy that kind of stuff, too. Yeah, for sure. Yeah. So, you know, here's a good question for you, Jamie, is, you know, with being a lifelong gamer,
Starting point is 00:13:28 you know, and getting into psychology, like, I'm a. how did you get into psychology and what made you want to focus on gaming with it? Yeah. So I majored in psychology in college. And that was mainly because I was interested in what's called industrial organizational psychology or organizational psychology, a work psychology. You guys ever heard of this? I worked for a major.
Starting point is 00:13:51 I worked for progressive insurance for 16 years. So I am a little bit familiar with some of that mindset. We took personality tests and to even get employees. you have to pass a personality test and kind of, you know, they decide what type person you are and whether they think you'll be, you know, good for the company and stuff like that. So I think that touches on some of that maybe. Sure. It does. Yeah. So our general remit is to try to make work suck less. Yeah. That's good. Through the use of psychology and psychological science, you know, approaches to measurement and all that sort of stuff. So that's what
Starting point is 00:14:30 I majored in psychology and then went to graduate school for an I.O. Psychology degree. And was playing games all, you know, all throughout here and there. And then got back into it in graduate school. And then got to, you know, move into that career. So that's like my day job is I'm an organizational psychologist. Right. And I work. And then I do this psychology of game stuff on the side because I just found it really
Starting point is 00:14:59 interesting. And like I said, about 2009, I was reading a lot of books about sort of social psychology and behavioral economics and what we used to call the psychology of decision making. And some of those other types of topics, I was like, huh, like this kind of explains why games are designed the way they are so often, like why game design works when it's done well. And sort of explains why gamers behave as we do, you know, when we play, or don't behave as we do when we play. And I was like, well, somebody should like write about this. And then I decided, I'm somebody.
Starting point is 00:15:36 I could do this. So I know a guy. Yeah, I know a guy. He could do this. And so I set up the blog, PsychologyGames.com, started writing about it. And kind of quickly, like, found an audience of both just gamers, you know, people that like to play games. But then also kind of surprisingly, like within the game industry of developers and
Starting point is 00:15:56 designers and community managers were kind of following what I was writing and then eventually got the deal to publish the first book, started the podcast, published the other books and so forth, and so here we are. So I guess the short answer to your question is that I think there's a lot that the field of psychology has to offer on game design and player behavior that, especially at the time that I started doing this, nobody was really talking about in a formal way or putting out there. And there was very little research, very little academic research that was directly about the psychology of video games.
Starting point is 00:16:34 And it's, it's pretty cool that, like, over time, that has evolved. And there's a lot more really good research out there being done by people that grew up with video games and knew they wanted to be psychologists or researchers, academics. And so they sort of blended those two things like I did, except they're actually out there doing the hard part, which is the research. the scientific stuff. I'm just a popularizer. I write about it.
Starting point is 00:17:00 But my education and background did prepare me to go and read original sources, like journal articles and chapters and presentations and all that sort of stuff and make sense of it and then translate it for, you know, lay people and everybody else. So in mixing the two, I have to ask this because it's just my brain is, I'm very curious. But in mixing these two, did that lead? to kind of any like fun like self revelations as a gamer? Kind of. I guess it might have occasionally come up where I was looking at like gaming motivations.
Starting point is 00:17:36 Like, you know, why do different people like to play games or what types of game experiences do they like to seek out? And like the thing that I described before, like I enjoy solving the puzzle and maximizing and sort of stuff. And I don't enjoy competition in most aspects. or I don't enjoy you know crafting types of games and like people have studied these different types of um these different features in games and then looked at like well
Starting point is 00:18:05 what are the personality characteristics of the people who gravitate towards those different types of games or those different features uh so yeah that helped me sort of put like words to it yeah and standardize it i think we kind of figure that out naturally as gamers. Like, I do not like sim games. Like, you know, Star Do Valley is a beloved game by almost everybody in the world. And to me, it's the most mind-numbing game, uh, you know, the Sims, for instance, to me is it's like, why do I want to play a game that's like life when I'm living life? Like, this is just work for me. So I, you know, it's one of those things where it's like, I think people kind of naturally figure out like what they kind of gravitate towards. But it's really neat to kind of know
Starting point is 00:18:47 that there is a deeper kind of understanding and basis behind that, you know, what we think is just, oh, I just don't like this kind of game. Yeah. You know, but there's probably something there that is a reason why you don't like that kind of game. Yeah, I think there's, there's reflections to like everything in real, like, in, um, I'm not the biggest sim game guy or crafting, but, but when I am in there, I love to get the crafting that, uh, can do it when I'm not there. And I also, in real world, like I have a 3D printer. I 3D print all the time and I love just pumping out prints and it's going while I'm not around. And it kind of is the same correlation between the two where it's just, it's operating when I'm not there and it feels good.
Starting point is 00:19:29 You know, and so yeah, that's the one thing I love in these crafting games that it's just pumping when I'm away and I'm doing other things, you know, with the game. But, you know, it's so weird the tie-in between real world pleasures and then. video game pleasures, if you will. Yeah. So, Ryan, have you heard of a game called Satisfactory? So, okay. So Josh is very excited because, um, so we, uh, we actually, I got on Satisfactor with Josh and then one of our old host, Paul.
Starting point is 00:19:59 And they showed me the ropes. And we just went all out for like two or three weeks just hardcore, right before one of these updates that came out. But, um, we, we had the most obnoxious, amazing base you could ever imagine. And then organizational czar Josh is like, you can't, you're mixing this with that. And because me and Paul are, we're just putting conveyor belts so we can travel across areas. He's like, you can't put this in the way of this. And so that one definitely hits those marks of it's satisfactory when you place this stuff, you know.
Starting point is 00:20:33 And they're in the right spots. And you're like, yeah, that looks good, man. I like this. This feels good. And you're sitting here on a computer playing a game, you know. Yeah, yeah. And you can get into like optimizing inputs and outputs and through, through rates and efficiencies.
Starting point is 00:20:49 Satisfactory is one of those games that we really, really like encourage people to play. It's, I think it's like, it just released in its full form. It was in early access for like six years or something crazy. Yeah. I played it through most of the early access period.
Starting point is 00:21:04 Yeah. Yeah, we did too. But that's one of those games where it's like, have you played this. If you have it, you really should play this game. Just try it. Please just try it.
Starting point is 00:21:10 Yeah. Yeah. So, all right. Well, listen, we have some really cool topics that we're really excited to get into, but we're going to take a short break and then we're going to get into those. All right. We are back. So, you know, we're all lifelong gamers at heart. And we generally say that we aren't experts or professionals. And so it's not every day that we get access to one of those. So we sort of came up with some of these ideas that like we wanted to know a bit more about. And we think our listeners can definitely relate to as well. So we'd love we'd love to dive into a few. those with you, Jamie, if you don't mind. The first one is a conversation that we see happen all the time. You know, I catch a little bit of flack for it. I know it's meant in love, but it's just kind of, you know, know thyself type of nature. And I am very opposite in Ryan in this case.
Starting point is 00:22:04 And that is the, I just call it gamer ADD for myself. It is the, you know, I love playing a multitude of games. You know, I've always equated it to sampling at the buffet. Give me a bite of this, a bite of that. Let me figure out what I like and then I'll load my plate up, you know, with some more of that. Whereas, you know, Ryan and a lot of other gamers are very much, once I find a game I like, I lock into that game. I will play it until I 100% it, get that platinum trophy, put thousands and thousands of hours into it. This is the only game I feel like I need because I've found a game that I find entertaining and I enjoy. And it's, this has actually been, you know, a fun conversation amongst our community as well, because there's a lot of people that are like me. And then there's a lot of people that are kind of like Ryan in that case. And, you know, I thought it'd just kind of be fun to kind of talk about that a little bit. Like, is there some psychology behind that? Is it just a, you know, a, hey, some people like a variety and other people's don't, you know. And so that'd be kind of a fun little topic that not only we can relate to, but I know a lot of our listeners can.
Starting point is 00:23:13 relate to as well. Yeah, for sure. And I'm definitely of the type that burns hot and will try to finish and power through a game. If it's the kind of game that can even be finished, you know, a lot of games aren't like that. Right. They're just, they're forever games. Yeah. But I'll keep playing those until I, you know, hit some arbitrary level or unlock or something like that.
Starting point is 00:23:36 So I'm not, I'm not really familiar with any research that looks at differences. across people in terms of like, do they like to finish a game or do they sample and move around? But there's a fair amount of research on the kinds of things that, you know, get people to continue playing a game and, you know, and quote unquote finish it. And like I said, even how they do that in games that aren't finishable, like Marvel rivals, you know. Right. Because that's a competitive online shooter and they have seasons. So even if you get to the highest rank in the competitive, that ends at the end of the season. season and you start back at zero. But they're like that game for example is a great one to look at
Starting point is 00:24:22 in terms of the number of things that you can progress on. So there there's like meters everywhere. And like after after a match in that game, you might see like four or five meters like build up. And then you you fill them. You get 10, you know, you complete 10 matches. You get five kills. You do this little thing with this character and you unlock an achievement or you get some points or some in-game currency that you can use to like purchase cosmetics or things in the battle pass. And it's, it's really effective because it's like overlapping. You know, there's always something going on. And it builds a lot of it around themes that you can kind of get your head around and remember and so forth. And it shows you pretty clearly like which ones are incomplete, like what ones you've started.
Starting point is 00:25:12 You know, I've written a lot about the idea of endowed progress where we like to finish things that we feel that we've started and we like to complete sets of things. You know, if we have a choice between doing something that's brand new and it offers a bigger reward or doing something that like closes out, like this is step six of six and it will close out this quest or this progression, like for a lower reward, a lot of people will go and just like check the thing off the list. close it out and get it off of your quest log or what have you. That's so funny because we were we were playing Marvel rivals last night and they have a seasonal quest thing and I happen to just be looking. And I'm not normally, see, this is what's interesting is normally in Ryan the same. Well, I don't know. Ryan really loves the Moon Knight skin.
Starting point is 00:26:01 So, but it's like cosmetics generally don't do anything for me. You know, it's like I'm not generally paying for a battle pass. These little bars for me at least generally, you know, don't really matter. I want to get better. I'm the, I am the competitive guy that's like, hey, I want to be better than other people in this game. I, you know, I want to improve my skills, learn this character, master this character in these combos and things like that. But I found myself last night doing a stupid quest where it's like, hey, if I just do this one thing, I get this Thor skin for free. There you go.
Starting point is 00:26:35 They drew you in, dude. And they got me. I'm not even the kind of person that really cares about that stuff. And that's, I always, I equate it, and I think they did this brilliantly. It's just the Fortnite effect that I've, I've kind of said with a lot of things. But I mean, I have my, I have an eight-year-old son. He's been gaming with me since he could walk pretty much. I gave him a controller with no batteries before, you know, he could play just so he could hang out.
Starting point is 00:27:02 And we would play together. And so he's, he's a good, solid gamer, but he even asked me with rivals, he's like, is there a new character's dad? Is there any new ones? And I'm like, dude, they're already putting out more than Overwatch ever did, you know, within a couple months. And, like, it's just that instant gratification, that constant reassurance of like you're getting something new. You either check this box or you're getting a new skin or you get a new character. And I think the youth is so conditioned for that that that's what they strive for.
Starting point is 00:27:33 And then that's what developers are creating. Yeah. And I like the games that do it in ways that reward. you just with cosmetics and not like in-game advantages or perks or that sort of stuff because cosmetics I can usually leave or take like there may be a particular skin for a character that I like to play that I'll work towards. I generally won't spend real money on that sort of stuff, although I have bought the battle pass for rivals for both of the seasons so far. But yeah, I like the ones that just keep it simple. Cosmetics, the core experience of the game stays the
Starting point is 00:28:10 same, whether or not you engage in that stuff or not. Yeah. Yeah, it's one of those things. Pay to win, I think, as gamers, we have really rebelled against the kind of pay to win model, which I think is good. I know there's some games out there and some people like that. And if that's, you know, hey, if that's what they like, then, you know, power to them. But I do think gamers as a whole have kind of rebelled against this. Hey, if I pay money, I have an advantage over other people in, especially in a competitive game. And it's like unlocking weapons, too. And class abilities or... Looking at you, Warzone.
Starting point is 00:28:43 Yeah. I have a Tuesday night group of friends that I play video games with, and we've been playing Space Marine 2. Oh, fantastic games. So good. Yeah. And we're playing through the campaign, but we're also doing like these PVE missions that you can play, which are meant to be like multiplayer, like they're balanced around.
Starting point is 00:29:02 I actually think those are better than the campaign, honestly. I don't like them. Oh, you don't like them. Oh, that's interesting. And the reason is that like all of the progression stuff is locked behind all of like the unlocks depend on your progression. Like so you have to play and unlock and earn currency to unlock like the cool, you know, weapon or to make this weapon more powerful and so forth. And it feels like some of the stuff is frequently balanced around you having done that. So again, like the idea is that you throw your head against the wall until you've earned enough.
Starting point is 00:29:38 until you've done enough grinding to earn the unlocks that make the levels playable. And like one of my friends has got like way more hours than the rest of us. And he's got all the stuff unlocked. And he is just plowing through the tyrannids, you know, and just being like, you guys need to play more during the week so that you can unlock this stuff. And I'm like, it's funny because as we've gotten older, like the grind has really become almost a detriment. You know, if I know a game has a lot of grind involved to it, it's, it's almost like a put-off. And it's weird because that grind is supposed to like get you to want to play more. Like it's, hey, you know, there's more that you can work for. There's more that you can do. But and there's younger Josh used to love the grind and that slide and that slow progression. I know Ryan was same way with Destiny 2. You know, you were grinding every character in that game with the raids and stuff. But now, I don't know, man. It's just maybe it's because we're older and it's just like, I don't have time for this. grind anymore. It's that like 15 to 25 range. You got you got time. You got no kids most likely. And you have, you know, you have the time to grind. You know, and nowadays it's, I want to have fun. I want to enjoy my game
Starting point is 00:30:49 time. I want to play. I don't want to have to spend 15 hours doing this to unlock the gun to help me 10%. You know, it's, it's, yeah, it's definitely the, the time invested is not worth the reward for people like us anymore. Yeah, it needs to respect my time. The game design needs to respect my time. Agreed. You can offer that stuff, but you know, don't, like, degrade my experience playing the game if I don't engage with it. Yeah. So let's move on to another one because this one I think is very near and dear to probably most gamers, you know, at this point. And, you know, we're dads.
Starting point is 00:31:26 There's a certain stigma, especially for, you know, people that have been lifelong gamers, that the friendships that we build online and through gaming aren't real. You know, we've heard this from parents. We've seen it in TV. and media and stuff like that, where it's like, hey, you know, if you met somebody playing Halo back in the day, that person's not your friend. You know, that might have been somebody that you played games with, but you don't know that person in real life. And so I think a lot of times there is this dismissal of online friendships. We were talking about, and I'll just plug it because I think it's a phenomenal
Starting point is 00:31:58 movie. And John is the one that actually turned us on to this. But there is a movie called The Remarkable Life of Ebelene that focuses on somebody that is handicapped, and found kind of their friendship and life through that game. And so highly recommend people check that out, especially if you want a little bit of a tearjerker there too. But this is one of those things. As a parent, you know, my kids play online games. And they have met some really cool people.
Starting point is 00:32:28 Our community that we have. I mean, we just had a Marvel Rivals night where we had 28 people playing Marvel rivals together in these fun 6V6 matches. And it was just the best time. That sounds awesome. It was fantastic. Like you should come join us because it really is. It really is a good time.
Starting point is 00:32:46 Send me in the info. I'll be there. Oh, absolutely. And so it's one of those things where I, you know, I think as gamers, we have made friendships. I know we have just through this podcast and playing games with people. We've met some people that I consider very good friends, even though we've never met each other in real life. You know, and there's the thinking that, you know, not that this would happen. but hey, if the internet goes away, you don't have that friendship anymore. So it's this false
Starting point is 00:33:13 friendship, so to speak. Um, and this is a tough one, you know, because as a dad, there is the part of me that, you know, says, hey, kids, you should have real life friends. And of course, my kids have online friends as well. And even for me, somebody that's been a gamer my whole life, I still struggle with this a little bit with the, your online friends aren't as important as your real life friends. And I know that objectively I can look at that and kind of go, hey, that's not necessarily the case. But I'd love this topic because I think it's one that is still, there's a lot of people that aren't sure about that.
Starting point is 00:33:51 So what are your, what are your thoughts on that? I have thoughts. Oh, good. All right. Yeah, actually, I actually have a whole chapter in my book about the psychology of Dungeons and dragons about this topic. And it applies, I think, equally to video games, like those types of really. Okay. And the punchline or the spoiler is that one is not better than the other, they're different, and they satisfy different needs. And you want both. So the story that I tell in the book is that I had a D&D group that had been playing for years and years together. And we were meeting in person, typically at my friend's house, every Friday night. And we'd play. And then March of 2020.
Starting point is 00:34:37 20 happened. Oh, yeah. If you guys remember, we're playing the beginning of COVID and lockdowns. So we were like, okay, let's skip this week. And then we were like, I don't think this is going to go away anytime soon. We're not going to be able to get together in person anytime soon. So we moved like a lot of D&D players did. We moved to online using tools like Discord and virtual tabletop software to sort of simulate the experience of sitting at a table.
Starting point is 00:35:07 tabletop, except we're doing it through video calls. And that continued for a while. And then even, and we never ended up getting back together because two of the people that were in the group moved to Florida, another one moved to California. We brought another guy into the group, but he lived in Wyoming. So it was just geographically dispersed. But the game is still going, like, to this day, online. And so, you know, I found that, that question really. interesting of like, well, which is better? And I think that, well, first of all, I tend to stay away from the term like in real life or real life friends because I think games are part of real life. The internet is part of real life.
Starting point is 00:35:53 It's just your life is mediated by a technology in that case. And the research that I looked at kind of talked about social capital, which is like the benefits that we get from being part of. of a social group. So, you know, I may be part of a family, and that means that I can call upon my family members to do things for me or help me out, and I have obligations to them. I may be part of a religious organization, and, you know, I can similarly call on people to help me out, and there's certain things that I'm expected to do and benefits that I get. And the social capital, the researchers kind of talk about two different times, two different times, two, different kinds of bridging and bonding. And like bonding social capital is usually what you get with like the really close interpersonal friendships, like a family or a close friend or a roommate or something like that. And it can result in like pretty concrete real word benefits. Like a drive me to the airport. Help me move this bed, you know, come help me install my new graphics card, you know, that kind of stuff. Yeah. And bridging social capital is the kind that kind of. You know, and bridging social capital is the kind that you can. You know,
Starting point is 00:37:07 get that's a little bit more dispersed and it's the kind that you get from being members of groups that are not quite as closely knit and that may only meet occasionally. So like a church group may be an example of that, like a hobby group may be an example of that, um, something on meetup that you got into because you're into photography and you join this photography group on meetup.com or found a local group of that kind. And that, that tends to not get you the same advantages, but what it does is that it exposes you to different kinds of people than you would normally get exposed to. So you get exposed to people with different worldviews, different race, different, you know, everything. And those can be really good
Starting point is 00:37:49 if you need connections to other groups you don't normally get associated with. So if you need, like, help finding a job or referral for, you know, something to do in a city when you're visiting or something like that, that's what that's really useful for. And what the research that I've read is pretty consistently shown is that in-person activity, create bonding capital, and online gaming, for example, or online, you know, D&D creates that bridging type of social capital. So they're good for different things, and one does not necessarily, like, supplant another. So I think the answer to your question is, yeah, you should have, like, friends that interact with mainly in person. And that may or may not include gaming.
Starting point is 00:38:36 and then, yeah, have join that, that World of Warcraft Guild or that team or have like I do where you have those Tuesday night friends that you play with that don't live, you know, in the same city that I do anymore and have that kind of experience. That is, this is awesome. I literally got chill bumps like listening to this because it's really cool to hear like this kind of laid out, you know, because again, you know, I've met some incredible people. I know Ryan has online. I'm sure like you have as well.
Starting point is 00:39:05 but it's really neat to think about when you're playing games with people. And like I said, you know, it's weird how sometimes we can just make a connection with a random stranger. Like I love Rocket League. You know, and I was playing a random match twos. And I met this guy that we just oddly in Rocket League hit it off where it was like we were just in sync and we were chatting after the match. And it was like there's just this obvious thing there. But if never like like taking the time to consider that you meet such a broader range of people that all like have something to offer you know you are exposed to people that you probably like you said would not meet in real in in the bonding part you know and the again these aren't people that you can say hey come
Starting point is 00:39:52 help me install my dishwasher but that you can reach out to and i mean we've had plenty of those where it's like hey i'm having a rough day i just need somebody to chat with or Can you hop in and just play some games with me? I need to blow off some steam or something like that. So it's really cool to kind of have that, like just kind of put forward and say, I think sometimes people don't take a step back and think about that kind of stuff. So yeah, I love it, man. Like that makes it's a really neat point.
Starting point is 00:40:21 And the other thing to keep in mind is that with those online groups, like the barrier to entry and the barrier to exit are low, right? Like if you find out that you're not getting along with these people, or you don't want to be a part of that group, just leave. And like, it's harder to leave, like, a group of friends, for example, or your family. Right. Than it is for, like, a group that you meet just online and only know through online. And you can also sort of, like, be more adventurous or more open in sharing things about yourself with an online group of people because there's less potential for damage to your social reputation.
Starting point is 00:41:01 they're again, it's like easier to leave and block and that sort of stuff. So you actually will find that people when they engage through social media or message boards or what have you that, you know, they'll overshare. They'll do that kind of stuff. And they do it on purpose and they can have great benefits because, again, like if people overshare with you, then you're getting exposed more and more to like new ideas and new types of people that you wouldn't if you just stuck to the people who are physically near you. Yeah. I'm an older gentleman. I'm one of those people that think that you absolutely should seek out people with different opinions than yourself too, because I think that helps us grow and understand people. And, you know, old guy shaking his fist at the clouds kind of thing. I feel like that's something that's dying. And honestly, like in our modern society, I feel like people just want to go to opposite ends and nobody wants to communicate in the middle and try to figure out why people think the way that they do or try to learn from that interaction. It's. It's something that sadly we see and people want to shout their opinions and then it's become this if you have a different opinion than me. I just, I don't like you. Yeah. Instead of the, well, why do you have this opinion and let's try to figure this out? Maybe we both get to learn something out of this too.
Starting point is 00:42:16 Yeah. And the idea world, it works like that and not just people arguing in bad faith, for example. And I think you see both online. For sure. I love the idea of online. communication and online friendship is is no different than iRL like you said you don't like that term i i don't either i think i i have people that i've met within the last year or two that i feel personally closer to than people i've known in you know i rl for 10 15 years and it's just that that connection and that ability to be open with somebody you've never met in person face to face, but you have a bond and a relationship with them that transcends, you know, personal connection, like the being in front of them. So, yeah, that's so cool. And it's something that's so,
Starting point is 00:43:12 I think, new within the last, you know, 15, 20 years that people are still kind of wrapping their minds around. But, yeah, we're going to keep learning every day. And, yeah, I'm excited to see kind of where all this goes. Yeah. And like, like one more thought. Keep it coming, man. We're excited. We love it. Especially with things like games, it's easier to get in with a group of people like that because the game provides the scaffolding for the social interaction. Like you can go in and you instantly have something in common that you can talk about. Talk about the game. You talk about what you like about the game and what you're going to do and what your plans are. And then you ease into the, you know, what do you do for a living?
Starting point is 00:43:54 you know, what's your family situation, that sort of stuff. And it is the same reason, if you think about it, why it was so easy for us to make friends when we were kids. Because we were all like in school together. And we all played the same games and maybe watched the same TV shows and read the same comic books and why it's easier. If you're lucky to work with people who have similar interests, like you can form those kinds of relationships. but when you say don't work outside the home or if you are unemployed or if you, you know, work at home, like in your job, it's more difficult to make friends because you don't have that scaffolding. And gaming can provide that in a way that other things can't.
Starting point is 00:44:42 Yeah. I think there's something to be said too for it's a lot easier to, like you said, the barrier of entry, that social awkwardness. I mean, I know that there's a lot of people that struggle with, you know, feeling like they're socially awkward. And in their minds, it's, I can't go up and approach this stranger and start talking to them. We get it in our Discord, dude, lurkers. Yeah.
Starting point is 00:45:04 We got lurkers in our Discord that will sit there for a year. I've been here. I've been listening to you guys forever. I'm going to just say hi. And then they just get open arms. What's your favorite games? You know, we always like to try to just bring everybody in. And it's almost like just kind of a revelation like, okay, you know,
Starting point is 00:45:22 these people are cool. They will accept me. And it's always cool to see every time. And I'm getting, again, goosebumps now thinking about it. Yeah. Yeah. So I really like that, that it is just an easier kind of barrier to entry. It's a little bit easier to put that virtual foot forward to start these relationships. It's low risk is a way to look at it. Yeah. All right. We got to move on as cool as I think this topic is, man. Let's let's let's move. Yeah, type 45. Yeah. We're already after. You see how this goes. Jamie's learned already. He knows. He knows who we are. All right.
Starting point is 00:45:54 So, you know, I, we all grew up playing video games. Like, I, I consider myself a very good problem solver. I know Ryan is too. He's awesome at just kind of analyzing something. What's wrong? How do I fix it? That kind of thing. And I actually attribute a lot of that to the fact that I grew up playing video games.
Starting point is 00:46:13 You know, games are always presenting you with some sort of challenge. They're presenting you with a problem that you have to overcome, whether it's a boss fight or a level or, you know, any number of things there. But, you know, and I think we see that, you know, in an age where kids grow up playing Minecraft nowadays, that was the first game that like my kids actually played because as again, as a parent, I kind of went, there's value to this game. Like, they have to learn how to think. They have to solve these problems.
Starting point is 00:46:45 And, you know, I do feel like there is a good tangible benefit here. And, you know, it's one of those things that makes me curious, right? Because back in my day, oh, here we go. You know, there was the big thinking, well, video games are going to rot your brain. Yeah. You know, and that was a common saying. And I had friends who weren't allowed to play video games because that's exactly what their parents thought, you know, is, oh, those will rot your brain.
Starting point is 00:47:10 And I know that this is something that you have looked into specifically, because I know you actually kind of broached this subject in your book. So, like, the question is, do video games make us smarter? Do they help with problem solving? Or is there maybe a little bit of that? Yeah, they can rot your brain. Yeah, as usually the answer is, it's a little complicated and it depends on what you mean. But, you know, that whole moral panic around video games will rot your brains.
Starting point is 00:47:38 Because before that, it was television. And before that, it was comic books. And before that, it was crossword puzzles. And before that, like, go all the way back to, like, I forget. which one of the ancient Greeks, but like one of them was like, kids writing things down these days. Like, that rots your brain. You should like commit it to memory. You should memorize the Iliad and not write it down. So that that's like an impulse that's kind of always been around. So I'm, I'm pretty skeptical of it. And I think video games have a lot to offer that would not rot your brain. They're interactive, they're social,
Starting point is 00:48:18 often, which is something you can't necessarily say about a lot of other activities that are more passive. So I think there's a lot to go on there. If the question is, like, do video games make you smarter
Starting point is 00:48:32 or do they help you develop mental skills? And I don't know if you guys remember, but there was like a craze a while back with all these brain training games. Do you remember these brain age on the Nintendo D.S. Even was like a big seller. And the idea was like, you can do Sudoku or you can do like these little puzzles
Starting point is 00:48:49 and you can do like the Stroop test and all these other kinds of things and like develop these mental abilities. So you're going to have improved memory and you're going to have improved reaction time and recognition and all this sort of stuff. And none of the research really bore that out. Like they didn't make you smarter.
Starting point is 00:49:07 They didn't improve your memory. They didn't except in the game. Like you would get better at remembering things that were in the game. But if you needed to remember where your car keys are, no. No, no, you're no better off than before. But I am also familiar with some research that looked at, like, certain perceptual skills that game, action gamers in particular have. So people that play a lot of, say, first person shooters or other types of action games tend to be better at, like, picking specific things out of a cluttered visual field.
Starting point is 00:49:44 Like, they will cue into and recognize things. Like, they'll be able to pick out details from a picture more. And they'll be able to tell, like, how, like, where something is moving. Yeah. And they've even looked at, like, sounds. And they can sort of tell, like, are, is the sound moving from the left channel to the right channel? You know, when you listen to it in speakers or, it are a bunch of dots migrating to one side of the screen or the other when you look at it. So these sort of, like, low-level perceptual skills.
Starting point is 00:50:14 There's some evidence that those can be trained by playing action games. And part of that for sure, and this is something you always have to be careful about when talking about these kinds of things, is that part of it is people who have those skills are attracted to playing those kinds of games because they have those skills. They make the games more enjoyable or they make them better at them. So they play more of them. But the researchers, you know, I looked about, and I have a whole chapter again on this in getting gamers. book, they control for that sort of stuff. And they did like before and after trials where they had people play, you know, games that they'd never played before and then measured their effects, that sort of stuff.
Starting point is 00:50:55 That all said, I do think that video games often offer like kids opportunities to practice reading, for example. So I hear stories about, yeah, I got my kid to play like a Japanese roleplaying game, a JRP. and it has like just hundreds and hundreds of words of text at a time. And they'll sit there and they'll read it because they're interested in it. And that's great. I grew up playing Zork.
Starting point is 00:51:21 I mean, honestly, I attribute playing these text-based games to helping me learn how to read. Yeah. And I think there's some evidence that they give you opportunities to practice those skills, like the problem solving skills, social skills. And again, I talk about this in the psychology of Dungeons and Dragons. when you're sitting down at a table and interacting with people, like you can help improve your communication skills, how do you formulate your thoughts, how do you convince people to do what you want,
Starting point is 00:51:51 how do you regulate your emotions, how do you make plans? And I think all that sort of can apply equally well to video games. There's unfortunately not been a lot of direct research that I've been able to find like measuring it. But I think it's a compelling argument. Any graduate students out there looking for a dissertation idea, there you go. That one's free. Yeah. It's interesting that you mentioned that because it's one of
Starting point is 00:52:16 those things where, again, just kind of a real world example is, you know, I'm getting older. My reflexes aren't what they used to be. You know, I, my ability to, you know, play a fast-paced first-person shooter and have really good aim is not what it was 10 years ago. But I kind of, I call it like battlefield awareness. Like, I can kind of see when that person off in the distance is low on health. and this guy's running off behind this pillar to try to regenerate health. And it's like, I'm better at that now than I am at like the clicking heads really, really fast and quickly and things like that. And so I think there definitely is that like almost like you said, like training or reinforcement.
Starting point is 00:52:54 Like that, that lay of the battlefield, you can see the whole field where before you're just like, kill, kill, kill, you know, and now you see the whole picture. You know, you see everything that's there because you've been trained and seasoned over time. And I think that's, that's, you know, what it's become for us is that we can kind of assess the environment and enact accordingly within these games. That's my excuse anyway. Yeah, right. That's why I didn't get that headshot. Yeah.
Starting point is 00:53:21 The term for that is actually game sense, which is a term that was borrowed from sports because you have coaches talking about game sense and games of like soccer and basketball where the athlete will know just sort of like where people are on the field and who's open and who has. the ball and and all that sort of stuff. And same thing applies to video games, like you said. You like tracking cool downs on abilities and positions of healers and, you know, what what percentage is the point at in terms of, you know, what we need to do? What are the objectives? Right. So you hear that, Ryan? We're getting better at Game Sense as we go. I love it. I just in a different way. I love it. Oh, man. This is awesome. So listen, we're running out of time here, Jamie. But as we wrap things up, I, we always. love this too. Is there a game that is coming up that has just got you super hyped? Is at the top
Starting point is 00:54:13 of your meter is like, I can't wait to play this game. Is there anything on the horizon for you there? Well, I'd say Path of X Kyle, like either more early access content or the full release. And they haven't put a date on it. So I don't know if it's even going to be this year. But I love what I played of early access in that. And looking forward, there's still like six classes that they haven't released in early access yet and all the skill trees that are going to go with it and everything weapons classes i know yeah i play a warrior in path of exile too i'm level 80ish somewhere around there i'm pretty much at the end game for that and it's like but there's no axes there's no swords yet like there's there's all this stuff and so i'm i'm very excited for the future of
Starting point is 00:54:57 that game as well uh alas ryan will never know no maybe one day it's it's early access still what you mean, I got plenty of time. It'll be free to play too when it comes out. It's free to play. I know. So awesome. Jamie, thank you so much. Again, I just want to remind people about your books, getting gamers, the psychology of video games and their impact on the people who play them. That sounds fascinating to me. I actually really want to check that one out. The engagement game, why your workplace should look more like a video game. So any business people out there that run a business, you should absolutely check that one out. And then your newest one, the psychology of Dungeons and Dragons. Again, I know we have a lot of fans of Dungeons and Dragons myself included.
Starting point is 00:55:39 So I think that is a fascinating read as well. And then also your podcast, which is the Psychology of Games podcast as well. Jamie, what's the best place? If people want to pick up these books, what's the best place to point them towards? I'm going to put a link in the episode description to make life easy for them. But is there a best place for them to check these out or to purchase these? Yeah. Just go to Psychology of Games.com. That's the website where I also post articles. So there's like literally hundreds of articles going back over the years that are free for the reading and for the checking out. You can find out how to subscribe to the podcast, how to read the books.
Starting point is 00:56:15 You can listen to excerpts from the audiobook version of the Psychology of Dungeons and Dragons. Oh, awesome. And find out how to follow me on social media. I'm at Jamie Madigan on Blue Sky, for example. Awesome. Well, thank you so much, Jamie. Again, a link is going to be to your website in the episode description. And everybody better go look.
Starting point is 00:56:33 And everybody better go follow. I'm telling you right now. From me. Yeah. There you go. Do not disappoint this man. Yeah. This was an absolute blast, Jamie.
Starting point is 00:56:43 Thank you so much for coming on the show with us. I mean, what a cool insight into just some aspects that I don't think gamers really, you know, like think about. I think we kind of feel some of these things, you know, as, as gamers. But it's really been really neat to kind of get an inside look on that. So we absolutely appreciate you lending your expertise. and just coming and hanging out with us, man. We're going to have to get you in that Marvel Rivals night because that would be awesome. So we'll definitely touch base on that as well.
Starting point is 00:57:13 So that is it for this episode. Thank you for tuning in. Remember to follow the podcast in your podcast app. Click the follow button. Click the plus button. Don't forget to rate us five stars and leave a review if you enjoyed this as well. Make sure you go check out Jamie's website. That's it for this one.
Starting point is 00:57:31 Until next time, Happy gaming. Thanks. See ya.

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