Video Gamers Podcast - Time Machine To Childhood Gems - Gaming Podcast
Episode Date: July 14, 2025Gaming hosts Josh, Ryan and John are in our DeLorean and jumping back in time to video games that stuck with us after all these years of gaming. What classic or niche video games have helped make us w...hat we are today? What was gaming like “back in my day” and what graphics or gameplay really hit home? Take a nostalgia trip with us on this episode of the Video Gamers Podcast! Thanks to our MYTHIC supporters: Redletter, Disratory, Ol’Jake, Gaius and Phelps Thanks to our Legendary Supporters: HypnoticPyro, Patrick and PeopleWonder Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.com/invite/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web: https://videogamerspod.com/ Follow us on Twitch: https://www.twitch.tv/videogamerspodcast Learn more about your ad choices. Visit megaphone.fm/adchoices
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Hello fellow gamers and welcome to the Video Gamers Podcast.
There's something about the magic and wonder of discovering video games as a kid.
Our first RPG, the first time you get to play with friends, sharing a controller or taking
turns trying
to beat a boss, gaming has transformed over the years, but the childlike wonder of experiencing
these fantasy worlds never fades.
On today's episode, we're taking a trip down memory lane and discussing our most
memorable childhood games.
The ones that stand out to us the most,
the ones that shaped our love of gaming.
But before we get to that, some introductions are in order.
I am your host Josh, and joining me,
he's the youngest host,
so he'll probably bring up,
growing up with like the Xbox 360 and the ps4 or something. It's Ryan
Everybody listening to that intro if you think it's weird think how I feel
Listening to that because that totally threw me off. I'm like, well, what are we npr now? What the heck is going on here?
I gotta keep I got every now and then I gotta just mix it up man
He was on her toes, man
I I I really hope that like
Thousands of people like look down at their phone
We're like what the heck is this like tonight did I click on the wrong thing?
Well, don't worry. I know I'm younger, but I got some moji bangers
I I have faith in you Ryan that was more just a you know a joke that it's like there's gonna be listeners where they're
Like yeah, I got a vore on the ps4. You know and it's like oh, no
and where they're like, yeah, I got a Vore on the PS4, you know, and it's like, oh no, yeah, no. And joining us, a man with a true appreciation of the finer points of nostalgia, a man who used to dominate the arcades and knows what an Atari is,
it's John. Dominate is a strong word. I survived the arcades.
I don't think at any point I felt dominant.
I don't I don't think people realize the amount of like swagger and ego that existed in like
the arcade days, man.
You know, that one guy that was just wrecking a machine or made it to a super like far point
in a game or was like near the end level or something like that like dude
Those guys were a sight to behold dude. They're like the og like twitch streamers
Yeah, just people would stand there and watch them. Yeah
Yeah, and I think it only really existed or I shouldn't say only but primarily existed in fighting games
There are certain games that were created back in the arcade quarter gobbler days that were just
designed to make you fail.
Like one of the proudest things I did with my old company was we turned our break room
into like a little arcade and we bought like all these snacks and just kind of fed people
for free.
But we bought arcade cabinets because it was always my dream to own an arcade.
And one of them that we bought was the the x-men arcade game that old
Like for x-men arcade game
Dude the end game of that is impossible
It would it would cost you like twenty to thirty dollars in quarters to actually beat it
You're it's just spamming you with all the bosses over and over again like there would be no way to get through that without dying
Oh, these things were absolutely intended to just gobble up quarters dragons layer
You know the famous cartoon looking game from the I think the mid 80s
Maybe late 80s the whole premise of that game was you had to just tap a direction on the controller and hope that it was like
the right decision
So it's like you had a 50-50 chance of being wrong
And if you were wrong your guy would die and then you'd have to put in another
quarter. And then I was just like, this is the most like, you know, we talk about
micro transactions, man.
Microtransactions have been around since like gaming started, man.
Oh, yeah. Yeah, this is not a new thing.
Guys. OK, look, I know as the elder statesman, the OG gamer of this bunch, you know, that maybe, you know,
a nostalgia episode hits a little bit different for us,
but on today's episode,
we are going to be talking about the childhood games
that we remember the most,
the games that formed our childhood,
the games that when you go.
You know, what does little kid Josh remember about gaming? You know, what games just instantly come to mind and why?
Like, that's the stuff we're going to be talking about today, man.
And I do.
I made this list and I instantly got excited and I was like,
I want to play all of these games again.
Right.
Fully understanding that these games probably suck in today's gaming world, but like, man, they were just the, the, at the
time, they were the most mind blowing things that, you know,
we had ever seen or experienced or remember with like our friends or your
parents or something like that, man.
So we are taking a trip, you know, into our childhood and the games that we just
are the most memorable games that we grew up with.
Uh, and I am super excited to talk about these, but guys, we got to thank somebody,
man, we got, and dude, I freaking love this because this guy was in
the Halo community night that we had,
just having a blast chatting away with people.
I mean, several times made me absolutely just crack up.
But a huge shout out to Bengalicious for signing up
for Rare Status and helping support this podcast, man.
There's very little that gives me joy
of somebody joining into the community
and then realizing, I missed this, man.
I missed playing games with people.
I missed hopping into a competitive game
and just having a blast with my friends
or just joining our Discord and talking to to people and realizing like this place is great yeah
and then they kind of go like wow like I feel like I want to like support this
man because this actually is something special so there's that little extra
something where it's like you know somebody has a great time they have a
great conversation and then they're like let me let me support this man I want
more of this in the world. So thank you,
Ben Galish is for supporting this show.
Yeah. So, all right guys, let's, let's get into this man. Um, John,
let's start with you, man. On this one, we're just going to be going.
This is very informal. It's more just, you know, what games do you remember?
Why did they stand out to you? What about, you know, childhood, John, uh, made you remember this game or something like that you? What about you know childhood John?
Made you remember this game or something like that. So what do you got for us John? What's the first one that comes to mind for you?
So the first one that comes to mind we kind of like briefly touched on it here
But the the arcade experience specifically with fighting games is like that is like the quintessential
Arcade experience for me when I think about like some of the most impactful moments in gaming I've ever had, it was literally that social experience
of meeting people in the arcade, putting your quarter on the screen and waiting for your
turn.
And although there's a lot of games that I could put into this category, the one that
really stands out to me the most is actually Mortal Kombat.
My grandma as a treat from picking me up
from the after school playground in elementary school
used to be going to Pizza Hut
and getting a personal pan pizza
and giving me a couple of bucks in quarters
to play Mortal Kombat.
And before Mortal Kombat, it was Street Fighter or something along those lines.
Then I love Street Fighter, still love Street Fighter. But there was just something about that
enhanced digitization of real people on screen plus the blood and the fatalities that really
hooked me. That cemented a love for fighting games that exists for me through this day
We kind of mentioned it but like, you know, everybody in the world knows what twitch is, you know
Content creators streaming watching people play games and stuff like that
What people don't understand about the arcades was and you mentioned this John those that was the original like
You had a crowd and I'm talking like 20 to 30 people crammed
three and four layers deep,
like watching the screen of this arcade machine
to watch these two guys like just face down
and see who was the better player.
You know, you had a line behind player one and player two,
which again, like you said,
was the people that put the quarters up on the machines
and you knew which quarter was yours and everybody went in
turn. Nobody broke line or anything like that. But like there was magic there,
dude. People, it was having a live audience. Like people would cheer. They
would be like, Oh, when they saw some nasty combo, I will never forget seeing
my first fatality. Like mortal combat fatality to this day. I remembered it
was sub zero. It was the freeze.
He rips the dude's spine out and holds it up. And like, do you know how long ago that was, man?
That just happened. It's like decades ago. And I still remember it like it was yesterday
because everybody was just like, whoa. And like, was a there was an energy.
There was a vibe to the arcades.
I it is look, I get it.
It was the original that you got served.
Yeah.
Like it was like, Oh man, you got stumped bro.
Yeah.
And it was just, but it was cool too.
Gamers have usually like back then, I don't, you know,
we're cool because you were together.
It wasn't like this dude wasn't like berating his opponent and talking trash, you know?
It was like this like, you know.
Nah, maybe.
Fist bump.
I never witnessed that, but like a fist bump
or like a, you know, a high five or something.
I'm imagining Josh in the nineties,
uninstall bro, uninstall.
Yeah, yeah.
No, it's, that's such a good one because like growing up too,
I played a lot of Mortal Kombat 2
because my good friend growing up across the street a few houses down, his name was Tommy,
love you bud, and he had a Mortal Kombat 2 cabinet in his garage.
Oh, God.
In the amount of hours.
What a dream.
What a dream.
And I, dude, it's Phoenix, Arizona, man.
It was 118 degrees the other day and we would go out there and we would just be soaked in
sweat but we were playing Mortal Kombat too,
because it was just so much fun.
Like those standup cabinet games were just something else,
especially in that time.
Yeah.
Oh, it was, I wish people could understand,
and I know it's gonna be like,
oh, this is like, you know, a bunch of old guys talk,
but if you lived or experienced the arcade days,
and I'm talking the days before Dave and Busters,
and the only thing you got from playing these things
were tickets, you know?
Like you actually got the entertainment of a game
and a beating a level and things like that, dude.
Throwing your name up on the high score.
Oh man, if you got to put your initials in on something,
that's really old school.
I miss those days, man.
I fear they're gone forever.
You know, it's like try to do an arcade here and there,
but they just aren't the same anymore, man. they're gone forever. You know, it's like tried to do an arcade here and there but they just aren't the same anymore
Man, just not the same. No, although we did get to experience that game on Expo in Phoenix
We got to experience the there's still a lot of energy and fighting game tournaments. It's just not as it's not as common
You can't like just go down to the local shop and watch people compete but like go to those tournaments
You get a lot of the same energy even more. So we had fun watching the Street Fighter 6 tournament
Yeah, we got into it real fast, man. It was pretty cool to say I wouldn't beat you right after
And then I wouldn't beat you Ryan
Through a conversation about arcades and Street Fighter without Ryan bringing this up man. So that's all right. I got you
I got you. I got you, Josh.
He avenged your death. Thank you, John. Thank you for humbling him where he needs to be. So Ryan,
what do you got, buddy? What's the first game that comes to mind for you on this?
So I'm going old, old school. And this one, for whatever reason, just stuck with me really,
really hard. I don't know if it was just the look or the atmosphere. And you guys, I don't know if it was just the look or the atmosphere and you guys I don't know if you remember this or even remember
Seeing it at all, but it's the 1990
Sega Genesis Batman game
Oh
Interesting you you may recognize it if you see it
But for whatever reason I remember renting this from a little game store called gamers by my house as a kid because we had a Sega
Genesis and I just thought it was the coolest, like darkest looking Batman game and I loved Batman as a kid and it just for whatever reason I have
the most fondest memories and is one of my younger memories of playing video games.
It just I remember it was so hard for me because I was you know I was a little kid and the
boss fights were difficult and I just loved the look of this game more than anything else
and it's vividly stamped in my brain
Is this a Batman game based on the comic book or on one of the movies?
Um, it was based on the movie. I think it was based on the movie. Yeah, it says it was fired by Tim Burton's Batman film
Okay, gotcha. I never played that one. I did play the Batman forever game
Oh, okay that one dude. It was I thought it was awesome, man. Like, I loved the movie.
That was like peak campy comic book movie,
but it was one of the first movies where you could basically,
or games where you could play as any of the characters in the game.
Like, it would unlock the ability to play like Riddler and toothpaste and stuff.
Oh, nice.
This game released in 1990, but like, you got to be a superhero, man.
That was part of it,
is that was not such a common thing back then,
to be able to be Batman in these games
and get his abilities or get access to some of his vehicles
in these stages and stuff like that, man.
So there kind of was a magic to being like,
I get to play as Batman.
This is so cool. I only have three buttons, but this is awesome.
Yeah, exactly. It's Punch, Kick, and Batarang.
Oh man, I've never played that game and I had a Sega. So this is crazy to me.
Cause it was like, I never heard of this.
Yup. It's yeah, there's going to be a few of those. And I tried to with mine too.
Obviously there's the standards and we'll hit some of those at the end. But I try to do ones I really fond of
but like aren't just the normal huge big you know type games. Yeah. So well I am going to go back
before the days of graphics guys. I know this is this is if look if you're over 40 like I am then
you probably remember these a little bit.
I got your stone tablets.
I got super, super into these games, guys.
So I'm just gonna call them the text-based games.
So I don't know if you guys,
most people have heard of Zork in some fashion or another.
They know the name Zork, like what is this?
But there was a series of games
where it was literally 100% text-based.
Zork is probably the most famous one.
Hitchhiker's Guide to the Galaxy was another one
that was very popular because the books were popular
back then.
There was a really old one called Wishbringer
that I remember came with a glow in the dark stone
in the box when you bought the game box.
It had like this glow in the dark stone
and it was like, this is the Wishbringer stone.
And I remember my brother and I making it glow
all the time and stuff.
But the premise of these games were,
you had to type in what you wanted to do.
So you would type in, look,
and then it would give you a text description
of what you saw in front of you.
And then you would have to go examine table,
and then it'd be like, on the table you see a recess
where it looks like there's something, you know, in it,
or this one plank is standing out or something,
and then you would be like, push plank,
and it would be like, that does nothing,
and then you'd be like, pull plank,
and then it would be like, you pull the plank up
from the table revealing a key underneath,
and then you'd be like, take key.
And so, like, this was what you did,
but I was a huge fan of, like, number one, gaming, and this was like was what you did but I was I was a huge fan of like number one
gaming and this was like an interactive story this kind of fell into the choose
your own adventure era as well with books where you'd be like if you want to
go down the tunnel turn to page 28 oh yeah but I've always loved sci-fi and
fantasy and reading those books and losing myself in those worlds and these
text- based adventure games
were basically an interactive story
with challenges and puzzles and things that you had to do.
And so part of the fun of that was like,
you had to use your brain.
You had to think.
They had insanely complicated puzzles.
Sometimes they had combat.
Zork had a horror element.
So I remember it was like, if your light ran out and you were in the dark,
you'd get eaten.
And I thought as a kid that was like terrifying and stuff.
But these text based adventures were one of the first glimpses
into interactive gaming.
And I remember playing like all of these, dude, all of them,
the problem solving, the the like the living the world in your head,
it was like reading like an awesome book and stuff.
My grandpa who would visit once a year
was super into these and he had a big notebook
of like things that he had discovered
or steps to take in a puzzle and stuff.
I thought that was super cool
that grandpa liked these games too.
And yeah, dude, they were one of my first forays
into gaming
and I still remember them to this day about just having my mind blown that
like people could be so creative and like create these stories that you could
play do you think that kind of contributed to your love of like
Dungeons and Dragons oh absolutely there's there's like synonymous experiences
I was gonna say the same thing.
Using your imagination. You know what I mean?
Like that as kids, that's what we did.
And we played and we imagined and stuff.
And it's like, we didn't just get to have everything
on a screen in front of us.
And yes, absolutely.
Like games like this absolutely led to my love of,
like I said, fantasy, sci-fi, D&D,
because it was like, if you could use your imagination,
it just catapulted these things to another level, man.
That's awesome.
So, yeah, tech space games.
Old pick, but good pick.
Old, super old, man.
Like I said, there's a few people out there
that are like, I remember that.
But not many.
All right, I'll tell you what,
we gotta take a quick break,
and then John, we're gonna come back to you
right after this.
So wheat.
All right, we're back.
We're still taking this trip down memory lane.
John, what's another game from your childhood that stands out to you?
So I had a hard time picking which one of the series to really talk about.
So I think I'm gonna go with the one
that was sort of my introductory to this particular series.
But most of my gaming was done on Sega Genesis
and most of it was done at my friend Spud's house
who I've talked about a few times during the show.
I love the name Spud for a friend, dude.
Yeah, dude, I just recently met up with him again.
He turned into a rad adult, man. But but anyway Sonic the Hedgehog 2 man him and I would spend
literally all night long playing this game over and over and over again we
would challenge each other to like literally stay awake for 24 hours and
play it all night long to the to the chagrin chagrin of his parents and older
brothers but man there was just something about it.
It was like the first time that it really came to appreciate
like graphics in a game.
And I know that sounds kind of weird,
like coming from like our modern era where we have games
like Cyberpunk 2077 and Red Dead 2 that are like just-
Sega was 16 bit, man.
Well, it was 16 bit.
And like, I just remember being able to appreciate
the fact that waterfalls moved in several different layers
in the background and the clouds moved independent
of the landscapes and stuff.
I really had a fond appreciation of it.
And then of course, the fact that him and I
could play together where you've got Sonic and Tails
and you've got the split screen,
it was tough, but not too tough.
It was fast, but you could slow down.
There were secrets to explore and things to level up.
And then God mode.
Do you guys recommend or remember God mode where you could like unlock, you
know, spamming, uh, rings and bricks and stuff all over the levels and golden
Sonic, I don't know, man.
That was like peak, peak platforming for me at the time.
I still like, I get anxiety just thinking about the, um, the water music where, where,
where you're like underwater and it's like, no more anxiety inducing music in the world,
man.
For sure. Look, let your kids or your wife listen to this,
the Sonic drowning music without any context
and just say, how does this make you feel?
Yeah.
And everybody is gonna be like, I don't like it.
Oh, that's a good one.
Solid pick.
I had a Sega Master System back in the day.
Wow.
And so like there were a few, well, that's not,
the Genesis was better, man. But so like there were a few. Well, that's not the Genesis was better man.
But yeah, there were a few Sega games
that I thought about bringing up.
And then I was just like, other than Sonic
and maybe Phantasy Star, they were all terrible, dude.
I don't know.
No, no, they were great, man.
Echo the Dolphin and Alex Kidd, like, come on.
Echo the Dolphin.
Alex Kidd's big thing was you can punch. You can punch stuff.
And I'm like this guy sucks man. Why am I not Mario?
Cause I bought this stupid master system instead.
Echo was rad bro. Echo was chill actually.
I am like personally offended that you didn't like Echo.
Nobody knows what the heck you were supposed to do in Echo.
Yes you do. You swim and you know I-
And you jump. And you jump.
Yeah, that's fine. You know it's it's I don't think I ever beat that game
I think there was one beat it. Yeah, I think there was a level. Yeah where I just absolutely got stuck
Oh, man, and then you drown cuz you were a dolphin and you had to breathe man. Oh
Goodness. All right, Ryan. What's up next for you buddy? I am gonna go with one that
everybody in the world is familiar with this character and, um, everybody probably did a lot of the same things I did with this character. If
you played this game, but I'm going with the OG 1996 Tomb Raider. Oh, nice. It was fantastic.
That was one of those like, okay, I've upgraded. I got, I don't have a second anymore. I got
a PlayStation man. I'm going big time and I, and you know, I've upgraded. I got, I don't have a psych anymore. I got a PlayStation, man.
I'm going big time and, and you know, playing that game,
I just, your kid, you have all the time in the world
and you can do the stupidest things.
Like when you can get to the manor,
I'm sure everybody took the butler
and walked him into the freezer and locked him in the freezer
at the manor on the original Tomb Raider.
Like everybody did that.
It's just one of those games, graphics were horrible
if you look back on it, but it felt so good at the time.
At the time, they were mind blowing.
Yeah, at the time, they were like,
oh my gosh, these are the best cubes and triangles ever.
Look at it.
So yeah, that's mine.
That one, I have a lot of very, very fond memories
of the OG Tomb Raider.
The verticality in that game
and the fact that you could climb and hang from ledges, I remember being like
really impressive at the same time.
Because for the most part, we had gotten, you know,
maybe the occasional 3D platform or something like that,
but like Tomb Raider kind of took things to another level
with the amount that you could interact with the environment
and the like the actual levels that you were on
at the same time.
So, all right, so for me,
you guys are gonna see a natural evolution here
because I went from text-based games
to the incredible, the amazing,
and I'm just gonna group these, the Sierra games, dude.
So, you know, I was a kid,
I'm playing these text-based adventures,
I'm reading these things, I'm solving these problems,
and then lo and behold, Sierra Games comes out with,
I mean, people have heard of these,
Heroes Quest, Space Quest, Leisure Suit Larry.
They came out with dozens of these games, man.
And I remember it was basically going from
imagining these things to actually seeing them on screen.
And one of my first experiences was a game called Heroes Quest, where you could be a
wizard, a thief, or a fighter.
I loved fantasy.
I was getting into D&D.
And then all of a sudden it was like, wait, I get to pick a class and decide how I want
to play this game?
There were puzzles that you had to solve or quests that you had to solve.
You could approach them in multiple different ways.
If you were a fighter, you could try to throw a boulder
to knock this nest down out of a tree.
If you were the thief, you were agile,
so you could try climbing the tree.
And if you were a wizard and you saved up enough money
to buy the fetch spell, you could just cast that spell
and pull the nest out of the tree
and get the key that was hidden in the nest
or something like that.
But this just took it to another level.
It was, like I said, it was the visual representation
of these characters, these classes.
This game had combat and monsters that you got to fight.
Leisure Suit Larry was completely inappropriate
for a child to play.
I used to sneak playing it, you know?
And then it was like, this game's crazy. Like like this guy's, it was comedy, you know,
but it was just like, it just started to show you that like
gaming can be whatever anybody can imagine.
And people were imagining so many different crazy things.
What a time to be alive, man.
But to see these representations,
Sierra games had the market just cornered
insanely popular, insanely memorable. I love them. If you were to give Leisure Suit Larry a ESRB
rating, ERSB whatever, yeah rating these days what do you think it would be?
Yeah, rating these days, what do you think it would be? PG-16.
PG-16, yeah.
They really didn't show very much.
It was more just the subject, like the content.
Like Leisure Suit Larry was just trying
to get him some ladies, man.
And while it was very mature in its humor
and the idea of what Larry was trying to do,
they really weren't like over the level of like, you
know, too too adult. Like, you know, yeah, the subject matter was there, but they
didn't really, I mean, maybe there was one game where it was like, you know,
somebody was half naked and I remember like, you know, kid Josh was like, oh my
gosh! Yeah, I never had a childhood experience with those games,
but they did a revival of that game of Leisure Suit Larry
on the Dreamcast.
And I remember going like, oh wow, this is like,
they had this like when I was growing up,
like it seems very risque.
They had what, like family friendly show,
but like Atari had some like like some straight up M rated
content. I only know this because I snuck around in my dad's closet and found some Atari
games that a kid should not find. And you know, this was like, this was kind of mind
blowing that people were making adult themed games, you know, and we were like, Oh my gosh,
but yeah, leisure suit Larry definitely not engendered for children
But probably not as mature as a lot of people think or at least what I remember
Maybe it isn't somebody's gonna be like oh Josh. I don't remember
But you know it was I mean at the same time gaming was always like a kid's thing
And so here's somebody came along and said no this is meant for grownups. And grownups were like, this is great.
Like, we love this.
This is fun.
So, all right, John, back to you, buddy.
What do you got next?
So the next one for me,
this actually kind of taps into what Ryan
was talking about earlier
when he mentioned the Batman game.
I grew up with comic books.
I still love comic books.
I read two to three comic books a day basically.
And one of my very favorite comic book characters growing up was Spider-Man, is Spider-Man.
And there was a game that was released on the Genesis that was a all-consuming addiction for me for a good period of time.
It was released around Christmas and it was based on a Spider-Man storyline
that it was very invested in.
And that is Spider-Man Maximum Carnage.
Did you guys play that?
I remember this game, dude.
Sounds familiar.
Yeah. Let me see.
Dude, it was rad.
It was one of the first games where you got
to take the vantage point of a hero and a villain.
So you got to be, you got to be Spider-Man and you
got to be Venom during the game. And between Spider-Man, Venom, who's really more kind of an
anti-hero and Carnage, who is one of the most psychotic villainous antagonists in comic books,
was just such a cool thing. And there was a great cast of characters from
like really prominent well-known ones to like less well-known ones at the time like you
had Cloak and Dagger and you had Mobius and it was just such a fun complete gaming experience
for me.
They really tapped into that kind of like comic book motif where like they had text bubbles and they had you know the the
sound effects like bursting like the pow and boom when you're at punchin and
kicking people the web swinging was a lot of fun or you know it's probably
quite dated I have I have went back and played some of these games and they're
like unplayable for me now but at the time it was absolute peak gaming.
This was the era of like the street brawler,
like Double Dragon, Streets of Rage.
I mean, yeah, the beat em ups.
Side scrolling beat em ups, Turtles was another one.
I mean, these games were all,
I mean, exactly the same in gameplay.
It was just, did you wanna be a Ninja Turtle?
Did you wanna be Spider-Man?
Did you wanna be, you know, this Hagar, Homer Simpson streets of rage or something? Yeah. I mean, but what
an era, man. These games were all fantastic and they were so fun to play with a friend
to that. What a, what a good time, man. Yeah. I actually have double dragon on my like extended
list. I'm not going to bring it up cause you know, time wise, but that has streets of rage
on mine. Yeah. Exactly. So, all right, Ryan Ryan what's up next for you all right well the the Pokemon
fans are gonna be happy with this one cuz I am gonna go with Pokemon yellow
for Gameboy this one I just it I played the originals but this was such a step
up for me because you got, you know,
you had Pikachu following you around and it was like the coolest thing ever.
He's cruising with you and you're mobile gaming.
I can play this game now anywhere, you know, and it was just something that was so, to
me as a child, revolutionary to where I don't have to be at home.
I can be drug to the store with mom and dad or whatever and I can park it somewhere and
just sit and play Pokemon. You know, so I have more hours than I could ever remember
of just battling in, you know, an old Macy's or at, you know, the church kids area or wherever
all over, all over the town. I was playing this dang game. And so it stuck with me big
time. All right. I gotta bring this up,. Okay. All right So you mentioned having the Gameboy right and your parents would bring you
Bro back in our day if you had something that kept you busy our parents were
100% for that. Yeah, right. You want to sit in the car in?
115 to play your Gameboy while we go shopping
Okay, we'll be back in an hour, you know
Recently like iPads come out and parents
are like, oh, no, we got to limit this game time like one hour a day. We can't fry your brain.
Parents back in the 80s and 90s were like, you play as much as you want as long as you leave us
alone. As long as you're not bothering us, like have a great time, man. It's just so funny because
that made me think of that like, oh, we got a limit screen time now guys.
Or where they say, uh, you know, you know, don't sit too close to the TV.
And then now they do VR and it's just planted to your face.
Yeah. I have a 45 inch screen inches from my face right now.
Exactly. Oh, I don't know why that made me chuckle, but it was back then.
It was like parents were like, okay, good. This is keeping them busy. You know,
uh, yeah,
I never got into Pokemon, but like, I know people absolutely love it. The turn-based stuff.
I imagine there's millions of like childhood memories revolved around playing
the Pokemon. The only turn-based I ever loved. Yeah.
Did you know that Pokemon is the highest selling IP of all
time?
Like even compared to like Disney and like Mickey and Friends.
Like if you compare it against Mickey and Friends
or Ninja Turtles or Warner Brothers or whatever,
Pokemon is the highest selling IP of all time.
I believe it.
I mean my kids are probably responsible for 10% of their-
When I heard it beat Mickey Mouse,
I was blown away, man.
Yeah, I mean it's worldwide, man.
And like I said, my kids, it it doesn't they don't even play the game
They just spend money on cards, and that's it. They hoard them
There's a lot of people like that man
If you think about it though like I used to collect baseball cards and like you didn't you didn't necessarily have to like you don't play
With them like it's just kind of cool to have the card. Yeah. Yeah, it's childhood gambling
Alright, this is this is niche, guys.
But man, if these games didn't just spawn my absolute love
of turn-based games, tactics, and again,
Dungeons and Dragons type games, role-playing games.
I mean, these were one of my first forays
into role-playing games.
I'm going to call them the SSI Gold Box Games,
because older people like myself
will know exactly what those are.
These were straight up D&D interpretations of video games.
They spawned from the world of Dragonlance.
The most popular ones are Pools of Radiance,
Curse of the Azure Bonds, and Pools of Darkness.
These pulled straight out of Dungeons and Dragons.
You started off as a little level one guy.
You built your party.
You built your party the way you wanted.
So it's like, do I want a ranger and a rogue
and a fighter and a cleric?
They were the most purest forms of Dungeons and Dragons
in video game form.
The really awesome part about these
were you had first person exploration.
So you actually would step in
this grid and then you could turn and look around and you'd see a door and you could open the door
and go in. And then when you got into combat, it would go into a like third person grid type thing,
top down view to where you could move your characters around and stuff like that.
I cannot tell you guys how much I freaking loved
the ability to play Dungeons and Dragons in a video game.
It was one of the first, or at least my first forays
into like a true role playing game
where you started to get, your weapons got better,
your armor got better, you got more spells,
your characters got stronger.
And the beauty in these games is that they were one
of the first examples where you could actually save your character and then import it into the next game.
Hmm. That's pretty rad. Yeah.
If you played through pools of radiance with your little level one characters, by the end of that, they were level six and they were getting stronger.
And then if you played Curse of the Azure Bonds, it would let you save your guys and import them. And so you got to play through all of these games with the
characters that you had built up to in pools of darkness.
You're fighting, you know, Queen Tech hisses and like, you
know, these gods and stuff.
And it was like your characters were super strong and you're
fighting dragons.
And as a D&D nerd, it was like, this is the greatest thing
ever, man.
And I to this day, I credit my love of RPGs
and turn-based combat to these games, man.
They were not very good looking, but at the time,
it was like you got to see your characters
and they were little sprites and they had different colors
and you know, that kind of thing.
But the tactical combat, the exploration
being first person,
the progression, I mean, all these things that Josh loves,
these games had it all, and it's literally carried
through my entire life to where you give me a game like this,
I'm gonna like it right away, man.
They molded your gaming.
Baldur's Gate 3 is the perfect example of going from,
they still have the heart of those games, like legitimately.
It is the most incredible
Evolution to see the old SSI gold box games and then have Baldur's Gate 3 being like the most modern
futuristic version of these things
But man, it's like kid Josh and adult Josh just got to meet and have my favorite style of game Just be current man. I freaking love those things so much, dude
So good. All right, we're running along. Let's do one more guys John. What's what you got? What's one more for you? of game just be current man I freaking love those things so much dude so but
alright we're running long let's do one more guys John what what you got what's
one more for you it's funny that you mentioned that because my next pick is
kind of the exact same thing for me but for tabletop wargaming it's a niche
niche niche niche Sega Genesis game called Herzog Zwei or Herzog yeah I've
heard you mention this before.
Yeah, and so it is the,
I believe it is the first real-time strategy game.
It is like the prototype from which StarCraft
and the original Warcraft games were sort of built on.
But it gave you this sort of system
where you acquired bases and you built resource
engines and tanks and infantry that had different strengths and weaknesses and cost to build
and time to build and stuff like that, that lended itself into a lifelong love of tabletop
war gaming where you're like building an army to combat
Another army and pitting strengths and weaknesses against one another. It is a rad game
It is one of the only ones of these
Retro games that we're talking about today these nostalgic picks that I think still holds up
It was it's look, you know
It's pixel gaming at this point.
Like anybody playing it would chalk this up to like a very retro experience,
but it still plays pretty smooth. If you can find a good controller to play it
with, it almost looks like it's like an RTS in a way it's the top down,
like, you know, is it straight up in RTS? Was the combat the same too?
Like as it is, it is a real time real-time strategy game okay yeah I mean it is the first real-time strategy if this doesn't have
the picture perfect like pixel like Sega Genesis type graphics man like you can
tell the second you look at this game where it's like yeah that's a Genesis
game yeah super saturated colors like in pixels oh Oh man. Yeah, I get that man
I mean real-time strategy when it first came out was a brand new genre and nobody had done anything like it was my favorite
John or for a long time. I couldn't get enough of it. Like again Starcraft Warcraft
Command and conquer man, the command and conquer games are awesome
They they ate up a lot of my time as a child and were some of my
very last PC gaming experiences until very recently. Oh wow.
Yep. Alright Ryan, one last one for you buddy. What's what comes mine? If you don't hear
Metal Gear Solid reference on this show I'm gonna be amazed. You know you know
your boys gotta go back to the cream of the crop, the top tier ones. I'm going
with Metal Gear Solid 2. For me I still remember because you guys talked The cream of the crop the top tier ones I'm going with mega solid to
it it for me, I still remember because you guys talked about
Leaps and steps forward and in types of games or graphics or anything like that to me
This is what I vividly remember as thinking we made it guys. We made it graphics are the best they'll ever be
You're you're starting you start
This game and you're in this
like dark rainy land and, and, and you have a poncho and you jump off
this bridge onto this tanker.
And I just remember Snake like looking to the side and the rain's falling.
And I was just like, this is, this is just a masterpiece.
This is the best looking thing I've ever seen in my entire life.
I was so blown away as a kid and it still sits with me, but I
That game just it holds the biggest place in my heart I played it so many times so many hours and I still love it and it's still in my opinion
You know holds up pretty well
But yeah, that's that's a childhood core memory is no you're solid to the solid game, too
We're probably gonna get a remake if if Delta if solid that'll get a solid Delta snake eater does well
I do that buy it take my money. They totally should remake it. Yeah, absolutely
I agree with you Ryan that that is one of those games that stands out and tomb raider
Which we talked about earlier that really
Opened up what gaming could be as josh mentioned earlier in the show
like in the 16-bit era, you had like
a few general categories of what games were. You had like a platformer, you had a beat
them up, you had a shoot them up, which is beat them up with guns. Yeah. You know, Metroid
vania, which is kind of just a combination of the two. And then like some sports games
and fighting games and that's it. When he started seeing games like Metal Gear come out
where it was like there's stealth, there's combat,
there's platforming, there's like dialogue.
I mean, there was just so many facets of the game
that it really opened up and evolved what gaming was.
And that's just Kojima.
He was always like cutting edge, you know, of graphics
and just of pushing the boundaries.
He still is, you know, with Death Stranding 2 now and stuff.
So yeah, that one is just like an all-timer.
Yeah, I knew I was like, bro,
if Ryan doesn't mention a Metal Gear game,
but I mean, this is true.
We talk about some of these games
because they were our childhood, man.
These are the memories that we've taken with us
over the decades of gaming and stuff.
And it's like, sure, some of my favorite games of all time are
Absolutely modern games, but they don't have that like nostalgia factor either man
So all right last one for me boys people have heard me talk about this one the x-wing
TIE fighter games were absolutely on another level you got
Number one is huge fan of Star Wars
The ability to actually pilot an x-wing or an A-wing
or a TIE fighter or a TIE interceptor.
Oh my goodness, dude.
Like, you know, you had to have an actual joystick
to play these things on any like level of competency.
They were brutally hard.
You would fail your missions multiple, multiple times.
But the feeling of dog fighting in an X-Wing
against a horde of Thai fighters,
or the first time taking on a Star Destroyer
and realizing this was actually the mission,
was incredible to me.
I cannot tell you how much I loved these games.
I played them an insane amount of hours.
This franchise did really, really well
because they had, you know, X-Wing
and then they had X-Wing Alliance maybe,
and then they had TIE Fighter,
and then they had X-Wing versus TIE Fighter.
I mean, they just kept going
and every one of them was a little bit better.
You know, they were just incredible games, man.
I wish I could experience that again.
And that was probably all within like two years.
They didn't used to take like 10 years to make a game.
Yeah, I mean legitimately, they did not take five years
to develop these games, man.
But yeah, the X-Wing TIE Fighter games
were some of my favorites of all time.
It also is, again, one of those things
that made me insanely stubborn to where it was like,
I am going to beat this mission.
I don't care if I fail 500 times, I'm going to beat it. And that stayed with me my whole
life man.
Conditioning for Elden Ring.
Yeah, I did. But it was the same like that just brain dopamine hit of beating this challenge
and this difficult level and accomplishing this thing. My goodness, man.
I love those games.
And then Star Wars Squadrons comes out
and I think it's gonna be this like throwback
and it was okay, but it just wasn't the same.
I agree, man.
I was really let down.
I had the same level of enthusiasm you did.
Like the Starfighters are my favorite part of Star Wars.
Honestly, the ships are my favorite part of Star Wars.
When I think about like, man, I would love to be in Star Wars
It's like I want to I want to fly starfighters
Dude the Galactic battles like return of the Jedi when just all I mean
All those cruisers and star destroyers and X-wings and TIE fighters just I mean it doesn't get better than that
I think that over the lightsaber duels any day same same and one of the best audio things too like the tie fighter
screaming the screaming of like
All right guys, I'll tell you what we got we got like one minute let's do some quickfire honorable mentions
We don't have to get into them, but is there anything else on your list that you you got to throw out there?
Yeah for me it's I mentioned Streets of Rage,
which when I got-
I love the Streets of Rage, dude.
My Sega Genesis came with Streets of Rage 2,
and I kinda got a Sega late in the game,
but that was a real big one for me.
I put in countless hours
because we couldn't afford to get games all that often,
so I played the crap out of that.
And then X-Men versus Street Fighter,
like that first crossover in the
arcades. So good, man. And it's produced so many awesome Marvel and Capcom crossovers
since then.
Yeah.
What about you, Ryan?
I got a roller coaster Tycoon.
Oh, cool. That's a cool pick.
I know people love it. I've never played it, dude.
You never played roller coaster Tycoon?
Oh, never. I didn't like sim games, dude
I figured it out very early that I didn't like sim game
They all came like with pre pre set like coasters and stuff
But you could also design your own so you could just make the most ridiculous things
But if you made it too crazy, then nobody would ride it because they were scared. It was just it was so awesome
To play that game back in the day. And then old school NBA Jam.
Oh, NBA Jam was awesome, dude.
That's, he's on fire.
Yeah.
Boom, show it a lot.
Yeah, those are great.
The announcer back then.
For me, the Might and Magic series,
I am not talking about Heroes of Might and Magic,
which the series, the franchise kind of switched over to.
I'm talking about the original Might and Magic games.
These again were first person exploration dungeon crawler type games.
Made a party, progressed from level one characters up to like you're really strong.
Street Fighter 2 was, I played that game more than just about any other game for years.
Double Dragon we talked about.
Final Fantasy 7 was on my list of like childhood memories
because at the time it was one of the grandest,
greatest games ever made.
Also one of the most overrated.
And then a fun just man, I still love this,
is Punch Out to me.
I don't know why, but the characters,
the gameplay in Punch Out, the difficulty level,
it just fit everything that, you know, younger Josh wanted.
So we want to hear from you we want to know
what your childhood memory games are so if you're listening to this on Spotify
scroll down a little bit there's a comment section that you can leave a
comment if you would like to have a further discussion on this join our
discord server I we can't wait to hear what games come to mind for people
when they think about these childhood memories.
And no matter your age, I don't care if you're 14,
you've got a memory of playing some game at some point.
No, if your game's past 2005, instant ban.
No, don't listen to Ryan.
It's probably Minecraft if I had to guess,
if anybody's under the age of like 20.
That's aces, I know that's aces.
Or Fortnite, right?
Right, yep. But we wanna hear, so leave us's aces. Like after Fortnite, right? Right, yep.
But we wanna hear, so leave us a comment,
we see and read every single one of those,
come join our community, let's talk about
how fun these things are, don't miss out
on another community night, these things
are freaking a blast, dude.
I mean, yes, they actually do exist.
We had 20 people playing Halo Infinite last night.
Just cry laughing and having a good time, man.
Sorry I ran you over, Pyro.
Yeah. And if you enjoy this podcast, please remember to rate our show five stars, write
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Bengalicious did at the beginning too. We're dancing to John's Disco. I like this disco look.
Yeah segue into just so everybody knows we do have video now. So you can see John's light disco ball here.
All right, that's gonna do it for this one everybody until next time happy gaming see ya tootily-tootily