Video Gamers Podcast - TWIG: Marvel’s Midnight Sun, Hearthstone Mercenaries Fail, PUPrologue - Gaming Podcast
Episode Date: September 9, 2021Gaming hosts Josh and Paul are back with another video game news filled episode of This Week in Gaming. Marvel’s Midnight Sun announced and we talk what it’s like to bunk with superheroes before j...umping into the Hearthstone Mercenaries gaming reveal that was all but revealing. PlayerUnknown looks to be doing something amazing with Prologue… will it pan out or just be an empty world to run around in? Thanks to our LEGENDARY supporters: Jake and RangerMiller Connect with the show: Support us on Patreon: patreon.com/multiplayerpodcast Join our Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: instagram.com/multiplayerpod/ Follow us on Twitter: twitter.com/MultiplayerPod Subscribe to us on YouTube: youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: multiplayerpodcast.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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Today, we have a This Week in Gaming episode, as we do every Thursday, where we will talk
a little bit about what we've been gaming and breaking down some recent gaming news.
And I am your host, Paul.
And joining me, he's trying to figure out what superhero he'd rather bunk with, Blade
or Wolverine. It's josh give me the man
with the beard paul the man with the beard yes you've already made very well known your love
of wolverine i have you'd rather bunk with him i'm glad you remembered i hear he's very good
for snuggling too paul what about the cigar smell is that gonna bother you that would bug me
i feel like i feel like he would definitely be smoking, laying down in bed.
I actually feel like Blade would smell good.
I don't know why.
Maybe it's the leather trench coat or something.
It could be.
Yeah, you're right.
Wolverine probably doesn't smell that good.
I feel like Blade would mostly keep to himself.
I feel like he'd be a pretty easy roommate.
Wolverine, you're going to catch some attitude.
Yeah, maybe a little bit. And also, how did i end up bunking with either one of these i don't know
i'm just trying to think of something we're gonna cover later in the show and you know spoiler alert
marvel's midnight suns is gonna come up and i i noticed there was a lot of screen time in the
video that i watched devoted to Blade and Wolverine.
So, you know, they're the first two that came to mind.
I'm glad you didn't make this awkward and give me like a female, you know, and then I have to tell my wife like, hey, don't listen to this episode, you know, or something like
that.
Oh, man.
All right.
So this week in gaming, kind of a funny week for news.
But before we get to that, you know, we generally talk about what we've been playing lately. Anything you've been up to, Josh? Any games you've been getting into that you want
to talk about? I mentioned this, I think, last This Week in Gaming. Hearthstone, I hate that
game and I love that game, dude, because I've been super busy. You and I both, right? We've
joked around. This is an insanely busy time of year for both of us. Gaming, unfortunately,
has taken a little bit of a backseat.
But we have a podcast to put on too.
So we've got to find some time for that.
But Hearthstone is one of those games that I can play while I'm working.
Not for the podcast, but my actual job that I have as well.
And so I have found that I've probably put in way too much time in Hearthstone over the last week or so,
because it's the perfect game for that. It's like, take your turn, wait for the other guy.
It takes two, three minutes for them to take their turn or whatever. While that's happening,
I can get some work done. I don't even really have to pay attention to what they're doing.
I just kind of look at the board and then go, oh, okay. Yeah, this is what I want to play now.
So as weird as it is, that's what I have been playing a lot of.
Yeah, a lot of Hearthstone.
Yeah, a lot of Hearthstone.
It just reminds me, I have a little bit of a love-hate relationship with that game because
I have made it well known that I hate the random aspect of that game.
And yet at the same time, like I said, it's the perfect game to just have going in the
background while I'm doing other stuff.
And so because of that,
it has been like my most played game of the last week or two.
Nice. Yeah, for me, I haven't had a whole lot of time to game. We've both talked about just
how busy we've been. You also have your job with the fantasy footballers and with the football
season getting off the ground. This is the busiest time of year for that kind of business.
But I did dabble a little bit in Saints Row the third because we were talking about it.
Yeah.
Yeah.
We're talking about the series being rebooted.
I saw it was free on Epic Game Store, redownloaded it.
The game starts off with a bank heist.
Like this is right up my alley.
I was going to say that.
Yeah.
So, yeah, I didn't clock a whole lot of time. Game starts off with a bank heist. Like, this is right up my alley. I was going to say, that wrote you right in.
So, yeah, I didn't clock a whole lot of time.
I only was able to play for like an hour, hour and a half.
But I'm hoping to dabble a little bit more in Saints Row, because it's just been way too long.
Just hopping back in, the pop culture references, the over-the-top humor, it's right up my alley.
And then, you know, this doesn't really count as gaming but it's gaming adjacent but i watched the movie scott pilgrim versus the world with my kids for the first time i've never
seen that movie okay see i saw it when it first came out but i have not seen it since and it's
pg-13 figured i could sit down and watch it with my kids but this is the same guy who directed and did like
shawn of the dead and baby driver those seem like your kind of movies do you like those i do yeah
those well shawn of the dead's kind of it's a little hit or miss for me oh okay baby driver
was great yeah so the game or the movie is very much much saturated with video game references.
The first half hour, there's just constant Zelda sound effects as players do things.
But you'll get all of these different boss fights.
You have HP meters, and it's chock full of stuff in video games.
And my kids absolutely loved it.
I think one of the hardest times I've ever heard my kids laugh is when Michael Cera's character, you know, being a guy, he doesn't want to hit a girl,
and he's supposed to fight her. And she says, well, you have to defeat me with your fists.
And so then his, so Michael Cera's girlfriend stands behind him and grabs his hands and starts fighting the other girl, almost using Michael cera like a puppet and my kids just about
died laughing it was funny absolute blast yeah it's a fantastic movie really good if you like
video games and especially if you like video games and comic books this is just exactly what
it's doing it's just mashing together those genres and it's i think i saw a preview for it i was like
bored and wanted to watch a movie and was skimming through Netflix or Amazon Prime
movies or whatever.
And I remember seeing it.
I think I watched the trailer.
And it was one of those ones where it was like, in my brain, I went, oh, yeah, I have
to remember that.
Yeah, yeah, yeah.
Thank goodness for the wish list, right?
I never used Steam's wish list before.
But there's so many games that people will recommend to us.
And then I look at it and go, oh, actually oh actually that looks pretty cool and then old age kicks in and then two hours later i've completely
forgotten what game people recommended or whatever so i've actually started using the wish list
yeah and then like today you and i were chatting future video games and i pulled up the wish list
and i was like look at all these great games that i want to try like yes whoever whoever came up with
that idea was smart but they need that for like netflix or whatever too so i can just be like yep i want to remember that one yep i want to
remember that one yeah yes that one's definitely worth checking out i think it's only on netflix
a couple more days so you you should probably watch it it's right up your alley for sure
one other funny thing is whenever scott uh like kills a character they explode into coins which he can pick up and
collect and there's one scene where he like chops and kills like 20 guys and then it kind of zooms
out and there's just coins in the shape of bodies like all over all over the place yeah yeah which
is pretty funny all right so we don't have a whole lot this by way of what we've been playing lately
so let's talk a little bit about gaming news.
You and I shared a couple of stories back and forth, but let's start out with Marvel's
Midnight Suns.
So this is going to be coming out in March of 2022, and this was kind of an interesting
reveal.
They talk about this game exploring the darker side of marvel it has i guess the uniqueness of being
a tactical combat game so kind of more of like that x-com it's very tactical turn-based but
then at the same time they also talk about it also having all of these choices and storylines
as you bunk and live with these superheroes i don't know that these two things really have any connection,
but what'd you think of Midnight Suns?
Is this like Big Brother meets Marvel?
It kind of is.
It's a little bit, it's a weird mashup.
Like I talked about in one of my Quick Take episodes
about how much I love game dev tycoon,
and that's where you get to pick a topic and a genre.
I feel like this is like
someone just kind of closed their eyes and they're like superhero plus tactical combat plus relationship
simulator it's kind of weird spun that wheel a few too many times to to get these mashups it's
it i mean there was a big reveal about it it It hit all the news sites. I mean, this really made kind of headlines for a little while.
I love just about anything Marvel.
So instantly I was like, ooh, what's this?
And watched the videos.
I love a good tactical turn-based game.
I've made no secret of that.
I've mentioned a lot of games that are like that that I really enjoy.
For some reason for me, XCOM, i don't enjoy like the games are fine but it's like i find the combat almost too
slow paced or something or a little bit too tactical or calculated yeah like a little just
a little bit too much like it they need to dial it back and when you dial it back just a little bit
that's where i really really start to enjoy it. But the whole positioning and you're crouched and you have cover and, oh, you're flanking this guy and now this guy, you have half cover. I don't really get into all those mechanics. And then sometimes the aliens in XCOM are just really cheap and then I get frustrated. And then these fights last like 30 to 40 minutes. And then if you die, you have to restart the fight. So I just burn out on that. So I could feel the XCOM vibe a little bit, but then the superheroes and their powers looked really interesting to me. cautiously curious about this game because it seems like it could be really, really good,
or it could just completely follow the XCOM formula to a T, and then I'm going to find
myself getting really bored really quick. They definitely make it look a little more cinematic
as far as the combat, and they even talk about that the game will have epic finishers so it's like like fatalities like i'm
not entirely sure what they have but they do have it did kind of seem like they have some stuff like
that where your character will basically go super saiyan and you get these like little cut scenes
of finisher moves but yeah i i did think it was interesting i like that it's looking at the darker
side so the it looks like the big bad in this game is Lilith, who is the mother of demons.
They talk about how the character you play, which they're very proud that this is the
first customizable character in Marvel games.
Oh, they showed that off a lot.
The IGN video, they mentioned it like four times.
It's like, okay, we get it.
But you are called the Hunter, and apparently you are a forsaken child of lilith that has
basically been put in some kind of suspended animation for like 100 years they're pulling
you back out now that lilith is back and you engage in these fights with a team of three
but this incorporates a card system every game has a card system now, Josh. Why is that? Hey, cards are the hotness, Paul. Welcome to the 21st century where we use cards for everything.
Yeah, everything's card-based.
I don't get that. I mean, I love card games. I'm a sucker for them. Show me a fun card game. I mean,
like, back for blood. I like the card system in that. Like I said, I've been cracking out on
Hearthstone for the last week. I like card stuff. It is a little weird that everything is
card based now. Like, I don't know if that is just, Hey, this is hot. So we're going to incorporate
this in every game that's out there. Um, I do like strategy aspect. I think the card system
gives you something to work for instead of like a skill tree, you get cards that you acquire and then you can plan out.
Because I love strategy.
Like strategy, I absolutely love.
That's one reason I like turn-based combat.
And so crafting a deck and thinking like, how can I get these cards to interact with each other and the characters and stuff like that, to me is a lot of fun.
I enjoy that theory crafting part of it.
I don't know that it fits in a Marvel game. That's a little strange, man. Well, it especially made me laugh because
the trailer and maybe I don't know if you and I watched the IGN one or if you watched a different
one, but they explicitly say that this game will let you know what it's like to fight and live
beside other heroes. And then as as an example they show once you become
like really good friends they give you a card which is the reward which you then use in combat
so the whole idea of growing close to blade just to get this extra rare card for combat is just a little goofy i'm not opposed to it it just doesn't seem like a a
natural big title release but the fact that it is different and unique does have me a little
bit interested like we poked fun at boyfriend simulator or boyfriend dungeon yeah whatever
it was called yeah and i got like almost tiny vibes of that from this, just a little bit.
Yeah, it's kind of strange.
I mean, it does add to character.
Anytime you can have relationships and where you have to work on them and character interaction, that does add something to a game.
Mass Effect, right?
Like, you know, the interactions between the characters in that game are legendary.
Dragon Age and some of these games that you and I both absolutely love have that kind of built into the game. I just
don't know if this is like a side thought to this game. Now, something that would be really cool to
me is, hey, you know, not all heroes like each other just because they're heroes. And so if you
have the system where it's like, hey, I want to work with Wolverine and Cyclops or whatever, right?
Can I then build a relationship that will then let me have these combo finishers and stuff where I pick up Wolverine and toss him like Gimli from Lord of the Rings?
And then he impales somebody?
That'd be pretty cool.
But I don't know.
I mean, that's kind of the neat thing about any kind of game where there's multiple heroes is can they combo together and do really cool stuff?
You saw that in Infinity War with Thor's hammer off of Captain America's shield and stuff like that.
That's the stuff that really interests me.
If that doesn't exist in the game, I feel like they're missing a huge opportunity there. So, you know, it's an interesting thing. But then again, I don't really have the patience
to try to build relationships amongst characters either. So I don't know that that grabs me in
particular, but it might other people. I guess I've just never once thought
about living with superheroes like that. So this is not like answering a question I've just never once thought about living with superheroes like that.
So this is not like answering a question I've always had,
but maybe it's answering a question I didn't know that I wanted answered.
What if Blade doesn't brush his teeth?
So we'll find out.
You know, like, what if he's like, you know, he's cool every other way,
but he just never has, he doesn't have good dental hygiene, Paul.
And then it's like, I can't, Blade, I don't think we can be friends, man.
Yeah, I don't know.
I mean, you know the wesley
snipes version had immaculate he did yes he had great teeth so i don't know about this version
but i was very excited to see blade i was always a huge blade fan i love the blade movies i got
excited dude to this day i still have the uh the techno song from the blade movie where there's
i think it's called like blood rain or blood dance or something like that because i love
sprinklers yes i love that song everybody was all the sprinklers come on. Yes, I love that song.
Everybody was, all the vampires are jamming and everything.
And I was like, yeah.
Oh, that's funny.
All right.
Well, let's go ahead and take a short break and hear from one of our sponsors.
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all right josh we're back now that we're done talking about marvel's midnight suns
you were already talking a little bit about Hearthstone, and they had a major... What's the word I'm looking for?
Announcement?
Snafu?
Disaster?
Disaster of an announcement.
They had a presentation where they released some information about a new mode called Mercenaries.
Okay.
We famously loved Battlegrounds for a while.
I actually just won a Battlegrounds match earlier today.
First place finish.
Very nice.
So I had seen this thing like
Hearthstone Mercenaries. I'm like, ooh, is this a new game
mode that they're releasing?
Somewhere the internet whispered
Mercenaries to me and they have it on their
menu. And I'm like, what's this?
And they're like, oh, Mercenaries coming soon. I'm like,
oh, cool, a new mode.
So I guess they did this big presentation where they were finally going to oh, Mercenaries coming soon. I'm like, oh, cool, a new mode. So I guess they did this big presentation
where they were finally going to reveal
what Mercenaries was,
and it was the worst presentation ever.
I don't, like, this ranks up there
with when they announced Diablo Immortal,
and everybody went like, boo!
And the guys were like, you guys don't have phones?
Like, it was kind of akin to that,
because nobody understood what the heck was going on.
They were showing these characters and these cards, and the characters, it's like, oh,
they're auto-battling, but then you can slap down gear on them.
But then maybe there's a card involved somewhere, and all the characters have 80 health, but
four attack.
And you can pick from three, but then attack. And you can do these, you can pick from three,
but then you can, you play against the computer, but then you can PVP if you want to.
And they were trying to show off all this stuff and none of it made any sense whatsoever.
And I thought maybe it was just me. I was like, man, maybe I was a little distracted. Like,
I feel like I should watch that video again. And everyone else is saying the same thing. And I saw an article where they were like, Hearthstone completely botches Mercenary Reveal.
This is how you don't announce a game to the world because nobody understands what this game is right now.
And then the worst part about it is they do all of this presentation.
Everybody's super confused.
And then they start talking about all of the pre-orders and the bonus
packs and they just start that are already available headlong into the money aspect oh
pre-order this and buy this and give us all your money and everybody's going like dude i don't even
know what this is how can i give you money for it you know it's one of those things where i heard
about the presentation and i heard it was really bad.
And so I went and I started watching it.
And right off the bat, I thought, oh, this isn't that bad.
Like for the first two minutes.
Because they made this like really elaborate set that is like, it looks like Hearthstone.
And they've got these presenters.
And they're talking about how it's this new mode, mercenaries.
And you're going to be hiring groups of mercenaries.
And they're going to fight.
And I was like, this isn't that bad.
And then it goes, the one article I saw said that it goes from zero to 1,000 miles an hour within seconds.
And that is exactly what happened.
It went from me going like, oh, people blew this way out of proportion to where they're just like, this is like the
equivalent when someone starts talking to you in Technobabble using all these acronyms and you have
no idea what they're talking about. Like, I'm listening. They're breaking down dozens of cards
within 40 seconds. I mean, you don't even have time to read the text on these cards and they're
already giving you their ideas about it.
Like I wrote down one quote cause it just made me laugh while I'm in the
middle of watching.
But they say now reincarnation pairs great with a tanking Torin.
This may even foil your opponent's command phase game plan.
But that's just,
I'm like,
I don't even know what that means.
And they just blow right past it.
And I started actually laughing out loud
because they kept saying,
now let's move on.
And then they start talking about
like another aspect of the game.
And I'm like, can we go back?
I did not understand anything
of what you guys just said.
I will also say without naming names,
one of the presenters
did not seem to even understand
what they were reading from the prompts
like they they were they were barely getting through reading these sentences i'm not even
so sure that they knew what they were reading but they start talking about bounty maps being
procedurally generated and you have to use your intuition to know which way to go and i'm just
like i still don't even understand what this mode is.
I have no context.
Exactly.
What is, what's the game?
What is Mercenaries?
I get to hire people.
Are they cards?
Are they the heroes?
When I hire them, do I have to pay them?
Where do I get money?
This would be like the equivalent of being like,
hey, Josh, I want to take you to Disneyland,
which you've never heard of,
but you can buy chicken nuggets.
And they have ketchup,
and the ketchup pairs really well with the mayonnaise,
and you can mix them.
It's like we haven't explained at all
what Disneyland actually is.
So this is all just like,
I understand that they were excited to share specifics.
I think this is a case of the team
knowing their products so well
that they just did not understand.
None of us had any idea what they were talking about.
You and I, I mean, we've played a lot of Hearthstone.
I probably have hundreds and hundreds of hours playing Hearthstone.
I am no noob to this game whatsoever.
And I didn't understand a single thing that they were showing me at all.
And so the only thing that I caught on is I think
it's part auto battler. You hire your heroes and you gear them out, but then they auto battle.
But then I think there's really powerful armor or weapons or gear that you can put on them
that will combo. I think there's cards in the mode, but I'm not real sure. That's it. I don't
know. And it was just hilarious because Blizzard has always been about these epic presentations.
I mean, think about the Overwatch shorts, right? The cartoons that they've done. Those are awesome.
Like, awesome. So how did they screw this up so bad?
I don't know.
But you know what, Josh?
I have just this suspicion that it's going to be an amazing mode.
It's going to be great!
I know it's going to be great!
Because the whole idea of giving me this...
The one thing that was very clear is that this is a very detailed, complicated card system within Hearthstone.
Much more complicated than anything we've seen before.
The whole idea of having cards that are equipment that are attached to characters,
that all sounds right up my alley. So this very well could come out and be better than Battlegrounds.
We are already crazy high on Hearthstone. So it's not that we're anti this game mode.
It was just so confusing to try to understand and i still don't know what it
is there's other videos i saw on youtube that were recommended saying breaking down and explaining
what mercenaries actually is and i was like maybe later yeah i'll just play the game i don't even
want to i think it comes out in a few weeks too it's like right around the corner october
october 12th yeah okay so that's not that far away yeah yeah only only a month out i'm sure
it's gonna to be great.
I'm actually excited for it.
I know we're kind of picking on it.
They wouldn't be hyping it if it wasn't good.
I just don't know what it is, but I am excited to play it and try it out.
I don't know what it is, but I'm excited.
Yeah.
This Disneyland with fries and ketchup sounds great, Paul.
So let's move on uh for the the next story that we have here as we're you know quickly running out
of time uh i really did want to talk a little bit about an upcoming project that is soon to be
released called prologue and this is kind of an interesting story because we don't know a whole
ton about it but uh player unknown whose real life name is Brendan Green,
the guy who created PUBG,
he has left Kaftan and started his own studio
called PlayerUnknown Productions,
and he is working on a project with his team called Prologue,
which, best I can tell, is...
The articles that I've seen said that it's not even a completed game,
but just simply that PlayerUnknown has kind of led this development where they have
developed ways of using AI to create giant, massive maps for, like, sandbox open world
exploration kind of stuff. Because he was interested in creating maps that are far
bigger than what
we normally see and because it's so large you have to rely on them being you know generated by
the ai and so this is going to be released soon we don't have a date fairly soon from what they're
making it sound like yeah it's pay whatever you want which is an interesting model. And they have just said that it's almost
more or less a tech demo showing what they have learned. So I think the idea is that this is like
step one. And then somewhere down the road, they're going to use this to create maybe something kind
of like No Man's Sky, where it's this massively huge world that thousands of people can connect to.
But at this point, that's kind of all we know. Yeah, I was digging into this a little bit,
because it sounds really cool. I like the fact that it's soon to be released. I like the fact
that they came out and said, hey, we're not even really going to call this a game right now. It's
a tech demo. We really want everybody to try it out because it's really neat. Pay what you want. If you get it and you like it, hey, throw us a few bucks. If not,
just test it. See what you think. But from what I was reading, they want
these open world games that are massive, like way, way bigger than Skyrim or Rust and some of these
other well-known kind of open world sandbox type games,
I don't know how big they're going. And one thing that is a little weird to me is a huge
place to explore does not necessarily mean fun. Now, I get that they're trying out this technology
and I could see that... I mean, the name is Prologue, right? It's a prologue to something.
So I like how they're approaching this. But think about No Man's Sky for a second, right? You land on a planet, you fly down,
you pick one little spot on this planet. If you were to try to explore that entire planet,
it would take you weeks, right? And maybe you don't find anything of any interest whatsoever.
Maybe you find a little cave that looks cool. Maybe you find a little outpost or something. But size of a world does not mean a whole lot.
And so I don't know what this tech demo is going to entail. Are there going to be runes that I can
come across? Dungeons? Cities? Cool areas to explore? That sounds kind of neat but if it's just me
holding w to run forward for three hours like that doesn't really do a whole lot
yeah like okay so to give you an idea of of size of what player unknown is talking about
now gta5 pretty big open world map right that is 75 square kilometers it's pretty
big all right so pretty big by today's standards paul he is talking to the imperial system for me
sure can 29.28 square miles and that is accurate because i have it up
this article just happens to have it in both the reason why i brought it up in
kilometers first is so you know so it's 75 square kilometers not 75 kilometers across but square
kilometers player unknown wants to create maps that are hundreds of kilometers across that's
insane not even square but just across so we're talking about thousands and thousands of square
kilometers and i think what we're going to see with this tech demo, I think it's almost just going to be landscape.
I don't think we're going to be seeing cities or civilization.
I don't even know that we're going to see buildings.
But I know that he thought it was kind of neat to think about having such a large world with thousands of people.
But maybe you're the only one who discovered this little
part of the map. And so that actually makes it special. And I guess I kind of like, I think
there's a nugget of an idea there. Like, where do we take this next? And how can we start bringing
in thousands of people? And then how's that going to work? Whether it's PVP or working cooperatively
for something? I mean, I'll tell tell you what for all the grief we've
given pub g you got to give him credit for seeing that the battle royale is is that was where to go
and that's where everyone followed suit oh so the idea that he's thinking toward these massively
huge computer generated maps you know uh i'm intrigued let's see how we apply it you and i have always said
if you really want to have great levels or great game design put it in the hands of the players
right like we're starting to see these games like what is it dream i think it's called and some of
these other ones uh halo forge right where it's gonna you know players can create the maps and
stuff like that sure mario maker far cry Far Cry, Overwatch, all of them.
The vibe that I get and that I hope for is create this mega open world and then give people the tools, kind of like Rust, to just do what they want.
And will we see players build cities?
And will there be PvP and factions and
we kind of create the game that
people want to play,
that's kind of cool. You're just giving us the
playground to do that. That would be really neat.
Will it devolve into
Rust? Probably.
Probably.
Rust is just entropy at
the end, right? That is just full
out the hate, the racism, the destruction.
I just love the fact that the guy that created Rust did not intend for Rust to be this toxic, horrible, hate-everybody game.
But that's exactly what humanity turned it into.
Yep.
And we're guilty.
We love it because we're like, hey, we get to go raid people.
But yeah, I could see it. I will definitely be trying out this tech demo to see what it is like.
I just don't know if it's just going to be me running across through a forest or something.
I don't know. Yeah, I think that's what it'll be. I read something like they said they're going to start you out and just put a dot on the map and tell you to go there. And as you run through, I guess that's where you'll see a bunch of
randomly generated stuff. Or maybe not random. Maybe random is not the right word, but created
by the AI. So the one quote that they did have is, hopefully this is the first step toward a
multi-year journey toward creating what we hope will be rich and interactive open worlds. So, you know, put a pin in this, you know, prologue.
Maybe this is the beginning of what's soon going to be the backbone
for all open world sandbox type games.
I can't help but think that maybe this is going to go somewhere interesting.
So we'll just have to keep remembering this in the future.
Yeah.
All right.
Well, that's all the time that we have here for today.
So thanks for joining us for this week in gaming we will be back with our next episode on monday which will be a
bonus round episode and then are we gonna release the next major title you want to keep it a secret
still huh i think we i think we've made that deal we can't reveal until it's just time to reveal
so no one else will have a chance to play it ahead of time.
You'll just have to wait and see.
I will say this.
This game's been out for a little while.
People have heard of it.
I don't know.
I think it'll be okay.
Many people have already played it, that's for sure.
Yes, it is fun for people to try to figure out what game it is, which is always fun.
Sure.
All right. Well well we'll be back
with that next episode and then just as a reminder head on over to multiplayer squad.com or subscribe
in apple if you would like to help financially support the show of which we would be eternally
grateful so thanks so much for listening we'll see you everybody