Video Gamers Podcast - Two Truths and a Lie: The Indie Gaming Challenge – Gaming Podcast
Episode Date: November 13, 2025Gaming host Ace takes over for this week’s Indie Edition of the Video Gamers Podcast, hosting a chaotic round of Two Truths and a Lie — video game style. Josh and Ryan are put to the test as Ace r...eads out three bizarre game summaries — two real, one totally fake — and the guys have to guess which one’s the lie. From oddly wholesome farming simulators to unhinged horror dating sims, the world of video games has never sounded so weird. Expect plenty of laughs, deep dives into the stranger corners of video games, and maybe even a few shocking truths about the indie gaming scene itself. If you love discovering the wildest and most unexpected sides of gaming, this is one hilarious, video game–packed episode you don’t want to miss from the Video Gamers Podcast! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol’ Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder and Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/vgp Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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Hello, fellow gamers, and welcome to the video gamers podcast.
Today, we have an episode that perfectly captures the spirit of indie games, chaotic, unpredictable, and unoccasion, making you question reality itself.
That's right, we're playing two truths and a lie.
Every round is going to be filled with real indie games.
that sounds so absurd, you'd swear I made them up.
I am your host, Ace, and joining me today is a man who has mastered the art of deception,
but can he tell when he's being deceived himself?
It's Josh.
All right, this is true.
Number one, it's a skill.
I'm not saying that it's a good skill to have, but it is a skill.
People that play social deception games with me instantly vote me out because they're like,
we can't trust a thing Josh says.
I'm like, I'm good.
What are you talking about?
Like, I'm the good guy.
And they're like, no, you're the imposter.
So it's a curse.
You must have struggled in the Amongstays.
Oh, yeah.
The Amongstays must have been really rough for you.
It's rough.
But, yeah, we'll see.
We'll see.
I'm excited for this one, Ace.
This is going to be a fun time.
This is going to be a good time, guys.
I guarantee it.
Yeah.
And joining us, he's a living lie detector who cannot be fooled.
At least that's what he thinks.
It's Ryan.
Dude, I am so gullible because I just like,
trust in everyone and believe in them i'm like they do what i would do for surely they would
they've got my back yep no yeah that's why you get betrayed in arc raters yep yes uh but
we have a fun little game to play today gentlemen we always talk about how indie games are
utterly ridiculous sometimes outside of even the most common uh way of thought where they just
start combining genres and combining
rats and space and all
sorts of junk. So I figured
why not make that into a game, a little
game called two truths and a lie.
For those unfamiliar, two
truths and a lie is a game where
you have two truths and a lie, obviously.
We'll have two true indie game descriptions
and one lie I made up
and the job of Ryan
and Josh is to discover which one
is the lie. We're not keeping
Okay,
not to interrupt you, Ace, but half the
time when we are talking about indie games, the
most common phrase that Ryan
and I utter is, what is this game?
What is this game? It's said
a lot.
Or where do you find these?
Where do you find these?
That's the other most. I should put that on a t-shirt
honestly at this point. What is this game and where did you find
these? There you go. We got 10 rounds,
20 descriptions, and
only one fake per set. So
despite what you might think, there's only one
one fake in the bunch, right?
Your boys ready to get started? So we have to pick
out which game does not actually
exist. You need to pick the lie. You've got to pick
the lie for me. Okay, so this is going to be fun for the
listeners too, because they're going to be playing along
with us. Yep, yep, yep.
Oh, man, please don't want to send us in close.
Let us know how you did. How stupid
are we going to sound when we don't know which game
is completely made up on this one?
The problem is Aces has been prepping
for this whole time, man.
Throwing all these weird games at us?
like the, what was the weird
parasitic one where the dude has one arm
and he's crawling around on the floor?
Indo parasitic. Yeah. Bro.
I would, I would, I would, I would
swear you made that game up if I didn't actually
watch video of that game, dude.
Yeah, honestly, that's fair. That game's out there.
Yes. And we've, honestly, I think we've experienced
even more out there ones.
Heck, there was a, not to get a track, but there was a game
put in our server that is about
trying to find the bathroom in a haunted house.
I mean, you got to go.
you got to go. You know what I mean?
That's what it's called. It's called we got to go. Yeah.
It's called we got to go.
Can you imagine? Like, you got to go so bad that you pulled over and you go up to a
random house. And it's like, oh, great. This is my luck. This house is haunted.
Like, that's like, desperate times, man. Yep. Desperate times. All right, boys. Let's get it started.
All right. Game one is.
a somber journey through a handcrafted
subterranean world full of wandering
bugs, branching paths, and
precision combat.
Game two is a bright
personality-filled 3D platforming adventure
where each world plays a completely
different mechanics using hats
as the primary tool.
And game three is a swamp-based
management sim where you craft
charms to reshape the wetlands into
your own private island.
Oh man. I know my answer.
I want to say two.
but like that's something
that an indie game would do is put hats as like
the main thing
what are you going to do Josh
you go are we a team are we trying to
defeat I want you to work together
I look at Josh and media is just like I'm not
I'm going competitive man I'm going to win
baby like let's go
let's go
so if we're working together
number one is hollow night
number two is yep you got that which means the answer
Okay, yeah.
The answer is number three.
Three is correct.
Good job,
I'm surprised you knew a hat in time.
Yeah, man.
I did not know if,
I don't know.
But I know some video games.
Okay.
You do?
Do you know some video games?
Oh, no, I don't like this.
Ace was like that was the easy one.
He's like, oh, yeah.
That is the easy one.
I was curious if you guys would get a hat in time.
Yeah, the swamp-based management sim completely made up.
It does not exist.
Also, someone will make it now.
I totally believed it.
Who would build a house and a swamp?
I'm looking at you, Louisiana.
Yeah.
Who would build a theme park in a swamp?
But yeah, I don't know if I have to explain Hollywood much.
I think everyone knows how this game goes, Ryan.
I'm feeling a little bit more comfortable now.
All we have to do is know these indie games and we'll be great.
Yeah, easy.
All right. We're so screwed.
Yeah, we're screwed.
That was the warm up.
That was BP, baby.
that was like the that was the tutorial where they're like they really can't mess this one up man
oh man all right game number one in unfinished main screen number one oh a round number this okay
this is yeah we're around that was round one we're in round two now and then it's gonna go one
two three just so we don't get confused I mean I can go four or five six and no no no no I just I thought
you I thought you like game number one was like the first set of games and then I was like
wait we already did this no no no we're in round two
Yeah, round one.
All right, we're in round two now.
Game number one is an unfinished manuscript world
where environmental puzzles require rearranging the actual stories text.
Game number two is a roguelike where combat is triggered through a slot machine interface
that cause chaotic buffs and attacks.
Game number three is a frantic, momentum-driven pizza-themed platformer with a bizarre art style
where mastering movement is key to chasing high scores.
Oh, dang it.
these are wait wasn't don't you remember a pizza game yeah there's pizza tower but i don't
oh man okay so bob it is you is the is the is the yeah is the first one at the second
read the second one again ace the second one was a roguelike where combat is triggered through
a slot machine yeah that's lots and daggers causing chaotic of us in the tax yeah yeah
yeah so i think see i think he's trying to trick us because i think it's
Pizza Tower sounds really familiar, but I don't know.
Read that, read that one description again.
I wasn't a platformer.
I don't think so.
It is a platformer, actually.
A frantic momentum-driven pizza-themed platformer with a bizarre art style where mastering the movement is key to chasing the high scores.
I'm almost positive that one is Bobba is you.
So I think it's three, Ryan.
I think it is three.
But Pizza Tower exists.
I just don't know.
That is incorrect.
No.
Oh.
Wait, what?
Three is not correct.
What?
That is pizza tower.
Ah!
Which one's the wrong one then?
This is the first one.
One. Yeah.
That's the wrong one.
Read that description again.
An unfinished manuscript world
where environmental puzzles caused rearranging
the actual stories text.
Oh,
is that not what you doing?
Baba is you?
I've never played that game.
I don't know what that is.
That is not Baba's you.
That's where you...
You take the words and move it around
and it's like gate open and
then if you like move the words
now it opens the gate.
Baba is you as a puzzle game where the rules
you have to follow or
present as blocks that you interact with.
I thought you changed the rules of the game.
By moving the words around.
Which would be a manuscript world.
I'm sorry, did I write a game that already exists?
I think you did, Ace. That's why I'm like, bro,
that is so Baba is you.
Ace invented a game that already exists.
All right. I invented a game
that already exists because I thought that was far fax.
Oh my gosh.
We're calling that one a time.
I thought that was a far-fetched idea.
Anybody that knows Baba is you is going to be like, yeah, dude.
That was number one.
Fine, yeah.
All right, round three.
I'm shocked.
Ryan, can we pat ourselves on the back that we knew pizza tower?
How did you go pizza tower?
Because whatever, we read, we read the show doc stuff, dude.
We watch the videos.
We don't play any of it, but we don't play anything.
We read.
We play some of them.
We play some of them.
All right.
All right.
I'm digging.
All right.
Round three, boys.
Let's do it.
All right.
Walk in, Josh.
Lock in,
in, let's go.
Let's see if I could avoid making a game that already exists.
That's why I was a number one's Bobb is you.
And I'm going to have to watch this video to see if Ace's eyes are like, what the
heck is he talking about?
Because I'm like, Bob is you?
That's easy.
I was trying to keep a poker phase.
But, all right, round three.
Game one is a noir punk side scroller where your firearm doubles as a traversal tool,
letting you glide and dash through an industrial conspiracy.
Game two is a radio broadcast.
broadcast that predicts your future actions
while you're hunted through
low poly corridors by a monster
made of sound. Game
three is a bleak 2D action
souls like RPG where every
strike and roll is bound to stamina
and punishing boss encounters.
That one exists.
That's every dark soul's game ever.
I think
it's number one, Ryan,
because the number two is the, I've seen
that LIDAR one where it lights up the guys with the weird little gun thing.
I can't remember the name of that game, but I know that game does exist.
I was going to say one or three, but three, I mean, that's high odds.
There's a game.
Yeah, there's a, it's, well, I mean, that's not an indie game, but it's, that's got to exist.
I mean, there's a million like that, I would think.
Indy Dark Souls game.
So you want to say number one?
One.
One.
All right.
Number one.
One is the incorrect answer, gentlemen.
That is a game called Gunner.
umbrella.
Gun umbrella?
I've never heard of gun umbrella
in my life, dude.
How have you never heard of gunbrile, bro?
I know.
Yeah, gunbrella is actually really fun. So is it
number two then? It is
number two. That is not exist.
I was thinking, you know which game
I'm talking about where it's like you have this
weird looking little gun and it's all dark and then
it lights up like the people
are just little dots and it makes like a little 3D
representation like
because your guy is blind or something. I know what you're talking about, but
that's not this. This is specifically
was my idea of what I would do
for a PS1 horror game that are so popular.
Gunbrella looks like Batman
the animated series like the intro.
It does. It's very dark and sad.
I will say that. So what was game number three
Ace? Oh, game
number three was Salton Sanctuary.
I heard that just tough. Which is actually one of my
favorite games. The art's
not very good. Did you say that has like one of the
hardest boss fights
in it? It has some of the hardest boss
fights I've ever encountered. So if you
don't build yourself correctly, you
just get mopped over and over again.
But Salt and Sanctuary is basically 2D Dark Souls.
You bet you had it right.
Is he going to keep a score?
I feel like we're two, what are we two?
We got two.
No, we have one, whoa, whoa, one win, one tie and one loss so far.
So we've, yeah.
Oh, man.
One one and one.
All right.
One one and one.
We're spreading it out.
We're spreading it out.
Here we go.
Ready for round four, boys?
Yeah, let's do it.
All right.
Ryan, I'm going to need your help on these, buddy.
Come on, man.
You're the one that's been guessing wrong.
We're a team, remember?
Remember we're a team for the umbrella loss?
I'm going to let Ryan, you're running with this one, Ryan.
All right.
Game number one is a low-poly 3D fishing game and virtual chatroom hangout.
Game number two is an absurd British comedy adventure
where even normal conversations spiral into elaborate comedic twists.
Game number three is a farming sim where crops mutate based on the seismic activity
you trigger underground
Ryan
Ryan
he's thinking so hard
all these games are so ridiculous
I know they really are really ridiculous
and this batch especially
so wait a fishing sims slash chat room
that sounds vaguely familiar
that sounds vaguely familiar
like that one might actually exist
because it's so dumb that I think somebody
probably did come up with that one
So I don't think it's number one.
Are you Googling?
Is Ryan Googling right now?
Ryan, are you Googling my descriptions?
Oh, no, no.
Oh, okay.
Oh, are you going to, like I can remember your descriptions?
Are you kidding me?
I can't remember what I did yesterday.
Like, I'm going to remember descriptions.
He's got AI listening into my cocks.
There you go,
going to Google this weird fishing game chat room.
He might find things he might not like.
I know, right?
I think number one might exist, Ryan.
Number two, I don't even remember what the description on that one was,
but number three, the weird crops of seismic activity sounds too weird to be true.
Isn't there?
Read the second description, Ace.
Yeah.
You know, with the second description, it's an absurd British comedy adventure game
where even normal conversations spiral into elaborate comedic twists.
So money Python, basically.
is there a money python game
is it andy is the question
like how does a conversation
so it'd have to be a conversation based game
that then gets weird
yeah I feel like there's a gajillion
farming sims out there so it's probably
more likely that there's a farming sim
sim
I love right I'm gonna let you pick on this
I don't think it's number one is my take
now it's just
if it's two or three
Don't let us down, Ryan
Read me three again
Three is a farming sim
Where crops mutate based on seismic activity
You trigger underground
Let's uh
That's gotta exist
Freaking everybody wants to make a farming sim man
I'm leaning towards two dude
I'm leaning two also
Yeah let's do two
Let's lock in two
Two is incorrect
That game exists
We're so bad
Three was in fact the made-up game.
What game is number two?
The game number two is a game called,
Thank goodness you're here.
It is an absurd British comedy game
where you walk around this ridiculous town
and the only interactions you have is smacking people
to interact with them.
Oh my gosh.
This is ridiculous.
It's hilarious.
I will give it that.
And number one was a game called web fishing.
Yeah, see, I feel like number one actually existed, man.
Yeah, we had it down to two or three, right.
You guys had it.
You had it very close and you fumbled it at the end.
The fact that that game exists is, what are we doing, people?
What are we doing?
And how did you find all these games, Ace?
That's the other thing, man.
Oh, I have a confession.
I'm like, this is just Monty Python, which I'd love.
No slander, but I was like, but that game can't exist, man.
All right, we'll do round five, and then we need to take.
take a quick ad rig.
All right.
You guys should be able to get this one, I think.
I'm confident in your abilities this time.
Game number one is a drifting shrine that rearranges its layouts every day as you
attempt to catalog its relics and find the treasure hidden within.
Game number two is a life sim frontier where you ranger hyperactive slime creatures, manage corrals,
and build an ecosystem fueled by adorable chaos.
Game number three is an underwater descent.
into a rogue like abyss to gather Brian
and conquer the depths.
Oh, it's number one then.
Because number two,
yeah, three is abysis and two is, uh,
I know the game.
I just,
I just drew a blank,
but two absolutely exists.
So it's number one.
Yeah, it's number one.
Number one does not exist.
Wait,
read the description for number two again.
I know this game.
Oh,
you know number two?
It's a life sim frontier where you wrangle
hyperactive slime creatures.
It is slime rancher.
Yeah, that is correct.
See, I knew that one.
Yeah.
I don't even have to give like other script.
for Slym Rancher because I just did.
That is what Slymercher is.
You wrangle these little guys.
And of course, number three is Abyssus.
That was a give me.
Because I freaking.
This gave us Abyssus, Ryan.
Because he's like, oh, I did.
At this point, they're probably idiots.
They've probably only gotten like one of these right.
I wasn't sure where we would be by now.
I'll be honest.
With the brine.
We're about where I expected.
We're losing horribly.
Well, audience, I'll just say, it's not a lie to you that we'll be right back
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We are back!
It is time to continue our game of two
truth is a lie. It wasn't lying. I wasn't lying.
I'm still here. We're still here.
It's a solid job.
How are you feeling, gents?
We're halfway through. What's our score?
Are you keeping score A?
Feeling, why is it, one, one, and three?
I believe we're two, too, actually now.
Oh, no, yeah, we got two.
It's probably two one and two.
Yeah, you have two.
It's two two two two.
Oh, we're doing good, dude.
Oh, wait, we're tied right now?
Yeah, let's go right.
We're tied right now.
Ace King trick us.
Knuckles, bro.
Yeah, we'll see about that.
Round six.
Game one, you play a synthetic heroine who roars through a dystopian world with hyperviolent
melee combat and an over-the-top comic book art style.
game two
a gloomy castle where restoring color
unlocks elemental forms that reshape
combat and movement with your ghost
teddy bear. Game three
is a roguelike shooter set inside
an abandoned theme park where rides
randomly malfunction as levels.
I think it's number three again.
Do you?
I feel like number two.
There's something about a castle being gray
and color and stuff like that. Number one, I know
that game.
I feel like it's number three
I'm kind of surprised
how often you actually like can spark
when I when I brought up a game before
I'll be honest
I'll remember them all just vaguely
I'm just like vague like little fake memories
I think it's number three Ryan what do you think
read three again
a rogue like shooter set inside an abandoned
theme park where rides randomly malfunction
as the levels
that seems that seems weird even for Andy
you think that three
you think it's three
three you got it
it is three
it does not exist
good job
wait read
read one again
because I think I know this one
a synthetic heroin
roars to a dystopian world
oh that's the game I wanted to play
it starts with an S
right does not
with a
with hyper violent
melee combat
in an over the top comic book art style
this is the game I wanted to pick up
for a while
what's the name of it
it's cookie cutter
okay never mind it wasn't cookie cutter
I was not way off
I was thinking the
man there was that weird cyberpunk game
it's oh man
I can't remember the name of it now
I'll think of it here at a minute but
you'll think of it later I'm sure
and then game two
was a game called nine years of shadows
which is you play as this
girl who breaks into this gloomy castle
and starts restoring the color within
and it's a really good game
I'll be honest I was thinking of signalis
that's the one what I thought you were talking about
with number one. I was like, it starts with an S
and I couldn't remember what it was, but. It does
not. Oh man, now
I'm not feeling so comedy. She has a, yeah, because it's got
the female protagonist, uh,
it's violent, blah, blah, blah. Signallis
is very good. Yeah, I will say that.
It's not like hyper melee focus, though. It's more like
resonative-able style. Okay.
Very slow, Ryan. Three to two.
Let's do it. Let's do it. Let's do it, buddy.
Let's do it, buddy. All right,
boys, we're on round seven. Game one is a lantern-driven
dungeon crawler where your light source
burns your own life bar
to build your sanity bar.
Game two is a group of reporters head to the
front lines to capture pictures of an ongoing
alien invasion.
Game three is a creature collecting
sandbox where you automate
bases, explore biomes, and fight
alongside your captured allies.
It's one or three. Two is
a, uh, what is it?
Hi, what's the, what's the
I can't tell you.
Not you.
Josh
with people taking pictures of aliens
yeah it's the
gosh high line or whatever
what is it called hotline Miami
not that's a different
hotline Miami is quite a guess
where you go out he didn't play it with us
it's not number two
oh did yeah he did you go out with the cameras and the video cameras
and we take pictures of all the crap
and then we fly the helicopter oh
headliners headliners I kept one
to say highline.
Is that what he just
described as number two?
You're probably right.
Yeah.
Reporters head to the front lines to capture
pictures of your ongoing alien or
what you said one or three.
Yeah, it's one or three.
Yeah.
What's what you got tell you?
Yeah, he wants you to pick one.
Well, I want you to tell me
and then I'll pick the opposite.
Oh, now you're playing against each other.
No, no.
We're on the same team.
This is total cooperative right now.
read me one again
one is a creature
collecting sandbox where you automate bases
explore biomes and
no that was number three explore biomes and fight
alongside your captured allies
huh that was number three
oh I thought you wanted me sorry
oh no one
one is a lantern driven dungeon crawler
where your only light source burns your life bar
to build your sanity
isn't that like midday walk
yeah I think it's no
well three is like Pokemon though
is that is three
Power?
But.
Ooh.
Ace is trying to keep poking face.
It is.
It's number,
let's go number one, Ryan.
I just looking at Ryan's face.
When he went,
one.
Let's do one.
Let's do one.
One, lock it in.
We're going on one.
You got it,
boy.
Yeah.
You did.
You figured it out of the end that three is power.
Yeah.
Yeah.
Yeah.
Once you said Power world,
I was like,
oh, that's right.
Yeah, I saw Ryan's like his brain.
I saw Ace try to keep a straight face.
And when he tried to keep a straight face,
that's when I knew it was right because he was like
he's not reacting at all.
Bro.
Yeah.
And you were absolutely right on two.
Ryan,
it's the headliners.
Headlines.
Yeah.
You're new indie experts.
Yeah.
You know what, Ryan?
You know what I'm really realizing through this game is we are not idiots, man.
Speak for yourself.
All right.
That's fair.
What's that puts you guys at?
4.3.
4.3 and 4-3 and 4-3 and 1, which means there's only two left.
So unless we miss both of these, we can't lose.
I don't know.
We'll see.
We'll see how you do.
Round eight, boys.
Game one is a descent into a thousand rooms that begins cute and harmless
before slowly revealing increasingly dangerous threats.
Game two is a psychological horror experience disguised as a retro virtual pet program
that begins interfering with your systems.
Game three is a turn-based tactical.
game where your units evolve by mixing color-coded classes together like paint it's number three
number one is the back rooms number two is that weird game that ace brought up when we were covering
dokey dokey so it means it goes into your computer yeah it's three three son of a gun yes did not
expect you guys to remember you you mentioned some weird little dog thing that you said
broke the fourth wall and that's what game i i don't remember the game at all because i was like
this sounds crazy i did not expect you guys to remember a canido pet we have like
Yeah, little glimpses of what...
Yeah, that you guys got it.
Yeah, good job, Jans.
You might be old, A's, but the memory is sharp, buddy.
What did you, what did you think number one was?
Uh, the back rooms?
No, it's actually Spooky's Jump Scare Mansion.
Okay, but the same thing.
Whatever, we got it right.
Yeah, well, that's the game work.
It's the same thing.
Same thing, tomato tomorrow.
Yeah, moving on.
The whole point is that you're going through a thousand of these floors to get to the,
hopefully exit of this mansion.
and as the further you go in the more corrupt and terrifying it's basically a glorified walking sim but it's terrifying
it looks like super mario graphics you know i'll give you that
we can't we can't 64 sorry yeah we can't you guys it's we're playing with house money now baby
wait yeah wait it's five to three now right 5 3 1 5 3 we can't even tie we win right but
we're let's go ahead hey let's give us your next little indie game dude
Just give us, come on, try.
This was the easy one.
All right.
Round nine, a rodent prince battles grotesque invaders
in a hand-drawn medieval land
using deliberate stamina-based combat.
Tales of iron.
Game two is a shifting city
where you must deliver cursed packages
that alter the space around you,
sending you through space and time.
Game three is an eight-bit precision platformer homage
to retro action games
filled with themed levels and magical relic upgrades.
it's number two
I was gonna say two as well
yeah it's number two
two son of a gun you got it's number two
yeah number two does not exist
obviously game one is
tails of iron
yep uh we've talked about tails of iron tons
I freaking love tails of iron
so my rat obsession really starts with any games
read three again
can you guess what three was
read it again I want to try to guess
eight bit precision platformer homage
to retro action games filled with
themed levels and magical relic upgrades.
Gosh, that could be a million games.
I feel like that's either Celeste.
I think that's Celeste.
It's Shovel Knight.
Okay, Shovel Night was the other one.
I couldn't remember if Shovel Night had the relics or not.
I couldn't remember that.
Yeah.
It was one of the two.
All right.
Round 10, boys.
This is the one to take it home.
I'm proud of you.
You've learned so much.
All right.
Round 10.
Game one is a narrative turn-based RPG.
where morality, humor, and unconventional problem-solving
reshape the world around you.
Game two is a fast-paced action game
built on branching builds, tight combat,
and narrative woven through repeated attempts.
Game three is a Metroidvania
where leveling up causes enemy AI
to dynamically rewrite their attack behavior
to adjust to your new abilities.
I feel like all these exist,
except for maybe number three.
No Indies use an AI.
I was going to say,
that's a lot of...
That's a little complicated.
Enemy AI is not the same as regular AI.
It's the same as programming or regular anime.
I know. I'm just saying, but I can't adapt to your skills.
Like, that's too hard to code.
These are indie studios.
Yeah.
Skills.
Yeah.
Read one again.
One was a narrative term-based RPG where morality, humor, and unconventional
problem solving reshaped the world.
I think that's Disco Elysium.
That's what I was thinking.
Because it's unconventional and has morality meters.
So that's got to be disco.
two is every roguelike ever made
because there was nothing defining about two
yeah
read number two again
a fast paced action game
built on branching builds
tight combat and narrative woven through repeated
attempts yeah that's a roguelike
it's a very specific
roguelike I think but you know
whatever is it's trying to sell us on it
yeah interesting
I think it's number three
Let's just do
We got house money, bro
I know we got house money
Yeah we're something matter three
Number three
Number three is the correct answer
It does not exist
There is no Metroid
There is no Metroidvania
With evolving enemy
That's why I said
That's too hard to code man
That's right away I was like
Wouldn't that be cool
Wouldn't that be cool
It would be cool
That would be cool
Of course it would be cool
Or annoying
Because it's like bro
Every time it's better
They just get better
You guys thought
The first game was Disco
Yeah
it is not Disco
It is actually Undertale
Oh
Undertail is
Yep
Okay
Undertale is all about that
morality
And all that
Number two
Number two is Hades
It's like every roguelike ever
Though
It was like such a generic
No but the narrative of Hades
Is it's what makes you keep going
That's what makes it special
Other roguiles don't have narratives ace
I'm telling every end developer you said that
Oh
They don't
Not as much as Hades does
Does the Bistis have a narrative?
Yeah, that's okay. A business does. You're trying to get the brine. So you could get the brine. Kill bad guys. Get brine. Yeah. Kill bad guys. Get brine. Get paid. Yeah. Get paid. Easy. I'm impressed, guys. You did better than expected. You actually got quite a few. That's right. That's right. Listeners out there. Did you all know how many we knew? It's almost like we do a gaming podcast.
And if you want to learn all these indie games, listen, Thursdays, every Thursday for Ace's indie.
this is proof that we listen to you ace and we actually like i know i was impressed i know i completely
expected you know a lot of these to be completely forgotten about dude it's funny when he gives the
description you're like i feel like i've heard this i know it yeah i don't know much about it but i know
it's there somewhere let me dig in my brain for a minute i see i squeaked this in my ear once
of something and i feel like i remember making fun of a fishing game that was a chat room too like
that's the only like there was just some weird i was like this see this is something i would make
fun of. What was that one called again? I feel like that's real
then. Webfishing.
Web fishing. Yeah. Nobody play it.
It has a big vulnerability
in it where people can see your IP.
Oh, that's not good.
Yeah, the developer got chased off the
internet for reasons we can't talk about here.
Oh, okay. It's still
not the developer's fault, by the way.
It's still overwhelmingly positive.
Yeah, people love it. It's a great little
thing. My spouse's Venom uses
all the time. Just don't play
it. Here's this really cool
thing just don't do it guys it's dangerous i mean do it at your own risk how about that do it at your
own risk like most things we're those convincing lies though anything that happens while you play
these games were those were those mostly convincing lies dude they were i'll be honest
yes if if it wasn't for the fact that i actually knew some of the games you described yeah
i would have no clue that the lies were actually lies like yeah yeah in fairness to all to everyone
here. I only used games that are in my
library. Oh, the games
I own. I own all of these games
that I spoke of today. That's, I mean, that's
impressive, number one.
You even, like, created a game. Yeah, you
made up a game that actually exists, Ace.
Like, I know. I'm going to
need you to go watch, Baba is you, so you're
going to be like, oh my gosh, I really did just
make that game up.
Well, I hope everyone had a lot of fun
playing along at home. This was awesome, dude.
Kudos, Ace, for coming up with this game
and doing all the work on this one.
absolutely crushed you.
Okay, no about Ace. Ryan. Ryan, we crushed it, dude.
We crushed it. I mean,
Pat's on back. I mean, did you, did you think, like, you know, that we'd be this good at indie games and knowledge, like, when we came into this episode?
When you're not professionals like us, you know, got a lot of time to learn about indie, I guess.
Yeah.
The only one you guys, like, really missed was the, thank goodness you're here and the...
Which I've never heard of him.
Yeah, because that's a dumb...
Yeah, that's it.
British weird game
play along Monty Python
It's a very fun game
It should probably be fun honestly
It's super weird
And you won't forget it
But yeah
So thank you everyone for joining us
If you want to go the extra mile
And help us out
You could rate our show five stars
Leave us a little comment
A little review
It means the world to us
When you do that
It's just
I know it's a lot of effort
Two buttons
But you could do it
I believe in you
Just like all these indie developers
who believed in themselves and gave us these games.
And if you want to go that extra mile,
we have a Patreon where you could support us
as little as $5 a month,
get some awesome extra content,
specifically our pre-shows where we just like to,
yeah, yeah, yep, yep, yep, yep.
And we have an amazing discord that you can come join.
And you never have to game alone
because there's always someone sitting in VC waiting to play a game.
Yep.
But that's it for me, I think.
So until next time, happy gaming and good job, boys.
Suck it, nerd!
Loser.
Oh, humble winners here.
I take it back.
We are the champions, my friend.
See ya!
See you, everybody.
