Video Gamers Podcast - Two Truths and a Lie: The Indie Gaming Challenge [REMASTERED]– Gaming Podcast
Episode Date: June 19, 2026Gaming host Ace takes over for this week’s Indie Edition of the Video Gamers Podcast, hosting a chaotic round of Two Truths and a Lie — video game style. Josh and Ryan are put to the test as Ace r...eads out three bizarre game summaries — two real, one totally fake — and the guys have to guess which one’s the lie. From oddly wholesome farming simulators to unhinged horror dating sims, the world of video games has never sounded so weird. Expect plenty of laughs, deep dives into the stranger corners of video games, and maybe even a few shocking truths about the indie gaming scene itself. If you love discovering the wildest and most unexpected sides of gaming, this is one hilarious, video game–packed episode you don’t want to miss from the Video Gamers Podcast! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol’ Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, Dettmarp and NightWizard63 Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/h2cHKAvSmu Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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Oh, fellow gamers, and welcome to the Video Gamers podcast.
Today, we have an episode that perfectly captures the spirit of indie games.
Chaotic, unperdictable, and unoccasion, making you question reality itself.
That's right.
playing two truths and a lie.
Every round is going to be filled with real indie games
that sounds so absurd, you'd swear
I made them up.
I am your host, Ace, and
joining me today is a man who has
mastered the art of deception, but
can he tell when he's being deceived
himself? It's
Josh. All right, this is, this is
true. Number one,
it's a skill. I'm not saying that it's a good
skill to have, but it is a skill.
People that play social
deception games with me,
instantly vote me out because they're like
we can't trust the thing Josh says
I'm like I'm good what are you talking
about like I'm the good guy and they're like
no you're the imposter
so you must have struggled in the among us days
the among us days must have been really rough for you
it's rough but yeah we'll see
I'm excited for this one ace this is going to be
this is going to be a fun time this would be a good time guys
I guarantee it yeah and
joining us he's a living lie detector
who cannot be fooled
at least that's what he thinks
it's Ryan
Dude, I am so gullible because I just like trust in everyone and believe in them.
I'm like, they do what I would do for surely they would.
They've got my back.
Yep.
Nope.
Yeah.
That's why you get betrayed in Arc Raiders.
Yep.
Yes.
We have a fun little game to play today, gentlemen.
We always talk about how indie games are utterly ridiculous sometimes outside of even the most common way of thought where they just start combining genres and
combining rats and space and all sorts of junk.
So I figured why not make that into a game,
a little game called Two Truths and a Lie.
For those unfamiliar, Two Truths and Lie is a game
where you have two truths and a lie, obviously.
We'll have two true indie game descriptions and one lie I made up.
And the job of Ryan and Josh is to discover which one is the lie.
I love this.
We're not keeping...
Okay. Not to interrupt you, Ace,
but half the time when we are talking about indie games,
the most common phrase that Ryan and I utter is,
what is this game?
What is this game?
It said a lot.
Or where do you find these?
Where do you find these?
That's the other most.
I actually put that on a T-shirt, honestly, at this point.
What is this game and where did you find these?
There you go.
We got 10 rounds, 20 descriptions, and only one fake per set.
So despite what you might think.
There's only one fake in the bunch, right?
You boys are ready to get started?
So we have to pick out which game does not actually exist.
You need to pick the lie.
You've got to pick the lie for me.
Okay, so this is going to be fun for the listeners too
because they're going to be playing along with us.
Yep, yep, yep.
Oh, man, please don't want to send us in a close right.
Let us know how you did.
How stupid are we going to sound when we don't know which game is completely made up on this one?
The problem is Aces has been prepping for this whole time, man.
Throwing all these weird games at us?
Like the, what was the weird?
weird parasitic one where the dude has one arm and he's crawling around on the floor.
Endoparasitic?
Yeah.
Bro.
I would,
I would,
I would,
I would,
I would,
swear you made that game up if I didn't actually watch video of that
game, dude.
Yeah.
Honestly,
that's fair.
That game is out there.
Yes.
And we've,
honestly,
I think we've experienced even more out there once.
Heck,
there was a,
we're,
not to get off track,
but there was a game put in our server that is about trying to find the
bathroom in a haunted house.
I mean,
you got to go.
You got to go.
You know what I mean?
That's what it's called.
It's called we got to go.
Yeah.
It's called we got to go.
Can you imagine?
Like, you got to go so bad that you pulled over and you go up to a random house.
And it's like, oh, great.
This is my luck.
This house is haunted.
That's like, that's when you know you got really bad luck, man.
Yep.
Desperate times.
All right, boys.
Let's get it started.
All right.
Game one is a somber journey through.
a handcrafted subterranean world
full of wandering bugs, branching paths,
and precision combat.
Game two is a bright
personality-filled 3D platforming adventure
where each world plays
of completely different mechanics using hats
as the primary tool.
And game three is a swamp-based
management sim where you craft
charms to reshape the wetlands
into your own private island.
Oh man. I know my answer.
I want to say two, but like
that's something that an indie game would do
is put hats as like the main thing
what you're gonna do Josh
you go are we a team
are we trying to defeat I want you to work together
I look at Josh and media is just like I'm not
I'm gonna win baby I'm like let's go
let's go oh so if we're working together
number one is Hollow Night
number two is yep you got that which means the answer
okay yeah
The answer is number three.
Three is correct.
Good job,
I'm surprised you knew a hat in time.
Yeah, man.
I did not know if,
I don't know.
But I know some video games.
Okay.
You do?
Do you know some video games?
No, I don't like this.
Ace was like that was the easy one.
He's like, oh yeah.
Yeah, that is the easy one.
I was curious if you guys would get a hat in time.
Yeah, the swamp-based management sim completely made up.
It does not exist.
Also, someone will make it now.
I totally believe.
it.
Who would build a house in a swamp?
I'm looking at you, Louisiana.
Yeah.
Who would build a theme park in a swamp?
But yeah, I don't know if I have to explain
Holliday much.
I think everyone knows, Ryan.
I'm feeling a little bit more comfortable now.
All we have to do is know these indie games
and we'll be great.
Yeah, easy.
All right.
We're so screwed.
Yeah, we're screwed.
That was the warm up.
That was BP, baby.
That was like the, that was the tutorial.
where they're like they really can't mess this one up man.
Oh, man.
All right.
Game number one in unfinished main script.
Oh,
a round number.
This,
okay,
this is,
yeah,
that was round one,
we're in round two now.
And then it's going to go one,
two,
three just so we don't get confused.
I mean,
I can go four or five,
six and one.
No, no,
no,
no,
I just,
I thought you,
I thought you like,
game number one was like the first set of games.
And then I was like,
wait,
we already did this.
No,
no,
we're in round two.
We did round one.
All right,
we're in round two now. Game number one
is an unfinished manuscript world
where environmental puzzles require
rearranging the actual stories text.
Game number two
is a roguelike where combat is triggered
through a slot machine interface that
cause chaotic buffs and attacks.
Game number three
is a frantic, momentum
driven pizza themed platformer
with a bizarre art style where mastering
movement is key to chasing high
scores. Oh, dang it.
These are, wait, wasn't, don't
you remember a pizza game?
Yeah, there's Pizza Tower, but I don't...
Oh, man.
Okay, so Bob, it is you is the...
Yeah.
...is the first one.
At the second...
I remember doing that.
Read the second one again, Ace.
The second one was a roguelike where combat is triggered through a slot machine
in the interface causing chaotic...
Yeah, I have that.
I literally was playing that.
Yeah, yeah.
So I think...
See, I think he's trying to trick us because I think it's...
Pizza Tower sounds really familiar, but I don't know...
Read that, read that one description.
platformer.
I don't think so.
It is a platformer actually.
A frantic momentum driven
pizza themed platformer with a bizarre
art style where mastering the movement
is key to chasing the high scores.
I'm almost positive
that one is Baba is you.
So I think it's three, Ryan.
I think it is three.
But Pizza Tower exists.
I just don't know.
That is incorrect.
No.
Oh.
Wait.
Three is not correct.
What?
That is Pizza Tower.
Ah!
Which one's the wrong one then?
This is the first one.
One.
It's Bobba is you.
Read that description again.
An unfinished manuscript world where environmental puzzles caused rearranging the actual stories text.
Is that not what you do?
Baba is you?
I've never played that game.
I don't know what that is.
That is not Baba's you.
You take the words and move it around and it's like gate open and then if you like move the words, now it opens the gate.
Baba is you is a puzzle game where the rules
You have to follow or
Present as blocks that you interact with
I thought you changed the rules of the game
By manipulating the words around
Which would be a manuscript world
I'm sorry did I write a game that already exists
I think you did ace that's why I'm like bro that is you
That's okay
I already exists
All right I invented a game that already exists
We're calling that around a time
Oh my gosh we're calling that one of time
I thought that was a far-fetched idea
Anybody that knows Baba is
is you is going to be like, yeah, dude.
That's, that was number one.
Fine, yeah.
All right, round three.
I'm shocked.
Ryan, can we pat ourselves on the back that we knew pizza tower at a lot?
How did you go pizza tower?
Because whatever, we read, we read the show doc stuff, dude.
We watch the videos.
We don't play any of it, but.
We don't play anything.
We read.
We play some of them.
We play some of them.
All right.
All right.
Round three, boys.
Let's do it.
All right.
Lock in, Josh.
Lock in.
Let's go.
Let's see if I can avoid making a game.
that already exists.
That's why I was like,
number ones Bobb is you.
And I'm going to have to watch this video to see if Ace's eyes.
Like, what the heck is he talking about?
Because I'm like, Bob is you?
That's easy.
Second one is easy.
I was trying to keep a poker phase.
But all right,
round three.
Game one is a noir,
a noir punk side scroller where your firearm doubles as a traversal tool,
letting you glide and dash through an industrial conspiracy.
Game two is a radio broadcast that predicts your future actions while you're
hunted through low-poly corridors by a monster made of sound.
Game three is a bleak 2D action souls-like RPG where every strike and roll is bound
to stamina and punishing boss encounters.
That wouldn't exist.
That's every dark soul's game ever.
I think it's number one, Ryan, because the number two is the, I've seen that LIDAR one where it lights up the guys with the
weird little gun thing.
I can't remember the name of that game,
but I know that game does exist.
I was going to say one or three,
but three,
I mean, that's high odds.
There's a game.
Yeah, there's,
it's,
well, he said,
it's,
well, I mean,
that's not an indie,
but it's,
that's got to exist.
I mean,
there's a million like that,
I would think.
Indy Dark Souls game.
So,
you want to say number one?
One.
One.
All right.
Number one.
One is the incorrect answer,
gentlemen.
That is a game
called Gunbrella.
Gunbrella?
A gun umbrella.
I've never heard of gun umbrella in my life, dude.
How have you never heard a gumbrella, bro?
I know.
Yeah, gunbrella is actually really fun.
So is it number two then?
It is number two.
That does not exist.
I was thinking, you know which game I'm talking about?
Where it's like you have this weird looking little gun and it's all dark and then it lights up like the people are just little dots and it makes like a little 3D representation.
Like, because your guy is blind or something.
I know what you're talking about, but that's not this.
This is specifically a, was a, my idea of what I.
would do for a PS1 horror game that are so popular.
Gun Brello looks like Batman the animated series, like the intro.
It does. It's very dark and sad.
I will say that. So what was game number three, Ace?
Oh, game number three was Salt and Sanctuary.
I heard that. Which is actually one of my favorite games.
The art's not very good.
Didn't you say that has like one of the hardest boss fights in it?
It has some of the hardest boss fights I've ever encountered.
So if you don't build yourself correctly, you just get mopped over and over.
over you know but salt and sanctuary is it basically 2D dark souls you bet you had it right
is he's gonna keep in score i feel like we're two what are we two we got two well no we have one whoa
whoa one win one tie and one so far so we've yeah oh man one one one and one all right one
spread it out we're spreading it out here we go ready for round four boys yeah let's do it all right
right right i'm gonna need your help on these buddy come on man you're the one that's been guessing
wrong
We're a team, remember?
Remember we're a team for the umbrella loss?
I'm going to let Ryan, you're running with this one, Ryan.
All right.
Game number one is a low-poly 3D fishing game and virtual chatroom hangout.
Game number two is an absurd British comedy adventure
where even normal conversations spiral into elaborate comedic twists.
Game number three is a farming sim where crops mutate based on the seismic activity you trigger
underground.
Ryan
Ryan?
He's thinking so hard.
All these games are so ridiculous.
I know.
They really are really ridiculous.
This batch especially.
So wait,
a fishing sim slash chat room.
That sounds vaguely familiar to you,
Ryan.
That sounds vaguely familiar.
Like that one might actually exist
because it's so dumb
that I think somebody probably
did come up with that one.
So I don't think it's number one.
the are you googling is Ryan Googling right now Ryan are you Googling my description?
no no okay no wait I'm Googling no hold on like I can remember your descriptions are you kidding me
I can't remember what I did yesterday like I'm going to remember descriptions he's got AI listening
into my cox see how Ryan's going to Google this weird fishing game chat room
week that'd be good okay I might not like I know right I think number one might exist Ryan
number two
I don't even remember
what the description
on that one was
but number three
the weird
of seismic activity
sounds too weird
to be true
wasn't there
read the second
description ace
yeah
you know what the second
description
it's an absurd
British comedy
adventure game
where even normal
conversations
spiral into
elaborate comedic
twists
so money Python
basically
is there a
money Python
game
is it
Andy is the question.
Like, how does a conversation, so it'd have to be a conversation-based game that then gets weird.
Yeah.
Like, I feel like there's a gazillion farming sims out there, so it's probably more likely that there's a farming sim.
I love it.
Ryan, I'm going to let you pick on this.
I don't think it's number one is my take.
Now it's just if it's two or three.
Don't let us down, Ryan.
Read me three again.
Three is a farming sim where crops mutate based on.
seismic activity you trigger underground.
Let's, uh...
That's gotta, that's gotta exist.
Freaking, everybody wants to make a farming sim, man.
I'm leaning towards two, dude.
I'm leaning two also.
Yeah, let's do two.
Let's lock in two.
Two is incorrect, gentlemen.
That game exists.
We're so bad at this.
Three was in fact the made-up game.
What game is number two?
The game number two is a game called,
Thank goodness you're here.
It is an absurd British comedy game where you walk around this ridiculous town and the only interactions you have is smacking people to interact with them.
Oh my gosh.
This is ridiculous.
It's hilarious.
I will give it that.
And number one was a game called web fishing.
Yeah, see, I feel like number one actually existed, man.
Yeah.
It's a very popular.
You guys had it.
You had it very close and you fumbled it at the end.
that that game exists is what are we doing people what are we doing and how did you find all these
games ace that's the other thing man oh i have a confession i'm like this is just moni python like which
i'd love no slainer but i was like but that that can't exist man all right we'll do round five
and then we need to take a quick ad break all right uh you guys should be able to get the this one i
think i'm confident in your ability this time game number one is a
drifting shrine that rearranges its layouts every day as you attempt to catalog
its relics and find the treasure hidden within.
Game number two is a life sim frontier where you ranger hyperactive slime creatures,
manage corrals, and build an ecosystem fueled by adorable chaos.
Game number three is an underwater descent into a rogue-like abyss to gather brine and
conquer the depths. Oh, it's number one then. Because number two,
three is abysses and two is, uh, I know the game. I just, I just,
I just drew a blank, but two absolutely exists.
So it's number one.
Yeah, it's number one.
Yeah.
Number one does not exist.
Read the description for number two again?
I know this game.
Oh, you know number two?
It's a Life Sim frontier where you wrangle hyperactive slime creatures.
That's slime ranchers.
It is slime rancher.
That is correct.
See, I knew that one.
And I don't even have to give like a description for slime rancher because I just did.
That is what slime rancher is.
You wrangle these little guys.
And of course, number three is abyssusis.
That was a give me.
Because I freaking gave us abyssus right.
He's like,
I did.
At this point,
they're probably
idiots.
They've probably
only gotten
like one of these
right.
I wasn't sure
where we would be
by now.
I'll be honest.
With the brine.
We're about where I expected
where we're losing horribly.
Well, audience,
I'll just say,
it's not a lie to you
that we'll be right back
after this sponsor.
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We are back!
It is time to continue our game of two truths and a lie.
It wasn't lying.
I wasn't lying.
I'm still here.
We're still here.
Solid job.
How are you feeling, gents?
We're halfway through.
What's our score?
Are you keeping score, Ace?
Feeling dumb.
Why is it, one, one and three?
I believe we're two, too, actually now.
Ace is keeping score.
Oh no, yeah, we got two.
It's probably two one and two.
You have two.
It's two two two two two.
Oh, we're doing good, dude.
Oh, wait, we're tied right now?
Yeah, let's go.
We're tied right now.
Ace King trick us.
Knuckles, bro.
Yeah, we'll see about that.
Round six.
Game one, you play a synthetic heroine who roars through a
dystopian world with hyperviolent
melee combat and an over-the-top comic book
art style.
Game two, a gloomy castle
where restoring color unlocks
elemental forms that reshape combat
and movement with your ghost teddy bear.
Game three is a
roguelike shooter set inside an abandoned
theme park where rides randomly
malfunction as levels.
I think it's number three again.
Do you?
I feel like number two.
There's something about a cast
of being gray and color and stuff like that.
Number one, I know that game.
I feel like it's number three.
I'm kind of surprised
like how often you actually like can spark
when I when I brought up a game before
I'll be honest. Yeah.
Oh, we remember them all. Just vaguely.
It's just like vague like little fake memories.
I think it's number three, Ryan. What do you think?
Read three again.
A rogue like shooter set inside an abandoned theme park
where rides randomly malfunction as the levels.
That seems that seems weird even for Andy.
You think that three?
Lock it in fellas.
Three? You got it.
It is true.
It does not exist.
Good job.
Wait, read one again because I think I know this one.
A synthetic heroin roars to a dystopian world.
Oh, that's the game I wanted to play.
It starts with an S.
Right?
It does not.
With hyperviolent melee combat in an over-the-top comic book art style.
This is the game I wanted to pick up for a while.
What's the name of it?
It's cookie cutter.
Okay, never mind.
It wasn't cookie cutter.
I was way off.
I was thinking the, um,
Man, there was that weird cyberpunk game.
It's, oh, man.
I can't remember the name of it now.
I'll think of it here at a minute, but.
You'll think of it later, I'm sure.
And then game two was a game called Nine Years of Shadows,
which is you play as this girl who breaks into this gloomy castle
and starts restoring the color within.
And it's a really good game.
I'll be honest.
I was thinking of Signallis.
That's the one of what I thought you were talking about with number one.
I was like, it starts with an S.
And I couldn't remember what it was.
It does not.
Oh man, now I'm not feeling so
Comedic because round seven was an easy one.
It's got the female protagonist
It's violent
Signallis is very good
I will say that
It's not like hyper melee focus though
It's more like resonable style
Okay
Three to two Ryan
Three to two
But you got Ace
All right boys
We're on round seven
Game one is a lantern driven
Dungeon Crawler
Where your light source
burns your own life bar
To build your sanity bar
bar. Game two
is a group of reporters head to the
front lines to capture pictures of an ongoing
alien invasion.
Game three is a creature collecting
sandbox where you automate
bases, explore biomes, and fight
alongside your captured allies.
It's one or three. Two is
what is it?
What's the
I can't tell you. Not you,
Josh, the Friendsop game.
With people
taking pictures of aliens?
Yeah, it's the, gosh, high line or whatever.
What is it called?
Hotline Miami?
No.
That's a different.
Hotline Miami is quite a guess.
Where do you go out?
He didn't play it with us.
It's not number two.
He did.
Yeah, he did.
You go out with the cameras and the video cameras and we take pictures of all the crap and then we fly the helicopter.
Oh, headliners.
Headliners.
I kept on to say Highline.
Oh.
So two is headliners.
Is that what he just described as number two?
You're probably right.
Yeah.
Reporters head to the front lines to capture pictures of an ongoing alien invasion.
You said one or three.
Yeah, it's one or three.
Yeah.
What's your gut tell you?
Yeah, he wants you to pick one.
Well, I want you to tell me and then I'll pick the opposite.
Oh, now you're playing against each other.
No, no.
We're on the same team.
This is total cooperative right now.
Read me one again.
One is a creature collecting sandbox where you automate bases, explore biomes,
and,
no, that was number three.
Explore biomes and fight alongside
your captured allies,
huh?
That was number three.
Oh,
I thought you wanted me to,
sorry.
Oh,
no one.
One is a lantern driven
dungeon crawler where your only
light source burns your life bar
to build your sanity.
Isn't that like mid-door walk?
Yeah,
I think it's three.
Well,
three is like Pokemon, though.
Is that,
is three power?
But,
ooh.
Ace is trying to keep poker face.
It is,
it's number,
let's go number one, Ryan.
Let's just looking at Ryan's,
Ryan's face when he went one.
Let's do one.
Let's do one.
One, lock it in.
We're going on one.
You got it, boy.
Yeah.
You did.
You figured it out of the end that three is power.
Yeah.
Power.
Yeah.
Once you said Power World, I was like, oh, that's right.
I saw Ryan's like his brain went up and he had it.
I saw Ais trying to keep a straight face.
And when he tried to keep a straight face, that's when I knew it was right.
Because he was like he's not reacting at all.
Bro.
Yeah.
Yeah.
And you were absolutely right on two.
Ryan.
it's the headliners.
Yeah.
You're new indie experts.
Ryan and Josh.
You know what, Ryan?
You know what I'm really realizing through this game is we are not idiots, man.
Speak for yourself.
All right.
That's fair. That's fair.
What's that put you guys at?
4.3.
4.3 and 4.1.
Which means there's only two left.
So unless we miss both of these, we can't lose.
I don't know.
We'll see.
We'll see how you do.
Okay.
I'm on a round eight boys game one is a descent into thousand rooms that begins cute and harmless before slowly revealing increasingly dangerous threats game two is a psychological horror experience disguises a retro virtual pet program that begins interfering with your systems game three is a turn-based tactics game where your units evolve by mixing color-coded classes together like paint it's number three number one is
the backrooms. Number two is that weird game
that Ace brought up when we were covering dokey
dokey. So it means it's got to be number
three. Yeah, it's three.
Son of a gun. I did not expect
you guys to remember you guys to remember you
mentioned some weird little dog thing that you said
broke the fourth wall and that's what game. I don't remember the
game at all because I was like this sounds crazy. I did not
expect you guys to remember canido pet.
We have like little glimpses. Yeah.
Yeah, little glimpses of what. Yeah, that you guys got it.
Yeah. Good job.
You might be old, A's, but the very sharp.
What did you think number one was?
The backrooms?
No, it's actually Spooky's Jump Scare Mansion.
Okay, but you know, same thing.
Whatever, you got it right?
Yeah, well, that's the game where...
It's the same thing.
Same thing, tomato tomorrow.
The whole point is you're going through
a thousand of these floors to get to the
hopefully exit of this mansion.
And as the further you go in, the more corrupt and terrifying gets,
it's basically a glorified walking sim, but it's terrifying.
It looks like Super Mario.
graphics.
You know, I'll give you that.
Like Super Mario 64.
We can't lose,
sorry.
Yeah, we can't lose.
You guys, it's.
We're playing with House Money now, baby.
Wait, yeah.
Wait, it's five to three now, right?
Five three one?
Five three.
We can't even tie.
We win, right?
House money.
Go ahead, Ace.
Give us your next little indie game, dude.
Just give us, come on, try.
This is the easy one.
All right.
Round nine.
A rodent prince battles grotesque invaders
in a hand-drawn medieval land
using deliberate stamina-based combat.
Tale of Iron.
Game two is a shifting city where you must deliver cursed packages that alter the space around you, sending you through space and time.
Game three is an eight-bit precision platformer homage to retro action games filled with themed levels and magical relic upgrades. It's number two. I was going to say two as well. Yeah, it's number two.
two son of a gun you got it's number two
number two does not exist obviously game one is
tails of iron yep uh we've talked about tails of iron tons i freaking love
tails of iron so my rat obsession really starts with any games
read three again uh can you guess what three was read it again i want to try to guess
eight bit precision platformer homage to retro action games filled with themed levels and
magical relic upgrades gosh that could be a million games
I feel like that's either Celeste.
I think that's Celeste.
It's Shovel Knight.
Okay, Shovel Night was the other one.
I couldn't remember if Shovel Night had the relics or not.
I couldn't remember that.
Yeah.
It was one of the two.
All right.
Round 10, boys.
This is the one to take it home.
I'm proud of you.
You've learned so much.
All right.
Round 10.
Game one is a narrative turn-based RPG where morality,
humor, and unconventional problem solving reshape the world around you.
Game two is a fast-paced action game built on branching builds, tight combat, and narrative woven through repeated attempts.
Game three is a Metroidvania where leveling up causes enemy AI to dynamically rewrite their attack behavior to adjust to your new abilities.
I feel like all these exist, except for maybe number three.
No indie is using AI.
I was going to say, that's a lot of...
That's a little complicated.
Yeah.
Enemy AI is not the same as regular AI.
I know.
I'm just saying, but I can't adapt to your skills.
Like, that's too hard to code.
These are indie studios.
Skills.
Yeah.
Skills.
Yeah.
Read one again.
One was a narrative term-based RPG where morality, humor, and unconventional problem solving reshape the world.
I think that's disco eliscio.
That's what I was thinking.
Because it's unconventional and has morality meters.
So that's got to be disco.
Two is every roguelike ever made.
Because there was nothing defining about two.
Yeah
Read number two again
A fast-paced action game
Built on branching builds
Tight combat
And narrative woven
Through repeated attempts
Yeah that's a rogue like
It's a very specific
Roguelike I think
But you know
Whatever
Is it?
He's trying to sell us on it
Yeah
Interesting
I think it's number three
Let's just do
We got house money bro
I know we got house money
Yeah we're saying
It doesn't matter three
Number three is the correct answer
It does not exist.
There is no Metroidvania with evolving enemy.
That's why I said.
That's too hard to code, man.
That's right away.
I was like,
whoa,
wouldn't that be cool?
Wouldn't that be cool?
Wouldn't that be cool?
That would be cool.
Yeah, of course it would be cool.
Or annoying because it's like, bro,
every time it gets better,
they just get better.
You guys thought the first game was disco?
Yeah.
It is not disco.
It is actually Undertale.
Ah.
Undertail is, yeah.
Undertail is all about that morality.
Oh, it's number two.
number two is Hades
It's like every
Roguelike ever though
It was like such a generic
No but the narrative of Hades is what makes you keep going
Are you saying other other roguelikes don't have narratives ace
I'm telling every end developer you said that
They don't
Not as much as Hades does
Does Abyssus have a narrative
Yeah that's okay that's
Abyssus does you're trying to get the brine
So you could get the brine
Kill bad guys get brine
Yeah
Kill bad guys get brine
Get paid.
Yeah, get paid.
I'm impressed, guys.
You did better than expected.
You actually got quite a few.
That's right.
That's right.
Listeners out there.
Did you all know how many we knew?
It's almost like we do a gaming podcast.
And if you want to learn all these indie games, listen, Thursdays, every Thursday for Ace's indie episode.
Every Thursday.
This is proof that we listen to you, Ace, and we actually like pay attention.
I know.
I was impressed.
I know.
I completely expected, you know, a lot of these to be completely forgot.
about. Dude, it's funny when he gives the description.
You're like, I feel like I've heard this.
I know it. Yeah. I don't know much about it, but I know it's there somewhere.
Let me dig in my brain for a minute.
I see.
I squeaked this in my ear once.
I just remember if I make fun of something and I feel like I remember making fun of a fishing game that was a chat room too.
Like that's the only like there was just somewhere and I was like this see this is something I would make fun of.
What was that one called again?
I feel like that's real then.
Web fishing. Web fishing. Yeah.
Nobody play it. It has a big vulnerability in it where people can see your
IP, even if you're in private games.
Yeah, the developer got chased off
the internet for reasons we can't talk about here.
Oh, okay. It's still
not the developer's fault, by the way.
It's still overwhelmingly positive.
Yeah, people love it. It's a great little
thing. My spouse's Venom uses
all the time. Just don't play it.
Here's here's this really cool thing.
Just don't do it, guys. It's dangerous.
I mean, do it at your own risk. How about that?
Do it at your own risk like most things.
We're those convincing wise, though.
for anything that happens while you play these games.
Were those mostly convincing lies?
Dude, I'll be honest, your lies.
If it wasn't for the fact that I actually knew some of the games you described,
I would have no clue that the lies were actually lies.
Like, yeah.
In fairness to everyone here, I only used games that are in my library.
Oh, the games I own.
I own all of these games that I spoke of today.
That's, I mean, that's impressive, number one.
You even, like, created a game.
Yeah.
You made up a game that actually exists, Ace.
Like, I know.
I'm going to need you to go watch.
Baba is you.
So you're going to be like, oh my gosh.
I really did just make that game up.
Well, I hope everyone had a lot of fun playing along at home.
This was awesome.
Good, dude.
Kudos, Ace, for coming up with this game and doing all the work on this one.
Even though we absolutely crushed you.
Okay, no, not, A, Ryan.
We crushed it, dude.
We crushed it.
Pat's on back.
I mean, did you?
Did you think, like, you know, that we'd be this good at indie games and knowledge, like, when we came into this episode?
Well, when you're not professionals like us, you know, got a lot of time to learn about indie, I guess.
Yeah.
Yeah, the only one you guys, like, really missed was the, thank goodness you're here and the...
Which I've never heard of him.
Yeah, because that's a dumb British, weird game we...
Play-al-al-Money Python.
It's a very fun game.
Which would be fun, honestly.
It's super weird, but, and you won't forget it.
But yeah.
So thank you everyone for joining us.
If you want to go the extra mile and help us out,
you could rate our show five stars.
Leave us a little comment,
little review.
It means the world to us when you do that.
It's just,
I know it's a lot of effort,
two buttons,
but you could do it.
I believe in you,
just like all these indie developers
who believed in themselves
and gave us these games.
And if you want to go to that extra mile,
we have a Patreon
where you could support us a little $5 a month,
get some awesome extra content,
specifically our pre-shows where we just like to
yep, yep, yep, yep, yep, yep.
And we have an amazing discord that you can come join
and you never have to game alone
because there's always someone sitting in VC waiting to play a game.
Yep.
But that's it for me, I think.
So until next time, happy gaming and good job, boys.
Suck it, nerd, loser!
Oh, humble winners here.
I take it back.
We are the champions, my friends.
Bamp on
Bum Bha.
See ya!
See everybody.
