War With A Mate - Episode 31: Who Did This?
Episode Date: July 4, 2025Decisive assault in Operation Stage Two has left James reeling from some very heavy losses on the ground, leaving Andy braced for what could be a disproportionate response. Looking at some of the more... formidable units in the history segment, Andy treats us to some information on the 28th Māori Battalion. An episode that…wait, what is this? Who did this?!
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Hello and welcome to All The Mate with me, Andy.
And me, angry.
Why are you angry?
I'm angry because of what you've done today.
Andrew. Okay, who are you first off? My name's James, and I have a temper right now. Welcome,
James. I have a temper with you. What's wrong, buddy? I have a frustration in my body. It's
coming from you. Did I do something? You know you did something. Don't act all coy. Wipe that
smile off your face. Take that smile, put it in that drawer beside you. A bit of foley work.
there we go asmr emotional asmr why why'd you do it shall we say what i did first well what we did
as always we played the campaign for north africa we played it really hard we played it really good
we made some really really good progress as always that's all we do we make great progress
and we made some real strides we got through big squades of the operation stage we're in
but unfortunately that meant that you were a little bit cheeky weren't you yeah i was you're
fort magdalena which is your forward base for all your fighters uh yeah all all of my my aircraft
that i really like or liked got overrun yeah just a just a fucking tad so i moved some infantry down
from up north yep and then the uh seven farmer division came hurtling across the desert and uh
there was a bit of a scrap a bit of a scrap yeah no it wasn't a bit of a scrap i got in a lot of
trouble my fort magdalena garrison as well as my three guns that i had placed there the i i know
them as the the four one the one one and the two one that's that's what we call them in the biz
yeah or in danger when i say in danger i mean one of them's dead completely blew them to smithereens
one of my guns got a free gun you got one of them as a gun you now have that you also got some
prisoners yeah from fort magdalena and the rest of them ran with their tail between their legs
west westward is where they went which is not the way you want to be going because east is where you
are yeah so they're going the wrong way you came in with overwhelming force and it is by far the
most devastating attack that's been so far in this conflict yeah because there's a moral adjustment
between the two units there's also some sort of moral obstacle no which would usually exist no
you don't seem to encounter that no so there's a difference between the moral rating which affects
it uh i think that came out you had minus three i had plus two yeah so all units have a morale
rating and my guys start for the most part with minus three because you know i i feel like a minus
three morale at the moment so they also had that so they have minus three morale yeah and that was
a divisional size difference yeah that's yeah it's a divisional size so how big the units are going
up against each other i think the morale shifted at five the unit size shifted it shifted at nine
columns so yeah you had plus two morale i had minus three so you had differential of five moved
it moved the column five ways in your favor the organizational size moved it another four so that's
a total of nine movement points yeah and then also just the actual assault rating yeah which was 41
for me 41 for you yet yeah and yours was mine was one one yep one not not 41 just one so the
the column goes from minus 17 to plus 70 plus 17 is overwhelming uh you literally overrun the
enemy's position when it gets to i think plus um i think when it's plus 12 it's it's over it's
overrun yeah plus 17 it's overrun and it's harder to get out of yeah that's um so you would have
done that with just the defense ratings alone everything else was just the cherry on top yeah
i mean it would have been 13 with just the the modifiers so a total differential of just uh
i mean yeah 49 overall is the total differential yeah and the the chart from from one end to the
other doesn't go to that yeah and then i had one of my good rolls so i rolled the max damage i could
do which is taking out 50 of everybody involved in that conflict so 50 means yeah half would you
believe it i'm sure you guys are smart enough to figure that one out i certainly was based on the
pale face that was looking over at anyone happened so 50 of everyone's gone and then you roll to see
how many of them are dead and how many of them are prisoners 50 prisoners that's right so a quarter
of everybody involved in that fight is dead and another quarter are captured which means one gun
and one two point of infantry yes so fort magdalena what's left of that garrison is
running away to the west some of them are now in your hands so technically none of the fort
magdalena guys died none of the garrison died no but my guns did a lot of my guns were
were absolutely whiffed captured yeah captured or gone completely gone so and also
the sgs use which i guess is the crux of why this is important yeah you mentioned it's my
forward operating fighter air base so i had six squadrons there and one of them was not
operational because you bombed the airstrip last time so it meant that one of them wasn't refitted
the rest of them were well on their way to being refitted i was doing those rules today
getting all giddy thinking oh these guys are ready for round two come next up stage
and there you go rocking up showing up in full force and absolutely decimating my garrison
forcing them to the west and then you use the remainder of that movement phase to walk into
the airfield and do what you erroneously did in the past but this time we know it's definitely
the case you walked in there and you executed my sgs use uh yeah which means even if i managed to
take that place back i don't have the men to fuel and refit those planes yeah there's uh is it 72
planes um just out of commission for you basically unless you get an sgsu all the way there
yeah so it's um it's it's a devastating thing to happen as a as a friend and even worse as a
commander yeah did you start with about 200 planes uh that's a bit of a personal question
i mean i can look it up uh yes so you did no i actually think i started with quite a bit more
oh okay uh are we talking refitted or just in just play i was just wondering how much of the
air superiority i've managed to chunk off you in general i i'm pretty sure you've taken off
a decent chunk i'm going to quickly try and have a little flick over towards the uh the scenario
section as we speak but uh i'm almost certain that what you've done is absolutely destroy my
superiority to a pretty embarrassing degree to be honest oh no by the looks of this you have
a lot more planes i mean i'm looking at it now i've got what's it 65 70 10 24 133 17 56 10 and 9
so it's not it's not an insignificant amount that you've taken out you've taken out eyeballing that
maybe a quarter which is i'm very happy with yeah i'm sure you are there's also i guess a big part
of it is they're all fighters which means you know you can still bomb and stuff but your screens are
probably going to be pretty pretty thin or non-existent yeah you're going to kind of have
to rely on oh no scramble hopefully or or just the sheer number of bombers mean that i'm okay
yeah i'm gonna have to go for targets that aren't near an airbase basically yes so that that really
hamstrung my air force to a scary degree so i'm really not happy about that i put up a good fight
i launched three separate barrages however turns out they did not have enough ammo to really do
anything significant so the chance i had of taking you out i think of the 30 odd was it 36
potential outcomes on the dice
overall
of the 36 potential outcomes
I think
three of them would have resulted in me
pinning you and of course I didn't roll
those three results
so nothing happened when I tried to
barrage you, no real
significant change, so that was
lovely to see
and then we had, it was the
second rifle brigade, the
Nefumblin Fusiliers
and
the 1st King's Royal Rifle Corps
with the infantry involved
and they supported the 7th Armoured Division,
which currently has no infantry assigned to it.
Yeah, because I tried to barrage your infantry units
so that I could essentially invoke the combined arms rule,
which means that if you don't have infantry
supporting your arms, your armour,
which massively reduces their capability.
so if i'd got rid of them with the barrage and pinned them your tanks would have been
significantly less effective i think in this case i would still have been under plus 17 because
yes what you can lose from the tanks is four actual uh four assault points worth
which is basically because you times it by 10 uh divide by 10 sorry 40 if you put 40 close
assault points plus in of tanks they will still be able to do stuff yes so even if i had got rid
of them i still would have been in a lot of trouble i just would have been in slightly less
trouble means i maybe would have felt a little bit better about it but yeah in terms of the actual
table everything material stays the same if anything it would actually just mean that i
have fewer targets to pick from when i do the damage i would be taking off the maximum i could
do was 10 damage i would be taking off 10 of a smaller force yeah so it actually works out better
that all of them showed up so i could have hurt them more but yeah i don't think well no you didn't
do any losses though did you no i didn't thank you for reminding me of that didn't take out a
single one of you guys there but yeah other than that sort of big lunge in sort of in the middle
of the map for magdalena sort of half way up it's fairly north actually yeah i think it's probably
maybe maybe a third from the top yeah that's probably closer but up near the coast i've
pulled a lot of my units back away from your big massing around the first and second libyan
divisions pulled them back to city barani yes yeah you made a bit of a tactical retreat you've um
you've moved your moving forward though you moved is it the second indian division fourth fourth
yeah they're coming up the road they're sort of they've moved up to a point now where they will
be relevant in the next op stage for combat hopefully yeah i'm not looking forward to that
because they are they're big they're a division you know they've got some scary capability oh and
when when you compare them to something like the what was formerly the fort magdalena garrison uh
now what a hundred men running scared through the desert yeah something like that showing up in my
front door is going to be real real fucking bad news so not looking forward to that happening
which it will very soon however you did respond in strong style i did i did not let that slide
i moved in the milady division and i moved in the or not the fourth the second second
second black shirts so i've then moved straight over to my airfield that you're now occupying
with your they've headed to magdalena yes your seventh armored division and who else is it that's
the second uh rifle brigade yes and then there's two because there's a stacking point rule i don't
know how much we've mentioned about this but um you can only have a certain amount of units in
each hex and that depends on the hex type so you can only have six a full division i think is always
five uh yeah i think it caps out of five yes so that's the seventh and then there's one stacking
point of infantry which is the second and then one hex to the north there's the fusiliers and the
first king's royal rifle corps but i've left them alone i've left those guys to the north
instead i've come around to box in fort magdalena so that you will leave my airfield ideally and if
not you will be killed there and then because the force i've brought is so terrifying that you will
not know what hit you but i'll tell you what'll hit you the milady division and the black shirts
the second black shirts that's who's gonna hit you and uh then you fired your your fourth have
gone i've gone nuts they have made a real push they've pushed quite a way past my lines yeah so
my my fourth black shirt division i've pushed them real far east they've moved across the border
into egypt along a track did they expend more um did they push themselves cpa wise there had to be
a push for some of them because some of them are infantry that aren't motorized which meant that
they wouldn't have been able to do that off yeah bog standard right so some of them have
gone into negative cohesion yes um in fact the ones that uh well the lowest one had to go to
maximum overexertion of double
their CPA. Is that
probably 8, I'm guessing, of CPA?
Yes, it is.
Yeah, 8 CPA that they've exerted.
That is rough. Yes.
They went, oh, it might have been 10, actually.
Maybe it was 10. 10's bad.
Yeah. Are they
properly supplied with water? They are
properly supplied with water. The pasta point's
not getting them next turn. No, the pasta point's not
getting those boys. Pasta point's also
only per turn. Yeah, next
turn if they don't get resupplied i was thinking they'd just go feral because they didn't get that
pasta no no they'll be resupplied they'll be resupplied they'll be resupplied by your men
because i'm going to come for your trucks andy i'm going to show up i'm going to take your trucks
i'm going to cut the wheels off them i'm going to climb into the truck i'm going to gobble up all
your food and then i'm going to gobble up all your fuel it's interesting to have a plan that
entirely relies on enemy supplies well that's what happens at war all right you go over to the enemy
supplies you go hello and you you take them for your own they're mine oh speaking of trucks we
forgot something uh my long range desert group are in play they didn't oh i didn't forget this
because this was a bit of a bit of a whoopsie on your part not a whoopsie it's just the dice
so as you all know andy's been bigging up the long range desert group for the last
five weeks or something and then they rock up in the game and i'm like oh god not the long
range desert group the scariest guys in the desert so they show up they appear next to my
trucks and i go oh no also this is a good convoy of mine i was very worried looking at what cargo
they were carrying so when you appear on the map i'm like right this is gonna be bad also just to
think that i've been doing some more uh research into possible future topics for uh uh the history
segment right the long range desert group are terrifying they are not the scariest guys in
these deserts i i'm not i don't even think particularly close you know what based on what
happened today i believe you because they showed up and i was thinking this is this is it my tricks
are done for and then he rolled on the die and i didn't realize how unlikely they are to do
anything yeah they need a one or two um and then three to six if they're raiding they're very
fragile if they raid enemy units they can fight back yeah because it's a one or two is a success
yeah and then three to six is a failure but if it's if they've got combat capability the people
they're up against they get wiped out don't they uh yeah if there's so with trucks for instance if
there was a replacement point in the truck yeah then they die on a six i believe wow if the trucks
only have replacement points in them they die immediately on a three to six no because i don't
know what's in your trucks okay so theoretically later on you could have a truck that's only
carrying replacement points and if that's the case whatever you roll they die yeah because
they're basically that's a battalion of soldiers they're just not they're not equipped like that
oh wow okay so i thought it was on a one or two they succeed and then if they fail the failure
also kills them no they they if there's opposition to them so like if they raid an airfield with
enemies in yeah then there's a chance they die but only a chance yeah if they raid a supply dump
with a unit on it there's a chance but the chance is one in six so it is it's significant if you're
pushing them into directly into enemy danger like that's not what they're for basically and i guess
the deeper in you go the more likely that is to happen because the closer you go to my headquarters
my you know my back lines yeah you further further west you go the more likely you are to encounter
replacement points that are en route to the front line yeah but also i guess i'm likely to encounter
of supply dumps you've not fought to guard or yes trucks you're not as worried about guarding because
once they've moved they disappear off the map but this time oh you showed up at my first group
of trucks and it was a it was a fail yeah they were all freeze all three of the rules yep every
single one was a a miss yeah a big failure and then they disappeared into the desert but you
know what i'm not too worried about them showing back up no i think if they show back up you know
what i'll say oh oh okay because they they can fuck you up quite badly if it works no i don't
think they can i think it's all show i think you've been talking talking big talk for the last
five weeks and then in actual practice they're not really that i think they should be stronger
than they are it might just be because i'm playing them but after researching them i do think they
should be uh i guess what they are good at uh similar to the description in everything you've
read so far is they are very good at getting away they can maneuver incredibly well what they're
good at is surviving yes but it's just a case of i guess those raids are touch and go and the raids
themselves i mean the fact that you got to three of my truck convoys in a single off stage and had
a chance to raid every single one and had enough movement to then disappear into the desert again
yeah goes to show how capable they are oh yeah so that that is an impressive feat and later on it
won't happen in the scenario but in the full game uh when they get the sas attached to them
it's the combo of the two where they become a genuine terror yeah which i'm really not
looking forward to no that's actually looking forward uh as well we had another moment today
well i i certainly did where i remembered the scale of the game and how terrifying it is that
i have to wait so long for help which is when you attack fort magdalena one of my guns had um
two asterisks
bloody hell
next to their anti
tank
rating which is zero
at the moment but it had a two
with the two asterisks
and it said that
in turn 63
they get a rating of two
instead of zero
those guns are dead
those guns were taken today
I can't get more of them it's a type of gun
i've captured them so could i does that apply to me um i guess if maybe the research notes
end up in your hands as well and then you also upgrade them so i i suppose you know you can
rifle this so yeah it does mean that there is the issue of some of my units can be a lot stronger
later down the line yeah but it's much later down the line your your tanks nearly broke down
On the journey to the airfield
I actually rolled
I had a good
A good session
Roll wise
Well you rolled flawlessly
You didn't roll a single thing that wasn't the best you could roll
Apart from long range
I had no breakdowns this
Upstage
They either weren't moving far enough
Or I got lucky on the rolls
So
Worked out very well for me
In terms of breakdowns
In terms of everything, the Long Range Desert Group, while they didn't successfully raid, you did give me that little bit of anxiety.
What did freak me out a bit is when you showed up at one of the trucks, the convoys, and tried to raid them.
And then you moved it off the board again and went, right, they're gone.
And I was like, all right.
And then I realized, hang on a second, this isn't the end of them.
I know how much they can move.
And then they reappeared next to some more trucks, tried it again, disappeared, tried it next to a third.
when they failed i'll be honest i thought a fourth attempt was going to happen somewhere else
so i'm very glad that didn't occur and then it disappears off into another room in my house
yeah you actually went so far as to walk into your bedroom to hide the game piece whereas all i got
to do today in terms of hiding game pieces was putting the the gun unit that died into a little
cardboard box that we've got that you've named the coffin yeah i've named it the coffin it was
previously used for our dnd dice and now it's a what does it say on it again when we were organizing
the pieces this is for cfna do not throw out and then a bunch of exclamation marks yeah because we
were using that initially to organize my game pieces before we did all the all of them yeah
what it was before we did all the blue tech stuff i put them into little plastic baggies and then
put them in there and you had your medicine boxes yeah so they're gone poor guys and i yeah i've got
a fight ready to ready to really kick off uh have you you didn't resolve the breakdowns for the
movement yet did you i haven't not uh i have not so that means i have to determine whether or not
the fourth you know what the the is it the fourth no the second the ones that are engaging you
they've lost a tank in the desert
already before this
before this
yeah
yeah they lost a tow point of tanks
yeah so
the seventh is down three tanks as well
oh wow really
yeah
from last turn
yeah
I remember you lost some tanks
oh so your guys who pushed
past their CPA
their trucks have a
good chance of
their trucks have some real dangerous
especially the lights
because
the lights have that
plus one for everything they move through don't know that they've got many lights i think they're
heavies and mediums that's probably it's better yeah but it does mean that they all move to don't
they yes so there's not lights uh yeah lights on taking more but less likely yes so yeah it does
mean that um it if they break down oh boring you got a got a yawn going on yourself oh very sorry
yeah the campaign for north africa is a thrilling game it's like an adrenaline shot in the arm
no um sorry as i was saying before wave of lethargy came over me was that if i do lose
those trucks what i will do is take yours which is the plan anyway so i'll either have a lot of
trucks or i'll have the same amount of trucks but they're all painted your color if you can get
i can and you know the reason that i need to push for this why are you so certain you can't i don't
actually get that because i boxed you into a position there they can just go backwards it's
tactical if you push them further east then they are no longer going to be able to support your
men they don't have to go that far but if they go far enough that there's going to be a bit of
a disparity otherwise they end up behind i know but they end up boxed in between my guys regardless
not okay we'll see how this plays out no no i see how this plays out i know exactly how this
plays i don't think it's going to play out the way you want it to i think this is going to play
i think they're gonna be smashed to pieces and die they what the the black shirts yes yes i know
okay this is not a one-step plan oh okay sacrifice a division for no reason step two
well i'm working on step two no i have i i can't tell you the plan obviously but there is a material
plan i'm interested to see how that plays out it's just it's kind of it's all or nothing because
they are very much gonna get i said free when we were having a cigarette before it's there are two
divisions who can move in on them and what is essentially a division worth of loose units
yes i know there's a lot of guys that are coming for them but that's actually part of the plan
oh okay they i understand that the situation they're in is possibly the most dangerous any
units been in so far apart from the elseversen garrison and the magdalena garrison uh solely
because they were decimated i think that these guys will definitely be in for a rough time i
think that there's a chance a good chunk of them would survive but i'm also acutely aware that
they are not going to be a functional unit to the extent they currently are by the end of this plan
this plan does not end with them having some last minute hail mary overwhelming victory
so i hope you know that if you decimate them then that's kind of accepted but there's going to be a
big payoff if it also goes the way i'm hoping okay so watch the space for that yeah i am i am
interested to see how that plays out because i well i know exactly how you feel about it because
we were yes we had a cigarette before and we were having a little chinwag about this yeah and you
started laughing maniacally yes i have plans for them as well you were wandering around in your
backyard laughing to the skies when i was talking about them when you realized what units were
around them and it was it was again genuinely chilling i think you've lost it today i think
the powers went to your fucking head and i was really genuinely worried for a moment but then
i remembered that this is actually if anything just a benefit to me that i have a plan that you
have a plan because the more that you try and plan around this the more surprised you'll be
when you realize that my plan also exists i would love it just the you the roll's terrible 100% of
the trucks break and then my guys have to limp towards your trucks otherwise they're dead then
they just get pinned by bombers and they just die in the desert oh god if my guys get pinned by
bombers then i'm in so much trouble and there's definitely nowhere nearby that can scramble to
that area yeah we are getting into yeah it's uh i'm enjoying the back and forth now of we both
seem to have plans that are being foiled and executed and well now it actually feels like
we're playing the game yeah in the sense of it's a tactical arrangement it's not just
us setting up game pieces and trying to understand the rules but i mean there's been quite a bit of
that today because the first hour and a half today of us um playing at parentheses wasn't
actually us playing the game we spent about an hour and a half looking through a lot of comments
that we had on a reddit post that we put up recently uh sort of companion to the war room
hundred days recap yes so a lot of you have mentioned in the the correspondence you've sent
that you found the podcast through the reddit post that we put up about 100 days ago and that
was when we'd initially magnetized the board did all that you know all that jazz and lots of people
followed on the back of that so we thought with the 100 day recap we would also put a an updated
post up detailing a bit of the experience so far and a lot of you who already listen dropped in
some comments lovely to see you guys in the section a lot of the uh the references made there
they uh they fell on demands for ponchos yes demands for ponchos deserts of our mind and of
course subtle humble and brave some people who hadn't heard of the experience so far but knew
of the game have uh chipped in with some comments and there was a guy in particular who has dropped
in some comments that have been very interesting to read because it was all about the ship the
tactical shipping segment which as you may remember is a phantom it does not exist it's mentioned in
the sequence of play but there's no rules that detail coherently how it would exist so when this
guy started talking about it he gave a very detailed explanation about why he thinks it exists
and there was a bit of back and forth he mentioned it being in the sequence of play
and as he got further into it he has revealed that he has actually played some scenarios
in fact the guy even links on the comment a link to a website of his where he's got spreadsheets
which are i'll be honest much more extravagant than ours yeah much more intricate than ours um
the the detriment i think it has is his are very very detailed but it seems to be you
described it earlier as a sort of a scratch and replace of it doesn't have a rolling it doesn't
seem to i i'm definitely gonna spend some time looking into them because it's got all the
formulas and stuff there's definitely some stuff we can live from them yes it looks like his
spreadsheets perhaps you update them every time but you don't have a track of every single turn
maybe which is what we want to do we want to have a record of everything however nonetheless we were
massively impressed and the the it turns out overall the consensus is that the tactical
shipping segment really doesn't exist in the way that the book describes it so we're very glad that
we were right but we're also a little bit disappointed that it really doesn't exist we
were hoping this guy would prove us wrong yeah i think from the comment i saw he's been doing
some of the stuff in the truck and convoy stage uh they were doing that in the their tactical
shipping phase which i guess that is a thing with this as well is that it's so sprawling and
complicated and there is issues in the rule books to the point where each group that plays it i
guess is gonna be having a certain level of interpretation yes which which the game does
encourage it says if there's any instance where the rules don't make sense take a common sense
approach the issue is the paranoia sets in when i see something that doesn't make sense that the
game's so detailed it must be explained somewhere so we spend ages fretting over it it's stuff like
the camel rules the camels you know what this guy he says he's played the game before why didn't
mention the camels why didn't he explain what happens with them he's not answering the real
questions uh but no what he did do is yeah he sent a link to that the the spreadsheets are very cool
and the the description of on his website it seems to detail that he's played the desert fox scenario
and that a year ago
he started playing this situation
Graziani's Offensive, this scenario
doesn't look like he's finished that from what I can
gauge, it looks like that was played online
which I can't imagine trying to figure
that out. He did link a Discord that had a little
look through
Yeah, I mean that seems even more
insane than what we're doing to try and play
To try and play this online is
almost like by correspondence
so good luck to them in that effort
I couldn't do it
hope they can do that but i'm having trouble doing this and we've never done anything remotely we've
always done this in person i can't imagine anything being worse than trying to play this
game remotely so credit to them especially if it's with strangers online the amount of
i mean just communication itself like it's so underrated the fact that we know each other very
well so when we're actually having conversations about this we've got a bit of a shorthand
when it comes to conversations so we can navigate things fairly easily when it comes to rule
disputes and stuff like that it's slightly different but we've been homebrewing dnd for
close to a decade now so we sort of we do have that sort of framework for well this benefits
one of us not the other keep that bias in mind when you're making your point type thing yes well
the way we do it in dnd is often because i'm i take the role of dungeon master for our games of
dnd and the the sort of precedent i'll always said if we find something that's a bit you know
yes or no is that well we can implement this rule but bear in mind this rule now exists in the world
so for everything that benefits the players all of the monsters and the bad guys will get to use
this rule as well and i guess it's the same thing that has softened a lot of the ambiguity
it really has i've noticed that and i guess the same applies for this it means when we're having
that sort of ambiguity we look at it from an objective standpoint of this will affect both
of us throughout the course of a decades-long playthrough and when it comes to the tactical
shipping segment doesn't exist i guess that's fine the other segment that was mentioned um
in there was also the combat ratings with the division multiply plus subtract being different
in every yes yeah i think we've mentioned this before as well um i guess if anyone wants to
check this out it's it's um if you search it's i think one of the top posts on the hex encounter
subreddit and it's it's quite good on the board game subreddit at the moment as well i'm sure
you'll find it if you search campaign for north africa then you'll you'll be able to to track it
down fairly easy posted in the last few days so have a look at that the comments are are rife with
interesting information but uh i don't have the guy's username to hand i also don't know if you
would want me to shout him out because i don't know if he listens but if you can find his comments
he's on there but thank you very much if you do listen that was very insightful and the back and
forth really what it did give me that solidified it for us i guess yes like yeah uh oh is that the
case when we went through and checked and had a bit of back and forth with him but uh i think that
was good to to assuage our fears almost for that and good back and forth overall yeah really
interesting points made from someone who's actually played the game and it gave us i guess one a bit
of vindication that we are confident enough to actually discuss the game at length with somebody
online and make irrefutable points that we genuinely believe wholeheartedly are true which
is crazy because when we started looking at this back in november of last year if anybody ever came
to me and said i've played part of this game i think this is what this rule is i'd go of course
that's what it is if you say that's what it is i don't know any better but i'm at the point where
that rule book has burned into my mind and those points that have frustrated me to no fucking end
i will die on i will die on a hill to prove that they are the way that i believe they are
but the the second point that that really gave to me is that there are people who've played the
scenarios for this game before yes that does not the full thing maybe um very the fact that there
are people out there who've played parts of the game and if there's anyone out there listening
who knows anyone who's played part of the game or god the whole game maybe yourself maybe you've
played part of the game please reach out please tell us what the experience was like what would
be amazing as well if anybody has played this back in the era of pencil and paper i'd love to
just see some pictures of like what does the like whatever paper log system look like that would be
insane at the end of a scenario or a game like have you seen the pictures of the uh you know
the nasa calculations to go to the moon where they're all on paper yes the woman who did them
with the like stack that's as tall as here yeah i'm like picturing that but much more pointless
i'm picturing that except it's it's 12 stacks and yeah much useless information yeah so that would
be if anybody has any information on that please get in touch we would absolutely love to see that
and i think now that we're getting in touch with you know these people who have had experiences
with it it just reminds me that how long this game has been out there has to be people who've
played more scenarios god maybe even people who finished the full game yeah and hearing from
anybody who's done that at this point i'm actually quite excited to hear about people who finished it
in full uh a little bit disappointed if it happened but at least we'd get to hear about
experience and just see how it looks when it's played out and we had a a real positive moment
today when we realized that at the moment we're averaging somewhere between two and three play
sessions per op stage which hopefully if we keep that up it's it's only 11 years or whatever
instead of 60 yeah that puts us at around 11 years to finish this thing which is a very realistic
standpoint that's actually that means we can do it yes it's no longer something that can't be done
yes and if we keep up this this this cadence this play and we'll likely have some sessions that
don't have as much involvement that don't have a whole lot of combat we'll also i imagine have
some big weekend days where we can play for a lot longer i genuinely think less than a decade is
doable which i'm so happy about because yeah as we were going through it i think it was a couple
episodes ago it was like oh the current rate is like 60 years yeah i think it was even last week
what we didn't play last week when we recorded the um the 100 day recap but we have today and
it's it's changed vastly already it's spun around but i think i yeah i think it's going great it's
going great very good play session today very much enjoyed it you're you're a real scumbag for doing
what you did andy however i'm gonna get you back in kind i'm looking forward to you being a scumbag
because you've done something i have done something but speaking of people getting in touch
via reddit how about we oh listen to that telegram blaring out oh how i've missed that sweet
oh you've changed it yeah sorry it fell off a little bit there batteries are running low
we've had some correspondence and once again you've all came in firing off some
mighty important questions and also giving some mighty important opinions
however at the moment we're going we're going great greatly into brass tacks and that is how
does the game work fundamentally because of a question from martin and martin has said in the
podcast you've mentioned dice rolling using six-sided dice but with results ranging from 11
to 60 plus could you explain how this works uh yeah that is a good question because it is a dice
system i've never encountered before no it's bizarre and we've played not not a lot of board
games mostly dnd but with dnd you get all sorts of different types of dice loads of different types
however yes uh we've mentioned the box comes with three dice and we think we may have got an extra
bonus dice so you have a slightly bigger d6 and a slightly smaller one because everything is
resolved by the role of either one or two yes d6s so for most things the number you get is the big
dice is the tens and the little dice is the the units the unit so like a three on the big one a
four on the little one is 34 um so yeah it's kind of a weird it's out of 36 but yes you can't roll
a 39 for example because you roll a three on the big die you got your 30 and it only goes up to 36
so 66 is the highest number you can roll 11 is the lowest you can roll so it does emit some
numbers between 11 and 66 which is something i constantly forget where i look at the scale on a
table and it'll say like you know 11 to 24 and i'm like okay that's not too bad and then i remember
well no that emits a lot of numbers yeah that's 17 is not there's no 17 yeah so 17 to 20 that's
not actually a potential result so i see that and i'm realizing right okay that's actually
it's not that great of of a likelihood to succeed on this particular role and at least a check i'm
also in dnd mode still so that that's how it works it's it's fairly straightforward in essence
once you see it it's just really bizarre yeah it's it's like andy says it's not a dice system
i've ever come across and i don't understand why they did it this way because back then there
would have been other die systems that would have worked dnd existed by then i think yeah
which used all seven maybe not at the start of development oh because dnd is like 70 i want to
say 77 might be wrong oh so then yeah uh campaign for north africa so yeah actually quite a bit
before predates yeah um so dungeons and dragons let me have a little look here when did it come
out dungeons and dragons when it come out when it start exist 74 sorry 74 it existed but yeah so
yeah this game does predate it at least um well 70 yeah because this game was in development for
a long time 71 yeah so yeah that's a two-year development yeah so that means that this this
game was actually already in development by then so yeah so well that explains that a little bit
but it's a good question because the dice system is very confusing at first glance but when you
get into it it's just comparing it to a lot a lot of tables it's 36 chance it's just yeah it's
scaled very weirdly so you don't really get an idea as to how likely it is until you realize
the system but a very good question martin and something that unfortunately we have to live with
i would much prefer to be a d20 system or something else that makes a bit more sense
uh i've got one go for it uh hello james and or andy i've been holding you to account since
your collaboration with cancer cam sandwich and i've just caught up it is very interesting to
see how operational uh scale war games play given i am more used to playing tactical scale games
stick to them stick to them i have a question do regular army units uh which were heavily
decorated for gallantry such as the 28th maori battalion new zealand infantry have special
rules to reflect their actions in reality thank you for your sacrifice your most humble subtle
and brave of servants aethon so well i guess depending on where you're up to aethon it
you might have heard about the long range desert group so they are i guess if you're up to here
you probably have so they are yeah well andy said earlier that there may be if anything underpowered
based on what they do but they do have a separate rule set based around their notoriety and there
are other units that do seem to have some bolstering to their capability sas have their
own unique rule sets yes yes um commandos have their own unique rule set yes the lafayette
commandos and commandos in general yes um and then also it's not a unit but you can do a
flotilla raid which has special units which reflects a event in the actual war where
some germans in uh i think individual like submersible things snuck into the harbor and
blew a bunch of stuff up yes i got to do that raid once in the entire game yeah that'll be an
interesting one when the full campaign rolls around yeah because i think that can do a lot
of damage um yeah i can basically decimate a port yeah as for the 28th maori um yeah they are very
heavily decorated um they don't have special rules per se but they do in the unit characteristics
uh their unit characteristic is k which means they have two assault and defense and a maximum
tow of seven which means they are one of the if at full strength they are the one of the most
powerful infantry units i get which is a scary thought because seven tow is nothing to laugh at
most infantry units cap out at five there are one or two i've seen on mine that aren't actually in
play yet that are six which are german but most are five and that is already for me a big impressive
boon but when it comes to the maori division you i understand have a little bit more information
andy yes for this week's history segment what a perfect tie-in yes we promise that athan was not
a plug not a not an industry plant athan is uh yeah just a very well-timed bit of correspondence
and i've been looking at these fellas and scary very highly decorated uh i'll give you the kickoff
quote let's hear it give me the maori battalion and i will conquer the world quote erwin rommel
he's on the other team though yes he had a lot of respect for these guys he also there's some
quotes of him where he talks about them being both physical and spiritual and to be wary of both
so i think uh he had quite a lot of respect for them and uh researching them i could see why
sorry so who was that quote to by the way do you one of his staff i believe oh sorry i think maybe
he was talking to the allied forces just like trying to initiate some sort of draft trade
yeah i'm just what are the situation would you say that in no i think he's just yeah talking about
how uh good they are but yeah i'm just going to issue a quick blanket warning and apology
i am going to be butchering some names i'm sorry that is just gonna happen uh but yeah let's get
into it um the 28th maori battalion is part of the second new zealand division uh which is a
fighting arm of the second uh new zealand extradition extraditionary force during the
second world war so i have both the second new zealand division in the game and also the maori
battalion um the overall new zealand division was 15 to 20 000 men divided in three infantry
brigades each with three infantry battalions in them okay as well as various artillery engineers
support units uh the 28th maori battalion was a specially formed battalion that was at various
times attached to each of the division's free brigade brigades okay so in 1939 before the war
kicks off but it's sort of in the air the uh new zealand labor government with maori members of
parliament uh such as aprina nagata and various other maori organizations wanted to see a full
uh maori unit raised for service overseas sort of two reasons driving this one they saw that
there's a sort of responsibility to citizenship they viewed it as okay um the other is uh if they
wanted to have a say in like shaping their future after the war they needed to participate fully
during it they felt seems fair so a quote from a pre-nagata we are of one house and if our
peculiar uh which i think is the maori word for white european descent people okay yeah so if our
peculiar brothers fall uh we fall with them how can we ever hold up our heads when the struggle
is over to the question where were you when new zealand was at war so they've got this they want
to get involved um it's like a sense of duty yeah and uh proving sort of themselves so they
get more of a say in shaping their future going forwards pretty noble mindset yeah there was some
pushback on this um but they were ultimately granted the right to form their unit um there
had been a maori unit in world war one but it was a support unit focused on trench digging
the 28th maori however would be a frontline infantry unit entirely volunteers roughly 70
700 to 750 men in it divided into five companies which are organized along tribal lines
the tribes and or nations of the maori are called iwi so a company drawn from the northern part of
the north island of new zealand uh they're called the gum diggers because of a history of uh digging
gum in the area okay b company they're called the penny divers uh in reference to the practice of
diving for coins to entertain tourists in their home region it's not a practice i've heard of
that's pretty interesting the company drawn from the east coast region were known as the cowboys
because of the common use of horses for transport in that area nice little cowboy d company which
is the whole south island and the remainder of the northern island was known as the foreign legion or
the nagati walkabout and the final their headquarters unit which was pulled from everywhere
in the name odds and sods i like that so after three months of training they have 681 men and
they set sail from wellington aboard a famous luxury liner called the anquinita
but i saw some pictures and this just looks like a french palace uh like on the sea it's
ridiculously ornate um and they go up the coast of australia sort of picking people on the up on
the way but one of the soldiers described the journey in the straight sort of between new
zealand on australia three of the biggest ships in the world were thrown around like corks we got
sick as dogs the waves were as big as hills for about four days they're meant to be going to egypt
but they get rerouted to south africa due to fears of the italians uh blocking the red sea
and the classic bit of bullshit here when they arrive in cape town all of the white soldiers
got shore leave while the maori had to stay on board the boats because all right because of
apartheid and segregation so even though they've signed up to fight for these people you have to
stay on the boat yeah they eventually get invited to have lunch with the mayor uh the mares to kind
of like throw them a bone almost because there's like restlessness growing and they're given an
hour of shore leave fucking hell and given like this patronizing like you better be on your best
behavior uh but apparently the locals were great to them and like it all went well of course it's
just these racist like governors also crazy that these people are like oh i'm gonna show up here
to try and fight for the future of i guess well the globe overall but also our people and by
partaking in this war we can do that you better be on your best behavior we've come here to win
yeah we've come to help you uh so from south africa they head up to britain uh where uh this
is during the battle of britain so they pull the forces there because they're worried about a land
invasion and they train there for six months uh before heading back to egypt all the way around
the horn of africa again and up through the red sea to they get 300 more reinforcements and that's
when they're sent to greece and they have their first engagements with the enemy okay there's
meant to be they're meant to go there and there's meant to be three divisions to hold off like the
push down from the north from the germans through uh i think it's bulgaria and yucoslavia right
there were only two there um so they're spread really thin um and the new zealanders including
the 28th mario test tasked with defending uh the olympus pass they're vastly outnumbers and
things get worse as the defenses on the northern border completely fold and the germans start
heading in their brigade headquarters give the order that the passage should be held to the last
man in the last round okay however the forces get so big um that they eventually get the order to
come back uh so they start a sort of staggered retreat uh in preparation for this on the 12th
of april uh 1940 uh maybe 1941 the maori set up a defensive position uh and then the next morning
the cavalry division which is their tanks retreat back through their position in a rearguard action
which now means the 28th maori are the most forward unit okay um and there's what like 750
of these guys yeah and there's tens of thousands of like yeah two divisions flooding into this
region uh yeah they're part of those two divisions fighting against them they remain in this position
for five days fighting pretty much the whole time until they have to do a nighttime retreat
while in constant contact with the enemy in heavy winds under a time limit because the allies are
going to blow a crucial bridge up which they need to retreat oh my god so they're they're running
out of time they're outnumbered and they're fighting in retreat but they managed to get there
like minutes before they're going to blow the bridge
and then they're sent to from for uh for mopoli uh the board game of 300 fame
the passive monopoly for mopoli my god you're really having trouble jesus christ
where the spartans fought xerxes but eventually they we've draw from there and head to greece
they left behind 10 dead and 81 prisoners of war but this is when uh things they go to crete next
which is when operation mercury happens which is the airborne invasion of crete
oh yeah first of its kind in military history and they were mainly focused on the airfields
but the maori weren't there um so they weren't initially involved in the fighting but a bunch
of nazi paragliders did arrive and get in a house nearby which in the battalion diary they describe
it as oh they moved out to mop up enemy vicinity in the vicinity of a beach house in the diaries
of individual guys one of them mentions what happens they're fighting 18 paratroopers who
are holding the house with machine guns the house is surrounded by like completely flat lined with
like almost no cover as soon as they get into the open german aircraft start strafing them
so they're crossing i think 250 yards of open ground into machine guns while 12 planes harass
them they kill 10 of the germans and eight of the germans surrender and are taken prisoner
they then take those guys and head back to their base camp all the while being fired on by strafing
aircraft they sent 45 guys out to do this they had two casualties the casualties were slightly
wounded that's it god could you imagine being in those planes trying to strafe that that situation
where it's like all right they're moving in that oh my god they've got them yeah oh my god they're
taking them back to their camp yeah while this is happening company b the penny divers they get
dispatched or leave an airfield eight miles away through the middle of the night because the
commander of a company had been to the base like once so they were like you're the only guy who
knows the way your company are doing it so they just set off in the middle of the night
they run into a german platoon and managed to take them out the germans surrender but it's a trick
and one of the germans throws a grenade killing two of the new zealanders the maori do not take
well to this they have fixed their bayonets and charge oh my god for what will not be the last
bayonet charge of the war for them they kill 24 germans in a bayonet charge
and then they just keep heading towards this airfield running into like pockets of resistance
and just wiping them out they get to the airfield realize it's being abandoned by the allies because
they couldn't hold it and i'm like oh crap so they just head back and just walk back to their
place fighting germans the whole time uh to join up with their troops and uh yeah that's the start
of this is the start of the 28th mario that's the start of building their legend you know what
we've had we've had an email previously about this um this particular group and we this this
one most recently from from aethon it yeah i it was one that when we first heard about them i
checked for them in the book and couldn't find them didn't realize how small of a group they were
because i was expecting this to be a sort of division sized group when i heard about them
being this sort of um quite famed and scary group of people but yeah to hear that they are
a relatively small group
and that they are
just actually terrifying.
It's good to hear them in practice. I'm
very excited to see where they go because
a bayonet charge in World War II
is...
It's sort of
not the done thing anymore.
It's quite extra. These guys
make it work. And also that bit
where they're running back to the bridge. It sounds like the sort
of thing you would have in a
video game. Or like a...
The amount of different objectives.
it's like oh you've got a you've got a time limit you're being attacked you've got to defend
yourself as you run back yeah it's just so many odds stacked against them yeah their mission
impossibling their shit and by the sounds of it they're doing it with relative ease these guys
are awesome uh there's some quotes by them i'll get into next time but they've just got a very
cool attitude as well to the whole thing well i can see why rommel was uh yeah you know the fact
that he had this admiration for them by the sounds of it one thing uh i will quickly mention about
them before we uh hitler personally got upset about them and so did and so did german high
command because after battles they'd keep finding people who'd been bayoneted or like clubbed to
death and they were like this is a war crime like they were upset about how dangerous these guys
were and it's like they weren't doing any war crimes they were just charging into people like
brutal melee fighting but when german officers would find their bodies they'd be like how
i just love the i love the aspect of confusion that the axis forces must have had during world
war ii because we've already had the description of the long range desert group appearing from the
fourth dimension and then if they look elsewhere it's like people are getting fucking bayoneted
what's going on in this war the north african campaign has proved itself to be a real enigma
yeah amongst amongst the war i uh i'm very interested to see where these guys go but
they could well be even more badass potential new favorites here yeah these guys are scary
and i'm even more terrified that they're they're in this game are they in play currently uh
Ooh, I don't know
No, I don't think the second New Zealand is
In just yet
Because if so, I'm sorry to say
I will go for them first
If they are, they'll be in Alexandria
At the minute
But they arrive in North Africa later
So I think they might be one of the
Later arrivals
Well, based on the journey you've described them having
Going up to Britain and then back round
But yeah, I will have to go for them first
And the downside is as well
I know that if they ever beat any of my men in combat
i know that they get bayoneted or clubbed to death i feel like they should have a special
rule where they just don't use as much ammo
ammo usage is halved for all of the maoris well yeah i'm uh i'm very very excited to see where
these guys go well we we'd have to quickly have a look at something because you've just showed
we just had a quick break there right after the history segment and and you've just showed me
something i'm bewildered by turns out we've had a direct message on the website and i don't
understand it so somebody's sent over a message and it's from supposedly jeff bezos which i'm
doubting slightly because of the content of the message but it's the message text all it is is
i need james to see this heathcliff comic without context and i linked to an image
just a big piece of beef wearing shorts and a fez with a b on it surrounded by children
and it says children love the beef buddies can i can i see the comic again
what the fuck is this so there's a there's a cat looks like a cat with a little hat on
I don't understand
what this is
what the fuck is this
it looks like it's recent
and the kids are cheering
children love the beef buddies
what is this
who sent this in
who are you
Jeff Bezos did not send this
this non sequitur
comic
so i guess we're asking for some context yeah you know what i guess right okay so a bit of a
different approach this week then i think our common ground has to be what the fuck is going on
here so i'm gonna i'm gonna make this the image on our instagram for this post i mean of course
because i need to understand what this is so right okay can you get right any interpretation
from this. I'll let you have a look
over it, see if you can figure it out.
I'm gonna have a
look and see if I can find this comic.
Children love the Beef
Buddies. What is this?
Do you search that? I'm gonna search
it. I'm gonna have to search it to find out
if we need to scrub this whole segment.
If it's something particularly...
Oh, you got a big spider on your wall there, by the way,
buddy.
Oh, yeah, there it is. He's crawling around.
cool cool
so I've searched this and nothing is coming up
my top result says why do children
love to play in the freezer
genuine question
right
I don't understand what it is that we've been sent
I don't understand
what's going on
this is
this has absolutely sent me down a
what the
fuck have we just received
what is this
okay guys I'm putting out a
bounty alright anyone who's listening
if you can find out any information
on what this is
please explain
I
you know I hate stuff like this I hate not having any
context to something
I don't know why someone would send this to us
and why me as well why me specifically i don't know anything about heath because heathcliff
heathcliff's a character in uh withering heights yeah but heathcliff i've just searched there
it's some sort of like comic series it looks garfield adjacent i i don't understand what
this has to do with the podcast so we'd love to know what's going on there i don't understand this
oh my god um right so i'm gonna make this the the image we post every week on our instagram
war with a mate we we put up a post to release each episode so this week i will be posting this
picture of this comic as part of it if anyone can look at that and figure out how that relates to
anything when did that message come through 5th of june yeah if anyone can figure out how on earth
that relates to anything we've said or done i will i'll you know what i'll be happy i'll be
happy i don't understand what it is it's just a bunch of kids worshiping a chunk of meat with a
fez on what does this mean jeff bezos has really sent us into a tailspin it's not jeff bezos it
might be it's not it's um it's someone who's committing some sort of psychological warfare
against me have you done this andy is this you're doing you're trying to call me off my game
it's so it's so out there and i don't like that it's targeted at me either
also this does not set a precedent don't send me stuff like this i won't i won't often read this
out this isn't going to be a regular segment where you send me some stupid shit and i coding
I asked everyone to decode it, don't do that
but if you can't figure out what this is
please do
I'm honestly, I'm scared
you're genuinely
troubled
I don't know what's going on
what the fuck, beef
what have we talked about, beef related
I don't know man
well, fucking nothing I guess, first of all
5th of June
what have we
um so it was the the latest one we would have released then was the the trucks we're talking
about trucks and shit well uh oh my god i don't know how anything could oh my god this is this
is a nightmare this is a genuine nightmare fucking hell i'm in a genuine loss for words
right I
we're going to have to call it there
we're going to have to call it there
who's done this
this has done the job of common ground
it's really brought us together
in confusion
it has whoever you are
if this is actually
Jeff Bezos I guess
now I understand why he's so rich
if this is actually jeff bezos uh i guess thanks for listening
i don't agree with your business practices and i don't agree with what you're doing
to me right now but thanks um just a little bit of a disclaimer by the way
don't use our website for that that's not what it's for that's not what the web form's for
it's not a sand confusing pieces of art sorry art's a very generous thing for this
uh right i'm gonna i'm gonna head off now i'm gonna go home i'm gonna try and figure out what
this is okay uh i need to that's fair i need to think about what's going on right now all right
stay so humble and brave guys yeah i'm gonna go i'm gonna go see what's going on in the desert
to my mind and i'll i'll get back to you in a in a little while any questions info at war with a
mate.co.uk or the form on the website or the instagram uh fire them in uh instagram is war
with a mate website is war with a mate.co.uk yeah info war with a mate.co.uk is the email address
and it's for questions it's for comments it's for information and opinions prompts for the history
segment yeah it's it's for that and it's not for heathcliff comics it's not for heathcliff
heathcliff comments uh comics and it's it's not it's not to be targeted at any one of us
individually either don't oh this is don't do this this is a pandora's box of nonsense oh no this is
this is where it falls off well have a good night's sleep i know i won't peace out thanks for listening
We'll be right back.
