Worlds Beyond Number - WWW #38: Abassin

Episode Date: November 26, 2024

Confusion is the brother of death, but my water is good and fast and clean. There is something wrong with your friend, and yet you fight alongside them. Someone will fly and someone will die on the th...e mountain today, when the sun is a red smudge beyond the pines. Who will it be?Worlds Beyond Number is:Brennan Lee MulliganErika IshiiAabria IyengarLou Wilsonand is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared OlsonSPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!Transcript of this episode coming soon! You can find transcripts of all our episodes here, for free, on our Patreon.Our album art is by the great Corey BrickleySome additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. 

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Starting point is 00:00:05 This is the sound of worlds beyond number. Hidden amongst the pine boughs and rocky outcroppings at the edge of Abyssen. The last stand of silver and his contingent of imperial soldiers. Suvi, Amé, and Ursulaan with a small contingent of companions. Look at the last hour of nighttime before sunrise. in the shroud mountains. Speaking on whispers of wind, the wizard Silver reaches out
Starting point is 00:00:57 to the wizard sky. Their conversation hidden magically. With the sigh of relief and whispered words of love, Silver communicates to you now in this moment. As you behold, which fire shadowed buildings of a conquered town and the beasts and shape-changers
Starting point is 00:01:20 that move throughout it, and at the base of the village by the lake, the tents of the Gouthmi encampment. Sky, I know that you would have come for me, but you have to understand what we've been fighting. There's something you can tell me that only you would know. Consider saying something deeply embarrassing about sex. You better not have lost my bracelet. Thank God. And I will say, congratulations on moving to the Tower of the Glove, but I will say, congratulations on moving to the Tower of the Glove, but I will miss that red room at Alabaster Hall.
Starting point is 00:01:59 There's so many more rooms to break in. If we get a chance to, it'll be a miracle. Have you been able to see the town? Do you see the situation that we're in? I've got really good eyes on it, and you are fucked. What's going on inside? We have about 30 of us in here. 30?
Starting point is 00:02:19 Mostly Imperial Infantry and Azure Battalion. There's four of the Citadel left in here with me. We have the two constructs outside, some artificers that have been tending to them, but the artificers are running low on supplies. We haven't eaten in two days. We have water from the stream, so we'll be all right, but we're starving, we're exhausted. There's only two to Mori left that we have with us. What level? Well, Adina, who you recognize as a shield to Mori, Adina is here.
Starting point is 00:02:55 As is, one that you haven't, the ones you met that night, they're gone. Yeah, okay. The other one that here is one that you haven't met yet, zero. Yeah. Counter spell. I know that Adina is very specifically Sabres shield spell, correct? You actually realize that the ones that are named, so the lightning bolts and fireballs were not named. The ones that are named appear to share a name like Mr. Callum.
Starting point is 00:03:25 Okay, okay. Cool, cool, cool. That makes sense. 30 inside. He says, 10 are of the Azure Battalion. Steeds are lost. 14 Imperial Infantry.
Starting point is 00:03:39 We have the guns up in the window. Only one of them works. The others are illusory. What are you up against during the day? They're just keeping us from sleeping. During the day, they're pushing up here. I think they would make an earnest effort to kill us if they could break the constructs.
Starting point is 00:04:03 But essentially, they come up. We try to put suppressing fire to stop as many of them from coming. Some of them will, the strongest will make it up to the constructs. Constructs will go toe to toe with them. They'll break what they can and then fly off before we can finish them off. How many are still down by the lake? Full company. You've been winnowing down their numbers, but there's still so many of them.
Starting point is 00:04:31 And they're just waiting you out. And not to add, you know, not a lot of good news. We're eight deep here with eight horses. But it's okay. We're going to be great. I won't lie. Having another, having eight more soldiers in here, especially if one of them is you, is definitely beneficial. You know, we need all the help we can get, and our guns and constructs keep breaking.
Starting point is 00:05:00 If these constructs go down, that's it. That's it for us. Unless there's some firepower you have that I don't understand. I don't think joining us will do anything. We're closer to death from lack of food than we are from being overtaken, at the moment at least. We can figure out a way to solve that problem first. You all need rest and resources. Everything else might take a little bit of time.
Starting point is 00:05:30 But, hey, I survived. a bunch of very powerful witches that wanted to kill my friend and me and the whole citadel. So what's this? It's like eight guys and half of them are fours? That's fine. We'll figure it up. I'm not worried. Laughs back in smiles.
Starting point is 00:05:51 He says, if there's a full company down there, then there's about 200 soldiers in that valley. If they wanted us dead, we'd be dead. But they have the soldiers to spare, and they're just going to sit on us and let us starve to death. I think there's more than eight shapechangers in the villain. I think there's probably closer to about a score of them, a little bit more than a dozen.
Starting point is 00:06:16 But they're still afraid of you. Fighting our way out is the worst possible thing we can do. You guys are deep, deep in here, and I've got two very clever, very special people with me, and we can figure something out. Amé, Ursula. And I'm just going to loop them in on everything we've talked about, like numbers, 30 people inside, starving. How do we sneak 30 people that 200 people are watching out of a trap in the corner? It's very difficult to imagine how.
Starting point is 00:07:06 It feels like we are lucky that we have. gotten to here. My thought thus far is to go wide to give us a chance to get out and part of me wants to bring down as much of this mountain as possible.
Starting point is 00:07:31 Bring the mountain down after we have... Yeah, get them out and try to throw enough rubble in their path to give us a chance to get back the way. way we're going? My thinking is, I think I've been having trouble because I've been thinking from a place
Starting point is 00:07:50 where we will return kind of to where we met you, but perhaps there is something to not aiming to return, but simply to escape and lose this force that may work well with your plan of slowing them down enough for us to find space and safety. And we have a waterfall feeding in from the crag to the mill. Yes. Down. Cool. You guys want to dam and then explode a river a little bit?
Starting point is 00:08:25 So the plan here is to dam the river up at the top above the waterfall. You want to dam it up. And the idea is that when the water comes through, it can come crashing down with enough force to, like, tear through the town and create some chaos. Yes. Okay. Copy that. Sworn looks and says, all right, so we're going to go damn the river, release it. Let's head out and start doing that right now.
Starting point is 00:08:53 Yeah, okay. As you guys move out, you hear sending from the whispering winds from silver. Sky, what's the plan? We're going to dam the river above the waterfall that comes down to you. Release it, destroy the mill. and have all of that shit run downstream to try to buy you time to get out and keep us from being followed by the like lion's share of the soldiers. We can take care of 12 shape changers. There's 40 of us. Thoughts?
Starting point is 00:09:33 If we're trying to beat a hasty retreat from here, we're abandoning this position. Yeah, we're abandoning it. And you hear something insane in Silver's voice. Just a moment. of he has never had to do this before and that he didn't want that he thinks of himself as a war hero and thinks of the you can hear the drums of his return home to the citadel and that he is being asked to consider that he failed here sky were you aware of anyone else coming to age you perhaps if we had some more forces we could retake the town if we were able to maybe we could get resupplied from, there were supply lines in Hallecker Forest.
Starting point is 00:10:28 There were supply lines closer to Fort Kieran. Fort Marlon is tapped for resources, so nothing's coming from there. And the last I heard from the Citadel is that there was an opportunity made at a different part of the border, and our forces are being pushed through to there. You didn't fail, but we are moving in a different direction,
Starting point is 00:10:54 So we need to get all of you out so we can put all of our energy in a new direction. Give me persuasion. 21. You have in the most loving way possible reminded Silver that he is needed, and it's not about what is right for him. It's about what's right for us. And he recognizes that leaving here means that that strength goes somewhere else. He goes, okay, I don't know how we're going to trans. We have one working gun left.
Starting point is 00:11:30 We have two constructs. We have artificers. We have... Bring the gun. Send the constructs to cover our movement. We need to fly light, not back the way we came. Copy that. You guys move red smudge on the eastern horizon as you arrive at the top of the crag,
Starting point is 00:11:56 looking down, at the beginning of the valley that Abbasin hides in, you are up tall, sort of tall crag, again, that sort of stretches into high mountains behind you to the north of here where the river begins. And the waterfall, you are sort of gotten up to the top, 80 feet up, and you see that the river comes here. As it approaches, it gets fast like rapids,
Starting point is 00:12:23 and there's rocks and things like that up at the top of this high, high waterfall. But a little bit back from here, You know, as the rapids of the waterfall become churning and frothy, it's so quick past that that rivers become serene, tranquil, flowing with their steady and serene might. And you see the river approaching the waterfall up on top of this crag. What do you do as you approach here?
Starting point is 00:12:49 You are here with sworn and the rest of you in terms of, like, damning this place. Is there a way to try to damn this without it? Looking very obvious, like we have to fell trees and block this off. Is there any way to make this look like something could have happened geologically or, like, naturalistically, that could be, like, a damning factor? Is there anything that I see that can be sort of quaked around or ground moved? Give me a nature check. 11. You don't see any easy geological feature up here that you could use to try traveling a little bit deeper into the woods to find something.
Starting point is 00:13:43 I will go another hundred yards or so, but I'm afraid any deeper than that, and you lose the force of a bottleneck right at the waterfall. Traveling a little bit forward from here, give me an investigation check. 21. Moving up further here, you are looking at a bend in the river. You see sort of a small island in the middle of the river that has a small stone carving on it in the center of the stream. Can I make a perception check on the carving? Yeah. 17?
Starting point is 00:14:31 You see the figure of a, like, ram's face. And you see that in the carving, the ram's mouth is open and a forked tongue is coming out from the ram's mouth. And behind it, the body of like a long trout. I believe this is a shrine to a river spirit. Do I recognize this spirit? Give me a... Nature check.
Starting point is 00:15:07 Twelve. You do not recognize the spirit. I would like to approach the shrine. You approach and you find in the banks here there is a small coracle that can move you across
Starting point is 00:15:22 to the island in the center. Moving to the shrine, you approach. Look at the shrine. It's a little worn. We can see of course, since it's near the water, naturally algae and moss and lichen proliferate. I think that that's natural and right, but I make sure to, I start brushing off a little bit,
Starting point is 00:15:52 and I press to digitate so that it's not as dusty and worn. I place for my pack some fish food that I have. little flakes in a jar, I tap them next to it, and then I also put Nicholas used to always like carrots. So I put out a carrot and put it next to. River Spirit,
Starting point is 00:16:34 I am Amé, the witch of the world's heart, and I wish to speak with you. Me, a persuasion check, and I think with Ursulaan's presence here at your study, you may do so with advantage. 17. Little stream outside of Grandmother Wren's cottage has Dauma, Mr. Soup, that sort of appears with an offering. This river is a river large enough to move mighty felled trees down towards the lake below.
Starting point is 00:17:08 So you make this offering and kind of expect that maybe like a translucent spirit will like come from the little statue of this like fish ram river god. As you put the little carrot, the ball, Ursula, you are there waiting like, ooh, it's like superimposed and it's like, ooh, make a little projection. Instead, what happens is, you hear, as the river water rises, the size of wagons, as this river dragon, ram, fish god pulls its head out of the muck, river slime covering it. All the wizards that are still on the shore see this thing that is the, it's the size. eyes of a dragon.
Starting point is 00:18:01 I hold up on a hand. It's okay. Suvi's got that. Don't worry. You guys do that. I know how this works, and I'm not going to cuss this one out. I'm just signing to the wizards like,
Starting point is 00:18:10 yep, hold. And just gesturing at a witch and a, like, a wild one and be like, yeah, that's what they do here. You see, this ram dragon river god. It goes, wild pup, like sort of goat pupil. eyes and this long forked tongue snakes down. Its tongue is as wide as a table. And it and licks up the fish food and the carrot. Hello, guardian of the river. I'm Ame. This is my
Starting point is 00:18:52 protector and dear friend Ursula. Of course, thank you so much for keeping this town here supplied with good clean, fast-flowing water. My water is good and fast and clean. Good night. Oh, wait. I'm sorry to wake you from your slumber, but we have a friend, friends, down in the village, in a bit of a predicament.
Starting point is 00:19:57 We're trying to get them out, and we would like your permission to use, the river as a means to help them escape. You have my permission. Good night. Excuse me. Sir.
Starting point is 00:20:13 I'm sorry. Sir? This thing turns to look at you. Oh, this. Oh, you can... This is... Hi. My true friend, the wizard's guy.
Starting point is 00:20:24 You're not in the shrine? You're on the bank. Ron. Sorry. You want to talk to me? Do you have carrots? What do you have? Oh.
Starting point is 00:20:38 Suvi immediately, like, jams her hand into her bag and pulls out, like, a day of rations and, like, sticks it over her head. A tongue the size of a table wraps around your arm spiraling and licks up your whole arm and the rations are gone. Well, that was kind of fun. Thank you. Do you want to, how do you feel about doing stuff with your water? Water, sir, and I clap twice and do like a little, like, it's a weird mixture of, like, Amé bows. But Suve's, like, sign of deference is, like, a physical gesture from her shoulder across to her sternum. And then, like, curtseying in polite company.
Starting point is 00:21:30 So she does the most horrifying mix of all three. The spirit turns to you, Ami. Something's wrong with your friend. Oh, she is. making an obese sense in the manner of her people. Oh, good. Yes. Friends, good night.
Starting point is 00:21:56 Wait, wait. Can you ask him? Ask him to do it. Oh, ask him to. The wizard's sky. Please. Is requesting your help in this endeavor. Help to escape?
Starting point is 00:22:09 What help can I provide? The river flows fast and strong. Ride it to the lake and escape. Well, if you could perhaps hold it for, I don't know. Do the math. What's the math? What's the math? Brother, we need a flood. Oh, a flood. I can do it. Thank you.
Starting point is 00:22:30 Thank you, Ursula. Call up more water from the mud. Do you need a flood right now or wouldn't a moment suffice? Oh, a moment would be nice. Wait. Been awake in a while. There's plenty of muck. If I give you enough muck to shape it, could you make it into the shape of a dam?
Starting point is 00:23:01 Going back to sleep, here comes the muck. Good night. And you begin to hear rumbling from deeper in the forest and just see logs begin to pop up from the riverbed. Mud, muck, vine, rotten vegetation. And it just begins to become a sludge headed slowly for the waterfall. Sworn looks at you and says, All right.
Starting point is 00:23:30 Shape it, stop it. And you see, honestly, like, mage hands, delaconesis' unseen servants begin to push. And you see he calls out to another Citadel wizard. He goes, Salamander, get that edge. The water's doing the work. Just help it. And they rush towards the edge. And you guys begin to dam the river about 50 yards from the beginning of the waterfall.
Starting point is 00:23:51 Again, the things can naturally dam on their own. So it's just the perfect amount of wizardry, a little bit of pushing nature in the direction that is the most, advantageous, and a log stops, and another and another. And you see, it's beginning to swell and flood in all directions. Just immediately the grass is, you guys need to get the fuck out of here. This went too well. Does silver need to be alerted? I mean, it seems like it will start in moments.
Starting point is 00:24:18 Yeah, yeah. Come back across the thing. Come back across the thing. Okay. I'll go back. In my mind, I say to the fox, all right, there's a flood coming. Please make sure that you and the people are out. Also, please let them know that Zorhorsen up at the top has a shrine and could use a little bit of feeding now and then. You got it, boss.
Starting point is 00:24:41 Takes off. Silver, you see contacting you. He says, all right, we're ready. I can give the constructs a command. For us to get to the ridge, we're going to have to cross the river. I don't know how we're going to... What do you mean? Okay, we can cross the river. and you realize that because you've damned it, the river has stopped enough for, like, they were on the wrong side of the river
Starting point is 00:25:06 with the lumber mill. Yeah. The river has completely lessened. I think we can forward it right now. Right now, go. Okay, he says, contracts can bring up the rear, or I can just send them down into the town right now.
Starting point is 00:25:20 One into the town, one to cover ours gate. You got it. Sworn looks at you and says, how do we trigger the dam? Shattered. Can you? He says, All right.
Starting point is 00:25:33 You see, he looks at the other city. He looks at the Asher Battalion and Salamander and score. And he says, meet silver in his forces and direct them back to where the horses are. Make sure that they know exactly where they're going. He turns and says, I'm going to follow you. He says, when we trigger this flood, we're going to be well behind our friends meeting silver and his forces. Is there a way for us to just get down. from the crag.
Starting point is 00:26:02 Beautiful. Yeah, I've got that too. I see. I love magic so much. So your Citadel, the rest of your crew has to go the long way where you took you a long time to climb up here. So you're going to have to meet Silver on the way. As he rallies his force to sort of get out and abandon the mill, you are in the coracle, in this now, like, floodplain, impromptu lake that is forming up here on the higher.
Starting point is 00:26:30 Pact O. And who all is with you in this moment? Suvi, will you need help? If not, I will join you the wizard's gore and the wizard salamander. I'll see you soon. Great. I'm going to go with him. Okay, copy that.
Starting point is 00:26:45 I'll stay here and cover Suvi. Ursula, you take off with Suvi's companions heading off as fast as you can. Suvi, you hear from Silver. Okay, we're filing out as fast as we can. I'm going to need a luck check from, I'm going to say Suvi. I'm going to need it from Abras. It's got to be. It's got to be.
Starting point is 00:27:07 You're looking for a 14 or higher. Natural one. Okay. I need everybody here to roll initiative. 21. 19. 9. Sufi, you are first to act.
Starting point is 00:27:33 You see, Silver is speaking to you. You are at the edge of this, like, new. lake floodplain. You're even like where you are, like water is like lapping over grass as the river breaks its banks up ahead with this new dam that you've built.
Starting point is 00:27:50 And you can hear as dawn is coming, there's just enough visibility that the sky is illuminated, right? There's still like long shadows and sort of like that early morning twilight on the ground, but the sky's getting to be illuminated. Silver is speaking to you and going,
Starting point is 00:28:06 okay, the river is small enough. We're crossing. the rocks below where the waterfall used to hit. The construct is having a hard time getting here. I said, we're spotted, we're spotted. You're screeching of beasts moving up fast from the village towards the lumber mill, even before pre-dawn. Silver shouts, open fire, stop them.
Starting point is 00:28:31 We're still crossing the river. Suvi, what do you do? Oh, God. Suvi was ready to set off a big shatter. But they need a little more time. Suvi is going to use two, both of her secrets right now, within this like same action. The first one, the secret of warp and weft,
Starting point is 00:28:58 that she's going to attach. First she starts casting a like Citadel standard shatter. But because the secret of warp and weft allows me to use spells that deal damage that can target objects as if they were creatures, she switches it to her very witchy, inflict wounds. It will be silent, but she's going to also drop the contingency on it. They have one minute, and the triggering is when Suvi hears that they are, mostly across, she will bring down the dam.
Starting point is 00:29:34 Incredible. You set up this powerful magic hanging in the air over you. Ursula, it is your turn. Moving as fast as I can down the hill. Toward the sound. Cool. So you're just barreling down with them to meet these other people below on the hillside. As you do so,
Starting point is 00:29:57 you see Silver takes a movement to sort of forward the river and you see Cat throws up just a big evocation. You hear like an ice storm down below. Feel cold wind, an ice to see someone's up a spell on the charging beasts.
Starting point is 00:30:16 Down below, you hear the noise of howling, screeching joy as beasts descend on a construct that has made it far ahead of them down the slope to just go and gauge the town, and you can see in a single round, one of the two constructs is dismembered and destroyed. Suvie, you hear Silver say, Open fire! Open fire! And as he does so, you hear them.
Starting point is 00:30:47 Stop moving across the river as fast to turn and start to open fire on the beasts that are attacking one of the constructs. Sworn looks at you and as he can sense that the retreat is being compromised by protective fire, that they are like splitting their focus between crossing the river and like helping their construct with like suppressive fire. Sworn looks to you as like, what should we do? The fog. Do you have the fire? Scroll or do I? He's like, he whips out the fog the fog.
Starting point is 00:31:21 Toss me the scroll. Sworn tosses the scroll to you. The moment it hits my hands, I cast Featherfall on both of us. He's in my range to be caught with it too. He has a minute to get down. Featherfall's on him. Amme is with you as well. Oh, and Amme.
Starting point is 00:31:34 Gotcha, yes. And I turn and jump off of the waterfall. Sworn is right next to you. So, Sky, you jump and after you, and suddenly each of you are looking at the town of Abison below, the like strange, wet, rocky channel where once a river flowed that has been stopped by the dam, you see soldiers using the riverbank as like a trench for cover, but scattered within this riverbank under a dammed waterfall.
Starting point is 00:32:04 So they're all like in the place that they're supposed to be crossing as they open fire on one construct. You see there is a massive like legged serpent. that is biting into the stone with glee. As the other construct turns, a massive woolly rhinoceros turns to look at it and just begins charging forward towards this other thing. There are like eight of these massive beasts that have just destroyed one of the construct
Starting point is 00:32:36 that are going to begin charging towards the second construct that's covering the trail and may soon join its friend in immediate destruction. All of you feel a... as... strands of runic light begin to peel off of whatever the top surface of you is facing the sky as you slow in descent gliding towards the ground below. Amen.
Starting point is 00:33:05 The moment that I see the frenzied soldiers in the trench, I extend my hand and I whisper to them. I use calm emotions and it manifests. as the smell of the bakery on Candle Street. It's the purple sparks from the roving boat of a bar. It's the sounds of wizards arguing in the courts. And I attempt to calm them to make them not hostile towards the things that are frightening them
Starting point is 00:33:49 and that they are spending their energy on when they should be running. You reach out and as you just, you hear every breath of wind on every needle of every pine tree joins Ame in a soothing, and it affects no one more than silver who suddenly remembers what they are supposed to do. Confusion is the brother of death when stakes are this high. He hears you say, shh. Retreat, retreat, retreat, retreat, and uses that word specifically. All of you begin to glide down. You have leapt to the other side of the riverbank, the correct side, the one that they are supposed to be coming. So you are literally a symbol of like, come towards us.
Starting point is 00:34:41 You see Silver look out at you, seeing you for the first time so badly injured. Enzo pops on his shoulder and Silver yells. Ursulaan, as they do so, you see circling overhead, two eagles spot you and your, there are like 30 plus people down there. You are here with three other people and two eagles are wheeling their way towards you. I yelled to the two wizards with me. Bring them down. Now, bring them down. Would you allow me to know the name of the horse that I cast Harold?
Starting point is 00:35:24 I told everybody all the horse's names. Rahoan? Rahoan? Rojoin. I wrote down Rahoan. Rahoan. It's wrong. I yelled to the wizards pointing at the eagles in the sky, bring them down, and then I call toward wherever we left the horses.
Starting point is 00:35:42 Rahoan, to me! I'm going to pull out wavebreaker at my field and start to charge along the ridge to kind of meet, or start moving to. moving towards silver. Now that we're not doing anything stealthy, it's this way here, banging my sword against my shield. Clang! You move across the ridge.
Starting point is 00:36:04 Yes, stealth has been dispelled, and now the plan either works or it doesn't. You see that as you charge forward, Ursula, any spells you're casting on yourself, you have heroism on Rojoan. You can hear the snap of a bridle snapping a tree branch that it was tied around as Rojoan takes off along the ridge towards you.
Starting point is 00:36:26 As you search forward along the ridge, you see the wizards behind you get their staves up for range attacks, but if you are closing for melee, the Eagles are happy to meet you. Great, I will. Sworn, he looks down at the charging beasts and says, For the Citadel! And cast the first fireball of UFC. No!
Starting point is 00:36:50 Carl badly burnt, injured, screaming as Citadel Fire touches them, the bright flame of the Erian tower. Beast badly charred by Swarn's fireball close on the construct. As they do, Adina leaps forward
Starting point is 00:37:16 and in a moment you see tears streaking down her face in an act of pure love and devotion and vanishes as she casts herself. This badly mismatched patchwork construct with a saw arm and a log leg
Starting point is 00:37:37 suddenly is surrounded by the most beautiful calligraphy the Citadel can muster. Shining, gleaming armor. I'm going to roll these attacks. With this spell for this round, these shape changers need a 19 or higher on the die to it, swarmed by beasts.
Starting point is 00:38:02 The magic of the citadel holds strong. A rhinoceros, some ancient Sorian reptile, a massive cave bear. Lop! Descend on this construct. The magic holds it aloft as it bats with its massive arms back and forth. Adina has bought one more round for the construct defending your retreat. As she does, you see, there is a strange. He looks like a man made of crows.
Starting point is 00:38:35 crumpled cellophane, wearing robes of the citadel. The sort of clicking, clattering noise. Yes. Worthwhile. And streaks forward as a spell from the town comes forward. Thorns and vines erupt from the trees to constrict the river and bend forward. And this crackling man, this tamori, who you only have. never learned his name was zero, reaches up, hits the tree line, and the vines fall, only moved
Starting point is 00:39:15 but the natural order of the wind and shifting patterns of nature itself. Two eagles close on Ursula, as they get close, they spread their wings and leave their form, are humans for a second, before an enormous panther, and next to it, a snarling, raging serpent. Rear up and both charge for you. You can use your reaction first. Only an 11. An 11 does not hit.
Starting point is 00:39:53 You reach out in reaction. Your friends, however, will have been saving their fire, and the Azure Battalion Corporal La Houn with a Nat 20 lights up the panther next to you with bright white desert fire
Starting point is 00:40:16 that reaches into it. They are going to take their attacks on you. No. The serpent rolls a natural one. Yeah. On a critical hit, the panther sinks its fangs in Tijuana for 17 points of damage.
Starting point is 00:40:39 Amé, your soothing has returned the senses to these people. The troops pull quickly using all of their action. No more suppressive fire. Just everyone beating feet, getting the fuck out of the river as fast as they can, crawling up to the other side. As they get there, Suu, that is your turn. As I, like, open up. the scroll and begin to read it.
Starting point is 00:41:05 And this isn't my magic. This was a thing given to me. But I just watched Adina and I watched Zero. And there's something inside of them calling on what they are and the way it bolstered their magic. And Suvie looks up at the sky. And she tries to push the understanding of herself and the name that she chose. And as she casts this, she thinks of... There was a day in Port Talon where we woke up.
Starting point is 00:41:32 And the fog had rolled in so thick and heavy you couldn't see an inch in front of your face. And that's what I push out through this. A fog that will obscure the sky. That will obscure anyone that would chase down my people. As I stand in the middle of the river and release whatever this is. Call up the fog surrounding you. It is not subtle. Roaring.
Starting point is 00:42:06 Gouts of mist burst from the river bed. The shatter waiting in idealized space overhead. Do you release it? I do. Oh, it's not a shatter. Oh, sorry. It's actually an inflict wounds. That's correct, that's correct.
Starting point is 00:42:22 So everything I poured in in that touch as it goes away, there is something that's so emotional with the one time I've cast this. And what she put into it in that moment of touching and casting was the fear for Silver hearing him shout, hearing the confusion, feeling death on the air, and she feels a burst of it as she releases the inflict wounds. You have your movement left to bring the fog from the riverbed with you as swift as you can because the noise you hear overhead is a noise unlike any you have ever heard before.
Starting point is 00:43:02 Surging forward with the fog, The cool mist envelops Amme, sworn, silver. All of these troops here, you can hear the final glorious stand of this construct as the shield spell fades from it. As it falls as the beasts surround it, they turn to look, and instead of seeing their hated enemy, they see logs falling from the sky. For held by the spirit above comes down in a torrent.
Starting point is 00:43:50 Stone, wood, muck, and above all else, raging river water hits beneath. Your retreat would have been masked by fog and vapor alone just from the torrent that now pours from high overhead. But magic indeed surrounds you in this moment as you begin to flee. There is now a raging flood whipping through the town as fast as it possibly can't. Further below in the town, a tiny little fox gets on the right side of the river. As he whips off as fast as he can. Suvi, who are surrounded by the contingent of soldiers, you have just rescued from certain deaths. The river rages, you are surrounded by debris and fog, your retreat obscured.
Starting point is 00:44:45 As this happens, Ursula, it is your turn on this ridge fighting these shape-changers. I think with the pain raging in his side, Ursulant staggers back and begins to dematerialize as he uses hidden step to turn invisible. And then, grasping his sword, moves around the panther to attack again. Vanishing with the magic of the spirit world, you full, are unseen, move, and strike again. 24 to hit. 24 hits. We'll smite. So 3D8 total.
Starting point is 00:45:23 Owl. 19 points of damage. You deal 19 points of damage. Bring wave breaker down. Cut through the shape, leaves, branches, and see a smiling, bloody-mouthed human in the same fanged tattoos around his mouth. You fight alongside them. Stares at him silently and raises his shield. Looking at the soldiers behind you, you can see already that this man unharmed is about to assume another form.
Starting point is 00:46:09 I don't want to kill something eternal on this mountain top. Lay down your shield. It is not I who will be dying, brother. Feel the conviction of that in this moment, but you are far away. You hear Rojoin charging, but it took you a long time to get here. He is a speck of white moving through the trees towards you. You do not know if you have the time to survive, but you can stand here and give a fighting chance to the wizards behind you.
Starting point is 00:46:42 Below in the fog, Suvi, silver touches you in the fog. You can only see an outline of his face. He goes, your companions, are they all here? I hear something on the ridge. Ursula. He turns around and you see he goes, lifts up from the ground, weightless under the power of his own will and understanding of the secrets of this universe.
Starting point is 00:47:13 Ursula, you are looking death in the face. You see from the fog below in the early dawn light, streaking from the mist, a wizard of the citadel, a staff in hand, flies towards you, and silver looks to you and says, and a lightning bolt erupts from his staff. He's going to cast lightning bolt on both of the shape changers next to you. I don't respect. The lightning bolt flashes across and the python shape, the massive constrictor snake. Drop! As that person dropped to the ground stunned partially, like, electrocuted through their form,
Starting point is 00:47:59 the figure that was just taunting you is suddenly from unharmed at Death's Door. The two injured humans in front of you Both go immediately after this. They assume new forms. You see the one standing in front of you. It takes the form of a massive bear. Other changes into an eagle and is going to close with silver. The one flies at silver and he tucked him.
Starting point is 00:48:28 Beryl rolls out of the way, flying through the air. The other one is going to come for you. 22 hits. 22 hits. Eight points of damage is a massive paw, smashes them to the side of your shield. Erulyan bolts streak past you from the Citadel Wizards. These bolts streak hit the bear in front of you.
Starting point is 00:48:54 It looks now badly injured. Below, sworn calls it. It says, retreat, follow the sound of Ursulaan's voice to the ridge. Amé, you feel sworn's sure hand. Knowing your importance to Suvi, he actually puts a hand on your shoulder and begins to lead you quickly through the fog as well. Ursula, that is your turn. How close are we to the edge of the ridge?
Starting point is 00:49:21 Oh, you're on it. I'd like to shield up, run straight into the bear, and attempt to push him off the ridge. Go ahead and roll me an athletics check. 16. With a plus eight to athletics. This bear against a 14. He falls. And you see, that falls enough that the bear form takes sufficient damage to stop.
Starting point is 00:49:55 And the human underneath catches a tree branch. But he is some like 80 feet down the ridge. But is Scor and Salamander, they come after me an initiative. Yes, they do. I point down now, right now. Spell energy alights down the ridge and blasts this person into oblivion. Silver behind you literally sees you and says, good idea! And starts to go high, high, high, high, high.
Starting point is 00:50:26 And as he does so, you see that he hits another lightning bolt. You see, he's so tired. And as he blasts, the eagle comes after him and he blasted with lightning, it drops the form and suddenly a man hanging in air. He took him high enough for him to fall, and before he can take a new form, Kow! Hins his back on the ridge and is gone. Silver looks down at you.
Starting point is 00:50:57 Into the woods. Into the woods! You see soldiers fall in behind you, right as Rojoin. A bright white horse pulls up in front of you. For you to lead up as exhausted, wounded people. emerge from the fog seeing your way to deep woods. I saddle up, but bang, like physically bang on the shield.
Starting point is 00:51:30 This way. Take off into the woods, leaping into your arms, the fox. Yep. Oh! Leaps in, Ames Sufi, you emerge from the fog and see Ursula on at the front of the retreat. As the fox touches him, cure wounds goes off. Pure wounds, you feel the fox lick at your wound. Ursula, you lead.
Starting point is 00:52:00 Salamander score, Salamander score La Hound are right behind you, along with Silver, who gets low, flying like under. He's barely even flying. He's basically just using the speed of flight to stay under the tree cover right next to you. He claps a hand on your back and says, Bear.
Starting point is 00:52:19 Yes. I'll bet. He takes up with you at the front. Suvi, Sworn, Amay, you come up. You see, Sworn, looks out, at the sort of staggering, like the artificers at the back. Everyone sort of, see the artificers like weeping, looking at the construct that's just fall. They've spent so long.
Starting point is 00:52:36 And you see, Sworn, says, this guy, I have the rear. Move, move! And he takes up the rear as you streak before red dawn into the forest and to hiding. You flee and vanish, leaving this place for once and all. That was Lou Wilson as Ursuland, Erica Ishii as Amay, Abria Aynagar, as Suvi, and Brennan Lee Mulligan as everyone and everything else. Worlds Beyond Number is edited, designed, and scored by Taylor Moore at Fortunate Horse, with additional sound designed from Michael Gelfy Studios. For even more like this, join us on our Patreon. We'll see you there.

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