CreepsMcPasta Creepypasta Radio - "If you see this building, your timeline might be in danger" Creepypasta
Episode Date: April 26, 2021DONATION LINK TO HELP OUT THE AUTHOR► https://www.paypal.com/cgi-bin/webscr...AUTHOR'S SUBREDDIT► https://www.reddit.com/r/ChristopherM...CREEPYPASTA STORY►by Christopher_Maxim: https://ww...w.reddit.com/r/nosleep/comm...Creepypastas are the campfire tales of the internet. Horror stories spread through Reddit r/nosleep, forums and blogs, rather than word of mouth. Whether you believe these scary stories to be true or not is left to your own discretion and imagination. LISTEN TO CREEPYPASTAS ON THE GO-SPOTIFY► https://open.spotify.com/show/7l0iRPd...iTUNES► https://podcasts.apple.com/gb/podcast...SUGGESTED CREEPYPASTA PLAYLISTS-►"Good Places to Start"- https://www.youtube.com/watch?v=g7YCb...►"Personal Favourites"- https://www.youtube.com/watch?v=AEa2R...►"Written by me"- https://www.youtube.com/watch?v=gX6RA...►"Long Stories"- https://www.youtube.com/playlist?list...FOLLOW ME ON-►Twitter: https://twitter.com/Creeps_McPasta►Instagram: https://instagram.com/creepsmcpasta/►Twitch: http://www.twitch.tv/creepsmcpasta►Facebook: https://www.facebook.com/CreepsMcPastaCREEPYPASTA MUSIC/ SFX- ►http://bit.ly/Audionic ♪►http://bit.ly/Myuusic ♪►http://bit.ly/incompt ♪►http://bit.ly/EpidemicM ♪-This creepypasta is for entertainment purposes only-
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There was once a small business in New England by the name of Grovewood & Co.
It existed for roughly seven months from April 27th to November 22nd in the year of 1913.
At least, that's true for one timeline.
I'll touch more on that later.
Masquerading as a Cape Side souvenir shop, most of Grovewood & Co's customers were oblivious to the store's true nature.
Only the rich elite were granted access to the secret arsenal.
products. You see, during the brief period of time that they were operational, the company
collected, tinkered with, branded, and sold various objects, each of which had other worldly
properties, giving their owner a unique power, supernatural in nature. How they acquired such
artifacts, no one knows. On the 22nd of November, 1913, in its original timeline, the building
vanished without a trace. Not only from sight, but from the memory of everyone who had ever
interacted with it, like it never existed in the first place. It seems the building, and its inhabitants,
fell victim to an object malfunction, more specifically a temporal hiccup caused by a time-travel
device as it was being sold. The origin of this anomaly is more likely a defense mechanism
of the device itself. It would appear that some of these objects are sentient to some extent,
and can flee when they detect a nearby threat.
That's all I'm at liberty to say about this particular event.
So, where did Grovewood and Co. Unwillingly relocate to?
That's a loaded question.
The building, it seems, is constantly jumping from place to place, year to year, and timeline to timeline.
It's a pain to track down, but with a little luck and a great deal of skill, I'm able to do
job just fine. What is my job, you ask? Well, I'm responsible for keeping the building
and its objects from destroying the multiverse as we know it. You know, the usual 9 to 5.
In all honesty, I am a lowly obvious peon where I'm from. There are people getting paid a hell
of a lot more than I am doing much more important work. All I do is tap into the multiversal
time grid and post messages in timelines where the building is likely to show
up, in the hopes that some might believe me and heed my words of wisdom should they need them.
But don't worry, there are greater precautionary measures in place.
This is just a small, added measure of protection.
Note so far, the building has been spotted in 432 locations.
Exactly 26 timelines were discovered to be worthy candidates for the next jump.
25 of those are now considered safe.
Your world is number 26.
Without further ado, here is my warning.
Yes, some of it has been copied and pasted.
Hello, I'm here to warn you.
Your timeline has been deemed a likely landing zone for Grovewood and Co.
Though we can't pinpoint the precise data location of the impending dispatch,
we can tell you what to look out for and how to avoid total annihilation at the hands of an object.
The building will take place of another building in your town.
won't remember the previous building, and you'll know Groverd & Co, as if it was always
there, as will its workers. Upon entering, you might feel like something's not quite right.
Though it exists in your memories, part of your brain may fight the narrative and make it
feel increasingly unfamiliar. If you're lucky, you may even recall this post and some of
his details. We can only hope.
If you're able to gather your wits and swim against the currents of your fabricated memories,
then congratulations.
You are stronger will than most, but this is no time to celebrate.
The sudden appearance of Grove Road and Co. deems your timeline vulnerable, more vulnerable than it has ever been before.
It's up to you, the only person wise to the charade to fix things, if only temporarily.
It's imperative that you relay this phrase verbatim to the shopkeeper.
Might you be so kind as to direct me to your written wares,
I'm in the market for a fictional tale or two.
This is your ticket to the good stuff.
The shopkeeper will bring you to a room housing nothing but a bookcase,
filled with books published by the Moirai Initiative,
another entity we are working to locate,
behind which is a set of stairs that lead to the building's second floor.
Once upstairs, you will find many objects,
a mirror that can trap soles,
a picture frame that can show you still images of the afterlife,
and even a crystal ball that gives anyone who touches it the power of clairvoyance.
None of them are worth your attention, save for one.
In the back left corner of the room, hanging next to some jewelry,
you'll find a golden pocket watch.
This is arguably the most powerful item in the shop,
though most of his powers remain dormant until the anomaly took place.
An object's power can change when use in conjunction with another object.
This is the object you need to get to.
Remember what I said about sentience?
Some of the objects will cause trouble if they sense danger.
Walk around the room a few times, act casual.
When you finally do grab the pocket watch, show no signs of excitement or no.
nervousness. On the front of the pocket watch is a large emphasis and on either side are
GW and Co respectively, denoting the shop's branding. Clicking the button atop the watch
will open its face and reveal to you a single dial and a circle of letters A to Z. These
letters are key to your world survival. The pocket watch works like a combination lock. Spinning
the button will move the dials to letters of your choosing. It's very important that you enter
the following sequence. Right, O, left, V, right, A, left, I, right, L, left, I.
Though the pocketwatch isn't the device that caused the temporal disturbance, that one is still
MIA, it does have similar properties. Entering this code will reactivate the
anomaly and jumpstart transport.
Grovewood and Co. will jump to the next timeline, and you will more than likely have no memory of the events that transpired.
That's it? Really?
Yes, that's it.
Moving the building to its next destination is the greatest thing you can do.
It allows us more time to perfect our endgame plan, currently in development.
The multiverse is at its safest between jumps.
The longer the building sits in.
longer the building sits in the timeline, the greater the chance there is of someone messing
with a pocket watch or another object in the shop, and creating a chain of events that it
inexplicably leads to the destruction of all that we know.
Having said that, keep this in mind.
If your finger slips or you fail to recall the combination properly, you are endangering
everything.
One wrong letter, one wrong turn of the watch's dial, and all the left.
layers of physical reality and consciousness might intersect, creating a cataclysm that
may very well end all of existence.
Sending Ewan is a danger in and of itself, but doing nothing is far worse.
Until the problem can be solved, this message is one of many small hopes that we have.
With any luck, we will find a better solution.
Until then, the safety of the multiverse is in your hands.
Don't screw it up.
