Magic: The Gathering Drive to Work Podcast - #1294: Moxen and Lotuses
Episode Date: November 14, 2025In this podcast, I talk about the design of every card with Mox or Lotus in the name designed as a spiritual successor to Limited Edition (Alpha)'s Moxen and Black Lotus. ...
Transcript
Discussion (0)
I'm pulling out of my driveway.
We all know what that means.
It's time, rather, drive to work.
Okay, today is what I'm dubbing the jewelry episode.
I am talking mocks and lotus.
Moxes, moxen, I think mox's is the technical plural.
Okay, so let's start our story.
Back in Alpha, Richard Garfield made six cards that went on to be pretty famous.
He made Black Lotus, for those that are unaware, it's an artifact that costs zero,
and you can tap and sack it to add three color of any mana to your manapole.
Black Lotus is kind of the poster child of magic.
It is a card that gets probably the most attention in any of the old cards,
probably because it's crazy powerful.
And then the mocks were five, a cycle of them.
All these were rare.
There wasn't Mythic Rare at the time.
And each of the Mox cost zero.
They're an artifact as well.
And they tap for a respective mana.
So Mox Pearl taps for white mana.
Mox Sapphire taps for blue mana.
Mox Jet taps for black mana.
Mox Ruby taps for red mana.
And Mox Emerald taps for green mana.
They were known as the jewelry.
And they are part of also what we call the Power Nine.
Just some of the most broken.
is an alpha. In fact, in some
level, I think
they did a lot early in magic to really define
the potential of
what things could be.
Now, they're a little bit over
the power level line.
Obviously, if you play in
vintage, they're legal.
But if you play in, like, other eternal formats,
usually you can't play them. They're considered
a little bit too good.
But anyway, I talk a lot
about what I like to consider power words.
I'm a word smith by trade.
and there are certain words that just when you read them as a player,
they evoke power in your mind.
When you see a card has the word mocks in its name or the word lotus in its name,
like you perk up.
And so mocks and lotus are two of the big power words and magic.
So what I'm going to do today is I'm going to talk about,
I think there's 20 beyond the original six.
There are 20 cards that we've made with mocks or lotus in the name.
name that are most of the mocks are in fact reminiscent the word of lotus there's cards
that have the word of lotus that have nothing to do with a black lotus so mostly what i'm
talking about today so for mocks all the mocks are zero drop artifacts that tap for manna in some way
and all the lotuses are either artifacts i have a few lands but they tap for a number of manna
usually three or more um and often of one color
although there's a few exceptions to that.
So the idea of today is I'm going to explore sort of, like, what happened is Alpha happened.
We made some powerful cards.
They became pretty famous and pretty iconic.
So as we are designing magic, we do callbacks.
A lot of, not a lot of, but much in design, one of the things we do is we like to harken back and call back to things that people like.
And with the power words of Mox and Lotus, it really allows us the ability to,
make things that are really exciting when people see them.
So that is today.
Today is the journey through the
Mox and Lotus
inspiration cards.
And I specifically chosen the ones
with Mox and Lotus in their name.
They're like,
you know, the diamonds, for example,
which show up in Tempest, are
fixed mockses.
Yeah, fix moxes in that.
They're exactly what mockses are,
but instead of costing zero,
they cost two, for example.
But I'm not going to, I'm not talking about,
I mean, there are things that mockses and lotus inspired.
I'm not really talking about that today.
My rule of fun today is they have to be cards that have the word mocks
or the word lotus in the name and are directly inspired by the respective cards.
Okay, now that we've established my topic of the day, we will begin.
So I'm going in chronological order.
Okay, so we're going to begin in weather light.
our very first card is in fact a land
called Lotus Vail
and so the idea of Lotus Vail
was when it enters
you had to sacrifice two
untapped lands
and then you could tap this land
to add three of any one color
so essentially the idea is
it's a lotus in the sense that it taps for
three men of any one color
you don't have to sack it per se like a lotus
but it's repeatable but in order
to play this land you have to sacrifice
two land so in order
order to sort of get a land that taps for three mana, you have to sacrifice lands to get
the equivalent of that. Now, one of the advantages of Lotus Vale, and the reason Lotus Vale
actually is a pretty good card, is there are effects that can untapp a land. And if I have three
different lands that each tap for one landa, I can only untap one of them. But with a Lotus
veil, if I have a way to untap my Lotus Vale, I get three mana out of it. And one of the general
rules, we actually are much, much shyer about making lands that tap for more.
than one manna these days.
I'm not saying never, but we don't do it a lot.
And Lotus Fail, like I said, there's a big
input cost to it.
But in a world where we don't do
a lot of land destruction,
it is definitely
a little safer than
some other permanence where you would exact two things to play them.
Anyway, Lotus Vale
got introduced.
I remember when we made this card,
there's a big talk about
should the word Lotus be in the name.
Because obviously, the card was inspired
by black lotus, right?
I mean, you're tapping for three of any one color.
I mean, we were making hearkening back.
And then the idea that we liked is
let's lean into it.
And so it's a field full of
basically black lotuses, is the idea.
And we thought that was pretty cool.
Okay.
Number two,
so I have a long tradition,
and not just me, R&D,
especially in the early days,
of taking broken cards
and fixing them,
making what we think to be is a fair version of the broken card.
And is tradition, especially in the early days,
I've done this many times,
is we make a card that is, well, maybe not as broken as the original card,
but still probably over the line.
So my next Black Lotus tweak,
which in some ways is kind of a cross between Black Lotus and Mox a little bit,
is Lotus Petal from Tempest.
So Lotus Petal is basically,
black lotus with one change
cost zero
and when you sack it
instead of adding three
mana of any color
you add one manna of any color
and I'm like oh get it it's like a little
tiny and I even put it in a common
that's how innocent I thought it was
and the idea is
a little tiny person but it's just one mana
well
it turns out just a little
just even one mana just one free
boost of mana is pretty powerful
so lotus pedal has gone on to see
a lot of play.
So my little fixed version of the thing itself.
I believe
it actually, there's formats that it is banned in.
So, many years back, during Myrdon, I
think, I passed Richard Garfield
as the designer that is the most banned cards that they designed.
Not really a great honor, I guess, but
something that I did
an accomplishment I did manage to get.
Okay, number three
was in Stronghold.
Was Mock's Diamond.
So mox diamond, again, cost zero.
When it enters, you have to discard a land card from your hand.
And then it taps for any color of mana.
So it is the first mox that taps for any color.
But, as you can see, since the rule of moxes is it has to cost zero,
we start being more inventive of, okay, well, how do you do it to cost zero?
And the real answer is there's, well, there's a couple answers.
But the answer, the first answer we go to is there's additional costs.
So here, it's not just an artifact that costs zero.
It also requires you to discard a land.
And especially early game, land is pretty valuable.
So the idea sort of is, well, you're losing this land,
but you are getting this thing that can produce mana.
And so, you know, it's two for one, two cards for one thing,
but it is a zero cost artifact.
And I will say, this card is very good.
good.
Early on, we were trying, once again, this falls into the, we were trying to make a fixed
version of something, and it's less powerful than the thing we are fixing, but it's still
pretty powerful.
That's one of the ongoing themes you'll see in Mox's, is zero cost, producing one
mana is often quite good, even if that cost is a significant cost.
Okay, speaking, I don't know if this is a significant cost, but speaking of the next side,
So we now get to unglued.
So unglued is the first set to make a card,
a parody card of Mox and a different parody card of Lotus.
We'll start with Mox.
So there's a card called Jack in the Mox.
So Jack in the Mox, you roll a six-sided die.
You tap it, roll a six-sided die.
On a two, it makes white mana.
On a three, it makes blue mana.
On a four, it makes black mana.
On a five, red, man, six, green matter.
You probably see where it's gone.
But if you roll a one,
You sacrifice the jacket in the mocks and lose five life.
So the idea here was I was really playing around with variance in the unsets.
The unsets because they're more casual, definitely lean into variance.
And I like the idea that, you know, there's some risk here.
Now, obviously, there's a downside.
There's two downsides of this card that moxes don't have.
One is you don't control what manner you're getting.
So it really isn't great for helping you get the color you need.
Now, it does produce, I mean, it does, a mocks for one, for one colorless is still quite powerful.
So the fact that you can't control it, it's still pretty good.
And we try to make a downside, right, that, well, there's a chance of something bad.
And the bad thing is, A, you could lose it, and, and not just lose it, I could have just made you lose it.
No, no, no, no, I make you lose five life.
In retrospect, I don't know if I needed to make you lose the five life.
The only reason is that people are.
playing this is in more casual settings.
And that is, wow, just such a mean
thing. Now, I will say this.
If we allowed you to play
Jack and the Moxin tournaments, complete
with the Five Life loss,
people would still play it. In fact,
it would be a pretty played card.
And the reason for that is
the ability to up manna,
even at the potential risk
of losing
it, losing life, is still worth
doing. That is how powerful mockses
are. Essentially, you can think
this is a mock that kind of taps for colors,
although every once in a while you get the color you need,
and then has this huge downside, and still quite playable.
Okay, the lotus in unglued was called black or lotus.
It is basically exactly black lotus with two changes.
One is, when you tap and sack it,
it produces four men of any color instead of three.
But it's got a downside.
So what's the additional cost?
you have to rip up the card
that is the cost of the thing
you have to rip up the card
the idea being
that it's a card that one time once
would get you all this manna
but you know it's limited by you only get to use
so many times and it's a rare card
now the interesting thing is we did
our normal like godbook study
where we ask people what the cards
and they rate the cards
two cards rated way way worse
than every other card
a chaos confetti
which is a common where you rip it up
and sprinkle it over cards
and destroy what you land on
and black or lotus.
And I remember that at the time
the data was done out of house,
the people that did the market research
were out of house.
And so they came into the presentation
and they're like,
these two cards are by far the outliers
that these are the two that people
really, really don't like.
But we haven't found a correlation
between names and urge.
And I'm like, I got the correlation.
Players don't like ripping up their cards.
So,
um,
uh,
Oh,
the other little
piece of trivia is,
uh,
I remember when we first got the,
the cards in,
like the,
the first run where we could check them.
Uh,
we decided to play,
um,
limited with them.
And I opened a Black or Lotus,
and I got it out into play,
and I got to rip up the very first Black or Lotus.
So,
uh,
I don't know.
Also,
maybe I was the only person
to rip up Black or Lotus.
I don't know how many people actually ripped up a Blacker Lotus.
Most people I know would like,
you know,
remove it from the game.
Or maybe if they're playing it multiple games, like, okay, it's gone for the day.
I saw people do that.
Most people actually didn't rip it up.
One of the things I thought at the time was, oh, if people keep ripping it up
and just they'll get, you know, harder and harder to get because they keep getting ripped up.
But it turns out people don't like ripping up their magic card.
Go figure who could have seen people don't like ripping up their magic cards.
Ah, unsets.
Diving into the unknown.
Okay, for number six, we get to Erza's Saga.
So this was a card called Lotus Blossom.
It is an artifact cost two.
So actually it costs mana.
Unlike mocks that we always keep it zero,
the lotus doesn't always go zero.
That's just a little too hard to do.
So anyway, it has an upkeep that you put a pedal counter on it.
And then you are allowed to tap and sack it
and add X mana of one color equal to the number of pedal counters on it.
So where this came from was in Erzisai.
Urzazag actually had an enchantment theme, even though the story people called it the artifact block.
And so one of our theme in enchantments was we had things that counted up over time.
And the idea was they'd be enchantments, you put them out, every turn you get a counter,
and then you sack it to generate some effect.
So the idea is the longer way that bigger the effect is.
But we figured out that, oh, we kind of could do a lotus like this.
And so I think it's the one artifact that counts up, I think.
because most of the cycle was enchantments.
We made the sort of a one of artifact.
But the idea is, it is a black lotus,
but it'll take three turns.
You have to put it out,
and then I think it's every upkeep.
So not till your fourth turn,
assuming you played it on turn one,
can you use the mana?
Now, you can use it earlier for less mana.
So the idea we liked is it is a lotus in the sense
that it can do what a black lotus does.
It can't do it as quickly as a black lotus does.
The other thing I will note is that our Lotus variants usually end up not quite as powerful as our Mox variants,
mostly because we tow a line on zero for the Mox Variance, which is a lot of the power of Mox's.
Okay, the next card, I wasn't even sure to include this card or not.
I did because we named it after Black Lotus, and I think we did so because it was kind of like a Black Lotus,
but I don't think we should have.
In fact, I think it's a mistake.
I'm a big believer.
and the power words, as I said,
I think this car diminishes the lotus word.
That having the word lotus on a car
that kind of hints at being a lotus
but isn't remotely a lotus.
So it is seven mana for four, four flying creature,
tap, add one mana of any color.
So first off, I think for lotus is to be lotus
at bare minimum, they have to produce,
I really think, three or more.
I think producing one or even two,
I'm not quite sure it gets you to lotus.
So this one produces one,
which isn't even really a lotus.
box.
So, anyway, I included it in my list.
It's an artifact with the word mox in it.
The fact that a tap for color was the reason I think we named it's Lotus Guardian, but
I think it was a mistake.
I really believe that we want you to be excited by cards that we put Lotus or Mox on,
and so I think that we have to be careful when and where we do that.
Okay, the next one is from Miriden.
So Miriden is the next set that does both a, does both a mox variant and
a lotus variant. So, mirroden was the first artifact block. Invasion, what I call the beginning of
stage three, we started doing blocks with themes. Invasion had multicolor. Then we did Odyssey,
which was graveyard, then onslaught with a typo. Then we did Mirrodin. And I had been itching to do an
artifact block. I'm a huge fan of artifacts, and I thought it'd be a fun theme for us to do.
And so one of the things obviously we did is we made a lot of cool new artifacts and did things
we'd never done before, but it seemed like the perfect place to sort of pay homage to famous
artifacts. And really, there aren't more famous artifacts than Lotus and Mox. So I'll start
with the Mox. So the Mox is called Chrome Mox. So it uses the mechanic from the set. So
one of the through lines you'll see today, a lot of time when we're making new moxes and
lot of times, we will think about, oh, is this set doing something different that we can lean
into? So a lot of time we'll make use of the mechanic of the set. That's very common.
So imprint was the mechanic. So you had to imprint.
a card from your hand, so you have to exile a non-land, non-artifact card from your hand,
and then it tapped for any of the colors of the imprinted card.
So I think at the time we said non-artifact because we just didn't want to explain
what happened if you got rid of a colorless card.
Because I think it says it taps for the colors of the card.
The idea is if you exiled a colorless card, it has no.
no color, so you can't tap for the, you don't tap for colorless. It's not a color.
But anyway, to avoid the confusion of that, we just said, because at the time, it was very
one-for-one. Colorless things were artifacts, artifacts were colorless things. So at the time we said
that, it was really us saying, well, discard a colored, a non, I mean, lands also don't have
color. That's another reason we said not lands. Really what we were saying is discarding,
exile a colored card. It's really kind of what we meant, but we said exile, non-land,
not an artifact.
So this is interesting in that
it allows you some flexibility for what
color to get, but
it does, once again, require another resource.
You're discarding a card from your hand, so it's two
cards to make one.
Continuing our theme of
Mox is being good. Pro Mox was very good.
It saw a lot of play.
Once again, the ability to speed up
your mana, even at some card disadvantage,
is still good.
Just because if you
can just get things out a bit earlier,
you have such an advantage on the board
that you can often, you know,
find ways to make up for the car disadvantage in your hand.
But anyway, that is chromox.
So the Lotus variant in Meriden was called Gilded Lotus.
So it cost five mana,
and then it just tapped to add three of any one color.
So the idea of this was,
what if we made a lotus that you didn't have to sacrifice?
That was the idea.
It's a lotus, much like black lotus.
It just doesn't have that pesky downside of having to sacrifice it.
You can use it every turn.
Obviously, we have to change the cost because that can't cost zero.
So we decided that five mana in Meriden, five mana was enough.
And so the nice thing about it is it allows you to sort of in colorless
to get some ramping that you can do, and it adds color if you need the color.
So that was Gilded Lotus.
I thought Gilded Lotus might seem a little bit of play.
Nothing close to Chromax.
Cromax was much more powerful.
Okay, number 10, we get up to unhinged.
So for the first onset, unglued, I made a Mox variant and I made a Lotus variant.
For the second one, I combined them.
I made a card that referenced both.
How do you know that?
Because it has both power words in its name.
It is called the Mox Lotus.
So what it does is it costs 15 cullous mana, or 15 generic mana.
It taps and adds infinite colloquial.
It's some mana. You've heard me. We made a little infinity color symbol. And then it has
the ability for 100, you can add one mana of any color. And then it also says you don't take
mana burn. Obviously, there's no bad burn anymore. But at the time, if you add an infinite
mana into your thing, you would just die at the end of the next phase because you wouldn't
be able to obviously spend infinite mana. Even with an activation, you can activate as many
times as you want, you can't spend infinite manna because it's infinite.
So the origin of this card is really interesting.
So in the Dueless, for those, we used to have a magazine for magic.
Some of the people don't know that because it's been a while.
I used to run a column or like, it's kind of like a cartoon.
I called it Extra Pulled because at the time when we made cards we really liked that didn't
fit in the set, we had a list we called the Extra Pulled List that we would put it on.
So the idea is, here are cards that made our list.
of, we couldn't fit them in.
But really, secretly,
I was just making cards
that were fun to read.
Because these cards
were never played,
they're just in a magazine,
I could lean into,
hey, these are goofy and fun to read.
Like, actual un-cards,
I want to make sure
that are fun to play.
They're real cards
you can actually play them.
So the extra pool of cards,
I just goofed around
and made stuff.
So one time,
I made a card
called Mox Lotus.
I'm not sure
if it's exactly this card
or whether I tweaked it
a little bit.
It might be exactly this card.
I don't remember.
I know I made Mox Lotus
first in the duelist.
And by the way,
we used to get actual artists to do the illustrations.
It was very cool.
Anyway, the fun thing about this card was,
I was really tickled by the idea of producing
colorless, I'm producing, sorry, infinite mana.
I thought that was really neat.
And then at first, we were thinking,
oh, maybe it's infinite mana,
pick a color, tap for infinite mana of that color.
But I really wanted you to have any access
to whatever color you wanted.
So the clever thing that I came up with is,
well, if I put an activation in this,
this at, to let you to turn things into color,
then you can make, you know, you have infinite mana.
And since you had infinite mana, I had some fun.
So, rather than one, add one color, I made it 100.
It didn't matter.
You had infinite mana.
It was just fun to make, here's a card that has an activation of 100.
No card I've never done that before.
In fact, no cards ever done that since.
And then, because this was just so, so powerful,
I did make it cost 15.
Now, also, there is another card
that was in the same set called Glemax
that cost
a million to play
and then it lets you control everything.
You made every decision is for everybody.
And the idea was,
well, how do I get Glemax into play?
So in a limited game,
if you happen to get both Mock's Lotus and Glemax,
it was possible.
So when we made Glemax,
then it cost a million.
Was it a million?
I think it's a million.
But the idea was you needed to use
the Mock's Lotus to be able to cast it.
Anyway, okay, that's Mox Lotus.
Next up is we get to Time Spiral.
We get to Lotus Bloom.
So one of the mechanics in Time Spiral was Suspend.
The way Suspend works is you could pay a cost less than the normal cost of the card.
And then you would exile the card.
You put N time counters on it.
And then every turn, you would take off a time counter.
When you remove the last time counter, the spell gets cast from exile.
So there was a cycle of cards in Time Spiral that had no mana cost, that you couldn't cast normally.
You could only suspend.
And what we did for that cycle is we printed famous old magic cards, like the blue one.
It's the blue one timewalk?
I think the blue one was Time Walk.
But anyway, we made old cards that were sort of classic cards.
And because we were suspending it, we could.
give you the cost that the original card actually cost. Now, the idea was, okay, you're going to take an extra
turn for two mana, but you have to wait for so many turns for that to happen. Or it might have been
ancestral recourse. Either ancestral recourse, we had a bare benefit of interest for what you do for blue.
But anyway, it dawned on us that we could make the card a sixth card cycle and include an artifact.
If it's an artifact, why not Black Lotus? So what the card is, is it has suspend three and it costs
zero. So the idea essentially is
if I play this on turn one
on the fourth
turn, I have access to it.
So this is a little
bit like lotus blossom
where that... It can do
what black lotus can just to take a little bit
of time. Now this one doesn't cost anything.
We actually made a black lotus variant
that actually both cost
zero and can produce three man of one
color. But the extra cost,
as I said, is time.
And this card did Z-play.
apparently a black lotus,
even if you wait for the black lotus,
is still none too shabby.
Okay, so next is Scars of Myridden, Mok's Opel.
So Mok's, I think, is our first legendary artifact.
So at some point we realize that if we're making zero drop things,
maybe we should keep you from being able to play more than one of them on the first turn.
So we started making them legendary.
So I think this is the first one that's legendary.
I just hadn't thought of that up to now.
So, Mox, Opel cost zero, obviously.
So it has what's called Metalcraft.
So Metalcraft was an ability of Scars and Meriden.
The way that Metalcraft works is, it's a threshold ability.
And you have to have three artifacts.
When you have three artifacts, it turns on.
But one of the clever things is that the Mox Opel itself is an artifact.
So really, it's metalcraft, but it's providing one of the three artifacts.
So you need two other artifacts.
That's another way we made it legendary,
is the idea that on turn one,
if I happen to draw three of them
and I can play them and just get three mana,
we didn't want that.
So,
and it is the ongoing theme of the moxes.
It saw play.
The mocks are good.
Okay, the next next mox
was in Dominaria.
Mox Amber.
Again, a legendary artifact.
And this one could tap
for any color,
but only of a color that you had a legendary creature
or a Plainswalker on the battlefield.
And now you can start trying a new approach.
Rather than making an extra cost,
I mean, Metalcraft has kind of do this too.
The idea that you have to meet a certain state, right?
That will give you access to mana,
but first you have to do something.
So for the case of Mox Amber,
you had to get a legendary creature on the board,
or a Plainswalkers.
Planeswalkers aren't cheap.
There are a few legendary creatures that are a little bit cheaper.
We have made one drop and two drops, and we made a few of them.
But it makes you work a little harder for it.
And we had a legendary theme in the set.
So it's nice that plays into the theme.
We care about legends.
Okay, this card cares about legends in this fun way.
Okay, next we get to Magic 2020,
and we get to Lotus Field.
So this is the other land of the day.
So Lotus Field is a land
It has hex-proof
When it enters
You have to sack two lands
And it taps to add three of any one color
So this is us making
Kind of a redone version of Lotus
A little bit different
It has hex-proof
So once you've spent all this energy to get there
People don't destroy it
And I think with us
Once again
The idea of it being a land is nice
Because it's zero
and that it doesn't cost you anything.
But, in fact, it does cost you things
because it costs the other cards.
So that is
from...
What is that from? That is from...
Magic 2020.
Okay. Next up
is from
Modern Horizons,
MOX Tantalite.
So we had done
the suspend lotus in time spiral.
So they were inspired to do a suspend Mox.
But rather than make five of them, because that fills up a lot of space, they made one.
So we can tap for any color, but you have to, it's a suspend three.
So it's a little better than a mox in the sense that it's not one color, it's any color, but you have to wait three turns.
So that was sort of, and once again, it's a nod, the fun thing of that card was it was a nod, not just to original moxes, and not just, but also to what we did in Timesfire with the load.
So it was a look back
in a couple different ways. And modern
horizon sets do a lot of sort of what I call
a decadent design. We're really
making fun of, in referencing a lot of
things we've done before.
Okay. Next,
we get to Theros Beyond Death
and the Nix Lotus.
So the Nix Lotus is an artifact that costs
four, a legendary
artifact. And then
you tap and choose a color
and you add that much color equal to
cards of your devotion to that color.
We also made a land.
The land isn't here only because it didn't have
Lotus or, you know, mocks in the name.
But the land ended up being a little stronger
than this. But the idea was,
hey, we want to give you an artifact that produced a lot
of color. Devotion
was a big thing in Theroset's.
Let's tie it to devotion.
So that seemed cool.
Okay. Next
is Dominar United, the timeless
lotus. It costs five
legendary artifact. It
enters the battlefield tapped, and then it taps for Wooberg,
for white, blue, black, red, and green.
So before we had made an artifact that caused five
that tapped for three of any color back in Mirrodin,
so this is like, well, we're not going to let you choose colors,
but we'll give you more than five mana.
Now, it comes and play tapped,
so it takes an extra turn to get access to the mana.
But the idea of a card that sort of produces one of each color felt really cool,
and because it's producing a lot of excess of colored mana,
we felt like, okay, that feels lotusy enough.
And so we definitely added that in.
Okay, next up, in Outlaws of Thunder Junction,
as part of the big score, we made Lotus Ring.
So Lotus Ring was an equipment that cost three.
It's indestructible.
And the cool thing is when you equip it to a creature,
the creature gets both plus three plus three and vigilance
and the ability to tap and sack it
to add three mana of any color.
The idea, essentially, if you're turning any one of your creatures into a lotus, was the idea.
And then you can see, the nice thing you can see about here is we're definitely experimenting more with what we can do with lotuses.
So, like, now it's a lotus as an equipment.
And that was pretty cool.
Equipment lotus was pretty neat.
Okay, oh, by the way, we're past 30 minutes.
We had some traffic today, so I'm not at work yet.
And because whenever I notice there's traffic, I expand my talk a little bit,
so I've definitely been adding a few extra stories here.
So remember, this is the only podcast where traffic means more content for you.
Okay, we get up to our number 19th of our 20 is Radiant Lotus from AetherDrift.
So we're actually getting to this year.
So it costs six.
You tap and sack one or more artifacts, and then you get to add up to three, choose a color,
and add up to three manna of that color
for each artifact you sacrifice.
So it's a lotus in the sense that
it allows you to sacrifice something
and get three men of any color,
except A, it's reusable,
but each time you have to sacrifice,
once again, one or more.
You actually get a whole bunch of mana of this
because you can sacrifice more than one artifact.
And with things like treasure,
there's a lot of tokens we make
that are a little easier to get your hands on.
This really lets you turn smaller things
into much bigger things
to do more larger.
explosion type stuff.
Now, I will give you this card to cost six,
so this is more about getting giant things out
than speeding up early on.
And that's one of the big challenges
of doing mox and lotuses
is how much they speed up early mana.
So when we make lotuses that cost a bit more,
we can be a lot more aggressive
with how much mana it's making.
Okay, we come to the final card,
which is good, because I am getting close to work.
So the final card was in Tarkere Dragon Storm,
and it was Mox, Javis.
So Mox Jasper cost zero, and you can tap for any color, but only if you control a dragon.
And much like what we did in Dominar United, like we want to give you a restriction that's not easy to do early.
Dragons tend to be larger. There's not a lot of one-brop dragons.
I mean, there's a few, might be one or two changelings, but it is not easy to get a dragon on turn one or even turn two.
So the idea is this helps you later in the game.
in the game, so it's useful, but it's not going to speed you up necessarily right away.
And that one of the notes you'll see with a lot of our moxes is we've been moving away from
just spent extra resources that you have at the time to try to meet a condition so that you can
get it early, but it's not, it's hard to optimize it on the early turns, which is where
the moxes tend to break.
So anyway, I almost work here.
I hope you enjoyed the look through today.
One of the things that's fun to do is, you know, as a designer,
it is a lot of fun to play into the history of magic.
Like, one of the neat things about magic is, hey, the game is 32 years old.
And at 32 years old, we've made like 30,000 magic cards.
We've made a lot of magic cards.
And that's one of the neat things about it.
And one of the things that's fun to do as a designer is to,
to tap into the history.
I really, I mean, I like making brand new things
I've never made before.
That's fun, and we do that.
But I also like making things
that sort of acknowledge what came before.
Magic has, you know, I'm a historian of magic, obviously.
I do this podcast.
And that one of the things that's fun as a designer
is to kind of lean into that.
And so that's one of today's is,
like I said, there's not a lot of power words in magic
and Mox and Lotus are up there.
So it's fun to be able to make things
that are reminiscent of early, early days
and cool things we've done.
And I expect us to make more moxes and more Lotus.
I will say the following.
Moxes are very hard to do.
Most moxes we make end up being played quite a bit.
And so I think we will, I mean,
we don't want to make a lot of moxas
or Lotus-inspired cards just because we want them to be special.
We want the words to be special.
And in order to do that, we have to be very conscious
of how often we do that.
Because we do want you to be excited.
If you open up a card, and you've never seen the card before,
but you read the title, and it says Moxed it,
or it says Lotus in the sense that's an artifact.
I should mention, there are a bunch of cards
that are referencing Lotus in the normal meaning of the word Lotus.
And so not every card that says the word Lotus
and it necessarily is applying to that.
But if it's an artifact, if it has the right art and things
where we're clearly, you know, make reminiscent of that,
we want you to get excited, and same with Mox.
So anyway, guys, this was a look into mockses and lotuses.
So I hope you guys enjoyed today's thing.
I am finally at work.
Like I said, a little, not too much traffic, a little bit extra traffic.
So hope you guys enjoyed a little bonus extra content.
But as I am at work, we all know what that means.
Means to the end of my drive to work.
So instead of talking magic, it's time for me to make magic.
I'll see you all next time.
Bye-bye.
