Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

1212 episodes transcribed
0 comments
Leisure

#1212: Drawbacks

Episode Date: January 31, 2025

I talk about the history of drawback mechanics, what they are, how we design them, and how they've changed over the years.

0 comments
Leisure

#1209: Protection

Episode Date: January 24, 2025

In this podcast, I talk about the history of the protection mechanic, starting from Limited Edition (Alpha) to present day.

0 comments
Leisure

#1206: Draft Archetypes

Episode Date: January 10, 2025

Almost every randomized booster product is designed to be drafted. To do that we have to build around what we call draft archetypes. In this...

0 comments
Leisure

#1202: Psychology

Episode Date: December 27, 2024

I gained a love of games from my father and a love of psychology from my mother. This podcast talks about how my interest in psychology has i...

0 comments
Leisure

#1198: Variance

Episode Date: December 13, 2024

Variance is an important aspect of Magic design (and game design in general). In this podcast, I explain what it is and how we use it.