Magic: The Gathering Drive to Work Podcast - #926: Myr

Episode Date: April 23, 2022

In this podcast, I talk about the lovable Myr creature type. I discuss how they came to be and run through the design of every Myr card. ...

Transcript
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Starting point is 00:00:00 I'm not pulling in my driveway. We all know what that means. It's time for another Drive to Work at Home Edition. Okay, so today I'm going to talk about one of my favorite creature types, Mirror. So I'm going to talk about the history of Mirror, where they came from, and I'm going to walk through the designs of all 38 Mirror cards. Actually, there's a 39th I will also talk about. It's not technically a mirror, but it's mirror-related. Okay, so where did mirror come from? So mirror are these cute little artifact creatures that live on Mirrodin, now New Phyrexia. So they came about because we were making an artifact set. So they came about because we were making an artifact set,
Starting point is 00:00:49 and one of my favorite things at the time was gnomes, which are these little artifact creatures that I enjoyed. And so when we were making the set, I wanted to put some gnomes in, and Brady Dommermuth, who was the creative lead at the time, said, gnomes don't make any sense. And I was like, okay, Brady, I want cute little artifact creatures. They don't have to be gnomes, but I want cute little artifact creatures. And so Brady and the creative team went off and came back with mirrors.
Starting point is 00:01:14 So mirrors are named after Myrmidons. Myrmidons are from Greek mythology. They were soldiers commanded by Achilles, I believe in the Iliad. And I think the idea was they were little servants. You know, they were, I think the idea when we made them was they were little sort of robots, you know, robot-like creatures. I guess they're not technically robots, but they're little robot-like creatures that serve, you know, that live to serve, sort of.
Starting point is 00:01:43 And anyway, the Myr have been very beloved. It was one of those things that we sort of made, and the audience instantly took to it. It exactly had the thing I wanted, which is the sort of cute little artifact quality to them. But anyway, I thought today I would talk about all the Myr in Magic. So there are 38 total creatures with Myr in their creature type. I thought today I would talk about all the mirror in Magic. So there are 38 total creatures with mirror in their creature type. 19 of them were in original mirrored in block. 20 were on the Scars block.
Starting point is 00:02:16 And then three new ones were in Modern Horizons 2. I'm going to talk about all of them. Okay, so the first is a cycle I want to talk about, which were the very first mirror ever made. So gold mirror, silver mirror, lead mirror, iron mirror, and copper mirror. All of them are 1-1 creatures. They cost 2 generic mana,
Starting point is 00:02:33 and they tap for a particular color of mana. Gold is white, silver is blue, leaden is black, iron is red, and copper is green. I don't quite know. I guess there wasn't a clean metal. I guess lead. I guess it's lead. It's lead. Anyway, we knew we wanted... So the idea behind these was we liked the idea of... They were what were called diamonds, where they were
Starting point is 00:03:00 artifacts that cost two that tap for a color. And those were a little too strong, but the idea, if you put them onto a creature, now they became a little bit more vulnerable so they can be destroyed, and it ended up being about the right power level. So, in fact, this cycle not only appeared in original Mirrodin Black, but we reprinted them in Scars of Mirrodin Black. So the little mirror cycle has shown up twice.
Starting point is 00:03:24 The reason they existed, the cycle existed, was one of the things I was trying to do in original Mirrodin is I wanted to weave more color into artifacts. The original design for Mirrodin,
Starting point is 00:03:37 in fact, had even more colored activations. They're still all generic costs, but there was a lot more colored activations going on in it. And there was a little bit too much going on, and Bill made me pull some stuff out, and so I ended up pulling that out. But I didn't want to. Like, in my heart of hearts, I knew that artifacts kind of needed some coloring into them to make an artifact set. Anyway, we would learn that lesson down the road. But I guess,ively I knew that all the way back in Mirrodin.
Starting point is 00:04:07 Okay, next up, Alphamere. Too generic for a 2-1. One of the things that we often like to do in Artifact Creatures is make things that don't usurp any color, but are something you might play. And so a 2-1 is not amazing or anything, but there are decks you might want to play it. And in a set in Mirrodin where you cared about artifacts and artifactness meant something,
Starting point is 00:04:28 you were much more willing to pay a 2-mana 2-1 than in some other, you know, a generic 2-mana 2-1. Okay, next up, Lodestone Mirror. So Lodestone Mirror is a 4-generic mana for a 2-2. It's trample, and it has tap an untapped artifact you control. Lodestone mirror gets plus one, plus one until end of turn. And so this was just us playing into
Starting point is 00:04:51 Artifact Matters. Like I said, the original Mirrodin had a very strong Artifact Matters theme, and the idea here was the thought process was that I would get a lot of my little mirror out that could tap for mana, but later in the game, when I don't need the mana, I could use them to support my lodestar mirror.
Starting point is 00:05:07 So it was designed to go with the mana mirror so that it sort of complemented them. Also, because the set had a lot of artifacts and there were artifact lands and all sorts of artifacts, this also worked just generically in the set. Next, mirror adapter. So it costs three generic mana for a 1-1. Mirror Adapter gets plus one plus one
Starting point is 00:05:28 for each equipment attached to it. So equipment was introduced in original Mirror Adapter. At the time, it was a set mechanic. It would very quickly become a... It would very quickly become a, you know, evergreen mechanic. But we were just trying to encourage you to play, and so
Starting point is 00:05:46 it worked best if it was a small creature, because you wanted it to grow. It's a small artifact creature, okay, we make it a mirror. The interesting thing in this set is I think all the small creatures were mirror, and then the bigger artifact creatures had a couple choices, although we did allow ourselves to make some slightly bigger mirror. Speaking
Starting point is 00:06:03 of which, let's talk about Mirror Enforcer. So this saw a decent amount of actual tournament play. So Mirror Enforcer costs 7 generic mana. It's a 4-4 with Affinity for Artifacts. And the reason this saw a lot of play in the early Affinity decks was that it just was kind of a free 4-4, that it wasn't that hard to get out enough Artifacts, especially with Artifact Lands,
Starting point is 00:06:26 that you could play this, if not for free, at least significantly cheaper than you normally would. And it was one of the cards that definitely saw... The Infinity Deck changed over time, so this card didn't stay in the Infinity Deck the entire time, I believe, but it was a big part early on in the Infinity Deck. Next, Mirror Mindservant.
Starting point is 00:06:46 One mana for a 1-1 Mirror. 2 and tap Shuffle Your Library. I'm not even sure what this card was up to. I know when we mirrored in, we liked making a lot of sort of quirky artifacts. This was an uncommon, and
Starting point is 00:07:01 I think that there were just different shenanigans. It turned out later on the block that Scry got introduced in 5th Dawn, and this actually played nicely with Scry, but I don't know. We knew that when we made it that we were setting ourselves up. Okay, next up, Mirror Prototype. Another uncommon. Cause 5 generic mana for a 2-2 mirror. At the beginning of your upkeep, put a plus and plus counter on Mirror Prototype, another uncommon, costs five generic mana for a 2-2 mirror. At the beginning of your upkeep,
Starting point is 00:07:25 put a plus one plus counter on mirror prototype. Mirror prototype can attack or block unless you pay one for each plus one plus one counter on it. So the idea here is it just grows over time. But to keep that in check, the idea of something that just grows over time, we felt like, oh, well, you need something to rein it in because obviously it can get quite big.
Starting point is 00:07:44 And so we added in the mana payment. In retrospect, probably a little more mana than you needed. I don't think this card saw a lot of play. At least I don't remember seeing a lot of play. But I do like the idea of it's something small that grows with time. And clearly it was a mirror because it started small. Mirror Retriever. Two generic mana for a 1-1 mirror.
Starting point is 00:08:06 When Mirror Retriever is put into a graveyard from play, return another target artifact card from your graveyard to your hand. This card, I think, might even predate the mirror cycle, although I don't think it started as a mirror. This card was really, really early in Mirrodin design. I loved the idea. Basically, I liked
Starting point is 00:08:32 the idea that it was something that got you back other things, and it ended up being a mirror because it was a 1-1, but it didn't quite start there. Next, Omega Mirror. Two generic mana for a 1-2. It's a vanilla. I think we thought it was funny to do Alpha and Omega.
Starting point is 00:08:48 So Alpha is the beginning. It's 2-1. And Omega is the mirror, which is a 1-2. The 1-2, I mean, because artifacts mattered so much, I'm not saying this never saw a play in Limited, but it was significantly worse than the 2-1 version. But anyway, we thought it was funny to make mirrored peers, so we did.
Starting point is 00:09:09 Okay, so that is all the ones in original Mirrodin. So now we get to Darksteel. So there were three mirrors. There were 16 mirrors in original Mirrodin, three mirrors in Darksteel. So first up, Core Tapper.
Starting point is 00:09:24 2 generic mana for a 1-1 mirror. Put a charge counter on target artifact. Sacrifice Core Tapper. Put two charge counters on target artifact. Okay, so what happened was Mirrodin Block originally had energy. And as I mentioned earlier, there was just too much going on.
Starting point is 00:09:42 So one of the things that came out was energy came out. And what it got replaced by was a few cards that used charge counters, and then I wanted a little bit of interplay with the cards that use charge counters. So Core Tapper is that card, because it can put a charge counter on any artifact, but it really matters if the card cares about charge counters. But that was, instead of energy, we just had a bunch of artifacts in this block that had so many uses, and you used the charge counter to represent how many uses it had.
Starting point is 00:10:11 And the cool thing about this card was it allowed you to sort of interact with all those cards and kind of encouraged you maybe to play a deck that had multiple cards with charge counters on it. Obviously, energy would later come back to be in Kaladesh, but this is sort of the remnant of Energy going away. Next up, Mirror
Starting point is 00:10:30 Landshaper. Three generic mana for a 1-1 Mirror. Tap. Target land becomes an artifact in addition to its other types until end of turn. I think we were just messing around with trying to find different ways to care about artifacts, and one of the cool things was that this
Starting point is 00:10:45 card could sort of generate a temporary artifact. Because it made... And the reason we made it a target of a land was we were just trying to pick something that probably wasn't an artifact, but there were artifact lands. And I think this was just designed as a way to go, okay, artifact matters.
Starting point is 00:11:02 It's mostly limited, I think. Here's a way to just up your artifact count for things that care about that. Okay, the final card, the final mirror in Darksteel was Mirror Moonvessel. One mana for one one. Artifact creature, mirror.
Starting point is 00:11:18 When Mirror Moonvessel is put into a graveyard from play, add one to your mana pool. So there's a card called Tzu Chi, which was in original Antiquities, I mean, Brother Wars is coming, but Antiquities
Starting point is 00:11:35 was the second set in Magic. It was an artifact-themed set. And in it, it had Tzuuchi, which was a 4-4. Then when it died, you got 4 mana. Mana burn existed at the time, so that wasn't solely an upside. But anyway, I think at one point
Starting point is 00:11:54 we made a 2-mana for a 2-2 that died and got you 2 mana. And anyway, we made a 1-mana 1-1. It was a mirror eclipse. It was a 1-1. Okay, then, in 5th Dawn, we had, uh, 1, 2, 3, 3 more
Starting point is 00:12:10 Myr in 5th Dawn. So first up, uh, Myr Quadrapod, 4 mana for a 1-4, uh, for 3 generic mana, switch uh, Myr Quadrapod's power and toughness until end of turn. So the idea was it was a 1-4 that for 3 mana
Starting point is 00:12:25 would become a 4-1. And with the way, I mean, assuming you had enough mana, the card acted a lot like a 4-4, but it required mana to sort of get there. And I think at the time, there's some tricks you can do at the time that don't quite work anymore. But anyway,
Starting point is 00:12:44 we don't do a lot of swapping anymore because the way that layers work makes the cards not quite play the way you think they'll play. So now, for example, this card probably would say 3. Tower Creature gets plus 3, minus 3. And then maybe even 3 gets minus 3, plus 3. I'm sorry even three gets minus three, plus three. I'm sorry, it gets minus three, plus three. But anyway, the idea here was
Starting point is 00:13:11 that it was a thing that could sort of swap itself around. Next, Mirror Servitor. One mana for a 1-1 Mirror. At the beginning of your upkeep, if Mirror Servitor is in play, each player returns all cards named Myr Servitor from his or her graveyard to play. So the idea was, as long as you had one of them, it regrew all
Starting point is 00:13:32 the other ones. And so we were trying to get you to play with a bunch of these. You wanted to play with as many Myr Servitors as you could for in a standard deck or most 60 card, you know, four of decks. But anyway, it was kind of a fun card, and it was this neat little build around where,
Starting point is 00:13:49 okay, one mana for a 1-1 is nothing special, but the second one is a one mana for a 1-1 that maybe generates a second 1-1. And likewise, you know, you can make three and four. And it also, this card worked really nicely in some sacrifice decks and things where you would make use of it to get to the graveyard knowing that the next time you played it, you got it back.
Starting point is 00:14:09 Okay, the final mirror of original Mirrodin block, Mirrodin block, was Suntouch Mirror. It costs three mana for a 0-0 mirror with Sunburst. So Sunburst says, this comes into play with a plus one, plus one counter on it for each color of mana used to pay its cost. So the interesting thing here was, this was one of our, and we had a bunch of Sunburst cards that did this.
Starting point is 00:14:32 One of the reasons Sunburst was in an artifact set, where you could spend up to three mana, so you could spend up to three different colors of mana, so this could become as big as a 3-3. Interestingly, there are ways in this block to make it cost more than 3, and if you increase the cost, you actually can increase the possibility of making it bigger.
Starting point is 00:14:51 For example, if you can make it cost 2 more, you can pay 5 different colors of mana to make it a 5-5. Okay, the next mirror, which is the only mirror to appear not in a Mirrodin set or a Modern Horizon set is Sarkamite Mirror, which was in Future Sight. And it was a future-shifted card, showing the future.
Starting point is 00:15:15 And so anyway, so it's two Sarkamite Mirror gains flying until end of turn. Oh, I'm sorry. The card costs two and a blue, three mana total. So it's a blue artifact. Two Sarkamite gains flying until end of turn. Two Sac I'm sorry. The card costs two and a blue. Three mana total. So it's a blue artifact. Two. Sarcomite gains flying.
Starting point is 00:15:27 End of turn. Two. Sacrifice Sarcomite. Mirror. Draw a card. So this card was hinting at the future. What we thought we were hinting at was I knew that I wanted to one day do colored artifacts. Little do we know they've become a standard evergreen thing, or deciduous
Starting point is 00:15:45 thing, I guess. But anyway, I was hinting at the time that would happen. When we had done Original Mirrodin, we had laid the seeds for the return to Mirrodin to be the Phyrexian War, and have Phyrexia overtaken, become New Phyrexia. That had all been planned when we made Original Mirrodin.
Starting point is 00:16:02 So this card was hinting at that, was talking about it. The flavor text is, a horrible sight, yes, but the sound, it's twinging, tenuous, and grinding gears are almost musical. Brutaclad, Telcor Engineer. We'll get to Brutaclad before this podcast is over.
Starting point is 00:16:18 But anyway, this was us hinting that what was going to happen in Mirrodin, that the Fractions were going to take over. That's why it's a mirror, but why it's a Frexenized mirror. And I was also hinting that colored artifacts would be something we would do in Return to Mirrodin. It turns out that we needed
Starting point is 00:16:35 to use it for the Esper Shard in Shards of Alara before that. So, while it was hinting it's something we did do, it ended up being not quite where I thought we were going to do it. Okay, so now let's get into Scars of Mirrodin. Okay, first up, Darksteel Mirror.
Starting point is 00:16:52 Three mana for a 0-1, and Darksteel Mirror is indestructible. Nowadays, I think it would just be, let's see, now it just says indestructible. At the time we made it, indestructible was a word but not a keyword.
Starting point is 00:17:07 It just was a descriptive English word. Anyway, we had introduced indestructible in Darksteel and we decided it'd be fun just to make a teeny tiny indestructible guy and he was small and he was on Mirrodin, so we made him a mirror.
Starting point is 00:17:25 Next, Iggclaw Mirror. Two for a 1-1. In fact, this creature deals damage to creatures in the form of minus one, minus one counters, and to players in the form of poison counters. Whenever Icarclaw Mirror becomes blocked, it gets plus two, plus two until end of turn.
Starting point is 00:17:40 So it's a 1-1 that does one poison to the opponent, but if blocked by a creature, it's a 3-3 that will 1 poison to the opponent, but if blocked by a creature, it's a 3-3 that will put 3-1-1 counters on the blocking creature. So this is the first mirror to show the sides of the Phyrexian.
Starting point is 00:17:57 There's a couple Phyrexian mirror in Scars and Mirrodin. I'll get to them. But clearly we were showing that the mirror was starting to get affected. And Infect was one of our Phyrexian mechanics. And this card had a Phyrexian watermark on it to show you that it had been affected by the Phyrexian. So we see the beginning of the Phyrexian invasion of Mirrodin.
Starting point is 00:18:18 Next, Myr Battlesphere. Seven generic mana for a 4-7 Myr construct. I think this is the first Myr that has a creature type other than Myr. Yes, it is. Seven generic mana for a 4-7 mirror construct. I think this is the first mirror that has a creature type other than mirror. Yes, it is. Anyway, when mirror Battlesphere enters the battlefield, put four 1-1 colorless mirror artifact creature tokens on the battlefield. Whenever mirror Battlesphere attacks,
Starting point is 00:18:41 you may tap X, untap mirrors you control. If you do, mirror Battlesphere gets plus X plus 0 until end of turn and deals X damage to a defending player. So this was the first card, and it's a rare, made to be sort of a mirror build around. It's the first card that kind of, as a creature type, cares about mirror.
Starting point is 00:18:59 We didn't end up making a mirror, like a legendary mirror, and so that would be something, we'll talk about that didn't end up making a mirror, like a legendary mirror. And so that would be something, we'll talk about that later. But anyway, it is definitely something that we were
Starting point is 00:19:14 recognizing how lovable they were and so we definitely, in the second set, or sorry, in the return block, we made a build around for them. In fact, there's other build around for them. In fact, I will get to the next build around for them. Mirror Galvanizer. It's a three generic mana, 2-2, artifact creature mirror.
Starting point is 00:19:31 Other mirror creatures you control get plus one, plus one. One and tap, untap each other mirror you control. So here's a mirror lord, specifically, that says, and this is an uncommon. So you could play this in limited. You could draft this in limited. But you could see the mirror were very popular on our first visit. So clearly on the return visit, we are starting to build in ways to play with Myr.
Starting point is 00:19:53 Next, Myr Propagator. Three and a tap. Put a token that's a copy of Myr Propagator on the battlefield. So it's a three mana 1-1, but it can keep generating itself. And each version of it can copy itself. So if you get enough mana, you can start making a lot of them.
Starting point is 00:20:07 Palladium Myr. Three mana, two, two. Tap, add two generic mana to your mana pool. I'm sorry, two colorless mana to your mana pool. So this was sort of playing off the Myr cycle, which we had broadened back. And this is just a little bit bigger, but taps for two.
Starting point is 00:20:20 Perilous Myr. Perilous Myr. Two mana. Oh, by the way, I've been saying this the whole time, but Myr rhymes with, like, deer. It's from Myrmidon. So, uh, that is how we pronounce it. Um, okay.
Starting point is 00:20:32 So, two mana for a 1-1. When Perilous Myr is put into a graveyard from the battlefield, it deals two damage to target a creature or player. Uh, death triggers were a Phyrexian thing. And so we were trying to make more Phyrexian Myr. So this is another Phyrexian Myr. Icarus Claw Myr is the first, Perilous Mirror is the second. Next up, Brass Squire, three generic mana for a 1-3
Starting point is 00:20:50 mirror. Tap, attach target equipment you control to target creature you control. So we were back on Mirrodin equipment while now evergreen, still with something that showed up here, and so we liked making a little creature that played into that theme. It was an uncommon sort of build-around for if you wanted to make an equipment deck.
Starting point is 00:21:07 Next up, Mere Sire. Two mana, one one. When Mere Sire is put into a graveyard from the battlefield, put a one one colorless Mere artifact creature token onto the battlefield. So, by the way, there have been three different Mere tokens. Four different Mere tokens.
Starting point is 00:21:22 Although, two of them are similar. This was these are mirror these are Phyrexian mirror tokens. We had other things that made mirror tokens and then we will get to a few other tokens down the road in a second. Next,
Starting point is 00:21:38 oh, and this is the third of the Phyrexian mirror. Mirror Welder. Artifact creature mirror, 1-4 for 3 generic mana. Imprint. Tap. Exile target artifact card from a graveyard. Mirror Welder has all active abilities of all cards exiled with it. So imprint was an ability that had shown up in original Mirrodin block that we brought back in Scars of Mirrodin block. And so what imprint means is you take a card in your graveyard
Starting point is 00:22:04 and exile it. And so what imprint means is you take a card in your graveyard and exile it, and then this card cares about that card, and so it'll have all the abilities. In this case, it has all the abilities. Next up, Plague Mirror. Two generic mana for a 1-1 mirror. It has
Starting point is 00:22:20 Infect and Tap, Add 1 colorless mana to your mana pool. So this was us sort of playing around with like the mana mirrors that you saw, but we wanted to infect it, but we had it tap for colorless as to not... But the implication is that your gold mirror or your sapphire mirror,
Starting point is 00:22:37 one of your mirrors got sort of tainted and became a plague mirror. But this is the fourth of the Phyrexian mirrors. Oh, did I get off? Sorry. Starting with Brass Squire, I actually had moved to Mirrodin Besieged. So in original Scars of Mirrodin, in fact, there was Icarclaw Mirror and Perilous Mirror. Those were the two Phyrexian mirrors that show up. But also, there's one last mirror in Mirrored and Besieged, and that is Shimmer Mirror.
Starting point is 00:23:20 Three generic mana for a 2-2. It has flash, and you may cast artifact cards as though they had Flash. So this was meant as a sort of artifact enabler to want to play a lot of artifact things, especially a lot of artifact creatures. Mirror artifact creatures. So it did play nicely with Mirror, meaning your Mirror deck might want to play Shimmer Mirror,
Starting point is 00:23:40 but there were other things you might want to do with Shimmer Mirror with other decks. Okay, now we get to New Phyrexia. So New Phyrexia was... The mirror had won the war, and they had taken over Mirrodin, and now it had become New Phyrexia. And so now we see... Oh, interestingly, the three mirror that we see in New Phyrexia
Starting point is 00:24:03 are actually none of them are Phyrexian mirrors. They're all sort of showing some holdout of a few mirror that haven't been taken over yet. So the first is Alloy Mirror, three generic mana for a 2-2. Tap, add one mana of any color to your mana pool. So this is sort of making a play off the cycle of
Starting point is 00:24:20 mana mirror. Next we have Hover Mirror, two mana for a 1-2 Flying Vigilance. So it's just made to be a little flyer. I guess it stayed away from the Phyrexians by getting up in the air. And the third one from New Phyrexians, Mirror Superion.
Starting point is 00:24:36 Two mana for a 5-6. So a pretty big mirror. Spend only mana produced by creatures to cast Mirror Superion. So there are a lot of mirrors that tap for mana, so this definitely plays nicely in the Mirror deck, because if you're playing Mirror deck, you have a lot of Mirror, probably you have a lot of Mirror that produce
Starting point is 00:24:52 mana, and this thing particularly lets you play much quicker, like for two mana, so all I need is to have a couple Mirror out, and I can play my 5-6 on turn two, or not on turn two, but let's say turn one, or sorry, turn two I play one, turn two I play one, turn three I play another,
Starting point is 00:25:06 and turn four I can get out of five, six and have some mana left over. Okay, so up to now, all the mirrors showed up on, in sets that were premier sets set on Mirrodin, be it in the first block,
Starting point is 00:25:19 there were three sets in the first block and three sets in the second block. But, in making Modern Horizons 2, Aaron and his team made three new mirrors, and they had some fun
Starting point is 00:25:29 with them. So first up is Knighted Mirror, two in a white. So this is the first colored mirror, other than the Future Sight mirror. So two in a white for a 2-2. Artifact Creature, Mirror Knight, so one of the few mirrors that have a second creature type on it.
Starting point is 00:25:46 2 and a white, Adapt 1. If this creature has no plus 1, plus 1 counters on it, put a plus 1 counter on it. So Adapt was the redone version of Mistrosity we did in Simic in the Return to Ravnica, although I think it was in the second one. Whenever one or more
Starting point is 00:26:02 plus 1, plus 1 counters are put on Knight and Mirror, it gains double strike until end of turn. So the idea is I attack with a 2-2, but if I have three mana open, all of a sudden, I could be doing six mana out of the blue. And so you have to keep in mind. Plus, by the way, the way this is worded, it doesn't care. I mean, it can only put plus and plus encounters on itself once.
Starting point is 00:26:21 But there are other ways to put plus and plus encounters on it. And any time you do that, it will give it double strike for the turn. Next up, Parcel Mirror. One and a blue for a 2-1. It is an artifact creature Clue Mirror, and it's to sacrifice Parcel Mirror, draw a card. So this is making
Starting point is 00:26:38 a little bit gnar to Sarcomite Mirror, which costs 3 mana for 2-1 that you sacrifice to draw a card. Now, obviously, this one doesn't have the added ability to have flying, so it's a little bit different, but it's a little nod, and I think it's sort of...
Starting point is 00:26:54 One of the things we always talked about was how Future Sight was sort of potential futures, and this was a little nod of, like, not exactly, but close. The other thing that's super cute is we made it a clue since you spent two and sacrificed it, and that's what clues do. We decided that we
Starting point is 00:27:10 could make this a clue, so this is the first artifact creature clue, which is very cute. Okay, the final mirror of our 38 mirror is Mirror Scrapling. So this is a Cullis mirror. One generic mana for a 1-1, and it says, Sacrifice Mirror Scrapling. Put a plus a Cullis Mere. One generic mana for a 1-1. And it says
Starting point is 00:27:26 Sacrifice Mere Scrapling. Put a plus one plus one counter on target creature. So this is a little utility creature. I know there was a token theme in Modern Horizons 2, and I think this card was made for that. Plus I think there was an Artifact Matters theme. So this was, it crisscrossed between the Artifact Matters
Starting point is 00:27:42 theme and the counter theme. Okay, but there's one more card I want to talk about. It is not technically a mirror, although if you look at the card, it looks very mirror-like. So this is Brutaclad, Telecore Engineer. If you remember, I read you the flavor text from Sarcomite Mirror. We were hinting at the future. Well, guess what? Brutaclad Technor Engineer, the guy that's
Starting point is 00:28:08 quoted on the Sarcomite Mirror gets his own card in Commander 2018. So his card is four blue red, so six mana, one blue, one red for a 4-4. A legendary
Starting point is 00:28:24 artifact creature artific artificer, creature tokens you control have haste, at the beginning of combat on your turn, create a 2-1 blue mirror artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. So, this was
Starting point is 00:28:39 made, the card was designed to be friendly with artifact tokens in general. Well, actually, it's made to be friendly with artifact tokens in general. Well, actually, it's made to be friendly with tokens in general. But it was clearly flavored toward the mirror and has a mirror sensibility to it. And
Starting point is 00:28:55 it makes a mirror token. It makes a 2-1 blue mirror token, which is something we hadn't made before. Like I said earlier, there are the colorless mirror that show up on a bunch of cards Genesis Chamber
Starting point is 00:29:09 Master of Call Mirrored Masage Mirrored Battlesphere Mirrored Incubator Mirrored Matrix Mirrored Turbine Mirrored Smith Origin Spellbomb
Starting point is 00:29:16 there's a Phyrexian mirror that shows up the 1-1's colorless on Mirrored Sire Parasitic Implant Shrine of Loyal Legions there's a Bluetooth one that shows up
Starting point is 00:29:24 on Brutal Clad and then also as I said, Myr Propagator made the little one one that could propagate itself. Those are all the Myr tokens. Anyway, I think Brutaclad was a little nod toward a legendary guy that cared. I do know that there's a lot of desire for a legendary Myr. I don't think we've made a legendary
Starting point is 00:29:46 mirror. Let me look at my mirror here. I do not believe we've yet made a legendary mirror. I do know there's a desire for a legendary mirror. So for all the people out there that are like, why is it a legendary mirror? I do understand. The one restriction we have is mirror only exists on a certain world.
Starting point is 00:30:01 So we need to either be on that world, or we need to be in a set, like a supplemental set like Modern Horizons that can make reference to whatever world it wants. So, but I am aware, I do know how lovable Mere are. There have actually been conversations of, is there a way to get Mere off of Mere and can Mere show up in other places?
Starting point is 00:30:20 And if we ever figure out a way to do that, I would love to see more Mere or maybe however Mr got made here, maybe someone made them somewhere else. I don't know how to get Myr elsewhere, but it is a very, very lovable creature type. Like I said, it is, it was lovable out of the gate.
Starting point is 00:30:36 It is something that I really felt the creative team just did an amazing job in original Myrden and we've had fun with them ever since. So anyway, I hope you guys love hearing all about the mirror, because I do love the mirror. But anyway, guys,
Starting point is 00:30:51 I can see my desk. So we all know what this means. This is the end of my drive to work. So instead of talking magic and talking mirror, it's time for me to be making magic. So I'll see you guys next time. Bye-bye.

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