Podcast: The Ride - Villain-Con Minion Blast with Van Robichaux and Evan Susser
Episode Date: December 15, 2023Van Robichaux and Evan Susser return to the show to discuss working on Villain-Con Minion Blast! Now Open At Universal Studios Florida! Candlelight Processional Episode up at The Second Gate: Patreon....com/PodcastTheRide FOLLOW PODCAST: THE RIDE: https://twitter.com/PodcastTheRide https://www.instagram.com/podcasttheride BUY PODCAST: THE RIDE MERCH: https://www.teepublic.com/stores/podcast-the-ride PODCAST THE RIDE IS A FOREVER DOG PODCAST https://foreverdogpodcasts.com/podcasts/podcast-the-ride Learn more about your ad choices. Visit megaphone.fm/adchoices
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Forever. Dog. show return to talk about their work developing universal studios new ride illuminations villain
minion blast on today's podcast the ride Welcome to Podcast The Ride, a podcast about theme parks where today we finally interrogate the bastards who dared replace Shrek 4D.
I'm Scott Gairdner, barely keeping it together in front of these fools.
But at least we're here with a purpose for them.
Mike Carlson, what do you think?
I'm here.
I'm clenching my fists.
Just I want to hit somebody.
We trapped him.
We've been all nice leading up to this.
But now we get to let it all out.
Jason Sheridan.
I can't even look at them.
Even though I very much enjoy this new attraction.
It doesn't matter.
An American classic went away for it. Even though I very much enjoyed this new attraction. It doesn't matter.
An American classic went away for it.
I guess I'll give an actual introduction.
We can go backwards and make you guys villains again if you want.
But genuinely, been looking forward to this episode for a long time.
And you know what?
I feel like a lot of guests on this show, people we have on the show, are funny friends, people from the world of comedy.
But I think there's a kind of guest we'd like to have more, which is the people who actually work on the attractions, who put these things together.
And today, these guest categories have finally merged.
And we're so excited to have you guys together. They wrote for Brooklyn Nine-Nine.
They wrote the feature film Fistfight.
And most importantly today, writers of Illumination's VillainCon Minion Blast,
Evan Susser and Van Robichaux.
Hello, folks.
Hey, how's it going?
Good to be here.
You guys got all smooth since you became a quiet storm show.
We're going to theme park celebrities these days.
You've got to regulate the energy yeah yeah
yeah um you know i was a little nervous you guys would uh be um honest about the shrek 4d of it all
but i i do want to say uh i consider this all um delayed revenge against shrek 4d for taking out
alfred hitchcock uh oh yeah amen brother yeah yes so you as a child or well i don't know when it
happened a teen.
I forget when the changeover occurred.
You were like waiting.
Somebody needs to take a shot, and that's got to be me.
But anyway, go on.
Okay, sure.
I know we didn't just talk about it.
That was a last year thing, right?
Yeah, yeah.
I don't know the timeline.
Well, congratulations.
You slayed the beast.
Yes, I slayed the beast i slayed the beast
uh the alfred hitchcock experience had a great rear window section where they had little screens
yes yeah inside of windows and you could look through binoculars yeah from across the way like
the optimal place to do it was up like raised up on the second level big fan of that very formative
in my mind like a perv simulation yeah you could be a pervert like alfred was. I was a big fan of that. Very formative in my mind. Like a perv simulation.
Yes, absolutely. Where you could be a pervert
like Alfred was.
Yeah.
I was a very excited
seven or eight year old
trying to find the murderer
and I'm like,
that's just a lady undressing.
Where is the crime?
I've got to keep sweeping.
You were upset.
No interest in that.
Yeah.
Go ahead, Evan.
I was just going to say
it's exciting to be here
and all the time that we were
working on the ride, you know, thinking about
how is it going to be enjoyed
by the podcast, the ride
crew. Right, right. All of
the things that you guys discuss each
week, I was imagining
waking up at night saying,
oh no, what are they going to say?
What are they going to say? How would they plus it up?
Are we plussing it up?
How do they want it to be plussed up?
Do they want to burn it to the ground for insurance money?
A premise they haven't said in many years?
Yes.
But no, seriously, I think that
it was a true
thrill and it's exciting to
be talking about it with you guys.
Yeah, jeez. I've really been looking forward to it for a long time,
to finally triangulate all this and to get down there and experience it.
We weren't immediately on the ball, but this hasn't been open for too long.
No, yeah.
This opened in August.
I did a soft opening in August, and then it's been open now for a few months.
It's great.
You guys are pretty good, pretty on the ball as far as getting down there, organizing a whole Orlando trip it's uh it's great you guys are pretty good pretty on the ball as far as
getting down there organizing a whole Orlando trip just to do it I myself have not been since
it's open I was there pre-open uh when it was it was up and running but not open to the public yet
but I've never ridden it with a live audience or anything like that so you guys are ahead of me
wow um I think they're loving it. I sensed good vibes.
No one was revolting or putting their guns down and looking at their phone.
I felt a lot of engagement.
Yeah, I mean, there's so much to ask you guys about.
I don't like, should we just go back to the beginning,
which I guess in this case is that you've been uh you've done stuff with illumination
for for a long time now so you've been in you've been in their world and in minion world
specifically for is that was was that the beginning you it was it's i know there's like
there's been shorts there's been ads i i forget your entire filmography our our illumination experience has started with working on a Minions short called Minions Scouts.
It's available on Netflix under the Minions and More Volume 1 compilation.
Which weirdly has Shrek 4D on it, too, just to pad it out.
It's one of the Ann Moores, sure.
And then we...
We did some commercials.
Did some commercials for them featuring the Minions.
And then we got...
We worked on a boarded Super Bowl halftime commercial
for Minions 2, The Rise of Gru.
Wow, wow.
That did not come to fruition.
No fault of ours, I hope.
But go ahead, Evan, you were going to.
And then, yeah, we got an email about it was kind of not specific and said, oh, they have people at Illumination have another thing.
Would you be interested in talking?
And I was assuming, oh, maybe it's another short.
Maybe it's a commercial.
Didn't know.
And then we heard theme park ride and our eyes lit
up because it seemed exciting yeah um and initially van maybe you will uh my kind of understanding was
that we were being brought on specifically just to do kind of the pre-show uh video that you would
watch yeah okay and through kind of elbowing our way, we managed to ride this thing all the way through and become a part of both the entire ride and also the Minion Cafe and the whole thing, which was a really fun experience as far as people who grew up going to the theme parks.
Yes, both big fan, not even just people we've had on the show because we know you.
You're like both like a big theme park people and, like an old Epcot head, I feel.
Oh, for sure.
And universal, clearly.
No, yeah, I jumped at the opportunity.
Look, I'm going to back up a little bit just to give the real behind the scenes and tell just the shortest version of the real story, so to speak.
Oh, wow.
Evan's lies. the real story so to speak oh wow which is lies we've been a long time writing team
but a few years ago um we started to have interests that diverged a little bit and we
actually decided that we were going to go our separate ways uh and start working on projects
separately and we sent out an email to a lot of our contacts and people we'd been working with on projects
to explain this all to them,
explain it was very amicable
and that there were a few things
we're going to still work on together.
But moving forward, you know,
you kind of got to pick one or the other
sort of a situation.
And the next day,
one of the people we sent that email to
was a person from Illumination
who emailed back about this project
and very clearly uh had not read
the emails from us saying we were no longer working together just a slight correction i don't think it
was an email back but it was an email basically sent the next day to us seemingly maybe inspired
by the email but clearly by seeing your names in an inbox and Yes, and so we looked at each other,
and at the time it was, I think,
proposed as like an eight-week job.
So then even before having the initial phone call,
we had a discussion of like...
They were being very mysterious about what it even was.
And in the past, we'd had good experiences,
and we said, eh, you know what, why not?
And also just to kind of, I think, prove to ourself
that it was amicable and that we could get along.
We were like, why don't we just, you know, why not?
I believe the phrasing was one last heist.
Right.
Exactly.
And we said, sure, let's have the initial thing.
And then when it was a theme park, right?
And then, so yes, it extended in a very funny.
And so now we've been working together on theme park rides and illumination projects for three and a half years.
Oh, my God.
So your day.
So your breakup lasted for less than a day.
Yeah, pretty much.
Wow.
Wow.
We are.
We are a hybrid team now.
And we do do solo work as well, which is actually a difficult situation to get yourself into.
You really can only do it by accident.
Yes. So any themed only do it by accident. Yes.
So any themed entertainment, it comes in your duo.
I think we're pretty locked in.
You know what?
I don't know.
I don't even want to commit to that.
You know, I think that.
I think Van really impressed some of the people at Universal.
No, but it was a very funny way to come into the project.
I'll say that.
Yeah, wow.
Okay, so under a cloud of drama,
you immediately enter a mysterious, foggy world.
You don't know what you're dealing with.
You'll find rules on the project.
Yeah, yeah.
And then, okay, so it's eight weeks initially,
and you think you're doing pre-show.
And what do you know at that point?
Is ride premise established?
So at that point, I think that they had come in,
and from the highest level, there had been some agreement
as far as what the attraction would be.
I think the, Vanna, maybe you remember some of these details better.
The idea, i think it
was already that it was going to be villain con that it was going to be a convention and that
you would be competing to join the vicious six which all uh remained uh but beyond that there
was a lot of stuff that was not locked in like the number of physical rooms that would be able
to be spaces in the ride had been locked down. Basically the track layout.
And the general premise
but then exactly
what was happening in
the specific rooms that you would move
through, that was
still up in the air.
Which sort of characters
were the character
who was the primary character
within that space was somewhat locked in,
but still flexible.
Like the idea of like, it's roughly this number,
because you're dealing with the Vicious Six,
which is like a villain super group that comes from,
that's from Minions 2, correct?
And maybe there's the vague notion of like,
each one of them has a space,
but you don't know that breakdown or order.
Which also at the time,
Minions 2 Rise of Gru had not come out yet.
So we saw the movie in advance,
which also sometimes made this a little tricky
because understandably, you know,
Illumination, these movies are very valuable.
And so they would occasionally give us
like two hour windows where we could watch the movie.
And then we would have to like frantically write notes
because the idea is that you want to be referencing things
that these characters are doing.
Understand the characters,
be able to write in their voice,
but like had only been given access to the movie
one time for two hours
and couldn't go back and reference anything.
And it was how rough of a state also.
No, it was pretty.
It was a delayed because of the pandemic movie.
So it was pretty.
I think it was,
I think every time we saw it,
it had been finished, but it was being held but you couldn't scrub right back and forth no right
exactly but was it remote you were watching it remotely yeah yes but with the sort of like
thrown together during the pandemic to remotely screen things barely functional systems everyone
in hollywood ran off oh we did a similar we did a similar thing when we watched Jay and Silent Bob's reboot during the pandemic.
Equally under Lockheed's office.
By we, you mean I kind of avoided that particular Zoom.
Scott popped in for a second, maybe.
And I was dismayed to find that I had not cleared the movie entirely.
Right.
There were still 10 minutes to go when I showed up.
Can I ask, when you guys came on board, were they already set on the moving walkway element and the shooter element?
Yes, there was, I believe, Finn?
Yeah.
Yeah, it was. You were always going to be on a walkway.
The walkway was locked in.
And the blaster.
And the blaster element. The functionality of the blaster and the design of the blaster was not locked in.
And there were lots of discussions about that that we were involved in.
Something that happened, which I think is what resulted in us being so involved, was early on there were just these all-hands meetings every week with every department for the ride.
And we were at those meetings.
Yes, and it would be interesting.
Sometimes these meetings, because I think it's a big project,
and you kind of don't know what's going to be most urgent.
So sometimes we would be on this meeting, and it would be like,
okay, today we're talking all about the pre-show video,
and Van and I would be talking, listening, be very engaged.
And other times it would be like, okay, we need to talk about
how much steel is being ordered.
And we were just on these calls and through that process,
we started to learn and get ideas.
About the steel.
About the steel.
But also there would be meetings about, you know,
the blasters and how they would be designed.
You know, there was a whole discussion of that, you know,
you want people to be holding onto the blaster and not, you know, swinging them wildly. So that was
where it came from to have a design to have two buttons on the blaster so that there would be a
reason to hold it with both hands. Um, and all of that kind of stuff, we started to kind of be
exposed to every element of a theme park ride design, which was a very cool,
you know,
experience.
But also sometimes I found myself,
you know,
shaking my head.
I don't know what is being discussed.
I have no idea.
When you're also watching probably the triangulation of like,
that there's illumination involved and then universal functional people.
And that's something i always wonder about
these things is like is it just everybody kind of like stepping forward and checking with each
other about what's feasible constantly and everybody like slowly moves towards the finish
line uh because it's like yeah how do you write for spaces that aren't fully figured out i mean
that was a complicated part of the project was it was a
constantly moving target,
but you had to, no pun intended,
about constantly moving targets.
But we did have to keep, like,
revising it in sort of in all directions,
like moving closer and closer to what
is the actual premise of these things
going to be, but then there would be, like,
you know, curveballs thrown where
it's like, there's actually another section of the line now or you know um this last room is good this room's gonna
have two walls instead of one wall that are gonna have stuff on it and oh so suddenly you gotta fill
so suddenly you gotta like redefine what would you know move around maybe this space would be
better for this character if it's gonna have two walls and things like that huh um because was a thing that happened was, so there were these spaces that were kind of defined,
but there was a sort of like a horse trading of what character would go in what space to best suit the concept elements for that character.
Wow.
Like how long did it take where you were comfortable just like, I'm going to take a big swing here.
Like how many meetings before you were like... I wish I could find...
I should have looked up the email
because there was, I think a few
months in, we took a big swing.
Alright, Gru
dies. That's how it's done.
Kevin kills Gru.
Who's Kevin?
Kevin the Minion.
Oh, I got to cut that out.
Kevin the Minion.
I think we just lost our job just go straight to van um but there were there was a point where um i think we got comfortable with the level of
uh involvement that was being both expected and allowed from us.
And, you know, we kind of started reshaping some big parts of the ride.
The entire part of the premise that VillainCon is being held in Orlando at Universal Studios came from us.
Oh, wow.
Oh, wait, because, okay, so VillainCon um i'm no expert in these movies at all but villain
con came from the first minions correct and but that is also a period piece that's right so that
is in the 60s it's being held i believe it actually may be in orlando or florida yeah it's in florida
okay i think it's in florida maybe not specifically orlando but but it's set in the 60s.
Yeah.
And so that's 1960s VillainCon you see then.
Because that's pre-Grew.
That's pre the rise of Gru's Rise.
So is VillainCon a place that the minions are going to like
hunt out possible?
They're looking for a new boss.
Yes, and so they go there and that's where they meet
Scarlet Overkill who becomes their boss in the film.
But Sandra Bullock?
Yes.
Villain Con exists, but now
you have still more logic
to work out in that you have to get it up to
2023.
I thought
that the idea of
people will hold conventions at the hotels,
at the theme parks, and things like that.
And so I thought the idea that maybe the convention itself is being held at
the theme park secretly would add an extra element of fun for the like
young riders of the ride to feel like they're,
they're really immersed in the experience and like double immersed.
Not only is it like there's a whole make-believe inside,
but you're like already in it when you're at the park deciding to go sure sure and yes so it is i guess
that's an important thing to note that universal studios exists in the world of the ride you are
transporting to a fully other world because there's jokes right away in the pre-show about that
and a funny thing if i name check things everyone should take credit
please uh if i bring something up but that they're uh pretty like good uh hit at universal a joke
about how um wait oh god what is it it's about the parking um that like it's a universal orlando
just got a lot more evil which considering how much they pay for parking is really saying something.
Yes, that was a joke that we wrote.
Which was funny, though.
We wrote the joke, and I'm out here looking at
living in Hollywood and how much they charge
for city walk parking.
And then I looked up how much they charge for it in Orlando.
It's actually much cheaper.
Yeah.
I was curious.
I bought a bottle of water at Vinyard Cafe, much they charge for it in orlando it's actually much cheaper yeah i was curious a number i bought
a bottle of water like at vinyas cafe and i'm like wow very reasonable down here the joke was
still worked yeah yes yeah because paying for parking when you're going to a theme park i know
they all do it but it feels ridiculous to have to do yeah yeah the hotels even now it's getting
worse if the joke doesn't apply now it will certainly apply in seven years.
But yeah, we were unsure how they would feel about that, but they actually liked that at Universal, and they were in for it.
They're cool at Universal.
I'm all in favor for taking credit for a lot of things, and I think we should continue to keep doing that throughout this whole thing.
But I should say that it was a very collaborative process and a lot of people on all sides.
Universal Illumination had a lot of great ideas and people.
It's not even like it's not like every funny thing that's in the thing came from us.
Everyone contributed all sorts of ideas.
I can't clarify anything you don't like about the ride.
Didn't come from me.
May have come from.
Right. And they were also very open to, like Van was saying,
like, well, if you guys have any, you know,
ideas about how, like, you know,
the mechanical engineering should be done,
you know, feel free to chime in.
And I did.
Yeah.
I got unnecessarily but very involved in the app design.
Uh-huh.
Yeah, the app is very detailed.
Like, for one thing, i'll pay a compliment it
works uh not always guaranteed with theme park theme park based apps but um i was reading like
some you know theme park blog coverage of like here's different uh things you can get and here's different settings you can do and customize.
And I'm like, wow, I didn't even barely scratch the surface
with the app integration.
Yeah, there was a lot of time was spent
kind of trying to figure out exactly
what the amount of depth of customization would be in the app
and balancing that with the ability to just go on the ride
and play it without even really having the app oh sure um and it that was a tough balance to hit
but i i feel like there is a there's there's a deepness in the app if you get in there and
try and change the settings and evan and i also wrote all of the copy in the app as well oh wow
jeez i have a question and not to be presumptuous and tell you how to do your podcast.
Should we explain what the ride is?
Yeah.
Yes, possibly.
Probably.
We've hinted at it to some extent.
But okay, so now it's like a quiz to make sure I understood.
Well, I can do it if you would like.
Sure, absolutely.
Sure.
So the premise of this ride is that you are attending VillainCon to join the Vicious Six.
And VillainCon is kind of like a Comic-Con-like event.
You wait in line, except instead of comic book fans and vendors, it's all villains.
And so the Vicious Six, which is a notorious supergroup, is looking for their next member.
And you get in line like you would if you were going to comic-con a convention you see
very funny videos where it's kind of vnc which is a villain news channel um they're you know doing
uh i'm gonna step in because evan is really just uh he's butchering he's flailing he said very
funny he should have said extremely funny first of all
credibly rewatchably perfectly funny but so yes so the the in the ride itself that you get on is a
moving walkway blaster attraction um but there's a lot of fun leading up to that which is based on
the premise uh you are at villain con and you are in line for a specific experience that is being
held at villain con and if you've ever been a specific experience that is being held at villain con
and if you've ever been to comic-con or any of these big conventions it's all about lines
which made it a great way to theme a theme park because most of your ride because most of your
time in a theme park ride is spent in a line yeah and so you're really on the ride as soon as you're
in the line because part of the experience of being at any convention and being at villain con
is standing in those darn long lines.
Sure, yes.
But to make that experience a little more bearable,
there are televisions throughout that are playing
a special VillainCon edition of the VNC,
which is the Villain Network Channel,
which is sort of like CNN for villains.
It's from the Despicable Me universe.
Sure, sure.
And we were able to get the announcer
uh voice actor who was the villain con network uh like newsman in the 1960s in the uh minions film
back yes who's very 60s style we will we style him up to 70s yes yes um and he kind of sets the premise for wait does he oh so the the look change you like
you well no in the 60s he is in the first minions movie he's in the 60s in the second movie you see
him again he's in a 70s look and we went with the 70s look oh i say move him forward a little bit
but uh he does also set off in the premise he he sets up that villains have come from around the world and throughout time, and they show some villains traveling through a time machine, which does help address, we talked about this a little bit off air, that this is designed to function canonically so that it can have taken place within the world of the films and there is a time machine added so that villains who perhaps didn't uh contemporaneously exist within the films can be featured within the villain con
attraction because minions the the the first minions is a prequel that goes way way back
we're dealing with it goes back to the beginning of time essentially yes yeah so we have a long
timeline so you figured out because we were talking about how timeline is an issue in many, especially recent theme park additions and areas.
So you thought this through, what is the way to justify.
To their credit, the folks at Illumination were very concerned about making sure the timeline was able to, at least if you squinted, match up and work.
Sure, sure. you know at least if you squinted match up and work sure sure do you feel like you've like now
planted seeds for future minions projects by adding to the sort of canon uh you know i can't
uh really get into any detail on that but actually the answer is yes okay great i i did have the
thought having just a few months ago watchedions Rise of Gru and then doing this ride going like,
wow, the Vicious Six looks great.
They've aged really nicely.
Yes, yes.
Probably villain technology.
They may have traveled by time machine.
So anyway, to continue with the ride description,
you make your way through several versions of the line.
We call it the queue, that's the internal.
That's what you say, yeah.
Correct, yes.
The official terminology. call it the Q that's the you say yeah technology terminologies and you make it
to I believe is it q5 I believe that's
right which is when you have are able to
walk out onto the villain con show floor
but this implies not to get into weeds I
guess but like that's what you know the
area like those are all coded in some way so you
know so we're like you're writing for q1 q2 yes wow and so uh in q5 you get a little bit of free
roaming ability you're walking around inside of a space that is built out to kind of look like
you're seeing booths at a convention so there are yeah various vendors of villainous goods and services.
There's Malicious Motors,
which is sort of where villains get their getaway vehicles and evil cars and whatnot from.
There's the Diabolique Boutique,
which is sort of a fashion house for villains
where you might get your super villainous costume made.
There is, what is the pet store?
What is that?
That's called the
Corrupt Companions,
I believe.
Oh, that's good, yeah.
And that's,
you know,
your evil pet foods
and whatnot.
Right, right.
Yeah, great giant gator.
Yes, giant alligator.
Yeah, really good
feature there.
And so just
to pause on the explanation and just get into some
more evan and i the most important part yeah uh i think that was my favorite part of the ride was
so we did work on a lot of the placemaking line stuff yeah um and so those booths
uh both concepting what some of them were but then also like the physical objects that are in them.
Malicious Motors has a like bunch of license plates up on the wall that say
like,
you know,
like too evil for you kind of type things.
Yeah.
Yeah.
And we wrote all of the license plates and things like that.
And again,
there were other people pitched on these things as well,
but the,
I'm like flipping through a couple of things that grab pictures of,
and there's the,
in the,
in the pet area.
Cans of corrupt delights.
Yes.
Fiendishly flavorful.
And then it's different at bat food, scorpion food, vulture food.
Yeah.
So like the process with a lot of that is we would get sent like the art department at Universal would mock up a like label and then that would get sent to us to revise the copy on sometimes
pitch a new like maybe instead of bat food it's this type of thing and so there was like a ton
of collaboration between us and the different departments at universal working on this stuff
and like malicious motors uh has a like a car console like a steering wheel and
buttons and gauges and you know that got sent back to us with somewhat generic like what the
gauges said and you know we changed them to be things like oil slick and uh more specific things
and so there's a lot of uh a lot of interesting places where there's quote unquote writing that you might not expect on a ride.
What a dream to get to just like fill out specifics.
Just like.
Yes.
Yeah.
Like in really specific assignments.
Just make that funny.
Just make that funny.
Things like that is.
And this is a.
You could not go on the attraction three times and not see it.
But there is a map of the VillainCon floor.
And they have every every which is all these
booths that you don't see because kind of the premise is that you are going through this queue
you're going through a small portion of the show floor and you see a map that shows a much bigger
portion of and it's all of the boot all of the booths that you don't even get to see and little
you know there's little small things i think some of these i'm saying didn't necessarily make it but
it's like torture chamber and and just little things labeled,
like things that you might imagine would be at a convention.
One I really like, false sense of security room.
That one was tough to get through.
There were some people who did not,
could not understand that joke, I think very fairly.
I guess it's a good one to look at later.
When you're doing all this, and you're writing all these jokes,
was there anything that you were surprised when you actually saw it?
Or was literally everything like, yes, no, yes?
Would you get emails that would list yes, no on all your ideas?
Sometimes yes, but then other times you would get there when we got there,
like, oh, wow, that is...
Oh, so they just, yeah.
Yeah, some of the stuff did... You never hear back about it, and then it's just there. we got there, like, oh, wow, that is... Oh, so they just, yeah. Yeah, some of the stuff did...
You never hear back about it,
and then it's just there.
Yeah.
Ah, okay.
So you're leaving this queue.
You head in to go and get your blaster,
and there's a little area
where there's these blasters
that are on a conveyor belt.
To simplify it for people
who may not be familiar,
blaster is a word we use
in the theme park business
because we don't want to say gun things have changed things have changed since they
proposed a dick tracy ride where you have a tommy gun so you're a blaster which is not a gun
not remotely not remotely similar no um everyone gets to pick one up and one of the things that's
unique about this ride is that, unlike some similar attractions,
the blaster is not attached to a ride vehicle.
There's no cord coming out of it.
It's not mounted on anything.
You freely hold it.
You pick it up, and then you drop it back off.
And so you can, when you're on the ride, you can move around 360 degrees up and down
and blast any direction that you want.
So how is that
calibrated so
quickly?
I hadn't actually thought about
how that worked until you mentioned it.
While they're on
the conveyor belt,
charging belt, that is when they
get
recalibrated and recentered
to know what direction they're facing
with the system.
There are sensors up in the ceiling.
I believe
it uses ultra-wideband radio,
the same thing on iPhones
where you can find your keys now.
I also believe it's ultra-wideband.
And then inside the blaster itself,
there are accelerometers and things that it can get its
own orientation and so there are multiple systems getting the orientation of it and they all
communicate back and forth and that gets uh gives an orientation and position and angle of the
blaster to the computers that are controlling the screens well for you van was there ever any
onboarding of uh having like
wrapping your head around what all of this is or is the in the first conversation about this
are you like yes got it i understand i i this is all just like no one told me any of this i had to
figure all of it out there i was given access to like a like internal wiki that explained all of this and i just on my own read all of it
wow there were like these to me incredible diagrams explaining uh how all of the signals
and messages were sent to each other and where they were queued up within the system and so it's
possible that the typical writer on a thing like it does not may not dive into your with may not
go on stealth missions to see documents that they were not specifically. But it came in handy as we were getting to the
last phases of the ride and I myself being familiar with
the technology I had a sense of like what could be changed at this point and what's completely
off the table. And so we were pitching things like
different sounds a blaster could make and things that I
you know the color that it showed when you were blasting a certain thing and things
that I knew were tweakable at this point in the process.
Wow.
Van definitely had a technical knowledge and understanding that I think they
were shocked to discover in a writer.
I had the ride running in my office.
Because I had enough of the existing technology they were
using for the ride already
that I was able to run a version
of the ride in my office for Evan and I
to like... What does that mean?
What does that look like? I brought both the
energy and spirit and mind
of a child
to the process and was able
to
just say, oh, wouldn't it be fun
if you could blast really big?
Very helpful.
And you know what?
Sometimes that was valuable too.
And sometimes Van would say,
no, not possible at this point in the process.
So anyway, you get your blaster.
You also picked up burgers once.
Right.
So you get your blaster
and you walk onto a moving conveyor belt.
It's sort of like the conveyor belts in an airport,
except this one can move around corners and curve.
That's where I suddenly was,
because I think everybody was probably,
you guys especially, I would imagine,
are wrapping your head around how is that going to work.
And once I saw the first corner bend,
I'm like, oh, here we go.
All right, I get it.
That works really smoothly.
Can you all stand on
spots too can you explain to me how that works uh it's segmented and okay it's it's in like a
semi-circ like crescent shaped segments that overlap and so that's how it's able to
but it is the same piece like are we getting moved on to a different piece no you're on you're
standing on the same piece that they just sort of are able to corner because they're overlapping and there's a little more underneath.
And you don't really notice it, but the floor underneath you slightly changes what piece of floor you're on.
You're illustrating things with your arms, which actually is very helpful.
But I'm going to ask you to do one more, which is what I'm on with the dot.
Do you know the shape of it if you were to take it out of the belt?
Yeah, it's like a half circle, but a little bit of a crescent carve out on the straight end of it.
So slice a circle in half, you've got two halves.
But then carve out a little crescent on the inside.
Almost like a macaroni.
Yeah, almost like a macaroni yeah it's like a macaroni piece
okay those are stacked on each other okay interesting so you move them and so you're
in on that and then you're moving through different themed rooms themed to the vicious
six and what and what is the like um the the the overall when you get to that point what is that
within the premise of the convention sure so, sure. So you're entering the Vicious Six challenge, which is like a side event they're holding at Comic-Con that they've designed and put on.
See, the Vicious Six in Minions Rise of Gru kick out Wild Knuckles.
Okay.
So now they're down to the Vicious Five, so they need a new member.
Okay.
In Minions Rise of Gru, you think that Young Gru might be the new member. It doesn't. It doesn't work out. So they're still in search of a new member uh in minions rise of gru you think that uh young gru might be the new member
it doesn't it doesn't work out so they're still in search of a new member okay and so this could
be you the attendee of villain and so it's it's sort of like if you go to comic-con and there's
an activation for the new godzilla movie and you go into a room and it seems like godzilla's there
or something uh it's that sort of experience being held at villain con where there's a sort of a separate activation being put on by the vicious six and for them it's because they're
trying to recruit a new member they figure we're better than villain con all the most villainous
people are gathered and so you're being scored uh on your blaster you're getting a score and
that's all for them to judge whether or not you can become the next member of the Vicious Six.
And you guys have worked on a Comic-Con activation as well.
Yes, the Brooklyn Nine-Nine Comic-Con activation.
And also the Detective Pikachu.
Unveiling of Detective Pikachu at Comic-Con New York.
I don't know that. I don't think I knew that.
I believe that Ryan Reynolds was voicing Detective Pikachu.
You planned how to unveil Ryan Reynolds?
Us, Dave Foley.
It was an insane one-day writer's room.
Legends of comedy.
And I don't know if they used anyone's ideas.
I think they may not.
They may not.
Okay.
Well, I'm sorry not to step too far off the moving walkway.
Sure.
But if we're talking convention experience, Van, you've also, you've put together entire
conventions.
You're one of the main architects of this ongoing convention called BugCon.
Yes.
Which is devoted to BugMain, who is a hip hop artist slash cult leader.
Yeah.
And I feel like genuinely
there must have been a lot of crossover between,
because BugCon is a pretty advanced
technologically event.
There was a moment.
You essentially are almost doing solo.
That is where I don't think if you,
maybe some people listening have been to BugCon.
If you haven't, and I hope there's a future BugCon,
it really is a technological achievement.
You might think more people are involved in putting it together
than you very frazzled with a number of minions, you might say.
Yeah, but it is, I would say, 80% me, 20% like a dozen other people.
And there was a moment uh where i was simultaneously working
on villain con and bug con 2022 i did those projects did overlap um but yeah i have kind
of become uh i think uh entertainment's foremost expert on fake conventions but that you can also
attend yes yeah yeah yeah that are actual experiences real fake conventions but that you can also attend yes yeah yeah that are actual experiences real
fake conventions that are very that i've like uh both very rewarding uh both the universal one and
the and bug con uh not only that you've also put rides together as part of these at the last bug con
uh yes we did have a spacey mountain space a a terrifying trip through the career of kevin spacey
which was a like it was like a headset based yes it was a roller coaster simulator experience uh
with a fully fleshed out track that you actually you that that moved along that was perfectly
moved around and
encountered big kevin spacey at you and they were more advanced than this minions ride in a lot of
ways in some ways in other ways less advanced i mean i just think well attended i just think
universal like lucky that you would deign to participate and give them any of your knowledge
well thank you that's a high compliment.
I appreciate it.
But yeah, no, there was a surprising amount of overlap there.
Yeah, and between everything, because I mean,
your listeners are picking this up,
but if you don't know Van or haven't heard Van on other podcasts, like, yeah, your technological experiences,
what do you even call it exactly?
Because beyond like your
your app awareness and and uh programming i think is okay yeah i wouldn't have had that term at the
ready no sorry it's your polymath um but yeah you know i so i went to college to be an engineer
and i quit engineering school the first week and switched to screenwriting wow um but i've always had that
engineering bug still wow um and so it kind of became my my hobby um i kind of describe it as
like you'll hear that there's like an engineer who dreams of one day writing a book i'm like
a writer who dreams of one day engineering a complex system which to some extent you have
to feel like this is one of the biggest
accomplishments i would think uh yeah no it was really thrilling to work on it it really ticked
um all the boxes i think could tick for me yeah um when you're sorry go no please when you're like
on now like another shooter ride are you trying to break down technologically what's happening another oh excuse
me uh blast blasting a ride where you blast yeah like a midway you don't hear about mass blasting
buzz light year i mean for better or worse the i think the reason i was well suited for this is
that has not changed for me at all because that was already happening you were already breaking
that down yeah i was already like okay so on buzz light your blaster the reason it's attached is it's getting the coordinates of where it's pointed at by how it's moving things like
that right um if okay uh feel free to not answer this or generically answer it but i imagine that
with you guys and other people in the process at universal that there must have been some let's say judgment
or comparison to
other recent rides
of the blasting variety.
You must have been kind of like
comparing yourselves against maybe
let's say lesser versions
of the genre.
There's a very exhausting
ride that's somewhat similar
and we were keen on not having our ride
be quite so tiring on your arms.
Sure, yes.
While also feeling like you aren't actually interacting with it.
But I won't go further.
Yeah, yeah, yeah.
And you want to feel like there's cause and effect,
like there's actual way that you weren't just flailing around
with no specific...
Sure, sure.
You didn't understand um which
is a big challenge when you are uh not seated when you're holding a weapon uh is that a lot
can i say weapons okay just all right just all right i'll always keep a blaster uh um uh but
like uh i was in it was ever was there ever anyone trying to back up and say, let's not do...
Yes.
Or let's not do a blaster that's as weighty?
There were comparisons to other rides made as like, we don't want to be like this or that, both because that is a problem.
But also, I think out of not wanting to be, uh, compared unfavorably.
Yeah.
You want to distinguish yourself and do your own thing.
If you're,
yeah,
you don't want it.
You don't want what's different about an attraction just to be the,
uh,
IP or characters.
You want it to feel like a different experience.
Sure.
Uh,
one of the leads on the project had,
uh,
previously worked at Disney and had worked on toy story,
midway mania.
Okay.
Um, so we were all very positive about that one.
Was there ever an idea to not make it
just a regular blaster,
like something weird like a sword or something?
No, it was pretty set on
it was going to be a blaster
throughout the whole process.
The big conversations with it
had to do with how much functionality
would be on the bl process. The big conversations with it had to do with like how much functionality would
be on the blaster.
Right.
Um,
you know,
uh,
there was a moment when,
uh,
you would have more ability with the blaster to be like selecting different
weapons.
Yeah.
And cycling through weapons and things like that.
But there was a concern about giving too much immediate on weapon depth, excuse me, on blaster depth.
And that making any writers who are not familiar with video games of that genre and things like that too confused.
And also you want people to be looking at the attraction and not the blaster.
Blasters have these great little screens on them that let you know what projectile you're using and what your score is but it's also like this pressure to from ourselves don't use the
screen too much because you don't want people staring down at the screen on their blaster which
we could show whatever we want on but sure like the action to be out in the big world around them
where they're built out columns and kids are already looking down at their screens you know
what i'm looking at screens on blasters.
There you go.
I think the blaster, I thought it was very satisfying to hold,
and it is larger than some other blaster-based rides,
but it is very light.
I was impressed.
Definitely a challenge is figuring out what,
because all of the stuff that you put into it can make it heavier,
so making it not too heavy, but all of the stuff that you put into it can make it heavier, so making it not too heavy,
but also having the functionality that you want.
That's...
Evan wanted a soda dispenser cut for weight.
The dispensing tech was like the soda itself.
Yeah, cut for his weight.
And then just to finish the walkthrough of the ride,
you do the Vicious Six challenge,
and each member of the
vicious six whether that be strongholds vengeance or nunchuck they kind of have their own room that
they've designed that they have their own kind of unique way and challenges of how you can earn
more points cause more destruction concluding in and this is a little bit of a tip to, you know, my fandom of wrestling, which Carlson can relate to.
Bell Bottoms tells you a version of Ric Flair is to be the man.
You got to be the man.
It's to be the best.
You got to be the best.
And as a surprise, all of the iconic villains from the Despicable Me and Minions franchise you discover are also there in competition with you.
Whether that is scarlet overkill
uh brat el macho vector and they come in and it's a fun thing that if you're riding the ride
multiple times you might have a different version of who you go up against so you might takes lead
in the right right yeah so you the first time you go through you might be finishing a battle
with vector and then el macho comes in and then the next time you go through, you might be finishing a battle with Vector and then El Macho comes in.
And then the next time you do it, it might be Scarlet Overkill.
So that's a little bit of variation.
And you have a face-off against an iconic villain.
And you can either win or lose against that iconic villain.
And that battle is happening.
It's gotten so intense that it's blasted out into universal orlando
and you can see some of the iconic universal landmarks uh which was a really fun i think
uh idea that man and i really liked and pushed for yeah this was this seems like the i i i don't
know if we can give you you tell me if it's 100% credit for that idea, but certainly that it ends at the practical universal skyline seemed like a real victory.
I don't know what the modest way to say yes is.
You gotta AT it up.
It took other important stakeholders saying yes.
Wow.
And that's arguably as valuable as our coming up with the idea for it.
And it also took heroic efforts and conversations with Universal Legal about the ability to blast at Universal properties and objects and what could and could not be included.
Shooting a fart gun at Volcano Bay.
Volcano.
Well, yeah, because you get sort uh say what's on that skylight it felt it was it felt validating for me as a fan of universal orlando and like the grandeur of universal and
like how because i think for all the you know we'll get into a lot of complaints about uh
city walk orlando but i think a real victory is the big lake or the big lagoon, whatever you want to call it, with kind of like
the primary icons
all there. It's the studio gate for
Universal Studios proper.
It's, what's the lighthouse, Jason?
I cannot remember. Oh, the Ferris lighthouse
based on one of the wonders of the ancient
world. Ferris lighthouse.
I keep thinking Thanos.
It's not that. No.
And then it's not there literally, but the Volcano Bay volcano is there.
And then, of course, most importantly, Toothsome Chocolate Emporium and the big smokestacks.
Yes.
So those are all lined up in a fantastic backdrop for a scene.
And you can damage them, right?
I feel like I saw a video with like cracks
on the uh the universal globe is there certain letters uh can be shot to unlock something whoa
wow little inside tip geez yeah um just trying to think what word that could apply to the franchise
can be spelled with the letters in universal and you might get there
i can't i need to write this down there was a cut for time plan for toothsome's factory to be able
to have a sort of a chocolate explosion oh wow that was sadly uh we just didn't have the like uh
bandwidth when when we were told that toothsomesome could be included, I really went in on wanting
to explore the Toothsome
mythology as a part of this
ride on attraction. Yes, of course. At a certain point
I was told, you know. He did pitch
replacing the Vicious Six with Jacques.
Wow. He did not.
Was there an idea that when you start shooting
or excuse me, you start blasting a Toothsome
that Dr. Toothsome like comes on and goes
please stop! Please! This is my my home i'm running a business here uh no um there are no people in fact
no people at all very good point yeah all right if we're gonna do that no people no no guests no
executives um jason are you upset at the possibility that your beloved Ferris Lighthouse could be damaged in some way?
Well, I mean, I was going to raise more the objection that if you were going from right to left,
you would see the universal arches before twosome.
Yes, you see it.
But, you know, I figured if it passed legal, that was acceptable.
Yes, this was.
We did have to take some geographical liberties for layout reasons.
And to preserve the illusion that you were looking outside of a wall.
There's essentially a concern with the parallax effect as you move past these screens because they are
two-dimensional screens um but you want to be able to maintain the depth illusion
the entire time and so the layout uh and arrangement of objects on the screen is
very carefully done so that it doesn't suddenly feel like what you're looking at isn't uh
doesn't have depth in the right way and i was
the big one bringing up the parallax concern yeah i was trying to figure it was apparently
scott you mentioned concern about tooth from being destroyed the good news is when you get to the
next uh which is called the kiss good night which is a term that i had not heard where bell bottom tells you hey you did a good job you unfortunately because it hasn't happened yet no
one's made the vicious six but you can get back and try again but you can see behind her that
robots are putting back together all of the damage at the park so that when you do the right again
and you discover that it has not all been destroyed, it's built into the story of what happened, that it's being reconstructed.
Okay.
But if you do go outside the building, I think you'll see a little bit of damage that has been done.
That's fascinating.
Wow, wow.
Yeah, kiss goodnight.
That's a good bit of terminology that you, because we've talked about that as like a, I've heard that reference as a Disney thing
where all the characters wave to you.
Yeah, at the end of the night.
But specific rides, there is this desire
to like give you one more little moment.
Yes, and I will say when we were down there
testing out the ride and riding it over and over again
for two hours, they have, you know,
an employee that is there and i saw an employee who had
only been there for two hours but could say the whole kiss good night word for word because he
heard it over and over and over again so that was a unique experience that i you know you don't think
that when you write something that someone is going to have to listen to it i think that the
origin of the term is um when john leter was in charge of the Disney park.
Upon exiting every meeting, you would have to give him a kiss goodnight.
He was really committed.
He's the first one in in the morning, and he insisted on being the last one to leave.
The last one to leave the park, yeah.
Kisses for everyone.
Okay, so you just referred to, Evan, you just referred to going down there, getting to test.
Now I would like to get into the portion where you guys make us jealous.
Make us jealous of access and cool things.
I mean, already the fact that you had a version of this in your office.
What springs to mind when I say some part of the process that you got to do and had early access to that where we would, you know, nerdism about it. I hope we've covered it already.
No, we were getting to do it.
So, first of all, I was able to enter for a meeting Universal Hollywood through Walter's Gate.
Oh, yeah.
Oh, yeah, yeah.
I mean, we've drawn Walter's Gate.
We've walked through there.
That was my day. Every day was that for me at one point. Yeah, that's good. I mean, we've drawn a Walter's Gate. We've walked through there. That was my day.
Every day was that for me at one point.
Yeah, that's good.
I'm not saying it's not good.
I'm just saying we have to move.
That's all I'm saying.
A funny thing that happened early on was to test a version of the ride before it was up and running in my office.
We tested it at Universal CityWalk in one of the theaters.
Now we're talking.
Yeah, wow. Now we're. They hooked it all up so that we could use
temporary blaster that was built out of pipes.
Oh my god.
Yeah, that's great.
Wow.
So that the levels could be shown at the actual scale
that they were gonna be on the ride.
Wow.
Oh, so they're not even necessarily using the entire screen. No. They're showing exactly what it will be with, wow. Oh, so they're not even, are they not even necessarily using the entire screen?
They're like showing
exactly what it will be.
So each level would be shown
in different sizes.
That's cool.
That's really cool.
And knowing that like,
you know,
for anyone who thinks
that City Walk is,
I don't know,
mundane or something,
that they're,
you know,
magic like that
could be happening
around any corner.
Yeah, wow.
And then you made it down to Florida.
Yes.
I was there on there twice.
I think Evan was there once.
I just didn't was there once.
The first time I got to go when the ride was mid-construction,
and so the demolition of Shrek was complete,
except for a few, you know, like a donkey ear here and there, you know.
Gingerbread bits um and uh the rooms had kind of been like cordoned off and sketched out and they were starting to put up some of the
giant fake marble columns for uh one of the rooms um but it was like uh the whole place was kind of
half constructed and that was a really cool experience to be inside of a ride as it was coming
together like that.
Wearing hard hats and stuff.
I was in hard hats but then they took us to
the
basically the universal R&D
lab where they were working on the ride
outside of that.
And what was
very funny was right next
to us,
someone was testing a new iteration of the Harry Potter wands.
Oh, wow.
So it was like a fake thing from a movie about how you would imagine this works,
where they're working on it right here, and literally right there,
someone's got magic wands,
and they're pointing them at a bookcase that's lighting up. It's like the Richie Rich scene with Professor Keenbean,
where there's just chaos going on everywhere. Of course, that's the most famous version
of what you're talking about.
The ride vehicles for the
Velocicoaster.
There was a
section of track
that could just go around in a circle
that had the ride vehicle on it
that could move. Just around
and around? Yes, it wasn't running while
I was there, but it was there to test something.
Whoa. Wow.
The Veloceloop.
So,
there are a few places where I would like
for you guys to hear
something and then never reference it again and
please bleep it out of the podcast.
So that's going on you. Well, we could always use the plan that susser instituted of that our
bleep is the song moves like bert yeah uh that bleeped a story that people are still kind of
curious there's been a request maybe to hear a story something that happened to you at sesame
place in full maybe people behind the paywall maybe like don't we deserve to hear uh what do
you think of that what do you have you have the the second gate is the second gate in club three
a little further than that okay well maybe club four okay so once we do a club four you can
finally hear the admittedly scarring unpleasant probably unsatisfying story should we in keeping in the minion universe though should
the bleep on this one be like happy or despicable me maybe just a minion a minion
so anyway let's figure that out later and we'll get to the scoop. Yeah, yeah, yeah.
We'll run a little writer's room to figure it out.
You guys are the experts.
You can tell.
What is the big new minion phrase that we could... Yeah.
So next to us, I kind of snooped around a little bit.
And I saw the...
Wow.
So that is okay.
That's pretty good.
Interesting.
And just to be clear, the intention here is you want us to leave in all of us going like,
oh, wow.
Yes.
Oh, and then the listeners don't get to find out.
That's exactly right.
What that is.
They're not going to like this.
Oh, no.
They're not going to like it.
Well, they loved the last time we did moves like Bert.
Remember?
Yes, I know.
Everybody was thrilled when I censored that Manatee story.
This is different, though, because this is fun.
The other two are awful.
This is the first.
Wait, yeah, well, that's maybe why the sound has to change.
Moves Like Bert is only for when it's something deeply, deeply unsettling.
Yeah, yeah.
No, this is great.
So it was very exciting to kind of be inside the dream factory, so to speak, seeing other things.
Yeah, yeah.
And I'll say back to where any of the dream factory so to speak seeing other things yeah and i'll say back to the like
where any of like the dream come true one uh one fun thing you know in addition to work on the ride
we eventually started working on the greater minion land oh yeah um that's around there and
when we were down for the trip uh we got an email hey uh we're gonna have to start this day a little
early because we got to do a a taste test at a bake my day of all of the cupcakes and treats that are going to be sold at the park wow
if only you were there and to uh have you know the executive uh chef at universal talking through
every cupcake and treat and all of the different flavor combinations i mean you know i think that
they had really come to lean on Van
for his technical expertise.
But then they said,
Mr. Susser, we need you.
Susser, Mr. Susser,
we noticed this white napkin
that's been tucked into your shirt this whole time.
For months.
In a fork and knife.
Can you tell us something that you got to taste
and can we use the same bleeping mechanism even though we don't need to? Yeah, sure. Time for months. In a fork and knife. Can you tell us something that you got to taste,
and can we use the same bleeping mechanism even though we don't need to?
Just here, tell us something that you got to take a bite of.
A minion cupcake.
Oh, okay. Whoa, geez.
Okay, do not let that through the mic.
Make sure you can't do that.
Don't worry.
Well, yeah, I mean, we can get into some broader, yes,
because this is part of, yeah. I mean, we can get into some broader. Yes, because this is part of there's the attraction.
Yes.
But then there is the broader Minion Land, which connects Despicable Me and Minion Ma'am, which has been there for a while.
And then Minion Cafe, which you guys also participated in.
Yeah, I think that that was a little.
We were not as full time on that project, but they would definitely come to us for decoration copy
and also
named a few items on the menu
so what made it through
that you or do you need to look at a menu
to know I would maybe need to look at it
but again I mean all of it was very collaborative
I don't feel the need to go through
I want to see your initials next
to everything something that I think we can take credit for that ended up in the Minion Cafe, not as a consumable item, but just as a decoration, was as part of the queue, we were trying to figure out ways to stretch the production budget for the videos for the line to make them not repeat as often.
And so we added some static cards that are sort of the sort of information you would be being told at a Comic-Con.
Oh, yeah. Yes.
You know, where the, what the schedule is and things like that.
Oh, all of the implications of panels that are occurring.
Wait, the one I have in front of me isn't from the video part, but it's from
the sign iteration of it.
But I really liked
Mind Control Masterclass.
You already RSVP'd.
That's great. But all the video
still versions are so funny. And one of those
was a concession stand slide.
And for that, we were trying to
come up with what are some fun
villainous items that would be available at a concession stand. And one of the things that we were trying to come up with what are some like fun villainous items that would be
available at a concession stand and one of the things that we came up with was um this uh
villainous energy drink called manic energy and uh the artists did a great job designing the can
the can is available as a collectible inside of the game oh then also there is a um a full size
in the minions break room area of the minion cafe there's a non-function is a full-size in the Minions break room area of the Minion Cafe.
There is a non-functional but full-sized vending machine that has various items.
And there are cans of manic energy drink in the vending machine.
And that was one of the things where I showed up.
And I did not know there was going to be a fully realized three-dimensional manic energy drink that was yeah came come to exist well and it's
it's also it's the most fun experience it's the most you thing also given your work with rain
with rain yes well rain energy drink is the official sponsor of bug con yeah yeah so it's a
real you can really just like see straight through to yes there's a straight line that that vending
machine is really fantastic in general that they mean, it's like specific products you can read, but there's just a full ice cream sundae in there.
The cafe set deck people did a really tremendous job with a lot of the fine details like that.
The vending machine also has exactly the right amount of bananas to be not too many.
Yes.
Funny that they're even in there.
A really functional amount.
It's like one joke is that it's all bananas,
but how satisfying is that?
The awkward spacing out of selective rows of bananas.
And then just a random fart gun in the middle.
Fart blaster?
Fart blaster.
Oh, right, right, right.
Yeah.
Sorry.
Yeah, it is definitely a restaurant worth going into and poking around details.
I feel like you guys, I think there was a moment where you must have, you were texting me because you were specifically working on the break room sign with a lot of do's and don'ts.
Yes. don'ts and i saw a little like a peek into the process of like what are the kinds of jokes that
would be rejected for whatever like danger reason minion unlikeability reason also there was a not
to put uh there was a about the microwave not to put any uh any minions in it because
can you imagine a child would go home after reading that sign and say,
well, they said don't put a minion in a microwave,
but surely I could put my little kid brother or sister in a microwave. Yes, yeah, yeah.
And they may have just watched The Flash.
Exactly.
And that would have been a whole thing too.
By the way, I've shown some restraint in not bringing up Flashgate.
We have so much to talk about.
I was going to say.
That's what I thought. But there's a tease if there's some business to go over with
evan yeah don't worry we'll find a time to do it on the fourth gate oh that's not a bad combo
um you know what though i'm looking at the sign that you wrote van or that i i assume you guys
wrote together and here i'm looking at the don'ts list. And one of them is don't,
this is about the refrigerator,
don't unplug to charge fart guns.
Jason was correct.
No need to correct Jason on that.
Well, I think there was a bit of questioning in my voice.
Well, that's canonically called the fart gun
in the Unpickable Me universe.
This was a tough balance that had to be struck
working on a property that does explicitly use guns
and knives
and other violent while trying to kind of tiptoe around that but for sure but yes um i feel like i
mean these are all these ended up uh really funny especially the last one being the last don't being
don't replace this list with a joke list um That was Evan, I'm pretty sure.
That's very good. And then
lots of minions advertising their
services.
You know, that one does lawns,
one's a DJ, DJ Carl.
And then this reminds me also that there
is a poster in here
that connects back to the attraction
for the cosplay contest.
And this really, I mean, this manifests in the line
and in your pre-show videos, but also in the store after,
where there are minions that are in costume
as Vicious Six members or other
Despicable Me universe villains,
which is some very fun specificity
and really good figures in the gift shop. The figures in the gift shop are awesome.
Yeah.
Yeah.
I like seeing the presence of,
of brat of Balthazar bread,
which also it's something we haven't talked about is the,
the actual voice talent.
Yes.
Being part of basically everybody returned to do the voices and we were lucky
enough to be in the recording session.
So all of them amazing and
so impressive but especially for me personally trey parker uh was really wild to uh see him do
his thing he was super game to do it he was really excited he's a big theme park fan himself and so
the idea of being a voicing a ride in a theme park was really fun for him. I think the chances of a South Park theme park ride are very slim,
given some of the issues with the IP and the theme parks in general.
Sure, sure.
And so I think this was like a big shot for him at theme park.
Oh, man.
Immortality.
Immortality, yeah, yeah.
He was so smart, and know, obviously his voice helped,
but he also cannot help himself just being creative overall in general.
And he was,
you know,
thinking he was like,
you know,
wait,
maybe I should do it like this because I think if I'm yelling at them,
even though it's supposed to be intense,
I think that,
you know,
you don't want to be only intense.
And he was,
you know,
really thinking about the,
you know,
guest experience of doing it.
Wow. Wow. So yeah, he did a lot really thinking about the you know guest experience of doing it uh wow wow so yeah he had a lot of questions about you know what exactly is happening what are people
doing um and so that was really cool yeah yeah intimidating on any level i mean what a cool i
can't like of course it's everyone who did voices in this really impressive but trey parker is the
only one for like personally i would be just i think yeah there
was a concern that he would be like who wrote this funny i i was trying to figure out the timing
with um the pandemic and everything of like were there any remote they were always record like just
trying to imagine dolph lundgren or john clove van Van Damme setting up a Blue Yeti mic in their home.
So the way these were done, they were remote, but it would be the talent at an actual local recording.
Oh, okay.
But the director and all the producers and everybody, they were remote?
Yeah.
Right.
Gotcha.
Yeah, yeah. Correct me if one of these people is not in it,
but Taraji P. Henson, Dolph Lundgren, Danny Trejo,
Lucy Lawless, Jean-Claude Van Damme all appear in this attraction?
Or any of those not?
One of the names that you said was not able to appear
in all of their dialogue is reuse as a result of, I believe. But we carefully selected the reuse so you won't even be able to appear in all of their dialogue is reuse. Okay. As a result of, I believe-
But we carefully selected the reuse,
so you won't even be able to tell.
I believe they were having a shoulder or knee surgery.
Okay.
Does that narrow it down to somebody who, like, I don't know-
A million years of combat.
Daraji, you just got too hard.
I would like to know a little bit about
this project or any other
any interactions with the
mysterious voice of the minions
Pierre
what's the last name I don't want to
bungle a French pronunciation
or is it just coffin
what's the guy's name? Kofin
we did not have any personal interactions with him.
We write a lot of stuff for the Minions specifically,
for commercials, stuff for the movies, stuff for this.
Yeah.
And the original Minion stuff was recorded for this.
And what I can say about the relationship is
he is the Minions, and so you can give him stuff one of two ways.
You can figure out the Minioneese, that's the language the Minions speak, yourself.
Or you can write it in English and say in Minioneese, and he'll figure it out.
And it's kind of a balance between writing in those two styles.
But you by now are comfortable with Minionese?
Yeah, it's tough to put your finger on exactly how it works and how it functions, but we can just kind of write it.
And also, you know, sometimes he will make it his own in his own sort of way.
But he basically, like, you write it in that way, you send it to him, and what we get back and what's in the stuff always
is just like it's great oh like he's he's he's the man he's the pro at it there's no concern about
like well we we better be on the zoom on that one make sure he gets it what he might fuck up doing
the minion no no he does a great job okay what have what have we missed um any any other like
details you're proud of any Any favorite parts of the experience?
One thing I think that there are.
So in the Minion Cafe, the dining room is kind of in different sections.
And one of them is kind of the break room where the minions who work at the Minion Cafe, where they take their break.
And we have some fake motivational posters that are Minion.
Yes, I like those.
And those are some fun to work on and
come up with fun slogans for.
I think overall the whole experience really was
like anything. When you
write a movie or a television show, it's
a real question of what is this going to be like
when it comes
to fruition. I think the whole thing was
pretty wild of thinking about
it theoretically
but even more so being like well what is this actually gonna feel like and be like and overall
i mean the whole thing is a delight yeah and being on the ride was a wild experience because
you know i've written tv shows and films where i've been on the set and i've also watched the
finished product and it was weirdly like having both of
those experiences at once like physically being inside a fully like all four walls no fourth wall
version of a thing that i had imagined yeah um so it was a strange feeling to sort of just be
transported inside uh literally um because when you're on set it's a little different because
the conceit that it's all fake is there
because there's cameras
and there's lights. It's still a process.
Maybe there's like a physical item you thought of
and like wow there's one of those. Yeah and then when you're watching
the finished product well you're removed from it because that's
all on a screen and you're separated from
the reality of it but with this I was
just inside of these imagined
spaces and it was a cool
experience so cool oh and i will say one personal highlight uh so uh our someone who worked on this
uh carson who you guys yes yeah carson uh so there is a a theme park tradition where
the names of people who worked on an attraction are hidden somewhere inside the attraction,
and there is a hall of infamy when you get to the end of this.
And he had taken the liberty as a fan of both Podcasts Aride and Go Boys
that Commissioner Evan is on the wall.
Wow.
We saw this, yeah.
That was a real highlight and
and van vandal is the van representation yeah yeah yeah he shows up as vicious van
no yeah there was some politics it was the main name that was the main name of the
the ride and that i would somehow uh step on that cause But going back now to what I said about,
I mean, we probably can't talk about it more,
but you two now are in the universe, canonically.
Oh, yeah.
So they could be characters.
Yeah, no, that when I obliquely referenced some sort of possible ride spinoff,
that was the Van Vandal.
And the Commissioner of Ride.
That would also be.
Film.
Yeah.
Which ties together the Despicable Me universe and the D right that would also be film yeah which ties together
the Despicable Me universe
and the Doughboys universe
and migration
that's all one thing now
yeah yeah
and then Lost Continent's
going away
for this new expansion
I heard
yes
I also
I don't want to correct you
but I don't know if you know
that your name isn't actually
it is the commissioner
oh it's the commissioner
it does not say heaven
oh yes even better
wow you're just breaking his heart I'm just isn't actually, it is the commissioner. Oh, it's the commissioner. It does not say Evan. Oh, yes, even better.
Wow, you're just breaking his heart.
I'm just stating facts. I think the commissioner is better
because last names were not going to be allowed.
Yeah, last names were not allowed.
So Commissioner Susser,
while that would have been very fun,
last names were not going to be allowed.
And then Commissioner Evan is not what I got.
I would have liked to let you believe it forever.
It would have been better to let you believe it forever.
It's more canonically correct.
Yeah, yeah. I don't know how
I was the one telling Mitch about
that. Mitch didn't know that there was this
permanent...
This is me telling him something he'd already
heard, but it was in one ear.
Well, maybe the listeners
to these shows will have a chance
to tell mitch themselves and it'll be like the first time he's heard no i have never heard that
definitely two people have never told me that um can i ask did either of you come up with the
phrase agnes's honeymoon soup no actually that was i think that that was already by the people
at minion cafe someone came to that and that was that was considered almost a North Star for all of the food items on the menu.
That's the level.
I only bring that up because that was my lunch the very last day.
Oh, and how was it?
It was good.
Yeah.
I liked all the food.
At Minion Cafe, we were involved in the names.
We're not involved in any of the uh preparation of the food or anything
like that so i feel like i can somewhat objectively say i think it's if not the best some of the best
food in the park it's that seems like reviews it seemed like what jason uh said and let's let's uh
let's talk about those tots a little bit you have this i like the tots a lot yeah what's the official
name of the tots does anybody know i think it's the official name of the tots? Does anybody know? I think it's just Minion Tots.
I think it's Minion Tots.
They're more of like a crispy outside kind of mashed potato-y inside.
And the Minion face is kind of like smushed into the potato piece.
Wow.
Cool.
Yeah, it seems like you got an iconic new snack there.
Sorry, did you say anything when you tried it? Was there anything there anything like you know these tots are salted too much or anything did you say anything along those lines just
just a little bit of a like plus up so i can say um for the there's a lot of uh purple evil minion
desserts yes i drank the drink yeah sure px41 oh um but there's a some some purple minion cupcakes and things like that.
And there was, during the taste testing, some people concerned about the flavor being seeming too medicinal because it had that sort of Dimetap grape flavor to it.
And I was a big defender of Dimetap grape, one of the all-time best flavors.
Yeah, I hear you.
And I said, to me, that's a plus.
And they kept that then.
Here's my thing, is that the Flaming Moe
is not medicinal in the way that it was described
on the episode of The Simpsons.
And it's still, I think, the same kind of like
orange flavor thing. And it should be more like cough medicine or something. I think so. And. And it's still, I think, the same kind of like orange flavor thing.
And it should be more like cough medicine or something.
I think so.
And just speaking of the flavors, I have to say there's some dipped popsicles that they sell there.
And we got to try those.
Those are really good.
And the Vector's orange popsicle has a great orange flavor.
Okay. Okay. And the banana flavored's Orange Popsicle has a great orange flavor. Okay.
And the Banana Flavored Minion one, they've got a terrific banana flavoring going on on all of the stuff at the Minion Land that is not the candy banana flavor you're used to.
I don't like that flavor so much.
You don't like their flavor?
No, I haven't had the Universal, but I'm curious.
Like Banana Runts flavor? I don't like people to put down the Banana Runts flavor. I don't know i haven't had the universal i'm curious like banana runts flavor
i don't like people to put them the banana runts i'm not i don't like them personally i don't like
the sentiment you don't like the people i mean i guess i just insulted i guess actually it came
out you know what it really drives me nuts and i start to dislike people that don't like banana
run that's true i have to admit it here shows up on every podcast and creates Discord. You just blow up the relationships.
He always brings banana runts.
I like banana runts, but
I understand, I guess, if you don't like it.
Like the other flavors, though,
of runts are okay?
Yeah, just that banana runt flavor is not to me.
What do you think about banana runts?
I like it. Jason?
I like it. Isn't there a whole thing
of like, oh, that's how bananas used to taste
and that one is extinct.
Yeah, right.
That's a common,
old wives tale common knowledge.
Are you in the middle on banana ruts?
I'm trying to figure out.
I like them.
No, I like them.
Okay.
Are you saying that because I'll hate you forever?
Are you afraid of,
you need to curry Mike's favor
in this tense situation.
My fists are clenched again, Jason.
You're either with me or you're with Mike.
Choose, Jason.
Choose your favorite.
They do this every time.
Please, help, help, help.
There's always so much pointing in these recordings.
Yeah.
Anyway, I should have tried.
Now that you're talking about banana runts,
now I'm more excited about going to try those.
But not doing what van
is because it's the it's not a similar thing right so you will never eat the banana stuff
down there yes i guess not i guess i'll try it but just only to get mad just so i can make myself
upset closer to run flavor um i have one more cafe question on the second gate we just did an
episode about the today cafe which is a nearby restaurant and i watched a video where
al roker was um talking about his new butternut squash tart at the today cafe but he also talks
about the minion cafe a little bit and he says that he had a dish that uh that was meant to be
minion brains that is something that al roker said on television. I do not know what. Can you shine any light into the process?
I have no idea what that is.
I think what he's talking about,
and it is not meant to be Minion Brains,
but it's the udon noodle soup that is served inside a Minion shape.
If you follow it, a lot of steps.
If you haven't heard the second gate episode,
and please check that out if you want more cafe talk.
But it's a bowl with a Minion face on it, and you kind of turn it over and dump it.
And it's yellow noodles.
So Al just took that as his brain saw that, or interpreted that as Minion brains.
And then he goes on to say, kind of grim, but tastes good.
It's a tasty dish.
He was upset by it.
He thought he was devouring the brain.
He thought he was doing Ray Liotta eating a brain.
That was the intention.
But I think it's a fun accident.
That's true.
Yeah, yeah, yeah.
It's open.
Anybody can interpret it however they want.
I have another good little funny story involving food while we were there. So at our lunch from working, there was some writing that I had to get done for,
I think for the ride that I had to do at our free time.
And I was like, okay, I just need somewhere to work inside the park.
So I think with Van, we just got a quick burger at this burger place
and I'm like okay I'll set up my laptop here
and I'm working I'm trying to focus
I'm like you know as far as places and a park
goes it's just a burger place it's relatively
quiet and then all of a sudden a simulated
earthquake began because I was
in Richter Cafe
a themed
San Francisco where there were earthquakes
that regularly go off.
So hard to find a place to work.
about Richter Cafe.
I've never been in there.
I know that name.
Every 10 minutes,
you get an alarm and a rumble.
Oh, wow.
So it's not the best place
to get some work done, after all.
That's very funny.
And some new information to me
about Richter Cafe.
I've never had the pleasure.
How was the burger?
It was good. I thought it was good,. How was the burger? It was good.
I thought it was good. Not as good as many cafe food.
No, of course not.
What else on the way out?
Van, you've been working with a...
You requested a pen over there. I don't mean to
start if you're not ready with whatever you're up to.
I've got one thing that I want to do.
This is just a fun little surprise. It's going to involve
some bleeping, though.
Ready? We've got the sound effect. yeah pleasant bleeping or unpleasant bleeping uh pleasant bird
or pleasant bleeping but it's because i want to do something groundbreaking on the podcast oh my
god um so we cannot say what it is but uh evan and i are working on another piece of themed
entertainment and uh a full a full physical spacey Mountain, perhaps?
I can't get into the details of what it is,
but I actually have part of a script that is in process
between Evan and I.
Because I was busy with a Bug Main concert,
I didn't get back to Evan in time with this work,
and this is due.
And so what I'm going to do right now is
I am going to do a little bit of our work on this
piece of themed entertainment live on the podcast sure so yeah this is we're going to be really
quick here but this is going to be this is going to be for a piece of themed entertainment somewhere
and it was given notes were given on it and conversation was had live on the podcast wow
wow so here's okay you're hearing the creative process.
Some of it. Evan, you've got
these lines
in the intro
for this character.
And
I think they're good, but
some of them are a little long.
And the wind-up lines
specifically. I was going to say brevity is probably important. They a little long. And the wind-up lines, specifically.
I was going to say, brevity is probably important.
They're too long. I don't know what they are, but they're way too long.
So I think we should do another pass where we just trim down the length.
Okay, sounds good.
That's it.
Oh, okay.
We don't get to hear it.
No, no, you don't get to hear the lines.
Wow.
But you have to hear a. No, no, you don't get to hear the lines. Wow. Got it.
Got it.
You have to hear a little bit of the process.
So you might be somewhere on this globe hearing a line, and you might think that was the perfect
length for a line to be.
Wow.
That was because of the work that happened just now.
You will know that it was tuned up, that ultimately the length was gotten, Evan got there, but
Van really caused the length to be perfect by giving the note
that's correct well can i ask why you needed the pen to figure out what needed to happen
i hadn't read this at all oh so you literally that was a live during this podcast i have been
working on this and noting this up and figuring out what the fuck did you tune out when we were
talking about banana runts or something yeah i, I love banana runts, but I wasn't paying attention.
Oh, so you just said something.
I ended up accidentally saying something.
Wow.
And so, no, that was a live come up with note.
I didn't come in with that note.
Okay, okay.
That happened on the podcast.
Geez.
I think it's cool.
I guess I don't like that you're kind of like double dipping, that you're on the clock with
multiple things.
You're here getting a very generous
guest fee and then you're also accepting another salary at the same time but i guess it's that
double up that you know lets you accomplish so many things contractually we're allowed to do
anything that's non-interfering and so i think that that meant i had to get that work done while
i was here to really prove that shit it is allowed contractually because we don't have a contract
so really anything is allowed.
You guys could do whatever you wanted.
Anything goes, yeah.
You're not even,
it's nice of you both to like participate
and talk at all
because that's not even something that we.
It's not in the contract.
No, no, no.
Yeah, yeah.
You could just sit here
and not tell us anything.
That's true.
But I guess it was more fun
that you talked
and told us behind the scenes information.
Can I ask one question? Yeah. How told us behind the scenes information. Can I ask one question?
Yeah. How many
different behind the scenes bathrooms
did you get to go to in Universal
Orlando?
Stuff that's not available to the
general public. I'm thinking. Who?
Two.
Anything unusual about them?
Eight.
Eight.
Two seems right. Eight. That too seems right.
Okay.
Okay.
And did anything like interesting or scandalous happen in any of the bathrooms that we show?
Okay.
Okay.
Good.
That's good.
So we'll lay off on the bleeps for now.
Great.
But hey, if that kind of winds it down then I think I can say
Evan Susser and Van Roche
you survived podcast the ride
what a blast
thank you for all of your
not only behind the scenes intel
but doing behind the scenes work
right in front of us
fascinating to see the process
I'm going to pass on this
I'm not actually just kicking it back to you
but if he wants to maybe you want to get your hands in there I not actually just kicking it back to you. But if he wants to,
maybe you want to get your hands in there.
I don't know what we had to bleep from that.
I said the name of a character.
Oh, the name.
Yeah, yeah, yeah.
Wait, can you tell us what that is
and we'll bleep again?
What property you're dealing with?
No.
No.
Unfortunately not.
God, shit.
Yeah, all right.
Can we Google that name and figure it out?
The name is not out there? Oh, interesting. Okay. Wow, this isn't a name that's out there, all right. Can we Google that name and figure it out? The name is not out there?
Oh, interesting.
Okay.
Wow, this isn't a name that's out there, Puck.
So, I mean, in a way, we don't have to bleep it.
No, you do.
Okay.
You do.
But we haven't signed any NDAs.
Do you need to make us sign an NDA before?
Or maybe we just wrap this up before we get out of here before you can make us do that,
and then we can release whatever we want.
Can we name a couple movies real quick and you say yes or no?
I'm writing NDA on my knuckles right now.
Land Before Time Ride.
Wedding Crashers 2 now done as a ride and not a film.
Ah, you got it.
Sweet.
Oh, wow.
But we need your help to do the ultimate wedding crash.
We can't do it alone this time.
Seems good.
Yeah.
Getting to crash it
and then you're in like
a wedding crasher vehicle
using a wedding crasher.
I should get on the tram tour
and place a hard pass section.
Yeah, Brad Cooper to come in
and be like,
I'm on to you.
My private eye.
He looked into you guys.
You gotta see,
he's not doing all the rides
at this point.
He didn't do Rocket in Florida.
Wedding, you know what?
Well, tell him
he can wear where fake nose
that he's in it'd be even bigger than the previous wedding crashers as a like a bar or a club at old
pleasure island would be a really good idea it's a wedding every night you're always crashing you're
always crashing a big wedding and it's all just the tropes of a wedding geez that's a great but there are characters playing there's gonna have to be a few performers
but it's of course as the years go on they'll be fewer and fewer yeah so there'll be like a
bride and a groom by the end kind of like a tony and tina's yes oh which we didn't do this year yet
i wanted to do tony and tina's wedding this year but we didn't do it in the show tony and tina's
do they do it in la uh They have. Yeah, how do we
do? Where do we go? I don't know if it's
running right now, but we'll have to figure that
out. There's a nice Peter out of the episode.
Looks like a Tony and Tina's
performance losing Steve
after the dessert course.
Alright. I had a good idea and then...
Okay, well, we forgot
one thing, which is exiting through the gift shop
Gentlemen is there anything you'd like to
This is what I want to plug
The ride
Yeah go to VillainCon Minion Blast
Oh yeah that's right
Wow for the first time one and the same
The plug and the topic
I don't think that's
Well maybe to some extent it's happened before
Or people are on plugging something
This is perfect wow symmetry. Symmetry.
Doubling up on anything else to throw at you.
I feel like I'm throwing it to you, Van, because I feel like you've got like 20 things going on at any given time.
I'm also pretty busy.
No, I know.
He's got like alternate realities happening at all times.
You know, or apps or whatever.
Is there anything you need anybody to get in on?
Just follow me on Instagram and Twitter at VanTheBrand.
And you can find out what I'm up to and visit my website, van.link.
Great.
All right.
Great.
That's all.
Van.link.
Okay.
Well, I suppose that does it.
Thank you, gentlemen.
For us, you can find us on the socials at Podcast The Ride.
Merch is available in our Tee Public Store.
For three bonus episodes every month, check out Podcast The Ride The Second Gate or get one more bonus episode on our VIP tier, Club 3, all of that at patreon.com slash podcasttheride, where we will be airing all of the non-bleeped versions of everything that we've said, Susser's story included.
We're just going to put it all as one big audio file.
So for exclusive illegal intel,
go to our Patreon.
Great.
Forever Dog.
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