768: Mother 3
Episode Date: May 18, 2026For over a decade, its release seemed like an impossibility, but 20 years ago, Mother 3 entered our world—and then proceeded to never leave Japan. Wh...
The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
614 episodes transcribedFor over a decade, its release seemed like an impossibility, but 20 years ago, Mother 3 entered our world—and then proceeded to never leave Japan. Wh...
With Ocarina of Time in the bag, it’s time for a belated British look at a toon-shaded titan. Stuart Gipp, Dave Bulmer and Seumidh MacDonald preside....
Jeremy Parish, Nadia Oxford, Pat Contri, and Ryan Burger discuss their respective print projects about chronicling video game history—the good, the c...
The rumors are true: they made another Super Mario movie. And, as licensed podcasters, we're legally obligated to see it and report back. On this ins...
Lights, camera, Pyramid Head! Diamond Feit, Jess O'Brien, and KC Green analyze Silent Hill's cinematic roots and breakdown all three Silent Hill movi...
After making their mark on the world with the Earthworm Jim series, Shiny Entertainment set out to create bold, weird video games that weren't specif...
Nadia Oxford and David Oxford talk about how early '90s online game fandom brought them together 25 years ago.Retronauts is made possible by listener...
Is the castle Dark, or Spooky? In this episode—featuring Dark Castle creator Mark Pierce and Hamumu Games owner and operator Mike Hommel—it is both!R...
This time delving into the Sonic fangame > official game pipeline, Ryan Langley (Rlan), and Lewis Clark (SonicYoda) return to educate host Stuart...
Nadia Oxford, Jeremy Parish, Diamond Feit, and Victor Hunter talk up the Game Boy Advance's under-sung music hardware.Retronauts is made possible by...
The virtuous Diamond Feit, valiant Kevin Bunch, voluminous John Learned, and vindictive Brian Clark venture back 10 years to assess the value of (and...
Spin you right round baby, right round baby! Kevin Bunch and Brian Clark talk about Sega’s gravity-defying R360 arcade hardware, followed by Kevin’s...
To celebrate The Legend of Zelda's 40th anniversary AND the Retronauts' 750th episode, we assemble the Triforce of Cool People Who Like Zelda Games [...
As the sun was setting on the 2.5D FPS, one game emerged to pull out all the stops: Duke Nukem 3D. While Duke 3D was mostly known for its brash main...
A belated return to a certain pair of violent Gauls, courtesy of Thomas Nickel, Audi Sorlie, John Linneman, and Stuart Gipp. Paf! By Toutatis!! etc.R...
Diamond Feit, Stuart Gipp, and Brian Clark look back at the game that transformed Capcom's survival horror series twice over: Resident Evil 2 (the 19...
This computer network speaks BASIC! Kevin Bunch, Dr. Joy Lisi Rankin, and Annette Vee talk about the Dartmouth Time Sharing System, the birth of BASI...
Nadia Oxford, Victor Hunter, Stuart Gipp, and David Oxford talk about a rare definitive ending for a video game saga with Mega Man Zero 4 for the Gam...
Tele-pod-tation, yeah! Stuart Gipp, Seumidh MacDonald and Dave Bulmer get the Sonic team back together to investigate Big S’ optimal, optical option.R...
Tele-pod-tation, yeah! Stuart Gipp, Seumidh MacDonald, and Dave Bulmer get the Sonic team back together to investigate Big S’ optimal, optical option...