Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas - 132 | Michael Levin on Growth, Form, Information, and the Self
Episode Date: February 1, 2021As a semi-outsider, it's fun for me to watch as a new era dawns in biology: one that adds ideas from physics, big data, computer science, and information theory to the usual biological toolkit. One of... the big areas of study in this burgeoning field is the relationship between the basic bioinformatic building blocks (genes and proteins) to the macroscopic organism that eventually results. That relationship is not a simple one, as we're discovering. Standard metaphors notwithstanding, an organism is not a machine based on genetic blueprints. I talk with biologist and information scientist Michael Levin about how information and physical constraints come together to make organisms and selves. Support Mindscape on Patreon. Michael Levin received his Ph.D. in genetics from Harvard University. He is currently Distinguished Professor and Vannevar Bush Chair in the Biology department at Tufts University, and serves as director of the Tufts Center for Regenerative and Developmental Biology. His work on left-right asymmetric body structures is on Nature's list of 100 Milestones of Developmental Biology of the Century. Tufts web site Allen Center web page Google Scholar publications Twitter
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Hello, everyone.
Welcome to the Mindscape podcast.
I'm your host, Sean Carroll.
I bet that most of us out here have had the experience of trying to put together a bookshelf
or something like that from IKEA or from wherever some somewhat complicated piece of furniture
or something to have around the house for which you get blueprints, instructions,
as well as pieces, the raw materials, right?
And so we have a certain paradigm in mind about how something complicated like a bookshelf comes to be.
There's a blueprint, a set of instructions, there's stuff that we're going to put together,
and there's some agent, us, that does that work.
It's very natural then, because we're familiar with that kind of process,
to think that something like that also happens when you put together a living organism.
When you put together a person or a whale or a tree, there is some blueprint set of instructions,
which presumably is in the DNA, right, in the genome of the organism.
And then there is some agents putting them together, presumably the proteins that get their
information from the DNA via the RNA, and they go off and they build things, and voila,
you get an organism.
So it turns out, it's almost not at all like that, pretty much, okay?
that's some truth to the idea
that there are instructions
or information contained in our DNA
that will go into
constructing an organism such as a person,
but the actual process by which it happens
is much more nuanced, much richer,
not quite that simple paradigm we have in mind
of an instruction kit, an agent,
and some raw materials.
And partly that's because, you know,
we are not intelligently designed, right?
This whole system that we have in us
of DNA, genome, RNA, proteins, the organs that we have, the cells in our body.
This all evolved in a complicated process, and whatever kinds of dynamics and process was important
and useful, as far as evolution is concerned, is what we ended up using, okay?
It's not supposed to be code in a computer where it's carefully commented or anything like that.
It's just what was thrown together and what eventually got used.
And as a result of that, biologists keep finding ways,
in which the morphology, the shape, and the way things are put together in organisms,
comes to be in fun and different ways than you might expect from the simple IKEA paradigm.
So our guest today, Michael Levin is a biologist at Tufts University,
and it's actually a little bit difficult to describe what he specializes in
because it's kind of many different projects that are all fascinating to me,
but in the overall space of talking about how information and physical
dynamics come together to make organisms and all their different functions and things like that.
Not only does it help us understand the particular features of organisms that we know and love,
but to someone like me who cares about emergence and different levels of description of reality,
it's fascinating because we can start asking questions like,
at what point is a decision being made by an organism or by the processes that are going into
making that organism? Is it anything like a computer?
Is there a separation between hardware and software?
What is the role of memory?
What is the role of dynamical processes?
All these fun questions.
So we're going to be talking about how selves,
how information, and how organisms all fit together.
I'm not sure that I am capable or qualified to draw a single unified theme from it.
But I think you'll find that it's a fascinating conversation
that touches on many kinds of things we've been talking about on Minescape for quite a while now.
So let's go.
Michael Levin, welcome to the Minescape podcast.
Well, thank you so much.
Pleased to be here.
This is an interesting podcast for me to think about organizing and talking about because you do so many different kinds of things.
And I finally hit on a starting point of asking you about one of the experiments you described in your papers with the xenopus tadpole.
I think that's how you pronounce it.
The zenopus.
You basically, if I understand correctly, you in your lab or your collaborators rearranged the face of a little baby frog tadpole.
and it somehow nevertheless grew correctly into the right shape.
Is that roughly speaking correct?
Yes, that's correct.
And I do think it's a pretty important experiment,
and it's one that we can definitely form this conversation around
because it illustrates something very important.
So it used to be thought because all tadpoles look the same
and all frogs look the same,
that basically what the genome could do
is somehow encode a hardwired set of movements
that would transform a standard,
tadpole into a standard frog. So the idea would be that the, you know, the nostrils, the eyes,
the jaws, all these things have to kind of rearrange themselves to become a frog. And so what we did
was start out by making something we call Picasso tatpoles where everything is in the wrong place.
So the jits, you know, the jaws might be off to one side, the eyes might be on the top of the head,
everything sort of mixed up. And we can talk about how we make those. And then the remarkable thing is
that they largely become normal frogs. So all of these little,
pieces that make up the head and the face will move in novel unnatural configurations until they
land in the correct positions to make a frog face. And so what this is telling us is that the genetics,
in fact, gives us a system that's very good at reducing error, that what it does is continuously work
to sort of reduce the difference, the delta between the configuration you have now and the configuration
that it in some way remembers is a correct frog face and that things stop moving and
stop proliferating when that error is sufficiently small.
Yeah, which is a remarkable way of thinking about it because it's probably not what most
people have in mind.
Well, I say most people, I mean me, you know, not being a biologist myself.
I mean, I think that we think of what's packed into our genome is roughly the equivalent
of the instructions you get from IKEA or something like that, right?
Here are some building blocks.
Here are the steps you have to take in order.
And at the end, hopefully you get the finished product.
But so you're saying it's not like that.
No, it's absolutely not like that. And on the one hand, we kind of already know it's not like that
because if you actually, and look, the view that you've described is definitely the kind of the
mainstream perception that everybody has. And I've given talks to nine-year-olds in middle school
and so on. And when I ask them what determines what comes out of an egg, you know, it can be a
bird, a dinosaur, or a snake, you know, what determines the shape of what comes out of an egg?
Everybody says the genome. And in a certain sense, that's true. But if you actually look at,
Now that we can read genomes, if you actually look at what's in the genome, you're not going to find
anything in there about the size, the shape, the type of symmetry of the organism that's going to come out.
And what's important to realize is that we currently do not have the ability to look at a genome
and guess anything about what the shape of the organism is going to be.
Now, you can cheat and compare it to the genome of another organism that you do know what it looks like.
but this idea that you can read the genome and sort of understand what the anatomy is going to be is not the case.
And that is because the genome does have a recipe, but it's not a recipe for shape.
It's a recipe for proteins.
So what the genome does is prescribe what protein hardware every cell in your body gets to have.
So these are the smallest sorts of building blocks from which cells build various structures.
And so it's sort of like you're not getting the design of the IKEA shelf.
You're getting a description of the metal that goes into the screws and the wood or whatever it is that goes into the other part.
It's a description of a very low-level aspect of the system you're actually interested in.
Yeah.
And it's what do you say we can't look at the genome and see what the shape is going to be.
Is that our fault?
I mean, is it implicit in there, but there's just a lot of steps?
or is it really that, even in principle, you couldn't look at the genome and figure out what the animal is going to be?
Well, that's a great question.
So let's think about what we mean by in principle, right?
So if you were to sort of laplace kind of simulate all of the micro interactions, then certainly you could.
If you take into account the environment, even things like, let's say, turtles which use external temperature to determine the sex of the offspring, you could figure out what was going to happen.
So in a certain molecular sense, if you were to simply absolutely model the lowest level of physics,
yes, it's in there.
But we would like to do something better than that.
We would like to understand the encoding.
And from that perspective, it's not our fault in the sense that that's not what's encoded there.
So what's encoded is not the actual anatomical features.
What's encoded are the proteins and a little bit about the order in which some of those proteins will appear
as a function of time. So from that perspective, even though developmental biologists are doing a very
nice job trying to understand how all of these organs come to be, it really is a lot. We really need to
understand a lot more. And you can sort of, an example you might think about as the kind of bell curve
that you get from dropping marbles into a Galton board, right? Like where does the shape of that
bell curve come from? So in a certain sense, you know, at a micro level, you could probably
calculated out and predicted, maybe if, if, you know, the errors were small enough. But in a larger
sense, it's that that shape is not encoded anywhere in the material of the marbles or the
definition of the board or anything like that. It's, it's because what that device is doing is
harnessing particular laws of physics. And so, and what embryos do, and all living structures do,
is they harness the laws of physics and the laws of computation. So this is very important. And so
what you get in the genome is the description of a very important and very interesting machine,
which is able to generate and process information, exploiting various laws of physics and computation
to make certain outcomes.
And what's super cool about it is that these outcomes are reliable most of the time.
So most acorns give you oak trees and most fish eggs give you a fish.
But actually, it's way better than that because it is not only robust to all kinds of perturbation,
but it's actually reprogrammable, which I think is one of the most exciting aspects of it.
I guess it's very hard for us to escape the metaphors that we use to think about these things,
like as if there were blueprints or an instruction manual in the DNA.
But the reality is more, I guess like you're saying, the DNA makes RNA, the RNA makes proteins,
and the DNA is chosen not because someone wanted to design something,
but just because making these proteins in this right,
environment gets us the morphology, the shape that we, that is been selected for by natural selection.
Yeah, this is correct. So natural selection, of course, shapes the proteins that cells will use.
I think a really good analogy, and we can come back to sort of the status of metaphors in this
field because I think it's not quite what a lot of people think it is. But one, I think useful metaphor for this is the
distinction between software and hardware. So if you can imagine that if you had a bunch of
electric parts, you could connect them together. And if they were, if they were the right kind of
parts, one of the things you would get would be an electric circuit that might do something.
And one of the things that might do if your parts included transistors is that it might
carry out logic functions. And so it might be able to carry out certain operations. That would be
logic from which you could build up all kinds of complex computations.
And so now you could ask where the laws of computation live.
That's an interesting question.
Certainly, right?
Certainly, you know, the operations of and gaites and nor gates and things like this were
not in the electric parts that you got a specification to.
But what evolution did was shape the parts.
And it shapes the parts in a way that when those parts interact together, they make a circuit.
it, and the part that we study in my lab is largely the electrical aspect of it, which is why I keep
coming back to these kind of electronics analogies. The amazing thing about these circuits is that they take
advantage of really interesting laws of physics having to do with electricity and how that propagates
and the laws of computation, which allows cells and tissues to make decisions and to have
memory and things like that. And that's where evolution really shines is to exploit these laws of
physics. Right. But the, I guess that what I'm trying to understand better is this idea that
there's no top-down directing of what's going on in the individual cells. I mean, the cells that
make up my liver and my brain have the same DNA in them. And they're, they're just doing their
production of proteins. And it sort of all fits together at the end of the day. And it's not that
anyone wrote software to do that, right? It's just that the DNA that makes that happen is the one
that gets passed on. Well, I'll say two things about that. Certainly no one wrote the software in the
sense of some sort of designer, so that's for sure. But I will say that this issue of top-down control
is tricky, and what I'm about to say is probably not the mainstream sort of story of
developmental biology that you'll get from a textbook. But this is, but this is a
this is how I see it.
If you look at it, it's a multi-scale problem.
So if you look at it from the scale of individual cells or molecules, then that's basically
correct.
They are simply following sort of local rules about what they're going to do.
But I think the evidence is pretty good now that there is a larger level of organization
that you can look at.
And this larger level of organizations at the tissue and organ level is performing some
interesting computations that deforms the possible action space for the subunits.
So what that means is that it basically alters the space of what's possible for the cells
and the molecular networks to do so that by simply following very mechanical rules,
sort of minimization of free energy and things like this, they end up doing things that
are in line with a global body plan.
So you can look at things that tissues and organ level structures are doing that are very large-scale computations and decision-making about things like, hey, is our face patterned correctly? Do we have the right number of fingers? Are the limbs long enough? And the outcome of those computations are instructions to individual cells to either proliferate or turn on certain genes or turn off certain genes. And at that point, the cells are just doing what the chemistry sort of suggests.
in the sense that there isn't any magic there.
But if you look at the level above,
what's happening is that all of those low-level reactions
are being harnessed towards a higher-level goal
that none of the individual cells are capable of perceiving.
So at the single-cell level,
there's no such thing as an arm or an eye or anything like that.
No single cell can perceive that.
But the group agent, and so I think fundamentally,
this is a problem of swarm intelligence and group cognition.
and the group agent has a very sort of rough memories of what the correct pattern should be in it,
and it has the ability to make decisions about whether or not the current state is close enough to the target state,
and if not, adjust behaviors.
So I think from that perspective, there is a bit of top-down control,
and we can talk about some of our worm experiments that tend to show this,
that is not in the sense of some sort of rational designer that writes software,
but in the cybernetic sense where there are systems that reduce error from a stored set point.
And so as long as they can remember what that set point is, they can then have this kind of homeostatic cycle that harnesses the parts of the machine towards the goal, which is again, not something magical, but is a representative target state towards which the whole system tries to get to.
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So is there a sense then in which the frog genome literally has the shape that it wants,
that has encoded in it, the shape that it wants its body and his face to have?
And then the large scale, whatever shape it currently has, reacts back against that genome to sort of say,
well, what do we do next to move us closer to that goal? Is that a right way of thinking about it?
That's close. That's close. I mean, I would say what the genome encodes is a bunch of parts that
when implemented in parallel, it makes a piece of hardware that has a very reliable default behavior.
That default behavior is a set of biochemical, biomechanical, and bioelectric circuits that
if nothing weird happens to them by their normal behavior in the,
their normal environment, they will generate a set of patterns that give rise to a standard frog.
And so the real outcome, you know, if you ask the question of where does a frog face come
from, it's a sort of interplay of the constraints imposed by the genetics, which specifies the
machine and the laws of physics and computation, which exist around it. Now, there's an additional
factor, as it turns out, that this machine has some really interesting properties. It isn't,
Evolution apparently doesn't just favor machines that only have one outcome, but they favor, at least in many cases, it favors machines with a particular capability, which is a separation of hardware from software.
What I mean is it's able to represent different possible set points, and what the cells know how to do really well is to build towards the set point.
If the set point changes, right, you don't have to rewire the cells.
I mean, that's a really interesting.
That reprogramability is a really powerful aspect of all this.
I guess this is what I'm learning, not just from this conversation, but from other podcast
interviews I did with Carl Friston, for example, with his free energy principle.
I'll make a grandiose claim, and then you can fact-check me here.
In many ways, the way that biological organisms work, either in sort of day-to-day dynamics
or evolution or development of the organism
is not this sort of Laplacean idea
that you give me exactly the state right now
and I will tell you what direction to move in.
It's this almost teleological way of thinking about things.
Just had David Hague on the podcast
and he wants to let us talk in teleological terms.
It's like rather than saying if this than that,
if this is where we are now, here's where we should go.
It's like, well, here is where we want to get to,
figure out a way to get there.
Yes, I think that's absolutely correct.
I think biology has been trapped in this teleophobia, which, you know, is doing us a great
disservice.
I think it's completely not only fine, but absolutely necessary to talk about those kinds of
things.
And I think that's exactly what biological systems do.
And we can talk about how I think this aspect of goal-directedness, this multi-scale
goal directedness is crucial for evolution.
I think it's what makes evolution work.
It's what makes for much greater evolvability.
And the thing, I think I'm a big fan of Fristin's work.
We've used it in our own research.
I think it's absolutely correct in that not only do living things have to predict their
environment, but they actually have to predict themselves.
So living things are a patchwork at different scales of systems that cooperate
and sort of compete with each other.
And part of all of that is being able to guess what's going to happen next
and having a preference about what you'd like to have happen next.
And everything is working towards minimizing that delta from what it expects
and what's actually going to happen.
And this is critical for evolveability.
And I think those kinds of, you know,
what's important about that teleology isn't simply that we allow it or disallow it,
But I think we need to move it from a philosophical problem, which a lot of people have sort of argued in a vacuum about whether it is or is not okay to talk this way or whether all models in biology should be framed in terms of biochemistry and molecules and not goals and things like this.
I think it's an empirical.
It's a very practical problem.
The question, it's a little like Dan Dennett's intentional stance where it's very simple.
You just say, what level of intentionality do I,
ascribe to my system that best gets me to new prediction and control. So sometimes you'll err on the
side of too much attributing too much agency and it's sort of wasted and you can you can do better with a
simpler model. And sometimes you're, you know, you're applying simple laws to systems that
internally have a very rich, you know, protocognitive structure that should be much better off taking
advantage of. And so I've argued that for regenerative medicine and just in, you know, in our lab and
and others, it's driven a ton of work to novel experiments that otherwise would not have been done
to actually ask what does the system know? What does it expect? What are the preferences? What
goals is it trying to achieve? And this is on all scales of organization. I mean, you and I are
probably familiar with the distinction between in physics, Newtonian mechanics versus the
principle of least action. I notice that the principle of least action is actually quoted on your
web page. And it's interesting because it's two different ways of conceptualizing exactly the same
problem and getting exactly the same answer, but from very different languages. So maybe for the
people out there who don't hang out on the wrong street corners and hear about the principle
of least action, why don't you tell us how physicists think about that? Because it's clearly
related to what you're saying about biology. Well, I'm probably going to make a, you know,
a massive fool of myself here because I'm not a physicist. You, I'm sure, are much better place.
to give a proper definition of it.
But what I understand is that there are lots of physical systems
and probably all of them where one of the things you can do,
so let's say trying to understand how light is going to propagate
through a bunch of lenses, you know, stacked one after the other things like that.
You know, you could go after the micro details
and try to use Maxwell's equations and things like this
to really model every piece of it
and eventually you'll crank through and you'll get the answer.
Apparently, it turns out that you could get the exact same answer with a lot less effort
if you simply make an assumption that what the light wants to do is to minimize the effort,
so to speak, or the action that it will take to get there, right?
I mean, that's a rough.
That's how I understand these things.
And I think that's an incredibly powerful, powerful concept because asking about how much effort
does it take to compute something, I think is really important.
because when people, especially in the biosciences where things impact medicine a lot,
you know, and people say, well, everything should be done at the lowest possible level.
And he said, well, you don't really mean the lowest, you know, you don't want to talk about
quantum foam, but you really want to talk about is biochemistry, right?
That's often when people say to me, you know, you're, you got to reduce and say,
you don't really mean that.
What you mean is you've picked a level and that level is biochemistry.
And my point is you can't, and this is that people like Dennis Noble have been.
and saying this much better than I,
that you can't simply pick a level because you like it.
You have to pick the best level,
and how do you know what the best level is?
And the best level is how much effort do I need to put in
to control the outcome?
And in the case of regenerate medicine,
that outcome might be we're going to replace a complex finger
or a hand that's way too complicated for anybody to build by hand
from stem cells or anything like that.
So the question is going to be,
to what extent is your system persuadable?
There's this, you know, I visualize this axis, right?
On the one hand, you have things like cuckoo clocks, which are not persuadable.
You are, you know, if you want to make a change in the way that system works, you have to
rewire, you have to physically change the hardware.
There's no getting around it.
And then you have systems weigh on the, sort of on the right side of that spectrum, which
might be humans or they might be other kinds of advanced cognitive systems, where
trying to intervene in their activity on the molecular scale is maybe possible, but realistically,
you know, the sun's going to burn down before you figure out how to tweak all the cells in a person's
brain to get this or that to happen. So there you're probably better off with stimuli, with
experiences, with inputs that take advantage of the cognitive structure of the system to convince
them or motivate them or train them to do various things. And then in between are all kinds of agents,
many of which we know, so animals and simple AIs and basic life forms and cells.
And then all kinds of agents that don't exist yet.
I mean, I think one of the fun things to talk about is the space of possible agents,
which I think is going to be actually enormous in our lifetime.
And somewhere on that scale is the correct way to interact with everything you come into contact with.
And you really have to ask what is the, what are, you know, are their goals that your system is trying to achieve?
are you better off rewriting those goals or motivating the system than micromanaging it?
And I think it seems like physics is telling you at the lowest level that this kind of stuff is
already baked in.
Yeah, I mean, I can't help but talk about the physics and least action just a little bit more
because it's really fascinating to me.
I mean, like we said, there's this way.
I even did a video on this in my summer quarantine project video series called the biggest
ideas in the universe about how you can either be Newtonian and say, well, I know where I am now,
and all the laws of physics tell me is what to do next. Or you can be, I don't know,
Lagrangian or whatever it's called. You can say, well, of all the histories I could have in the
future, I will take the one that minimizes the certain function, right, the action. And that latter
one just seems a little magical. I mean, you're saying like, well, how did it know? But you show
that in fact, secretly, they're mathematically
exactly the same. It's just
a matter of convenience. But
the convenience is extreme. When you become
a modern particle physicist, you're
constantly writing down this
action, this thing that
is the thing you minimize globally
rather than locally. And it's just a
much more convenient way of talking
about it. So I guess
the question that is obvious
to me now is, is there a reason
why, does it have something
to do with the fact that biological organisms
are these multi-level systems
where there's collective action
from all of our tiny little cells coming together.
Does that help explain
why it is convenient to talk
in these more global terms
rather than just locally following the action
of every little atom or molecule or cell?
Yeah, I think,
well, I think there are two aspects to this.
The sort of more metaphysical aspect is
in which I'm not sure how much value this is,
but I'll just say it because it's something
I've been thinking about is that
if you ask yourself, you know, let's say people who are into panpsychism or this idea that, you know,
sort of some sort of intentionality is, is everywhere fundamentally.
One of the problems that people often have with this is that they scale down the physical system.
They say, okay, now let's consider a rock or, you know, something like that.
And then they fail to scale down the intentionality to think of them.
They say, well, it's ridiculous to say that a rock has hopes and dreams.
And, well, of course, it is.
So what you need to do is you need to proportionally scale down the cognition.
So if you ask yourself, what would intentionality or freedom in the sense of indeterminacy
look like in the simplest possible case, I think what you get is exactly what particle physics
is telling us.
So if you ask, you know, what would freedom look like at the most minimal kind of instantiation,
I think you would predict something that looks like quantum indeterminacy?
And if you ask what would goal directedness look like at the simplest possible layer of reality,
I think you would get exactly what these action principles look like.
So from that perspective, I think it's a scale.
And the way I think it scales is this.
You know, when we look at living things now, all we're seeing are, it's a selection effect.
All we're seeing are things that survived the gauntlet of competition and, and,
selection. So we don't have any objects in that we don't see any living forms that are not good
at pursuing goals. Those things disappeared very early on. Now, maybe we'll be able to create some
life that doesn't do that as people work on synthetic, you know, origins of life and synthetic
life and so on. But any sophisticated life that makes it past, you know, the first few,
the first few steps of competition is going to be great at pursuing goals in the very simple sense
of homeostasis. So one of the things that we're working on now is to try to understand the
scaling of goals from tiny homeostatic goals like either chemical reactions that try to keep
certain entropic principles in particular ranges or single cells like bacteria that try
to keep metabolic states in particular ranges. How do you scale goals from these very modest
types of goals to something that's much larger, like the goal of having a properly shaped
hand or face with particular, you know, and then how do you pivot the whole thing to,
from early organisms that, and in fact still current organisms that execute goals in morphos
space, meaning the space of possible anatomical configurations, and you sort of pivot, you run
the same algorithms, but now your space is three-dimensional space outdoors. So now you can run around
and have behavior and have goals that are, hey, I'm going to run this,
maze because I remember the structure of the maze and at the end there's some cheese and along
the way I'm going to do this and that. So this idea, you know, life has to start out with
homeostatic loops. I don't think there's any way around it. And those loops scale into progressively
more impressive goals that what's what's what one way to organize all this is to is to ask yourself,
what are the spatio temporal boundaries of the goals that any given system could potentially have? So it's
It's sort of like, think of a light cone, so to speak, that says, okay, here, right, in space and time, here is the boundary of things I can possibly have goals about.
So if you're a goldfish or a tick, those both in space and time, it's rather modest.
You can only conceive of things that are right in front of you and not too far in the past, and you maybe have a little bit of anticipatory ability.
But by the time you get to great apes or humans, you know, you could have goals that are massive in scale.
You know, just a huge both, both in terms of time, in terms of memory and anticipation,
and you could be working towards things that are going to happen long after you, you know,
long after you die and things like that.
So that's one way to organize all this is by the scale of the goals that these systems are
capable of maintaining.
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I thought myself a lot about levels of description and reaction.
I mean, my book, The Big Picture, just talked about levels a lot.
And I'll be honest, I've always been very resistant to the idea of causation acting between levels downward or upward.
It seems to me, and I think this is just my fundamental physicist training kicking in, that levels should be autonomous from each other.
And, I mean, you can derive one from another maybe, but they act differently.
But maybe I should just, you know, start thinking differently when it comes to biology or, you know, you know,
human scale things.
I mean,
certainly the words you're using seem to indicate to me that you find it useful to act,
to speak as if what's happening on one level,
like organism-wide or network-wide or whatever,
is important to take consideration of even when we're talking about what's
happening on lower levels.
Yes,
I think that's true.
And I think that actually there's some,
you may have seen this,
but there's some very interesting work on this coming out of,
of Julia Tononi's lab and Eric Hol about quantifying some of these things.
So there's now math that will help you understand for a given system.
What is the causally most potent level at which to manipulate it?
And it's not practical to compute some of those things for a lot of real systems that we care about.
But certainly there are techniques that we use all the time in the lab to ask what is the
most appropriate level at which to try to manipulate the system. And inevitably, it bleeds down
into the lower levels in the following sense. So in Plenaria, let's say, so we have these flatworms
and they have one head and one tail and you chop them into pieces. And each piece knows where the head
and the tail are supposed to go and it reliably sort of regenerates whatever, whatever is missing.
So what we've been able to show is that this is partly the result of a circuit, which is partly
electrical, which stores the pattern of what a correct planarion is supposed to look like.
And we can now see this pattern. We can rewrite it. We can alter it so that now the pattern memory
says two heads instead of one. And then that's exactly what sells Bill, Bill two-headed flatworms.
So I'm sorry. I don't want to go over this too quickly because I know you do this all the time,
but this is just amazing to the rest of us. You can chop off the tail,
tail and head of this little worm and train it to grow back two heads or two tails instead of one
head and one tail?
That's correct.
Yeah, it's an amazing thing.
So there are many, you know, Plenaria, basically I think every important question of life is
found somewhere in Plenarian biology, I think you can say.
They're an amazing creature.
First of all, they're flatworms, not roundworms.
So they are biliterians, meaning they are similar to our ancestors.
They have a true brain.
Most of the same neurotransmitters that you and I have.
They're smart.
They can learn.
But they have this incredible property.
You can chop them into pieces.
The record, I think, is something like 275.
And every piece will regenerate exactly what's missing, no more, no less, and make a perfect tiny little worm.
Now, they are so regenerative that they're immortal.
They don't age.
There's no such thing as an old plenarian, which means, first of all, that the worms that we
have in our lab are in a direct physical continuity, which were with worms that were here
half a billion years ago.
And that's mind-boggling to think about.
And also it's telling us that, in fact, it is possible to be a complex organism and with a good brain and so on and never die.
So, so, you know, these ideas of like thermodynamic limits on aging and so, and I don't think are correct.
But anyway, so, so that's what the animal does normally.
Now, of course, lots of, lots of interesting work has been done on how this works.
They have a bunch of stem cells that lots of work has been done on the molecular and genetic networks that specify different.
cell types, utterly stem cells, but what's really important to understand is the stem cells produce
the building blocks, all the different things that you need to make a planarian, but you still have
to decide how to arrange all this stuff, and all of it can be arranged in many different configurations.
And one of the, now people learned long ago to manipulate the lower levels of the system,
meaning to get in there and take some of the genes that are required for making heads and tails,
regulate their expression and get one-headed or two-headed worms.
We found something that I think it takes this to the next level, which is two things.
First of all, that you can actually, that there is a real-time bio-electrical circuit that stores an active pattern,
which you can see using special dyes that reveal electrical states and microscopy.
You can actually see this anatomical pattern towards which the thing is going to be.
build. And so that's the first thing. The second thing is that you can, by turning on and off
these ion channels, which are these little protein batteries that exist in cell membranes,
by turning these things on and off, you can manipulate that circuit and get pieces to build,
let's say, a two-headed or a no-headed animal. And one of the most amazing things about it is that
if you then, if you have a two-headed animal and you recut that animal in plain water, so no more
manipulation, no more doing anything to the ion channels, you will work.
once again, get a two-headed worm. Now, this is worth pausing here because what has not been
done in this case is to manipulate the genome. The genome has a wild type sequence. You've not
altered the genetics at all. This is a great example and maybe the best example of the separation
of data from machine in this case, because the cells are standard planarian cells. There's nothing
wrong with them that you would identify on genomic sequencing. And they are happy to build whatever
it is that is specified in this large-scale pattern memory that is kept by the tissue electric
circuit. And if the electric circuits has two heads, that is in fact what they will build. And so
this goes on in perpetuity. As far as we can tell, you can keep doing this. We now know how to set it
back from two-headed to one-headed. Again, there's a change in the electrical state that you can make.
And so this goes back to your question about downward causation, because what you can say is,
well, it makes a second head, what happened to the molecular pathways? Well, of course, the
molecular pathways that are required to build a head are all activated on the posterior side of the animal.
So you still need all, it's not like the bi-electricity act by itself. It's still, you still need all
the building blocks. You know, the hardware still has to make all the cells that create
the brain tissue and eyes and all of that. But the decision, the early on decision of what this
this tissue level agent is going to build is made at this higher level, which then inevitably
filters down to the lower level. So you can track that lower level. You can look at the gene
expression. You will see nothing but chemistry. There's no magic. You will see every gene being
triggered by some other gene or something like that. But if you ask the practical question of what is
the best way to make a two-headed worm, you've got a couple options. You can try to manipulate
these lower level, these lower level activities, and it's quite hard. Or you can go up to the
master regulator level, and you can just interact, and this happens roughly between three
and six hours after cutting. All the transcriptional changes happen in the next 24 hours. The first
thing after amputation, that circuit acts between three and six hours, and it triggers both scaling,
so that the heads are correctly scaled with respect to the rest of the worm, and the identity.
of the tissue, so head versus tail, all of that stuff is downstream.
So I do think from that perspective, I do think there's a kind of downward causation,
regardless of some of the philosophical aspect, in the sense that you simply ask,
what's the best control knob?
And in some cases, it will not be bioelectricity, and in many cases we've seen that that's
exactly where the decisions are made.
And I think that's not surprising.
Looking at the way the brain works, brains are basically an elaboration of this system
that evolution found probably around the time of bacterial biofilms, actually.
Oh, you'll have to say more about that, but in what sense, how are you relating bacterial biofilms to brains?
Sure. So actually, there's a lot of work on, some of the early work on ion channels actually was done in bacteria.
It was known from, from, you know, decades ago that bacteria can be electrically active.
and there was some recently some really nice work from UCLA where there's a set of papers by Arthur Prundel and colleagues who have shown that bacterial biofilms drive a lot of very brain-like electrical dynamics.
So individual bacteria coordinate with each other and what you get are waves, potassium waves, that in many ways are similar to what happens in brains.
And basically bacterial biofilms.
you know, they're kind of proto body, right?
They're individual organisms learning to live with each other
in a way to make a larger agent that can do things that individual agents can't.
Good.
That is actually very helpful, and I'm sure that's worth the whole podcast by itself.
But I do want to get back to the Plinarian there
because I am not personally an expert on the Plenarian reproductive strategy.
So I don't even know, do they lay eggs or get birth,
but how exactly is the information about one-headed versus two-headed
Plenarian
set down,
traveling down to future generations.
Like where in the organism is it?
Yeah.
Yeah.
So this is a great question.
A couple of things.
Let's start back with the question of how they normally reproduce.
So which already tells us that there's a lot we don't know.
So Plinaria is at least the species that we work with.
They are capable of laying eggs and producing sperm and sexual reproduction,
but mostly what they do is fission.
So when they feel happy or, in fact, when they're stressed, either one leads to the same outcome.
Oddly enough, they are fission organisms for human beings too, yeah.
Right.
Yeah.
Lots of lots.
I mean, people use them actually for, to study addiction, drug addiction, and they get addicted to all the same stuff that we do and so on.
So when, you know, when they want to fission, the back end grabs onto the dish, the front end keeps going and they tear themselves in the middle.
and then they regenerate.
Now you've got two worms.
So that's their normal reproductive cycle.
Now, already before we even get to the two-headed stuff,
there's something really interesting here,
which is that you and I and most animals,
when we reproduce,
our children do not inherit the mutations
that happen to us during our lifetime.
So if you get a change of DNA in your arm,
your kids don't get that.
So that is, that's really important.
But the thing was Plinaria,
because each piece rebuilds a new body out of,
the cells that were in that piece, this means that unlike the rest of us, they practice somatic
inheritance. They do inherit every mutation that doesn't kill the neoblast, the stem cell.
They got it. And those things proliferate. So for, let's say, 400 million years, they've been
accumulating mutations. And you can see this in their genomes are an incredible mess. We don't
even have a proper genomic assembly for the kinds of worms that we work with. They are mix-aploid,
meaning every cell might have a different number of chromosomes.
So you don't even really know what you're sequencing when you sequence these things.
The genome is an incredible mess.
And yet the regeneration, the anatomy, is rock solid.
100% of the time you cut that thing into pieces, you get normal worms.
So this is already telling us that there's some very interesting room between the genetics and the anatomy that we don't understand
because the genetics can be very messy and the anatomy is rock solid.
So now let's get to your next question, which is the two heads.
So if you have a two-headed worm, they can reproduce by fissioning.
When that happens, generally speaking, one of the pieces will end up two-headed and one of the pieces will end up one-headed.
So you can imagine a scenario where we take some two-headed worms and we throw them in the Charles River here in Boston and sort of at some point some scientists in the future come along and they scoop up some samples and they,
they find some one-headed forms and some two-headed forms, and they say, oh, cool, a speciation event.
Let's sequence the genomes and see where that happened, right? And they're not going to find anything.
And the reason is precisely your question, where does the information live? So we have found,
so far, we've found two places where that information lives. In this strict two-headed,
there's actually another part of this that I hadn't mentioned yet, which is called cryptic worms,
which I'll talk about in a minute. In the two-headed worms, one of the things that happens is
The molecular structure of the cytoskeleton, the thing that allows cells, especially neurons,
but all kinds of cells, to know a direction, you know, from basal to apicalers and so on,
this cytoskeleton is actually carrying a lot of the information.
And it goes back to a really interesting experiment, which is classical epigenetics.
So now, right now, if you say epigenetics, people normally think about chromatin modifications,
you know, all the things that can happen to the genome to market for future generations.
There's an older example, which is that if you take a single-cell organism, like a paramecium,
you know, they have these little hairs that point a particular way and they swim, they wave the little cilia and they swim.
So what somebody did was they took a glass needle.
This is an amazing experiment because these things are tiny.
They took a glass needle and they cut a little square in the surface of the parisional.
of the animal. I don't actually think it was a parameasian, but it was a related thing. And they
rotated at 180 degrees, and they put it back. This is doing this to a single cell, mind you,
by hand. Yeah, that is pretty impressive, right? Under the microscope, okay? And so what they found
is that these things raise, then give rise to a line of animals that all have a little square
looking the wrong way. And this was incredible. This was the first real example of, um, of epigenetics,
because of course they had a wild type genome. And in fact, there's a beautiful line in one of the, one of
the papers that says, well, these things are always on the verge of starvation because they're trying
to use the little cilia to waft food into their mouths. And there's a little square that's, of course,
kicking the food out the wrong way, so they're never quite getting. And he says, they're always on
the verge of starvation, and their normal genome is powerless to help them. And this is a very powerful
point, because, yes, the genome has done everything correctly. All the proteins have been made. They have all
of the proteins that it takes to make a normal structure. But the reason these guys aren't normal
is because the information is being templated off of the mother cell. So when the mother's cell
makes a daughter cell, it templates that abnormal structure of the cytoskeleton, you know,
almost like a crystal templating. It templates it and creates an offspring with the same structure.
So there's something like that in Plenaria where actually that subcellular polarity is being
scaled up from individual cells to the whole organism.
And then, of course, there's the one that I think is also extremely interesting,
which is the bioelectric circuit.
So one of the things that we can see is that the way that the ion channels in plenary
have been shaped by evolution is that they make a circuit that has memory.
And now engineers, of course, are pretty familiar with this.
It's a really convenient way to make memory circuits.
As long as you keep powering them, you can have flip-flops and things like
where you make a transient electrical change,
and the circuit keeps that change
until you come back and reset it.
So it's sort of like volatile RAM, so to speak.
So this electrical circuit,
there's another type of worm that we can make,
which is really interesting.
We call them cryptic worms.
And the thing with cryptic worms is that they,
every time you cut them, they toss a coin,
and they make a more or less random,
although it's a weighted, it's a biased coin,
but it's more or less a random decision
as to whether they're going to make
one heads or not. And if they don't, what results is again a cryptic worm. And if they do,
you get a two-headed worm that is forever a two-headed worm. These cryptic worms, as far as we can
tell, all the molecular aspects are normal. But what's abnormal is the bioelectric pattern that is
stored by their real-time electric circuit. And it is this pattern that makes them have this
destabilized anatomy where they're not quite sure if they should be one-headed or two-headed.
and you can manipulate that electrical pattern and convert them back into one-headed worms or into two-headed
worms or whatever.
One of the interesting, there's a paper from our lab that's about to come out in a few weeks
that looks at this as a bi-stable perception problem in the nervous system.
So, you know, when you look at these things that are like the rabbit duck illusion, right,
or the Necker cube or these kinds of things, yeah.
So there's this ability of nervous systems to exist in almost a superposition of states where
you're, and this is very much top-down control, right? Because it's driven, in both cases,
the photons, the pattern of photons hitting your retina is exactly the same. The reason that
you keep flipping from one to the other is because you have expectations in the firstonian sense,
right? You think it's got to be a cube and if it's so, it's going to be facing in or out.
Yeah. So that kind of top-down control in the nervous system is very similar to what happens
in these electrical circuits in non-neural cells, where there can be this bi-stability where there's
kind of two ways to interpret this electrical information, and that's what the cells do.
So I think, and all of that is not to say that we've plumbed the depths of this.
There's absolutely more open questions than there are answers, so there may be other pieces to
this puzzle, but I feel very strongly that the question of where is this information is in part,
it's kept as electrical memory in the electrical circuit, and partially it's in the
in the subcellular architecture of the cells that are copying previous architectures when they
form.
And we should, you know, you might also be interested in the shifting of wormheads to other
species because you can do that too.
It's not, you know, making multiple, you know, making multiple heads of the same species
is one thing.
But you can actually, again, by interfering in the normal electrical circuit, you can
get these cells to build heads that belong.
to other species of planaria,
150 million years distant,
with no genetic change at all.
And to go back to put this in the context of the tadpoles,
whose faces we rearranged
and they figured out how to get them back,
the idea there's a goal in mind
as to what the ultimate face you want is,
combining that with what we've just been talking about
with the paramecia and the planaria,
that means that wherever this goal is,
that's not all by itself encoded
in the genome either, right? It's encoded a little bit more globally. Exactly. Exactly. Yeah. It is absolutely
not directly in the genome. I think, I think, again, the way to think about this is, you know, our concept of software running
on electrical devices, I think is actually really good to give us an intuitive understanding of this.
I think what the genome does is encode a system that when you turn on the juice, it encodes a set of electrical,
and of course there's also biomechanics and biochemical signals that are important.
But when you turn on the juice, it reliably executes a pattern of activity.
There's symmetry breaking, there's amplification, there's robustness,
meaning if you have some extra potassium in the pond that you're growing and it's not going to destabilize
the whole thing.
There are all these important properties that allow you to spontaneously form a pattern of activity
in this electric circuit.
It's like, you know, you got a bag of parts that were specified for you, you connect them all
together, you turn on the juice, and it does something.
and the parts were fine-tuned over eons to make sure that what it does by default is reliable and adaptive and useful.
But then you find an amazing thing, which is that the thing is actually reprogrammable,
that while it does have a default mode of behavior that it will execute every single time,
there is in fact a set of stimuli or experiences that you can give it without going in and having to rewire it,
that will push it into a different mode.
In particular, what it will do is what you can do is you can rewrite the part of that electric circuit
that serves as your homeostatic set point.
It's like, you know, if you had a thermostat, there has to be some physical structure
that encodes the range that this thing is trying to maintain, and you can just go change
that and you don't need to, you know, rebuild your thermostat.
You can change the set point.
So it looks like in many cases, living things have a set point.
Now, this is much more complex than, let's say, pH or some sort of metabolic level.
These are anatomical set points that are rough, not to the cell scale, obviously, but a rough description of what the thing should look like.
And these set points are in many ways, we call them target morphologies.
It's the pattern to which the cells are trying to build.
and it's the pattern that once they achieve it, then they stop.
These things are rewritable.
And once you rewrite them, the cells will build something different.
And what we don't know, of course, is the limitations.
We don't know if cells are a universal constructor in the sense that can you make absolutely
anything or are there constraints?
You know, people talk about developmental constraints.
I'm not 100% sure what that really is or if there are any constraints in the sense that
if we knew, I think we just don't know the code enough.
If we understood how to reprogram correctly these target patterns, I think we would be looking
at something like an anatomical compiler.
You know, this is like our vision.
When I talk about what's the end game for our group?
You know, when can you give up and go home?
Because everything's done.
I think what we're looking at is something like an anatomical compiler that you sit down,
much like computer-aided drawing, you basically just draw a picture of the, you basically just draw a picture
of a schematic of the animal or plant that you want.
And if we knew what we were doing,
the system would decompose that into a set of stimuli
that you would give cells to get them to build that particular thing.
Not because you're going to micromanage, you know,
you're not going to 3D print individual stem cell derivatives,
but you're going to rewrite the goal state
that these cells are accessing, the cell collective,
I should be more precise,
the cell collective is accessing to know what to build and when to stop.
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the idea that there's all these different levels that are interacting with each other is a very powerful one and not just because there are levels with different sort of levels of course graining if you want but that there are right levels in some sense right i mean this is what you sort of got to earlier i mean there are there are ways of describing these complex systems that just give you an enormously more powerful handle on what they're going to do and one of the one of the issues that you've talked about you've even it's even come up a little bit in what we've already
said about the planaria and the biofilms with the bacteria, which is, at what point do a bunch of
either cells or molecules or whatever constitute an organism, right? I mean, at what point are they,
are they a self that you can pinpoint? Like, that's a level of analysis. I can talk about
the morphology and the hopes and dreams of that little bugger right there. Yeah. Yeah. Yeah. I think,
I think that's a great, that's a great question. And it, there's two aspects to this, I think, that we,
at least that we've focused on.
One of the aspects is how cells come into being,
and this is the scale up of,
and I think this is both philosophically and empirically,
this is one of the most fascinating problems in science
is the fact that, look, all cognitive agents are made of parts.
There's no such thing as a sort of this monadic,
kind of diamond-like cognitive thing that's not divisible, right?
We are a bag of cells between our ears.
And when people say, oh, you know, what are you talking about?
This collection of cells has memory and goals.
I said, well, you have memory and goals, right?
And they say, yes, I certainly do.
And I say, well, very good, because you're a collection of cells.
And so the question isn't whether cells can have, you know, goals and hopes and dreams.
That question has been settled.
We, you know, at least for no one else, but for yourself, you know, there's this other
minds problem, maybe.
But at least for yourself, you know that's the case.
And so now the only remaining question is the scale.
How do you scale up from a collection of competent agents to some sort of unified single agent that has a coherent, integrated self that is larger than these others, right?
So I actually have a model of this, of how this works, although much work remains to be done, but I have a beginning model of this that has to do with these really important elements called gap junction.
So these are things that, these are proto synapses.
this is what synapses were before they became modern synapses.
They're basically think about two,
they're little proteins that hang out in the cell surface
that can dock with each other.
And you can think about like two submarine hatches underwater
sort of docking and opening up a path
that you can go from cell to cell.
So the interesting thing about that is that,
and these are critical for multicellularity.
They are important part of electric circuits
because they are themselves voltage gated.
So not only does electrical potential propagate through these open gap junctions, but it actually controls whether they're open or closed.
So that means that this is a voltage gated current conductance, which, aka a transistor.
And we know that once you have a transistor, you can make almost anything.
You make logic gates and so on.
So what's really neat about these things is if you imagine two individual cells coming together and forming this kind of gap junction,
unlike every other kind of cell signaling.
So, you know, cells produce all kinds of molecules in their, you know, they secrete all kinds
of molecules.
And if you're a cell in the environment, you can receive those molecules.
And then you know perfectly well that they're not yours.
You know perfectly that they originate from the outside.
You can choose to interpret them or you can think that they are false, you know, that somebody's
taking advantage of you or cooperating or competing or whatever.
But something very different happens when you connect with these electrical systems.
synapses. When you connect with these gap junctions, both cells get access to each other's
internal milieu. This means that things that happen to one of the cells very rapidly
propagate to the other cell, and all the metadata as far as what the originator of that information
is is stripped. So if something happens to cell A and there's a calcium flux and that calcium
flux propagates to cell B, it doesn't, you know, all cell B sees is this flux. It doesn't know
whether what triggered it happened to it or to its partner.
This has a couple of really critical implications.
The first is that it makes lying or cheating almost impossible
because anything you do, right,
anything you do to your neighbor is immediately going to come back to you.
So if you try to poison your neighbor in some sort of, you know,
competition, you're going to get it to.
And what it also means is that it becomes really difficult
to maintain ownership of individual thought.
So if what you have are a bunch of information molecules that were a track record of things that happened to you, and we don't have to think about complex thinking here, we can just say there are events that happen that trigger molecular reactions, and these molecular reactions are a record that you use to adjust future behaviors, all cells do this. So now you're sharing those molecules, and you can no longer tell which are true memories that you accumulated and which are false memories that are insepted into your cognitive structure by the fact that they floated in from your neighbor.
So now, this erases, it's like an amazing form of telepathy, so to speak, because it merges the minds of these two cells into a group agent where they literally cannot tell what belongs to what.
And in that case, that is the origin of this, I would claim, that is the origin of a simple compound self.
It's because you're erasing, it's kind of cool.
I mean, I think, and again, this is far outside my field, but I think there's a lot of important quantum computation work as far as erasures, right?
the fact that erasing information is critical.
I think this is an example of that.
Erasing this metadata that, hey, here's a memory that, you know, belongs to this unit over here.
All of that is gone.
And that's, that helps create a kind of larger mind, so to speak.
And then, of course, of course, you know, this is a proto-cognitive sort of thing.
But you can imagine the scaling larger and larger to allow this agent now to have bigger horizons of those goals that, that I mentioned.
so that you can now contemplate much, much, much bigger things in both space,
and you have the computational machinery to remember further back in time
and to anticipate further into the future.
Now, this kind of thing has a cool implication, which is that he would think that,
okay, if this is the origin of the self, then you have two questions.
Number one is, can it break down and how would it break down?
And what you can imagine is imagine that you're a part of this syncytion.
You're connected to a bunch of neighbors.
You're this multicellular kind of creature.
And for whatever reason, your gap junctions get closed.
You can no longer hear the electrical signals from your neighbors.
You are now sort of isolated from all this.
You no longer get the information input.
You no longer get the consequences of things you do directly fed back to you.
you could imagine that you would then, in a game theory sense, instead of previously where you're sort of forced to cooperate.
And by the way, this is very interesting.
This is where we're doing now simulations of prisoners dilemma where the agents, instead of just cooperating and defecting, they actually have a new ability they can merge.
And once you merge, what you see is that, right, it's the, to my knowledge, it's the first time that the number of agents in a prisoner's dilemma is not constant.
Usually you define the agents and then you see what emerges and there's cooperation, whatever.
But what happens is if you don't fix the number to be a constant and you let agents merge,
you find out that, well, cooperation doesn't just emerge.
It's inevitable because you can't cheat against yourself because yourself is now bigger.
So what happens when this breaks down?
You can sort of imagine the consequences.
And this is precisely what happens in cancer.
So in cancer, what they've known since the late 70s that one of the first steps of carcinogenic transformation is a closure of the gap junctions.
And it wasn't quite clear why.
And I think this is exactly what happens.
When you as a cell, which your identity was smeared out all over this tissue, you were
part of this larger group cognition, as soon as you are now back, your computational boundary,
that surface from which you're getting signals is now shrunk back down to the level of a single cell.
You basically revert to your unicellular ancient past.
And this has been borne out by transcriptomics studies, by Paul Davies Group and others,
where you now basically treat the rest of the body as just environment.
You do what single cells always do.
They go where life is good.
They migrate.
They proliferate as much as they can.
And this is metastasis.
And so one way to think about this as cancer is a breakdown of multicellularity.
And it in fact can be caused.
It doesn't have to have a genetic component.
It can be caused by a purely physiological cause.
We've shown that we can make metastatic melanoma in perfectly,
normal tadpoles by preventing electrical communication briefly.
And these cells, this is what happens.
The self literally shrinks.
So going back to your question of, you know, how you get the, when can you talk about
cells?
I think it has to do with the boundaries of these goals.
So that as soon as this cell no longer has a goal of building a proper, you know, liver
or kidney or whatever it was doing, all of its goals have now shrunk down to things that
a single cell can understand, which is very simple.
I'm going to go down, I'm going to follow some gradients to where food is more plentiful,
and I'm going to make as many copies of myself as I possibly can.
And this is how cells shrink.
So, you know, and of course the implications of that are that you ought to be able to reverse it,
which suggests that cancer doesn't just have to be treated by trying to chase down all these irrevocably broken cells.
I'm killing them with some sort of toxin.
You might be able to convince them to rejoin the collective.
And we've done this in the frog model.
We've shown that you can use either optogenetics or drugs or ion channel misexpression
to take cells that are expressing really nasty human oncogenes like KRAs and things like that.
And basically just normalize them and force them artificially to connect back into this group agent
and normalize and go back to normal morphogenesis.
You must know you're exactly describing the Borg collective from Star Trek, right?
I mean, in Star Trek, all these individuals, it's treated as bad that all these individuals melt into a single collective.
But when it's ourselves melting their individuality to make us, we think it's good.
Yeah, yeah, you're absolutely right.
And I'm not big on collectivist kinds of things in general.
I think that key is, but I think this is telling us something important.
I think what it's telling us is that we need to come up with optimal strategies.
And these are the sorts of things.
I do a lot of work, for example, with Josh Bongard at the University of Vermont.
He's a roboticist, computer scientist.
We want to work on identifying optimal policies that try to get the best of both worlds.
Because you see, when you do combine into this collective, there are some good things about it,
which are that you achieve higher computational capacity.
Cooperation goes through the roof, all of that.
But of course, the downside is that this collective agent, the goals of the collective agent might have absolutely nothing to do with the goals of the individual.
And so, you know, when you lose some skin, you don't worry about it and so on.
And so this is a real problem.
And so what we need to do is to figure out now evolution has optimized this in particular ways.
That's not to say that that's necessarily what we want.
We need to come up with optimal ways to enhance the benefits of this kind of cooperativity.
but still retain the multi-scale nature of it.
You see, the key is you don't want to lose the agency of the pieces.
You want to retain it while reaping the benefits of some of the larger-scale features.
And it's hard to say at this point how well that's going to work,
but I think that's a really important thing to work on in the future.
Does this whole philosophy help us either philosophically or practically
when it comes to our ambitions to go in there and change organisms
not just solve cure diseases, but to make new organisms to do synthetic biology to create new things from scratch.
And vice versa, does it help us in what we would think of usually as robotics or technology?
Can we learn lessons from the biological side of things?
Yeah, yeah, I think absolutely.
And there's two ways to, there's sort of a short-term view and a longer-term view of this.
The short-term view is that absolutely.
So we work very closely with roboticists to, to,
take deep concepts in both directions.
So on the one hand, take the things that we've learned from the robustness and intelligence.
I mean, the intelligent problem solving of these living forms is incredibly high.
And even organisms without brains, you know, this whole focus on kind of like neuromorphic
architectures for AI, I think is really a very limiting way to look at it.
And so we try very hard to export some of these concepts into machine learning, into robotics and so on.
Multi-scale robotics.
I gave a talk called why robots don't get cancer, you know, and this is, right?
This is exactly the problem is we make devices where the pieces don't have sub-goals.
And that's the upshare.
The good news is, yes, no, no, you're not going to have a robot where part of it decides
to defect and do something different.
But on the other hand, the robots aren't very good.
They're not, they're not, you know, very, very flexible.
So part of this we're trying to export.
And then going in the other direction and take interesting concepts from computer science,
from cognitive science, into biology to help us understand how this works.
I fundamentally think that computer science and biology are not really different fields.
I think we are all studying computation just in different media.
And I do think there's a lot of opportunity for back and forth.
But now, the other thing that you mention is really important,
which is the creation of novel systems.
we are doing some work on on synthetic
living machines and creating new new life forms by
basically taking perfectly normal cells and
giving them additional freedom and then and then some
stimulation to become other types of organisms.
We, I think, in our lifetime, I think,
we are going to be surrounded by, you know,
Darwin had this phrase, endless forms most beautiful.
I mean, I think the reality is going to be a variety of living agents that he couldn't have even conceived of in the sense that the space, and this is something I'm working on now, is to map out at least the axes of this option space of all possible agents.
Because what the bioengineering is enabling us to do is to create hybrid agents that are in part biological, in part electronic.
Right? The parts are designed, parts are evolved. The parts that are evolved might have been biologically evolved or they might have been evolved in a virtual environment using genetic algorithms on the computer. All of these combinations. And this, we're going to see everything from household appliances that are run in part by machine learning and part by living brains that are, you know, sort of being controllers for various things that we would like to optimize.
to humans and animals that have various implants that may allow them to control other devices
and communicate with each other.
These, you know, the space of possible agents and possible bodies is enormous.
Right.
I think that, right, the plasticity of cells and the ability, look, we put eyes on the tails
of tadpoles and those animals can see perfectly well.
You know, these, the plasticity with which cells can organize into a, into a function
form, even though it's completely different from their genomic default, is massive.
And there's a few things important about that. One of the things that's important about that is that,
and Josh Bongart and I are currently writing a paper on this, it blows up a lot of the vocabulary
that we normally use. People argue about whether, there's a lot of papers arguing that
living things are not machines. Well, they're certainly not 18th century machines.
But if you, right, that's for sure. But if you look at what,
what machines are now, you know, all of the kinds of things that people say, well,
machines are predictable and they're made by a human and they're, none of those things are
true of machines anymore. And things like, what is a robot? What is it mean to be evolved?
What does it mean to be designed? You know, if you dig into this question of what are we actually
doing when we design something and how is that different from testing variance over long time,
time span, all of these words like robot, program, machine, all of these things, I think,
are operating on categories that are no longer good categories. They served us well in the past
when our engineering was primitive and we couldn't fill in the middle of these continuum
between all of these kinds of things, but now we can. And so all of these terms have to,
all of these terms have to be redefined to really pick out what's essential about these terms
to really, I think, you know, sort of carve nature up better than they used to. And that will
have massive implications not only for, let's say, regenerative biology and biomedicine and
robotics and things like this, but there's, there are ethics issues here too. We have to think
very hard about what we owe to different kinds of agents with different kinds of
cognitive capacities. And, you know, I've, I've been in a lot of debates with people talking about
brain organoids and human brain organoids and what, you know, what human brains are and so on.
Because these things are now continual, you know, we could, you could now make a system that's
80% human brain cells, 20% gerosophila cells, and 10% electronics with machine learning. Is that a human?
Is it not? You know, what do you owe something like, you know, if your neighbor got the brain implant
that allowed him to mentally run a vacuum cleaner.
No big deal.
We have people with assistive devices now and wheelchairs and things, right?
No problem.
And if your other neighbor had a vacuum cleaner that had some human brain cells
that were sort of a controller and enabled to get around, also no big deal.
It's still pretty much a vacuum cleaner.
So in those cases, you have a 90-10 split and a 10-90 split, and that's easy.
But what about the 50-50 split?
Then what?
And so we really have to, I think, this is.
idea where we clearly know what a machine is, we clearly know what real preferences are as
opposed to just sort of as if algorithm following by robots, none of these distinctions are
as robust as a lot of people think they are. And the implications for ethics are at least as
large as they are for biomedicine and robotics. No, I completely agree. And I think that,
you know, for example, people have cared a lot about the possibility of uploading our brains
onto computers, whereas I suspect that just, like you say, blending the boundary between humans
and computers is going to be a much nearer-term thing that we're going to have to worry about
in this domain.
But the stuff you just said brings up, you know, about 12 podcasts worth of topics to discuss.
So we're running out of time here.
Let me just pick one that I really want to get to before we go, which is you mentioned
the idea that robots don't get cancer.
And that's very interesting to me because the thing.
when I have artificial intelligence discussions,
the things that I always want to bring up
is that robots don't get bored.
There's no sort of motivation or irritability
or desire to come back to some homeostasis
built in automatically.
You can try to build it in,
but it's not automatic in an artificial system.
And what you've said has given me the initial idea
or the additional idea
that maybe the point is not just that robots don't get bored,
but that robots are not,
or the way that we currently make robots,
robots, they're not made of pieces that get bored, right?
I mean, this is the extra little insight that real biological organisms are made of these
collections, and the collections, you know, should be thought of in quasi-teleological ways as well.
Absolutely, absolutely.
And there's this notion of infotaxis where it was, you know, where everything from
molecular networks up are in a constant search for information to update their ways of
representing themselves and the world in a kind of firstonian.
sense. Yeah, I think there is a really interesting question about motivations and the fact that
with any living system, we can tell very quickly how to motivate it. We know what it cares about.
We know what it likes, what it dislikes, because we can train it with positive and negative
reinforcement. Maybe these things will be a little harder in the exobiological arena where we
can run across new life forms, but I bet even there, in short order, you can figure out what
you could use to train this thing with, you know, what, what it's going to enjoy and what it's
going to be a punishment with, there have been studies, there have been papers dealing with
this issue of motivation and artificial agents. You know, you can have an algorithm that causes
this thing to do A or B, but does it really care, you know, does AlphaGo really care that it wins,
right, or not? And so the problem with this question of, does it really care, like a lot of
problems, you start to see the limitations of our categories when you think about the chimeric
case. So I can take cells out of a brain, an animal brain or a human brain, and we can connect
them in culture to some sort of device that has a machine learning or whatever. And now,
if those cells had some sort of magic intrinsic caring, right, that enable human brains to
care about things, does that now carry over to the machine? Because this new,
sort of compound organism has some of that. And what is it about, you know, can you take out the
human pleasure center and culture it alone in addition? Is it, you know, is it just, you know,
activated all day long? And if you've got like a little little chunk of happiness there in
addition, these kinds of things are really important, these chimera constructions are really
important to push, to, to push us to develop better concepts. Because we don't know really what it
means to have intrinsic preferences or how they might carry over to hybrid devices.
All of that needs a lot of overhaul.
Well, I'm looking forward to our brave new cyborg future that you've outlined for us here.
It's certainly things are changing really, really rapidly, and we're not able to really
predict where it's going to go, even though apparently that's what we're supposed to be doing,
having a goal and trying to get there.
So Mike Levin, thanks so much for being on the Mindscape podcast.
Thank you very much. Yeah, it's been a lot of fun.
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