Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas - 226 | Johanna Hoffman on Speculative Futures of Cities
Episode Date: February 13, 2023Cities are incredibly important to modern life, and their importance is only growing. As Geoffrey West points out, the world is adding urban areas equivalent to the population of San Francisco once ...every four days. How those areas get designed and structured is a complicated interplay between top-down planning and the collective choices of millions of inhabitants. As the world is changing and urbanization increases, it will be crucial to imagine how cities might serve our needs even better. Johanna Hoffman is an urbanist who harnesses imagination to make cities more sustainable and equitable. Support Mindscape on Patreon. Johanna Hoffman received an MLA in landscape architecture and environmental planning from UC Berkeley. She is the co-founder and Director of Planning at urban futures firm Design for Adaptation. She has won fellowships from the European Futures Observatory and the Berggruen Institute, and served as Artist in Residence at the Buckminster Fuller Institute. Her new book is Speculative Futures: Design Approaches to Navigate Change, Foster Resilience, and Co-Create the Cities We Need. Web site Design for Adaptation Berggruen Fellow profile Amazon author page
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eraser concealer at your local retailer. Hello everyone. Welcome to the Mindscape podcast. I'm your host
Sean Carroll. And it may be perfectly clear, or maybe I should mention, that I'm a city guy
by nature. I didn't grow up in a city. I grew up in the suburbs, typical American suburban
upbringing. But as soon as I got to move to cities, I realized that that's where I really
belonged. I've gotten to live in some great cities here in the United States, Boston, Chicago,
Los Angeles, now in Baltimore. And believe it or not, we've ended up talking about cities
quite a bit here on the podcast. This was never, you know, one of my intentions starting
out, but turns out there's an enormous amount of interesting things to think about these marvelously
complex human environments. We talked with Catherine Brinkley about the science of cities, why they take
the shapes they do in the particular ways and how to use that to make it better. Very early on
in the podcast, we talked to Jeffrey West about the relationship between scale, including density
in cities, and other things that matter like innovation and creativity, which are concentrated
in city-like environments. We talked to Will Wilkinson about cities and politics. There's a strong
polarization between the density of the environment you live in and where you land on a political
spectrum. And we also talk to Joe Walston about cities and the environment, how urbanization,
which you might think is sort of counter to environmental sustainability, is actually the best way
to create environmental sustainability because it frees up so much land for other uses.
So that brings us to today where we're going to be talking.
to Johanna Hoffman, who is an urban designer and planner and thinker. So she's going to talk about
how we can think about what cities should be and how best to do that thinking. So in fact,
a lot of the conversation we're going to have is not specifically about this or that urban
policy, although that gets there, but more or less a methodology that we can use to think about
this, which, in true mindscape fashion, is this wonderfully interdisciplinary idea of speculative
futures. That's also the title of Johanna's new book, Speculative Futures, Design Approaches to
Navigate Change, Foster Resilience, and co-create the cities we need. The idea being that if
you really want to be a good urban planner, the mindset you should be in is that of a science
fiction writer. Really, someone who thinks about the future, visualizes different possibilities,
and then does systems thinking, attaching different implications to different things that might
change in the future.
The thing about cities is they're incredibly interconnected.
One thing matters to another.
Transportation, economy, food, pollution, population, a million different things, safety, politics.
So it all matters in a way that is hard to wrap a single grand unified theory around.
And instead, it can often help to be a little bit playful, be a little bit speculative.
Think about how everything interconnects with everything else in a narrative way rather than a strictly top-down way.
So I like the conversation because it ranges over all these different kind of avenues and ideas.
And it matters.
Urbanization is happening.
More and more people, not just by absolute numbers, but by percentages, are living in cities today and will be in the future.
So something to think about.
Let's go.
Joanna Hoffman, welcome to the Mindscape podcast.
Thank you so much.
A pleasure to be here.
You know, we're talking about cities, which we've talked about before in the podcast,
and design in the future and speculation.
But let me start.
I have a softball question and then I have a tricky question.
The softball question is, why the focus on cities?
What's so great or important about cities?
So cities are where a lot of us lives.
Not everybody by any means on the entire planet,
but increasingly, and I'm sure this comes as no surprise
to the people who are listening to this podcast,
more and more of us are moving to cities.
When we're looking at a lot of the problems that we're currently facing
and that will likely increase in coming years.
Climate impacts, political instability.
We're looking at a lot of, unfortunately, this is a devastating truth.
Forced migration, people are going to be moving,
involuntarily, but out of necessity.
Where are they going to land?
Likely, they're going to land in cities.
So increasingly, more and more of us live in cities,
and moving forward, the size of the amount,
the amount of our population that will be living in cities will likely increase.
So really investigating cities, how we can make them more resilient, the systems that are required in order to sustain them in more equitable ways is really a way of asking how can we as a human species become more resilient, more equipped to handle the changes that are headed our way.
It's really remarkable the extent to which urbanization is happening.
Like I said, I've done a couple podcasts on this.
And just the, it's a sweeping change that we almost take for granted because so many of us do live in cities.
it seems natural to us, but it hasn't been like this for very long.
No, it's all relatively recent.
And I think that's also part of why the scales, the scopes, the speeds of change that we are experiencing,
even in just this generation, even in just the last 30 years, is amazing and quite frightening
and also exciting compared to the trajectories and the speeds of change that we have experienced in the past.
So when we're talking about degrees of uncertainty that our systems have to negotiate, that our governance,
approaches need to be able to handle, they're increasing quite rapidly. And so what are the ways
that we can start to collaboratively envision what we might want to do to engage, work with that
uncertainty becomes a much more important question. Well, that leads perfectly into my
slightly trickier question, which is when we think about cities, historically and maybe moving
into the future, how much of their shape and function and so forth is intentional and plans.
versus how much of it is just sort of spontaneously self-organizing
due to the desires of all these different agents trying to do their best?
Yeah, it's a great question, and the history of cities is a massive one.
And so my particular expertise is in designing systems, strategies, interventions
for a relatively present moment and also in the coming future.
So I'll just put a disclaimer out there that many people are much more highly qualified
to look at a long-term history of cities than I am.
That said, when we look at the range of ways that cities have developed over time,
you know, it's a combination, right?
There's not one extreme or the other,
and it very much depends on which particular region we're looking at
and what time frame we're investigating.
And new archaeological evidence is coming up all the time
to challenge pre-existing understanding of what some of those patterns were like.
But I would say that's often a combination of this.
the two. In many different cities, there was some aspect of centralization. Again, huge,
massive area for research and archaeological findings are changing this quite rapidly. If people
have not read The Dawn of Everything by Graber and I feel that his co-writer was Weber,
amazing findings on just this topic. So, again, lots of other areas that people should investigate
for more details. But what people they're finding is, again, a combination of both a centralized
plan of some kind, and then also iteration and kind of grassroots response to those plans as
people feel into explore remake spaces in order to respond to their actual needs. And we see that
in different moments throughout history. I'm thinking a little bit more recently in the 20th century,
Le Corbusier, very famous architect, responsible for a lot of the modernist design that we still
see in many different building efforts today. And he had a lot of different building efforts today. And he had a lot
of different projects in different parts of the world.
And there's some amazing examples, photographic documentation about the way that he would
design a space and how it would look when it was first constructed.
And then how people who actually live there would change it, whether by hanging
for drying laundry or, you know, changing door frames or shifting the orientation of windows
sometimes.
We change spaces in order to work for what we want.
And we do that at different scales according to the amount of organization that we often have within our own families or in our wider communities.
What for you are the great success stories of urban planning?
I mean, I guess urban planning might not be the right phrase because maybe it's too specific.
But I think that there have been some semi-notable disasters or these things have gone terribly wrong because people tried to overplan.
but maybe we're not hearing the stories of good things, maybe, you know, I don't know, Central Park or some other feature of the city that you really needed to sit down and protect via intentional planning rather than just let it happen that way.
Again, great question.
And what comes to mine immediately since you reference Central Park is both the good sides of it and also the negative sides of it.
That was an effort in large part to spur development on the island of Manhattan.
Because at the time that it was planned in the mid-19th century, there was really not a lot of
development that was in the farther north section of the island.
And so it was an opportunity really to create a space that around it would invite more
development to occur.
So it was really a speculative practice that was about raising land values in the area and about
spurring more construction.
And as I'm sure people have heard if they're interested in Central Park, there were communities
who were living in that area, in that land.
some of whom were communities of color that were displaced in the process.
So when we look at Manhattan today, it is really valuable to have Central Park there.
So helpful to have an open, green, vegetated space that invites us to go outside.
There's a lot of cooling impacts that it has from an infrastructural level.
When we look at our parks in general, massively important in terms of absorbing rainfall,
in terms of regulating microclimate.
So valuable to have those spaces.
And I think it's important when we look at anything that is centralized,
in the way that it is planned and then developed what the negative impacts can be.
And in Central Park, yes, people were displaced.
Their homes were taken away and those communities were fractured as a result.
So positive impact is essential to identify.
And it's also a critical thing to ask at what cost.
And are there examples besides Central Park that you keep in mind as paradigms of design gone right?
You know, since we're on the subject of Frederick Law-Oonstad, the Emerald Park system that he created in Boston, I think, was quite thoughtful.
Again, it was about green infrastructure.
So green infrastructure being basically the ways that we can work with natural systems in order to, yes, regulate microclimate,
provide spaces for people to gather with each other and also manage flooding capacity as well.
This is a slightly more complicated example, but it's also a much more old.
older ancient practice of working with landscape.
So when you look at Mexico City, before Conquistadors got there, it was Tanaklan,
and they had this really amazing system of Chinampas, which is kind of building up low-lying
watery areas into agricultural systems.
Before Conquistadors got there, there were also quite larger islands for different
kinds of housing developments or kind of centralized gathering religious spaces.
And now when you go to Mexico City, it's not as if the Chinese
Nampas are doing great. It's quite a complicated area of the region, and yet they still are used
for pretty robust agricultural development. So again, it's not, I think, like, perfect development.
It's gone amazing. But this way of working with a much older form of navigating, working with our
landscapes is still present today. And there are some farmers who are out there who have generational
experience and really strong embedded wisdom for how to manage those spaces. Could they have more
support in moving that forward? Absolutely. Could there be better regulations and how a lot of
wastewater from surrounding areas is flowing into those chanampas 100%. And does that negate the value
of that particular practice, which again has been around for a really long time? I don't think so. I think
it's worth investigating slightly more technocratic organized means of intervention.
as well as looking at some of these much older practices that humans have been doing for hundreds and sometimes thousands of years.
There's a great point beneath everything you just said, which is that when you think about cities and designing them, you generally don't have a blank slate, right?
There's something going on already.
It reminds me a little bit.
I don't know if this is a good analogy or not, but I did an end of the year podcast where I talked about thinking carefully and slowly and how this was against in some ways the silicon.
Valley ethos, which is getting Elon Musk in trouble right now because of Twitter. And a legacy
software system is a little bit like a city, right? It's been built up over time. It's complex. Some
things work and we don't know why. And are there dangers in the whole field that you're in of saying,
well, we can do better than this without realizing how many contingencies there were?
Yes. I think that's a really useful analogy.
Because I am not an engineer, a software engineer, a coding expert.
But it's also my understanding that, you know, when it comes to certain satellites that we have put out into space, some of them are quite old now.
And so they're using coding language that is not what people use now.
And from the people I know who are much more involved in this world than I am, they've told me that that coding language that people used to use back in the 70s, the 80s was a lot more precise and spare because there just wasn't as much storage space.
in the memory cards that were used to manage those satellites.
And so when it comes to trying to improve or respond or repair something that's gone wrong,
a lot of people today don't have that coding skill in order to work with this technology
that we still ideally would be able to use and rely upon rather than take something down
or let it become space junk or spend the money to build something new.
So yes, what we're working with is not a blank slate if we can be more facile in the way
that we're able to operate and use systems
from different time frames, we stand a chance
to really be able to harness our resources
in a much more effective way.
And cities in some ways are quite similar in that,
you know, in the field, people in the architecture,
engineering, and construction industries,
they often call cities, you know, a green field
or a brown field.
A brown field is often a space that already has development there.
And a green field is used to describe what is a blank
slate, essentially. And yet, arguably, just like you said, no place is a blank slate, even if there's
no pre-existing structures or infrastructure on it, because there's still water flows that are
happening. There are still different kinds of soil capacities for absorbing water there. There's
different kinds of systems that are already in place. And so pretending as if those systems don't
exist can sometimes be okay if you build there for a certain period of time, but usually, eventually,
there will be issues that occur, whether it's flooding, whether it's extreme heat or drought.
We live in landscapes that are dynamic, and so pretending as if we don't need to take that dynamic
quality into account when we build is setting us out for really problematic contexts,
whether it's in the near term or the slightly longer term.
So when I think of how we work with what is preexisting in cities, it's both within cultural
context, who is there? Infrastructural, what is there? And also the larger context of how does this
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Okay, so let's imagine that, let me put it this way.
Let's put the audience in the mindset of someone who's trying to think about how we should influence,
not even plan, but, you know, think about possibilities for the future city.
What are the goals?
Like what are the primary things that you keep in mind when you try to imagine what would be a good working future city?
I think about it in terms of identifying what are the potential impacts of a particular intervention.
So a good city in my mind is one where those who live within it have a certain facility with basically
systems thinking. If we're going to put in a new transit corridor, for example, what will that
transit corridor do in terms of its impacts on mobility for sure, how people are able to move around
that given space? But what will that do in terms of, you know, family dynamics? If we're
able to move more quickly, efficiently through the places that we live, does that mean that we maybe
get to spend more time with loved ones? How does that change maybe educational systems? Because if you
spend more time, you know, if you're a parent and you have kids and you're spending more time
with them, maybe you can help them if they have difficulties in homework. Maybe that lessens the burden
on public school systems. So again, looking at our interventions within a systemic framework,
both infrastructural moves, but then how those infrastructural moves might then impact cultural
norms, how they might have an economic impact as well. These things are operating within an
interconnected system. How can we become more facile in exploring what those interconnected impacts
are so that we can make decisions that will hopefully take us in a preferable trajectory. And I think
that's where specular futures tools can be quite helpful because systems thinking is hard.
It's not the easiest thing to do. Not all of us are really primed to think that way. And even when we
are identifying causal pathways, one thing that definitely causes another is nearly impossible. It's
quite difficult and you can usually only identify that with certainty long after the fact.
So in order to explore still what a systemic context and suite of impacts could be from a
potential intervention that somebody is proposing, we have to do our best. And one of the ways
that we can communicate that quite effectively with others is through narratives, through
visual storytelling, through experiences that can hopefully render that systemic context in a way
that people can respond to.
I guess one of the issues is that different people who might ultimately live in the city
want different things from it.
You know, if you're like me and you want to move to a city, which I just did six months ago,
where did you move?
From Los Angeles to Baltimore.
Why?
And what you're thinking of is like, where are the restaurants, where are the music venues?
Someone else might be thinking of what are the schools like?
What is the transportation like?
Someone else might be, what about my customer base?
You know, can they afford it?
Do I have the right people in the audience?
And yet to keep everybody happy.
I guess I'm just repeating the point you made about systems thinking being very hard.
Yeah.
Totally.
Finding a world where all of our different preferred worlds can fit is challenging.
And this is not to say that by using speculative futures tools,
we're going to come up with the best way to do that.
But I think that when we're a lot clear as individuals, as families, as communities,
we can be a lot more specific in the ways that we can advocate for those needs
and also debate how another group's needs might conflict with our own.
So basically, it's not as if having civic debate is something that we're great at
in this society at this present moment, just having space to disagree with each other
in a thoughtful, respectful way.
We're not at a great moment with that.
Sadly.
That said, very sadly, when we look at the possibility space that potential futures
can present to us. I think they're a way of casing some of the disagreements and challenges that
we have in terms of really different needs that different communities have is to acknowledge the fact
that the challenges that we currently face won't necessarily last forever. It's not to ignore them
or pretend that they don't exist. It's just that 20 years from now, things could very well be
different. They're definitely different than they were in the year 2003. So how to allow
ourselves to use that possibility space as a way to temporarily say, okay, it's not great right now,
but what would we prefer? Let's just give ourselves that woman as individuals. And then if we can
have a very specific, detailed idea based on research, hopefully, on a systemic context,
if I can advocate for what I might prefer and you can advocate for what you might prefer,
can we see where they may be intersect? Are there commonalities that are hopefully not so much
formed by, you know, my potential mistrust of your perspective or your confusion about where
I'm coming from. If we can use this possibility space, get as detailed as possible and hopefully
use communication tools that you can respond to and me vice versa from you, which again,
a storytelling narrative space can be quite helpful in doing that. I think there's a chance for
us to find hopefully a space for dialogue that is slightly less fraught than what we often deal
within the present moment and then work back to today to identify steps to reach hopefully
a more commonly held vision of where we want to go.
Well, the emphasis on speculative futures is a good one.
And I did want to let's take a step back because you're talking about the impact of it and how
it can be helpful.
I want to give you a chance to tell us what it is.
You have a way of thinking about design in the future of cities.
It's right there in the title of your book.
book. And then right there in the beginning of your book, you say, wait a minute, aren't all
futures speculative? We don't know which one is there. So what exactly do you have in mind when you
mean this particular methodology? So speculative futures are a suite of design tools for creating
high resolution visions of potential realities. Like you say, and this is in the author's note of
my book, all visions of the future are inherently speculative. So that phrase is redundant. That
said, because the ways that many of us envision the future, and this is just a basic human tendency,
is to use our understandings at the present moment in the past, to kind of extend and do some
guesswork into what we think the future might become. So becoming more, basically having the
capacity to challenge the status quo in terms of what we think the future could be is something
that often has to be built. We need help in doing that. We need a certain,
kind of visual framework. We need support from people who help us challenge the ways that we've
been trained to see the world in order to expand our ideas of what might actually be able to
occur in the future. Because when we're talking about the challenges that we face, there are many
climate change is freaky. We have, you know, political division in this country that feels like
it will never disappear. We have racial inequality that has been going on. So it's a very lot. Like,
All of these problems are very entrenched.
And so for many of us, when we think about the future, it's really hard, again, to imagine a reality where those conditions do not just persist, that the status quo doesn't just continue.
So speculative futures can be a helpful way, especially when they're facilitated by people who are particularly skilled in this practice of inviting us to imagine beyond what is.
They can be a way of helping us challenge that status quo thinking and using that possibility
space that I mentioned previously as an area to test out alternative trajectories.
Again, not with any sort of guarantee that they will definitely come true, but at least to give
us the chance to explore what they might be and see how, if they're preferable to me, hopefully
to you to other people, if we might work towards identifying ways of getting there.
So these tools come in different form.
Science fiction is definitely one, whether it's in written form or it's in film or video.
World building, when people are familiar with fantasy fiction, that's often where you think of it.
Lord of the Rings is definitely built on world building.
It's taking a more cohesive vision of what a potential reality might be and really abiding by a set of rules in order to make that reality become real.
What are the economic systems of a particular area?
What are the geopolitical concerns?
It's really getting very detailed from a kind of worldview.
Design fictions are a kind of speculative future,
which is really a way of developing objects that you might need
in order to exist in a potential future reality.
So it's a way of basically incorporating different sorts of senses
in order to feel in to what the future might be.
For some people writing a science fiction story,
it's totally what they need in order to get into the details of a potential future
For others, we want to use our touch.
We might want to incorporate a sense of smell.
And so really honoring the different ways that people explore information and relate to potential trajectories of change is a big part of what speculative futures can offer us.
There are ways of broadening how we start to talk about some of these very complex issues and how we invite others to experience, debate, explore them with us.
When you're talking about science fiction stories, are you talking about literally the stories that have been written?
Or are you talking about a way that urban thinkers and designers like yourself can create new fictional scenarios for your own purposes?
The reason why I ask is because when science fiction writers, as someone who is consulted on Hollywood movies where there's sort of science fiction-y fantasy elements, they don't care about it making sense.
They have a story to tell and that they want to bring in different elements when they move the story in the direction they wanted to move.
In other words, they might not be doing systems thinking.
They might not be thinking through all of the implications of all the, you know, there's all sorts of stories where time travel appears and then disappears later on in the story, right?
So are you relying or taking inspiration from existing science fictional narratives or are you sort of encouraging designers to think like authors?
Before I answer that specific question, I just want to say that science fiction comes in many different forms of the ways that people are trying to translate research into a narrative form.
And I don't think that all of them are created equal.
By any means, that said, I think good science fiction writers are quite good researchers.
And I think they do take the science quite seriously that they try and explore the ramifications of in their narratives.
You know, he obviously was very positive about his own work by Isaac Asimov, you know, talking about.
about himself as being a scientist and a researcher first and a science fiction author.
Second.
So I just want to preface this by saying that.
And I know that this is true for some people who are, you know, writers and production designers
in Hollywood.
Some of them take the science quite seriously.
They might not be trained a scientist, but they want to try and get it right.
Because in order to tell a good story, and I'm for sure biased, but I think that this is true,
the great films that we see, the great science fiction stories that we see,
are quite based in truth.
And then the story, the narrative part,
is just a departure from where the facts start to end.
Because if you go a certain trajectory into the future,
there's going to be a point at which science can no longer follow.
So when I think about the ways that science fiction can be helpful
in how we design cities,
about how we think about potential trajectories of the future,
I'm definitely thinking about the shared narratives that we already have,
which is often influenced by the science fiction film,
books, etc. that are out there already. When we think about, you know, dystopian trajectories
of change, a lot of us do think about Blade Runner. Came out in the 80s, hugely influential,
just both like a great film and also captured our imagination to, I think, the point where
it's created some really devastating impacts. Certain cities, you know, developing areas in Asia,
for example, different developers have wanted to translate the Blade Runner aesthetic into built
physical form. So when we're talking about the ways that science fiction already influences our
ideas about cities, about what we want to see, it's massive. So when I think about articulating
different trajectories of change and exploring preferred futures, speculative futures tools can be
ways for us to kind of take responsibility for the imaginaries that already affect our thinking
and be a lot more specific about how we do or don't actually want to enact them and to explore alternatives.
So when we look at citymaking in general today, a lot of planners, architects, designers often use the word,
and this is also used in strategic planning and military strategy, the word scenarios.
Scenarios, right, is just another word for a potential future.
What is the scenario if we're talking about 10 years in the future?
there could be many, but if we're going to dive into and explore specifics, we're going to pick one and then get into the details there.
Scenarios were coined the phrase by people over at Rand, the thing thing thing based in Santa Monica and other parts of the world.
Military supported. And they developed scenarios in part to explore basically the ramifications of nuclear Armageddon in the Cold War.
One person in particular, a guy named Herman Kahn, many people have probably heard of them pretty famous.
He was a science fiction geek when he was growing up.
He loved to read sci-fi.
And so when he got to Rand and they were trying to understand ways of responding proactively to some of the tensions in the Cold War,
he wanted to basically use sci-fi as a way of exploring, you know, these potential trajectories of change to really to coin or to use his phrase to think about the unthinkable.
Nuclear Armageddon is frightening.
How do we think about it?
You can think about it in terms of playing out a story, doing a war game.
which is basically another kind of sci-fi.
So rather than say science fiction,
because the people who are funding those projects,
science fiction doesn't sound serious.
How can we come up with a different word?
We could call it scenarios.
So this is to say that science fiction
has already been used for very serious strategic thinking.
For a long time now.
There's a long history of that.
And so when we're talking about how designers,
architects, planners, strategists already design cities,
they use scenarios, which means that they use sci-fi.
They might not do it in as detailed or, you know,
narratively cohesive ways that very good writers do.
But they're still using the basic tenets of exploring what the research tells
about this potential trajectory of change
and trying to understand what that means for daily life,
for military operations, for, you know, agricultural systems.
One of the little consulting gigs that I had was with Ridley Scott.
And it was...
That was sort of fun.
What project was that for?
It was for one that never got made.
He was going to adapt Joe Holdeman's The Forever War.
But he did The Martian instead, so I can't complain.
The Martian was really, really good.
But it was hilarious to meet him because he had no interest in hearing the scientist.
He just wanted to tell stories himself the entire time.
That's what he does for a living.
And someone mentioned how more cities are being.
beginning to look like Blade Runner. And he goes, yes. And do I earn a penny off of that? No.
He would like to monetize the fact that everyone else. There's some intense legality stuff
going on there. But of course, it is not meant, was not meant as a template for future cities.
I mean, I wonder how much of it was prediction and how much of it was inspiration. I mean,
were they just foreseeing and not just for Lee Scott, obviously Sid Mead and others, you know,
working on the look and feel of that film,
were they seeing themselves
what was going to inevitably happen
to the future of cities?
Or was it that the movie came out
and people said,
yes, let's make cities look like that?
It's a great question.
And I would love to hear Ridley Scott's specific thought process
on that.
My take on it,
you know,
they made Blade Runner in the 80s
on the tail end of a lot of clean,
modernist focused emphasis
on cities being,
you know,
very highly organized
and wide bulletin.
and everything should be clean and green.
And Blade Runner was the antithesis of that, right?
They did a lot of research in different, mostly Asian cities.
They spent a lot of time in Taiwan, for example.
They spent other time in Japan.
And they were looking for the not-modernist version city in order to influence what became
that really influential production design that Sidney created.
And so it was really, I think, about looking at the city as dangerous, as dark, obviously
looking at the impacts of new technologies and what it means to relate to non-human intelligence systems
and taking a very dystopian look at what that is. And so I think it both is an example of how
our tendency towards using dystopia as a means of warning about potential negative structures,
which is very useful. That's an important thing I think that we as a species do.
we see something that it's confusing or new, potentially frightening.
Let's look at what the potential negative impacts could be if it plays out over time.
What I think has happened with Blade Runner and many other dystopian-focused narratives
is that when that is the majority of the narratives that we have out there,
it shapes our collective thinking to kind of assume that dystopia is the only way forward.
Our collective imaginations about what is possible, again, form a kind of underlying,
assumption that if we don't challenge them or really inquire why we have that assumption to begin
with, it can shape so much of our thinking, definitely in the present and for sure about where we
see our futures taking us. Our ideas about who we are, they're so important for shaping the
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You've made the point, but I'll give you a chance to sort of amplify it on how conventional
ways of thinking about cities, to bring it back to cities, tend to,
I guess get stuck in ruts, they tend to sort of reinforce the status quo. And one of the things,
one of the roles, I guess, of the speculative future's idea would be to get us out of that
rut to think in new ways. Is that fair? Yeah, definitely. And it makes me think of a conversation
that you had with one of your guests in a previous week. I can't remember whom, but basically
our capacity to imagine into the future being a fundamental aspect of what it means to be human.
And I am not an expert like your previous guest was on.
on human and animal behavior.
But what I do know is that the part of our brain
that is responsible for imagining potential trajectories of change
is quite close to the area of our brain
that stores our memory.
And so the memories that we have,
both of our own personal lives
and also our understanding of why our cities are the way they are,
the way our societies are the way that they are,
the way that humanity has operated over time,
we use those memories to remix our ideas
and inform about how potential,
future trajectories could occur. We can't imagine in many ways what we have not experienced. And so
speculative futures, and I'm really just, you know, recycling many different amazing pieces of
information that other futurists and the age Stuart Candy, for example, have already stated,
is that speculative futures are ways to explore and then experience potential futures in ways that
give us new memories so that we can remix more memories that, again, are not conditioned on status
for thinking to articulate what we might prefer for our futures.
I mean, I think I'm on board with the program in general.
But nevertheless to mention, you know, we human beings have imaginations.
They're crucial to us.
It does get tricky sometimes to even use our imaginations to go beyond our everyday experience.
Someone once pointed out that even in science fiction, usually the scenario we're looking at is based on one or two,
big ideas and all of their implications, right? Space travel or The Matrix or synthetic biology
and gene editing, but rarely do you get all of them in the same book or scenario? That would be
so different than how we live right now that it would be hard to relate to it. So how do we,
how do we spur our imaginations to be more comprehensive that way, rather than just sort of
thinking one big idea and spinning out its implications? Yeah, again, I think it's a system thinking stuff.
And, you know, it's, again, not easy to do, but there are certain ways that we can both support our own capacity for systems thinking and also look to other people who do a good job of exploring in a very systemic way, what potential trajectories of change are and do our best to absorb that information.
I'm sure everyone's heard of the ministry of the future.
That's definitely taking a systemic view of a potential trajectory of change, very detailed.
and it's not looking at just, you know, a technological intervention or what happens, you know, when nuclear war occurs.
It's trying to say, hey, this is a trajectory.
You know, Kim Stanley Robinson is looking specifically at climate change.
And what happens from a global perspective when the current trajectories that we are facing start to unfold?
But he asks, I think, the very valuable question of not just what does a potential positive response look like,
but what are the challenges involved in any sort of positive response?
So he takes, he calls it Uptopia.
Basically, it's not about articulating or exploring utopia.
It's about utopia as a process, that there is no destination that is ideal,
that it's really about if we're trying to give ourselves a thought exercise, let alone,
you know, come up with a strategic plan.
Let's just like think about it.
Doing it from a systemic perspective, essential.
And looking at the challenges that are inherent that, you know, if you,
you, for example, come up with a trajectory of change, it's not necessarily going to be great for me.
So let's play that out. If it's not great for me, what might I do in response? And what might I try
and cultivate in terms of conversations with my colleagues, my support system in order to challenge
you back? But like, if we're moving towards a positive trajectory and we have this challenge
between us now, what might happen over time? That's not entirely negative. So again, Kim Stanley Robinson,
not all of us are writers like he is.
We don't have to be.
But what we can do is both look towards different, optopian.
Another word for it is protopian, not dystopian or utopia,
just looking at like a potential positive trajectory that incorporates all of the difficulties,
all of the challenges, all of the nuance, which again is a systems level perspective.
How can we look for more of those?
And then also demand more of those from the people who make media that we consume
and that write stories that we're trying to understand,
that look in news analysis that we look at on a daily regular basis.
I think more and more in especially the media landscape,
people are calling for less dystopian-focused narratives of potential trajectories of change.
And that said, people still love watching dystopian stuff.
So how can more of us request, demand that Ridley Scott do not just make another dystopian thing?
I want to see your take because he is a great storytelling.
even if he doesn't take the science incredibly seriously.
So the next time that you consult for him,
I hope that you can advocate for a visual person, right?
That's part of what makes different directors very different.
He knew exactly how certain scenes were going to look long before there was a script for those scenes.
Like the words were less important.
One of the approaches to that just as a counterweight,
because like you say, every director is different,
I worked with Alex McDowell, who's a production designer.
He also runs the World Building Institute at U.S.
see. He also has a consulting company, really talented person on so many levels. He's a production
designer in the film that he is the most famous for is Minority Report. And it was really fascinating
to get to work with him on his world building process, which he kind of started to develop for
that film. And one of the things that was really powerful that he shared about what that process was
like, Stephen Spielberg hired him, Alex McDowell, the production designer, along with the writer at the same time,
so that they developed the story of the film in conjunction with how that world was built.
So it happened at the same time that McDowell was basically doing a lot of interviews
with different scientific experts to understand the research that might inform.
They made Minority Report around 2000 and it was set in a kind of 2050-ish time frame.
So whenever you're looking at 50 years from now, it's all science fiction.
So he did his best to gather experts together, do these.
research initiatives and synthesize very different perspectives into a world and then understand what
that world would translate into in terms of a story. So that's to say that there are many different
ways of telling stories. There are many different tools for how the stories are constructed.
So it's not to say that all science fiction is made equal. It's not to say that all films are made
equal. They learn not. So how can more of us, I think, become facile with these tools, many of which
are adopted in these kinds of media that most of us are influenced by in some capacity,
to be more discerning, to be more thoughtful about what we absorb, the ideas about the future
that we inherently start to ingest, and then be critical about the ones that we're using in
order to inform our ideas about where we might want to go.
I like the emphasis on collaboration in the example of Minority Report there.
While reading your book, I couldn't help to think of the podcast they did with Jane McDonagal,
who does gaming scenarios, right?
And one of the ideas, it's really very simple in retrospect,
but no one person has an infinite imagination,
and there will be things that other people think of that they didn't.
So rather than having one person whose vision takes over everything,
let it play out with different people responding in their own individual ways,
and you'll discover things that no one person would have thought of.
100%.
Yeah, Jay McGonigal is fantastic for,
lots of reasons. And I think that particular emphasis of hers is a very powerful one. And it's one that
I'm particularly interested in, both in my research and also in my professional work, what are
tools, processes where we can harness and develop our capacities for collected imagination?
Because yeah, not one person has all the answers. And even if they think they did, they're going to,
if we adopt just that one single perspective or a very narrow perspective, they're going to enact
impacts that are going to not be advantageous to all people or all non-human systems.
So let's be as thorough as we can about exploring the different perspectives that need to
influence the different interventions that we make so that we ideally aren't going to enact
more adverse impacts over time.
We're seeing more and more that we are in, you know, an interconnected planet.
Let's be real about testing out the interconnection.
the projects, the impacts, the interventions that we are proposing so that we don't create a bigger
mess for ourselves and we already have. I think this is a massive statement, but on a general
level, I think that it's true. A lot of the challenges that we are facing today are the result
of very narrow, limited thinking and a perspective that what is done in one place will not affect
what happens in another place. That's not true. So how do we come up with a way of both
exploring and articulating new potential positive interventions, but also collaborating on the
actual impacts that those interventions might have. And I think the narrative storytelling space is a
powerful one. I think games are a kind of story. So, you know, sometimes we want to have stories
that are interactive in real time. I think LARPing live action and roleplay is something that for a long
time was really passed off as something that, you know, people who love Dungeons and Dragons do, like for
big nerds and geek. What people are finding, and Jane McGarwell, McGonagall is great at advocating for this,
is that they're also really amazing ways of exploring very sophisticated concepts, whether
healthcare technology or obviously military strategy or ways of, you know, healing from emotional trauma.
Games are massively influential in how we communicate with ourselves and other people.
And so when it comes to different speculative futures tactics, some of them are
experiential and incorporate a lot of role play. Some of them are slightly more narratives and they
encourage a little bit more internal reflection and kind of individual storytelling that then
there are opportunities to share with others. So it's just a way I think of understanding that there
are many different ways of collaborating with each other and exploring the suite of tool sets
that can help us do so so that given a particular scenario, a particular challenge, a particular
project, we can hopefully choose the tools that are going to help us hear each other better
and collaborate as a result.
And you mentioned this glancingly, but I want to give you a chance to emphasize this one also.
Not only can we aid our imaginations by having different people with different inclinations
and skill sets come together, but narrative has the ability to make things visceral and
hit home in a way that studies in pie charts don't always. And you have this wonderful example
of, you know, thinking about life in the city where global warming has just gone completely
crazy and everything is flooded at how much of an impact it has on people in a way that
data and statistics just doesn't. Yeah. Yeah, when we think about really scary things,
the way that we communicate about them most, and that's obviously a result of the fact that we
live in a culture that really prioritizes expertise. We want to present it in a way that seems
official and objective. We really prioritized and valued objectivity for a long time. Let's make
as rational of a decision about what is occurring as possible. But humans, we're not very rational
creatures. We have a lot of emotions. A lot of times when we make a decision, I think we see this
when we vote for elected officials. We oftentimes vote from a very emotional place. So let's, I think,
stop pretending that we can aim for objectivity as some sort of hallowed goal because, one, we don't
operate that way. And two, pure objectivity is very hard, if not impossible, to achieve. We're all
coming with our embedded biases on some level. So as much as data, it can be very helpful. How can
we give ourselves the opportunity to engage not just with the practicalities of what new trajectories of
climatic change can be, but to really feel into them. I would love to see a world, for example,
where all academic institutions or think tanks or NGOs or governance organizations,
not just do research and have to publish papers, valuable for sure, but also translate that research
into experiential interventions or into some sort of narrative form so that people can really
feel what the impacts of two degrees Celsius.
versus 1.5 versus 3.5 can be like, help me understand so that hopefully we can actually use
that information to inform our non-objective thinking. Like, give me an emotional response so that I can
be motivated to hopefully make a change. Because when something is not connected or I don't see
how it's connected to my personal life, it's really hard for me to care about it. And again,
I think that's where systems thinking for a long time has been kind of cordoned off.
and, you know, the purview of people who are academic experts or, you know, trained professionals.
On a certain level, that's totally true.
But I think on a more useful level that I would love to see systems thinking going is for it to basically be the context of which we evaluate potential decisions and also trajectories of change,
which means feeling into the impacts of what a particular decision,
might be to make again the data that influences the choices that we make or gives us an idea
of where we might be headed to make it felt. If we're talking again about, you know, technological
interventions, 20 or 30 years in the future, we're obviously seeing with chat GPT, AI is moving
at a very rapid rate. It's going to affect lots of different thing. If we're going to take a
system's level perspective with this very powerful technology, let's try and
think about the impacts that it has not just on education, right? I think we've all kind of come to
the conclusion that if you can have, if you can type a phrase into chat GPT, it can give you an
essay that's pretty well written. That's going to have massive implications on how people are in panic
about this. It's hilarious to the, you know, this is their first worry about the AI revolution is
that it's going to be harder to grade people's papers. We're out of a job. Which is true.
You know, some of us definitely like won't be as necessary as others, which is,
also something to really explore in detailed form. What does it mean for the future of work? What does
it mean for health care? Definitely, what is it mean for decision making and the ways that we actually
come to a certain sort of governance system that hopefully can be equitable over time? Let's look at them
in detail, but not just write papers about them and not just have discussions like you and I are
having as much as this is a wonderful one. I don't know that it's going to help people feel into
what the implications of these technologies are.
Let's really try and make them high resolution
so that we can have hopefully
a more visceral, human-level understanding
about what these technologies could make life become
because I think that's really what it comes down to.
What is human life? What is daily life? What does my life look like in 30 years
when the tools that are already super sophisticated
and the algorithms already so mysterious
that are shaping things like chat, GPT?
What do they become in 20 years?
And what does that mean from my life?
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You've used the word phrase high resolution a couple times,
and I'm pretty sure this is obvious to everyone listening,
but you're not talking about the number of pixels on a screen.
You're talking about the sort of depth of detail in your scenario
that you're speculating about, yeah?
Yes.
Yeah.
When we talk about a low-resolution experience,
you know, it might be me saying to you,
hey, in, you know, 10 years, if we're talking about AI algorithms, they're probably going to be more sophisticated.
And, you know, they're definitely going to be influencing the way that I communicate with my doctor about my health care issues.
That's low resolution.
I'm like giving you a kind of general description, you know, things that might occur.
Yeah, we're having an experience talking about it or at least you're listening to me articulate it.
But it's not giving like visceral details about what it means for you, Sean.
A high resolution vision is either, and this can obviously take many forms, so whether it's a virtual reality scenario of you going to visit your doctor in 10 years with all of the ramifications of how machine learning will be influencing health care then, or it's you reading like a really detailed science fiction story about maybe your child if you have children in 10 years, what their experience of dealing with some sort of disease that might be happening, something that really connects to what you care about, to your life.
life, whether it's you or someone that you love, and really going through an experience of how a
technology is going to affect you. And again, it doesn't have to be a technology. It can be
any sort of trigger change. These drivers have changed come in many different forms. Some of them are
technological. Some of them are social. Some of them are economic. Some of them are environmental.
So let's look at them in context and make them high resolution, aka make them a detailed experience
or in narratives or role play a game that helps you feel into what those impacts may be.
So you've basically given us a toolkit that we can use to think about the speculative futures.
So I want to bring it back now to the cities.
That's where we want to make progress here.
What does it look like on the ground when you sit down and say,
okay, let's do a urban speculative future.
Is this something that is a team exercise?
or are you encouraging people all over to do it?
Is it virtual reality involved?
How does it happen?
It can't be any and all of those things.
And I will preface this by saying that essentially good speculative futures at the present moment
in the way that they're used in cities is essentially strong community engagement.
I think that that's problematic in that context to really use them in that framework.
But that's the reality, right?
The way that cities are made now, oftentimes a funder is coming in or a bond measure,
has been passed. And so a certain amount of money is allocated for a particular project.
Probably people have very strong ideas about what that project is, not so dissimilar to
Ridley Scott being like, I kind of know what the story is, but I'm still going to ask you to give
your opinion on whatever trajectory of change anyway. That's not so dissimilar to what happens
in cities. We kind of already know what we want to do, but we're going to ask you anyways,
because we know we're supposed to. Obviously, there's variations and what that actually looks
like, but that is a typical way for projects to move forward. Using speculative futures in that
context can still be a way of engendering a more robust discussion from the people who are involved.
When it's used in a more meaningful way, it's more about co-creation. So ideally, people who are
not experts or who are not unders, but will still be affected by a particular project, will be
involved all the way through. And using speculative futures on these more creative and
iterative ways. Because again, speculative futures are also a fundamental part of citymaking.
You know, any architect, any planner is going to use the same tools of, you know,
virtual reality modeling and world building, et cetera, to create these narratives. So when we use
them in their slightly more provocative forms, which is what some of these sci-fi tools are,
which is what some of these design fiction objects are, there are ways of broadening who is
invited to respond because not everybody is educated to the level where,
like they're going to look at a diagram that's in a plan form and be like, I totally get it.
Because you need a certain amount of training. It's still a design fiction on a certain level.
But it's not like one that most people are going to get excited about. So speculative futures are really ways of translating again, the fundamental process of envisioning what does not exist and articulating ways of making it real, which is what architecture and city planning is all about.
and broadening the suite of levels of expertise of kinds of people who would feel connected
to what the communication device is of that potential future and be able to give their responses,
their preferences in return.
So when people are invited to basically be collaborators on a design project who are not
experts or developers, speculative futures can be valuable ways about translating these ideas
into forums where a lot of people can give their opinions.
And again, that's where the collaboration aspect can really be facilitated in more meaningful ways.
So this is why these are not silver bullet tools.
They really depend their success, their positive impact on how they're used and to what ends.
How is a project being developed from start to finish?
Who are the people who are in power?
And how are they basically, you know, inviting more power sharing?
into the process. I think where speculative futures can also be very valuable is that the more robust
our ideas about our preferred trajectories of change as individuals, as communities can be,
the more we can advocate for what we want. And so that power sharing can be less of something that
people who have that power decide to do and more something that is demanded by those who will
be impacted by a potential project. It's interesting. The question of,
of who gets a voice in these things.
I mean, you make good points in the book about,
we've had phases of what was called urban renewal
with maybe the best of intentions among certain people,
but then other people's voices didn't get heard at all.
I can imagine that the device of speculative futures
brings in lots of different voices,
but I'm not sure that there's a necessary connection there.
Is it just that this is one way to,
So what is the connection there rather than me speculating?
Help me out.
How do the connection, phrase it one more time just so I understand.
How does the idea of speculative futures as a way of thinking about design and city planning
help bring in multiple voices, multiple stakeholders to the process?
I think on a fundamental level, it is about acknowledging the fact that many of us just on a base level have limited imagination about what can happen.
So, you know, just to begin with, let's be.
more creative, let's challenge our embedded ways of thinking about what's possible. So base level.
When it comes to enhancing more collaborative forms of articulating preferred trajectories of change,
I think the narrative spaces that speculative futures tools give us are areas where there's, again,
by using that possibility space that the future provides and rendering the details of what that
possibility space could turn into in terms of human impact of these potential trajectories that we're
debating. The narrative space can be a way of giving us a little bit of distance so that are,
the impacts that they would enact on us as individuals, maybe feel, often can feel less fraught so that we
can debate more effectively in the possibility space of this potential future trajectory,
whether it's five or 10 years. Again, change can happen during that time. So let's not get totally
embedded within the challenges, the mistrust, the inequities of the present moment, and just give
ourselves that space of potential future. To again, debate, there's a lot of trust that can be
built if it's facilitated that process in a thoughtful and effective way. When we build that
trust between people who are coming from different backgrounds, and sometimes it does take a long
period of time, there can be a better, more effective, meaningful form of collaboration. Again,
on preferred trajectories. And once we identify a preferred trajectory that many different people
can hopefully agree with, that's where we can start to move back to the present moment and identify,
okay, if that's something that we can agree upon, what are different ways of getting there? And again,
there might still be disagreement, but at least there's a commonly held vision about where
spaces could go. And this, again, is something that people in different communities do all the time.
But we don't necessarily have a lot of common language, common tools, supported spaces in which to do this stuff together.
So these are tools.
Again, since we are natural storytelling creatures, you can argue that the two oldest technologies in humanity are fire and stories.
Stories are what encourage us to do and engage in collective actions that are quite sophisticated.
We've been doing this for a long time.
How can we harness that very longstanding ancient human technique to hopefully organize ourselves more effectively towards the trajectories towards which we want to go?
The way to do that in order to affect more equitable trajectories of change is for more of us to be part of that together.
That requires power sharing.
That requires co-production.
The narrative space is not always used for that.
But if more of us can collaborate on what those stories are, and again, sometimes that happens,
via gameplay. Sometimes that happens via writing stories together. If we think about, you know,
we're in the United States very influenced by Western European culture. People argue that the Odyssey,
other epics by Homer, they were just written by one person. It was probably a lot of different
people taking those stories and iterating on, refining them over time. Speculative futures are
tools, you know, we might not come up with an epic like The Odyssey, but we might come up with a different
vision, a trajectory of change that tells us information about where we want to go. And ideally,
that vision is iterated and refined over time. Again, I think the whole concept of protopia,
of optopia is something that speculative features can help with when it's really an iterative
process. We might have something that we agree upon at a certain scale of society for a certain
period, but our demographics change, issues change, economic factors change, things change. So how can
that vision be something that's iterated upon over time. So whether speculative futures is something
that's held by a local government and people convene on, you know, a bi-yearly basis, or it's something
that happens within an organization. That's kind of what we do when we create five-year plans, right?
We're refining those things over time. So can we do that on a societal level? Who are we? What do we
care about? Where do we want to go? And then translate that hopefully into action. But to do it on a
repeated basis. And I think one of the challenges in the ways that cities have been managed for so
long and, you know, largely today, like they're so underfunded, so understaffed. There's just not a lot
of resources that are there. How do we, you know, engender cities to hopefully have the resources that are
required to facilitate this kind of work, again, on an ongoing basis so that they can really
serve the needs of the many different people who are living there now and will be in years to come.
I think that's very helpful for me because if I can try to sort of rephrase the central point from my perspective and to tell me if I got it right or not, of course you can do speculative futures as a heroic individual.
You don't have to talk to anyone at all to imagine to write a science fiction story.
But maybe the point is that if you are already committed to the idea that different groups of people should have a voice in imagining the society, especially because we all have different imaginations, we all have different interests, et cetera, this.
toolkit of speculative futures provides a way to do that that is especially effective.
Yeah, I think that's a wonderful way of saying it.
And the things that I would add are that this toolkit is also a way for us to, for sure,
collaborate with each other, but also demand the kinds of moves,
trajectories of change, investment strategies that we want.
because when we have a much clearer idea about where we would prefer to go,
we have the motivation oftentimes to really try and make those changes happen,
which doesn't mean that we have to become antagonistic with other people,
but it does mean that we oftentimes have a lot more energy to make things happen.
That said, we live in a bureaucratic society that makes it very difficult
to really harness that energy into implementable action.
So again, this is not to say that if we,
as a society become more facile with speculative futures, everything will, you know, suddenly change
for the better. Just the fact that in order to, you know, figure out how to change my health care
plan takes me, it feels like a week or more in order to do. There's a time sock that is embedded
in the way our society is organized. But still, in order to make these potential futures
realities, we do have to be energized. We have to care. When I was 18, I spent a year working on a boat
in Polynesia doing coral reef research.
One of the islands that I spent time up,
the island nation of Tulu,
this was around 2004,
they were already experiencing very drastic
decrease of sea level rise.
And so they were very motivated
for tragic reasons
to figure out their immigration plans.
A lot of them were going to move to New Zealand.
Other island countries
that still were going to be safer
when it came to increasing degrees
of sea level rise in climatic change.
They were motivated because climate change
was deeply personal.
This was around 20 years ago, so obviously things have changed since then and more of us are feeling the impacts of climatic change.
But I think that's really to the point of when we feel personally connected to these seemingly abstract concepts or very complex systems or new technological mysterious interventions, it's hard to understand a lot of times how they're personal.
So speculative futures, they're ways of making the abstract potential trajectories of change personally.
motivating us to do something about it.
And with that motivation can come real openings for collaborating,
discussing with others.
And the tools are good for feeling the personal impacts and then also for communicating
what our preferred response trajectories are with other people.
So it's kind of the tool dual-pronged approach.
Let me feel first what this means for me.
Come up with hopefully some ideas for what I might want to do and respond.
And then talk about it with other people.
So after all these nice words, inspirational thoughts about collaboration and bringing in different voices, I'm going to violate all of that and close by asking you to give us your personal vision of the perfect future city.
What do you want to see cities doing that they don't do now?
Wow. Put me on the spot here.
That's why it's the end of the podcast. We let our hair down. No one's going to hold you to two higher standard. Let your imagination.
row. So for me, if I'm thinking of an ideal city, it's also what I think of as a slightly more
realistic city. So I'm envisioning a city of at least 20 million people, much bigger, a bigger city.
And so on a governmental level, I think this was a city where people had space for imaginative
co-creation to occur on an ongoing basis. Again, this is something that's kind of like jury duty.
We're just doing it because we live in this place. Together, we are using the speculative future
tools to translate visions, action steps identified through these co-creation processes
into planning initiatives, policy recommendations, infrastructural intervention, so that the city
at this quite large level is able to iterate between strategic implementation opportunities
with the visions that are co-created on an ongoing basis. I think of NGOs civil society
acting as mediators maybe in some of these processes, mostly by taking the research that they
develop and translating them into experiential narrative, speculative forms that people can engage with.
So there's a certain level of legibility that our society has that is not dependent on people getting
a PhD or some degree. It's just because they're translated in forms that more of us understand,
i.e. narratives, i.e. some of these speculative features forums. I think of the business in the
private sector, focusing on funding, you know, literacy in these different sorts of interventions.
Let us, you know, a very wealthy and problematic company.
Like META is really funding civic engagement with complex research-based initiatives
that are just in civic public states.
So it's not about even having a headset or a particular kind of technological tool,
but they're projected in some sort of publicly available way for all people to engage with
in order to learn about some of the issues that are facing their particular area over time.
And as individuals, I think about us hopefully becoming more engaged with exploring the role of future trajectories of change in our own lives.
What does that look like as both an individual practice and maybe also as a relational practice?
How do people talk if they have kids with what their lives might be like in 20, 30 years?
Kids are amazing.
And just imagining whole alternative trajectories, how can we really invite people who are younger to be a part of these conversations?
Again, not in ways where we're talking down to them, but really,
appreciated that, like, their imaginative capacity is at a whole other level. How can we support
those imaginative capacities to really be embedded, not just in these larger visioning processes,
but also on an individual level, how we're thinking about these trajectories change. So I have
lots of ideas also on the infrastructural interventions and the different sorts of ways that
technological tools could improve these future cities. And not that I don't think that those are
important to voice, but I think what's much more important to voice. So we spend a lot less
time focused on is how we come to these decisions together. And I think that that particular process
of different scales of society, different sectors of society, being engaged in this work of
envisioning alternative trajectories of change that they would prefer is essential to creating
the more equitable spaces. The infrastructural interventions, the way that we are embracing
different technological tools essential. But what is even more essential is how we have those
discussions together.
You've given us a lot to think about, most of which is how very, very complicated this whole
topic is.
I presume that you yourself think that this is something you'll never completely wrap your
head around all the different aspects of what goes into this.
This is, you know, the maybe, I don't know, whether neuroscience or city planning is the better
example of something where there's just so much complexity that we nibble at the edges and it can
seem very intimidating to us.
For sure. And also, as much as it is complex and I'm never going to fully understand it,
nor really think any other individual, I do think it's also quite fun.
Oh, yeah.
And I think that is an undervalued attribute. Like, it's fascinating. And it can also be really
exciting and fun. And I think that that's a valuable thing that speculative teachers tools
provide, which arguably citymaking needs more of. Let's make it fun.
So we actually want to do it with each other.
Exciting and fun and important.
So Joanna Hoffman, thanks very much for being on the Mindscape podcast.
Thanks, Sean.
It was such a pleasure.
