Tech Brew Ride Home - Meta Finally Has An AI Hit
Episode Date: September 22, 2026Meta's Muse topped download charts and sent Meta stocks soaring, Shopify agreed to let Muse complete checkouts via Shop Pay, Microsoft laid off Xbox staffers as Halo moves to Activision, and Xiaomi's ...MiMo-V2.6 Pro became a top open-weight model. Shopify plans to allow Meta's Muse to complete purchases on behalf of users at Shopify-powered stores via its one-tap checkout service Shop Pay (The Wall Street Journal) Bloomberg reports Muse hit No. 1 free app on iOS and Google Play with 902,000 downloads in six days, sending Meta shares up 11% to their highest close since October and lifting AMD past a $1 trillion market cap (Bloomberg) Microsoft lays off 268 Xbox staffers across Halo and other studios, as part of an ongoing gaming "reset"; Activision will take over Halo and two other games (The Verge) Xiaomi debuts open-weight omnimodal models MiMo-V2.6 Pro and Flash; Pro allegedly performs "on par with Opus 5 and GPT-5.6 Sol across most agent benchmarks" (Xiaomi) VentureBeat reports MiMo-V2.6-Pro scores 46 on the Artificial Analysis Intelligence Index, topping Grok 4.6's 44 and Gemini 3.8 Flash's 41, while undercutting rivals at $0.435/$0.87 per million tokens under an MIT license (VentureBeat) Apple unveils Apple Music Hall, a 600-person live music venue built in its London headquarters at Battersea Power Station with two recording and mixing studios (Forbes) The BBC reports the 600-capacity venue opens amid pressure on London's live music scene, where 45 venues closed last year, with Apple Music VP Oliver Schusser saying it isn't trying to compete with independent venues (BBC) a16z invests $35M in Horowitz Andreessen Academy, an independent, unaccredited two-year alternative to college; Anthropic, Meta, and others will provide compute (The Wall Street Journal) Subscribe to the ad-free feed.
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Welcome to the TechBrew Ride Home for Tuesday, September 22nd, 2026. I'm Brian McCullough today. Meta's
Mew's top download charts and sent meta's stock soaring. Shopify agreed to let Muse complete checkouts
via ShopPay, Microsoft laid off Xbox staffers as Halo moves to Activision, and Jammie's Mimo v.2.6
Pro became the top open-weight model. Here's what you miss today in the world of tech.
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Is it surprising to anyone else that seemingly out of nowhere, there's all this heat around
Meta's Muse AI model all of the sudden? Meta's stock has apparently jumped 12% because,
according to Censor Tower, users are downloading the Muse app like crazy, quoting Bloomberg.
Muse is ranked the number one free app on the Apple App Store and Google Play as of Monday.
assistant, which is available for people 18 years and older, was downloaded more than
902,000 times in the six days after Meta introduced it on September 8th, according to Abe
Yusuf, senior insights analyst at Sensor Tower. That's more than the 773,000 downloads of its
predecessor, the meta-AI app in the same post-launch period, he added. Mews is also available
within Meta-owned WhatsApp, indicating it may have even more users beyond the number of
standalone app downloads. Mews, let's
people create customized AI agents, tools that can be sent out to the web to complete digital
tasks on a user's behalf. The key difference between Muse and the older meta-AI is Muse's
ability to respond based on users' social content like Facebook Marketplace and Instagram,
as well as to connect to third-party services like Gmail, Apple, and Google calendars,
open table, or other websites via a browser. By contrast, the free meta-AI app released last April
focuses on image and short video generation and offers a less personalized experience.
Muse is free to use within limits, but a $20 or $100 a month subscription comes with more weekly
tokens. Meta has a hit on its hands with Muse, analysts from Evercore ISI wrote in a note on Monday.
It amounts to a very tangible sign of successful product innovation and is evidence that Meta's
$200 billion AI investments, quote, will not have been in vain, the analysts led by Mark Mahaney, added.
The user trend suggests a, quote, potentially very dramatic new driver of usage and engagement for meta
and could bring substantial new monetization opportunities for meta in the form of advertising,
subscriptions and transaction revenue share. The Evercore researchers said,
shares of meta jumped 11% on Monday, reaching its highest closed since last October.
The percentage gain was the biggest since April 2025. The stock had been little changed this year
before today's rally. The early success of Muse has also helped lift the stocks of some of
Meta's key suppliers, particularly makers of microprocessors, advanced microdevices surge nearly 10%,
pushing its market value above $1 trillion. Intel rose 12% and arm holdings soared 17%. End quote.
Also, meanwhile, unlike Amazon, Shopify says it's willing to play ball with Muse, quoting the journal.
Shopify, whose platform lets businesses sell, manage orders, and process payments online, said it will
integrate Meta's Muse AI app with ShopPay.
one-tap checkout service that stores buyers shipping and billing information.
The move aims to offer an easy and delightful way to shop and check out with Muse.
Shopify's chief executive, Tobias Lockhees said in a Monday post on X.
Meta released Muse, an AI assistant that can book doctor's appointments and manage
finances among other tasks two weeks ago.
We want to give our Musers access to a wide range of stores to find the absolute perfect products.
Meta's chief AI officer Alexander Wang said in a post on X regarding the partnership with Shopify.
Deutsche Bank analysts said the company's collaboration marks another proof point that leading AI
platforms are integrating with Shopify's commerce infrastructure, helping to quell investor concerns
that AI agents and personal shoppers could upend its business. In fact, the partnership suggests
the opposite and reinforces Shopify's core strengths. Structured product data through Shopify
catalog, merchant connectivity, trusted checkout through shop pay, and the underlying infrastructure
required to complete an order, the analyst said in a note.
Shares of Shopify closed up 7.3% on Monday, end quote.
Microsoft has laid off 268 Xbox staffers across Halo and other studios as part of their
ongoing gaming reset.
Activision will now take over Halo and two other game franchises, quoting the verge.
Microsoft is laying off around 200.
60 Xbox employees today as part of an ongoing reset of its gaming business.
1600 Xbox employees were impacted by layoffs in July with Xbox CEO Asha Sharma,
describing the cuts as the most significant restructure in Xbox history.
Today's layoffs are part of the 3,200 roles that were previously confirmed to be impacted
over the course of Microsoft's 2027 financial year, which ends in June 2027.
We are eliminating 268 roles across Halo Studios, other first-party studios,
and the XGS management and central functions layer says Xbox chief content officer Matt Booty in a memo.
The actions completed since July.
Inclusive of the studio, Devastitures brings us roughly three quarters of the way through previously announced restructuring.
I am deeply grateful for what our colleagues have built, and I know how difficult today will be for those leaving and the teams around them.
The Xbox restructuring also includes Microsoft selling off four Xbox studios as part of its significant gaming cuts,
while two studios, double-fine and compulsion games have already gone independent,
deals to sell off Ninja Theory have fallen through.
As a result, Microsoft is now proceeding with a consultation period to close the studio
unless the company can find another buyer, end quote.
And quoting IGN.
Halo moving to Activision follows a string of tough releases for the franchise under Xbox's stewardship.
Microsoft bought the Halo franchise when it purchased its original developer,
Bungy in 2000.
Bungee then split from Microsoft
to become independent again in 2007
and went to work on
Looter Shooter Destiny as part of a high-profile
10-year publishing deal with Activision.
Meanwhile, Microsoft set up
343 Industries, so named
after 343 Guilty Spark from the Halo
Games, to take Halo into
a new era. 2012's
Halo 4 was the first Halo game
released by 343. It was
followed by 2015's Halo 5
Guardians, which in turn
was followed by 2021's much-delayed Halo Infinite. Halo Infinite in particular struggled,
and this year's Halo Campaign Evolved, a remake of the beloved first Halo game, suffered
problems of its own. In 2024, 343 Industries changed its names to Halo Studios and announced
plans to work on multiple new Halo games that would all be developed on Epic's Unreal Engine.
The announcements were unveiled in a seven-minute video shown ahead of the Halo World Championship's
grand finals, which showcased the results.
of Project Foundry, an experimental project designed to show a Halo game built using Unreal Engine.
While it was not much more than a tech demo, the video offered a glimpse at a fresh beginning
for Xbox's flagship franchise in the wake of Halo Infinite's troubled launch.
The question is, will any of that work be carried forward by Activision, end quote.
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From our openweight AI models, getting close to frontier AI models file, we have a new
top scoring open weight model. Say hello to Memo v2.6 Pro and Flash. The pro model allegedly
performs on par with Opus 5 and GPT 5.6 soul across various agent benchmarks, quoting Venture Beat.
In a surprising upset, Chinese electric car and consumer electronics manufacturer,
Xiaomi, has released the latest version of its growing family of Memo language models.
And Memo v.2.6 Pro has arrived as the top performing open weight model in the world on third-party benchmarking firm Artificial Analysis's Intelligence Index, scoring 46.
That puts Zhaomi's new flagship ahead of proprietary models, including XAI's GROC 4.6, currently
at 44. Google's Gemini 3.8 Flash currently at 41 on artificial analysis latest scoring methodology.
It also places Memo v. 2.6 Pro tied with the newly released GROC 4.7, which debuted the same day and also
scores 46 and above fellow Chinese open weights models, DeepSeek v. 4.1 Flash at 39 and
DeepSeek v. 4.1 Pro at 36. The result is striking not just because Zhaumee is better known
internationally for its smartphones, electric vehicles, and consumer electronics than
front tier AI. It is also because Mimo v.2.6 Pro is open weight, MIT licensed, and dramatically
cheaper to access through Xiaomi's API than many proprietary models around its performance
tier. In other words, indie developers and enterprises alike can download it for free off-hugging
face, customize it, or fine-tune it to their specific uses, run it themselves on their own
or rented hardware, and use it in their production workflows, all without paying Xiaomi a
They can also run it off
Xiaomi's APIs, a trickier proposition
for those who have restrictions
on using Chinese-based servers for
among the cheapest rates per million tokens.
Xiaomi charges
43.5 cents per million
uncashed input tokens
and 87 cents per million output tokens.
Artificial analysis measures the model
at 13 cents per intelligence index
task and output speed
at roughly 134 tokens per second,
confirming a 1 million token content,
window with text, image, audio, and video input. The flagship is joined by Mimo v. 2.6 Flash,
a smaller and substantially cheaper model, only 14 cents and 28 cents per million input and
output tokens respectively, that retains the same 1 million token context window and native
multimodal capabilities while targeting high volume production workloads. It's the second
cheapest major frontier model available in the world over its application programming interface
by our assessment.
Jaumei is also releasing Mimo V2.6 Pro Ultra Speed,
which it says can generate at up to 20 times the normal pro output speed.
Taken together, V2.6 looks less like a single model launch than the latest step in
Jaami's effort to build an entire open agent stack.
Foundation models, coding agents, harnesses, reinforcement learning environments, and now the
training infrastructure behind them, end quote.
Here's something that I definitely didn't anticipate telling you about today.
Apple has its own concert venue. Say hello to Apple Music Hall, a 600-person live music venue built in its London headquarters at Battersea Power Station that also features two recording and mixing studios.
Quoting the BBC, the 600 capacity venue will host one-off shows by major recording artists and new bands, all of which will be filmed and broadcast live online.
line. Abel Music's Vice President Oliver Schusser told BBC News, the facility which is expected to open in the coming weeks, contained more cameras and speakers than any venue of its size anywhere in the world. It comes as London's live music scene faces huge pressure with 45 venues closing in the capital last year alone. It's a reflection of a national trend between 2020 and 2025 as the cost of living increased and people made post-COVID lifestyle changes about 400 of Britain's clubs closed. The rate in London is higher than the rest of the
the country so the arrival of a deep-pocketed tech company could give independent venue
owner's cause for concern. But Schuster said its new venture was not trying to steal customers.
We're not trying to be in the live business. We're not trying to compete with anyone.
We're going to run the venue like a venue with tickets and everything, but the sole purpose
for us is to do great music with artists, to connect artists with fans, and to broadcast the content
on Apple Music. We have really no interest in trying to be in the way of anyone else, and that's one
of the main reasons it's a smaller space. The venue known as Apple Music Hall marks the company's
return to London nine years after it scrapped a popular iTunes festival, which saw acts like Lady Gaga,
Elton John, Brittany Spears, and Adele play free concerts at venues such as Coco and the Roundhouse.
Culture Secretary Lisa Nandy welcomed the development, calling it a huge vote of confidence in the UK as a
global creative powerhouse and a signal of just how strong our creative sectors really are.
Details of the opening act are expected to be announced soon. BBC News got an early look at the venue as the finishing touches were being made in early September.
It's a small, intimate space with fluted vaults and brick-lined walls that echo the Art Deco architecture of the former power station.
But Echo itself won't be an issue. Even the bricks have been specially selected to absorb reflected sounds.
The stage is 38 feet long and can be configured for both in the round and more.
traditional front-facing shows while the dressing rooms are kitted out with
on-sweet showers and dedicated costume storage areas.
The facility also contains new studios for Apple Music radio stations, which will move from
their current home in Kings Cross, and dedicated rooms for DJ mixes, writing camps, and band
rehearsals.
The whole building is wired for video and audio, meaning artists can walk in, record a podcast,
appear on a radio show, and live stream a gig in the same day, end quote.
Finally today, another thing that wasn't on my bingo card. A16Z has its own college, quoting the journal.
Andresen Horowitz has a message for up-and-coming tech talent, don't drop out of school to start a company.
Come do school with us instead. The storied venture capital firm is investing $35 million in an unaccredited San Francisco-based two-year alternative to traditional college for students ages 16 to 22, though name.
the Horowitz-Andreason Academy. The school will operate as an independent business led by Gagin
Biani, a co-founder of the ed-tech platform Udeme. Some of the heaviest hitters in tech are serving as
founding partners. Anthropic, Google, meta-platforms, Nvidia, and Open AI, among others, will
provide access to software and compute and open their offices for learning purposes. Applications to the
Academy will open this week for the founding class who will begin a one-year program in the fall of
2027 tuition-free. In 2008, pending regulatory approval, the full two-year offering will begin with
tuition in line with elite private universities, says Biani. The idea is to create an AI-native
education offering so that these students can be ready for jobs at the top leading tech companies
or to start their own tech company, he says. In the modern world, knowing how to build and ship
things is even more important than it's ever been. Once enrolled, students will spend up to 80%
of their time on project-based learning such as building an AI model,
creating a product or interviewing industry experts.
Attendees of the academy will also have the opportunity to participate in co-ops,
essentially internships with founding partners.
Silicon Valley has long sought to disrupt higher education through online learning.
Now, alternative education models that emphasize real-world skills mixed with AI tutoring
are gaining traction, especially among high-earning parents who believe traditional education is broken.
As with any new educational model that hasn't been time-tested, experts can be skeptical.
John Friedman, Dean of the Watson School of International and Public Affairs at Brown University,
and an economist who has studied long-term outcomes from college, says having top industry leaders
speak to students is an obvious plus from which students will benefit.
But there are distinct benefits to schools with proven track records and teachers with decades of experience as well, he adds,
not to mention environments where students interact with others whose career plans diverge from their own.
There's something to learning how to engage and cooperate and figure out how to work with all these different people in
the world, Friedman says.
College is still a great option for most kids, but there is a particular type of student
for whom it is no longer suitable and for whom the Academy and the firm can serve, Ben Horowitz,
co-founder of Andreason Horowitz said in a pre-recorded podcast about the school.
The AI revolution is likely to be as transformational for jobs as the Industrial Revolution,
and many kids would benefit from a learning environment that doesn't involve sitting in five
hours of lectures a day, he adds.
So yes, I'm aware there have been some rough edits published these last couple of episodes.
That is because, both on Friday and yesterday, our podcast host, who, for now at least, shall remain nameless,
has somehow made it so that I can't, you know, publish.
It's too complicated to explain and get into, but I didn't publish the last two episodes myself.
I had to hand them over segment by segment, element by element, to have them upload it,
and they did about as good a job as you heard.
Who knows?
I haven't tried to publish this one yet,
so maybe it'll happen today, too.
But, FYI, I'm aware that certain parts of the last two shows have been rough,
and hopefully that will not happen again.
Talk to you tomorrow.
