The 40k Lorecast - Episode 126 - The Blood Ravens pt 2 - the events of Dawn of war 2 and 3.
Episode Date: February 17, 2026On today’s cast we conclude our coverage of the blood ravens. With a brief trip to Dawn of War Soulstorm, and then a hard dive into the Dawn of War 2 series. From the chapter fighting off the orks..., the eldar, the tyrandids. And then later fighting off chaos, and discovering the betrayal within their own chapter, and fighting that off, even a greater daemon. From there we go into Dawn of War 3 and the wild events of that game, namely them once again fighting a greater daemon, along with orks, chaos, eldar, etc. We then talk about the latest lore on the Blood Ravens in modern 40k, with them joining Guilliman in his crusade. We then close out with some of our theories on the origins of the Blood Ravens, that we hope will get revealed by GW in the coming editions.PatreonMerchandiseDiscord Link:Our WebsiteRetro RecallOur Sponsors:* Check out BetterHelp: https://www.betterhelp.com* Check out Pebl: https://hellopebl.com* Check out Pebl: https://hipebl.ai* Check out Shopify: https://shopify.com/loreAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
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Welcome to the 40K lore cast.
Welcome to 40K lore cast with me, John Barcotti and Bradchester.
This guy.
Today is cast.
We continue our coverage of the Blood Ravens because again, dawn of war four is coming,
and we're really hoping it doesn't suck.
So, positive fives, baby.
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No.
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joined, come on in. Super fun spot. But with that, let's talk really briefly about where all of
John's free time went.
Dawn of War, Soul Storm.
All right.
Ironically, the Blood Ravens are barely in this game, it turns out.
I mean, they're in it, but from a lore standpoint, I guess it doesn't matter.
I have over 800 hours into this game.
Luxury. Child's play.
All right. Brad and I were discussed this before the show.
Brad's proud of himself because, Brad, how many hours do you have into civilization?
Six thousand hours.
Okay.
And before we started the cast, what did you discover about civilization?
I had it running for an entire day and I didn't realize it was still on right now.
There we go. So it doesn't really count, does it?
Brad has gone on vacation out of the country and left his civilization running.
So good God.
I feel I still won this argument.
Fine.
All right.
But just real quick, because I do want to cover Soul Storm.
The canon story of this is Boreal and all five companies in Soul Storm were lost.
I don't know who won the story of Soul Storm, but it was not the Blood Raven.
But so moving on from them rapidly.
I don't, there's not a real date on this,
but at some point the Blood Ravens established a homeworld
on the world of Aurelia in the Aurelian subsect.
I actually got real, buddha.
If somebody could find this,
I went pretty hardcore in this because I wanted to know.
And it is in the darkness.
Yeah.
They out of nowhere have a home world.
Yeah.
They just have a home world and it's Aurelia.
So M40,
giant warp storm comes into this subsystem.
And it's so potent that it actually moved Orillia out of orbit of its sun, setting the
planet into an ice age and like killing off most of its population.
It's pretty crazy, though, because you have, they actually succeeded.
This is one of my favorites in the fact that they succeeded in doing all the things that they
needed to do.
The great unclean one, old care came out, and they had these epic battles.
and there was the chapter master,
I lose my mind,
the chief librarian,
it seals him in,
and then the whole world
still consumed by the war.
Well, it's,
you missed a step.
So the Blood Ravens evacuate most of the population
and then two people stay behind.
The Blood Ravens chapter master
and the chief librarian.
That's the same person.
And his second in command,
his librarian,
Chiris, they,
his protege.
Sorry.
They stay behind.
So the chapter master,
there's,
Mariah and Caius are both there.
Yeah, yeah, they both stay in there.
Mariah dies fighting Ulcair.
And then Chiris takes advantage of the wounds done to Ulcair by Moriah to seal Al-Qaeda inside of Aurelia, which then gets banished into the warp.
Yeah.
Forever.
You're like, we run.
Oh, our planet's gone.
Yeah.
By the way, all the other planets in the Evelian subsector were totally fine.
Like that.
Cool.
Because screw you guys.
That is going to mess up.
You're like, they also, like, this was a pretty epic like metal.
You know what I mean?
So, yeah.
Yeah.
Oh, yeah.
And so that just happens.
And so the Blood Ravens now become a fleet-based chapter because they did.
They had enough time, by the way, to take, like, their fortress off of Aurelia and put it
onto one of the spaceships.
Okay.
I'm going to be John for this one.
You usually complain about stuff like this.
It's not possible.
Did they have like a, was.
of the Ewok logging operation?
How?
Well, I'm assuming...
They were talking about how they had a hard time
getting the population of, but
they deconstructed their fortress
monastery? I can explain that
really simply. The Blood Ravens
are kind of shitty. So
they had a bunch of ships
that could got people off the planet for and used
those ships to get the monastery off
the planet over the period of like, I don't know,
a month and a half while the warp storm just
kept coming right at the planet.
And at the end, we're like, oh, hey, we got the
Forgeist Monastery off, should we get some of the people off the planet now?
Yeah, I guess we can.
That's why.
It was just maybe, how do you deconstruct it that fast?
Was it made from a Kia?
Like, how did they were like pulling it apart?
Oh, yeah.
Bring up the Allen wrench set.
I'm doing it quickly.
Yeah.
Yeah.
That's my issue with that.
I was just like, we took the Fortress Monastery and added through the fleet.
And I was like, how?
like, yeah.
So the Blood Ravens now decide to become.
this fleet-based chapter that kind of controls a subsector that just becomes a de facto recruiting
worlds. But anyway, now, M-41 comes. The Blood Ravens have returned back to this sector after the
car of a campaign we covered last time. That's the one where they defeated the necrons and a bunch of
everybody, including the towel. And they took a lot of losses there. So their idea was we're going to
come back and we're going to replenish the chapter back in our home world and everything's
going to be fine and dance. Yeah. And it's GW writing so it didn't. And then the orcs took offense
to that and showed up. It is classic GW writing too because they basically get back. They take like
one boot off like to get to start, sit in the comfy chair, get one boot off and immediately
the alarm goes off. Fine. So yeah, the orcs are attacking on the desert planet of
And again, this always drives me nuts at every planet in the GW, and I guess Star Wars 2 is one thing.
Yeah, Forest Moon of Endor.
How do these places not have polar caps?
Like Tatooine.
Hey, Hoff is a cap.
It's just a desert.
It just continues off.
Yeah.
Everything is one thing.
How?
How do I mean, I know we have people on a Discord who are going to explain this to me.
And I'm honestly, I'm just preparing myself to be wrong.
But I don't see how that makes sense.
Go ahead.
ready for it. The comments are beginning.
All right. Anyway, I mean, basically most
other planets just don't have seasons, but continue.
Apparently, fine. So
Caldera is slender attacked by the orcs,
which is not uncommon in the galaxy, by the way.
The orcs are just jumping on
space hulks and Yolo swagging
all over the place. It's just the way it is.
So the Blood Raven is deployed
and Captain Davian Thule to the planet
to drive him away. Quick aside,
for some weird reason
that drove me
angry to the end of the earth,
is Dawn of War II, and it wasn't an RTS game anymore.
I don't know why, but it just wasn't.
And that sucked.
It wasn't even like a turn-based game.
It was just a different style of game.
It was still fun, but I was really mad, and I'm not over it.
There we go.
I was to say, I love the fact that I'm so old now that I only want turn-based.
I'm like, this is happening too fast.
What's going on, kids?
I just love RTS games, and they took away.
RTS game from it. Well, it's more action-paced, covers better. I don't care. I just, I want to build a base.
But, all right. Let's get props on this, though, because Thule's kind of a badass. Oh, yeah,
the story's great. So Thule rescues Blood Ravens and drives back the orcs, and then they're attacked
again. But what happens is they notice the orcs are attacking a lot more, like, precision
and strategy than orcs should. Because they do find the orcly idiot. It's Mech Bad Zappa. He's not a gaz.
So what's going on later?
And they figure it out pretty quickly
because they noticed some Eldar.
Like, oh, there it is.
And later, though, they come up upon the orcs
fighting the Eldar because the Eldar,
and this bit's weird.
You have to give, you know,
you're not going to give this props enough, John.
There's no way that we're not doing the Steve Bushebis
with an Eldar going,
hello, fellow orcs.
Yeah, but this whole thing's weird
because in the game,
apparently the Eldar were disguising them
as orcs. And Mech Badzap, because he's a cybernetic eye, is able to see it and goes, well,
that's actually an Eldar, not an orc. But here's the thing. I like Eldar a lot. I like Eldar
lore. I'm not aware of the other I could do this. They got powers, bro. Psychic powers,
otherwise known as magic. Right. And orcs are also psychic beings. I want everybody to know
that I definitely did magic hand gestures when I just said that. Orcs are.
psychic beings. Like it wouldn't work.
It just this, that annoyed.
But it did. It works like Sex Panther.
It didn't work.
It works every time.
Mech Bad Zeppa saw it and went like, nope.
So anyway, the Blood Ravens
see this and then attack
both of them, because of course they do.
And as they do it, the
warlock leading the Eldar
dies and looks at the Blood Ravens
and goes that the Orks are
actually there, there's
a greater threat than them on the planet.
which is blah, blah, blah, foreshadow.
Blah, blah, blah, foreshadow.
Because this part's hilarious.
Because we talked about it in the last cast.
I'm going to do it again now.
In the last cast, Brad, we opened with,
and I talked a bunch of shit on this,
the Blood Ravens are supposed to be this chapter
that's very heavily, psychically gifted.
They love foresight.
They're precogs.
They do tons of research into it.
They are masters of understanding their enemies
and the movements of their enemies.
And in this situation, they just went,
shut up nerd and stabbed the Farseer and moved on with their day to go kill the orcs.
Didn't even investigate one little bit of this.
I do have to say this part of the game,
while kind of cool in the way the things you have to accomplish,
is pretty really.
No one saw that coming because we have all of the harmful stuff that was all the plants beginning to attack everything.
And the astropast to get a shadow in the warp.
you're like, hey man, what causes that?
Who knows, maybe probably Tarynids.
It's definitely Ternids.
Yeah.
And they finally kill bad Zappa, and they're like,
woo-hoo, we've won.
This is obviously that.
Immediately you get overrun by Tiranus.
Yeah, instantly.
It's actually, it's a cool mission.
I'm being honest.
It's a fun mission because you get overrun.
If you try to hold out, you can't.
It actually is very similar to Titus and Space Marine 2 when you're playing it
because they're just the endless hordes.
of termagons that keep coming at you.
By the way, those missions frustrate the shit out of me because I refuse to lose
and that stuff, so I will take hours and hours and hours keep trying to win the unwinnable mission.
Congratulations.
I'm an idiot.
Yeah.
Just want to really solidify that.
We're aware.
We're aware.
It's cast 126, Brad.
You guys have figured it out.
Yeah.
That Rubik's Cube got solved.
Because you had to turn.
one side.
Click. Oh, look,
got to the end of it.
But they do,
luckily for the Blood Ravens
there, they're able to flee before getting
completely walloth by the
tyrannids. And they sent a note out
and Captain Angelos from the very
first series is able to
get word from the astrophats before the
Shadow War comes in. He says, hey, I'm on my way.
Just hold out.
You know, in a side of the story,
game-wise and story-wise,
I felt that this was, where do you rank this in this feels like Tiernids, you know?
Oh, it was great.
Was the Tyrannids in Dawn of War II are one of the better plays?
I mean, Space Marine II is the best Tyrannids, candidly.
It was extremely well done.
But this really does capture Tyrannids well.
I like this hoard quite.
I just like the feel of just the endless horde.
Well, throughout the whole game, even like when you encounter Lictors in this game, I will say, all right, I'm going to call it out right now.
There is some, we'll go with, oh, my.
from Space Marine 2 into dawn of war 2.
And I'm going to tell you, there are a lot more than homagees, in my opinion,
because let's talk about what they have to do next.
So the Blood Ravens are left with a problem.
The problem is Captain Angelus is coming, but they have to buy themselves time.
So they have to do a few things.
They have to create a poison that will work against the tyrantids.
They have to find a way to mass produce it.
They have to gain control of the Astronomicon to send up message out.
Huh.
That doesn't sound familiar, like something I've been.
done recently in games. Anyway,
br-
Yeah.
It's a, yeah, it just, I was in, like, wait, I've literally done this more recently.
Huh.
Hey.
I'm going to, I'm going to throw my boys under the bus because the Eldar, we're not big, nice.
Well, the Eldar shift is.
The Eldar are funny.
So as you play through the game, you're doing these things.
So you make your, you make the poison.
Then you mass produce the poison.
You actually end up making a dreadnought.
of the poison, which is kind of cool.
You get the Astronomicon, you're saying all the notes out.
Everything's kind of working your favor.
But the Eldar just keep attacking.
You're like, why are you attacking us?
There are tyrannids here.
Basically stop being a dick.
And they discover why.
The reason why is because there's a craft world not too far away.
I don't have everything about this.
They're like, Eldar, like, look, guys, we're seeing things and we're trying to move things
in time so that it really makes a better outcome.
and you're like an outcome for everyone?
They're like, yeah, sure.
Or we're using this as Operation Human Shield and Ork Shield
to stop the Tiernids from getting to their craft world.
Then you realize, oh, you guys were just using us
to get in the way so you could drive away.
The Tyrannids had two plans.
Plan number one was get the orcs involved,
turn into a big enough fight.
And basically what Inquisar Kripman did out in the Ucter.
sector where this will just become a perpetual motion machine and it'll be a horrible problem later,
but right now it's contained. Or, but then the Blood Ravens killed the orcs. So that one went away.
So they had to have an option B. And the Eldar had a fantastic option B. In the middle of the Orillian
sector is the capital meridian. And the Eldar realized that Tyrann is are going to want to eat
Meridian because it's got lots of stuff on it, but has lots of defenders on it. So if we get
rid of the defenders, the tyranted High Fleet will go right at Meridian. And then when it does
that, and he gets where it goes to Meridian, we'll just blow up Meridian. By the way. And then I
kill the High Fleet. Yeah, I was going to say 32 billion people. Yeah. But you know how many
craft worlds are on that planet? Zero. Zero. Dick move. But also, I should point out,
100 percent, something the Imperium would do. Oh, yeah. This is planned like a. Point two.
for the free period.
Yeah, the imperman's like, kill the high fleet.
Ah, it's difficult.
Blow up a world in the middle.
There's people on it.
Okay, no.
That works.
We've got lots of people.
We've got people to spare.
Go ahead, blow it up.
So anyway, the Blood Ravens are able to stop the Eldar, manufacture all the poisons,
do all this stuff, and they are actually able to deploy the poison into the tyrantid fleet,
which affects the tyranids, but doesn't quite stop them all the way.
And they still are getting overrun by the tyranids.
who are affected by the poison and cough-cough-titus.
Anyway, as this, I mean, I don't understand how this was this close.
But GW writing, so from defeat, from the jaws of defeat comes victory.
Victory from the jaws of defeat.
Also, the Eldar do have to give the big metal finger of,
we told you this was going to happen.
You should have just let us use Operation Human Shield.
Well, anyway, but it works out, though,
because Captain Angelos and the entire fourth company of Blood Ravens,
translate into the system.
They teleport down to Typhon
where they're doing most of the fighting
and kill ityrnids for the most part.
So yay,
blood ravens.
Yeah, it does.
It is kind of funny because it is very
anti-climatic because you're like,
we're going to get overrun,
and we did everything we could,
and we won.
Yeah, we just won.
We pushed the button that said win.
We had more space Marines.
Turns out, that's all we needed
just more space Marines.
I mean, yes, if you bring enough,
you just always win.
Yeah.
himself. So that brings us from there to dawn of war two chaos rising. This was the
DLC for Dawn of War II. It released a year after the game came out, which is convenient because
it's set one year after the events of the game. So way to go writers. That was pretty good. But in
order to do it, we have to go back in time, unfortunately. Kairus, the librarian, who banished
Ulcair to the great unclean one to Orelia. Well, it turns out like 500 years after the planet
disappeared into the warp, he reappeared on a spacehulk named the judgment of Karyan.
Also, I love.
This story's epic.
Yes.
Foreshadowing, the entire story is called the fall of Kyle.
Hold on.
Foreshadowing this entire episode, Dark Angels fans, you're going to be upset.
So anyway.
So, again, if you spend 500 years of the warp, just saying I'm probably going to put a few
extra protocols on this guy before I just let him run wild amongst people.
Yeah.
So a space Hulk called the Judgment of Carian translates into their Ereliens sector.
And the Blood Ravens Force goes aboard to see what's going on on this thing.
And it's a giant spaceship covered in rotten decay.
You know, you could have just blown it up.
But now, let's go wander around.
and the ship is full of tyrannids and demons.
That's what's full of.
And the Blood Ravens Task Force are fighting through.
And while fighting through, they run into Kairus, their former librarian who's just
hanging out in the ship.
He does the whole like, oh, thank the emperor you're here.
I was barely hanged on by a thread.
By the way, I'm sorry, but at this point in time, you just shoot this guy.
He's in the middle of all the corrupt stuff.
And he goes, I have so many questions about how you're still here.
Like, let's just admit the heresy and move on.
It's all right.
Let's call it what is.
Have you seen Event Horizon?
Tadda.
That's who you walked in on.
As he's holding his eyes in his hand.
Yeah.
It's like, what?
So I don't know.
Over the course of a few hours, days, it's not clear.
The Blood Ravens find themselves trapped in the ship.
They can't escape.
It turns out the only way that end up getting out is Kyris makes a deal with O'Kare,
the great unclean one that he banished.
He's going to deliver.
fresh gene seed of the Blood Ravens to Ulkear, which is a nice, like,
Blood Ravens gene seed might have some value.
But as part of the deal, Ulker then has a demon possessed the apothecary who came
along with him onto the ship.
And then from there it gets weirder.
So up until that point, that's not weird enough.
Let's make this weirder.
So the Blood Ravens leave, the few who survived, which is basically Chiris and this
apothecary, leave.
They get back to the rest of Blood Ravens who go, hey,
we send like 30 guys in there.
Where are they?
And Kyris goes, oh, yeah, they're dead.
Cool.
Also, how are you alive?
Yeah.
Not a single person asked the question of,
so you've been in the war for 500 years.
Kind of suspicious?
Nope, not one.
Kairus ends up becoming the chapter master of the Blood Ravens.
And the apothecary...
Wild bad decisions.
Yeah, the apothecary who's been,
who's possessed by a demon,
is now the honor guard for the chapter master in a chapter who's made up of librarians.
It's all librarians, and there's a demon-infused apothecary wandering around going,
no one seemed to notice this one.
Even in the cuts, this is so funny because they do not address this at all.
He's just like, hello, fellow space Marines, I am good.
You're like, you're in charge now.
And he goes, I knew it all the long.
It just, what?
No, so much no.
So back to Donna Ward.
We'll be right back after a quick break.
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So Dono War II, we're a year after the Tyrannid fight.
Subsection is still messed up.
Everyone's, they're still cleaning up tiernids.
Because the problem with Tyrannids is you kind of got to clean them up.
They don't just like, we surrender, you know.
So now the warp gets all riled up and really pops back into real space.
From the warp.
Just saying again, from the warp.
Now, the Blood Ravens see this.
And as an emergency morph, they get a distress call from it.
And their thought isn't, oh, that's obviously a trap.
No.
They go, oh, look, some of our brothers must still be there.
After a thousand years, let's go help.
Now, they get there and they're immediately attacked by traitor guardsmen.
What?
Or just regular guardsmen who saw their blood ravens and went, not taking that risk.
Just saying.
They've got a bit of a history.
Little bit of a history.
But it was chaos guardsmen.
It was chaos guardsmen.
The Blood Ravens then escaped the attack
and the traitor guardsmen
and they get attacked by Eldar
because of course they do.
Because it turns out Aurelia
also has ancient Eldar ruins on it.
And the Eldar went there
and wake up a bunch of wraith guards.
We're not done yet.
Because also,
orcs start attacking the planet Meridian
because, of course, they do.
Let's give the game a little.
little bit. You still have to make up a reason why all these factions are available to play.
I mean, come on. It's not an RTS. They're not. That's the problem. They're not really that available
to play. It's, it, the games, it's a different stuff. It's fine. All right. But now, back on Aurelia,
there is, you know, that has been in the warp for a thousand years has a giant chaos temple on it.
I can't believe it. Which, by the way, is a surprise in the game. We've discovered a giant,
chaos temple there. Yeah, guys, it was implied. Like, it's been in the work for a thousand years.
If there wasn't a giant chaos temple, then I'd have more questions. Just candidly, they attack the
temple and the blood ravens find themselves fighting demons that are being pulled into the
material by the temple. And so they do what any good space marine would do. They blow up the temple.
I like this quite a bit, though. Yeah, seriously, because the way that they do is because the temple is actually a part of
the planet itself. It's almost like
the heart of the planet.
And blowing it up
actually
starts to tear things asunder.
And that makes sense for a planet
that's been in the warp this long.
You know, that temple itself
is part of the
planet. I just like that this piece
quite a bit. Yeah. I like the next piece.
Because the next piece of this is actually becomes to choose
your own adventure element of this. So
as the Blood Ravens flee Aurelia,
they discover there's a traitor amongst
They don't know which one.
And here's the fun thing.
It's because it's not canon, which one it is.
The game is designed.
You're going to, as you play the game, you make a number of choices you play through
the game.
Depending on the level of corruption and the choices you make, it'll determine who in your, you
know, retinue are, or is the traitor.
Kind of a cool little piece.
It was fun.
I didn't realize the first time I played through.
So it allows you to play the game through a few different times.
But they discover that there's encrypted messages being sent around that they can't decipher.
They also, around this time, get a message from Chiris.
He sends his honor guard to the system with orders to disengage from the Black Legion, because
I should have mentioned it's the Black Legion that's been attacking them here.
And all Blood Ravens are ordered to retreat and not engage the Black Legion, which makes
zero sense, by the way.
Like, zero.
Like, why would we?
Yes.
Yeah.
And the protagonists all go, yeah, we're going to not do that.
We'll tell you we're going to do it, but we're not going to do it.
While trying to figure out what's really going on, they discover that this Space Hulk, the
judgment of Carion, has been coming in and out of the system for hundreds of years, randomly.
And when it does, there seems to be some transmissions going around.
The Blood Ravens then discover the judgment of Caron has what's called a logic engine in it,
which is a supercomputer, for like a better phrase.
And if they can get access to this logic engine, they could actually crack the encoding
that's being used by the chaos and the traitors
to figure out who the traitor is
and what the messages are.
So now it's their turn to go aboard,
the judgment of Carion.
Now, judgment of Caronon, they get in there.
Still Tyrannids running around, so go tyrannins.
All space folks have tyranns on board.
Come on now.
It's fine.
What's interesting, though, is they also,
when they come in there,
they start finding the remains of Blood Raven Marines.
The important pieces to all the Blood Ravens
have had their gene seed extracted,
and packed away, but never collected.
And they can't figure what's going on until they get to the big reveal.
The big reveal is a data slate from the apothecary Galen.
And Galen talks about how the expedition into the judgment of carrion has gone all wrong.
They are, everyone is dead.
The demon O'Kare is speaking into his head.
I was just about to say, one of the biggest things for it is, part of the correspondence is he knows the demon O'Kare wants the gene seed,
which no one knows about,
and then he's packed it up and sealed it
to keep it away from the demon.
And everybody's kind of like, what?
Yeah, this is weird,
but he also talks about how Kyris is acting weird,
basically implying that Kyris is corrupted.
And they all assume Galen's dead, by the way,
because you read this, he's basically saying,
this is my last transmission,
it's over, we're all going to die.
So whatever.
They eventually get the logic engine,
which they then grab and does the thing
it always does,
which is it's going to decrypt the message, but it's going to take a while.
So go do some other stuff, go do these three other missions.
And when you're done with those three missions, we'll tell you what it decrypts to.
In effect, they leave the judgment of Carrion because they're able to leave it, whatever.
And they got a message for the Imperial Guard who are under attack on Meridian.
And they decide to do the unblood Raven thing and help the Imperial Guard.
And also do what they were not told to do, or they were told exactly not to do,
which is engage the Black Legion, which also didn't make any sense that they weren't
supposed to engage, but, and they actually sack one of the big guys.
Yeah, not only do they save the Imperial Guard, but they actually kill one of the leaders
of the Black Legion, only because that leader gets backstad by the, by his number two.
And effectively, his number two is supposed to teleport him away.
He teleports in to talk a bunch of shit and then goes, all right, teleport me out.
And the guy goes, ah, you're breaking up.
I can't hear you.
And then he gets killed by the Blood Ravens.
But now the logic engine kicks in and they discover.
a bunch of things. First off, that Galen is not dead, and he's alive and part of the Honor Guard
and is obviously corrupted. At the same time, this crazy order comes in, telling them all blood
ravens are ordered to abandon subsector Aurelia. We're not even going to bother with it
anymore. At which point, the Captain Angelos comes back into the fringe, goes, yeah, no, we're
not doing that. Like, there's no, no, just no. Absolutely not. No. No.
And he goes and confronts the leader of the Honor Guard, a guy named Diomedes.
And the two of them have a bit of an argument that results in Diomedes declaring Angelos and then the characters you control the game, the Blood Ravens, traitors.
And he'd be killed on.
Yeah.
But while that's all happening, the other squad goes to confront Apothecary Galen.
Because, again, really obvious this guy is corrupted.
And when they get to him, yeah, he is.
It's him and a bunch of heavily corrupted space marries.
They all have a death or chaos aura about them.
You're like, hey, man, how long have the guy's been with the giant ring of evil light around them?
I want to point out, this guy is part of the honor guard that Diomedes is leading.
So they go there, they kill him and all these guys.
While killing him, though, Gaelin does, because demons will do this.
If you kill someone who's demon possessed, the demon will actually flee so it doesn't die.
So as it leaves, Gailen now gets back to being a regular space marine and tells them all this stuff about like, oh, yeah, Kairus is totally corrupted.
Just heads up on that one.
And also thanks for saving me.
And gives him some more information about the judgment of Carion.
So Diomedes arrives and he's pissed because you just killed his apothecary.
but you're able to show him, oh, hey, good news.
Our chapter master is corrupted, but we killed that other guy who was.
I'm trying to show, in my mind, I wanted it to be different because of the fact that it's so obvious that they're corrupted that you could have just been like, here's the evidence.
Open your eyes for five seconds.
You don't.
It's the Chal Sownan comment about like Brock Lesnar failing a Wata test.
It's like, hey, dude takes his t-shirt off.
Suspended six months.
That's just how that works.
Like, you're like, no, like, we're done, man.
You don't have to pee in any cups.
I'm good.
I have eyes.
Thanks.
So what happens next is they realize that the Black Legion are going to raise O'Kare and
they're going to free him.
So they have to go do something about that because a great unclean one roaming around just isn't
ideal.
just in general. It's not ideal. So they do that. And I will say, as someone who plays the game of the
tabletop, killing a great unclean one sucks. It is genuinely hard. It is like, like Brad and I both.
Like the strategy, if you play tabletop 40K and someone brings a great and clean one is to kill everything
other than the great unclean one because it's just not easy. That math sucks. But in the game,
you get to do it. So I've actually think I've killed more great unclean ones in Dawn of War.
ton of war than I have on tabletop.
On the tabletop, I think I've ever killed three.
Ever.
Ever.
Ever.
Yeah, I got lucky on one with,
no, what army it was.
It was one of my, who knows,
it was probably orcs.
It's almost always always.
Oh, no, it was Guard.
I got it with Guard.
That's, that'll work.
Evil hits, hell of a drug.
Yeah.
Guard, I'll do some,
mm, guard can party.
But anyway, so they kill,
they don't really kill.
They re-banish old care.
They mess up Black Leage.
and everything is right
except for the fact that they are traitors
to their own chapter and have to run away
before the other blood ravens, the other blood ravens
hunt them down and kill them.
And so it's a bit weird.
Anyway, so
now that concludes
dawn of war
to chaos rising.
And we wait one more year
of our lives and we get
to dawn of war two
Retribution, which
is actually set 10 years later
and wraps up.
It was going to wrap the storyline of the Blood Ravens,
and then more 40K editions came out,
so we got more.
So this is set 10 years.
This one gets a little bit good.
We have to do it.
Is this a song Time Warp?
Is that it a jump to the left and then to the right?
The time warp?
Yeah.
The wild thing about this is,
it's a tough 10 years, by the way,
because apparently things went bananas in the sector.
Yeah.
So in the 10 years since,
unfortunately the space marines did have to leave the sector.
So Uyghair couldn't be brought back, but chaos is still rampant.
You've got tyranids are still floating around.
You've got orcs since the fight, they showed up.
The sector's a giant mess.
And the loyal blood ravens are,
they're actually still in the sector,
but they're almost like guerrilla warfare fighting
against chaos and orcs and tyrannids
while trying to not be found by the Blood Ravens,
who they're part of, it's a whole big mess.
But what they discover, it's about 10 years after,
they learn that Chiris is returning to Aurelia.
And they realize this is their chance to kill him
and save their chapter.
So they deploy this like sudden assault on Typhon
to confront him,
only to be immediately counter-attacked by the Eldar.
And once again,
so they get there, the Eldar are performing a strange ritual when they get there.
And they attack them.
And again, I want to point out every freaking time, and when I say freaking time,
I'm not talking like 40K lore and in books, I'm saying in the dawn of war series,
every single time the Eldar are performing a ritual, let them perform it.
It's almost always good for you.
But they never do.
They never even ask, hey, man, what's you doing?
every time it's shoot them.
And then afterwards go, oh, yeah, that ritual would have been kind of cool and helpful.
So they attacked the Eldar.
It turns out the whole reason the Eldar were doing this was actually to stop this giant
fleet coming.
So Kyris had a plan.
Kyris actually was never where he was supposed to be.
Chiris pretended he was there so that these Blood Raven, like, we call him the loyalists,
would show up, find the Eldar, and kill the Eldard.
Eldar and stop the Eldar ritual. Why? Because the second the ritual stops, the Inquisition arrives and
blows up the planet. I'm going to have to say that this is one of the few times because I'm not a
big Inquisition fan. But while they just did the right thing on these ones, because everything is
corrupt around here. Oh, yeah. The Inquisition, I guess, had been watching from afar and seeing, like,
this entire subsector just fall apart. It's just trash fun.
Yeah, and the Englishman went, look, reclaiming this is just going to be way too much work,
but we're not going to let the enemy have it.
So exterminatus time.
And they just arrive and start blowing planets up one by one.
So the loyalists have to flee while they're exterminatizing down.
The problem is that this is actually Chiris's plan.
Kyrus wants this.
He pulled the Blood Ravens out of the system back in dawn of war,
to chaos rising because he wanted the system to go to hell,
which would invoke the wrath of the Inquisition,
which would lead to an exterminatus, because...
Well, if you need to have a blood ritual
and you need the death of millions, or I'm sorry, billions.
Billions, yeah.
You can go around stabbing each one,
or you can outsource it to somebody
they could just drop bombs and blow up a entire plan.
Yeah, let the Imperial Navy do it.
They're good at it.
So he built this giant base on a planet with monuments that chaos god.
So as the Inquisition starts exterminatizing planets in the subsector, there's that death
and feeds into this giant monument.
And in the center of the monument is Chiris, just feeding off this like the emperor
and the golden throne.
But, you know, but different, but not that different.
And his goal here is, he's trying to power up.
Yeah, yeah.
Captain Angeloos learns that, and he's not about that.
So the Lois Blood Ravens decide to throw themselves at Chiris and his base.
Well, poor Angelo's because he's not, he didn't do it.
He didn't wait long enough to get the Primaries treatment, which is way the better way to get this.
This story is funny because I got a huge kick out of this because first off,
Kyris's base, by the way, because somebody might be wondering, well, wouldn't the exterminators just blow up Kyris's base?
No, because in Christian, they're also really stupid because apparently Kyrus,
built his base on a world that the Blood Ravens had exterminated in one of the prior games.
So therefore, it's already been exterminatist, no reason to waste the munitions.
Or to take a look because he's got, or even look at it.
Towering mountains to chaos.
He's got these huge feelings.
Why look, why even bother checking?
Again, scanning in the 41st millennia.
You could have just had, look out the window and go, I can totally see giant stuff.
ice-craper monuments to chaos.
Yep.
Yep, that's, that tracks.
But anyway, so Captain Angelos goes down, and he's mortally wounded by Chiris.
And to Brad's point, he's then rebuilt with bionics.
You know, it's really weird.
So much suckier than Primaries treatment.
Well, I mean, not really because it, Donna War III is badass as hell.
But it's weird, because the problem is, though, is he's mortally wounded, but he's not
dread not mortally wounded.
and to Brad's point, he's not literally the game was written
before Primaris Mortally Wounded existed, so that happens.
So he's like million-dollar man Robocop mortally wounded.
That's right, but not Ed 209 Robocop, actual Robocop, but faster.
So anyway, they do save him, though.
And the other loyalist forces while he's doing this, make it to Chiris.
And as he's turning into a demon prince, they slay him.
Because in the process of turning into a demon prince, you're at your weakest.
Is this a plot for Space Marine One?
Yeah, yeah, it is.
Just calling that one out.
But then,
Angelo's leads the most righteous campaign and most justified.
This is the best part of the entirety of the Blood Ravens lore.
100% because of the fact that you're like,
hey man,
remember the time that we had a bunch?
Also,
no one intervenes in this,
which is hilarious because you basically went,
did most of your chapter just go to chaos?
Yeah,
it just happens all the time.
We're used to it by now.
Yeah.
Like, they have a full-blown civil war.
Angeloz becomes chapter master.
They have a mini-civil war where they purged the Legion, like Istvon 3-style.
A bunch of blood-ravens, by the way, are now with Huron Blackheart.
Like, that's where he got up.
The Red Corsairs grabbed a lot of blood ravens out of this.
Yeah, the off-season acquisitions were pretty good.
Pretty strong.
Pretty strong recruiting.
Recruiting pool that year.
A lot of five stars.
But what I like about this, my favorite part about this is like, so you have a chapter
of Space Marines, whose former chapter master was an agent of chaos, actually ascended to be a
demon prince. The Inquisition fully knows about this. Yeah, because they're over there.
They watched it happen. Yeah, they watched it happen. And they were like, but you guys killed
a little bad ones? All right, cool. No penitent crusade, no permanent overseer from an Ordomalius.
Just, oh, you guys got this? Cool. So my, by thinking,
is this all happened and a bunch of people
for the inner circle of the Archangel's heard about
this and went, oh, what the
come on. You know what had been super
pissed about this? Titus who didn't
do anything wrong, he got put in stasis
for forever. But just
my point is, the lion's going to read about this
at some point and be like,
and just be mad.
Just be like, so
maybe we should tell somewhat about
Caliban, because it turns out
not really our fault.
And we don't need to
So you guys are all good now?
Yeah, we're probably good.
They went, that's all I needed to hear.
See you later, guys.
You're like, what?
Good enough for me.
I can't believe that worked.
Yeah.
But yeah, so that was going to be the end of the Donna War series.
But then 2017, if you want to know a lot more about this,
check out our other show, the history of 40K.
We talk about the 8th edition.
So 2017, Warhammer 40K is in a rough spot.
Seventh edition is ruining the G.
game, for lack of a better phrase. Actually, there's no better phrase. It was ruining the game.
GW goes all in on eighth edition, hardcore launch. They throw everything they have at it, and they
need to really boost it again. And so they decide to go back to Relic Games, who I think at this
point also were owned by Sega and asked them, hey, we need a game. And so they release a game
with Eighth Edition. Somebody didn't do for Ninth Edition. Tenth edition, we got it with Space Marine 2,
and 11th edition, we're getting two games. So they've learned do a game release, and it boost it. But
we get Donna War III.
You can hear my voice.
Dawn of War III, in my opinion, just in my opinion, great gameplay, exceptional graphics,
wet noodle of a plot, which is why this next bit we have to do here, unfortunately,
is all about the plot.
I did enjoy playing it.
I just didn't look the storyline.
If you did enjoy playing it, you're not wrong.
It was a fun game to play.
But so, let's get into it.
Dawn of War III revolves around this mysterious planet called Arcoran, Akaron.
The planet basically appears in the material for short periods every 5,000 years, and that disappears back into the warp.
And that makes it full of mysteries.
This is a D&D plot.
I'm just going to call it what it is.
Every faction wants it.
The Eldar want it.
Chaos want it.
The Imperium wants it.
I'm sure there's random Xeno factions that want it because there's all this stuff there.
and an Eldar Autark named Kyrie learns...
See, let me give you this part of this.
Because this is one of my favorite things of set up
because instead of saying that the Farseers are guiding
and saying what we should do,
they just dropped off on like, hey man,
this planet's going to be here.
Do with this what you want to, Kyrie.
Because they give the autark this information
and then just kind of go...
Well, the thing was is that with Kyrie,
Kyrie is obsessed with this planet because he knows this planet has the spear of cane on it.
And the cane is the Eldar god of war.
And it's an incredible weapon that could actually be used to, in fact, reclaim the galaxy.
Because Kyrie is a little bit of a whack job is the situation.
So he believes that he is the Storm Prince, which is the Eldar prophecy of the person destined to reunite the Eldar and save them.
He's also, by the way, kidnapped the farseer, Tal Deer, who was in the Dark Crusade campaign, I guess when she's,
she died, she went into her spirit stone, and then he just stole that spirit stone.
And he keeps her around and makes her tell him things.
So he's weird.
But there's another detachment of Eldar there who are not who are like with Kyrie and
could also look at him.
Gene Zarr is also in this game, which is cool.
So they're watching him like, hey, you're a little bit nuts, but you are autark.
So we're going to follow for now.
But we do have Jeans are here.
So we don't want to follow you.
We have her.
So just she will accidentally kill you in eight seconds.
but yeah just going on it but as a standard in the games the imperial forces in this case the
inquisition opt for a holding pattern when this planet arrives choosing to not get involved with this
because the problem is the planet comes in and as this new planet comes in it's right next to cyprus
ultima which is a night world and the night world is instantly attacked by the orcs because they just
it's orcs and the Eldar.
And the night world's like, hey, help.
And again, Inquisition's like, no, this is a warp planet here.
We're just going to kind of, we're going to build a nice little defense.
Everyone stand in a line outside of this because whatever is happening here,
it's about to get a lot worse.
Unfortunately, the Blood Ravens, you know, masters of planning and forethought and thinking
through their decisions, go, Yolo Swag, no, and run down to the
the planet to go save the night roller, which they do.
Do you know what?
I have to let everybody know on this one because I made it a big point because before we
had this to basically say that in telling this, we should talk about how the Blood Ravers
are known for this.
And then you win on a five minutes straight diatribe of it is never in the games, not even
once.
It's actually the inverse.
It's actually the inverse.
In every chance in the game where they could show that the Blood Ravens,
are like almost stoic in their thinking and they're planning.
No, it's all yellow swags over and over and over again.
It is like it's just, it's nope.
So anyway, they go in there, they save the nighthouse,
but in doing so, they leave the blockade exposed and the Eldar attack and are
able to actually then break through the blockade.
And now Acheron warps in and they can get access to Acheron.
So now we have to go deal with this.
planet of nightmares.
All the factions go to Akron.
All for different reasons.
Kyrie goes there because he wants the spear.
Gorgutz is back.
He apparently also wants the spear.
No idea how.
Exactly. Or how he knows about it or what's going on
or whatever. The other Eldar go there
because they don't trust Kyrie with the spear.
Imperial forces go there because
that's where the Eldar and the orcs went.
They'll get there. And then, spoiler alert,
there's no spear. They're just a big trap.
It's so wide.
wildly it's a trap to continue.
Inside the planet is a giant bloodthurster of corn.
Like massive one too.
And the bloodthirster was one of the more powerful bloodthorters in the galaxy
eons ago.
And the Eldar, eons ago, sealed it in this planet
and made it so this planet would warp in and out,
go in and out of reality forever so that this bloodthuster could never escape.
Good move, Eldar.
Bad move, Kyrie.
Well, let's talk about this.
You have to be embarrassed.
right now for the Eldar because you just got outguiled by corn.
Yeah.
Well, let's, I'm going to believe it wasn't corn.
I'm going to believe that it was Alpha Legion set this thing in motion because someone
had been feeding information.
I was just saying somebody's crafting a story about how the spear of cane is right here.
And you should definitely pull the lever, but only if you're Eldar.
Yes, they want.
them to break the Eldar wards.
Someone at some point basically takes the locking mechanism.
It makes it look like a spear.
So they do that.
Kyrie gets there.
And the story in the game is kind of funny because Kyrie and Gorgut's both get there
at the same time and Kyrie grabs it and tries to stab Gorgut's with the spear to
claim it for himself.
And as does, it shatters a spear, which then shatters a seal, which then frees the bloodthirster.
And the entire planet is now demons.
Just lots and lots and lots of demons.
And so now we get something that's very end of seventh edition, early 8th edition.
So, allies.
All right.
You're welcome.
And the lore, it's fine.
Additional tabletop.
Good God, this sucked.
So the orcs, the Eldar, and the space marines are counterattacked by corn, just nonstop corn.
And so Farseer Maka convinces Angeloos that the only way to save anybody here is going to take,
is for him to take his battle barge and ram it into the fissure that's running through the entire planet,
splitting the planet in half, which is because the planet itself is feeding this bloodthirster.
And Angeloos does that.
And he actually, it's the whole scene.
He flies the ship in.
And just as it's crashing in, the Farseer teleports him to safety.
Here's the fun thing about that, though.
Just real quick, fun note, you can't fly a battle barred solo.
So in my mind, Angelos is up there, like he's piloting it.
But, you know, this isn't a dingy, man.
There's like probably a few thousand other crew doing it.
And as it crashes in, one person gets teleported away.
And the rest of them are just like, oh, man, screw you.
All the named characters from Star Trek get teleported away.
It's just a sea of red shirts.
I mean, they are Blood Ravens, so they probably were wearing red shirts.
So they all die.
So, and then the next bit, the cinematics are cool.
But, God, Allies was brutal in the game.
The orcs, Eldar, and Space Marines now come together to fight the weakened demon forces.
And they use an imperial knight, a race night, and a stomp.
And the stomp.
And the stomp also looks badass.
The knight looked awesome, too.
And they defeat the demon.
And everyone goes, they're super cool.
separate ways. And that's the end of the dawn of war games for now. I hated that ending.
I also didn't like that Captain Angeles looked like a cartoon. He was kind of running. There's a lot of
aura around him. I was just, sorry, I did not like this game. But the lore is fine. That's your story.
We now are going to get a fourth dawn of war because if people like something, GW will keep giving
it to us, unlike, you know, the white scars. So, just look, if you liked it, they give us more. That's
all. All right. But.
41st millennia, the events of dawn of war, three, they happen.
Angelo, as they declared, they would rebuild.
The problem is that they've taken exceptional losses.
And once again, they go back to rebuild.
And as they start to rebuild their chapter, the rift opens, right?
Acadia falls, the rift opens, and the Astronomicon goes dark.
And their timing is magical on this, by the way.
It's because this only happens to the Blood Ravens.
they've got like a ton of ships with aspirants who are all in the warp who just when this happens go and we're lost and we're all dead so they lose like thousands i guess of potential aspirants i don't know it's a look this isn't a white dwarf so come this happened kind of quick at the same time the entire sector goes to crap again you've got mutants you've got heretics the librarians are getting visions of old care again the whole the demons are now there because again the rift is
opens. I'll say the rifts open, so it's much, much easier for demonic incursion.
Yeah. So now the Blood Ravens are thrown back into action, and they are really barely
hanging on. There is nothing, they're looking for anything that they can hold on to,
something they can grab, and they reach out, and they find the golden banana that is the
custodes. I mean, if you're looking for some dudes, they could do some heavy lifting,
having a barge of custodes is pretty cool. It does.
help. And they come in with
the, it's right, they don't actually bring
primarous Marines with them. They're about primaries
gene seed. It's like, oh, hey.
Figure it out. Here you go, guys.
Jam this in some people. And they
went, okay. It did help
because the Blood Ravens had lost a ton
of gene seed because all the losses
they took were like, we talked about it before.
Like, if your space
Marine dies and there's no
apothecary who can just collect
the gene seed and run away with it,
it just lost. And then you have to grow it
really slowly. So if someone shows up with, yeah, I got like, I don't know,
enough to make 10,000 of them. Sorry, that wouldn't be codex compliant. I'm an
ultramarine fan. I got enough here for a thousand of them. Again, a thousand in air quotes.
It's a thousand. These guys aren't, they're not ultramarines. They don't get to break the
codex. There's their rules here. And so they're able to actually start rebuilding the chapter.
Interesting thing, they also discover, by the way, Gilliman's alive. Those are two things they do.
They go, hell, here's gene seed to make primaris Marines.
part one and then part two.
By the way, Gilliman's alive again.
Oh.
Good to know.
Also, here's a new merit badge.
You're part of the Endominious Crusade.
Yeah.
We'll see you guys next week.
But that's it.
That gets us to kind of modern 40K blood ravens.
But what I thought we do now, to close this out,
before we get to kind of the next bit,
is talk a little bit about the blood ravens and where they might come from.
There's a lot of theories on them.
Some of them are stupid.
but, well, people are like, oh, they're blood angels, successors.
Why?
Because they have the word blood in the title.
It's wrong with you.
No.
There are a bunch of psychers.
They're probably 1,000 sons.
Let's be honest.
So there's a theory on Thousand Suns as a reference there.
I just, there's a bunch of other cooler ones.
But when you just have an entire, there are a ton of librarians and so many sectors.
Let's jump into this.
Let's jump into this.
It is pretty.
I would say not clear, but I think most of us believe the Blood Ravens come from a fallen chapter.
Either one of the true traitor chapters or I think they're from one of the two lost chapters.
That's what I think they are.
I think they're from one of the two.
I think that's cooler, but I still think that they're probably.
For me, I have the one thousand suns spin off.
I just think they're a thought.
It makes more sense the way that they're psychers, they're so heavily psychers.
they're very gifted.
It just feels like it makes more sense.
If you didn't,
if Thousand Sons weren't corrupted with Magnus,
this makes sense to what they were.
The only reason why I disagree with you on that one
is the corruption piece,
because all Thousand Sons became corrupted
when Magnus gave himself over to Zeech.
So them avoiding the corruption throws me off.
That's why I think they're one of the Lost Legions.
And to be honest, it's the same reason.
I think the Carcadons are as well.
I think what I think, and I would love,
Again, by the way, I'm making this up, guys, and I'm, could be totally wrong.
I want GW to do this.
I want G.W. to come out and say, carcarodons, menatar, some of these ones, they actually
have their origins in one of the lost legions.
Because it opens up so much we can do, and it allows for these legions to exist without
any kind of association with a primark.
So they can actually be a lot more stuff.
So that's my theory in these guys is that I think they're from one of the lost legions,
and that one of those Lost Legions, why it became a Lost Legion,
they were too psychically powerful.
And the Emperor went, now I'm snuffing him out.
Like, nope.
But you also couldn't bring them into, meld them into the Ultramarines.
Because we also know that most of the Lost Legions were folded into the Ultramarines
and actually the Imperial Fists a little bit, a little bit hard,
but those guys didn't love psychos.
And you're like, oh, yeah, every time we put one of their geneses in someone,
they become something you don't want.
also to the people,
I love fan creations and stuff like that
and researching what you're going to do today.
I have a couple of the pictures and whatnot.
I love, they have the lost Primark,
wanted Blood Ravens.
Yes.
The people that created those are fantastic.
Oh, those are great, yeah.
The Blood Ravens great.
But yeah, so that's just a little bit of John and Brad theory.
If you guys have your own,
jump into the Discord, let us know.
We'll debate it.
Again, I'm not firm on my thought.
process here. If you can give me better evidence or a better argument, I'll change my mind.
I'm not that firm. But next week, we're going to do something wild. Originally, we were going to do
one thing. Very excited about this. And then UPS found my package, stupid snowstorm.
500 worlds got delivered yesterday. So I started reading it and we're going to do a cast on the 500
worlds because it's so wrong. It's going to be awesome. Yeah. But man, it'll be fine. But yeah.
Next week, to be fair, you give me an opportunity to do more ultramarine lore.
I'm going to do more ultramarine lore.
I'm kidding.
True story.
And for those of you who are getting sick of the spaceman coverage, we will do Zenos
afterwards.
But real quick, we're coming into 500 worlds.
It's coming up.
It's coming hot and heavy.
And I'm 90% that crap sold out again.
And so unlike Black Library, I'm happy to spoil the crap out of these books for you all.
So yeah.
Because people like reading Black Library.
This stuff, it's a pamphlet and three other.
I'm looking at it right now.
It's a pamphlet and three other things.
All right.
Till then, John Barsati, Bradchester.
This guy.
See you guys next week.
