The 40k Lorecast - Episode 46 - Eldar pt 3 - The Aspect Warriors and Phoenix Lords
Episode Date: August 5, 2024On today's episode we continue or coverage of the Eldar. Our focus today is on both the Aspect Warriors themselves as well as their founders the Phoenix Lords. We open with what an Exarch is and... how they function in the Aspects. From there we cover each of the Aspects, what they are, how they wage battle, and all the fun levels of broken they have been on the tabletop over the years. We then dive head first into the Phoenix Lords themselves, their origin stories and what they are up to in modern 40K.PatreonMerchandiseDiscord Link:Our WebsiteRetro RecallOur Sponsors:* Check out BetterHelp: https://www.betterhelp.com* Check out Pebl: https://hellopebl.com* Check out Pebl: https://hipebl.ai* Check out Shopify: https://shopify.com/loreAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Transcript
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Welcome to the 40K lore cast.
Welcome to the 40K lore cast with me, John Barcotti and Bradchester.
Discast.
Today, we're jumping into what I feel the most interesting and important element of the Eldar,
the Aspect Warriors, and their Phoenix Lords.
You pupe?
This is the lore, guys.
If we talk about Eldar lore, this is where it gets real.
So, as always, please leave a positive review in the cast and follow it.
And again, the negative reviews are not appreciated.
I'm kidding.
If it was a negative review, join our Discord.
Tell us what we got wrong.
We do get stuff wrong and I'm happy to own that.
Please come in, tell me about it.
And we'll fix it.
Yeah, I will literally fix it.
It's also a great spot for anyone who wants to know, you know, more about the lore.
It's a big, strong community in there that's actually, they're very engaged.
They'll speak with you.
You ask questions.
You're looking for book recommendations, law recommendations.
It's all there.
So please come join our Discord.
It's a thing that gives us, as I said before, zero revenue, but I really enjoy it.
So come on in.
Also, for those of you who've been supporting the cast via Patreon,
I want to start off on saying a giant thank you.
We are on new microphone rigs.
We actually have some assistance with audio editing now,
just on balancing some stuff out,
which has been, I'm hoping you all appreciate a nice change there.
That is only thanks because of the Patreon.
So thank you guys for submitting it.
If you want to be part of our Patreon,
just as the Discord, the links are in the show notes.
If you click on the show, you'll see a link there for Discord and for Patreon.
and for our website, the 40K lorecast.com.
Lastly, though, Brad.
So for those of you who want to play the game on the tabletop,
not just the lore, Brad is a 40K coach.
So he's available for anything as simple as,
hey, I don't know how this game is played.
Can you tell me how to do it?
All through, I've been playing the game for a little bit.
I'd like to get better at it.
Even I've got a tournament coming up.
Can we just work on a few different ideas?
All the way through, like, hey, I want to go.
go win. I actually, I've been, you know, I've been doing really well at tournaments, but I've
never won one. Can you help me? Yeah. I mean, any of that. One-offs, getting ready for certain
things, or talking every week. I have all of everything, everything and all of it in between.
Hold on. I know. Let me tell people where you can find. Old man, Brad at 40K.
Old man, Brad 40K at gmail.com. I was kind of kind of try and jump ahead of you, but I actually
forgot what you're as well as everyone does but you can just go to our page and click on the link yeah
click on the link and it's on the page so onto the show so as we covered in the last episode the
elder walk a path let's just say you guys are so a funny story uh we just finished recording our last
episode and only to discover that i never pressed record i'm going to let you know the level of
anger i have it myself is pretty high right now and brett and i discussed we're not re-recording it yet
we're doing this one first.
So anyway, that's a thing that happened.
Hi, my name's John.
I'm not great at this.
I love that it also happened five minutes ago.
But we did open a new bottle of Monte Polchano wine.
The Miomai's, we're still in, but don't you wrong.
The Miomi, we're still drinking the Miomi,
but today we decided to do a little trip down Keonti lane.
So, all right, back to this.
Eldar Walk a Path, each of the paths is designed to help keep them away from the anarchy
and depravity of the fall, every path benefits the Eldar in one way or another.
There's paths for artisans.
There's paths for musicians.
There's paths for scientists.
But we're playing a tabletop war game.
A tabletop battle game.
Fair.
Rocking and rolling.
Yeah.
So let's focus on the one that matters to that.
Path of the war.
Yeah.
Now, again, as we said last time, all Eldar, no matter the path, are trained in a level of war.
They become the guardians, which are basically the militias.
of the Eldar, but that militia defeated Abadon.
So when we say an Eldar militia...
That's a pretty badass militia, though.
Yeah, that's the best of the militia should.
That's my point.
We say militia.
We're not talking about a bunch of weekend warriors
who kind of get together and go out and do drills.
We're talking about a militia that could take down
Abadden's crusade and did.
So, just for comparisons,
once an Eldar has chosen a path of a warrior,
There are one of two things will happen.
They will either do the path until they feel they've reached completion and they'll
transfer to something else like a warlock, or they will decide that this is the, this path
is the only way for them and they want nothing more than perfection at it, at which point
they will become what's called an exarch, which is the most powerful of the aspect warriors.
That's not a phoenix lord.
Yeah.
So X-Arcs, we would dive into this a little bit, is the term they use for the
is they say that they have fallen into Cain's influence,
and they become a priest of Cain, is what an exarch is.
Every aspect has these.
And the thing about them is, while training into the shrines,
this is what you do.
These never let up.
They train specifically into whatever their shrine is.
So they're not learning, one of the different aspect warriors,
but they're not learning any of the other aspect warriors,
is what they do.
They are the best at it.
And they become this weird combination of like drill,
sergeant slash like super warrior because they're super warrior but they're also like the weird
not spiritual leader but kind of of there because each you have different multiple shrines
on all the different craft ones on the tabletop it's actually easier to explain this via the tabletop
so on the tabletop when you have an aspect warriors the exarch will actually have better weaponry
than the rest of and more wounds and oftentimes a better ballistic scope
sometimes even than the rest of them.
So the ex-archs, like the sergeant in a space marine is kind of there.
These guys are the embodiment of their shrine.
The knobs are a little bit better in orcs.
I actually don't, I mean, this isn't me shitting on Tao.
I just don't play Tao.
I don't know if Tao had this.
Do they have a sergeant?
I actually don't know.
They do.
Does he matter?
No.
Okay, so there we go.
But, yeah, it's all.
This isn't me shitting on Tao.
This is just a, like, I realize I don't know that.
Shazza-Rae.
Yeah.
So, whereas the X-Sarch is.
more powerful. I have won
quite a few games in ninth edition with my
X-Arx being alive and the rest of the
squad being dead. I mean, in
previous editions, some of the
ex-archs for some of the units,
they didn't want, you didn't even want the unit.
You just wanted the X-Arts.
Swooping-Ox. Yeah, I was say,
Swooping Ox, there we both. We were going
on this one. There's an
X-Ark, and I guess you
four guys can come with. Yeah, those four guys
I only included on the list because I had to.
Yeah. Didn't care about them at all.
I don't even give a shit. I just need this dude.
Striking Scorpion, too.
That dude hit hard.
A lot of guys that sustained hits were bringing up.
Oh, and of course, what is it called?
The Ex-Arc for the Howling Banches with the Dual Mirror Swords,
where it's like, oh, how many tax does she get?
Ten.
All of them.
Ten with three-year-olds.
Yeah.
So the X-Arts, Funnel Dye, but it's worth it.
The X-Arts also wear a special suit of armor that can be upwards of 10,000 years old
that carries a special spirit stone in it.
So every time an Exarch dies,
if they put another person dons the armor,
they actually gain all the knowledge
of everyone else who's ever worn the armor.
It's a little lower power than the Phoenix Lord armor.
Yeah, but this is a good segue to something
we're going to be covering later
where, holy crap, can this concept power up to infinity?
Exarchs, and again, as we said in the last cast,
that none of you heard, but we'll re-record it and do it again.
Eldar are one of the few armies in the game where their tabletop and their lore line up really well
for a short period of time before GW has to nerf the ever-living show.
Well, things like X-Arcs can't be played on the board.
Like the way they are because a single X-Arc would just murder half the board.
There's been, I mean, let's call a spade of spade here.
There's been some rules we've had where they,
kind of did.
With the swooping-hawk,
my most hits ever is 36.
It's not that they can do.
Thank you.
I was about to say, like,
so one guy got 36 hits.
No big deal.
I think the striking scorpions one could at one point,
at least take down a baby knight single-handed.
Oh, easy.
Yeah.
Because he auto-wounded.
He auto-wounded.
Yeah.
And he hit on twos.
He hit on twos,
he was auto-wounded with an AP to like a billion.
And he had explosions.
Yeah.
It was.
Night edition was fun.
So X-Arcs have kind of a couple, a very simple purpose.
It's maintain the armory of the aspect, which is called a shrine, and train support, lead, the other aspect warriors.
They're sense-s.
Yeah.
They're an ultra-powered sense-s.
I like sense-a.
I like that a lot better.
Yeah.
They go, they wage war.
That's what they do, and they love it.
And they want to wage war, again, in the specific way that their shrine.
and wages war.
This is actually a big thing on this because
the ought to,
we'll back it up to last weeks.
But the autarks,
the people that lead the path of command,
take these different shrines and make them work together
because the shrines do not give a shit.
About each other,
yes,
about the overall plan.
We do the thing we do.
Tell me when to go.
That's what I do.
When it's go,
time.
I'm a go time.
This is one of the big things about the elder, though, is we give them shit about a
couple of things, but like, they just believe.
Yeah.
Like so much in the way of their path that I don't need to know about what the hell
you're doing.
I do what I do in the Aspect Shrines.
The Aspect Shrines are, I really do love them.
They are amazing because they are war perfected, but not war in total.
We're going to pick one aspect of war, and we are going to do it perfectly.
All right.
So with that, we have held Brad back long enough.
We're going to do this in two parts.
The first part we're going to dive into are all the aspects themselves,
and then we're going to come back around for round two,
where we're going to dive into the Phoenix Lords.
We're going to do that because the Phoenix Lords themselves are actually easier to tell
back to back, to back, whereas if I did an aspect of the Phoenix Lord.
They interact with each other also.
That's why.
Some of the stories.
Exactly.
I think if we were to do like an aspect with its Phoenix Lord, then do another aspect of the
thing's right, you'd be, you guys would be trying to go like, wait, what were they saying
five minutes ago or six minutes ago?
So that's why we're separating it that way.
Let's just list the aspects out so you guys understand them.
And then we'll dive into them.
First, we have Crimson Hunters.
Brad hates airplanes.
And I'll be honest, anyone who played the game in eighth edition also hates these airplanes.
Nothing like minus four to hit.
Crimson hunters, they're one of the most, I would say historic.
historically outside of space wolf, invisible wolves.
Crimpsons are probably the top five most hated models of all time.
Then we get Dark Reapers, who aren't that far off, who are good at ranged combat,
dire Avengers who are close-range shooting, fire dragons who I drove burn them with fire.
That's what they do.
Howling banshees who were kind of fast close combat, as opposed to striking scorpions
who are hard-hitting close combat.
You know, hold on for our towel people.
the striking scorpions follow the patient hunter.
They do follow the patient hunter, but they're actually good at it.
Then you have shining spears who are fast attack bikes.
And lastly, what are actually my personal favorite, the shadow specters,
who are the most forge world of forge world?
And I'll explain that in a little bit.
They also have a sketch pass, too.
Yeah.
Oh, sorry, I forgot swooping hawks and warped spiders.
There we go.
Yeah, you should probably mention that.
Which probably should mention that.
in things that are hated.
No.
They're not as bad as groups of others.
No, but shooting and then leaving is...
Yeah, Warp spiders have had some fun rules over the years.
So it's Looping Hawks.
They've had some really fun rules over the years.
Not for anybody else, but for the person...
I mean, the other reason playing it.
So let's start off with what is actually the original aspect
and the bread and butter of the aspect warriors,
the dire avengers.
And I don't want to put them down, but it's also the easiest to get in.
Yeah.
Because you went from Guardian,
to Dyer Avenger, and it's the easiest of the...
Yeah, the Dyer Avengers really are just, you know, done up guardians.
I mean, they're more, you know, for the elder fans on that.
They're more than that, but I'm saying it's the easiest to go to make the transition.
Yeah.
Because it's a skill that you have to have, period.
No matter what, exactly.
So you're just going to the next level.
You got drawn by this path because you already had to do it.
And especially, I don't know, Kopphoff, you're in Bealtan.
They're just making you go there anyways.
Like, hey, man, I saw you shoot a gun.
Why don't you shoot it for real?
Oh, you know, one of the things, I was funny, as I'm looking at the notes, I realized, I didn't mention earlier.
All the aspects have their own paint and color scheme.
So whereas most armies, you don't have, most armies you play in the game, you paint the whole army in your color scheme.
In Eldar, you paint your standard Eldar within your color scheme, but then your aspect where it's supposed to be their own color.
In each shrine has their own color.
Yeah.
And each shrine has their own color.
that transfers over to no matter what craft roads you're exactly yes so if you're i and in bl 10 whatever is you
still do this personally for those of you who are building an elder army what i do is i just use
the aspects key colors as the accent on my models in my cost that's a good point though make
your shit your own to be yeah do you if you want to make if you want to follow the narrative and
paint it narrative do it this way but also if you're kind of like well hey i had a cool color
scheme for my army and i want to keep it that way what i did is i just i have i have all my shoulder
Paldrons and my, some like my helmets are done with the aspect.
That's how I separate them out.
But anyway, starting with Dyer Avengers, their colors are dark, blue, and black with
white highlights.
That's, you know, so it's a blue army, black paldrons and usually some white, because
they wear a big crested helmet with a fancy mohawk.
I like that you just said big crested.
They wear a gigantic helm that is almost as big as their body.
It's not as bad as.
It used to be.
The plastic versions have come down quite a bit.
It used to be all helm nobody.
Perandrus?
Yeah.
His helmet was this big and his body was a quarter inch.
So anyway, they carry a shirican catapult, which shoots out razor-sharp discs.
Don't worry, everybody.
I'm shitting on them in the next cast.
They're juiced up catapults, though.
Well, I'm just saying the shiriken, I'm going to make fun of later.
Yeah, but it's one.
of the thing is that they,
they fire a better version of it that fires a little bit longer and it's a little bit
down here.
And so what the,
the Irongers are able to do is they also carry one of the more complex suits of armor.
It's actually up there with a space marine armor,
except that all the pieces actually work, correct?
That is true.
I was to say.
So, for example,
every die of,
they still get poisoned.
Yeah.
Every dire Avenger,
yeah,
I think I'll get poisoned.
Every dire Avenger has a,
what they call a pan spectral scanner.
which I describe best as the thing Predator has,
except it doesn't shoot,
just kind of keeps track of things.
Well, the bigger thing on Dyer Avengers is in it,
they've had it over time,
or they've done a decent job of it on the board,
is Dyer Avengers should be shooting Overwatch,
which is when other things move or come into your zone.
They do shoot it better, but it should be...
Yeah, they used to hit on fives, was it, or fours?
Well, now they hit on fives.
They used to be able to throw...
Oh, their original ballistics...
Original ballistics...
Yeah, so they were horrifying in Overwatch, and they have a lot of shots.
They also can fire at full speed.
They've always been able to advance and shoot, but no penalty.
Because that's what the Outdiverger is supposed to do.
A Dyer Avengers' purpose on a tabletop is to kind of burst out of something,
either from behind a wall or from inside of a waves or from, which is a transport,
and just put down this withering amount of firepower.
But be gone.
Yeah, that was not meant to like, you know, not like covering fire.
No, they came out.
and killed something and then disappeared again.
And then just gone.
They go behind a wall, back into the transfer,
back into whatever.
And over the years,
they've done a various degree
of being able to continue to do that.
Yeah.
And the thing about the Avengers is like,
the other thing too,
at the Brad's point about the Overwatch,
they also are the kind of things,
you can't surprise them.
So if they're sitting somewhere
and you kind of come around the corner
and yell,
ha, surprise, you're already there.
Yeah, they knew you were coming.
They're waiting for you.
And a lot of times,
they're not as much in the thing,
but in previous years,
and in the lore, they're often accompanied by Sears.
Yes.
So they might not be in the unit, but they kind of are in the unit.
They always worked really well with Sears.
I mean, just the way, again, I think Eldar plays well tabletop versus lore.
The way it would work on the tabletop is, yeah, they would just all hit.
They would shoot and they would all hit and all wound.
And it was like 30 shots.
And you've got the fact that they could put an invulon on them with a psychic.
You can make their save plus one more.
Yeah, they were nasty.
Yeah, I'm saying they did lots of things with this
that they are one of the units that does a pretty decent job
from lure to tabletop in several of the dishes.
The next one will jump into are Dark Reapers.
So Dark Reapers are, they wear black,
where they're little purple with white highlights,
but they have skulls on their masks,
which is interesting because the skull painted on their mask
is not the same shape as an Eldar's head.
Yep.
But that's a side note.
It's more like the Predator logo.
They're the heavy weapons teams, though.
Yeah, they use the Reaper launchers, which are missile launchers that make admec salivate, is how I explained it.
They don't need to reload their missile launchers, by the way.
They just auto reload.
So they don't have to carry that.
And they have anti-infantry and anti-armor missiles that can shoot any time.
And they're sniper-level accurate with these.
Now, have they ever been a problem in the tabletop, right?
Jesus.
I dark reapers were bad for all of most of tenth until like right this second if you want some indirect i'm talking
about it no i'm saying that's this is why oh yeah see they got put in time out an eighth edition 40k
wow they were a problem because they could fire multiple times they just the thing is is that
yes they were a problem probably when they were a problem
probably the most accurate DeLore they've ever been.
Yes.
Because in lore, these are midnight warriors that are coming out,
shooting from devastating hails of fire,
from, they're almost snipers.
They're not, but they are.
They're heavy weapons teams.
But they come out and kill from a distance.
They destroy from a distance.
I mean, they are.
But they barely pop out too.
In the game, that's how you were playing them.
But just that's what they do in the game.
They peek out, destroy.
They're not just standing there like a Terminator squad going,
we can't be stopped.
No, they're heavy weapons teams that kept peaking,
you know, going where exactly where they're needed.
But why they're so devastating and why I said,
even when they were a problem,
they were very close to lore is because, again,
Farsiers, war, like,
and, you know, your different seers were telling them,
you guys should set up shop right here.
Are your Nari cast is going to be hilarious
when we'd have to explain that the Yonari lore
and then YGW just had to drop it because.
Because it was broke.
Because, yeah.
The Lord wasn't broke.
The Laura was amazing.
Dark reapers were double shooting.
Darkers were shooting in the opponent's turn, not Overwatch.
They were horrifying in that edition.
But they were cool as shit.
Now we'll do a quick hit from when Brad doesn't want us to talk about, which is Crimson Hunters.
Because actually, in AIDS edition, as bad as Dark Reapers were, these were worse.
So the red planes, these are the airplanes.
They're red.
highlights are bone, the wraithbone color and black.
Here's the truth on airplanes, guys.
They were introduced in sixth edition, and I would say more than 50% of the player base,
wish they'd never been introduced to the game.
Flyers can go to hell.
Airplanes.
Players are to hell, they can die.
Yeah.
The biggest thing about this is, again, you're taking someone and going, hey, I need you to figure
out the best way to fly this craft.
How long do I have?
Let's say 500 years.
And you figure it out.
weirdly enough, these guys can pull some maneuvers off.
Yeah.
Well, and we'll talk about us a little bit more than the next guy's, but like jet bikers,
but like Eldar don't really get affected by G-forces.
So their maneuverability that they pull out of things.
Well, their tech just says no.
Yeah.
Their maneuverability is insane.
They can do it.
They can completely go 180 on their planes and things of that nature.
So these are just ridiculous, and they always have been since they came out.
And while I don't like aircraft.
in the game, I love the idea of these guys
just being top gun times a thousand kind of people.
Oh, yeah, the lore of Christmas and hundreds are awesome.
The fact that in eighth edition,
I could make them minus four to hit.
These are the other stack guys.
That's so stupid.
By the way, that's minus four to hit when you're rolling sixes.
Yeah, you're rolling six.
Yeah, you're rolling six.
You have minus four to hit and your ballistic skills are three.
So you need to roll a seven on a six-sided dice to hit.
So stupid.
We'll be right back after a quick break.
All right, let's dive into things that are actually more fun.
I know Brad loves these, Fire Dragons.
Fire Dragons are boss mode.
Yeah.
Fire dragons are, one, orange, which is a color I can see, and I think it's sweet.
Yep.
Or actually, they're actually red.
But anyway.
Shut your face, they're orange, and I'm sticking with it.
They're actually red.
They're red with orange and yellow highlights.
Yeah, yeah, yeah.
It's okay.
They're orange.
And I love everything about it.
it. And they've got a fusion gun, which is effectively, we did the, we did the Melta.
We did the Imperial, the guns of the Imperium. And a fusion gun is just a better Melty gun.
Yeah. They shoot Melta. They don't miss with their Melta, and their Melta actually hits
harder than everyone else's Melta. Well, they get all the bonuses because of the Sears,
because of their combos, they're almost always just striking whatever they want to.
Yeah. And they've really embraced the Eldar perfection of AIM. So the idea of a fire dragon shooting
its fusion gun versus like a space marine firing a melt a gun.
The fire dragon will always shoot its fusion gun at the weakest point of the enemy's armor.
They can see it.
They will cause the most destruction and they know it, whether they know because of the
farceers guiding them or whether they know because of their training, but they know exactly
where to shoot to cause the most damage, period.
And they actually carry something I love in the game, which are melta bombs, which is.
They do just justice to belter bombs.
now. Oh, they're useless now, but they used to be something where it was, because the meltabob was
kind of, I think of like a sci-fi action, like a C-4 thing, you'd slap on a tank and run away,
but this is a meltabom, it would explode with the power of a sun and would just destroy a vehicle.
So they used to carry those. The number one way of fighting is to jump, as a falcon would jump out of nowhere,
and then out of the falcon would jump a bunch of fire dragons, and they would just eliminate forward armor.
Well, let's go into why that's so devastating.
One of the things we haven't talked about in the Falcon is the fact that it has a rule called Deep Strike, which means that it...
Now, it didn't always, though.
Right.
What I'm saying, now that it's super nasty, but it should have always.
Yeah.
Well, it used to have sky strike.
Whatever.
In the lore, these are spacecraft, which in the middle of a battle are plummeting down at breakneck speeds and then putting on the sky breaks because sci-fi.
Yeah.
And dumping guys out and immediately killing.
And those guys come out shooting the power of the sun at the enemy.
And then just, oh, look, that's all gone now.
That worked.
Yeah.
And in the game, in the Lord, they just load back up and roll out.
Yeah.
In the game, they've got one of the better Phoenix Lords.
Well, their X-Arc is also amazing.
They're looking about it, but the Phoenix are Fuegons.
Fwagons just banana pants.
Next we'll jump and do Swoopinghawks.
They are light blue with white and green.
trim and they have wings.
I'll give GW credit.
They actually wrote these wings correctly.
If you read the codexes, it says on the wings, basically the what looked like feathers do
actually vibrate, which creates lift.
That's how they are.
They are flying around, but they're not flapping their wings.
For anyone who hasn't seen, what's Pete's last name?
The comedian who he plays Professor Xavier and he fires the X-Man.
Oh, Pete Holmes.
For those who haven't seen Pete Holmes on YouTube as.
Professor Xavier firing X-Men.
Go to the one where he fires Hawk.
Half of the people can fly.
And do other things.
And do other things.
You're a bird.
Anyway, so the cool thing about them is that they're meant to do is not really
necessarily destroy any, but just harass and set up the next attack.
Well, the big thing is that not only they're harassing, their guns, the last
talents have a overwhelming, a volume of fire.
Yeah.
They just, they're putting out a hail of.
They fly over top of an opponent at breakneck speed.
Drop bombs.
Drop grenades on them and shoot at them, which makes the opponent, the idea is either
freezes them in place or exposes them.
And again, as a single unit, remember, the aspect warriors are not deployed solo.
They're part of an overall force, and each aspect has a role.
to play. The Dire Avengers role is a bit more, I'm being honest, take all comers, but, you know,
whereas we just discussed, dark rebers are kind of picking stuff all from afar, the fire dragons
are coming in tight and blowing up armor. The swooping hawks are just there to jack up the
enemy's infantry primarily, expose them. And they've always had SkyLeap, which is their big
rule, their ability, which is they just keep, they do this, they drop the grenades, they shoot
something up and then they leave.
Yeah. And then they rinse and repeat.
Somewhere else. And you never know,
in the lore, you never know where they're coming.
Actually, a tabletop to, I'm being honest.
But you never know where they're coming from.
They just know that they're there.
And they basically slow, the idea is they slow an enemy down because they keep
looking up at the sky waiting for these things to jump out of it and jack with them.
Well, weirdly enough, they're one of the few aspect shrines, which just by the way that they're
trained and their focus of them is they are basically.
basically a buffer. Yeah. They're a buffer aspect shrine. Sorry, sweeping house. You do it. Great. But you are
just a buff. Yeah. If you were to bring two thousand points of swooping hawks, you probably might
win because of weird rules. But yeah. But I'm saying, like, you're the whole point of you is to
expose, to harass, to sit there. That is what you do. You're helping out everybody else.
Because then the fire dragons shoot you, the dark reapers shoot you. Exactly. You're basically
exposing their position and or pinning them down and then you're gone. Your whole point.
point, I mean, the best way for a swooping hawk to be played and in the lore is no one ever gets, no one even, not only did no one die, no one's shoddy.
Yeah, that's the whole thing about them.
And so I will say, I never saw them until ninth edition.
They were mad, except for the, the Exark and the Swooping Ox, and you can only take one.
But up until ninth edition, I don't think I ever saw them because they were just.
No, it was just the old guy.
In the Swoop Dogg, X-Rish, you could bring them.
Okay.
No, the Swoopingock Exarch, if you recall, is forever ago.
Yeah, I'm sure I remember when they're, because they're a mainstay now.
Oh, yeah.
No, I'm talking about the Swoop Gong Exarch was third, fourth edition.
Yeah.
So that's 24 or five years ago.
Was he good?
Oh, the squad was terrible.
He was good.
Yeah, there you.
He had a power weapon with the unlimited of sustained assault.
So if you hit, you got another kick.
Yeah.
Yeah.
God, hell, they are broken.
It really is just fun to remind myself of how.
broken they've been over the years.
Oh,
talk about broken.
Warpsbyiders.
Oh, yeah.
Arachnus deathacus.
I personally love warp spiders.
I love them from the lore.
I love them from the tabletop.
And I love them from the dawn of war game.
I am a fan of warped spiders in every facet I've ever seen them.
And I understand if you don't play Eldar, why you disagree with me.
No.
I'm going to say, even for people that don't love the warps spiders,
because there's a couple of times, cough, cough.
Seventh and eighth.
When they could do really abusive shit.
Right now, I think they're actually good.
Yeah.
But warp spiders have always been great lore versus tabletop.
Yep.
Because warp spiders use warp jump generators.
Well, let you.
Let's talk about what they look like and then we'll go into there.
So warp spiders, they're red and they're black with white trim.
And they've got this really terrible pose that they've had since they came out.
I'm going to be honest to everybody.
By the Russian model.
Yeah, the Artel W makes their own version of it.
That's what I run because the regular ones look like shit.
Also, these guys are wearing some of the heaviest armor.
Yeah.
Oh, yeah, Warped fighters are cool as shit because they actually wear this super heavy armor.
It doesn't actually always translate in the rules, but it's a side note.
But they're faster than every other one except for maybe swooping hawks because they also have a jump generator on.
Warp jump generator.
Which means they go in and out of the warp.
instantly.
So they do legitimately
teleport around the battlefield.
In the warp.
And they can lose people
and they've always had that,
which I think is awesome
because you're just like,
I'm going to take a warp jump
in it with a Gellerfield.
Are we making it?
Are we trajectory?
I think it's Dawn of War II.
The opening cinematic shows this really well
where these things just disappear
and reappear and shoot at you.
And it's like, what the?
Like, they come out of, I mean, bonkers town nowhere.
But they also have a sick gun, which is the death spinner.
Death spinner is good now.
Death spinner does not do justice to what it is.
Oh, that spinner itself is.
So it's like, there's a little bit of Spider-Man here,
but it shoots a web, is what it calls it, of monofilament.
A monofilament web, which means that it goes between your molecules.
It's the sharpest thing on earth.
Yeah, and it cuts you in half.
And what they actually do is even worse than that,
is it actually shoots out in a compact form.
So as it comes out, it begins expanding.
And that's designed.
So when it hits you, it expands out so that the monofilaments will find any hole in your armor and go through there.
Or if you're just like a being, you'll just expand and just slice through you.
Slice through you.
You just get diced up.
You're like a tiny, your charcutory tray.
Yeah, it doesn't do that in the tabletop.
But there's still actually
every aspect warrior,
yeah, all of them are the table top.
It was cool when it used to
be a wound on your initiative
because the whole point is you had to get
the hell out of the way.
You couldn't just...
You couldn't take it.
You couldn't just take it
because it just went cool, man,
and sliced through you.
It didn't matter what your armor was.
And I love these guys in lore.
If you're taking Eldar,
well, this is Dark Al-Dar.
They're my favorites, man,
drakes, but this is close.
When you're talking warp spiders,
I love the fact that they're bouncing in and out of the warp.
They're taking casualties here and there
because they're making blind warp jumps.
Yeah.
Like legit.
But they're doing them like, you know, four feet.
I mean, on the tabletop, they're still doing quarter miles sometimes of these war jumps, you know?
So I just like the warp spiders.
Lour on tabletop has always been pretty good.
Yes, they've been some problems.
sometimes annoyance with players.
But man, like, what they do in lore versus what's on the tabletop has always been pretty close.
True.
Although, I will say, if we're going to talk about annoyance, next we're going to cover,
I can personally attest to irritating the living hell out of people with in 8th edition, which is...
Shadow Spectres.
By the way, I love Shadow Spectres.
You are going to get one unit of Eldar just to paint or just to have.
Shadow Specters, the model.
Yeah, but hold on that because they could get legended.
That's the only reason I tell everyone is that.
Who cares?
They look cool.
They look so good.
That's true.
I just warn people like, they're a Forge World model, which always means there's a chance
of them being legend.
Buy a five-man squad of Shadow Specters and just let them be awesome.
I think I have 15.
So just quick thing on Forge World.
Forge World is a thing that used to exist within GW where you could buy your models from
Games Workshop or you could buy your models from Forge World.
Forge World was they were they were both owned by GW as a parent company.
So weird.
Forge World models were four to five times the price effectively of GW models.
And they were their and their rules were insane.
They only had two options.
Yeah.
Terrible?
Yeah.
Or the most broken thing that's the same thing that's not having your army.
If you're trying to play competitively, that's what they were.
And Shadow Spectors hit this to a T.
So first off, their armor is white with blue and green trim.
They're meant to look almost like ghosts is the best way to explain their look.
You mean maybe like a specter?
Yeah, they're a specters.
And we're going to dive into what these things are and why they were so broken.
First off, they have my favorite Eldar weapon, which is Prism.
I love Prism weapons.
They had Prism rifles and Hollow Fields and jet packs.
They are so...
They're still really good.
Oh, they're great now.
What I'm saying.
The old weapon, the Flamer auto hit you.
Yeah.
Oh, my God.
I have a good story for that.
Oh, yeah.
But let's get to what I say.
So let me tell you what it is first.
The fire, so Prism rifles are a,
they're kind of a mini laser lascanon,
but they've got a focusing crystal that can turn it, that can change it.
So it either is a focused, direct, powerful beam or a wide array beam.
And in prior editions, the worst version of this was they had a direct beam that could
wound a tank,
I think on fours.
Yeah, and they had a...
And then they had a...
Auto-hit destruction.
Or it was a Flamer laser gun that was D6 auto-hits.
That would F up a Marine.
That got a little bit rough.
They're still good, but holy shit, they're insane.
They also have hollow fields, which makes it obscures them from sites.
They used to be minus one to hit.
Well, they can also shoot and scoot.
Yeah, they shoot and scoot.
And they had jet packs.
They could move, I think, 12 or 14...
I feel, I might have even been 14 inches.
So one of the few things in the game and in the lore.
This, again, was one of the things that does set up with the lore and the game,
because one of the biggest things about Shadow Specters,
and this is why Elder has been so annoying for people to play against on the tabletop,
is because a lot of their units, again, the way that Elder does battle is,
I'm here and then I'm not.
Yeah.
Shadow Specters did this all the time.
Let me tell you the mechanic, even if you don't play 40K,
shadow specters would come down from somewhere else,
shoot you, and then they get an extra move.
Yeah, and they would move.
So what you would do with them all the time is you would bring them onto the board.
They would shoot something they could see,
and they would disappear behind a wall where you couldn't see them anymore.
Which is 100% lower, but also on the board.
100% shitty.
Yeah.
You're like, hey, man.
Well, think about it for multiple editions.
Eldar has had the ability to go, I shot you.
Okay, so I'm going to shoot you back.
Whoa, whoa, whoa.
No, no, no, no.
I'm not there anymore.
You can shoot where I was, but I'm not there.
There's nothing there.
You're like, so 90% of your army shot me, but I don't get to shoot you at all?
Yeah.
Yeah, that's how it works.
You're having a good game?
You're making a face like you're not enjoying this game.
I'm having a great time.
This seems amazing.
I actually, oh, my God, just reminded me of a game I played an eighth where I think I only lost 10% of my army.
Oh, the Shadow's,
I do want to tell this because it's funny.
Adepticon, Mr. Jason Snigowski and I are playing in a two-man, four-man tournament.
You play two-man two-on-two.
Two-on-two.
Great event, by the way, super fun.
Cannot stress Adepticon team tournament.
It might be my favorite tournament in the world.
We are kind of splitting it up because it's, you know, one person, you know, in each half kind of doing our thing.
Our opponents are coming at us.
Crazy.
We're losing a flank.
And Sninks has a 10-man unit of Shadow Specters.
Game's over.
I am setting up everything over here.
And I'm like, okay, all right, Snakes, this is what we're going to do.
We're going to abandon this.
You're going to hit him with an Overwatch, try to do some damage, you know, stall them.
And then we're going to move over to the right.
I go back and Snakes is just about to move his models.
And I go, what happened?
He's like, I just rolled only fives and sixes for a number of shots.
And I hit and wounded every time and I killed everyone.
Just literally everyone.
The member of the flank we were losing, they just all died.
Yeah.
And he's like, does everybody died?
So, I mean, we could probably just go this way now.
That's what Shadow Specter.
And that's what I say when you thought, when you said Shadow Specter was broken,
I'm like, I've got one for you.
And when I say I love Shadow Spectres.
I love them because the model is cool as all hell looking.
Awesome.
The rules are more specific to the best, the highest degree.
And they've always been.
And they're not a very fun to play with.
Yeah.
Well, they're even fun.
They're very nice to play with right now.
And they've toned them down quite a bit.
Still, they were so broken.
Holy shit.
I had someone get mad anyway, so I had them.
Because forgerod models also used to be hard to get access to.
And I actually, all my stuff's legitimate GW.
So when I rolled up with it, they were wildly expensive.
Yeah, I had quite a few of them.
And it was, anyway.
So, yeah, I'm a huge fan of Spectres.
But I'll also be honest, I used to be a very big fan of Shining Spears.
To ruin my model.
This is only a place for,
people in the game because they made their bases much, much bigger.
Oh, they're useless now.
Like, they honestly, I actually would not play them anymore.
But anyway, Shining Spears, they're a jetpack.
Sorry, gentlemen, they're a jet bike.
I owned 30 of them.
I counted the other day.
They are a white jet bike with blue and silver trim.
They look cool.
Yeah.
The Shining Spears are the ultimate of the fast attack units of the Eldar.
They are a, it's a jet bike with a twin Shuriken catapult and what's called a laser lance,
which is a lance.
but at least, at least unlike the stupid Adelaan Rough riders,
it's on a jet bike, not a horse,
and the lance shoots a high-powered laser out of it.
It's a tiny bright lance is what it is.
Yeah.
And the thing about this is they can put down a huge volume of shots.
They have some heavy weapons because they're grav-mounted platforms.
I mean, it's a jet bike, but it's a weapon platform.
It's an Eldar jet bike, yeah.
Right.
So they have heavy weapons.
that they have in their squads,
and they can also fight in close combat.
Now, this is one of the big things.
We talked about the X-Arcs a little bit before.
This is one of the units where the X-Arc is vastly superior
to the rest of the unit.
Damage.
Like, people used to, modern, the new version of the game,
but there have been entire editions of this game
where you would, if someone had shining spears,
your number one purpose was to kill them because they would wreck you.
Well, this is a big thing.
They would come in squads of three.
Yeah.
And the two guys were literally there to, I think that's my only, my first one of the thing,
this might be awesome.
They were there to cheerleader.
Yeah.
I had his, this is a real thing.
Kramer did this.
He had two shining spear guys that had pom-poms.
Just to support your ex-Ark.
Oh, X-R, because he got a Star-Lans.
Yeah, the Star-Lans, he would, I mean,
The shining spears in the lore.
And this is, again, this is why you're hearing Brad and my fanboys so hard on this, on this part of this cast.
In the lore, shining spears come out of absolutely nowhere.
Fire down, they will blast their catapults and their lance to blast a hole in the enemy line,
then shoot themselves into that hole and kill everything in there and then disappear.
Going hundreds of miles an hour.
Oh, they're like Mach 3.
Whatever that is in collaborators.
We're Americans.
You don't know anything.
Yeah, but they hit you like a thousand pound hammer.
Yeah.
They just show up going these ridiculous speeds and show up in a combat, and they're awesome.
Yeah.
I mean, they would, in the lore, that's what they could just devastate enemy.
And the truth is on the tabletop, they finally toned them down in 10th.
But for 8th and 9th, they were a problem.
I always had at least two squads for the X-R.
I ran a full 9-pack of them in 8th edition because they could,
do horrible things.
No, just think about the,
the,
oh man,
X-Arc powers,
we haven't even talked about it.
But in the game,
they got rid of those
and I'm sad,
but I get it.
Yeah.
That was one of the,
one of the things that translated,
we talk about all the time,
lore versus the tabletop.
And I love when lore comes close.
Sometimes it's broken.
Yeah.
But it's fun.
I don't know.
For me,
it's a big deal that my tabletop
feels like stores.
You know,
I'm going to defend,
we're pretty far into this cast.
I'm going to defend the Eldar
with this one.
the Eldar get a really bad rap for having incredibly broken codexes.
And the reason that happens is because they write rules,
Shining Spears are one,
Shadow Spector is another one,
we'll actually do Howling Banchees next.
They've also had this problem where their tabletop rules match the lore.
The issue with that is that other codexes didn't get it.
That was the thing.
It's not that the Eldar were broken.
It's the fact the Eldar were the only one who were granted,
the luxury of having rules that matched
their lore. So this is why I'm saying.
Like my, I could run three packs
of Shining Spears in 8th and 9th
edition and just devastate
an enemy with them, which is exactly
what they would do in the lore. In the lore,
those little three packs would be all over the
place, harassing enemy,
shooting in, striking, killing a key character,
debuffing a unit, all this stuff. That's exactly
they do in the lore. They did in the tabletop.
No one else had that. I miss X-R-C-R powers.
Yeah. G.W., give me back my X-Rap powers. I love having
Give me back 9th edition.
Oh, yeah, but I like having customized.
We'll do a whole cast on that.
Love 9th edition.
Customizability is such a big deal for me.
I don't want my army to be the same as your army.
I agree.
So.
Another one that's actually, so I actually like these.
I've known people liable who don't.
Howling banshees.
Part of it, I like the models a lot.
Now they're.
They were trash.
God damn it.
They were.
You know what?
Screw this.
I'm hijacking this one.
Let me just talk about who they are first.
Then I'll let you hijack.
So we'll be right.
right back after a quick break.
They are, they're an off white with red and green trim with these big red, uh, hair.
And look cool.
They look coolest all hell.
They all.
The poses are also awesome.
Yeah, poses are awesome.
They got, well, their old models did not.
But the new model they got in like, I think it was, I think that was eighth edition.
Yeah, it was eighth edition.
The new models they got, Jane Zars.
Yeah, the new models of a Jane Zard is nuts good.
So howling banshees were cool as shit.
Go ahead, Brad.
Yeah, my cheat.
Banshees were a staple.
Matter of fact,
I brought more banshees
in 8th and 9th edition
than everybody else did.
Yeah, you were correct.
Everybody said,
most people said I was wrong.
And I said, no.
No, Overwatch.
Yes.
With also awesome Ex-Arc powers,
banshees used to be awesome.
And lore-wise,
banshees are super crazy fast
and they're acrobatic.
They're anime.
They're legitimately.
They're legitimately doing, if you are an anime type person, you just need to own some banshees.
Because they've been good in almost every edition, well, except for 10.
And if you weren't a, no, no, they're in sixth.
Maybe they did what they didn't.
One unit.
Okay, fair enough.
Because you jumped them out.
That's true.
And they didn't have Overwatch.
But the thing is, is that the ultimate anime, because they are, they have rules like acrobatic.
they're doing literal backflips and ninja moves and stabbing people and doing,
they're doing all the stuff that you're like,
that's not physically possible.
Banshees are doing all of those things.
The banshees are cool as hell because a couple of the rules they have is that they're called howling banshees
because they're actually shrieking banshees, what they should be called.
They let out a wail when they come into combat.
They have a mask, a banchi mask that disorients you by effectively giving you a syshing.
And so what happens is in the lore, this is again, Lord of Tabletop, they nailed this.
In the lore, this mask releases this horrible sound to disorientes you.
And it allows them to kind of actually come from a pretty far distance until they're on top of you and now killing you with swords.
In a tabletop, it turned off this thing called Overwatch.
So for those of you who don't play the game, Overwatch is when an opponent says, hey, I'm going to make my models closer to your models.
you get to shoot at me.
Because I'm, you know, like you would do it.
Someone's charging at you and you're holding a gun, you shoot them.
Banshees wouldn't let you do that.
That is an insane power because they would just get on you.
Laura Tabletop, they nailed it.
And then in combat, they'd have a ton of attacks because that's what they are.
They're supposed to be acrobatic warriors.
And they also had defensive stats, but only in combat.
Yep.
Because they're supposed to be so fast, so elite.
They could, I'm making so many very, they do.
Brad's moving a lot for a recorded cast.
I am doing.
He does this on every cast, but this one, he's getting more animated today than normal.
I'm doing so many.
I'm watching Brad do like shadow box while explaining stuff to you all.
And by the way, if you've ever seen a Howling Banshee model and then you saw Brad,
they're the opposite.
They are complete opposites of each other.
But I love the fact that they have.
had an extra save. They've always had that in combat because of the fact they're so fast.
They're at, again, never one to hit in combat, extra improved saving combat.
I mean, now everybody has an involunt, period, but they used to only have an involunt in combat.
So that was a big deal. In 10th edition, they suck so much. Yeah, no, they're getting,
they're getting dusty. They're getting very dusty. It's all right. We'll move on.
They're paying for sins. It makes me sad. It just, well, the last aspect we're going to talk about
is when actually Brad and I are going to disagree on this one a little bit.
I know Brad likes them more than I do.
I love striking scorpions.
I'm not a huge fan of them, but I don't dislike them.
I'm just not a huge fan of them.
Do you not like them because they change their fighting style from the first Phoenix Lord to the next Phoenix?
I dislike them just because, yeah.
It's funny.
I actually liked their eighth edition rules more.
But anyway, so striking scorpions are green for whatever reason with black and gold trim.
And they carry a chainsword and Mandy Blasters,
which actually I do think Mandy Blasters are like one of the best things in the game.
It's what they're super cool.
So the chain sword, I think I've shit on enough.
And the Eldar version is no different than the one I've taken a giant dump on.
It's just smaller.
Yeah.
But Mandy Blasters are really, really cool.
Also.
Scorpion's doing in a second.
But the Mandy Blasters are this like really weird.
It's a face gun.
Yeah.
They have, well, it's very similar to what the banshees do.
The banshees have a sonic attack.
That's what they do.
Instead of the sonic attack, and if you look at the helmets, they're almost exactly the same.
Yeah, it's there.
You can see it.
Well, now they got new models, but on the resin models, you can see where the Mandy Blaster was.
It was tubes on the side, on either side of the face mask.
But they shoot a very powerful monofilament attack from their mask, which would, they wouldn't
fired until they were point zero.
And this allows them to fight with their chain swords.
They also had a pistol too, but they could fight with their chainsword.
And so if you were to, you know, swing a chainsword and the opponent were to parry it,
they could fire the mandi blasts out of their face and kill the opponent.
Striking scorpions, whereas, like, the difference between the striking scorpions
and the howling banshees, the heling banshees kind of come in fast, they're acrobatic
and they kill you.
The striking scorpions were meant to be stalking.
They would hide in the shadows.
Like lay in weight.
Yeah.
So in like, I actually think there are rules.
an eighth were better from a lore standpoint, because it was, if you were in cover, they got plus one to wound.
Because the idea was that you thought you were safe and out of nowhere popped these striking
scorpions who get you from the shadows.
They were shadow hunter.
And they weren't trying to.
Howling banshees will fight frontline units?
Striping scorpions weren't trying to do that.
They literally lay in the wait and come out of the shadows and get you.
That was kind of what they were.
I just liked that more.
They were much better in ninth edition, but I liked them more.
I wasn't even close.
Yeah.
All right.
So that's that stuff.
Let's dive into the Phoenix Lords.
This is where Brad's gun.
We're going to lose him.
Anyway, so.
Man, man, you know what?
Every aspect of the Eldar was at one point founded, which means that one person felt
usually Osterman's a unique one.
We'll get him to a second.
But they've usually been through the path of the warrior and then decide to specialize
within the path of the warrior.
So the Phoenix Lords all found it.
Once they founded a new aspect, they then went to all the craft worlds and built shrines
on each craft world to teach their style of combat.
So that's that piece.
The cooler piece of them is they end up with a very special suit of armor.
So the Exarch armor was a specific, by the way, exarchs can become at the ultimate
of Phoenix Lord.
And effectively, the name.
names of all the Phoenix Lords are just, they're almost criminal monikers.
Yeah, it's, you're, dread pirate Roberts.
And if you don't get that reference, watch the Princess Bride.
If you have it in the Princess Bride, turn us off right now and go watch the Princess
Bride.
It's better than us.
Oh, see, true story.
By Miles.
By miles.
Like it's, but the biggest thing in this is, there's a couple of things.
If you've watched, if you've read the book Last of the Renshi, things of that nature,
what happens is to this armor houses all of the,
the memories, and not the memories, the skills.
And the spirit of that.
So all of this, I mean, and it's active and sometimes it's overpowering.
The actual minds of all the previous Phoenix Lords are in the armor of the Phoenix Lords.
Exactly.
And so in this way, Phoenix Lords become effectively immortal.
Because what a Phoenix Lord does is, if a Phoenix Lord is killed in combat,
an exarch, it actually doesn't necessarily even have to be an ex-arc, just any Eldar.
It has been, but yes.
It's supposed to be an ex-art.
Also, it's not an Ex-Ark, the shrine will be kind of pissy about it.
That's true.
But if an Eldar then puts on the armor of the dead Phoenix Lord, the armor instantly reheels
all wounds that it had.
And that person ceases to exist and they become the Phoenix Lord.
And when I say that, I don't mean that, like,
Oh, I've taken the name over.
My mind is wiped and I become the Phoenix.
It's not like you just become.
Yeah.
You effectively get overpower.
Yeah, I just want to make sure it's clear that it's not like I'm taking on the moniker of Phoenix Lord.
No.
I am.
My voice changes.
I am that.
Every Phoenix Lord.
I love Phoenix Lord.
Well, this is another thing which would be broken if they showed up what they were.
Because every Phoenix Lord should be slightly better than the last Phoenix Lord.
Yeah.
Because you're taking all of the experiences.
And the thing is the armor gives you not just your experience,
but actually all the skills, everything that you've worked on.
For however long you've been alive, you get all of that.
And that is awesome in a way.
I mean, it's terrified because you get subsumed by a thousand minds,
which sounds insane, but...
They're into it.
As we know, quick side note, warp spiders don't have a Phoenix Lord.
There's some rumors about that, but they currently do not.
not and have not ever. It's actually, it's been called out in the lore numerous times that there's
because of where they come from. So anyway, but Brad's shaking. Let's go. We'll start with kind of
the lamest of them, but also, by far my least favorite. Yeah, he's the lamest in the lore, but he's
actually the most important was Osirman. Yeah, because he started everything. Yeah. So
Osirman is, he started the first shrine. He's the first the Phoenix Lords. So Osirman, I think,
tabletop and I don't care that much, but his story's awesome. So Osirman,
was born on Loliath.
God damn you, G.W.
God damn you, your naming.
Don't, I mean, look, man, I'm from Philadelphia.
Please don't put originally, don't put two L's back to back.
I just don't know how to pronounce that.
Anyway.
But Osramon was awesome because he starts off in the, I should train and do things.
Well, let's not where he was.
He was born on a planet that was within the eye of town at the fall.
So he was in.
He was literally part of the Eldar Empire, the Empire, the, what they considered the core of the empire.
Exactly.
Which is the ITER.
One of my favorite things about the awesome end of the story is he grew up around these murder cults.
He wasn't part of them, but he just was like, yeah, he heard all the prophecies of doom.
And he was like, yeah, it's probably not a big deal.
He was already kind of a hardcore dude.
He's in the middle of all this nonsense, pleasure cults, all this stuff.
And he just went, I'm going to go train Kung Fu.
in a mountain, basically.
So anyway, the fall happens, and surprise, surprise, his entire planet is all demons now.
This part of the story was a little bit weird.
I guess he went and found shelter in this, like, old temple.
He went to a Tibetan monk temple.
That's the story, basically.
Right, but not like, oh, it's hard to find.
The demons actually couldn't get into it.
He was just right there.
Yeah, and he'd look out the window at demons.
And he just lived there for a few years with the demons outside.
no further detail given.
But anyway, the story gets more important
because he's all plot armor.
Then one day...
Really?
Just because of the star child comes to him?
Yeah, exactly.
Because he sits there and says,
you know, maybe this isn't for me
and decides he wants to go kill himself.
And out of nowhere...
It's not like he was just like,
I'm bored, I'm going to kill myself.
His planet is destroyed.
Yeah, he's watching.
I mean, he's surrounded by demons.
He also gets information of the fact that,
oh, yeah, the...
Eldar Empire, as I know it, is gone.
Is gone.
And I'm by myself in a temple, and I'm by the glory of nothing.
I'm going to get smoked.
Yeah.
So I decided to potentially commit suicide, which I'm then told not to by this child named
Farathil.
Star Child.
Star Child named Farothil.
This is why they...
We're foreshadowing.
Guys, and you know me, I don't foreshadow it.
I'm foreshadowing three minutes.
Give me three minutes here.
Also, he wears the biggest hat.
Yeah. So anyway, so Farothil convinces him not to kill himself and he agrees not to.
Then we randomly fast forward a little bit and there's a dark Eldar attack on the inside of the temple that they're hiding in.
Again, I didn't write this. The demons can't get in, but the Dark Eldar can.
Osserman wrecks all of the Dark Eldar. We also discover why they were coming for Farithil.
The Dark Outer Works targeting Firethil, not Osirman.
didn't even know Oserman was the thing. Exactly. There's a reason why we'll get to this in a second.
Oserman just wrecks them and now finds this, this gives him purpose.
Also, Oserman doesn't wreck them. Osirman laughably wrecks an entire raid by him.
Oh, just so, he solos a Drew Kari raid.
It was a full raid. He was by himself. Yeah. And it wasn't like, man, I snuck
around and I barely won. No, he just
kind of stood there and murdered everybody.
Shot each of them in the face, more like
yeah. He ruins these. Yeah, this wasn't
John Wick, this was Commando. Yeah, he's just
standing there in the middle of the lawn going, I was going to
take cover, but I don't respect you. Which also,
if you haven't seen either John Wick or
Commando. Also, watch. Turn this
off, go watch that.
So anyway, Austin and in Phyrathil
and some other survivors
who apparently were there randomly
bail. And they start, apparently he could have left at any time. Yeah, but he wanted to murder first.
But he went to hang out anyway. So they move around and eventually they settle on this world named
Osir. Also, Azerman settles on the word of Azur. Yeah. Also, super not worried about the fact that a
random child appeared to him. Why? This doesn't occur to him why this would be important at any way,
shape, or form. But this is a real story. Please read.
it. By the way, the story's actually
kind of fun. It's just when you look
at the facts of the story, they sound insane.
Oh, yeah, the Pathosom is a good book, but
it's when you write your cliff notes, you go,
oh, God damn it. And you go,
oh, that is actually what happened. I was
super into this book. I was all excited.
And then afterwards, I'm like, oh.
Yeah. Then you're like, oh, he just ignored
that. He's like, oh, for sure, of course there's
a kid here. Why wouldn't there be? Why
wouldn't I just kill everyone I see?
Yeah, this is easy. So,
Osseman out there and his friend
to settling on Osor,
this realized that
the only path the Eldar
have to salvation
is through combat.
They are going to have to fight.
Well, it's not just combat.
Pause that.
You know, I'm going to throw it down on you.
Because, just like if you watch
the Kung Fu movies, which Brad has over the years,
what? I'm saying, I got into
Kung Fu movies in the 70s.
I was just saying it's because you were born in this.
So, by the way, early.
Yeah, yeah, not 79.
So the biggest thing is, is that Aserman realizes that he's going, the only way the
elder is going to push forward is with combat, but disciplined comma.
Very, very true.
This is a huge thing.
This is like he says, in the dark city, they're doing combat better than anybody else's.
But he said, we need to have discipline focus.
This is when he, John Wigsend.
They need to be warriors, exactly.
So they, on Osir, he builds, and this is important,
Osir ends up becoming the, it's as a planet, the first shrine, the first warrior shrine.
He then goes on a little pilgrimage to all the craft worlds and telling them about his thoughts and this.
And they'll be candid.
The craft worlds are all in on this idea.
And they say, hell yeah.
And they, and he starts building new shrines on every.
I'm going to give you the, to the fair, I'd probably be super into you going, Brad, we need to live a BJJ lifestyle.
If I just saw 1,000 plus worlds instantly evaporated and you're like, this will make it so it won't happen.
I'd be like, you know what, this might not be true, but I'm in.
Because of this, there are more shrines to Aserman.
There's more shrines, the Dyer Avengers than any other by a wide margin.
They're actually on every single, they are in every craft world.
Again, though, it's the easiest path to make the transition.
Yeah, exactly.
And so, but this Ossarman over time, this then becomes, as we get to the rest of Phoenix Lords,
the rest of the things we're going to talk about, all started as Dyer Avengers and then became Exarchs,
and then eventually decided to create a new path within it.
So Oserman is both the progenitor of all the Aspect shrines, but also of all the Phoenix Lords.
So that's Oserman.
Also, biggest hat.
He does have the biggest of the hats.
His head is comically large.
It is a stupid model.
Anyway, Oserman just from a modern 40K standpoint, he's alive, although his miniature is older than probably most of you listening.
It's full metal, by the way.
It's full metal.
I don't even think they made a resin version of it.
I don't even know if it's for sale.
Like, I'm that, I'm that far.
It's super heavy also.
You could kill somebody with you.
Yeah, if you get, if you throw it across from, people would be upset.
Um, now, fun story on Osterman, he has returned to the lore very recently under the command
of Jane Zar, which we're going to get to in a second.
That's a lot of stuff going on.
Yeah, we're about to, don't worry, we're going to get there.
He has now pledged his allegiance to you need, which is a big thing in these Phoenix
Lords as we go through.
A lot of them have pledged recently.
their allegiance to Yinid and the god of death. So speaking of, Jane Zahar. So that little girl that
saved Osman from suicide? Yeah, that's Jane Zar. You want more than that? Fine. Settle down
Kung Fu Panda. Yeah. All right. James Zar, the reason that the Drukari were trying to attack and kill
is because of who Jane Zar is. She was raised at something that was called a Hecatari,
which are the precursor to the Drukari witchcult.
She was a child, and not even like Brad Scout Marine Child Soldier.
She's a child, child.
But she's also like the chosen one.
Yeah, she was the greatest child pit fighter in the history of Kamara, effectively.
This was what no one could stand with her.
And she escaped is what happened.
At the birth of Slanesh, she used that moment to escape.
and she kind of jumped, I think,
through a webway and found
herself, and then Osterman was in
front of her. Jane's art, to Brad's
point, is a start child.
She is, there is a, basically, she's the
future of the Eldar race. She's the chosen one.
Yeah, she is the future of the Eldar race.
James R. She just showed
up. Also,
she's a little kid and she's a ninja
basically. Oh, yeah. She's
deleting in
arena combat, trained
seasoned warriors.
adult warriors.
Yeah, adult warriors.
She's pulling down Talos.
I mean, she was rough.
It was cool as shit.
But anyway,
Jane Zar then finishes her training under Ashrmann and then realizes, yeah, I could do this also my way and begins displaying.
Because the way it works is you want to take the path of the warrior and you would look at these different options.
And so James R was just kind of like with a stand outside of like the dire avengers, a shrine saying,
want to do close combat question mark and people would say i think i do show me more and they'd see
what she could do and they'd say yes it'll sign me up for this combat in the sad part in the game is
we don't get enough of this but like in the lore there's a lot of warriors that have went down multiple
aspect shrines yeah we can't have that i know because that guy would be t9 with 72 attacks we've already
broken and and for sure can't and he'll have a gun on one side of a sword of
and the other in combat 32 attacks and shooting, yeah, exactly.
But there's some badass, dudes.
Yeah.
So, Howling Banshees actually end up with the second most shrines to the dire Avengers.
What's a big deal on this is, I have to give the fact that Oserman started everything off.
You have to give props.
And then he said everything.
Jane Tsar starts a shrine.
Yep.
But she also makes it a point to go craft world or to craft world.
Yeah, she visits all her shrines.
Yes, and update them and say, this is the, we've just fought these war with blah, blah, blah, the humans, the chaos, the whatever.
Here's what we learned, and now we're doing this.
Also, the autarchs basically said, this helps them when we are this.
And they start to hone their, what is being a howling banching mean?
Jane Zahar is also considered one of the biggest true believers in the Eldar.
She really does believe both in the path of the warrior, but also in the reemergence of the Eldar.
She wants Eldar to be the dominant for it.
And not even in a bad way.
Yeah, not in a shitty way, not in a B'L Tan way.
In a like normal, like, she really believes.
She wants to be the light of the, actually, it is actually one of the cheesy lines in one of the books.
She wants the Eldar to be the light of the galaxy.
And she got a great new model in eighth edition, which is awesome.
And if you're going to buy one Eldar model.
Yeah.
She is awesome as hell.
Or if you're going to buy one model, you can either buy Jane Zarr, which is awesome as hell.
Or you could buy Magan Ra.
I hate the new model.
I'm going to be honest.
His new model is awesome, and his old model is terrible.
Oh, I'm the opposite.
I like his old model more.
Really?
His little baby guy?
It was stupid, but the new model just looks weird to me.
It's more of that piece.
The new model looks like a shadow specter to me.
That's why I don't like it.
That's true.
You're not wrong there.
So anyway, but back to Jane's R real quick.
So we're going to do a whole cast on Yanaro.
and Jane Zahar's kind of most of it.
She has embraced Yanei.
Well, hard.
She had some fights.
She won some.
She lost one.
She lost one, which we'll cover in the Yannari cast.
It was a pretty big loss.
It was a big loss.
She may have got chopped in half and then more pieces,
but she got resurrected, so it's not important.
So, Malgun Ra.
Malgun Ra is the grumpy, the grumpy Phoenix.
Lord. So he was born before the fall. Oh, I'm sorry. Is someone going to say someone's grumpy?
I don't know. Maybe a guy that rode his craft world out of the eye of terror, Alton's side, by the way.
Yeah, later. Yeah, whatever. It still happened. Came out like Snake Pliskin, right?
Yeah. But we're going to talk about with that craft world in a second. So his craft world. So Malgan, Ra's craft world,
existed just outside of the Eye of Terror.
So it didn't get eaten by Slanesh.
But it also didn't make it out of the Eye of Terror.
However, for some stupid reason,
apparently the Eye of Terror has a gravity well,
as we talked in the last cast, ish.
Ish.
But it actually got his,
so everyone on the craft world,
they weren't able to escape,
because their webways didn't work,
and got pulled back into the Eye of Terror.
very slowly over like 500 years of descending into it
and at no point where they were able to figure out how to power out of there.
So anyway, Mangan Ra somehow escapes this.
They never explain how.
He just does and his craft world gets sucked in.
No one else leaves with him, just Mangan Ra.
Anyway, Mangan finds himself not in the eye of terror,
joins the path of warrior.
Actually, he was direct.
directly under Oserman.
Let's talk about this, though.
Yeah.
He's directly under Oserman and, like, one day into training goes, this is stupid.
Yeah, this is stupid.
Everything you're showing is dumb.
Why are we using this?
Basically, Magan-Raz's viewpoint was, yeah, everything you said is cute and lovely, but your guns are just not cool.
He's like, what happens if I took your gun and I put like nine of them together and I welded them together?
And that becomes one gun.
And I'll just shoot that instead.
And to his credit, the response was, well, you couldn't do that accurately.
And he just went, hold my beer.
Like, boom.
And Magan Rogers decides to grab the biggest guns he can find and use them to just wreck shop at distance.
Also, he kind of went with the emo vibe and went, I know you guys are wearing all your bright colors and your big hats.
How about if I wore all black with a skull?
skull on me.
Yeah.
I mean.
And you're like,
do I have a misfits tattoo?
I guess you could do that.
And he was like,
yeah,
we're doing that.
Yeah.
And also,
I'm sorry,
but Dark Reapers like about 100 times cooler than.
Oh,
yeah.
I'm a big fan of misfits.
I like a good Crimson Ghost.
You guys give me what I'm looking for.
So Mugan Ra is,
by the way,
like,
and the Dark Reapers,
they wreck shop when they show up.
A bad-th 13th Black Crusade.
He just joined Eldred.
and demolished.
Well, let's talk about this.
Mug and Ra and in a very bigger sense, the Harlequins,
when Mangan Ra in a group of his Dark Reaper show up at your craft world,
you're just like, oh, cool, we got Magen Ra here.
Oh, man, we're about to get invaded.
Yeah.
Because, like, he only shows up when shit goes down.
Yeah, and it's going to get bad.
But the good news is when you get invaded,
if Magan Ra is there, you're going to repel the invasion.
Oh, yeah.
He always wins.
I mean, he is, but where this gets interesting,
the story of Muggerald,
that's actually kind of bring us into the modern version,
is that during Abadon's 13th Crusade,
while fighting,
he somehow is able to see into the,
it's actually right after Abadden breaks the sky.
He's able to look in and he sees that his craft world is still there,
and his people are still there.
So he and his buddies jump into the imbiterium.
Yeah, he totally Lehman.
Us is this.
Yeah, goes into the material, jumps to his craft world, high fives as many as he can,
and then just steers the craft world.
It just drives it right out.
Right out, which they should have done.
10,000 years ago.
Exactly.
But they come out of this.
Where this is interesting, and this is one of those fun things where GW kind of gives you some question marks is,
the rest of the Eldar are not thrilled to see them because it's the, so you've been in the warp.
for 10,000 years.
Actually more.
Potentially more.
Depending on what you feel about the time.
Yeah.
And you're telling us you're not corrupted.
Which is not helped by the fact that no member of his craft world will take their helmet off under any circumstance or speak above a whisper.
A whisper.
Yeah.
Like any, by the way, which doesn't even sound like a voice.
Yeah.
It sounds like basically sound coming from everywhere.
The Eldar are quite concerned about...
There's questions about Alton Saar.
Yeah, Alton Saars got a lot of questions.
But as we discussed earlier, also,
Magamont did get a new model.
It's fine.
I don't personally like it.
It's so cool.
Come on.
It looks, I don't.
It's fine.
I'm not a fan, but that's a personal thing.
So, let's jump on to do a weird combo one,
Baharath.
We'll be right back after a quick break.
Baharoth is actually,
they think may be the first ex-arc.
The rumor was the first Dyer Avenger Exarch ever.
They made references to this, and I don't know.
It's just in the codexes.
That's all I have.
No, no, I'm saying.
They made a reference to the fact that whether he calls him his brother is and his brother
in arms or if it's actually.
It's brother in arms.
So, yeah, the other thing, too, is he's revered to as the brother of Margonra.
He's not Margon Ra's actual brother.
It's just what they realized was in combat.
This is the best combo.
Right.
I'm saying that.
Swooping Hawks.
He didn't make that clear, though.
Like, in the beginning, you're.
They were just like...
It was...
Actually, it's true.
I had to read it four times,
and I think the fourth edition codex
to be like, oh, I see what they're saying.
They were brothers the way the sun and the moon,
is how they just used to...
It's how they wrote it.
So the idea is that they don't really work
without each other, but they're not actually related.
So, and it's a cool thing,
because the idea was, from a combat standpoint,
is Baharath and his swooping hawks
would just lightning strike in and jack up an enemy
and mess up their position.
And then Morgon and his buddies would just destroy them
now that they couldn't move.
And the thing is, is that...
In the original lore and rules, Baharoth used to be way more of a close combat threat than he was anything else.
Yeah, and that's changed because Janzar.
I mean, that was a big thing because Baharath is written in the codex as the fastest and most agile of the Phoenix Lords.
I love that your notes are suck at Janzaar.
Yeah, because that's why it's like just wait a minute, Jane Zah is supposed to be that.
No, Baharath is faster.
Oh, so he can use close combat?
I mean, technically, he just chooses not to.
There's actually not a lot of Loram Baharath, unfortunately.
I wish I could cover more about it, but there's not that much.
It's just kind of, this is who he is.
It's not a lot of key stories that involve him.
He shows up a little bit in the Yanari storyline.
That's it.
Yeah, modernly, he's been added to, he's part of the team under Jane's R
fighting for Yanade.
He also has one of the oldest models in the game, him and Osirma.
You have to get the alternate.
Yeah, again, Artel W.
You're going to, like, so I'll just call it out.
Artel W is a company out of, I don't know if it's Russia or where.
You're never going to get sponsored by GW.
It's fine, whatever.
But anyway, Artel has a great orc and Eldar line, which is why I like them so much.
They're really good at both of those.
They also have really good Rbytes, too, if you're looking down that path.
But although GWRbytes are still good, so it's not as big of a deal.
It's just my viewpoint is I'll buy GW, unless it's resin or pewter, in which case, I'm looking around for other options.
Let's dive into Brad's buddy Fawgan.
Hell yeah.
I love him.
He also can come back to life.
He's,
Phoenix Lord of the Fire Dragons is a badass, by the way.
Fuegan is he,
Fuegan's viewpoint is where Mangan Ra's thing is,
I'm just going to shoot from really far away and blow stuff up.
Fuegan's viewpoint is I'm going to make something not exist anymore.
Which is weird for me because his teachings and how he fights are two different things.
Yeah.
Because he teaches you,
he wants to come up personal,
destroy what it is, kind of make sure it's destroyed.
Yeah, he doesn't, yeah, he destroys absolutely.
Yeah.
He, well, one of the reasons in a couple of the snippets that you get from him is that he
wants to make sure something is gone, gone.
Yeah.
There's too many stories of random big baddie being heard and crawling off later.
He's like, I don't want any of that to happen.
Yeah, no, all of them are dead.
But one of the biggest things about him is, even though he doesn't teach him.
it in his shrine, he will melee the shit out of you.
Oh, yeah, Fuegan.
It's funny because I do laugh at Fuegan.
Fuegan is the head of the fire dragons, who are a, like, Meltta powered unit.
Fuegan in close combat is a powerhouse.
And in stories and multiple rules, he used to get better when he was hurt.
Yeah, Fuegan's cool as hell.
Now, there's actually not a lot of lore on Fuegan because he actually was lost to the Eldar for a while.
One of the Phoenix Lords turns to chaos.
What?
Yeah.
We're getting there, obviously.
And this actually, Fuegan gets consumed by it and ends up just jumping into the webway to travel the webway looking for kind of asses to kick, for lack of a better phrase.
And he, and that's the thing is he mealy's the shit out of it.
He will random.
It's in the lore, all Fuegan really does in lore for a long time.
time is he just appears randomly at a battle and just kind of plot armor is a situation,
saves the Eldar, beats the crap out of an opponent. Yeah, that's his thing. Now, the other key thing
about Fuegan is, I know you don't like, I know you don't like Rondondra. I love how there's so much,
but. So there is a thing in Eldar called Rana Dandra. Ragnar. Yeah, Rana Dondra, it's Ragnar.
They're even trying here. Rana Dondra is supposed to be the final battle.
between the forces of evil and the forces of good.
And at the end of it, the imaterium and the materium will both be destroyed.
For those people who've been playing GW games for a while,
this is actually what GW did to Warhammer Fantasy.
That's why we have AOS.
Yeah, so they actually did.
GW did kill.
The only evil guy to win in a GW game, Archeon.
And actually the GW.
It blew up the world.
Well, I mean, GW sent out effectively a press release to all of their players saying,
hey, the game doesn't exist anymore.
Yep.
Anyway, Fuegan's critical in Rondondra,
because apparently the battle commences when he brings together all the Phoenix
Warriors and their warriors to a final battle with chaos.
And it's actually as Fuegan dies in the final battle that the universe will come to an end.
Good news is, now he's fighting under you need.
And he's going to fight the Midgard serpent.
Yeah.
I love everything about Fuegogan until...
Right another.
Yeah.
It's just...
It's like...
All right, let's jump to one of my favorites,
one of the ones who's also like...
I'll let you do this because this is a...
I can't pronounce it earliest, earliest, earlierth, erilius.
Shout out of Specter Phoenix.
Again, I can't do two L's guys.
I'm sorry.
I can't do two L's back to better.
I just can't. Also, wow, and the game has varied wildly in power.
Yeah, Eureliath is the Shadow Specter Phoenix Lord, who rose again under Osserman and then decided that,
well, what if I could be fast and stealthy with incredible firepower?
And everyone went like, yeah, that's kind of all the things you'd want to be.
And he went, cool, got it, and does it.
So that's kind of where broken-ass forge world.
But again, it ends up, forgeal does a weird thing.
There's like Death Corps of Krieg.
They write really good lore.
Really, really good lore.
So Illrith, since kind of birth, had had this vision of his home planet.
Actually, his home craft world being destroyed at the hands of this like reptilian race.
Random reptilian race.
Yeah, from an unknown planet.
And he's just obsessed over this for years.
But he's on the path of the warrior.
So he's got to fight, fight, fight, fight, fight.
One point, Illrith kills a greater demon of Slanesh single-handedly.
Yes, but this is the lamest shit on this.
So awesome.
Yeah.
By the way, killing a greater demon, killing Keeper Secrets is amazing.
And then he was like, hey, and the Keeper Seekers went, check this out.
This is what's going to happen to your home world.
He was like, there's no way a demon would lie to me.
let's go take care of it.
Well, it might have been true, but
because demons are totally known to be super truthful.
Fair enough.
So he kills a greater demon and discovers the planet
that this reptilian race that's going to kill his craft world comes from.
Remember, this is Eldar.
So Eldar love killing something 10,000 years before it's a problem.
Elrith goes to the seers of his craft world and says,
hey, I found it.
We have to kill them.
And they all went, yeah, okay, go ahead.
So they send Illrith out.
They all went, hey, again, looking to the future,
when we say sometimes it's questionable, what they choose.
He said, I learned this knowledge from a demon that I killed that said that this was for
sure the truth, because I would never lie to you, bud.
Those are pals.
And this is so stupid.
It's just dumb.
But the story gets dumber, which is why I had to tell it.
So Ilrith and a bunch of the other aspect where he's going.
to this planet and they engage in a battle. And the only thing I can think of is if you've seen
Monty Python, the life of Brian, when the people's front of Judea, the Judean people's front
meet under the tunnels and then actually just kill each other and then the last guys die as
they stab each other, that apparently is what happens because Illrith and every single one of
his brethren end up dead, but so does everything on the planet. Anyway, you're thinking, why is that
story interesting? Because it gets funnier. Fast forward thousands of years because Ilrith's
bodies just in some cave on some planet. Somehow, the Eldar discover that he's in a cave on this planet.
They also discovered that the Imperium has built a colony on the planet. And they decide to do the
only thing that you should do. This is your top notch. LDAR doing LDAR.
I'm saying the notes on this are exactly what happens, but it's also amazing. Yeah. In classic Eldar fashion,
they sent an emissary to go negotiate the return of the armor.
No, they didn't.
They just attacked out of nowhere with no warning.
No warning, no idea while you're attacking.
Just killed everyone on the planet,
threw an Exarch on the armor,
brought Elrith back, and then left.
Duced out.
Then you're like, I don't understand why the Imperium's always dixed us.
Yeah, it's like weird.
Well, like, you could have just called.
Yeah, we would have literally handed you the armor.
Yeah, nope.
also it was a totally
unprepared for combat work
oh yeah it was a mining world that was just like
that got a full blown assault
from a craft world
it's just like
they were just sitting in a lawn chair
and you're like
the one thing that's funny to me is
I firmly believe when these kind of things
happen to the Imperium because what you would do is like
if the Eldar smoke a world they're like
what was the reason they're trying to look at all these
reasons for it is like oh there was just something
there they could have asked us for and they chose
we would have just like been like it's right
there. It's right there. It's of no value to us. Go ahead and grab it. We also didn't even know
it was there. All right. Now we do a super quick hit. Amman Harcett. He's the Phoenix Lord of the airplanes.
Yeah, you should probably go. That's all there is written on him. Nothing. No story, no nothing.
Just they gave them a Phoenix Lord. It's literally a blurb in a codex next to the plane.
Yeah. And that's it. So there we go. Second, the last one we're going to do,
or third to last one, how everyone will look at it is Drostanta. So Drostanta is,
The Shining Spear, Phoenix Lord, or was.
This is one of the few ones who is still currently dead.
So Drostanta is a little bit of a jackass, and by a little bit, I mean a pretty serious jackass.
Well, he was a Sam Hange's awesome.
That's why.
And Drastanta was, was raised under Osterman, but he just got obsessed with Battlefield Honor.
It wasn't even Battlefield Honor.
It was Battlefield Glory.
Better one.
Better way of it.
Honor is something different.
Yeah.
He wanted to show how awesome he was.
I am the greatest there ever was.
Period.
Yeah.
And he loved, like, again, finishing blow enemies.
It was just this whole thing.
In a couple of the short stories, he gets people killed because he let people hang out too long.
And he didn't get killed several times, but like other people did.
Even members of his, members of his own aspect got killed a lot because
instead of just finishing the battle,
he tried to extend it a little bit longer
for some more glory.
So he sucked.
Luckily, he's dead.
So it anyway, he dies because,
and we're getting there in one minute, guys.
The demons invaded Osir,
so that planet with Osirman founded the very first shrine on.
And Drostanta found himself,
like he was one of the ones fighting there.
Osirman dies in this battle.
We're getting there.
And Drostanta just freaks out
and attacks a keep.
of secrets.
Encari.
Yeah,
Enkari.
He does kill
Enkari single-handedly.
Oh, whoa, whoa, whoa.
He got up his bike.
Yeah, that's right.
He got off his bike.
Yeah.
Keeper of secrets.
Walked over with Keeper of Secrets,
which he's mildly looking up at,
holding his lance,
and jacks up in Kari.
But at the end of the,
of Jack of Inkari,
he's just disappeared.
His celestial lance is just lying there
and Drostanta is gone.
No one knows where he is,
but the celestial lance is now utilized by X-Arx.
But he's the only,
but we don't know where he is.
Yeah, we haven't had a Phoenix Lord
for the, uh, shining Spears since then.
Yeah.
And so will he come back?
Likely.
So anyway, we've teased this,
this enough.
Uh-huh.
Ar-huh.
A-R-H-R-A.
The original striking scorpions,
Phoenix Lord.
I can't pronounce any of this stuff.
All right, so our Hara was discipline of Osserman, but he's a little bit weird.
Actually, you know what?
It's a good comparison to Conrad Cruz.
Our Hara was the head of the striking of scorpions.
The striking scorpions are, as we said before, they strike from the shadows.
They stalk their prey, they come out of nowhere.
This is not.
They changed this.
Or, sorry.
It's where they were.
Where they were.
I'm saying this is from the beginning of the original, Phoenix Ludge,
Yep.
Now, Kron is now a patient wait for everything.
Yeah.
Originally, they were, we'll sneak up, boom.
They were forward deployed, sneak in there, come out of shadows and kill.
Like Moghan, he really wasn't, he's a big fair fight guy.
You know, where we just talked about Dostanta, who loved the honor of combat.
Ahara liked killing.
That's what.
Oh, lot.
And probably a lot.
little bit beyond. And by probably being definitely,
Arra ended up, I'm going to keep probably pronouncing this different every time I say it.
I'm sorry, I can't pronounce some of the letter combos that GW chose. It's just me.
But Arhura began to kind of thirst for more and more murder and killing.
So, yeah, he kind of was a Drukhari as an Eldar, but also a key part of the fall.
this begins to kind of pull at his soul a little bit.
And I actually couldn't find it anywhere.
So people are welcome and tell me in Discord how it happened.
But effectively at some point, Aura allows the demons access to Assyria, so the very first shrine.
Well, well, it said...
Because he never gives his soul to chaos.
No, but he says he's corrupted, but I think that he also just wants to battle them.
Because he gets so crazy about it.
Is that what it's?
I couldn't, I could not remember how this happened.
And I couldn't find it.
I didn't feel like reading a 700-6-40-6-book.
It was, it felt like no one who was testing it.
Yeah.
You know, I mean, like, I can't be stopped kind of thing.
And we don't do enough murder battle.
Yeah, he was upset.
Sorry, I forgot about it.
He was upset about the fact that when they would duel, it was, you know, to win.
It wasn't the death.
And he wanted to go to death.
He was psychotic, crazy.
Always wanted to kill everyone.
and also just wanted to murder,
talk about people that didn't like
anybody that wasn't Eldar.
He didn't even like Eldar, but also he wanted to just go,
why don't we just slaughter everyone?
No.
Kill everything at all times.
And he took massive joy in the murder and the slaughter.
So, again, at some point,
he decides through corruption or whatever it is
to open the imiterium on Osoria,
which demons poor.
out and this becomes one of the greatest battles
the Phoenix Lords have to have to wage because it's
Oserman, it's Drostanta, I believe Jane was there.
They're all there fighting. And Osirman gets killed
by a Phoenix Lord and the invention and
Osiria's lost at this point. They ended up having to
retreat from Osiria. Ara,
I cannot do that damn name, jumps into the webway
and goes to Kammer. And then
becomes Drezar. Although
technically from a writing standpoint, we're not a hundred percent.
It's 100 percent, Drezar.
I know.
But the thing is that he's now, Dreazar is effectively hatred in armor.
Yeah.
There is no more Ara.
Yeah.
There is just Drezar.
And he founds an aspect.
Why am I forgetting what Drezar actually?
Drezar isn't even a real name.
Trazar just means living sword.
Drazar in web, I don't even know where it happened because Ariah eventually gets
killed. Yeah, as Arrog gets killed and his armor resurrects as Drezar. Yeah, and then Drezar
becomes basically an evil version of all the Phoenix Lord's arm. Yeah, he founds an, he founds an
aspect in Kamara to create and they become incubi. So they are the evil version. It's funny,
because we talk about Drew Kari. Duke Harri, you're not, they're evil Eldar, but these ones are
the evil Eldar like the, you know, Bradner are old enough to where you'd have the, like, the evil
clone would come out and he would have a mustache.
That is what Drezar and the
Incubi are, you know, to
the Phoenix Lords and the Aspect Warriors.
They are an evil version of an
aspect warrior. And the thing is, is that he walked
into this and just, they made
it and came up
and just, you don't, they
do this up different because, like,
originally Arias came in and
made this shrine and then Dreazar
came later. So at some point in time,
Arya dies. Yeah,
it gets a really,
GWD, actually, it's kind of cool here.
They made it so that you're 100% certain that Aria is Drezar, except he might not be.
Right.
Like you also know that you could be told wrong that he's not.
Yeah, because original, at some point in time, Dreazar shows up at the Incubite Temple
and murder faces everyone has never taken off his armor, hasn't spoken to anybody,
and just shows up when it's.
It's time.
Drezar also really doesn't like Phoenix Lords.
And yes.
So I will say, we'll cover us more in the Droucarry cast, but the Drucari have an alternative
history here about how Drezar actually, or Aria, was actually the only Phoenix Lord to really
understand the true needs of the Eldar and felt that combat was the thing that mattered more
than anything.
And the demon thing wasn't even his fault.
he was fighting the demons the whole time
and blah, blah, blah, blah, blah.
We'll get there later,
but I do like that the Drou-Cari
have an alternative history here.
But when Ario moves to chaos,
the striking scorpions don't stop existing.
Existing, yeah.
They promote their greatest ex-arch
who is Carandris to be the ex-arch of...
And this is why I'm a big Kieran fan.
So Carandras doesn't get...
all the knowledge of thousands of years.
He does it himself.
Yeah.
Carondres just goes,
I guess we're going to do what I do.
Well,
he was also Aria's number one student.
So he wasn't just a random.
So he's X-R'd up.
So he has Ex-Arc knowledge of previous X-Rex-Rs.
Yeah.
But he doesn't have Phoenix Lord.
Right.
But I like his that you point out earlier is that he also decides
that the way the striking of scorpions are waging combat wasn't beneficial.
Because it was flawed.
Yeah,
Being a forward-deploying slaughterer actually carries with it a lot of casualties.
What will be is the patient.
Yeah, the patient hunter.
We will stalk the shadows of our opponents and we'll wait until they're exposed,
kill them and jump back into the shadows.
You'll never.
So they end up, they go from this kind of like, you know,
night lord-ask, forward-deploy slaughter thing that just kind of, I guess it works,
to this incredible precision battlefield.
People should make it.
Yeah.
I'll make it.
Yeah, I'll make it.
And they became a battlefield scalpel that would just be.
The idea of a striking a scorpion, the way they should play is if you've got a rear-deployed unit,
the striking scorpions would just appear and kill that rear-deployed unit.
And just take off.
Yeah, and disappear again.
That's where they're amazing.
And so, Corandris in the lore, is written to be he's not the warrior that Drezar is.
There's no question there, but he's more intelligent.
And we saw that because they actually, they do meet and fight.
Corandris and Arad, who is now Drezar, get into a battle.
Corandris knows he's never going to win this in the best years.
He loses him in, gets him going in a murderous rampage,
and then him and the surviving striking scorpions smoke bomb out and leave,
and Drazer just kills all the incubi.
Yeah, Drazar loses his mind over the battle, ends up killing all of his own soldiers.
Yeah, because he wants to kill Grodris, and now Grodris isn't there.
He's like, well, somebody's getting killed.
And it's going to be you.
And so that's where they've kind of put Carandris.
I think from a lower standpoint, they did a good job with that.
Because you couldn't say that, oh,
Carandris took over from the prior Phoenix Lord and was just as powerful.
He's not as powerful as a prior Phoenix Lord,
but he knows how to exploit the prior Phoenix Lord.
The last little bit we'll talk about Carandras is Carandris has also joined Jane Zar and the United.
So, I mean, I think it's everyone but Mangan Ra is under Yenade right now.
Mangan Ra is just doing Mangan Ra.
Which is ironic because if you played Yanar,
you actually use Mugger.
He's not a great person more than any of the other ones.
Well, this makes a, we have to wait to talk about why.
It's fine.
Anyway, I will say the, some people fought, some people died, and some other people fought
and some people died.
I will also say on the Carandras note, the model sucks.
It's actually worse than the Osirman model, the GW version.
It is less than an inch tall.
It is, and we'll know, the body is less than an inch tall, isn't it?
But the helmet goes up.
Oh, the helmet's huge.
The helmet adds next three inches to it.
It's a horrible model.
Artel W.
The one I have looks like the predator.
It's way cooler.
Anyway.
Than just a giant hat with tiny legs.
Yeah, the tiny hat with tiny legs.
So, all right, with that, we're going to conclude this one.
Next week, we're going to do our fourth cast on Eldar, where this one we're going to dive
into just kind of the weaponry.
We had to cover the Eldar weaponry.
So it's going to do stuff like, what is Shuriken, what is Prism, what are D-canons,
rates, falcons, all these type of jet bikes, those types of things.
for the Eldar and some of the key elements of Eldar lore,
just to kind of catch everyone up.
So with that, this is John Barcati and Bradchester.
Disca.
See you next week.
