The One You Feed - Distracted or Empowered? Rethinking Our Relationship with Technology with Pete Etchells
Episode Date: November 19, 2024Â In this episode, Pete Etchells brings a fresh perspective to the discussion on rethinking our relationship with technology. He challenges prevalent assumptions and encourages a deeper exploration o...f the nuanced effects of technology on our mental health and overall well-being. Pete shares some of the complex research and distills it into comprehensible insights for a more informed understanding of the intricate relationship between digital devices and mental health. Key Takeaways: Understand the nuanced effects of screen time on mental health Discover effective digital detox methods to improve well-being Explore the impact of social media on overall mental and emotional health Learn strategies for managing and overcoming screen addiction Recognize the role of technology in attention and distraction, and how to navigate it effectively For full show notes, click here! Connect with the show: Follow us on YouTube: @TheOneYouFeedPod Subscribe on Apple Podcasts or Spotify Follow us on Instagram See omnystudio.com/listener for privacy information.
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Discussion (0)
The rate at which technology develops and changes is really fast, right?
Way faster than science can keep up with understanding its effects.
And yeah, that's part of the reason why we're in the situation that we're in,
in terms of trying to understand the psychological effects of different sorts of technologies.
Welcome to The One You Feed.
Throughout time, great thinkers have recognized the importance of the thoughts we have.
Quotes like, garbage in, garbage out, or you are what you think, ring true.
And yet, for many of us, our thoughts don't strengthen or empower us.
We tend toward negativity, self-pity, jealousy, or fear.
We see what we don't have instead of what we do.
We think things that hold us back and dampen our spirit.
But it's not just about thinking.
Our actions matter.
It takes conscious, consistent, and creative effort to make a life worth living.
This podcast is about how other people keep themselves moving in the right direction.
How they feed their good wolf.
I'm Jason Alexander.
And I'm Peter Tilden.
And together, our mission on the Really No Really podcast
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Thanks for joining us. Our guest on this episode is Pete Etchells, a psychologist and science
writer. He is a professor of psychology and science communication at Bath Spa University,
where he studies the behavior effects of playing video games. Pete's writing can be found in BBC Science Focus magazine and the psychology blog Headquarters.
Today, Eric and Pete discuss his book, Unlocked, The Real Science of Screen Time and How to Spend
It Better. Hi, Pete. Welcome to the show. Hi, thank you for having me. I'm really excited to
have you on. We're going to be discussing your book, Unlocked, the real science of screen time and how to spend it better, which is a really good topic
because there's not a lot of nuance in the screen time discussions. And I am a big fan of nuance. I
don't think anything is ever as simple as it's presented to us. So I really enjoyed your book
for that reason. And we'll get to that in a second. But before we do, we'll start like we always do with the parable. And in the parable, there's a
grandparent who's talking with their grandchild and they say, in life, there are two wolves inside
of us that are always at battle. One is a good wolf, which represents things like kindness and
bravery and love. And the other is a bad wolf, which represents things like greed and hatred
and fear. And the grandchild stops. They think which represents things like greed and hatred and fear. And the
grandchild stops. They think about it for a second. They look up at their grandparent and they say,
well, which one wins? And the grandparent replies, the one you feed. So I'd like to start off by
asking you what that parable means to you in your life and in the work that you do.
I've been thinking about this a lot over the past few days. And
for me, it's about understanding that there's some product of the two wolves, right? You know,
we all possess traits of both of them. And that's okay. You know, it's okay to be angry sometimes.
But the critical thing is that you have choice. So you have choice over which traits, which
behaviors, which habits you want to nurture. And this feels very relevant to me in terms of the know, that they only feed the bad wolf.
And kind of because of that, we don't have choice in the matter. So, you know, if you go on social
media, you're going to have a bad time because that's what it's designed for. And for me,
that removes the sense of agency from the equation. You know, there are so many good
things that we get from our
online lives, often without realizing it. But if we feel that all it's doing is feeding the bad wolf,
we're left with a sense that we don't have any control over that. And maybe the only solution
that we've got left is to ditch the tech. And it becomes a reinforcing thing. We become more negative, more toxic in our
interactions. So for me, the parable is about actively thinking about what the good and the
bad things are in our relationship with digital tech and knowing that you have the power to feed
the hopefully good ones that you want and starve the ones that you don't.
I love that idea. And I love what you said in the beginning.
We're sort of the sum of different things.
And I think if we want to look at the impact anything is having in our lives, we have to
look at the sum of it.
And most everything in life is some degree of trade-off.
There's some good and there's some bad.
You know, you have a child.
There are great things about having a child.
And there are things that are challenging about having a child.
And your experience is sort of the sum of those.
Before we get too much further into that, though, you had some great reviews for your book.
And my favorite one was from your four-year-old daughter who said, it's not for children.
It's for adults because it's boring.
I loved that you actually put that out there.
That's very good. That's very good.
That's very good.
I think she meant it in a super positive way as well, right?
The other thing that I wanted to hit on before we go too deep into the book is something you talk about fairly early on in the book, which is that you unearthed a journal of yours that you kept online, something called Live Journal.
Yeah. It was sort of a blog you kept back in the day, your teenage self. And you were looking back on it. And I was really
struck by that part of the book because your teenage self sounds a lot like my teenage self,
like very troubled, deeply troubled. And I'm curious how you relate to that now.
That's a great question. That was a really serendipitous thing that happened, right? You
know, I don't think I could have engineered it in a better way. Somebody asked me once,
you know, did this actually happen? And I was like, yeah, it did. And, you know,
if I'd have made it up, it would be a really boring thing to make up that I got this random email.
But, you know, it was during the pandemic I got this email completely out of the blue that reminded me that I had this thing, this life journal.
And I think I'd completely forgotten about it up until that point.
And there's a bit in the book where I have this like horrible realization that it's still there.
Not only is it still there, it's not locked away anymore.
It's, you know, literally anybody can see it.
not only is it still there, it's not locked away anymore. It's, you know, literally anybody can see it. And, you know, I had this really horrifying feeling at the time that, oh, somebody's going to
come along and take it and just put all of my deep-seated worries and fears on it. And nobody
cares about what I was writing when I was 17, 18. But it was a huge nostalgia trip for me to go
through that. You know, I downloaded all of the posts that I put up and deleted it,
so it's not there anymore online. But I spent a long time afterwards just going through it.
And like you say, I went through them and the sense that I got reading through them was,
wow, this kid was miserable. This was not a happy person and not a happy place.
and in not a happy place.
And I think part of that is teenage angst.
You know, I think it's very easy to put down in writing things that maybe sound overly dramatic sometimes.
And I certainly know that I was a person like that when I was younger.
I know that it came from a place of difficulty, though.
So something that I don't talk about so much in Unlocked, it comes up a little
bit, but is very much more a feature of my first book, which is about video games, which was
actually not about video games in a way. It was about grief, was that my dad died when I was 14.
And I spent a long time not dealing with that because it was too big a thing to deal with as a kid and i think over time
that then starts to come out in different ways right and this is what i saw in the life journal
posts that what was happening here was somebody who was trying to process something really horrible
that had happened and not really letting it in and not allowing that grief process to happen. And when you do that, when you start
to build walls and build dams, it leaks out in sometimes not very helpful ways. So yeah,
it was really heartbreaking in a way. It's one of those points where you feel like you wish you had
a time travel machine and you could go back and just say to that kid, you'll be all right. Things
will work out. You will never get over these things
because that's not what happens with grief.
We often think about when difficult things happen to us
or we experience death,
that we will get over it at some point
and then we'll go back to whatever life was like before.
And that's not how grief works, right?
You grow around it.
It's always a part of you, but it stays with you
and hopefully gets sort of smaller over time of you, but it stays with you and
hopefully gets sort of smaller over time or rather it stays the same and you get bigger.
To be able to go back and say that would be a nice thing, but you know, such is life.
Yeah. And I think you even say this in the book. I'm not even sure that my 15 year old self would
even believe me if I did, but I agree with you. I look back at my younger self and I'm like,
I wish I could just go back and be like, just relax a little bit. Things are going to be very different than you imagine. I just look back at some of the ways I thought at 15 and 18 and 21. There's this sense of finality about things. I mean, I was so young and I was just like, I'll never find love again. I mean, that kind of thing, right? You're
like, okay, you know, it seems so real then. So let's pivot now and talk about screen time. I'm
going to summarize the gist of your book and argument very quickly here. And then we're going
to unpack it and you're going to clarify it. The gist of it to me is that there are a lot of voices out there declaring that screens are really bad for us. You know, we've lost a whole generation to screens. The kids are not all right. It's as all of that is that a reasonable position to
again sum up a lot very quickly yeah i think so this is something that i've always tried to do
in my writing is to try and start from an objective viewpoint i tried really hard
not to go into this going i don't think any of this is sensible, so I'm going to show that it's
all wrong. What happened when I started writing Unlocked was that I really wanted to get to a
position where maybe there's some things, some topics or some chapters where we go into the
science and actually it supports what everybody's worrying about. And what we can do is look at
where things are really scary and justified and maybe where some of our worries could be better directed frustratingly there was a consistent thing that any sort of area of research
where you look at digital technology effects you find a very similar story which is that the public
facing discussions around this particular thing whether it's you know social media and mental
health or screens and sleep or whatever it is, at face value are very
scary, very definitive or very confident things being said about them that they are clearly
detrimental. And you go into the research and that's not what you find. You find some research
to support that line of thinking. You also find research that doesn't support it. And when you
try and look at the entire picture, it becomes very difficult to get a sense of what we actually know, where the general direction of
travel is pointing. One of the things that psychology can be good at doing when done right
is that I think it shows us places that our common sense or our intuition may not be right.
That's one of the things that modern psychology research seems to do. And we all have an intuition or a feeling that screens are bad or are detrimental. Where do you think that's coming from? lack of understanding how to use these technologies in the best sort of ways. So the rate at which
technology develops and changes is really fast, right? Way faster than science can keep up with
understanding its effects. And yeah, that's part of the reason why we're in the situation that we're
in, in terms of trying to understand the psychological effects of different sorts of
technologies. I think it also means in a
day-to-day perspective, just in our normal everyday lives, these things appear and they don't come with
a training manual. They don't come with a list of things like this is what you would use this
technology for to better your life. These are the things to watch out for. If you use them in these
sorts of ways, you're going to have problems. There's nothing like that. We wing it, right?
So if you look at smartphones in particular, so smartphones have been around for a while, but really exploded
in popularity around about 2007 with the introduction of the iPhone. I remember getting
an iPhone when they first came out. I was an early tech adopter at the time and I thought it was
great. It really reminded me of like old school sci-fi shows from like the mid 90s.
There was one called Earth Final Conflict that I always really used to love
where people literally had like a thing that looked like a smartphone, right?
It was a device that had a screen.
You can make video calls with people.
And it's like, this is the future.
So there's that really like, cool, it's happened now.
And then it was coupled with, okay, so what do I do next?
And, you know And for our generation,
for people who got those early smartphones, there was a built-in gating mechanism, right?
So when the first iPhone came out, it was a glorified phone, right? You could make phone
calls on it. You could go on the internet with it, but it wasn't a great experience. You could
do emails, things like that. Social media wasn't really a thing there. There was no app store when it first came out. Those things came
out over time. So it takes a few years for the app store to kick in and then a few years after
that for things like Instagram to appear. So that gave us this sort of natural gating where we could
try and figure things out as we go along. And some people did that really well. Some people
didn't so much. Where things are different now and i think
this is part of the reason why it feels so much more pressing that there are issues is that
everything's there now they've got everything all at once and particularly for kids and teenagers
who are getting their first devices there's no staggering of these things they're getting
everything all at the same time with no manual no way of thinking about how do we navigate this sort of technology and that's where it becomes a little bit random
in a way you know whether you're going to have a good go of it or not so because we're in that
trajectory of using them you know and it's still the case for our generations now but for every
generation that what we're doing is we're figuring out how to do it as we go along, right? And that lends itself very easily to having bad
experiences. I think one of the great problems with the way that we talk about technology and
the relationships that we have with technology is that all the things that we get that are good
from them tend to be entertainment or convenience factors. And because of that, we don't notice them.
So you use your phone when you don't know where you're going, you'll just bring up a map and then
you'll find where you're going and you don't get lost. You don't have a bad time, so you forget
about it. You don't have your wallet on you or your card, so you can't pay for a coffee or
something or drink when you really need one, but you can pay with your phone and you don't have a
bad experience, so you don't think about it.
So we tend not to notice them, but when we do have bad experiences,
they are more salient because they don't align with fundamentally
what we want to use the technologies for.
All of us have got experiences of not using digital tech in a way
that aligns with what we want to do and in a way that feels like it's messing with our well-being.
And I'm the same.
I say a lot.
There have been a few times recently that it's got to like 10 o'clock at night and I'm really tired and I want to go to bed.
And an hour later, I'm still there scrolling through Instagram.
And it feels not good.
It feels really unhealthy.
Right.
And there's regret there.
Like, man, that's an hour that I could have had a sleep and I know I'm going to be tired in the morning and it's happened again.
And we all have experiences of that.
And it's very easy then to feel that we don't have control over that experience, that this is something that's happening to us.
And that because everybody has these,
that it's a feature of the system.
Yeah. I felt a couple different things as I was reading your book. I had a couple
ping-ponging reactions. One reaction was, this all makes complete sense. The science doesn't
seem to be settled. And people are taking tidbits of that science and amplifying it and blowing it
up for clickbait and headlines, which people, you know, happens to science of all kinds all the time.
So I had that reaction where I felt like, okay, this is good nuance.
The other reaction that I found myself having a couple times was this is what big tobacco and climate change did too.
They just kept saying the science isn't good enough.
The science isn't good enough.
The science isn't good enough. And so nobody did anything for a long time. And there really were
and are legitimate problems underlying it. And so that was kind of the two things that
were going on inside of me. When I say that, what does that bring up for you?
I think it's a really understandable analogy to make. And I think
a lot of people make it. So one thing I'll say is that to use the old phrase, you know,
absence of evidence isn't evidence of absence. That, you know, what we're not saying here is,
well, you know, there's no conclusive evidence to show that social media is bad for mental health.
Therefore, there's nothing to worry about. That's absolutely not what people are saying. And I think it's often made out that that's what's
happening. So I think if you talk to scientists on all sides of these debates, I think everybody's
trying to do the right thing and everybody cares about the same end goal, which is everybody wants
better, healthier relationships for everybody with their tech. I think where we differ is
the means and the methods and the journey and the messaging towards that. I think where analogies
with things like big tobacco maybe break down is that we actually knew very early on in those
debates and in that research that chemically these things were really bad for us you know and if you look at the intentional use of
things like tobacco if you use it as intended as in like the quote correct way that it was meant
to be used you know it has a ridiculously high chance of killing you yes that's almost sort of
what it's designed to do what we're talking about with digital technologies is not something that has
a chemical interaction with our bodies. And fundamentally, what it is about is connecting
each other. And this arguably, I fully admit that this is maybe a naive way of thinking about it
with something like social media. I know there are other things going on here, but fundamentally,
what those sorts of technologies are aiming to do is to bring people together their technologies of
entertainment of pleasure convenience of connection and they're designed to facilitate that so the
analogy for me with i understand where it comes from and it could well be the case that we get
some conclusive research in a few years time that shows that actually unequivocally social media is
bad for us i don't think that's the case because we're talking about fundamentally different things
and different mechanisms, different ways in which we interact with them.
But I really understand and empathize where those analogies come from.
And they're driven by deep-seated worries about the way that we interact with these technologies.
And I think it's important that we don't disregard
them or just, you know, laugh people off and say, no, that's a ridiculous analogy because, you know,
you're not smoking phones or anything like that. The reason that these analogies come up and the
reason that these conversations can be so vitriolic sometimes is because people are really worried and people really care about
what the impacts are for me there's been a maybe a bit of a failure both in terms of science
communication but in the way that we do science in that you know there are clearly lessons that
we could learn even if you look at digital technology research you know you look at the
cycle of panics around digital tech effects you know
before social media and smartphones it was gaming addiction and before that it was violent video
games and aggression and you know you can track these technology panics back right you never know
whether you're in a moral panic until you get out of it right so we can't say that this is just
another another moral panic because we're in it at the minute but for me though what we've not done is figure out how to
get out of them quicker and future-proof ourselves a little bit more so that the next time a new
technology comes along or a new thing that we're worried about we've got the means to research it
quickly and understand its effects quickly so that we can figure
out what to do with it and move on.
So we don't keep getting stuck in these conversations.
Right.
One of the big things that your book points out about the debate around screen time is
that screen time is not a thing.
I mean, it's not one thing, right?
is not a thing. I mean, it's not one thing, right? You give a great example in the book of if we were to try and log an hour of, you know, either you or I or anybody's screen time, right?
It might be, well, I was on email for five minutes. I was writing my book for 25 minutes.
I was on Twitter for 10 minutes. I'm all over the place. And then you make the point even further
that even within Twitter, there are times that that might be an edifying experience. I'm connecting
with a colleague and we're having a good discussion versus I am whatever thing you get into that you
know is not helpful to you. And so that we tend to say screen time or social media or these big blobs of things are bad for us.
So the first problem is that we're not making any differentiation there.
And then you make the further point that when we talk about mental health effects, we're also not doing a very good job of tweezing that apart.
What do we mean by bad for our mental health and all that stuff is so squishy that it gets very hard to
run this sort of and have the same sort of randomized control trial that you would to
see whether a medicine reduces blood pressure yeah it's a huge problem not just for the research but
for the way that we talk about this more generally as well.
So I've really struggled with this in terms of talking to journalists since the book has come out.
Because what will happen is you'll have a conversation where you go or they'll ask a question around, you know, what does the research say on the effects of social media on mental health?
social media on mental health. And we'll start talking about some studies or some findings,
and we'll talk about the mess in the area and things like that. And then they'll say,
yeah, but what about the effects on suicidal ideation? But yeah, what about the effects of these sorts of forms of social media? And the conversation feels like it's all the same stuff.
It's screen time and mental health, but it bounces around in lots of different places. And part of
the reason for that is, like you say, we don't have a good handle on this in the research literature.
Part of the reason why you can point to a lot of studies that show negative effects,
if that fits with your worldview, or you can point to a lot of studies that show
positive or non-effects,
if that fits with your particular worldview,
is because they're all out there.
Yes.
Because they're all measuring slightly different things.
One of the things I tried to do with Unlocked is say,
okay, well, what if we take everything altogether?
What do we see?
And that's where you get the mess, right?
You go, well, we don't have clear findings in one direction or another.
The counter to that, I think, in some ways is the book is about different aspects of screen time.
And I think I was a hostage to fortune in some ways. And that almost immediately,
as soon as the book came out, the conversation shifted. I don't think anybody really cares
about screen time anymore. They care about social media and smartphones. So the first
counter I get quite a lot is,
well, yeah, nobody cares about screen time,
so that feels like a bit of a straw man argument.
I think the same can be said of social media as a term.
I've not seen a sufficiently good definition of social media
that you might use for research purposes
or also for regulatory purposes yet
that doesn't inadvertently scoop up things that you
maybe don't want to regulate, right? So, you know, very often the definitions will also include
things like text messaging or WhatsApp messaging, even things like forums or Google Classroom and
things like that share many of the characteristics of social media. And this is not me saying,
oh, well, you know, very nerdy,
you need to define your variables because I'm a scientist and I care about those sorts of
boring details. We need to figure out what it is precisely that we're worried about,
because then we'll have a better chance of doing something about it, something effective. I'm Jason Alexander.
And I'm Peter Tilden.
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One of the parts of the book that I found really interesting was the discussions on attention. You reference a person who's been a frequent guest of the show and a little bit of a friend, Johan Hari, and his book, I think it's called Stolen Attention. I don't remember the exact title, but the idea is that our attention is being hijacked and stolen from us. Now, Johan has a particular view of the world. He's written a number of books on addiction,
on depression, and I have both those things in my past, so I find him interesting. And he has a view
on the world that tends to take things and make them societal forces. The problem is bigger than
the individual. It's all the stuff around the individual. And so he's got this idea that these
things are competing for our attention.
And yet you say that the science on attention is just as confused as the screen time.
Yeah. Again, it's one of those areas where we probably use the term attention in a general
sense as a sort of catch-all term when we mean other things. Maybe we mean other things at
different times, but I think more often than not, we mean other things maybe we mean other things at different times but i think more
often than not we mean our ability to hold concentration or not be distracted and i think
that's where a lot of people feel as though things have gone wrong recently that and yeah this is how
i lead out that chapter that you've got a piece of work to do and you sit down and try and do it
and you immediately get distracted by other things.
So there's sort of two realities there as to what's going on.
And I have this conversation with my university students quite a lot.
You know, I'll have students come in and say, I allocated today to writing an essay and I sat down at my computer in the morning and I really wanted to do this.
And then like five minutes in and I'm on my phone or I'm playing a game.
And the next thing I know it's lunchtime.
And then I'm in panic mode because that's three hours that I've lost already.
I'm already behind and I know that I need to do it now.
But I'm struggling to concentrate because I'm so worried.
And then I go and play video games to try and calm myself down for a bit.
And then the day's gone and I've not done anything. I do this as well. I think
everybody has experience of this, right? It's very easy to get distracted because we've got
lots of stuff around us that makes us distractible. The fact that many of us have this sort of
experience is not sufficient evidence to say that, there is a collective collapse in our attention.
This has happened almost by design. That's a very substantial claim to make. So I talk about this
in the chapter and think about, well, if that was the case, we would probably see that signal in the
research literature. You wouldn't even need to do a specific study on this. You just need to look at
the past 15, 20 years of research on attentional queuing or
the post-nequeuing paradigm or something like that and look at do you see declines in the averages in
those studies over time you don't see that nobody's noticed it anyway you know i think there
are claims that i think one of the claims that take uh johan's task on in the book is that you
know it seems like we've all suffered this like collective 20 reduction in brain power and again that's a very substantial
claim to make and i think if that was true that that would be disastrous for human civilization
right and and i think i think it would be so overtly obvious more so than any claims around
everybody feeling a little bit distracted.
I don't think we'd be having this conversation.
I don't think there would have been a debate around it. There's another one of your guests, I think, who I spoke to for the book, who I think has a different take on this, is Nia Eyal.
And I spoke to him for my book.
And we had this conversation around when you sit down at the start of the day and you just feel completely distracted.
And he says the first thing you do is ask people,
well, show me how you planned your day.
Again, I've done this with my students.
Do you use a diary or do you use a calendar to plan when you're going to do things?
And seven times out of ten, they'll say no.
Sometimes they'll say yes, but even in the times they say yes,
there's not really any structure to that.
More often than not, they don't really use a diary or a calendar and you know that's not to
be disparaging like i didn't use anything like that when i was a student but near makes this
argument and he sort of said this to me when i was talking to him for the book that how can you
be distracted by something when you didn't plan your day and i think again it goes back to this
idea that we use technology in a haphazard way without really
thinking about how it aligns with our goals. And for some people, they manage that fine.
But for a lot of people, that's when we use it in an inappropriate or an unhelpful way.
So I can think of days where I was writing Unlocked, where I knew that I needed to hit
my word count for the day. I worked really
well under those sorts of circumstances. If I know that I've got a clear, well-defined goal by the
end of the day, that means that I know by the end of the day, I know whether I've had a good day or
not. So I can manage accordingly. If I've not had a good day, I know I need to pick it up the day
after. If I had a good day, I know I can relax more and pat myself on the back. And then equally,
there are other days
where i didn't really give myself a goal i was just i need to write and those were the days that
i got really distracted so one of the things that i talk about in in the book is yeah we don't have
a clear idea of what we actually mean when we talk about attention and i am also painfully aware
that that is entirely useless for everybody in these
conversations for somebody like me as i just come along and say well we don't actually know what
we're talking about here it's like yeah great well done you that doesn't help us with anything
but what i try and point to is a newer line of researchers emerging research over the past
three four five years that tries to re recharacterize attention in a way
that I thought was really helpful for thinking about how we cope with digital technologies.
So attention is not this simplistic thing that, you know, when a notification on your phone pings,
it will automatically in all ways grab it. And then as soon as you're on your phone,
that's it, you're stuck for the next hour. That's not really the right way of characterizing attention. A better way of thinking about it is,
so in the literature, they're called priority maps, but you can think of them like heat maps.
So if you imagine like your visual environment in front of you, your audio visual environment,
and overlaid on that is like a heat map. And wherever there's a peak in that heat map,
there's something that is worth your attention. And wherever there's a peak in that heat map there's something that is
worth your attention and where it's flat there's nothing so for me at the minute you know i've got
a microphone in front of me a screen in front of that my phone is off to one side my bag's down
here most of this map is flat apart from my screen because that's where my attention is focused and I want to talk to you.
What affects that map?
So it is bottom-up processes.
So if visually something happens,
if somebody came through the door,
that would cause a spike in that area of the map for me.
If my phone pinged off, that would cause a spike.
But top-down processes have an impact as well.
So top-down processes are things like as well so top-down processes are things
like what are your goals what are your motivations um right now i am really motivated to not sound
like i'm talking complete gobbledygook on this and i'm finding it an interesting conversation
and this is fun for me i know that if my phone were to go off, A, that would be really distracting.
You know, I'd lose my train of thought. I'd lose what I was talking about. It would also be quite
rude to you as well. And I don't want to do that. So, I mean, I've got my phone on mute,
so it's irrelevant. But if it did go off, that little spike on the priority map would be a
little bit, but it wouldn't be sufficient to grab my attention.
If you think about a different scenario where I'm sort of in the same environment, but maybe instead of having this conversation with you, I'm trying to write an email or I'm trying to write a document and I've not really thought about it.
And I'm struggling and I'm worrying about, you know, who's going to pick up the kids
and what we're going to have for dinner and things like that. I'm not really in the task because I'm
trying to avoid it because I've not really prepped for it. And then my phone pings off. It will be a
much higher spike on that map and I'll go, ooh, something to distract me for a bit. So thinking
about it in those sorts of terms, I think is more helpful because, you know, when we talk about
attentional collapse, that's such a scary thing that has happened to us.
How could we possibly do anything about that?
Whereas thinking about it in terms of these things in front of me, these screens are tools.
They are there to help me do the things that I want to do.
I just need to figure out what they are and make them work for me.
You can curate that experience a
little bit more and have more control over what is worth your attention. Yeah, I found those
priority maps to be a fascinating way to think about attention. I think about attention a lot.
I'm a longtime meditator, so there's a certain way in which attention is used there. Attention is,
in many ways, one of our most fundamental assets.
And I find the priority map to make more sense to me.
You know, and it depends on both bottom-up and top-down processes.
Makes complete sense to me.
I also think that what you said your students described to you, I can say was happening to me in 1989. I thought I was
going to be an author. I would sit down to write. And 15 minutes later, I'd be like, well, I am now
reading, you know, my distractions might have been different. They might have been I'm reading a
novel instead of being on Instagram. But I didn't know how to stay on task. I didn't know how to do
any of those things. I do think that there is also something to be said for we have a whole lot more coming at us. And I'm a believer that we have more control over that than we often think that we do.
and, you know, I use tools like, I don't remember what this tool is called. It's something I've been using. I want to call it screen time, but that's the Apple app. But basically all it does
when I try and open something that I don't want to open all the time, it just pops up a little
thing and says, more or less, take a breath. Do you really want to do this? Yeah. And very often
that's enough, right? No, I'd actually, I don't want
to do that. Right. So I think we can use technology. I think your other point is an
important one. And I talk a lot about achieving your goals or changing your behavior. And,
you know, there are structural elements of that planning your day and turning off your
notifications. Right. And then there are emotional elements of that. What's happening inside me,
whether it's in 1989, and I think I should be writing a novel and I instead pick up a novel to read it,
versus today if I were to hop over and start playing solitaire, there's a common thread underneath there.
So problems with productivity didn't just start.
We've been writing about this stuff for a long, long time. And at the same time, I do think to me, it seems self evident that there are smart people who are trying to think about how to get me to spend more time on their app, their streaming service, their whatever, they know the emotional manipulation tricks.
manipulation tricks. And so there's an element of individual agency for sure. And there's an element of, you know, somebody trying to get me to do something in the same way that I could say
with fast food, there's an element of individual agency, whether I eat a Big Mac or not. And we
know that those foods are designed in such a way to capture my attention. So I think it ends up
being, you know, kind of back to where we started, right? There is a lot of nuance here.
Absolutely. And I think nobody is saying, again, on all sides of the debate, you know,
often there's a perception that people like me who are saying that actually the research doesn't
support some of these more fear-mongering claims that are made out there, therefore,
there's nothing to worry about. That's absolutely not what people are saying and i think a lot of people with similar views to me say the
same thing as me which is you can hold two things true at the same time one is that the research is
not great in this area and it doesn't support some of these wilder claims that are made at the same
time tech companies absolutely need to be held more to account and to design these platforms better so
that they're more supportive for our well-being they play safety and well-being at the core of
their design not just as something that we maybe want to think and talk about every now and again
but like they're absolutely fundamental to it those two things can be true at the same time
and i think yeah you're right that thinking about this in terms of
there are pressures on social media platforms. Let's kind of keep with them, for example. So
there's this sort of naive view of what social media is, which is this way of connecting or
facilitating human connection, which is wonderful and utopian and not really the full story, right?
There is also the business element of it, which is that you need to make money out of these platforms.
And there are various ways in which you can do that.
More often than not, it requires holding people's attention, keeping them on those sites.
That's where the tension comes or one of the tensions, one of many tensions that that maybe is not with our best well-being interests at heart.
with our best wellbeing interests at heart.
But again, for me, I think a big aspect of this is,
yes, yeah, we do need to push more for better safety by design principles
and wellbeing by design,
but that's going to take time.
And there are still things that we can do very immediately
that support our wellbeing that we can do for ourselves.
I'll give you an example.
So, and this has happened really recently to me. I was on a debate, an online debate recently, and I know that there
was somebody who was sending some not nice messages on one particular social media platform.
I'd come across inadvertently, I think one of my friends had sent me, and was like,
hey, have you seen what this person's saying about them? I'd already blocked them a long time ago, but I was still able to see them.
And, you know, that was not a nice feeling for me.
You know, I felt very low about it, very nervous.
I'm constantly anxious in this debate that, you know, have I just, you know, what if I've just got this wrong?
You know, and that's why I sort of try and keep to the evidence as much as possible.
But I wasn't in a particularly happy place with all of that happening and i was like i remember
going i wonder what they're saying about me on other platforms and i went on to linkedin actually
i went on to linkedin and and it turns out i'd already blocked them on there so you know this
was somebody who i'd had prior experience with and i was like i'm gonna unblock them and i know
that this is
a stupid idea. This is not going to be good for me because what's going to happen is I'm going to
unblock them. The best case scenario is that they've not said anything about me. I'm expecting
that they said something and that's going to make me not feel good. Why am I doing this to myself?
And I didn't know how to unblock anybody in LinkedIn. So I had to kind of figure it out.
And it turns out it was really what I feel is a really healthy system of unblocking on LinkedIn, that if you block somebody,
you've got to go into a certain part of the settings, find them. And when you click unblock,
you get a little pop up that says, are you sure you want to do this? If you do this, you can't
block them again for another 48 hours. So I didn't unblock them because I thought, hang on a sec,
48 hours. So I didn't unblock them because I thought, hang on a sec, this has just given me enough chance to pause and go, I'm not going to get a good outcome for myself from this.
I was expecting I could just like unblock them, have a quick look and then quickly block them
again. I clearly can't do that. And that leaves more risk open. So I'm not going to do it. And I
think my mental health is all the better for it.
I took more time to think about it afterwards and go, actually, I don't care what this person thinks.
I don't know them.
I've never met them.
They're just not nice at interacting with me online.
And it's probably best that we don't talk to each other.
And that's a fact of life that some people don't get on.
That's okay.
And let's just both go on with our lives.
And I think that was the best outcome. That was thinking carefully about the tools that we've got at our disposal
to curate our existence on these sorts of platforms and what we want to get out of it.
But in that particular scenario, there was a bit of a buffer mechanism in place
that almost kind of like protected me from myself a little bit. And I think that's a really good example of where little tips and tricks and tools can help us.
And obviously, there are lots of other examples on other social media platforms where things maybe aren't so great.
And I think it's that sort of thing where there's an educational element to this,
which is around thinking about what do we want out of our tech use,
whether that's a particular social media platform or our laptops
or whatever it is that we're talking about video games and then there's the other side of it which
is what can the tech companies do very quickly to give us more helpful tools to help us create that
experience and what are things that are a little bit harder to implement that need to be done over
the long term and how do we push for that?
And the sad fact of this conversation, I think, is that at some point, regulation needs to come into the conversation.
Because, you know, I think if you ask industries to self-regulate, they're not good at that.
Right.
For obvious reasons. Right.
good at that right for obvious reasons right so for me then the question becomes around where do we direct regulatory efforts so that they're most effective for you know helping us with these
things and that's maybe where we've got some of the conversation wrong at the minute I wanted to pause for a quick good wolf reminder. This one's about a habit change and a mistake I
see people making. And that's really that we don't think about these new habits that we want to add in the
Context of our entire life right habits don't happen in a vacuum
They have to fit in the life that we have so when we just keep adding I should do this
I should do that I should do this we get discouraged because we haven't really thought about what we're not going to do in order
To make that happen, so it's really helpful for you to think about where is this going to fit
and what in my life might I need to remove.
If you want a step-by-step guide for how you can easily build new habits
that feed your good wolf, go to goodwolf.me slash change
and join the free masterclass.
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It's called Really, No Really, and you can find it on the iHeartRadio app, on Apple Podcasts,
or wherever you get your podcasts.
app on Apple Podcasts or wherever you get your podcasts. The part of the book that I probably struggled with the most was the sections on addiction. Given that I have addiction history,
alcoholism, heroin addiction in my past, and I've been around addiction for a long, long time. And
you sort of start that chapter off by saying pretty clearly,
you are not addicted to your cell phone. I sort of understand your argument because I read the
book, but help listeners understand why you feel confident making that claim.
That was actually a sentence in the book that I agonized over a lot, right? It's a very strong claim to make. And I fully appreciate that it's one that doesn't
sit very well with many people's experiences of their phone use. So I try and unpack that in the
rest of the chapter. And I think for me, one of the big things here is around the language that
we use in terms of characterizing our relationships with our
digital tech and also perhaps the influence therefore that that's had on the direction of
research in the area that we use the word addiction a lot in day-to-day speak when i don't think we
should you know i think we overuse it and we use it inappropriately.
We use it in a way that I think can be unhelpful to what we're trying to do sometimes.
So my take on a lot of this is that
when you say I'm addicted to my phone
or I'm addicted to social media,
that what people very often mean is that
they feel like they're using it a lot.
They feel like maybe they're using it too much and they feel like they're not happy with the amount that they're using it.
That's entirely understandable.
My problem with couching this in terms of an addiction framework is that it leaves you with very few solutions.
is that it leaves you with very few solutions that particularly when we're talking about this in terms of it's not just that you're addicted to your phone but that you are addicted by design
that this is something that has happened to you without you realizing like if you've known that
this was an addictive product then you would have done something different you might not have used
it at all you know you weren't given the full facts and therefore this is the space that we've got ourselves into
it's totally understandable when you frame it in those terms that what you then reach for in terms
of how to deal with this is to remove it to either get governments to regulate it or it needs to be
kind of removed.
So you see all these sort of digital detox programs and things like that.
They're very much grounded in the language of substance use.
They're very different things that we're talking about.
So one thing to say there is that if you look at the research on digital abstinence or digital detox,
so where you get these studies where people are asked to either not use their
phone completely for a certain amount of time or to not use a particular social media app or
things like that, you get very mixed findings, very weak effects, and certainly nothing in the
sense of long-term effects. Now, I know that there are some scientists out there who disagree with
me on this, and there's actually a big debate going on at the minute around that. And again, it goes back to that, what are we talking about? How are we defining this? I've seen some people point to a bunch of studies that show that digital abstinence works, and therefore, this is what we should be implementing for kids.
There are studies on people, adults, stopping using Facebook, right?
That is not what we're talking about.
Kids don't use Facebook, right?
It's a completely useless line of research for the thing that you're worried about. The other thing to say about this is that if you look at the trajectory of research on digital behavioral addictions,
there's sort of this similar trajectory that happens over time which is people start talking
about this thing in the way that we mentioned earlier that people use addiction in a common
day-to-day sense and scientists come along and go everybody's talking about internet addiction or
something like that we should we should study this and that's correct we you know absolutely
should but it always comes from the starting point that this thing exists and is very quickly and easily definable. And I think that's where we get things wrong
quite a lot. Again, nobody's saying that people don't have problematic use issues with their phone
or with social media, but how we characterize it helps us define it better. It helps us understand
the populations who are really struggling with it. And that leads to more
useful treatments in those situations. And then for the vast majority of people who are not addicted
to these sorts of devices or these sorts of platforms or whatever, if you use other frames
of thinking about this, then you open up a whole new tool set of ways that you can deal with it and
again, get better outcomes for yourself,
maximize the benefits, minimize the harms. Yeah. I can see why nobody in the research and the
findings in this area are all over the place because we've been trying to define alcoholism
or drug addiction for a long time and we still really can't. Generally, we've moved away from if you answer yes to six out of 12 questions, now you're
an alcoholic.
We talk more about alcohol use disorder that falls along a spectrum, right?
And so I think a similar way of thinking about phone use could be helpful.
I also think that the other thing that's challenging is, and I've had
this discussion on the show with countless people of different stripes, is it helpful to call
yourself an addict? Is that empowering? Is that disempowering? Lots of people have different
experiences with that. Some people find that, that yes, that's really a helpful way to think
about it. I find that good. I've gotten recovery that way. And other people go, it just made me
feel like I couldn't do anything. Why would I say that I'm powerless over something that doesn't
empower me? You know? And so I think the same thing is kind of going on here. And there's a
point made in the book that, you know, sometimes we may be framing something as addiction that's something else, like it's a self-esteem issue or it's a coping mechanism, which I think all addictions are to some degree, right?
All addictions, in my experience, I understand addiction, to be, again,
I'm hesitant like you to use the word addicted, because I think gambling is our best example
that mirrors it, meaning that it's a behavior, it's not a substance.
And so I don't think it has to be a substance.
I do think behavioral addictions exist.
But I also agree with you that probably most people, in the same way
that if we look at the number of people who use alcohol or who use an opiate or use cocaine,
it's a percentage of them that go on to have real problems with it.
And I would imagine that it's a similar thing.
It's really hard.
You use the language of habits.
And I've done a lot of coaching with people over the
years on changing behavior. And boy, that line between a habit and an addiction, like what even
is it? How do you even really know? It's very muddy. But I do think that broadly speaking,
claiming addiction across the board for all of our interactions
is probably not helpful.
Yeah, I think probably the close analogy here is gaming addiction, which is the
only digital addiction that is formally categorized as a clinical disorder anywhere. So the World Health Organization classified this as a disorder in 2018 in ICD-11, the
International Classification of Diseases.
And there was a big debate at the time between, broadly speaking, two camps of researchers
and clinicians about whether this was the right thing to do or not.
So I totally take the point that you made and the
point that the people on the other side of the debate made in 2018, which is that it's too
simplistic to say, well, you need to know whether this is a coping strategy for something else or
whether it's just better accountable by depression or something like that, because very often with
addictions, they are comorbid with other disorders. That's very often the case.
Chicken and egg, right?
Yeah.
I think the problem from the side that I was on, which was that not that there aren't some people out there that struggle with gaming to the point that it becomes actively harmful, but that we don't know enough about it yet.
Is this a unique disorder?
Is it better characterized as another form of disorder, maybe like an impulse control
disorder or something like that? And we need to answer those questions if what you want to do is
help the people that actually need help. So if you look on the World Health Organization's website
for gaming disorder, which is what they call gaming addiction, there is a link there to a 2020
systematic review of papers in the area.
And that review covers about 160 papers.
And across those 160 papers, there are 35 different ways in which gaming disorder is assessed.
Not one, 35. And across those 35 studies, you get a prevalence rate of anywhere between 0.2 percent of the gaming
population up to about 58 percent now what that says to me is that you don't know what this thing
specifically is if if either nobody has it or pretty much everybody has it that's not a helpful
thing for people yeah let's just for the sake argument, let's just say that the true rate is 3%. If you go around thinking that the prevalence rate is 60%, you are diagnosing
a lot of people with a clinical disorder that they don't have. If you think the true rate is
0.2%, you are missing a lot of people that need help. And this is where I struggle with that
debate. Again, me saying I don't think
addiction is the right way to talk about this is not me saying there aren't people that really,
really struggle in a near pathological sense or in a heart, you know, they are experiencing harm
through their tech use. That is not what I'm saying at all. It's that we don't have the right
ways of talking about it to help to identify who they are, to figure out what the
unique features are of that particular disorder and to help them. And I think just rushing along
and saying problematic smartphone use is actually smartphone addiction and this is how you test it
doesn't actually help people in the long run. Right. Yeah. We could talk about this for four
hours because I find it a fascinating subject, both
gaming use, any disorder, and people have been debating what exactly these things mean for a
long, long time. I do think that there's a generally common sense approach we used to say
in 12-step programs, which is if your drinking is causing problems, then you probably have a
drinking problem. Exactly where you categorize it, then you probably have a drinking problem.
Exactly where you categorize it, what you call it is probably not as important as the fact that like, okay, something needs to be done here, right?
Something needs to be tried.
And to that end, I don't want to put this in the post-show conversation, which is going
to make this longer than normal, but I don't want to talk about a problem for a long time without
it all addressing your thoughts on how we work with this.
And you sort of end with, if we want to think differently about the relationship with our
screens, we need to take a couple different steps.
So what are some of your broad takeaways for what is a useful way to think about this thing that we don't quite know what
to call. We don't know how bad it is. And yet, as you've said clearly, we know there are some
problems that emerge out of it for some people. So how do we think about or talk about this in
a way that is helpful? I think being reflective on your tech use is a really helpful thing to do
here. And I appreciate that very often that's not an easy thing to do.
So there's no quick fix, right?
This is not like a here's one weird psychological trick that you can use to magically fix everything
about your screen timeline.
If there are things that you're not happy about with your tech use or your screen time,
things like that, actually give yourself a pat a pattern back for identifying that to begin with.
Because more often than not, we don't notice when we're getting into these sorts of bad
habits and developing bad relationships with them.
So when you start noticing it, that's the first step, right?
That means that you can do something about it.
If you're thinking about this in the context of, I have the power to do something over
this, this is not something that's happened to me.
These things are designed to enable habits and enable bad habits sometimes.
But I still have control over this.
I can fix this.
Then what happens next is experimenting.
So figuring out what works for you.
This is where I always like to take an evidence-based approach with this sort of writing, all these sorts of things that I do. And this is where it breaks down in the book because
there's not much good evidence anywhere to say this is a really effective solution for fixing
things. So it becomes very individualistic. So for example, in the book, I talk about sleep at one
point and iPhones have this feature called night shift, which is it turns the screen yellow. And
the idea is that less blue light
coming out of your screen doesn't disrupt your sleep as much there are studies which actually
show that this doesn't work it doesn't have an effect so it's a bit of a placebo effect but i
also say in the book that i still have night shift mode on my phone not because i think it has some
sort of biological effect but it's a really overt marker when if i'm you know playing a game or on
instagram or whatever at night i've set it
to 20 minutes earlier than i want to go to bed so i've got a nice clear marker that you know now is
the time to start shifting to doing something else it doesn't always work but the important
thing is that when it doesn't work for me when i still find myself like scrolling or whatever
every time i found that happening recently it's because i'm avoiding
something like something difficult you know maybe i've had a bad day or something difficult's
happened at work or even sometimes it's just been things like i've not been able to sit down
until like quarter to ten at night and actually you know what i want some time to myself yeah so
giving ourselves a break i think is a good thing to do here that,
you know, we all struggle with building these sorts of healthy relationships. And that's okay.
You know, it's never too late to start changing things. And it just starts with those little
steps, being more aware of what you're doing, thinking about what you want out of your tech
use and, you know, catering things to align with that goal.
I was in hospital about six months ago and I downloaded a game.
I don't think I would have ever downloaded otherwise.
It was like a city building game, awful game.
You could spend thousands of pounds on that game.
It's terrible.
But I was just like, I just want to play something mindless like this for a bit.
And I started playing it lots. And I left notifications on.
And it was one of those annoying games where other people can come and attack your city whenever.
And I found it being really unhelpful.
I would be at the dinner table and I'd get a buzz on my phone saying, somebody's attacking your city.
And I'm like, oh, I need to do something about that.
I don't want that situation to happen.
So I turned the notifications off. What happened was that more people started invading my city and killing
me lots. And then I realized I don't care because that game was something that served
a purpose for me when I was in hospital. And actually it's not now. So I'm going to delete
it. All of the time and energy and effort I'd invested to get in a certain level, it all disappeared.
And you know what?
It doesn't matter because what I'm getting is a nicer experience now.
I value protected time at the dinner table with my kids.
And this was something that I'd allowed to happen.
I didn't beat myself up about it, but I thought next time I'm in a space where I'm going to download a game that does something like that,
I'm going to think about the knock-on effects later on and get rid of notifications, be more ruthless basically about when I stop playing them, things like that.
And just little shifts in thinking like that can help.
They're not going to fix everything, but they will help a bit.
That's a great place for us to wrap up.
Pete, thank you so much.
Like I said, I really did enjoy the book.
I appreciate nuance.
There was a lot of good nuance.
And, you know, I didn't feel like you were dragging the science one way or the other
to suit an opinion.
And I think that is always a useful service.
So thank you.
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I'm Jason Alexander.
And I'm Peter Tilden.
And together, our mission on the Really Know Really podcast
is to get the true answers to life's baffling questions like
why the bathroom door doesn't go all the way to the floor,
what's in the museum of failure, and does your dog truly love you?
We have the answer.
Go to reallynoreally.com and register to win $500,
a guest spot on our podcast, or a limited edition signed Jason bobblehead.
The Really No Really Podcast.
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