Drive to Work #300 - 2013
Episode Date: January 29, 2016Mark continues his 20 years in 20 podcasts with the year 2013.
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1180 episodes transcribedMark continues his 20 years in 20 podcasts with the year 2013.
Mark talks about the decisions that game designers set up for players to make.
Mark talks about working with Richard Garfield ont he Star Wars TCG.
Mark talks about the design and creative work behind creature types.
Mark defines what a dream job is and how you can get one.
Mark talks about the three times he had to dress up as an animal for work.
Mark concludes his six-part series on the design of Dragons of Tarkir.
Mark continues with part 5 of his six-part series on the design of Dragons of Tarkir.
Mark continues with part 4 of his six-part series on the design of Dragons of Tarkir.
Mark talks about important life skills people learn from gaming.
Mark continues with part 3 of his six-part series on the design of Dragons of Tarkir.
Mark continues with part 2 of his six-part series on the design of Dragons of Tarkir.
Mark begins a six-part series on the design of Dragons of Tarkir.
Mark talks about the many things design has to care about while designing a set for limited.
Mark talks about the things that will teach a new player easier.
Mark looks back as the co-lead of Dark Ascension (with Mark Gottlieb) and shares what he learned from it.
Mark continues with part 9 in his series on 10-things every game needs.
Mark talks about the difference in Magic and Wizards from when he started to today, 20 years later.
Mark talks about the questions he gets asked the most and the answers he chooses to give.
Mark talks about how he connects through social media to Magic fans.