#1020: Structural Support
Episode Date: March 24, 2023I recently wrote a new "Nuts & Bolts" column where I talked about the elements a set needs to work well in Limited play. This podcast goe...
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1198 episodes transcribedI recently wrote a new "Nuts & Bolts" column where I talked about the elements a set needs to work well in Limited play. This podcast goe...
In this podcast, I sit down with Harless Snyder and Natalie Kreider to talk about the role of Magic story in the game and the revival of The...
In this podcast, I talk through numerous mechanics that we've designed but never published.
In this podcast, I sit down with Art Director Ovidio Cartagena to talk about the art direction of Phyrexia: All Will Be One.
Today, I talk about the role of the product architect and the importance of the position.
In this podcast, I talk about the history of artifacts and enchantments and how they evolved to become closer mechanically.
I went to Philly to attend MagicCon. This podcast tells of my journey.
So far, I've talked with all five color representatives. That means it's time to talk with a sixth, the colorless representative Ben Weitz....
One of the teams I work closest with is the Creative team. In this podcast, I talk about how the Vision Design and Worldbuilding teams work h...
In this podcast, I talk about all the different ways cards can impact the players mentally and how we have to account for it in design....
In this podcast, I talk about how this concept came about and how we design for it.
This is another in my series where I sit down with color representatives from the Council of Colors. In this podcast, I talk with Chris Moone...
In this podcast, I look at the history of die-rolling cards.
This is another in my series where I sit down with color representatives from the Council of Colors. In this podcast, I talk with Corey Bowen...
This is another podcast in my "Lessons Learned" series where I look back at sets I led (or co-led) to talk about the design lessons I learned...
This is another in my series where I sit down with representatives of the colors from the Council of Colors. In this podcast, I talk with Eth...
In this podcast, I talk about an important aspect of design, something we call logistics (all the physicalness of using a card).
I sit down with Set Lead Designer Adam Prosak to talk about the design of Phyrexia: All Will Be One.
In this podcast, I talk all about Phyrexia and the design of Phyrexia: All Will Be One.
This is the second in my series of interviews with color representatives from the Council of Colors. In this podcast, I interview Jules Robin...