#783: Jules Robins
Episode Date: October 16, 2020In this podcast, I interview Jules Robins, an R&D designer who's worked on numerous products and is the lead set designer of both Command...
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1242 episodes transcribedIn this podcast, I interview Jules Robins, an R&D designer who's worked on numerous products and is the lead set designer of both Command...
This is the ninth podcast in my two-color philosophy series. I talk all about red and white.
In this podcast, I interview Ken Nagle, runner-up of the first Great Designer Search and longtime R&D member.
This topic started from a question on my blog talking about the difficulty in designing four-color faction worlds and sets.
In this podcast, I interview Worth Wollpert and talk about his time in Magic R&D and running Magic Online.
This is another of my trivia podcasts. This time I look at all the current evergreen keywords (all 35 of them) and have you guess whether the...
In this podcast, I interview Elaine Chase who has held many jobs with Magic over the years, including working in R&D, brand, and esports....
I tell the story of Zendikar Rising's design.
In this podcast, I interview Rachel Agnes, Magic brand manager. What does she do and how did she come to do it? Listen in and find out....
Before Rachel heads back to college, I thought it would be fun to do another mailbag podcast with her.
In this podcast, I interview Adam Prosak, a Magic designer who most recently led the set design for Core Set 2021.
Curious how COVID has affected the making of Magic? That's my topic for this podcast.
In this podcast, I interview Corey Bowen, a current member of R&D, one who focuses on Commander design.
In this podcast, I finish telling the in-depth story of Ikoria's design.
In this podcast, I talk with designer Jim Lin, one of the original Alpha playtesters and longtime R&D member.
In this podcast, I begin telling the in-depth story of Ikoria: Lair of Behemoths's design.
In this podcast, I talk with designer Ethan Fleischer about all the premier sets he's led or co-led the design for.
The pandemic is lasting a little longer than expected, so I've decided to have one podcast interview a week and have the other be similar to...
In this podcast, I talk with Graeme Hopkins, one of the finalists from the first Great Designer Search and someone who currently works on Mag...
In this podcast, I talk with Brian Schneider, former Magic head developer. We talk about the many sets he worked on during his time at Wizard...