#1140: History of the Color Pie
Episode Date: May 24, 2024I've talked a lot about the color pie over the years. In this episode, I talk about its history and how we've treated it as it has evolved ov...
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1198 episodes transcribedI've talked a lot about the color pie over the years. In this episode, I talk about its history and how we've treated it as it has evolved ov...
In this podcast, I sit down with Scott Larabee, Sheldon's best friend, to talk all about the man and his life. We talk about many aspects of...
This podcast is another in my "Lessons Learned" series where I talk about design lessons from sets I led or co-led. This episode is about the...
In this episode, I talk about how we design typal cards (i.e., cards that mechanically care about creature types).
What exactly is a lead designer responsible for? In this podcast, I walk through what the lead designers do during exploratory design, vision...
In this podcast, I talk about how we design monocolor themes for both Constructed and Limited.
In this podcast, I talk about how R&D uses the alphabet to design Magic cards. I walk through the alphabet, explaining how we use each le...
In this podcast, I sit down with Ari Zirulnik to talk about how we name Magic sets.
Back in 1999, the Magic rules had the biggest change in the history of the game in conjunction with the release of Sixth Edition. In this pod...
My father, Gene Rosewater, died on April 17. In this podcast, I share stories about him that relate to Magic. Warning: This one's a bit of a...
A/B mechanics are mechanics that require a separate subset of cards to work (such as madness requiring cards that make you discard). In this...
Back in 2018, we ran the Great Designer Search 3 (GDS3). Part of that event was a multiple-choice test many contestants took to qualify for t...
In this podcast, I sit down with Outlaws of Thunder Junction Lead Play Designer Jadine Klomparens to talk about the play design of the set....
In this podcast, I talk about a concept I learned from my days in Hollywood and how I apply it to Magic design.
In this podcast, I sit down with Dave Humpherys, set design lead for Outlaws of Thunder Junction, to talk about the set design of the latest...
In honor of Outlaws of Thunder Junction, I did a card-by-card design podcast on cards with creature type Mercenary.
In this podcast, I talk about the early design of Outlaws of Thunder Junction.
Before I get into Outlaws of Thunder Junction, I see if I can name every non-core expansion set in order with a bit of trivia about each one....
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and...
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and...