Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1198 episodes transcribedDrive to Work #177 - 10 Things Every Game Needs: Goal
Episode Date: November 21, 2014Mark Rosewater talks about goals in games in this first of 10 podcasts about 10 things every game needs.
Drive to Work #176 - Tales From Europe
Episode Date: November 21, 2014Mark shares stories from the early Pro Tours in Europe.
Drive to Work #175 - Exploratory Design
Episode Date: November 14, 2014Mark Rosewater talks about the exploratory design team and how it came to be.
Drive to Work #174 - Meeting Expectations
Episode Date: November 14, 2014Mark talks about making design that the audience would expect.
Drive to Work #173 - White Blue
Episode Date: November 7, 2014Mark Rosewater explains the design philosophies of the white/blue color combination.
Drive to Work #172 - Lessons Learned, Part 6
Episode Date: November 7, 2014Mark Rosewater shares part 6 of his lessons about Magic design.
Drive to Work #171 - Lessons Learned, Part 5
Episode Date: October 31, 2014Mark Rosewater shares part 5 of his lessons about Magic design.
Drive to Work #170 - 2004
Episode Date: October 31, 2014Mark continues his 20 years in 20 podcasts with the year 2003.
Drive to Work #169 - Onslaught, Part 6
Episode Date: October 24, 2014Mark concludes his 6 part series on the design of Onslaught.
Drive to Work #168 - Onslaught, Part 5
Episode Date: October 24, 2014Mark continues with part 5 of his 6 part series on the design of Onslaught.
Drive to Work #167 - Onslaught, Part 4
Episode Date: October 17, 2014Mark continues with part 4 of his 6 part series on the design of Onslaught.
Drive to Work #166 - Design and Development
Episode Date: October 17, 2014Mark talks about the difference between design and development.
Drive to Work #165 - Onslaught, Part 3
Episode Date: October 10, 2014Mark continues with part 3 of his 6 part series on the design of Onslaught.
Drive to Work #164 - Onslaught, Part 2
Episode Date: October 10, 2014Mark continues with part 2 of his 6 part series on the design of Onslaught.
Drive to Work #163 - Onslaught, Part 1
Episode Date: October 3, 2014Mark starts a multi-part series on the design of Onslaught.
Drive to Work #162 - Enchantment World
Episode Date: October 3, 2014Mark talks about the challenges of designing a block centered around enchantments.
Drive to Work #161 - Design Space
Episode Date: September 26, 2014Mark talks about how much design space a mechanic or theme has.
Drive to Work #160 - 2003
Episode Date: September 26, 2014Mark continues his 20 years in 20 podcasts with the year 2003.
Drive to Work #159 - Block Plans, Part 2
Episode Date: September 19, 2014Mark talks about what design changes went into the Scars of Mirrodin through Khans of Tarkir blocks.